Creature - LegendGWUBR*/*Cannot be the targets of spells or effects. World Champion has power and toughness equal to the life totals of target opponent. 0 : Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library./It takes great sacrifice to make it to the top.SorceryX1BAs an additional cost to play Abandon Hope, discard X cards from your hand. Look at target opponent's hand and choose X cards from it. That player discards those cards.hAs Gerrard's form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream.Creature - Gargoyle2WWW3/4Flying, protection from red"Though Serra has not been seen for twenty years, her Gargoyles still watch over our city and punish the guilty." -Gulsen, Abbey Matron [HL] ; "They don't move, do they?" "Only for the wrong sort of people." "Are we the wrong sort of people?" [5E]Creature - Cleric2W1/30W, T: Abbey Matron gets +0/+3 until end of turn."The Matrons still say Serra is coming back. I bet she never even existed." -Murat, Death Speaker ; "The Matrons are kindly souls, but don't ask one for an ale." -Halina, Dwarven TraderEnchant Creature2UUWhen Abduction comes into play, untap enchanted creature. You control enchanted creature. When enchanted creature is put into a graveyard, return that creature to play under its owner's control.Instant1WnUntil end of turn, target player can't play instants, sorceries, or nonmana activated abilities. Draw a card.Y"I'm too modest a wizard to reveal the full extent of my abilities." -Ertai, wizard adeptInstantUXAs an additional cost to play Abjure, sacrifice a blue permanent. Counter target spell.Mirri's hackles rose as Ertai continued expounding his virtues. "If that arrogant brat doesn't shut up soon, " she growled to herself, "I'm going to have to kill him." [WL] ; (none) [D2]Instant1WWzYou may discard a plains card from your hand rather than pay Abolish's mana cost. Destroy target artifact or enchantment.\As war raged on, the young mages became more direct in their tactics, often at a great cost.Creature - Abomination3BB2/6tWhenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.Creature - Aboroth4GG9/90Cumulative upkeep-Put a -1/-1 counter on AborothThe Weatherlight banked sharply as the colossal beast rose up to crush the lone rider. "My bet's on the dirt, " Gerrard said flatly.InstantRSwitch target creature's power and toughness until end of turn. Effects that alter the creature's power alter its toughness instead, and vice versa, this turn.=The overconfident are the most vulnerable. [UY] ; (none) [D2] Enchantment1W)All creatures have protection from black.In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil. Enchantment1W'All creatures have protection from red.IThe strength of law is unwavering. It is an iron bar in a world of water.Creature - LeperW0/1When Abu Ja'far is put into a graveyard from play, destroy all creatures blocking or blocked by it. They can't be regenerated. Enchantment2GG If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.Creature - Gatekeeper1B1/1]When Abyssal Gatekeeper is put into a graveyard from play, each player sacrifices a creature.r"There are two ways for me to pass this gate. One involves you remaining conscious." - Gerrard of the WeatherlightCreature - Horror4BB2/2cFlying When Abyssal Horror comes into play, target player discards two cards from his or her hand.PIt has no face of its own-it wears that of its latest victim. [US] ; (none) [P4]Creature - Minion3B1/1hB, T: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.7Some smiles show cheer; some merely show teeth. [MI,6E]Creature - Nightstalker3B2/2Whenever Abyssal Nightstalker attacks and isn't blocked, you may have the defending player discard a card from his or her hand.Creature - Specter2BB2/3lFlying Whenever Abyssal Specter deals damage to a player, that player discards a card from his or her hand."Open the gates, and bid them enter." -Lim-Dul, the Necromancer [IA] ; "Mystic shadow, bending near me, / Who art thou? / Whence come ye?" -Stephen Crane, "Mystic shadow, bending near me" [5E] ; (none) [6E]Creature - Cleric3W1/2When Academy Rector is put into a graveyard from play, you may remove Academy Rector from the game. If you do, search your library for an enchantment card and put that card into play. Then shuffle your library.Creature - Wizard1UU2/2When Academy Researchers comes into play, you may put an enchant creature card from your hand into play enchanting Academy Researchers.Instant1UhDraw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.j"I have seen and heard much here. There are secrets within secrets. Let me show you." -Takara, to EladamriSorcery3UDestroy all forests.Artifact44, T: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves play this turn, sacrifice Acidic Dagger. Play this ability only during combat before the declare blockers step.Creature - SliverBR2/2iAll Slivers have "2, Sacrifice this creature: This creature deals 2 damage to target creature or player."bThe first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel.Sorcery2RXAcidic Soil deals to each player damage equal to the number of lands he or she controls.`Phyrexia had tried to take Urza's soul. He was relieved that Shiv tried to claim only his soles.Creature - Insect1G2/4EchofThe elves of Argoth were trained to ride these creatures, even when their mounts traveled upside-down.InstantRXChoose one - Destroy target blue permanent; or return target island to its owner's hand.Artifact Creature53/311: Adarkar Sentinel gets +0/+1 until end of turn."We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable." -Disa the Restless, journal entryCreature - Unicorn1WW2/2uT: Add either U or U and one colorless mana to your mana pool. This mana is usable only to pay for cumulative upkeep.S"There is no nobler creature in all of Terisiare." -General Jarkeld, the Arctic FoxLandtT: Add one colorless mana to your mana pool. T: Add W or U to your mana pool. Adarkar Wastes deals 1 damage to you.Creature - LegendGBR1/2EBRG, T: Return target creature card from your graveyard to your hand.". . .And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle." -The Anvilonian GrimoireCreature - Soldier1W1/1FFirst strike W: Target creature gains first strike until end of turn.r"The soldier's path is worn smooth by the tread of many feet-all in one direction, none returning." -Oracle en-VecLand:Green Legends you control have "bands with other Legends."Artifact371, T: Target 1/1 creature gets +1/+2 until end of turn.["With this marvel, even the weak have a fighting chance!" -Arcum Dagsson, Soldevi MachinistArtifact2Q1, T, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.X"Although fragile, the Aeolipile could be quite destructive." -Sarpadian Empires, vol. ICreature - Berserker2RRR2/4 Rampage: 3rathi children who show promise are left to survive for a year in the wilderness. Those who return are shown the way of the Berserker. SleipOdin: This card was printed as "rathi Berserker."Creature - Soldier4UU4/3Flying 1UU: Remove the top card of your library from the game. Until end of turn, you may play that card as though it were in your hand.(Successful delivery is *not* guaranteed.Artifact Creature32/1#Flying Aesthir Glider can't block."A fine example of the rewards of artifice: a thoroughly obedient steed with wings of Soldevi steel." -Arcum Dagsson, Soldevi Machinist ; "Sacrilege! A noble ally in life, made nothing more than a glorified kite in death!" -Arna Kennerud, Skycaptain Enchantment2UeWhenever a player plays a creature spell, that player sacrifices a permanent unless he or she pays 1."Creatures fade in and out of existence. It's an unfortunate side effect. The losses are tolerable." -Belbe SleipOdin: The character can be made on a PC by holding Alt and pressing 0198 on the keypad with Num Lock on.Sorcery4RRther Fart deals X damage divided as you choose among any number of target creatures other than Goblins, where X is the number of enchant creatures in play. Enchantment2RRFWhenever a creature comes into play, ther Flash deals 2 damage to it.a"You can't get there from here. Well, you can-it just won't be fun." -Ertai, wizard adept [WL,6E] Enchantment3RaWhenever one of your opponents plays a creature spell, ther Sting deals 1 damage to that player.JWhen Gatha fell, he was called to account for each abomination he created. Enchantment3U}Creature spells can't be played. Pay 4 life: Destroy ther Storm. It can't be regenerated. Any player may play this ability."I do love the rain. . . but this storm feels somehow wrong, Taysir." -Daria [HL] ; Thunder in the wind / no rain / peace mourns its passing. [5E]SorceryXUAs an additional cost to play ther Tide, discard X creature cards from your hand. Return X target creatures to their owners' hands.AThe tide of magic brought them here. Now it would take them home. Enchantment1GAfiya Grove comes into play with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. When Afiya Grove has no +1/+1 counters on it, sacrifice it.Instant2W~Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying into play.;Facets of life, reflections of the soul. [MI] ; (none) [MM]Sorcery2RRMDestroy target artifact, creature, or land. Aftershock deals 3 damage to you.B"Every act of destruction has a repercussion." -Karn, silver golemCreature - Mercenary1B1/1C1B, Sacrifice a land: Target creature gets +2/+0 until end of turn.M"Go ahead. Take it. You'll be so very powerful. . . and what harm can it do?"Creature - KnightR1/1R: Add B to your mana pool.+"The Order of Stromgald spreads its poisonous lies from within Varchild's troops, and still she sees only visions of conquest." -Lovisa Coldeyes, Balduvian Chieftain ; "The 'fabled' Order of Stromgald is cast to the four winds, lost for all time. I, for one, give them no thought." -General VarchildEnchant Creature2RAggression can enchant only a non-Wall creature. Enchanted creature has first strike and trample. At the end of its controller's turn, destroy enchanted creature if it didn't attack this turn.7The star that burns twice as bright burns half as long.Enchant Creature1R/Enchanted creature gets +1/+1 and has flanking.Sorcery2BBqLook at target player's hand and choose two cards from it. Put them on top of that player's library in any order.v"An innocent man died because of my anger. That knowledge will haunt me for all eternity." -Karn, silver golem [WL,6E]Enchant CreatureUXEnchanted creature has flying. Enchanted creature may block only creatures with flying.GRandom mutations among Rootwater merfolk were common -- and disturbing.Creature - Elemental3UU4/4FlyingThese spirits of the air are winsome and wild and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem. [AL,BE,UL,RV,4E,5E] ; As insubstantial, and as powerful, as the wind that carries it. [P2,6E,P4]Creature - FaerieG1/1aWhenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green.Creature - Legionnaire6WW8/4hExcept for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.Creature - Djinn3BB5/6aTrample At the beginning of your upkeep, put a +1/+1 counter on each creature you don't control.W"Your arrogance amazes me, Kaervek. Did you not know the price you would pay?" -MangaraArtifact5d5, T: Prevent all damage that would be dealt to you this turn by attacking creatures without flying.`Al-abara simply laughed and lifted one finger, and the carpet carried her high out of our reach.Creature - Dragon4WW4/4Flying If Alabaster Dragon would be put into a graveyard from play, shuffle Alabaster Dragon into its owner's library instead.InstantXWWChoose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.n"Healing is a matter of time, but it is sometimes also a matter of opportunity." -D'Avenant proverb [LG,4E,5E]Creature - Wall2W0/4XT: Prevent the next 1 damage that would be dealt to target creature or player this turn.BIts mortar is mixed with waters straight from the Fountain of Cho.Creature - Knight2WW2/2?Whenever Alaborn Cavalier attacks, you may tap target creature.T"Course he ran! I wouldn't want to stare down that barrel, either!" -Alaborn soldierCreature - SoldierWW2/21Attacking doesn't cause Alaborn Grenadier to tap.-"Ever proud, ever vigilant." -Grenadier mottoCreature - Soldier1W2/14Alaborn Musketeer may block as though it had flying.JMuskets gave the Alaborn army an advantage it had long lacked-air defense.Creature - Soldier2W2/3R"I dedicate my body to my country And my life to my King." -Alaborn Soldier's OathCreature - Knight2W2/2dT: Target creature gets +2/+2 until end of turn. Play this ability only on your turn before combat.Creature - SoldierW1/1XWhen Alaborn Zealot blocks a creature, destroy that creature and destroy Alaborn Zealot.Creature - Aladdin2RR1/1F1RR, T: Gain control of target artifact as long as Aladdin is in play.Artifact10X, T: The next time you would draw a card this turn, instead look at the top X cards of your library and choose one of them. Draw that card, then shuffle the rest and put them on the bottom of your library. X can't be 0."After these words the magician drew a ring off his finger, and put it on one of Aladdin's, saying: 'It is a talisman against all evil, so long as you obey me.'" -The Arabian Nights, Junior Classics trans. [AN] ; (none) [RV,4E]Artifact8A8, T: Aladdin's Ring deals 4 damage to target creature or player."After these words the magician drew a ring off his finger, and put it on one of Aladdin's, saying: 'It is a talisman against all evil, so long as you obey me.' " -The Arabian Nights, Junior Classics trans. [AN,RV,4E] ; ". . .The magician drew a ring off his finger . . . , saying: 'It is a talisman against all evil, so long as you obey me."' -The Arabian Nights, Junior Classics trans. [5E,6E]Instant1WDUntap target nonattacking creature. It gets +1/+3 until end of turn.D"One timely cry of warning can save nine of surprise." -Sidar JabariCreature - Troll1G3/3"Echo 1G: Regenerate Albino Troll.Artifact4D2, T: Target permanent you control becomes the color of your choice.Instant1RPlay Aleatory only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.Creature - Soldier2W2/22Attacking doesn't cause Alert Shu Infantry to tap.Kongming's predecessor helped Liu Bei win the battle of Fancheng by recognizing and defeating Cao Ren's use of the dreaded "Eight Gold Locks" formation.Creature - Spellshaper Legend3UU3/3ZXU, T, Discard two cards from your hand: Return X target creatures to their owners' hands.FThe Keldons didn't know her name, but they still cursed her in battle.Enchant Creature1U~You may play Alexi's Cloak any time you could play an instant. Enchanted creature can't be the target of spells or abilities.6"Doesn't look like much, does it?" -Alexi, zephyr mageCreature - Ali BabaR1/1R: Tap target Wall."When he reached the entrance of the cavern, he pronounced the words, 'Open, Sesame!' " -The Arabian Nights, Junior Classics trans. [AN,4E]Creature - Ali-from-Cairo2RR0/1PDamage that would reduce your life total to less than 1 instead reduces it to 1.Instant1R6Target blocking creature gets +3/+1 until end of turn."Those who hide in hollow towers would do well to remember the rain." -Reyhan, Samite Alchemist ; "The people of Aysen built their roads with stones from these wonders. Aliban would be please with their ingenuity." -Baki, Wizard AttendantSorcery2BB All Hallow's Eve comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from All Hallow's Eve. When All Hallow's Eve has no time counters on it, each player returns all creature cards from his or her graveyard to play.Instant1W&Buyback 3 Destroy target enchantment.Creature - Mercenary1BB2/2_Whenever Alley Grifters becomes blocked, defending player discards a card from his or her hand.;One distracts the victim, the other extracts the valuables.Sorcery1GG<All creatures able to block target creature this turn do so.dDoom rarely smells this sweet. [P1] ; No earthly armor is protection against this sweetness. [P2,P4] EnchantmentW1, Remove the top card in your graveyard from the game: Prevent the next 1 damage that would be dealt to target creature this turn.X"Helping people is mostly a matter of teaching them to help themselves." -Sisay, journalSorceryGWAs an additional cost to play Altar of Bone, sacrifice a creature. Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.Artifact2Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.O"It is not that you will go mad. It is that you will beg for madness." -Volrath Enchantment2GGAny player may play creature cards with converted mana cost 3 or less without paying their mana cost any time he or she could play an instant.Squee bounced up and down. "I sees a horsey, an' a piggy, an' a-" "If you don't shut up, " hissed Mirri, "you'll see a kidney and a spleeny."Artifact4You may choose not to untap Amber Prison during your untap step. 4, T: Tap target artifact, creature, or land. As long as Amber Prison remains tapped, that permanent doesn't untap during its controller's untap step.Sorcery3B"Draw three cards. You lose 3 life.RWhen you give offense to heaven, to whom can you pray? -Cao Cao, quoting ConfuciusCreature - Ambush Party4R3/1First strike, hasteG"Call it a cost of doing business. The best way to protect against thieves is to hire better thieves." -Eron the Relentless [HL] ; "The roads to Koskun Keep are mostly safe these days. Mostly." -Joskun, An-Havva Constable [HL] ; "Fair fight? I'll take survival over chivalry any day!" -Tor Wauki, Bandit King [5E] ; (none) [D1]Instant3R7Blocking creatures gain first strike until end of turn.K"Don't these goons have anything better to do?" -Joskun, An-Havva ConstableSorcery3UUUMTarget player reveals his or her hand and discards all nonland cards from it.^"When one has witnessed the unspeakable, 'tis sometimes better to forget." -Vervamon the Elder Enchantment1RS1, Discard a card at random from your hand: Put a +1/+1 counter on target creature.iCrovax's rage was horrifying. Within moments only blood and shreds of flesh remained of the shapeshifter.Creature - KithkinWW1/1DAmrou Kithkin can't be blocked by creatures with power 3 or greater.nQuick and agile, Amrou Kithkin can usually escape from even the most fearsome opponents. [LG,4E] ; (none) [D2]Artifact2[2, T: Prevent the next 1 damage that would be dealt to target creature or player this turn.Among the first allies Urza gained were the people of Kroog. As a sign of friendship, Urza gave the healers of the city potent amulets; afterwards, thousands journeyed to Kroog in hope of healing. [AQ,4E,5E]Artifact6eRemove Amulet of Quoz from your deck before playing if you're not playing for ante. T, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Play this ability only during your upkeep.Artifact55, T, Remove Amulet of Unmaking from the game: Remove target artifact, creature, or land from the game. Play this ability only any time you could play a sorcery.+Trade to trade, not to keep. -Suq'Ata mottoCreature - Ghost1R1/10T: Target Minotaur gets +1/+1 until end of turn.p"The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt." -TaysirCreature - Minotaur3R2/3 First strike"Not someone to pick a fight with, unless you're fond of pain." -Halina, Dwarven Trader [HL] ; "Not all minotaurs are tribal. Some are freelance." -Eron the Relentless [HL,6E]Creature - Minotaur3R2/2?R, T: Anaba Shaman deals 1 damage to target creature or player."The Shamans? Ha! They are craven cows not capable of true magic." -Irini Sengir [HL,6E] ; "Few master the powers of the earth as well as do the Shamans of the Minotaurs." -Baki, Wizard Attendant [HL]Creature - Minotaur2RR1/3All Minotaurs get +1/+0."The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be." -Onatah, Anaba ShamanCreature - Snake3G3/3 Swampwalk(none) [P1-C] ; Something soft bumped against the rowboat, then was gone. [P1-U] ; If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food. [US]Creature - Townsfolk4R2/2dWhen Anarchist comes into play, you may return target sorcery card from your graveyard to your hand.Q"I'll take that. You won't need it when the revolution comes." [EX] ; (none) [D1]Sorcery2RRDestroy all white permanents.]"The Shaman waved the staff, and the land itself went mad." -Disa the Restless, journal entry Enchantment1UCumulative upkeep 1 When Ancestral Knowledge comes into play, look at the top ten cards of your library, then remove any number of them from the game and put the rest back on top of your library in any order. When Ancestral Knowledge leaves play, shuffle your library.Enchant Creature2GAEnchanted creature gets +2/+2 for each other enchantment in play.RThe masks, like the ancient trees they're grown from, lend strength to the dryads.Sorcery2UUUmLook at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard."Even the ancient storytellers proclaimed Zhalfir to be dominant over all Jamuraa. Kaervek's invasion shocked us all." -Hakim, Loreweaver [MI] ; (none) [P1,6E]InstantU Target player draws three cards.Sorcery3B"Draw three cards. You lose 3 life.;"Knowledge demands sacrifice." -Tojira, swamp queen [P2,P4]Creature - Hydra4R5/1qFading 5 1, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. Enchantment2RAt the beginning of each player's upkeep, Ancient Runes deals to that player damage equal to the number of artifacts he or she controls.@Ertai volunteered to open the portal. He figured he owed it one.Creature - Ape4GG6/5!G: Regenerate Ancient Silverback.The Phyrexian killing machines couldn't have known the seriousness of their mistake in wounding the ape-they'd never seen it angry.LandPT: Add two colorless mana to your mana pool. Ancient Tomb deals 2 damage to you.PThere is no glory to be gained in the kingdom of the dead. -Vec tomb inscriptionCreature - Angel4WW3/5{Flying When Angel of Fury is put into your graveyard from play, you may choose to shuffle Angel of Fury into your library.Creature - Angel4W3/36Flying Attacking doesn't cause Angel of Light to tap.Creature - Angel4W3/3=Flying When Angel of Mercy comes into play, you gain 3 life.L"In times like these, people need to be reminded of compassion." -Sisay [IN]Sorcery2W>Target creature gets +3/+3 and gains flying until end of turn.A peasant can do more by faith than a king by proclamation. [P1] ; Only the warrior who can admit mortal weakness will be bolstered by immortal strength. [EX] ; The man who rose up to fight was not the same man knocked down. [P2,P4] Enchantment3WW]Whenever a creature comes into play under your control, you gain life equal to its toughness.CThe very young and the very old know best the song the angels sing.Creature - Spirit1W1/1!Flying, protection from artifacts"Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die." -Urza, to RadiantInstant3WIf you control a plains, you may tap an untapped creature you control rather than pay ~this~'s mana cost. Play Angelic Favor only during combat. Put a 4/4 white Angel creature token with flying into play. Remove it from the game at end of turn.Creature - Spirit1W1/1NFlying T: Target attacking or blocking creature gets +1/+1 until end of turn.=If only every message were as perfect as its bearers. [US,7E]Creature - Angel3W2/2|Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.I"My family sheltered in her light, the dark was content to wait." -Crovax Enchantment1WWhenever a creature is put into your graveyard from play, you may sacrifice Angelic Renewal. If you do, return that creature to play. Enchantment2WW[Creatures you control get +1/+1 as long as all nonartifact creatures you control are white.Creature - Wall1W0/4FlyingEBe at peace, and observe its beauty. Be at war, and feel its justice.Artifact3Attacking doesn't cause creatures to tap. At the end of each player's turn, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals to the player damage equal to the number of creatures tapped this way.Creature - Mob2WW2+*/2+*Trample During your turn, Angry Mob's power and toughness are each equal to 2 plus the number of swamps all opponents control. During other players' turns, Angry Mob's power and toughness are each 2. Creature - LegendGWU2/2@GWU, T: Prevent all combat damage that would be dealt this turn.H"Battles no longer served a purpose in Karakas." -Angus Mackenzie, DiaryCreature - Constable1GG2/1+*XAn-Havva Constable's toughness is equal to 1 plus the number of green creatures in play.e"Joskun and the other Constables serve with passion, if not with grace." -Devin, faerie noble [HL,5E]Sorcery1GG@Gain X+1 life, where X is the number of green creatures in play.w"The Inn was ever a steady source of good cheer and kindness. Greatly do I miss it, now that I am gone." -Ihsan's ShadeLandqT: Add one colorless mana to your mana pool. 1, T: Add G to your mana pool. 2, T: Add R or W to your mana pool.,Folks of good heart will always find a home.Enchant Artifact3UoEnchanted artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. Enchantment1B.When Animate Dead comes into play, if it's in play, it becomes an enchant creature. Put target creature card from a graveyard into play under your control enchanted by Animate Dead. Enchanted creature gets -1/-0. When Animate Dead leaves play, destroy enchanted creature. It can't be regenerated.InstantGEUntil end of turn, target land is a 3/3 creature that's still a land.HIrony is getting walked on by the earth instead of the other way around.Enchant CreatureW:Enchanted creature may attack as though it weren't a Wall.(none) [AL,BE,UL,RV,4E] ; "When you have been bitten with fangs of granite, you start to long for the ivory sabers of tigers." -Norin the Wary [5E,6E]Artifact2YWhenever a land comes into play, Ankh of Mishra deals 2 damage to that land's controller.(none) [AL,BE,UL,RV,4E] ; Tawnos finally cracked the puzzle: the strange structures did not house Mishra's malevolent creations but were themselves among his creations. [5E,6E]InstantU-Counter target artifact or enchantment spell.\The most effective way to destroy a spell is to ensure it was never cast in the first place.InstantWVBuyback 3 Prevent the next 3 damage that would be dealt to target creature this turn. Enchantment3RAt the end of each player's turn, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage that turn.Creature - Shapeshifter2UU0/0Anthroplasm comes into play with two +1/+1 counters on it. X, T: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.$I never metamorphosis I didn't like.Enchant Creature2UEnchanted creature can't be the target of spells. When Anti-Magic Aura comes into play, destroy all other enchantments enchanting enchanted creature.Artifact2Players have no maximum hand size. At the beginning of each player's draw step, that player draws a card, then discards a card from his or her hand. Enchantment2RRAs An-Zerrin Ruins comes into play, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps.S"The An-Zerrins have served me well, ever since I first killed them." -Baron SengirEnchant CreatureUEnchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random from his or her hand. If he or she does, untap enchanted creature.Creature - Ape2GG5/4YWhenever Apes of Rath attacks, it doesn't untap during its controller's next untap step. Monkeys three, monkeys through.Artifact2l2, T, Sacrifice Apocalypse Chime: Destroy all cards from the Homelands expansion. They can't be regenerated.r"One day, or another, perhaps I shall ring my pretty chime. . . loudly, so that all may hear." -Grandmother SengirSorcery2RRR;Remove all permanents from the game. You discard your hand.T"There is a future in which I can see only mist and a single shadow." -Oracle en-VecCreature - Wizard1B1/1B, T, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to play. That creature gains haste. At end of turn, sacrifice it.Creature - Wizard2U1/1zT: Apprentice Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn before combat.Creature - Wizard1UU0/11U, T: Add three colorless mana to your mana pool. Enchant World2GGhCreatures can't attack a player who didn't play a spell or put a card into play on his or her last turn.Sorcery2RgArc Lightning deals 3 damage divided as you choose among any number of target creatures and/or players.HRainclouds don't last long in Shiv, but that doesn't stop the lightning.Creature - Spellshaper2R2/22R, T, Discard a card from your hand: Arc Mage deals 2 damage divided as you choose among any number of target creatures and/or players.Creature - Legend2GGWWUU7/7Flying Untapped nonattacking creatures you control get +0/+2. At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay GWU. W: Arcades Sabboth gets +0/+1 until end of turn.Instant1UCounter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. Enchantment2U5Each player can't play more than one spell each turn.VIt soon became obvious that some experiments were best overseen by fireproof teachers.Creature - Angel5WW5/51Flying Attacking doesn't cause Archangel to tap."My mother once told me angels sing their swords' names with each strike." -Sisay, Captain of the Weatherlight [VI,6E] ; (none) [P1,P2,P4]Enchant CreatureWAt the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has "T: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on the Archery Training that created this ability."Creature - Wizard2UU1/1T: Draw a card.)Some do. Some teach. The rest look it up.Creature - Fox1W1/1tCreatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow-covered land.r"Those Foxes are wily, swift, and ferocious. They are the warriors of the snows." -General Jarkeld, the Arctic FoxCreature - Wolf3GG4/5ECumulative upkeep 2 When Arctic Wolves comes into play, draw a card.l"No matter where we cat warriors go in the world, those stupid slobbers find us." -Mirri of the WeatherlightArtifact1y2, T: Until end of turn, attacking doesn't cause target creature to tap if defending player controls a snow-covered land.e"With the proper equipment and caution, one can travel anywhere." -Arcum Dagsson, Soldevi MachinistArtifact2y2, T: Target snow-covered land becomes non-snow-covered. 2, T: Target non-snow-covered basic land becomes snow-covered.Artifact3x3, T: Target non-Wall creature's controller may pay that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at end of turn, destroy it if it didn't attack. Play this ability only during the creature's controller's turn before attackers are declared. You can't target a creature that came under its controller's control this turn.Creature - Soldier4W2/5.Attacking doesn't cause Ardent Militia to tap.Some fight for honor and some for gold, but the militia fight for hearth and home. [P1,6E,P4] ; "While the rest of us got paid to serve the Benalish army, the militia didn't. I used to say they stood for freedom-free and dumb." -Gerrard of the Weatherlight [WL]Artifact3Legend creatures don't untap during their controllers' untap steps. When Arena of the Ancients comes into play, tap all Legend creatures.Land 3, T : Choose one of your creatures and have your opponent choose one of his or her creatures. Both target creatures become tapped. Your creature does its power in damage to your opponent's creature, and your opponent's creature does its power in damage to yours. Enchantment2W`W, Sacrifice an enchantment: Destroy target enchantment. 3UU: Counter target enchantment spell."I have my faith, and I have my prayers. But if push comes to shove, I've also got a little something extra." -Halvor Arenson, Kjeldoran Priest [IA] ; "Cloak me in mystery, hide my names from my enemies, and let me draw from the well of power." -Halvor Arenson, Kjeldoran Priest [5E]Creature - Archaeologist1WW1/1DWW, T: Return target artifact card from your graveyard to your hand.Fascinated by the lore of ancient struggles, the Archaeologist searches incessantly for remnants of an earlier, more powerful era.Creature - Smith1WW2/2WT: Prevent the next 2 damage that would be dealt to target artifact creature this turn.Through years of study and training, the Blacksmiths of Argive became adept at reassembling the mangled remains of the strange, mechanical creatures abounding in their native land. [AQ]InstantWLReturn target artifact or enchantment card from your graveyard to your hand.f"We often bury our pasts, and then someone comes along and digs them up." -Gerrard of the WeatherlightSorcery2UU7Put target artifact card from your graveyard into play."The Argivian University taught me two things: always look to the past, and never dismiss what appears useless." - Hanna, Weatherlight navigatorCreature - Elf3G2/2T: Untap two target lands.LSharpen your ears -Elvish expression meaning "grow wiser" [US] ; (none) [D1]Creature - Enchantress1G0/1wArgothian Enchantress can't be the target of spells or abilities. Whenever you play an enchantment spell, draw a card.Creature - Faerie1G2/1Argothian Pixies can't be blocked by artifact creatures. Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends. [AQ,CH]Creature - Boar3G3/3TrampleJIn Argoth, the shortest path between two points is the one the swine make.Creature - Treefolk3GG3/5JPrevent all damage that would be dealt to Argothian Treefolk by artifacts.PHaunting cries we hear in our dreams/ As the forest dies, a death from machines.Creature - Wurm3G6/6Trample When Argothian Wurm comes into play, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.Artifact60At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. 4: Remove a doom counter from Armageddon Clock. Any player may play this ability but only during upkeep.Sorcery3WDestroy all lands.(none) [AL,BE,UL,RV,4E,5E,6E,P4] ; "'O miserable of happy! Is this the end/ Of this new glorious world. . . ?'" -John Milton, Paradise Lost [P1] ; War destroys more than just the land. War destroys hope. [P2] Enchantment2W63WW: You draw a card and target opponent gains 3 life.7We all must profit for peace to last. -Mercadian sayingEnchant CreatureWSEnchanted creature gets +1/+1. W: Enchanted creature gets +0/+1 until end of turn.k"Keep your chainmail, warrior. I have my own form of protection." -Halvor Arenson, Kjeldoran Priest [IA,5E]Enchant Creature1GArmor of Thorns can enchant only a nonblack creature. You may play Armor of Thorns any time you could play an instant. If it was played any time a sorcery couldn't have been played, sacrifice it at end of turn. Enchanted creature gets +2/+2.Creature - Sliver2W2/2AAll Slivers have "2: This creature gets +0/+1 until end of turn."nHanna: "We must learn how they protect each other."/ Mirri: "After they're done trying to kill us, all right?"Creature - Thrull2B1/3BT, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.Occasionally, an ally balked at wearing a dead Thrull as armor. The priests' whips, however, were usually enough to encourage a more practical outlook. ; "Except for a bare spot at the base of their skulls, Armor Thrulls bear interlocking plates and spikes with the strength of steel. Their design is almost artistic." -Endrek Sahr, "Thrulls" ; "They gave their lives to strengthen the Order's armies, until they declined this honor in favor of joining the Thrull Rebellion." -Jherana Rure, Counter-Insurgency CoCreature - Ship4U5/4HArmored Galleon can't attack unless defending player controls an island.f"Information equals profits. Our merchants sell it, or our pirates use it." -Jefan, Talas ship captainCreature - Griffin3W2/37Flying Attacking doesn't cause Armored Griffin to tap.Creature - Pegasus1W1/2FlyingAsked how it survived a run-in with a bog imp, the pegasus just shook its mane and burped. [P1,6E] ; "I always charge a little extra to take on a pegasus. They fly like eagles, kick like mules, and hide like hermits." -Tahli en-Dal, bounty hunter [TE]Creature - WizardR1/1hB, T: Target creature gets +1/+0 until end of turn. G, T: Target creature gets +0/+1 until end of turn.RZhalfir's destiny rings in tempered steel. -Armorer Guild maxim [MI] ; (none) [D2]Creature - Goblin2R1/1F1R, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.RHe has the weapons, he has the connections, and he knows the hangar's dark secret.Creature - Insect1BR1/1)T, Sacrifice a land: Destroy target land.C"Do not underestimate the power of many against one." -Sidar JabariInstant1WW0Attacking creatures get +2/+0 until end of turn.4On the day of victory no one is tired. -Arab proverb Enchantment1UUGCumulative upkeep U 1: Target creature gains flying until end of turn.j"The dreams of a child fulfilled: the wind on my brow, the air 'neath my feet." -Arnjlot Olasson, Sky MageEnchant Creature2WVEnchanted creature can't attack or block, and its activated Abilities can't be played.Orim had no memory of the previous night-the first thing she could remember was waking up with the dead guard's blood on her hands.Creature - Vampire3BB4/3Flying&Charm and grace may hide a foul heart.InstantRCounter target artifact spell.The first line of defense against Urza and Mishra, the Artifact Blast achieved widespread fame until an unlucky mage discovered it was useless on the devices the brothers had already created.Enchant Artifact2BWhenever enchanted artifact becomes tapped or a player plays an ability of enchanted artifact not requiring T in its activation cost, Artifact Possession deals 2 damage to enchanted artifact's controller.DAny black mage could coax a Thraxodemon to inhabit a magical device.Enchant CreatureW1Enchanted creature has protection from artifacts.Creature - Legend4BB3/3GFlying Other black creatures get +1/+1. Nonblack creatures get -1/-1.1"Things are going to change around here." -CrovaxCreature - Ghoul3B3/1Haste {B}: Return Ashen Ghoul from your graveyard to play. Play this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.Sorcery2BBSPut target creature card from an opponent's graveyard into play under your control.e"What you call decay, I call ripening. You'll gain no sustenance from this harvest." -Kaervek [MI,6E]Sorcery1BB\Remove two target nonartifact creatures from the game. Ashes to Ashes deals 5 damage to you."All rivers eventually run to the sea. My job is to sort out who goes first." -Maeveen O'Donagh, Memoirs of a Soldier [DK,4E] ; "Kings and beggars, they end the same-Surrounded by stench, rot, and blame." -Aline Corralurn, "Legacy" [5E]Artifact3?Sacrifice a creature: Add two colorless mana to your mana pool.~(none) [AQ,CH] ; The Brothers' War scarred the land, but Ashnod left her mark in the bloodlines of those she tortured. [5E,6E]Artifact2You may choose not to untap Ashnod's Battle Gear during your untap step. 2, T: Target creature you control gets +2/-2 as long as Ashnod's Battle Gear remains tapped.UThis invention shows why Ashnod was feared by her troops as well as her foes. [AQ,4E]Artifact0lT, Sacrifice Ashnod's Coupon: Target player gets you target drink. Errata: You pay any costs for the drink.MLimited time offer. Void where prohibited. Limit one per purchase. Valid only in participating duels. This coupon is nontransferable and invalid if shattered, crumbled, detonated, pillaged, or otherwise disenchanted. Cash value less than 1/20 of a cent. Offer not valid in Quebec, Rhode Island, or where prohibited by law or the DCI.Artifact23, T: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then removes the rest from the game.bFew remember that Ashnod's defilement of Terisiare's resources outstripped even that of her peers.Artifact1T, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its types. Ashnod found few willing to trade their humanity for the power she offered them. [AQ,CH] ; Ashnod found few willing to trade their humanity for the power she offered. [5E]Creature - Legend2GW2/3Flying At end of turn, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from play this turn.@"Omens lie in this early harvest's fruit." -Asmira, Holy AvengerEnchant Creature1GEnchanted creature gets +X/+Y, where X is equal to half the number of forests you control, rounded down, and Y is equal to half the number of forests you control, rounded up.Instant1BtPlay Assassin's Blade only during an opponent's declare attackers step. Destroy target nonblack attacking creature.Artifact54, T: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library.Artifact31, T, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.Creature - Atog1R1/29Sacrifice an artifact: Atog gets +2/+2 until end of turn.(none) [AQ] ; The bane of all artificers, the legendary Atogs devoured intricate tools to further their own twisted growth. [RV,5E] Enchantment1BB:B, Sacrifice a creature: Destroy target nonblack creature.w"I will trade life for life with the insurgents. Our resources, unlike theirs, are limitless." -Davvol, Evincar of Rath Enchantment2U`Return Attunement to its owner's hand: Draw three cards, then discard four cards from your hand./"The solution can hide for only so long." -Urza Enchantment2UkAll other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay 2."PTo some, the Tolarian sunrise was a blinding flash; to others, a lingering glow. Enchantment2W-Sacrifice a land: Destroy target enchantment.cJamuraa's rhystic mages treat magic as their garden, uprooting unwanted spells as bothersome weeds. Enchantment1WWArtifact and enchantment spells your opponents play cost 2 more to play. Sacrifice Aura of Silence: Destroy target artifact or enchantment.Creature - Illusion3U2/2`Flying When Aura Thief is put into a graveyard from play, you gain control of all enchantments.(Illusion steals reality from the unwise.Creature - Atog1W1/2?Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.;The auratog enjoys eating its wards. [TE] ; (none) [D1, D2]Creature - Aurochs3G2/3YTrample As long as Aurochs is attacking, it gets +1/+0 for each other attacking Aurochs.BOne Auroch may feed a village, but a herd will flatten it. [IA,5E]Creature - Ancestor3W2/3When Auspicious Ancestor is put into a graveyard from play, you gain 3 life. Whenever a white spell is played, you may pay 1. If you do, you gain 1 life.Creature - Legend4GG4/4Autumn Willow can't be the target of spells or abilities. {G}: Until end of turn, Autumn Willow may be the target of spells and abilities controlled by target player as though it did not have "Autumn Willow can't be the target of spells or abilities." D"We must break her limbs and rattle her brains." -Grandmother SengirCreature - Squirrels4GG3/3KEcho Avalanche of Squirrels can't attack if a Goblin or Insect is in play.Creature - Nomad3R2/2HHaste Echo When Avalanche Riders comes into play, destroy target land.SorceryX2RR$Destroy X target snow-covered lands."The pass was completely blocked by the avalanche; we're forced to turn back. Nevertheless, we've gone farther and seen more than any before us." -Disa the Restless, journal entryCreature - Avatar6RR6/6Flying If an opponent controls seven or more lands, Avatar of Fury costs 6 less to play. R: Avatar of Fury gets +1/+0 until end of turn.Creature - Avatar6WW4/9{Flying If you have 3 life or less, Avatar of Hope costs 6 less to play. Avatar of Hope may block any number of creatures.Creature - Avatar6GG8/8mTrample If an opponent controls at least four more creatures than you, Avatar of Might costs 6 less to play.Creature - Avatar6UU5/6QFlying If an opponent has no cards in hand, Avatar of Will costs 6 less to play.Creature - Avatar6BB6/5If there are ten or more creature cards total in all graveyards, Avatar of Woe costs 6 less to play. Avatar of Woe can't be blocked except by artifact creatures and/or black creatures. T: Destroy target creature. It can't be regenerated.Creature - Spellshaper1W1/12W, T, Discard a card from your hand: Remove target attacking creature from the game. Its controller gains life equal to its toughness.Creature - Angel3WW3/3Flying If Avenging Angel would be put into a graveyard from play, you may put Avenging Angel on top of its owner's library instead.Creature - Druid2G1/3Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. Put that card into play and put all other cards revealed this way into your graveyard.Creature - Avizoa3U2/2uFlying 0: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Play this ability only once each turn.E"Maybe we can trap them with bait, " thought Tahngarth, eyeing Squee.InstantGQCounter target instant or enchantment spell that targets a permanent you control. Enchantment2GGaAt the beginning of each player's upkeep, all players untap all creatures and lands they control."There are times when destiny calls forth a people and demands an action. Now is the time. We are the people. This is our action. Charge!" -Eladamri, Lord of LeavesEnchant CreatureUtEnchanted creature can't be blocked unless defending player pays 3 for each creature that blocks enchanted creature."At the core of all power is raw passion." -Gerda Aagesdotter, Archmage of the Unseen ; "I shape my weapons from the fears of my enemies." -Chaeska, Keeper of TresserhornCreature - Legend4BBRR5/5Trample Whenever a creature is put into a graveyard, if Axelrod Gunnarson dealt damage to it this turn, you gain 1 life and Axelrod deals 1 damage to target player.Creature - LegendWWUU2/2dBanding T: Counter target activated ability of an artifact unless that ability's controller pays W.LandqT: Add one colorless mana to your mana pool. 1, T: Add W to your mana pool. 2, T: Add G or U to your mana pool.7Serra's gift to her people: a symbol of faith and hope.Creature - Bureaucrat1W1/1,T: Tap target creature with power 2 or less.P"All the tortures of my vault of horrors pale in comparison to dealing with those petty Bureaucrats." -Baron Sengir [HL] ; "I would say that our Bureaucrats are no better than vipers-but I shouldn't insult the vipers." -Murat, Death Speaker [HL] ; "When one's word is law, one's whim is equally binding." -Calmont, Aysen bureaucrat [5E]Creature - Crusader2WW2+*/2+*_Aysen Crusader's power and toughness are each equal to 2 plus the number of Heroes you control.M"A renegade rallying the rabble does not a true Crusader make." -Irini Sengir Enchantment3WWW White creatures have plainswalk.k"Tread the roads of righteousness, Murat, lest you lose your way and be consumed." -Baris, Serra InquisitorCreature - Drake2U1/3]Flying U: Azimaet Drake gets +1/+0 until end of turn. Play this ability only once each turn.S"A vizier's dish, best served drenched in honey and almonds." -Suq'Ata royal recipeCreature - Drake3U2/4FlyingThe Azure Drake would be more powerful were it not so easily distracted. [LG,CH] ; Little dreamt could seem so cruel/ As waiting for the wings outspread,/ The jagged teeth, the burning eyes,/ And dagger-claws that clench to nerves. [5E] Creature - The Biggest,Baddest,NrYou must play both B.F.M. cards to put leaves play, sacrifice the other. B.F.M. can be blocked only by three orW"It was big. Really, really big. No, bigger No, more. Look, we're talking krakens andScariest Creature You'll Ever BBBBBx399/998B.F.M. into play. If either B.F.M. card more creatures.nthan that. Even bigger. Keep going. More. dreadnoughts for jewelry. It was big!" - Arna Kennerud, skyknight Enchantment2UANonbasic lands don't untap during their controllers' untap steps.}"A ruler wears a crown while the rest of us wear hats, but which would you rather have when it's raining?" -Barrin, PrincipiaInstant1RThis turn, whenever target sorcery spell deals damage, Backdraft deals half that much damage, rounded down, to that spell's controller.Enchant CreatureUtWhenever enchanted creature deals damage to you, Backfire deals that much damage to enchanted creature's controller. Enchantment1BBlack creatures get +1/+1.LandBad River comes into play tapped. T, Sacrifice Bad River: Search your library for an island or swamp card and put it into play. Then shuffle your library.Sorcery2UU`Baki's Curse deals 2 damage to each creature for each enchant creature enchanting that creature.]"Those who fling spells too quickly should have reason to regret it." -Baki, Wizard AttendantSorcery3UUhIf you have fewer cards in your hand than target opponent does, you draw until you have the same number.Sorcery1WExcept the player who controls the fewest lands, each player sacrifices lands until all players control the same number of lands as the player who controls the fewest. Players do the same for creatures and for cards in hand.Creature - Barbarian1RR3/2"Barbarian raids were a concern to those living in the northwest provinces, but the skyknights never dealt with the problem in a systematic way. They thought of the Balduvians as an 'amusing model' of their forebears' culture." -Kjeldor: Ice Civilization [IA,6E] ; "From the snowy slopes of Kaelor, / To the canyons of Bandu, / We drink and fight and feast and die / As we were born to do." -Balduvian tavern song [7E]Creature - Bear1G2/2"They're a hardy bunch, but I'd still bet that they just slept through the worst of the cold times." -Disa the Restless, journal entryCreature - Wizard1U0/2ZT: Until end of turn, target snow-covered land becomes a 2/2 creature that's still a land.A"The very lands of Balduvia are alive." -Arna Kennerud, SkyknightCreature - Zombie3B2/32R, Remove a creature card in your graveyard from the game: Put a 3/1 black and red Graveborn creature token with haste into play. Sacrifice it at end of turn.Creature - Barbarian2RR5/5fWhen Balduvian Horde comes into play, sacrifice it unless you discard a card at random from your hand.s"Peace will come only when we have taken Varchild's head." -Lovisa Coldeyes, Balduvian Chieftain [AI] ; (none) [6E]Creature - HydraXRR0/1Balduvian Hydra comes into play with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. RRR: Put a +1/+0 counter on Balduvian Hydra. Play this ability only during your upkeep.Creature - ClericU1/1T: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. That enchantment gains "Cumulative upkeep 1."Land8If Balduvian Trading Post would come into play, sacrifice an untapped mountain instead. If you do, put Balduvian Trading Post into play. If you don't, put it into its owner's graveyard. T: Add R and one colorless mana to your mana pool. 1, T: Balduvian Trading Post deals 1 damage to target attacking creature.Creature - Barbarian4R3/3Haste Rampage 1"Those mewling Barbarians will cower before my righteous steel!" -General Varchild ; "We send our best to battle, but every man, woman, and child will stand against Varchild's butchers." -Lovisa Coldeyes, Balduvian ChieftainSorcery2UiLook at target opponent's hand. You draw a card for each mountain card or red card in that player's hand.Creature - Ball-LightningRRR6/19Trample; haste At end of turn, sacrifice Ball Lightning.Creature - Rebel3W2/2NXW, T: Ballista Squad deals X damage to target attacking or blocking creature.4The perfect antidote for a tightly packed formation.Creature - Spellshaper2U2/2TU, T, Discard a card from your hand: Target creature gains flying until end of turn.EThe market festival turned out to be the high point of Jaffy's visit.Artifact21, T, Sacrifice Balm of Restoration: Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn."Not all armies enjoyed the services of a medic. For them, Balm of Restoration was that much more valuable." -Sarpadian Empires, vol. IInstantWcPrevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card.zTakara shook with guilt. She knew the last image her father had seen was her sword flashing toward him. [ST] ; (none) [D1]Creature - Licid1W1/1W, T: Banding Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains banding." Enchant target creature with banding Licid. You may pay W to end this effect.Creature - Banshee2BB0/1X, T: Banshee deals X damage divided evenly between you and target creature or player. Round up damage dealt to you this way. Round down damage dealt to that creature or player this way.kSome say Banshees are the hounds of Death, baying to herd their prey into the arms of their master. [DK,CH]Creature - Soldier4R3/2 Horsemanshipw"Barbarian tribes with their rulers are inferior to Chinese states without them." -Confucius, The Analects (trans. Lau)Creature - Barbarian2R1/22R, T: Target creature you control gains the snow-covered landwalk ability of your choice until end of turn. Return that creature to its owner's hand at end of turn.Creature - Soldier3R3/3^Only twenty years after the Sima clan united the empire, invading barbarians divided it again.Creature - Ape1G2/2XUnpredictable in the extreme, these carnivorous apes will prey even upon their own kind. Enchant Land2RRNEnchanted land has "T: This land deals 1 damage to target creature or player."CWherever they went, the Keldons transformed the land into a weapon. Enchantment2GGWhenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.Artifact11, T, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.Creature - Sliver2R2/2AAll Slivers have "2: This creature gets +1/+0 until end of turn."aSpans of spines leapt from one sliver to the next, forming a deadly hedge around the WeatherlightArtifact3At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. 2: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.&A steel snake with ten thousand teeth.Creature - Wurm4B4/3PB: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.g"The Mwonvuli Jungle has given the darkness teeth for tearing the gift of life from the weak." -JolraelCreature - Wurm5G6/4+In its lair lies a carpet of bones. [P2,P4]Sorcery2W/Your opponent draws a card and you gain 7 life.hBargaining with a goblin is like trading with a child; both believe they already own everything. [P2,P4]Artifact5BX, T: Draw a card. X is the number of cards in an opponent's hand.KAlthough it looks like a game, business around the table is deadly serious.Creature - Barishi2GG4/3When Barishi is put into a graveyard from play, remove Barishi from the game, then shuffle all creature cards from your graveyard into your library.Creature - Legend4BRR6/5vHe is devious and cunning, in both appearance and deed. Beware the Warbeard, for this brute bites as well as he barks!Artifact4I3: Target creature doesn't untap during its controller's next untap step.xFor a dozen years the Cage had held Lord Ith, but as the Pretender Mairsil's power weakened, so did the bars. [DK,CH,5E]Creature - Legend5BBB5/5Flying Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. T: Regenerate target Vampire.;"Beast. Defiler. The source of all my pain." -Ihsan's ShadeInstant2RR]Target creature gets +1/+1 for each creature blocking it and gains trample until end of turn.O"The trollish game of push-fall inspired this impressive tactic." -Sidar JabariCreature - Wizard Legend1UU1/1E2, Sacrifice a permanent: Return target creature to its owner's hand.bKnowledge is no more expensive than ignorance, and at least as satisfying." -Barrin, master wizardArtifact4At the beginning of your upkeep, you may put a page counter on Barrin's Codex. 4, T, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.Creature - Zombie1B4/4At the beginning of your upkeep, sacrifice Barrow Ghoul unless you remove the top creature card in your graveyard from the game.s"They killed my family to deny me a future. They fed on my ancestors to deny me a past." -Crovax [WL] ; (none) [D1]Creature - Legend3GBR6/5fBartel Runeaxe can't be the target of enchant creature spells. Attacking doesn't cause Bartel to tap.CThundering down from Hammerheim, no foe could slow Bartel's charge.Creature - ThrullBB1/24T, Sacrifice Basal Thrull: Add BB to your mana pool.Initially bred for sacrifice, the Thrulls eventually turned on their masters, the Order of the Ebon Hand, with gruesome results. -Sarpadian Empires, vol. II ; "To create the first Thrulls, I only introduced alchemic elements into the Order's necromancy; Tourach's principles remained unchanged." -Endrek Sahr, Master Breeder ; "Although my later designs were much more sophisticated, Basal Thrulls were no less a success." -Endrek Sahr, "Thrulls" ; "Above all, a well crafted Thrull should be hideous-blasted of Artifact Creature - Golem52/4Basalt Golem can't be blocked by artifact creatures. Whenever Basalt Golem becomes blocked by a creature, destroy that creature at end of combat. It can't be regenerated. Then the creature's controller puts a 0/2 Stone artifact creature token into play. This creature is a Wall.Artifact3Basalt Monolith doesn't untap during your untap step. 3: Untap Basalt Monolith. T: Add three colorless mana to your mana pool. This mana can't be spent on abilities of permanents named Basalt Monolith.Artifact232: Target creature gains banding until end of turn.T"The Goblins would kill to get ahold of this one." -Arcum Dagsson, Soldevi MachinistArtifact Creature21/1kBanding if attacking Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.`By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls. [AQ,4E,5E]Instant2WnUntap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.w"In the thick of battle, you must keep your wits about you. Yelling a lot helps, too." -General Jarkeld, the Arctic FoxInstant2RuGreen creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.}"One day you, too, shall drink the blood of your foes. It is something to look forward to." -Toothlicker Harj, Orcish CaptainCreature - Wall2R1/31T: Target creature gains haste until end of turn.Creature - Ship3RR*/*dFlying Battle Squadron's power and toughness are each equal to the number of creatures you control.8The goblins made an unruly pile with military precision.Creature - Bird3BB2/2xFlying Battlefield Percher can block only creatures with flying. 1B: Battlefield Percher gets +1/+1 until end of turn.Creature - Bird1U1/12Flying Attacking doesn't cause Bay Falcon to tap.t"Wear the falcon's feathers in your hair-be fast as the falcon, bright as the Sun." -"Rise on Wings", Zhalfirin songCreature - Insect1G1/1Flying; swampwalk:"Like a sugar stick with wings!" -Squee, goblin cabin handLand;T: Draw two cards, then discard three cards from your hand. Enchant World3UUWhen Bazaar of Wonders comes into play, remove all cards in all graveyards from the game. Whenever a spell is played, counter it if a card with the same name is in play or in a graveyard.Creature - Bear1G2/2CEvery little cub has its mother's teeth to guard it. -Elvish sayingArtifact Creature6*/*XBeast of Burden's power and toughness are each equal to the number of creatures in play.p"If it is meant to be nothing but a machine, " Karn finally asked Jhoira, "why did Urza build it to be like me?"Creature - Hero1WW2/21G: Beast Walkers gains banding until end of turn."The Beast Walkers do a great service to Aysen. As humans or as beasts, their heart is yet to Serra true." -Baris, Serra InquisitorCreature - Beast4R3/3fProtection from red Beasts of Bogardan gets +1/+1 as long as any opponent controls a white permanent.GBogardan is a land as volatile as the creatures who live there. [LG,CH] Enchantment2RRCreatures can't block.>Sometimes quantity, in the absence of quality, is good enough.Sorcery3G6Bee Sting deals 2 damage to target creature or player.~There are few things as motivating as a swarm of bees. [P1] ; Busy as a bumblebee, blistered as a goblin. -Alaborn saying [P2]Sorcery2BBCDestroy target land or nonblack creature. It can't be regenerated.]"The land putrefied as its touch, turned into an oily bile in seconds." -Radiant, archangelSorcery3BB}As an additional cost to play Being an Evil Minion Sucks, sacrifice a creature. Destroy target creature other than a Wizard.Artifact33X, T: Target creature gets -X/+X until end of turn.EIt protects her from the ravages of Phyrexia and the savages of Rath.Creature - Bird2B2/2=Flying Belbe's Percher can block only creatures with flying.SLong and powerful, these birds were used to carry messages to and from the evincar.Artifact5As Belbe's Portal comes into play, choose a creature type. 3, T: Put a creature card of the chosen type from your hand into play.-The fight will continue on a new battlefield.Creature - Spirit4B3/3Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.Creature - HeroW1/1BandingBenalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero. [AL,BE,UL,RV,4E,5E]Creature - Soldier2W1/3Bandingc"My favorite part of getting into the infantry was getting out again." -Gerrard of the WeatherlightCreature - Knight2W2/2NFirst strike You may play Benalish Knight any time you could play an instant.C"We called them 'armored lightning."' - Gerrard of the WeatherlightCreature - ClericW1/1Z1W, T: Prevent all combat damage that would be dealt by target blocked creature this turn.~"These horn-haters say no gods but theirs exist. I say let him find out for himself-right now!" -Tahngarth of the WeatherlightCreature - Unicorn1W1/2{If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead.GThe best use for a unicorn's horn is to adorn a unicorn. -Femeref adageCreature - Serpent5UUU7/6 Islandwalk"Deep devourer concealed in darkhome/ Shrouded it seeks all becomes fodder/ Once we swam alone and asea/ But no more." -Rootwater SagaCreature - Djinn2UB5/3=Islandwalk At the beginning of your upkeep, you lose 2 life.|"In all my years I've only met one mage who successfully trapped a djinn-and none who tried and failed." -Talibah, embermageCreature - Merfolk3U2/4|T: Untap a tapped land an opponent controls. If you do, add one mana of any type that land could produce to your mana pool.Distant Atlantis charged these Explorers with the task of venturing into unknown waters to track the despised Viscerids. ; The rising oceans brought new lakes-and new terrors-to Terisiare. The Explorers found their ancient enemies spawning everywhere.Enchant CreatureGDWhen enchanted creature is put into a graveyard, you draw two cards."On my death, I give you this treasure: the knowledge that life is hard, yet too soon past." -Dal funeral rite [EX] ; (none) [D2] Enchantment1BqWhenever a green creature is put into a graveyard from play, its controller discards a card from his or her hand.5"Grief is as useless as love." -Gix, Yawgmoth praetorInstantGPlay only before end of combat. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At end of turn, if that creature attacked this turn, destroy it.Enchant Creature2RWhen Bestial Fury comes into play, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.Enchant CreatureUxBetrayal can enchant only a creature an opponent controls. Whenever enchanted creature becomes tapped, you draw a card.]"Sometimes a burden can be borne only on the shoulders of a willing enemy." -Suq'Ata aphorismEnchant Creature1RSacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.Sorcery3GvSearch your library for a copy of target creature card in play and put that card into play. Then shuffle your library.Enchant Creature1BuWhenever enchanted creature is dealt damage, Binding Agony deals that much damage to enchanted creature's controller.MA crash of rhinos in my head -Femeref expression meaning "a severe head pain"Enchant Creature3UAt the beginning of your upkeep, sacrifice Binding Grasp unless you pay 1U. You control enchanted creature. Enchanted creature gets +0/+1.H"What I want, I take." -Gustha Ebbasdotter, Kjeldoran Royal Mage [IA,5E]Creature - Maiden2R1/2FlyingFour things that never meet do here unite/ To shed my blood and to ravage my heart,/ A radiant brow and tresses that beguile/ And rosy cheeks and a glittering smile." -The Arabian Nights, trans. Haddawy [AN,4E,5E]Creature - BirdG0/17Flying T: Add one mana of any color to your mana pool.Creature - Carriage3BB4/4Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Play this ability only during your upkeep.0"The Baron's drivers are also driven." -ChandlerCreature - KnightBB2/2#First strike, protection from whiteBattle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight. [AL,BE,UL,RV,4E,5E]Artifact0MT, Sacrifice Black Lotus: Add three mana of a single color to your mana pool.Artifact42, T: Put a charge counter on Black Mana Battery. T, Remove any number of charge counters from Black Mana Battery: Add B to your mana pool, plus B for each charge counter removed this way. Enchantment3BBWhenever a creature is put into a graveyard from play, put a charge counter on Black Market. At the beginning of your precombat main phase, add B to your mana pool for each charge counter on Black Market.Enchant CreatureWEnchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black card.Artifact1As Black Vise comes into play, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.Enchant CreatureW/Enchanted creature gains protection from black.Artifact0T: Tear Blacker Lotus into pieces. Add four mana of any one color to your mana pool. Play this ability as a mana source. Remove the pieces from the game afterwards.Enchant Creature2G:Enchanted creature gets +1/+1 for each forest you control.X"Braid her branches, life fulfilling/ Goddess loving, Goddess killing." -Citanul chantCreature - Treefolk4G4/5]The massive Argivian attack on their rooted kindred was a declaration of war to the treefolk. Enchantment1BB9Each land is a swamp in addition to its normal land type.n"Kaervek imprisoned Mangara out of jealousy, but he taints Jamuraa simply out of spite." -Asmira, Holy AvengerLand7Cycling 2 T: Add one colorless mana to your mana pool.Creature - Spellshaper2R2/29R, T, Discard a card from your hand: Destroy target Wall.%"Don't get up. I'll show myself out."Creature - Beast2GG5/5@Fading 3 Blastoderm can't be the target of spells or abilities.InstantWgTarget creature may block any number of creatures this turn. It blocks each attacking creature if able.SorceryXR2Blaze deals X damage to target creature or player.(none) [P1-C] ; Fire never dies alone. [P1-U, 6E] ; "This isn't what I meant by 'facing the heat of battle!"' -Jefan, Talas ship captain [P2] ; "Spreading flames illumined cloud and sea: Cao Cao went down; 'twas Zhou Yu's victory." [P3]Creature - Effigy1R0/3When Blazing Effigy is put into a graveyard from play, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.Instant1W0You gain 3 life for each creature attacking you.8(none) [P1] ; Even an enemy is a valuable resource. [UY]Sorcery7WW&Target player's life total becomes 20.Q"The fourth wind of ascension is Anointer, deifying the worthy." -Keld TriumphantInstant1WIYou gain 1 life. Draw a card at the beginning of the next turn's upkeep."May the bounty of Kjeld enrich your days." -Halvor Arenson, Kjeldoran Priest [IA] ; "Out there, there are spirits, but here, there is wine." -Blessing for the bounty of Kjeld [5E]Enchant CreatureWW3W: Enchanted creature gets +1/+1 until end of turn. Enchant LandBB/When enchanted land becomes tapped, destroy it.Creature - Wizard1B1/1T, Sacrifice a swamp: Target creature gets +1/+1 until end of turn. T, Sacrifice a creature: Target creature gets +2/+2 until end of turn.Instant2RRIf a creature would deal combat damage to a creature this turn, it deals double that damage instead. All creatures lose trample until end of turn.G"Tell me . . . have you ever sung the Song of Blood?" -Purraj of UrborgCreature - Angel3WW2/4pFlying Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.?"Their eyes will shrivel and blacken before faith's true light"Sorcery2WTap all nonwhite creatures.9"My shield will bear a shining sun so you will always be with me. / Inlaid with gold, it will shine like glowing embers." -"Love Song of Night and Day" [MI] ; Let the unjust avert their faces and contemplate their peril. [P1,P4] An angel's sword impales only the body; her righteousness penetrates the soul. [IN]Creature - Spirit3W2/2.0: Return Blinking Spirit to its owner's hand.P"Don't look at it! Maybe it'll go away!" -Ib Halfheart, goblin tactician [IA,5E]Creature - Wall2R5/2"I live without food, stand without leg, wound without force, and am harder to fight than to kill. What am I?" -Femeref riddleCreature - Elemental5UU5/5%Flying 3U: Untap Blizzard Elemental.sStudents who had seen Rayne argue with Urza were certain she had summoned it to make him seem warmer by comparison. EnchantmentGGCumulative upkeep 2 You can't play Blizzard unless you control a snow-covered land. Creatures with flying don't untap during their controllers' untap steps.Creature - Toad2G2/2Cycling 2 Protection from blueCreature - Merfolk3U2/2,U: Blockade Runner is unblockable this turn.k"I need to get back to Mercadia City, " said Sisay. "We can get you there, " the vizier answered. "Easily."Instant1RiTarget attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at end of turn.]"When Torahn bellows, none survive-not even the warrior whose horns he rides." -Talruum adageCreature - Hound2R1/1Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. At the end of your turn, remove all +1/+1 counters from Blood Hound.Instant1RTarget creature gets +4/-4 until end of turn. If this would reduce that creature's toughness to less than 1, it reduces it to 1 instead. Enchantment2RNonbasic lands are mountains.VHeavy light flooded across the landscape, cloaking everything in deep crimson. [DK,CH]Instant3RChoose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way.InstantWWWiUntil end of turn, if damage would be dealt to a creature, you may have that damage dealt to you instead.qThe willow knows what the storm does not: that the power to endure harm outlives the power to inflict it. [DK,CH]Creature - ThrullB1/1-Sacrifice Blood Pet: Add B to your mana pool."You are wrong, " Volrath said. "I do not hate the living. They often prove quite useful to me." And then he laughed. [TE,6E] ; (none) [D2 ; No thrull has ever been burdened with a long life. [7E]Creature - Thrull2B2/21Sacrifice Blood Vassal: Add BB to your mana pool.S"They are bred to suffer and born to die. Much like humans." -Gix, Yawgmoth praetorSorceryXB-Target creature gets +X/+0 until end of turn.R"I have all the weapons my enemies have-and far deeper rage." -Tojira, swamp queenCreature - Giant2R3/3,Bloodrock Cyclops attacks each turn if able.p"He's big an' dumb an' ready to fight. A lot like ol' Hornhead here." -Squee, goblin cabin hand, scouting reportCreature - Giant5R4/4~T, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.9After their first encounter, the goblins named him Chuck.InstantGFYou gain life equal to the number of creature cards in your graveyard.t"I place this wreath for you, my kin. Even in death, you gave me strength to avenge you." -Mirri of the WeatherlightInstantUGChoose one - Counter target red spell; or destroy target red permanent.Artifact42, T: Put a charge counter on Blue Mana Battery. T, Remove any number of charge counters from Blue Mana Battery: Add U to your mana pool, plus U for each charge counter removed this way.Enchant CreatureWEnchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue card.Enchant CreatureW.Enchanted creature gains protection from blue.Creature - Snake4G3/30T: Boa Constrictor gets +3/+3 until end of turn.DIts eyes are bigger than its stomach, but its mouth is larger still.Creature - Minion2BB2/2When Body Snatcher comes into play, you may discard a creature card from your hand. If you don't, remove Body Snatcher from the game. When Body Snatcher is put into a graveyard from play, remove Body Snatcher from the game and return target creature card from your graveyard to play.Creature - Elemental3BB5/4lProtection from white At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.6"When the bog walks, the wise run." -Erissa, bog witchCreature - Mercenary2B1/1Flying T, Sacrifice a land: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library.Creature - Imp1B1/1FlyingOn guard for larger dangers, we underestimated the power and speed of the Imp's muck-crusted claws. [DK,4E,5E] ; Don't be fooled by their looks. Think of them as little knives with wings. [P1,6E,P4] ; Think of it as a butcher knife with wings. [7E]Creature - Zombie2B2/2 SwampwalkThose who live amid decay must expect scavengers. [P1,P4] ; "Let weak feed on weak, that we may divine the nature of strength." -Phyrexian Scriptures [US]Creature - RatB1/1#Bog Rats can't be blocked by Walls.bTheir stench was vile and strong enough, but not nearly as powerful as their hunger. [DK,CH,5E,6E]Creature - Mercenary1BB2/2 Swampwalk.They slide over the bog like oil across glass.Creature - Spellshaper2B1/1?B, T, Discard a card from your hand: Add BBB to your mana pool.ZThe world is the body. The mana is the blood. The witch is the surgeon. [MM] ; (none) [D2]Creature - Wraith3B3/3 Swampwalk'Twas in the bogs of Cannelbrae/ My mate did meet an early grave/ 'Twas nothing left for us to save/ In the peat-filled bogs of Cannelbrae. [AL,BE,UL,RV,4E,5E] ; It moved through the troops leaving no footprints, save on their souls. [P1,6E,P4]Creature - Spirit2R2/1`When Bogardan Firefiend is put into a graveyard from play, it deals 2 damage to target creature.^"The next one who tells me to relax and curl up by a fire is dead." -Mirri of the WeatherlightCreature - Phoenix2RRR3/3Flying When Bogardan Phoenix is put into a graveyard from play and has no death counter on it, return Bogardan Phoenix to play and put a death counter on it. If Bogardan Phoenix would be put into a graveyard from play and has a death counter on it, remove it from the game instead.Instant3RDestroy all islands.c"The fishers will throw out their nets and draw them back filled with dust." -Oracle en-Vec [TE,6E]Instant2R8Target creature attacks this turn if able. Draw a card.c"Your father has no horns!/ Your mother wears a bell!/ You drink the milk of goats" -Talruum tauntsSorcery3RDestroy all islands.$What burns the land, boils the seas.Creature - Spellshaper1R1/1KR, T, Discard a card from your hand: Target creature can't block this turn.TThe ingredients for panic include equal parts danger, uncertainty, and helplessness.Creature - Zombie1BB2/2Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card from defending player's graveyard into play under your control. If you do, Bone Dancer deals no combat damage this turn.Artifact302, T: All creatures get -1/-0 until end of turn.mAfter the Battle of Pitdown, Lady Ursnell fashioned the first such instrument out of Lord Ursnell's left leg.Instant2BPut any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.@"Only fools believe they will face my armies but once." -KaervekArtifact42, T: The next time a source of your choice would deal damage to you this turn, prevent that damage. For each 1 damage prevented this way, remove the top card of your library from the game.W"The protection offered comes at a price. How numerous are your kin?" -Purraj of UrborgCreature - Giant2RR3/3zB: Until end of turn, Bone Shaman gains, "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."WRattle me bones as I cross the floor/ And the bones in your grave/ will rattle no more.Creature - Minion2B1/1`Flying; echo When Bone Shredder comes into play, destroy target nonartifact, nonblack creature.Artifact6As Booby Trap comes into play, name a card other than a basic land card and choose an opponent. Reveal all cards the chosen player draws as they're drawn. When a card drawn by the chosen player is the named card, sacrifice Booby Trap to have it deal 10 damage to that player.Artifact62, Pay 2 life: Draw a card.InstantUU,Return target permanent to its owner's hand."O! call back yesterday, bid time return." -William Shakespeare, King Richard the Second [LG,CH,5E] ; A lie always returns; be careful how you catch it. [MI,6E] ; "Returne from whence ye came . . . ." -Edmund Spenser, The Faerie Queene [7E]Creature - Soldier2W1/4<"Join the army, see foreign countries!" they'd said. [P1,P4]Creature - Legend3BR2/2E2BR, T: Put a 1/1 black and red Minor-Demon creature token into play.Sorcery2U@You draw a card for each tapped creature your opponent controls.|Kongming and Lu Su tricked Wei troops into shooting over 100, 000 arrows at them to later use against the Wei at Red Cliffs.SorceryXGGZBorrowing the East Wind deals X damage to each player and each creature with horsemanship.Artifact33, T: Until end of turn, if the top card in your graveyard is an instant or sorcery card, you may play that card as though it were in your hand. If a card played this way would be put into a graveyard this turn, remove it from the game instead.Artifact Creature - Gnome31/3)Sacrifice Bottle Gnomes: You gain 3 life."I am reminded of the fable of the silver egg. Its owner cracks it open to see what jewels it holds, only to discover a simple yellow yolk." -Karn, silver golemArtifact41, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 Djinn artifact creature token with flying into play. Enchantment1BBeAt the beginning of each player's upkeep, that player discards a card at random from his or her hand.S"I'm sure it came with the place. I don't think you build one on purpose." -GerrardLandPBottomless Vault comes into play tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. T, Remove any number of storage counters from Bottomless Vault: Add B to your mana pool for each storage counter removed this way.Creature - Beeble2U2/2QBouncing Beebles is unblockable as long as defending player controls an artifact.sBeebles are frequently hurled against stone surfaces at high speed but always zing back into the air with a giggle.Creature - Minion2BB2/2mT: Put a bounty counter on target nonblack creature. T: Destroy target creature with a bounty counter on it.F"Once they've marked you, " Starke said, "the world is made of glass."Instant3GGIYou may remove a green card in your hand from the game rather than pay Bounty of the Hunt's mana cost. Choose one -- Target creature gets +3/+3 until end of turn; or target creature gets +2/+2 until end of turn and another target creature gets +1/+1 until end of turn; or three target creatures each get +1/+1 until end of turn.Artifact3T: You gain 1 life.r"I think it no accident that every civilized people has discovered the art of distillation." -Rofellos of LlanowarArtifact12, T, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.SorceryXUUTarget player draws X cards.InstantUXDraw three cards, then put two cards from your hand on top of your library in any order."I reeled from the blow, and then suddenly, I knew exactly what to do. Within moments, victory was mine." -Gustha Ebbasdotter, Kjeldoran royal mage [IA,5E] ; "I see more than others do because I know where to look." -Saprazzan vizier [MM]Enchant CreatureWKEnchanted creature can't attack unless its controller pays an additional 3.e"They're not your friends; they despise you. I'm the only one you can count on. Trust me." [DK,4E,5E]Enchant Creature3RPCumulative upkeep R Enchanted creature's controller can't play creature spells."Let those who bear the brand receive no shelter, no kindness, and no comfort from our people." -Lovisa Coldeyes, Balduvian ChieftainInstantR2Cycling 2 Gain control of all permanents you own.2"By this glyph I affirm your role." -Urza, to KarnCreature - SoldierR2/2Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land.<"The sword or the lash. Choose." -Akul, Keldon whip sergeantArtifact Creature11/3pBrass Man doesn't untap during your untap phase. 1: Untap Brass Man. Play this ability only during your upkeep.Artifact Creature32/1*2, Sacrifice Brass Secretary: Draw a card.tThe students disliked the secretary for its unfailing memory-until they discovered it couldn't dodge thrown objects.Creature - Orc2R3/2>Brassclaw Orcs can't block a creature with power 2 or greater."A whole skin is worth a thousand victories." -Orcish Veteran of the Battle of Montford [FE] ; "The Brassclaws delighted in lightning raids on Icatian and Dwarven towns; an unprepared enemy is easier to defeat.' -Sarpadian Empires, vol. IV [FE] ; "Brassclaws were typical Orcs-quick to laud their own prowess in battle, quick to jeer at their opponents, and quicker still to run away when things started to look slightly dangerous." -Sarpadian Empires, vol. IV [FE] ; "The large brass claws worn by some SarpadiaZArtifact Creature - Chimera42/2wFirst strike Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera and that Chimera gains first strike.Enchant Creature1RBEnchanted creature gets +1/+1 for each other creature you control.U"We drive the dragons from our home. Why should we fear you?" -Fire Eye, viashino beyInstant3RRqUntil end of turn, all creatures gain '' T : This creature deals damage equal to its power to target creature.''.AAnything can happen when patience is scarce and wine is abundant.Instant2BTarget creature gets +2/+0 until end of turn. That creature can't be blocked this turn except by artifact creatures and/or black creatures. Enchantment2UU@Cumulative upkeep U Green creatures have "Cumulative upkeep 1."a"Get up, blast you! They're attacking! Why are you all so slow?" -General Jarkeld, the Arctic FoxSorcery3W8Return target creature card from your graveyard to play.Creature - Nightstalker2B2/2.B: Breathstealer gets +1/-1 until end of turn."As a child, I slept with a cloth over my face, to hide from the spirits that might pull the air from my lungs." -Mosi, Femeref weaver Enchantment2UBIf a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it from his or her hand unless he or she pays 3 life.;"Far too many soldiers have died in their beds." -Telim'Tor Enchantment3BAt the beginning of your upkeep, sacrifice Breeding Pit unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.gThe Thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand. [FE,5E]Creature - Djinn3U4/4Flying, phasing["He blows a gust across the cliff to vanish in a breath of wind." -"Song of the Wind Being" Enchantment1GGAWhenever a creature attacks you, it gets -1/-0 until end of turn.ZAs easily as the dryads could close a fist, so could the branches and underbrush entangle.Enchant CreatureGhEnchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.:In all its forms, the forest is the elves' best protector.Sorcery3UUSearch target opponent's library for a creature card and put that card into play under your control. Then that player shuffles his or her library.IIn Mercadia City, loyalties extend only as far as your purse can stretch.Enchant Creature1WEnchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from play, return Brilliant Halo to its owner's hand.Sorcery4UDraw three cards.At Red Cliffs, Kongming and Zhou Yu each wrote his plan for defeating the Wei on the palm of his hand. They laughed as they both revealed the same word, "Fire."Creature - Dragon6RR6/6 Flying, hasteCreature - Hag2UU2/2cWhen Brine Hag is put into a graveyard, all creatures that dealt damage to it this turn become 0/2.Creature - Wizard3U1/12U, T: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays 1 for each card revealed this way.Creature - Cleric1B1/1T, Sacrifice a creature: Target creature gets +2/+2 until end of turn. 1UU, Sacrifice a creature: Counter target creature spell.n"The Shamans of Marit Lage do her bidding in secret, but they do it gladly." -Halvor Arenson, Kjeldoran Priest Enchantment2BBAt the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness. If you do, target opponent discards his or her hand.\"The fools thought me dead. But I built an empire inside my tomb." -Kerrick, sleeper agentSorceryU5Tap one or two target creatures without horsemanship.uUsing nature to their advantage, wise Three Kingdoms generals often let dammed rivers loose to destroy their enemies. Enchantment2GCReturn Broken Fall to its owner's hand: Regenerate target creature.g"I think I used up all my good luck and all my bad luck in the same fall." -Gerrard of the WeatherlightInstant4BDestroy target attacking nonartifact creature. It can't be regenerated. Put a black Spirit creature token into play with power and toughness equal to the power and toughness of that creature. Sacrifice the Spirit token at end of turn.Artifact4Your spells cost 1 less to play as long as you speak in a voice other than your normal voice. If you speak in your normal voice, sacrifice Bronze Calendar./Every page holds a month, every date a numeral.Artifact Creature74/4Trample As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.Artifact6*Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet comes into play tapped. 4, T: If target card's controller pays 10 life, sacrifice Bronze Tablet. If he or she doesn't, remove Bronze Tablet and that card from game. Exchange ownership of those cards.Creature - Insect1B1/1When Brood of Cockroaches is put into your graveyard from play, at end of turn, you lose 1 life and return Brood of Cockroaches to your hand.d"It's like waking on a bed of a thousand olives during an earthquake of subtle force." -Afari, TalesCreature - Brother1RR2/2V1RR: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you.)Fire is never a gentle master. [DK,4E,5E]Creature - OupheG1/171G, T: Counter target activated ability of an artifact."Ouphes love trinkets and love to take them apart. I only wish they wouldn't do so with the magical ones." -Taaveti of Kelsinko, Elvish Hunter Enchantment2UUt2UU: Look at the top five cards of your library, put one of them into your hand, then remove the rest from the game.J"Once great literature-now great litter." -Jaya Ballard, task mage [AI,6E]Sorcery2B;Buyback 2BB Target opponent loses 2 life. You gain 2 life.LandoT: Add one colorless mana to your mana pool. T: Add G or W to your mana pool. Brushland deals 1 damage to you.Creature - Brushwagg1GG3/2NWhenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn."Defiantly, the young cyclops popped the brushwagg into his mouth. His cheeks suddenly puffed, his eye bulged, and he was forced to agree with his elder." -Afari, TalesCreature - Nightstalker3BB3/2When Brutal Nightstalker comes into play, if you played it from your hand, you may have target opponent discard a card from his or her hand. EnchantmentRQActivated abilities on Rebel cards cost an additional "Sacrifice a land" to play.e"They no longer care about their own suffering. Show them something worse." -Latulla, Keldon overseerArtifact44Prevent all damage that would be dealt to creatures."This device was commissioned by a king who desired peace. Unfortunately, the royal artificer was also the king's jester." -Hanna, Weatherlight navigatorCreature - Beeble4U3/3TBubbling Beebles is unblockable as long as defending player controls an enchantment.d"Chancellor Rayne cancelled the annual beeble roast. I should have married a crueler woman." -BarrinSorceryBXUntil end of turn, whenever a player taps a swamp for mana, it produces an additional B.PThe muck claims a hundred living things for each meager treasure it spews forth.SorceryXXRDestroy X target artifacts. Builder's Bane deals to each player damage equal to the number of artifacts he or she controlled destroyed this way.2There is only so much a person may be buried with.Creature - Elephant3G4/4qWhen Bull Elephant comes into play, sacrifice it unless you return two forests you control to their owner's hand.GFour gray trees and a long, coiling snake. What am I? -Zhalfirin riddleCreature - Hippo3G3/3 IslandwalkStay alert: his lumbering may shake the ground itself, but in water, he glides. [P1,P4] ; "How could you not hear it approach? It's a hippo!" -Argivian commander [US]Artifact4Z2, T: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able.S"Pain is a crude way to enforce obedience, but it is cheap and plentiful." -Volrath Enchantment3RRAt the beginning of your upkeep, Bulwark deals to target opponent damage equal to the number of cards in your hand greater than the number of cards in his or her hand.K"It will be the goblin's first bath, and its last." -Fire Eye, viashino beyCreature - Elephants7GG8/8}Trample Sacrifice a permanent: Prevent all damage Bunch of Elephants would deal this turn. Any player may play this ability.Enchant Creature1UYYou may play Buoyancy any time you could play an instant. Enchanted creature has flying._Saprazzan merfolk become legged on land, but some find it quicker to bring the water with them. Enchantment3UUPursuant to subsection 3.1(4) of Richard's Rules of Order, during the upkeep of each participant in this game of the Magic: The Gathering trading card game (hereafter known as 'PLAYER'), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as 'ACTION QUEUE'), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a PLAYER can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. If any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards his or her complement of cards in hand (hereafter known as 'HAND'). EnchantmentGTWhenever an opponent plays a land, you may put a land card from your hand into play.The plants said, "We will fight the stone with root and stem and seed. We are patient. We will win." -Skyshroud myth of the forestSorcery2BoSearch your library for up to three creature cards and put them into your graveyard. Then shuffle your library.W"Is it worse to walk while dead, or to be buried alive? I have witnessed both." -Crovax Enchantment3RWhenever any player taps a card, that player gives control of that card to an opponent at end of turn. If a player does not tap any nonland cards during his or her turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player at end of turn.SorceryR\Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.Sorcery4R1Burning Fields deals 5 damage to target opponent.o"In raiding and plundering, be like fire, in immovability like a mountain." -Sun Tzu, Art of War (trans. Giles)Sorcery4RRyYou sacrifice four lands and your opponent sacrifices four lands. Then Burning of Xinye deals 4 damage to each creature.Creature - Efreet2RR2/2x1RR: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.Even the lion envies the lark.Creature - Knight2R2/2IFlanking RR: Burning Shield Askari gains first strike until end of turn.q"Any day that I ride my horse up to my ankles in the remains of my enemies is a good day." -Akin, seasoned askariInstant1RdCounter target instant spell if it is blue. Draw a card at the beginning of the next turn's upkeep.""GOTCHA!" -Jaya Ballard, Task MageInstantBSacrifice a creature. Add to your mana pool an amount of mana equal to that creature's converted mana cost in any combination of black and/or red mana.K"My foes serve me twice: in dying, and in death." -Lim-Dul, the NecromancerEnchant CreatureR$Enchanted creature has mountainwalk.InstantWUntap target permanent.Q"I stand ready to die for our world. Who will stand with me?" -Radiant, archangelCreature - Zombie2BB2/1XWhen Cackling Fiend comes into play, each opponent discards a card from his or her hand.AIts windpipe is only the first to amplify its maddening laughter.Creature - Spellshaper1B1/1SXB, T, Discard a card from your hand: Target creature gets +X/+0 until end of turn.@The touch of his madness can drive anyone into a killing frenzy. Enchantment3GBIRemove a card in your hand from the game: Add BB or GG to your mana pool.="It's filthy work, planting them." -Kifimbo, Shadow GuildmageCreature - Knight2B2/2,Flanking 1BB: Regenerate Cadaverous Knight.=Grieve for the soul in death dishonored. -Shadow Guild sayingLandCaldera Lake comes into play tapped. T: Add one colorless mana to your mana pool. T: Add U or R to your mana pool. Caldera Lake deals 1 damage to you. Enchantment2GG{2GG: Reveal the top card of your library. If it's a creature card, put it into play. Otherwise, put it into your graveyard.cThinking of dinner made Squee realize that the forest was probably thinking the same thing. [WL,6E] Enchantment1WAs Call to Arms comes into play, choose a color and an opponent. White creatures get +1/+1. When the chosen color isn't the most common color among permanents the chosen opponent controls, sacrifice Call to Arms.Creature - Lord2G*/*As Caller of the Hunt comes into play, choose a creature type. Caller of the Hunt's power and toughness are each equal to the number of creatures in play of the chosen type.Creature - Licid2W2/2W, T: Calming Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "Enchanted creature can't attack." and "W: End the effect that created this ability."Sorcery3GxDestroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.AThe chattering forest fell silent as the otherworldly song began.Artifact3;Whenever a creature attacks, Caltrops deals 1 damage to it.OToward the end, Gatha struggled to keep his experiments in and his patrons out.Creature - CamelW0/1fBanding Prevent all damage that would be dealt to Camel or to creatures banded with Camel by Deserts.rEveryone knew Walid was a pious man, for he had been blessed with many sons, many jewels, and a great many Camels.InstantGTurn your attacking creatures face down and arrange them as you choose. At the beginning of the declare blockers step, turn those creatures face up again. Creatures blocked only by illegal blockers become unblocked. Remove all illegal blockers from combat.Artifact1X, T: Untap X target lands.aTawnos learned quickly from Urza that utter simplicity often led to wondrous, yet subtle utility.Sorcery1BChoose a player and two target creatures that player controls. You remove one from the game and put two +1/+1 counters on the other."Mine."Creature - Dragon4GG4/4LTrample 1G: Canopy Dragon gains flying and loses trample until end of turn.s"In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot." -Sidar JabariCreature - Spider1G1/30Canopy Spider may block as though it had flying."We know our place in the cycle of life-and it is not as flies." -Eladamri, Lord of Leaves [TE] ; It keeps the upper reaches of the forest freeof every menace . . . except for the spider itself. [7E]Creature - Drake2RR1/2^Flying 1, Discard a card at random from your hand: Canyon Drake gets +2/+0 until end of turn.q"These runes are tough enough without the distraction, " Ertai muttered, one eye on the drake. [TE] ; (none) [D1]Creature - Cat1R2/1 Mountainwalk8"Relative of yours?" Ertai teased. Mirri simply sneered.Creature - Legend3BB3/3sT: Target opponent discards two cards from his or her hand. Play this ability only during your turn before combat.Creature - Legend2BB3/3<Horsemanship When Cao Ren comes into play, you lose 3 life.^Cao Cao's cousin, Cao Ren was known throughout the three kingdoms as the fiercest of warriors.Creature - Knight1W1/1?First strike 1W: Capashen Knight gets +1/+0 until end of turn.ZFew warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer.Enchant CreatureWLEnchanted creature gets +1/+1. 2, Sacrifice Capashen Standard: Draw a card.oBenalia has no need for peacocks to serve as symbols of vanity. The Capashens strut more proudly than any bird.Creature - Knight2W2/21W: Capashen Templar gets +0/+1 until end of turn.2Their shields are Benalia's outermost battlements.Creature - Wizard2U1/1zT: Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn before combat.Instant1UU7Buyback 3 Return target permanent to its owner's hand.Sorcery3UU%You take another turn after this one.The province of Jingzhou was the fulcrum of the three kingdoms. At separate times it was coveted and controlled by the Wu, the Shu, and the Wei.Enchant CreatureGREnchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature."The tougher to crack, the sweeter the snack." -Kakra, Sea Troll [HL] ; "Now that's a fashion statement." -Devin, faerie noble [HL,5E]Enchant Creature5GFor each other Cardboard Carapace card you have with you, enchanted creature gets +1/+1. Errata: This does not count any Cardboard Carapace cards in play that you control or in your graveyard, hand, or library. Enchant Land2WWCaribou Range can enchant only a land you control. Enchanted land has "WW, T: Put a 0/1 white Caribou creature token into play." Sacrifice a Caribou: You gain 1 life.Creature - Beast4GG5/4"Trample 1G: Regenerate Carnassid.lThe hunter would never forget the time or place where he first met the carnassid, for they buried him there. Enchantment1BQWhenever a creature comes into play, you lose 1 life and add B to your mana pool.h"'Davvol, blast those elves.' 'Davvol, transport those troops.' No one cares that today is my birthday."Creature - Wall3G4/5"It had a mouth like that of a great beast, and gnashed its teeth as it strained to reach us. I am thankful it possessed no means of locomotion." -Vervamon the Elder [DK,4E]Creature - ZombieB2/2FAt the beginning of your upkeep, tap Carnophage unless you pay 1 life.Eating is all it knows. EnchantmentGAt the beginning of your pre-combat main phase, you may add up to X mana of any one color to your mana pool, where X is the number of islands target opponent controls.Creature - Bird3W1/1eFlying When Carrier Pigeons comes into play, draw a card at the beginning of the next turn's upkeep."Birds know no borders! Why, then, should we?" -General Varchild, in a missive to King Darien of Kjeldor [AI] ; "It's true I ask no fealty of the flocks-but surely we are more than mere beasts." -King Darien of Kjeldor, in a missive to General Varchild [AI] ; (none) [D2]Creature - Ant2BB0/1-1: Carrion Ants gets +1/+1 until end of turn."'War is no picnic,' my father liked to say. But the Ants seemed to disagree." -General Chanek Valteroth [LG] ; "War is no picnic," my father liked to say. But the Ants seemed to disagree. [4E,5E]Creature - InsectB1/1K2B, T: Remove up to three target cards in a single graveyard from the game.EIt's all fun and games until someone loses an eye. [US] ; (none) [D2]Creature - Wall1BB3/21B: Regenerate Carrion Wall.\A wall built from the bodies of the enemy will never lack building material in times of war.Instant1BBzSacrifice a creature. Put into play a number of 0/1 black Maggot creature tokens equal to the sacrificed creature's power.%King or herder, the maggots care not.Creature - Skeleton1B1/12BB: Remove Carrionette and target creature from the game unless that creature's controller pays 2. Play this ability only if Carrionette is in your graveyard.Creature - Townsfolk2G2/2dWhen Cartographer comes into play, you may return target land card from your graveyard to your hand.=How do you map a world when the land moves beneath your feet?Enchant Creature2BkWhen enchanted creature is put into a graveyard, draw three cards, then discard one of them from your hand."Only a necromancer would create such a foul form of divination." -Gerda Aagesdotter, Archmage of the Unseen ; "Whether whole or not, still we serve Lim-Dul's wishes." -Chaeska, Keeper of TresserhornLandqT: Add one colorless mana to your mana pool. 1, T: Add B to your mana pool. 2, T: Add U or R to your mana pool.+Where hope has no champion, evil rules all. Enchantment3W)Untapped creatures you control get +0/+2.(none) [AL,BE,UL,RV,4E] ; "Hang out our banners on the outward walls; / The cry is still, They come'; our castle's strength / Will laugh a siege to scorn." -William Shakespeare, Macbeth [5E,6E]Creature - Minion3B2/2t2B, T: Target player discards a card from his or her hand. Play this ability only any time you could play a sorcery.FThe il-Kor no longer roam the open plains, but they are still hunters.Creature - Cat Warrior1GG2/2 ForestwalkrThese stealthy felines have survived so many battles that some believe they must possess many lives. [LG,CH,5E,6E]Sorcery2WWEach player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.OThe Weatherlight dragged the Predator behind it, the cradle hauling the casket.Creature - Dragon4BB4/4Flying Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down. Instant2U3Draw two cards, then discard a card from your hand.P"Without order comes errors, and errors kill on Tolaria." -Barrin, master wizardSorcery4WWVDestroy all lands or all creatures. Creatures destroyed this way can't be regenerated.mRadiant's eyes flashed. "Go, then, " the angel spat at Serra, "and leave this world to those who truly care."Creature - Mercenary2B2/22, T: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library.:The Cateran guild prefers to call them "public relations."Creature - Mercenary3BB4/3Cateran Enforcer can't be blocked except by artifact creatures and/or black creatures. 4, T: Search your library for a Mercenary card with converted mana cost 4 or less and put that card into play. Then shuffle your library.Creature - Mercenary2BB4/23, T: Search your library for a Mercenary card with converted mana cost 3 or less and put that card into play. Then shuffle your library."Recruits aren't always volunteers.Creature - Mercenary4BBB7/5Sacrifice a creature: Regenerate Cateran Overlord. 6, T: Search your library for a Mercenary card with converted mana cost 6 or less and put that card into play. Then shuffle your library.Creature - MercenaryBB2/11, T: Search your library for a Mercenary card with converted mana cost 1 or less and put that card into play. Then shuffle your library.Creature - Mercenary4BB5/5Swampwalk 5, T: Search your library for a Mercenary card with converted mana cost 5 or less and put that card into play. Then shuffle your library.SorceryBqSearch your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library.FEven when recruitment is slow, the guild can always cook something up.Land:White Legends you control have "bands with other Legends."Artifact Creature33/3]When Cathodion is put into a graveyard from play, add three colorless mana to your mana pool.eInstead of creating a tool that would be damaged by heat, the Thran built one that was charged by it.Creature - Insect2G1/1}Flying Whenever Caustic Wasps deals combat damage to a player, you may have it destroy target artifact that player controls.>Even the wasp knows how to pay the magistrate his due respect.Creature - Cave-People1RR1/4}Whenever Cave People attacks, it gets +1/-2 until end of turn. 1RR, T: Target creature gains mountainwalk until end of turn.Enchant Creature1R3Enchanted creature gets +1/+1 and has mountainwalk.Creature - Cat2G2/2cWhenever Cave Tiger becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.fThe druids found a haven in the cool limestone tunnels beneath Argoth. The invaders found only tigers.Sorcery3RRYou may remove a red card in your hand from the game rather than pay Cave-In's mana cost. Cave-In deals 2 damage to each creature and each player.'One fleet was gone; others were poised.Creature - Insect2R0/3=Mountainwalk R: Cavern Crawler gets +1/-1 until end of turn. Enchant World2RRsPlayers can't attack with more than two creatures each turn and can't block with more than two creatures each turn. Enchantment2WWXCelestial Convergence comes into play with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for the highest life total, the game is a draw. Enchantment1WWNonland cards you own that aren't in play and nonland permanents you control are white. Lands you control are plains. Spells and abilities you control produce white mana instead of any other color. You may spend white mana as through it were mana of any color.Artifact322, T: Add one mana of any color to your mana pool.Artifact63, T: Target creature you control gets +3/+3 until end of turn. Destroy it at end of turn. A creature destroyed this way can't be regenerated.t"So great is its power, only the chosen can wield it and live." -Avram Garrisson, Leader of the Knights of StromgaldCreature - Wall2B0/5Protection from black}"It keeps some out, yes. It also keeps others in!" -Grandmother Sengir ; "Just the place for a picnic." -Murat, Death Speaker EnchantmentUWhen Censorship comes into play, choose a [XXXXXXXX] word. Whenever any [XXXXXXXX] player says the chosen [XXXXXXXX] word, Censorship deals 2 [XXXXXXXX] damage to him or her.LEditor's note: There were no suitable flavor text submissions for this card.Creature - Centaur1RG3/2@T: Centaur Archer deals 1 damage to target creature with flying."Centaurs will kill our Aesthir if they can; they've always been enemies. Destroy the horse-people on sight." -Arna Kennerud, SkyknightCreature - Soldier2R3/4EWhen Ceremonial Guard attacks or blocks, destroy it at end of combat."These guards are the most disciplined military unit in the city. They couldn't fight their way out of a broom closet, but they've got discipline." -Gerrard, to SisayCreature - Wyvern4U3/3Flying, protection from green"Once, a Quirion asked why I was so cautious when the day was clear. I told him of the sky-blue hide of the cerulean wyvern, and he offered me double if I could conjure a strong tailwind!" -Sisay, Captain of the WeatherlightEnchant Creature2WyEnchanted creature can't attack. When Cessation is put into a graveyard from play, return Cessation to its owner's hand.a"The face of Light will shine upon them, and they will know war no more." -Song of All, canto 918SorceryRChain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may put a copy of this spell on the stack. He or she may choose a new target for that copy.InstantUTap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may put a copy of this spell on the stack. He or she may choose a new target for that copy.%"Here we go again." -Kakra, Sea Troll Enchantment1B/If a player would draw a card except the first one of his or her draw step, that player discards a card from his or her hand instead. If the player discards a card, he or she draws a card. If the player doesn't discard a card, he or she puts the top card of his or her library into his or her graveyard.Creature - Beast2U2/2AWhenever Chambered Nautilus becomes blocked, you may draw a card.fWhat's merely a home for the nautilus can become exquisite jewelry in the hands of Saprazzan artisans.Creature - Illusion3U*/*As Chameleon Spirit comes into play, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.Creature - Knight4WW3/3GPrevent all damage that would be dealt to Champion Lancer by creatures.?The flash of his lance projects the pure radiance of his honor.InstantUPlay Champion's Victory only during an opponent's declare attackers step. Return target attacking creature to its owner's hand.Creature - Legend4R3/3)RRR, T: Destroy target artifact creature.r"Never brag about the latest wonder you've created, students. Chandler might be listening." -Reveka, Wizard SavantInstantW2Buyback 3 Target creature can't attack this turn.SorceryGGRYou gain "Pay 1 life: Add one colorless mana to your mana pool" until end of turn.InstantRChoose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn.Artifact4 4, T: Tear Chaos Confetti into pieces. Throw the pieces onto the playing area from a distance of at least five feet. Destroy each card in play that a piece touches. Remove the pieces from the game afterwards..And you thought that was just an urban legend.Creature - Harlequin2RR2/4R: Remove the top card of your library from the game. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.Creature - Lord4RRR7/7First strike, haste At the beginning of each player's upkeep, if the number of permanents is even, that player gains control of Chaos Lord. When Chaos Lord comes into play, it loses haste until end of turn. Enchantment3RzAt the beginning of each player's upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a mountain for mana, it produces an additional R. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a mountain for mana, it produces colorless mana instead of its normal type.Artifact21: Flip Chaos Orb onto the playing area from a height of at least one foot. If Chaos Orb turns completely over at least once during the flip, destroy all permanents it touches. Put Chaos Orb into its owner's graveyard.InstantR<Change the color of target spell or target permanent to red. Enchant World2RCreatures with flying can't block creatures without flying. Creatures without flying can block creatures with flying as though the attacking creatures don't have flying.T"I dance the nothing dance, / Feet in the air, knives in the ground." -Femeref chantCreature - Ooze2RR0/0Chaotic Goo comes into play with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, add a +1/+1 counter to Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.Artifact2ECharcoal Diamond comes into play tapped. T: Add B to your mana pool.Instant2RYBuyback: 1R, cycling 2 Creatures target player controls gain flanking until end of turn.Creature - Bandit4B3/3CWhenever Charging Bandits attacks, it gets +2/+0 until end of turn.?The fear in their victims' eyes us their most cherished reward.Creature - Knight2W2/2CWhenever Charging Paladin attacks, it gets +0/+3 until end of turn.tA true warrior's thoughts are of victory, not death. [P1,P4] ; "Hope shall be the blade that severs our bonds." [EX]Creature - Rhino3GG4/4:Charging Rhino can't be blocked by more than one creature.A rhino rarely uses its horn to announce its charge, only to end it. [P1] ; "Is it wrong to go straight for what you want? Sneaking is for cats and goblins." -Tahngarth of the Weatherlight [TE]Artifact3Z2, T: Target creature you control gains flying and has a toughness of 1 until end of turn."Sun follows Moon until she tires, then carries her until she's strong / and runs ahead of him again." -"Love Song of Night and Day"Enchant CreatureUUUvWhenever enchanted creature deals damage to a creature, you control that creature as long as Charisma remains in play.>It was Gerrard's nature to lead and the Mercadians' to follow.Creature - SpellshaperW1/1W, T, Discard a card from your hand: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.Enchant Player2WWhen Charm School comes into play, choose a color and balance Charm School on your head. Prevent all damage to you of the chosen color. If Charm School falls off your head, sacrifice Charm School.Creature - Griffin3W3/3Flying When Charmed Griffin comes into play, each other player may put an artifact or enchantment card into play from his or her hand.*Are you sure you can afford such a luxury? Enchantment2UWhenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing. Checks and Balances may be played only in a game with three or more players.Creature - Chicken1UU2/2Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Chicken in play. Tap a Chicken you control: Roll a six-sided die.hDuring the Chicken Revolution, the king managed to keep his head while the others-well, just ran around.Creature - Egg1R0/1During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant Chicken token into play. Treat this token as a 4/4 red creature that counts as a Chicken.2"That's a lotta nuggets." -Jaya Ballard, task mageCreature - Knight1WW2/2[Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.-The clearest commands are practical examples.Creature - Elemental3GGG7/7sTrample At the beginning of your upkeep, sacrifice Child of Gaea unless you pay GG. 1G: Regenerate Child of Gaea. Enchantment1URed spells cost 2 more to play.."Temper, temper." -Ertai, wizard adept [TE,6E]Creature - Ghost2B1/1B: Regenerate Chilling Apparition. Whenever Chilling Apparition deals combat damage to a player, that player discards a card from his or her hand."Mortal minds shrivel at its touch.Enchant Creature1BXWhen Chime of Night is put into a graveyard from play, destroy target nonblack creature.dMany sent to serve Davvol carried such instruments, as if to remind him who their true masters were.Artifact3^0: Tap all lands you control. Chimeric Idol becomes a 3/3 artifact creature until end of turn.PAfter a chimeric idol attacked them, the Keldons smashed all unfamiliar statues.Artifact32: Until end of turn, Chimeric Sphere becomes a 2/1 artifact creature with flying. 2: Until end of turn, Chimeric Sphere becomes a 3/2 artifact creature without flying.Artifact4EX: Chimeric Staff becomes an X/X artifact creature until end of turn.A snake in the grasp.Creature - SpellshaperW1/11WW, T, Discard a card from your hand: The next time a source of your choice would deal damage to you this turn, prevent that damage and gain that much life.Creature - Rebel5W3/4KWhenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.eHe doesn't know why the Cho-Arrim fight the Mercadians, but he's happy to bash heads for them anyway.Creature - Soldier2W1/2Protection from black If an opponent controls a swamp and you control a plains, you may play Cho-Arrim Legate without paying its mana cost. Enchantment2G:Islands don't untap during their controllers' untap steps.G"One day we shall walk where once was water." -Eladamri, Lord of LeavesSorcery1BBuDestroy target nonswamp land. If that land is a nonbasic land, Choking Sands deals 2 damage to the land's controller.w"The people wiped the sand from their eyes and cursed-and left the barren land to the hyenas and vipers." -Afari, TalesInstantXGPlay this spell only during the declare blockers step. X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures.Creature - Rebel Legend2WW2/2CPrevent all damage that would be dealt to Cho-Manno, Revolutionary.U"Mercadia's masks can no longer hide the truth. Our day has come at last." -Cho-MannoEnchant CreatureWWYou may play Cho-Manno's Blessing any time you could play an instant. As Cho-Manno's Blessing comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.SorceryB2Creatures you control get +1/+0 until end of turn.<When nightstalkers sing, nothing in creation sleeps. [P2,P4]Enchant Creature1WU0As Chromatic Armor comes into play, put a sleight counter on it and choose a color. Prevent all damage that would by dealt to enchanted creature by a source of the last chosen color. X: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.Creature - Legend2WWUUBB7/7ZFlying At the beginning of your upkeep, sacrifice Chromium unless you pay WUB. Rampage:2Creature - Atog1U1/2j0: Chronatog gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn.5For the chronatog, there is no meal like the present.Creature - Toad2G1/1NWhenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.pChub Toad, Chub Toad/ At the door./ Run away quick/ Or you'll run no more. -Traditional children's rhyme [IA,5E]Instant3RRDestroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals to that creature's controller damage equal to the creature's power.Creature - Salamander1R1/2dR: Cinder Crawler gets +1/+0 until end of turn. Play this ability only if Cinder Crawler is blocked.yThe crawler doesn't care what gets in its way. It pushes everything into the boiling muck and waits for the meal to cook.Creature - Elemental3R2/2`XR, T, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.MTheir rage can grow to such proportions that they explode in a cloud of fire.Creature - Giant3R5/3`At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control.\"The giant wept tears of embers for the deaths of his allies." -Azeworai, "The Lonely Giant"LandT: Add one colorless mana to your mana pool. T: Add B or R to your mana pool. Cinder Marsh doesn't untap during your next untap step.Creature - Wizard3R1/12R, T: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.Sorcery6R9Cinder Storm deals 7 damage to target creature or player.=When the sky's rain has turned to fire, what will put it out?Creature - WallR3/35When Cinder Wall blocks, destroy it at end of combat.o"Easy. All ya gotta do is push somebody into it." -Squee, goblin cabin hand, scouting report [WL] ; (none) [D2] Enchantment1WB1, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.b"Life is a resource that should belong only to the strong." -Shauku, Endbringer [MI] ; (none) [D2] Enchantment1Wk2: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Enchantment1Wg1: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Enchantment1Wf1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Enchantment1Wg1: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Enchantment1We1: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Enchantment1Wo1: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage. Enchantment1Wg1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.Creature - BirdB3/2Flying You may discard Circling Vultures from your hand any time you could play an instant. At the beginning of your upkeep, sacrifice Circling Vultures unless you remove the top creature card in your graveyard from the game. Enchantment2RAt the end of each player's turn, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.P"Battle is our religion. This fortress is our temple." -Latulla, Keldon overseerCreature - Centaur3G6/3BEcho Citanul Centaurs can't be the target of spells or abilities.Creature - Druid1G1/1SWhenever an opponent plays an artifact spell, put a +1/+1 counter on Citanul Druid.PDriven mad by the fall of Argoth, the Citanul Druids found peace only in battle.Artifact5X, T: Search your library for a creature card with converted mana cost no greater than X. Reveal that card and put it into your hand. Then shuffle your library.Creature - Druid3G3/28Creatures you control have "T: Add G to your mana pool."gFrom deep in the caves beneath the forest, the hierophants planned the druids' raids against the enemy.Artifact2Whenever a card from the Arabian Nights expansion other than City in the Bottle is in play, destroy that card. It can't be regenerated. Players can't play cards from the Arabian Nights expansion.LandqWhenever City of Brass becomes tapped, it deals 1 damage to you. T: Add one mana of any color to your mana pool.LandT, Remove a creature you control from the game: Put a storage counter on City of Shadows. T: Add X colorless mana to your mana pool, where X is the number of storage counters on City of Shadows. Enchantment2G=Players can play spells and abilities only during their turn.c"My horizon was the arcing petals, my new home resplendent with spires -Naimah, Femeref philosopherLandeWhen you play another land, sacrifice City of Traitors. T: Add two colorless mana to your mana pool.5"While we fought, the il surrendered." -Oracle en-VecCreature - WizardW1/1yG, T: Target creature gets +0/+1 until end of turn. U, T: Put target creature you control on top of its owner's library.KTo condemn the innocent you must first condemn yourself. -Civic Guild maximInstantUVLook at target player's hand. Draw a card at the beginning of the next turn's upkeep."As we followed the ice wall, we had the distinct feeling of being watched. Many of the party wanted to turn back." -Disa the Restless, journal entryCreature - Clamfolk1UU2/5When Clam Session comes into play, choose a word. During your upkeep, sing at least six words of a song, one of which must be the chosen word, or sacrifice Clam Session. You cannot repeat a song.("Duke, Duke, Duke, Duke of Pearl. . . ."Creature - Clamfolk3U4/4If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land.1"Sorry we shelled your village-here's some gold."Creature - Clamfolk2U2/2BWhenever you roll a 3 on a six-sided die, you may reroll that die.lThe Clams down in Clamville/ All scootered and skittled-/ "The three is no more!"/ The Clam fiddler fiddled.Artifact0*1, Sacrifice a permanent: You gain 1 life.When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia.Artifact Creature31/1Flying. 1, Throw Clay Pigeon into the air at least two feet above your head while seated, Attempt to catch it with one hand: If you catch Clay Pigeon, prevent all damage to you from any one source and return Clay Pigeon to play, tapped. Otherwise sacrifice it.Artifact Creature43/12: Regenerate Clay Statue.Tawnos won fame as Urza's greatest assistant. After he created these warriors, Urza ended his apprenticeship, promoting him directly to the rank of master. [AQ,4E,5E]Sorcery2WWDestroy all black creatures.dThe clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.SorceryWWW?For each land, destroy that land unless any player pays 1 life.Sorcery2GEach player reveals the top five cards of his or her library, puts into play tapped all land cards revealed this way, and removes the rest from the game.Instant1W&Cycling 2 Destroy target enchantment.Creature - Cleric1W1/1XT: Prevent the next 1 damage that would be dealt to target creature or player this turn.L"Faith's shield is hammered out by the blows of unbelievers." -Oracle en-VecCreature - PriestW1/1If Clergy of the Holy Nimbus would be destroyed, regenerate it instead. 1: Clergy of the Holy Nimbus can't be regenerated this turn. Any player may play this ability.Enchant Creature1BWhenever enchanted creature attacks and isn't blocked, you may have it deal no combat damage this turn. If you do, defending player discards a card at random from his or her hand.SorceryU@Target creature gains flying until end of turn. You draw a card.DA thousand feathers from a thousand birds, sewn with magic and song.Enchant CreatureUDEnchanted creature has phasing and can't be blocked except by Walls.C"Useful . . . if you can find it." -Pashad ibn Asim, Suq'Ata traderEnchant Creature1U"Enchanted creature is unblockable.m"All we could lose, we did. All we could keep, we do. And both are shrouded by mists." -Barrin, master wizardArtifact Creature50/4GFlying Clockwork Avian comes into play with four +1/+0 counters on it. At end of combat, if Clockwork Avian attacked or blocked this turn, remove a +1/+0 counter from it. X, T: Put X +1/+0 counters on Clockwork Avian. Clockwork Avian can't have more than four +1/+0 counters on it. Play this ability only during your upkeep.Artifact Creature60/4AClockwork Beast comes into play with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this turn, remove a +1/+0 counter from it. X, T: Put X +1/+0 counters on Clockwork Beast. Clockwork Beast can't have more than seven +1/+0 counters on it. Play this ability only during your upkeep.Artifact Creature - Gnome42/2*3, T: Regenerate target artifact creature.]"Until I came to the Floating Isle, I never had to oil the servants." -Baki, Wizard AttendantArtifact Creature40/3yClockwork Steed comes into play with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. Clockwork Steed can't have more than four +1/+0 counters on it. At end of combat, if Clockwork Steed attacked or blocked this turn, remove a +1/+0 counter from it. X, T: Put X +1/+0 counters on Clockwork Steed. Play this ability only during your upkeep.Artifact Creature40/3lClockwork Swarm comes into play with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls. Clockwork Swarm can't have more than four +1/+0 counters on it. At end of combat, if Clockwork Swarm attacked or blocked this turn, remove a +1/+0 counter from it. X, T: Put X +1/+0 counters on Clockwork Swarm. Play this ability only during your upkeep.Creature - Clone3U*/*zAs Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. Enchantment2RRlWhenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player.KThe Mercadians' ineptitude in close combat sometimes accidentally pays off.Creature - Sliver1B1/1/All Slivers have "2: Regenerate this creature."]"One would think I would be accustomed to unexpected returns." -Hanna, Weatherlight navigatorCreature - Djinn5U5/49Flying Cloud Djinn can block only creatures with flying.<"As elusive as the footprint of a djinn" -Suq'Ata expressionCreature - Dragon5U5/4:Flying Cloud Dragon can block only creatures with flying.Creature - Elemental2U2/3=Flying Cloud Elemental can block only creatures with flying.h"You know you've angered the gods when the clouds turn against you." -Sisay, Captain of the WeatherlightCreature - Faerie1U1/1qCycling 2 Flying When Cloud of Faeries comes into play, if you played it from your hand, untap up to two lands.Creature - PirateU1/1;Flying Cloud Pirates can block only creatures with flying.Creature - Spirit2U3/1:Flying Cloud Spirit may block only creatures with flying.H(none) [P1] ; Clouds are the soil, dreams are the crop. -Kor saying [ST]Creature - FaerieU1/1:Flying Cloud Sprite may block only creatures with flying.yThe delicate sprites carry messages for Saprazzans, but they refuse to land anywhere near Mercadia City's filthy markets.Creature - Bird3W2/2KFlying When Cloudchaser Eagle comes into play, destroy target enchantment.When the eagle catches a cloud, it tears it into strips that fall to earth. -Vec myth of the rains [TE] ; Most eagles hunt small animals. The cloudchasers hunt magic. [7E]Creature - Cleric3W2/2BWhen Cloudchaser Monk comes into play, destroy target enchantment.Creature - Illusion1U2/2Flying Fading 3Artifact Creature - Golem53/333, Sacrifice Coal Golem: Add RRR to your mana pool."Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line." -Lydia, Countess BrellisCreature - Bird4U3/3BSacrifice a land: Coastal Hornclaw gains flying until end of turn.SJamuraan farmers fear three things above all else: droughts, floods, and hornclaws. Enchantment2UUXWhenever a creature you control deals combat damage to an opponent, you may draw a card._"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."Creature - Wizard2UU1/1{T: Return Coastal Wizard and target creature to their owners' hands. Play this ability only during your turn before combat.Artifact5]Each creature gets +1/+1 for each other creature in play that shares a creature type with it.@"Hup, two, three, four, Dunno how to count no more." -Mogg marchCreature - Cockatrice3GG2/4uFlying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.Enchant CreatureG|Cocoon can enchant only a creature you control. Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. When Cocoon comes into play, tap enchanted creature and put three pupa counters on Cocoon. At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it and enchanted creature gets +1/+1 and gains flying.Sorcery2BYLook at target opponent's hand and choose a card from it. That player discards that card.A rhino's bargain -Femeref expression meaning "a situation with no choices" [VI,6E] ; "There's very little that escapes me, Greven. And you will escape very little if you fail." -Volrath [TE] ; "Human tenderness is simply weakness in a pretty package." -Tojira, swamp queen [P2] ; Though he held the title of prime minister, Cao Cao used the emperor's name to exert his own influence on the empire. [P3] ; "Human tenderness is simply weakness in a pretty package." [P4]Creature - Zombie3BB3/3Sacrifice two lands: Return Coffin Puppets from your graveyard to play. Play this ability only during your upkeep and only if you control a swamp.The ground won't accept them.Creature - Wizard2B1/1ZYou may choose not to untap Coffin Queen during your untap step. 2B, T: Put target creature card from a graveyard into play under your control. Whenever Coffin Queen becomes untapped, remove all creatures put into play with it from the game. Whenever you lose control of Coffin Queen, remove all creatures put into play with it from the game.Artifact Creature32/1 First strikeIThe bite of the tinviper feels most like a razor drawn across the tongue.Creature - Beast2G*/1CCoiling Woodworm's power is equal to the number of forests in play.@Only the elves know where the woods end and the woodworm begins.Enchant Creature1BzEnchanted creature gets +1/-1. Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.$Serpentine locks shape ornate rocks. Enchantment2WCumulative upkeep 2 At the beginning of each player's upkeep, Cold Snap deals to that player damage equal to the number of snow-covered lands he or she controls.'Who knows from whence the winter comes?Artifact43: Remove target creature you control from the game. Sacrifice Cold Storage: Put into play under their owners' control all cards removed from the game with Cold Storage.Sorcery4GG*Draw a card for each creature you control.^Gerrard knew little of Ramos, the sky god they worshipped. But he felt the power of the chant.Creature - Beast2R1/1=Mountainwalk R: Colos Yearling gets +1/+0 until end of turn.A steed grows with its rider.Artifact Creature99/9Trample Colossus of Sardia doesn't untap during your untap step. 9: Untap Colossus of Sardia. Play this ability only during your upkeep.ZFrom the Sardian mountains wakes ancient doom:/ Warrior born from a rocky womb. [AQ,4E,5E]Creature - Soldier2W0/2Y1W: Prevent the next 1 damage that would be dealt to target creature or player this turn."Although Icatia's Combat Medics borrowed much of their knowledge from other societies, their skills were their own." -Sarpadian Empires, vol. VI ; "Time enough to become a Medic once you're hurt too badly to fight. For now, Icatia needs your strength more than your compassion." -Lydia Wynforth, Mayor of Trokair ; "Without Combat Medics, Icatia would probably not have withstood the forces of chaos as long as it did." -Sarpadian Empires, vol. VI ; "We'd no sooner knock 'em back on their heels than that accur.Instant2U|Play Command of Unsummoning only on an opponent's turn. Return target one or two attacking creatures to their owner's hand.Creature - Legend3BBB7/5When Commander Greven il-Vec comes into play, sacrifice a creature. Greven can't be blocked except by artifact creatures and/or black creatures.2"Rage is the only freedom left me." -Greven il-Vec Enchantment2WBNonartifact creatures get +2/+2 as long as they all share a color.JMercadia City's troops are at their best when they have no enemy to fight. Enchantment2UUCounter any spell unless its caster asks your permission to play that spell. If you refuse permission, Sacrifice Common Courtesy and counter the spell. "You didn't say the Magic word."Artifact Creature - Golem44/4wAt the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.;"This wasteful design cannot possibly be Phyrexian." -Belbe Enchantment1GOWhenever a black card is put into an opponent's graveyard, you may draw a card.=A fruit must rot before its seed can sprout. -Yavimaya sayingArtifact2b1, T, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.`Even the most skilled of modern mages only partially understand the Conch Horn's awesome powers. Enchant WorldGAll creatures have haste.Sorcery3RRCone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.<"Mine is not the warmth of compassion." -Ertai, wizard adeptEnchant Permanent4UU You control enchanted permanent."I don't understand why he works so hard on a device to duplicate a sound so easily made with hand and armpit." -Barrin, progress reportInstant3W5Target player gains 2 life for each creature in play."In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing." -Song of All, canto 642 Enchant Land3RRYou control enchanted land.X"Why do we trade with those despicable elves? You don't live in forests, you burn them!" -Avram Garrisson, Leader of the Knights of Stromgald [IA,6E] ; "Every field watered in warriors' blood is sacred ground. Lay it not to waste, but claim it for our own-for glory, and for Stromgald!" -Avram Garrisson, Leader of the Knights of Stromgald [5E] Enchant LandWEnchanted land can't be enchanted except by Consecrate Land. If enchanted land would be destroyed, remove all damage from it instead.Artifact4E3, T: Prevent the next 2 damage that would be dealt to you this turn. Enchantment3BBAs Conspiracy comes into play, choose a creature type. Creatures you control and creature cards in your graveyard, hand, and library are of the chosen type.Instant1GSBuyback-Sacrifice a land. Prevent all combat damage that would be dealt this turn.Enchant Creature1RcConsuming Ferocity can enchant only a non-Wall creature. Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If enchanted creature has three or more +1/+0 counters on it, enchanted creature deals damage equal to its power to its controller, then destroy enchanted creature. It can't be regenerated.Instant3BBYou may pay 1 life and remove a black card in your hand from the game rather than pay Contagion's mana cost. Distribute two -2/-1 counters among one or two target creatures. Enchantment2BWhenever a land is tapped for mana, it produces B instead of its normal type and amount. At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. Enchantment1WW+Whenever you play a spell, you gain 1 life.a"How fascinating it is to watch the machinations of one's own mind play themselves out." -VolrathEnchant Creature1UdWhenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.m"Predictable little man. In all these years you taught me so much yet learned so little." -Volrath, to StarkeSorceryBRemove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, add the top card of your library to the ante, then draw seven cards.Enchant Creature2UUYou control enchanted creature.Sorcery1R_Draw four cards and put them into your hand. Then discard three cards at random from your hand.q"Power-hungry eunuchs, the curse of the dynasty, have thrown the masses of the people into the depths of misery." Enchantment1WNAt the beginning of your upkeep, if you have 10 life or less, you gain 1 life.Selenia had hurt Mirri terribly, but injuries of the flesh could be treated. The wounds she had torn in Crovax's soul would never close. Enchantment2WWcAll mountains are plains. At the beginning of your upkeep, sacrifice Conversion unless you pay WW.Enchant Creature1WIEnchanted creature gets +1/+3. W: Return Conviction to its owner's hand.OIt was not the minotaur's shoulders but his soul that bore the heaviest weight.Creature - Licid2R2/2R, T: Convulsing Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "Enchanted creature can't block." and "R: End the effect that created this ability."Enchant Creature2WEnchanted creature has banding."The Elves train our healers, and we keep the Orcs at bay. Most Elvish bargains aren't as fair." -General Jarkeld, the Arctic FoxArtifact Creature - Gnome21/1J4, Sacrifice Copper Gnomes: Put an artifact card from your hand into play.Start with eleven gnomes and a room of parts, and come morning you'll have ten and a monster the likes of which you've never seen.Artifact2VAt the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.Artifact Creature - Angel52/2HFlying T, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.t"When Serra made angels, people called her a goddess. My angels are far superior to hers." -Latulla, Keldon overseer Enchantment1UVCopy Artifact comes into play as a copy of target artifact. It's still an enchantment.LandCoral Atoll comes into play tapped. If Coral Atoll would come into play, return an untapped island you control to its owner's hand instead. If you do, put Coral Atoll into play. If you don't, put it into its owner's graveyard. T: Add U and one colorless mana to your mana pool.Creature - Eel1U2/1ISome fishers like to eat eels, and some eels like to eat fishers. [P1,P4]Creature - Merfolk1U1/1Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.Artifact3Y3, Discard a card at random from your hand: Target creature gets +2/+2 until end of turn.Creature - Merfolk1U2/1It is not unusual for a single family of coral merfolk to spend centuries carefully guiding the growth of the reefs where they make their home. [US] ; "The coral merfolk delight in wrestling with their foes, skinning them alive on the razor-sharp edges of their reef. [7E] EnchantmentUUCoral Reef comes into play with four polyp counters on it. Sacrifice an island: Put two polyp counters on Coral Reef. U, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature. Enchantment2WQPlayers can't play spells or nonbasic lands with the same name as a card in play.ZDon't step on the livelihood of other vendors, or they may step on you. -Mercadian saying.Instant2BBuyback 2 Put the top creature card from your graveyard into play. That creature gains haste. Remove the creature from the game at end of turn. Enchantment1BRfCumulative upkeep 1 At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. If the number of rust counters on an artifact an opponent controls equals or exceeds that artifact's converted mana cost, destroy the artifact. It can't be regenerated. When Corrosion leaves play, remove all rust counters from all artifacts.Creature - Advisor1B1/1lWhen Corrupt Court Official comes into play, your opponent chooses and discards a card from his or her hand.Creature - Advisor3R2/2KWhen Corrupt Eunuchs comes into play, it deals 2 damage to target creature.Creature - Minion4B3/12B: Regenerate Corrupt Official. Whenever Corrupt Official becomes blocked, defending player discards a card at random from his or her hand. His favor comes at a high price.Sorcery5BCorrupt deals damage equal to the number of swamps you control to target creature or player. You gain life equal to the damage dealt this way.9Yawgmoth brushed Urza's mind, and Urza's world convulsed.Creature - Licid2B2/2B, T: Corrupting Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "Enchanted creature can't be blocked except by artifact creatures and black creatures." and "B: End the effect that created this ability."Creature - Horror3BBB7/7xFirst strike At the beginning of your upkeep, sacrifice Cosmic Horror and it deals 7 damage to you unless you pay 3BBB."Then flashed the living lightning from her eyes,/ And screams of horror rend th' affrighted skies." -Alexander Pope, The Rape of the Lock [LG] ; ". . .[S]creams of horror rend th' affrighted skies." -Alexander Pope, The Rape of the Lock [4E]Creature - Advisors2U1/1[When Council of Advisors comes into play, if you played it from your hand, you draw a card.Sun Quan's long and successful rule in the years 199 to 251 was due to his ability to choose and foster talented advisors and generals.Sorcery2UU9Return one or two target creatures to their owners' hand.Before the battle of Red Cliffs, a supposedly sleeping Zhou Yu allowed his old friend, a Wei advisor, to steal a planted letter forged as if from Wei's two best admirals.InstantUUCounter target spell.(none) [PR,AL,BE,UN, RV,4E,5E,6E,P4] ; "The duel was going badly for me, and Zur thought I was finished. He boasted that he would eat my soul-but all he ate were his words." -Gustha Ebbasdotter, Kjeldoran Royal Mage [IA] ; "It was probably a lousy spell in the first place." -Ertai, wizard adept [TE] ; "Your attack has been rendered harmless. It is, however, quite pretty." -Saprazzan vizier [MM]Creature - Dragon4R6/5AFlying When you control no artifacts, sacrifice Covetous Dragon.YGatha survived as long as he did by giving all Keld's predators exactly what they wanted. Enchantment3UUgWhenever a creature becomes the target of a spell or ability, return that creature to its owner's hand.yGerrard was the Mercadian soldiers' greatest hero; they followed him blindly. When he left, they stumbled around blindly. Enchantment2W]Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.V"There is no place for mercy in defense of our lives." -Ta-Spon, Cho-Arrim executionerCreature - Treefolk1GG4/4 Trample; echoKMother, sleep / Dream our lives/ Our roots your soul / Our leaves your bed.Creature - LizardRRR4/4gWhenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.AIt follows the strongest leader -- the one with the longest whip.Creature - Rhino6GG8/4TramplejLove is like a rhino, short-sighted and hasty; if it cannot find a way, it will make a way. -Femeref adageInstant2RYYou may sacrifice a mountain rather than pay Crash's mana cost. Destroy target artifact.rGerrard shook his head as the ground rushed to meet him. "This, " he thought, "is not the start I was hoping for."Creature - Boar3GG4/4Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.Selenia had hurt Mirri terribly, but injuries of the flesh could be treated. The wounds she had torn in Crovax's soul would never close.Creature - Beast4RR6/6TEcho When Crater Hellion comes into play, it deals 4 damage to each other creature.Creature - Giant2R4/1Craven Giant can't block."The best armor is to keep out of range." -Italian Proverb. [P1] ; What is high as a mountain and low as a snake? -Dal riddle [ST]Creature - Knight1B2/2Craven Knight can't block.%"I say victory is better than honor."Creature - Giant3GGGG6/4Trample Rampage 2Harthag gave a jolly laugh as he surveyed the army before him. "Ho ho ho! Midgets! You think you can stand in my way?" [LG,CH,5E]Creature - Wurm4GG6/4The most terrifying thing about the Craw Wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once. [AL,BE,UL,RV,4E]Artifact36No more than two creatures may attack you each combat.mThe goblins did not understand their attraction to the mana rig. They simply knew it was where they belonged.Creature - Elephant2GG3/3G: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at end of turn. Play this ability only once each turn.8These are its last days. Mourning is over. Rage remains.Creature - Imp3B2/2 Flying; hasteYThey are Phyrexia's couriers; the messages they carry are inscribed on their slick hides.Enchant Creature1UWhen enchanted creature is put into a graveyard, Creature Bond deals damage equal to enchanted creature's toughness to enchanted creature's controller.Artifact2x2, T, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.Sorcery2GG.Destroy target artifact, land, or enchantment./"Mold could catch you." -Suq'Ata insult [VI,6E]Artifact Creature - Wall40/40T: Target creature gets +0/+4 until end of turn.;Mercadian soldiers excel at finding things to stand behind. Enchantment2RSCreatures with mountainwalk may be blocked as though they didn't have mountainwalk.Creature - Dragon6RRR6/6XX, T: Crimson Hellkite deals X damage to target creature. Spend only red mana this way.<"Dragonfire forged me a warrior." -Rashida Scalebane [MI,6E]Creature - Kobold00/1This card is a red card.2"Kobolds are harmless." -Bearand the Bold, epitaphCreature - Manticore2RR2/2XFlying R, T: Crimson Manticore deals 1 damage to target attacking or blocking creature.Noted neither for their good looks nor their charm, Manticores can be fearsome allies. As dinner companions, however, they are best left alone. [LG,4E] ; Manticores divide all beings into two categories: other manticores and dinner. [5E]Creature - Roc4R2/2Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.Artifact4{4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.Creature - Kobold00/1This card is a red card.nThe Crookshank military boasts a standing army of nearly twenty-four million, give or take twenty-two million.InstantGAs an additional cost to play Crop Rotation, sacrifice a land. Search your library for a land card and put that land into play. Then shuffle your library.#"Hmm. . . maybe lotuses this year."InstantGDCreatures you control may block as though they had flying this turn.EThere is no drake that flies faster than a crossbow bolt. -Vec sayingCreature - Soldier1W1/1MT: Crossbow Infantry deals 1 damage to target attacking or blocking creature.pThe crossbow is the ideal weapon for the lazy Mercadians: just point and shoot. [MM] ; Twang. You're dead. [7E] Enchantment1G Creatures with flying get -2/-0.Harbin's ornithopter had been trapped for two days within the currents of the storm. When the skies cleared, all he could see was a horizon of trees.Creature - Vampire Legend2BB0/0Crovax the Cursed comes into play with four +1/+1 counters on it. At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. B: Crovax gains flying until end of turn.Enchant CreatureRcR: Enchanted creature gets +1/+0 until end of turn. R: Return Crown of Flames to its owner's hand.rIt is the forge of kings. [TE] ; "All my life I've fought these monsters. Today I finish that fight." -Barrin [IN]Artifact2Q4, T: Move target enchantment enchanting a creature from one creature to another.SorceryBBB6Draw four cards. You lose half your life, rounded up.Sorcery1BNAn opponent chooses target creature he or she controls. Destroy that creature.7"Such a fragile organ, the brain." -Tojira, swamp queenSorcery4ULook at the top five cards of target opponent's library. Put one of them into your opponent's graveyard and the rest on top of his or her library in any order.Sorcery2BjSearch your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.?The more you pay for the lesson, the better you'll remember it.InstantGyDestroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.The spirits of Argoth grant new life to those who repent the folly of enslaving their labors to devices. [AQ,RV,4E] ; "Ashes and dust; dust and ashes. Hope it works before it smashes." -Argivian children's rhyme [5E]Artifact5For each 1 damage that would be dealt to a player, that player removes the top card of his or her library from the game instead. EnchantmentWWWhite creatures get +1/+1.Creature - Cobra3B3/3WWhenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter.Creature - Rat2B1/1_X: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way.|"Once I dreamt of death, but now it dreams of me / And only rats and rotting flesh can hear my silent plea." -Mundungu chantArtifact3^3, T, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.TAs Serra was to learn, the peace and sanctity of her realm were as fragile as glass.Artifact Creature - Golem43/32At the end of your turn, Crystal Golem phases out."Once, a wealthy king commissioned an artificial creature to be crafted from the royal treasury, thinking it a clever ploy to have the jewels guard themselves." -Azeworai, "The Golem's Wish"Artifact1PWhenever a player plays a blue spell, you may pay 1. If you do, you gain 1 life.LandrT: Add one colorless mana to your mana pool. T, Sacrifice Crystal Vein: Add two colorless mana to your mana pool.Creature - SliverWU2/23Slivers can't be the target of spells or abilities.YBred as living shields, these slivers have proven unruly-they know they cannot be caught.InstantBbAs an additional cost to play Culling the Weak, sacrifice a creature. Add BBBB to your mana pool.|"The blood of the weak shall be the ink with which we scribe great Yawgmoth's glorious name." -Stronghold architect, journalCreature - Advisor3B1/1pT: Target opponent discards a card from his or her hand. Play this ability only during your turn before combat.Creature - Giant5R4/4Whenever Cunning Giant attacks and isn't blocked, you may assign its combat damage this turn to target creature defending player controls instead of to that player.Enchant Creature1UlEnchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice Cunning at end of turn.G". . . Dry-walkers die/ We feed on sweet flesh . . . ." -Rootwater SagaCreature - WitchBB1/3T: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.InstantUFEach player returns a creature he or she controls to its owner's hand.". . . But I'm not tired!"Enchant CreatureUMWhenever enchanted creature deals damage to an opponent, you may draw a card.tAll Mirri wanted to do was rest, but she couldn't ignore a nagging suspicion as she followed Crovax's skulking form.Enchant Artifact2BBAt the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices enchanted artifact..Voska feared the artifact had come too easily. Enchantment3RRvWhen Curse of Marit Lage comes into play, tap all islands. Islands don't untap during their controllers' untap steps."Our world has not felt her thundering steps in lifetimes, but Marit Lage's presence is still with us." -Halvor Arenson, Kjeldoran PriestEnchant CreatureBgEnchanted creature gets -1/-1 and can't be blocked except by artifact creatures and/or black creatures.A farewell to arms. . . and feet. . . and legs. . . . [EX] ; Misery, filth, disease -- all things that bring suffering to the world -- only make Phyrexians more dangerous. [IN] Enchant Land2BBhAt the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to him or her.Artifact4As Cursed Rack comes into play, choose target opponent. At the end of his or her turn, the chosen player discards down to four cards.Ashnod invented several torture techniques that could make victims even miles away beg for mercy as if the End had come. [AQ,4E]Artifact13, T: Name a card. An opponent chooses a card at random from your hand. Reveal that card. If the card is the named card, Cursed Scroll deals 2 damage to target creature or player.Artifact22Players can't play creatures' activated abilities.Pass me from soul to soul, / soldier to herder, herder to beast, beast to soil / until I am everywhere. / Then pass me those souls. -Totem inscription (translated) [MI,6E] Enchantment1UnWhenever you play a creature spell, you may pay 1. If you do, draw a card, then discard a card from your hand.4A bribe is always faster than filling out paperwork. Enchantment1GGReturn Cycle of Life to its owner's hand: Target creature you played this turn is 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. Thus does nature assert herself. Enchantment2GG At the beginning of your upkeep, put a wind counter on Cyclone, then you may pay G for each cyclone counter on Cyclone. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player. If you don't pay, sacrifice Cyclone.Creature - Mummy1B2/1]When Cyclopean Mummy is put into a graveyard from play, remove Cyclopean Mummy from the game.~The ritual of plucking out an eye to gain future sight is but a curse that enables the living to see their own deaths. [LG,4E]Artifact4{2}, {T}: Put a mire counter on target land. That land is a swamp as long as it has a mire counter on it. Play this ability only during your upkeep. When Cyclopean Tomb leaves play, at the beginning of each of your upkeeps until the end of the game, remove one of those mire counters. Creature - Legend2WUUB*/*ZDakkon Blackblade's power and toughness are each equal to the number of lands you control.My power is as vast as the plains, my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins." -Memoirs [LG,CH]Creature - Bat1B1/1Flying*The bat thrives on what underestimates it.Creature - Zombie2BB2/2QWhen Dakmor Ghoul comes into play, target opponent loses 2 life. You gain 2 life.h"Cursed be the sickly forms that err from honest Nature's rule!" -Alfred, Lord Tennyson, "Locksley Hall"Creature - Knight4BB3/3EWhen Dakmor Lancer comes into play, destroy target nonblack creature.CThe darkness of his shield reflects the inky blackness of his soul.Sorcery3BB9Dakmor Plague deals 3 damage to each creature and player.CThe tiniest cough can be deadlier than the fiercest dragon. [P2,P4]Creature - Scorpion1B2/1iA scorpion this big you won't find curled up in your boot. Maybe around your boot, but not in it. [P2,P4]Creature - Wizard5B*/4FDakmor Sorceress's power is equal to the number of swamps you control.Artifact4A player who controls more permanents than any other can't play lands or artifact, creature, or enchantment spells. That player may sacrifice a permanent to ignore this effect until end of turn. Enchantment2WDPlayers can't untap more than one artifact during their untap steps.gEventually, mages learned to harness the power of natural damping fields and use it for their own ends. EnchantmentUUCWhen Dance of Many comes into play, put a token creature into play that's a copy of target creature card in play. When Dance of Many leaves play, remove the token creature from game. When the token creature leaves play, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay UU. Enchantment1BWhen Dance of the Dead comes into play, if it's in play, it becomes an enchant creature. Put target creature card from a graveyard into play tapped under your control enchanted by Dance of the Dead. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay 1B. If he or she does, untap enchanted creature. When Dance of the Dead leaves play, destroy enchanted creature. It can't be regenerated.Artifact Creature41/5FlyingBobbing merrily from opponent to opponent, the scimitar began adding playful little flourishes to its strokes; it even turned a couple of somersaults. [AN,RV,4E,5E,6E]Creature - DandanUU4/1 Islandhomen(none) [AN,CH] ; "Catch good today. Start replacing crew tomorrow." -Faysal al-Mousa, fisher captain, log [5E]Creature - Griffin3W2/2@Flying Sacrifice Daraja Griffin: Destroy target black creature."And the flamingos said, 'Get out of our nest-we can't be seen with the likes of you!' So, the griffin ate them." -Azeworai, "The Ugly Bird" [VI,6E]Creature - Beast3G5/4CAt the beginning of your upkeep, sacrifice Darba unless you pay GG.KLegend has it the darba gave up its wings in exchange for an extra stomach.Creature - Wizard1UU1/15T, Sacrifice Daring Apprentice: Counter target spell.>In front of every great wizard is a doomed apprentice. [MI,6E]Instant2B:Destroy target nonblack creature. It can't be regenerated.n"Will not the mountains quake and hills melt at the coming of the darkness? Share this vision with your enemies, Lim-Dul, and they shall wither." -Leshrac, Walker of Night [IA] ; "Femeref was guided by the wisdom of the Council of Voices. But in one terrible instant, they were slain, leaving Asmira as the sole voice of leadership." -Hakim, Loreweaver [MI] ; "It is the way of most wizards to begin by exiling themselves and to end by exiling everyone else." -Hanna, Weatherlight navigator [TE] ; "Hence 'banishd' is banished from the world, / And the world's exile is death." -William Shakespeare, Romeo and Juliet [7E]Creature - Horror4BB3/3gFlying When Dark Hatchling comes into play, destroy target nonblack creature. It can't be regenerated. EnchantmentGB$Sacrifice a forest: You gain 3 life.~Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.Creature - Wall4U4/5f0: Dark Maze may attack this turn as though it weren't a Wall. Remove it from the game at end of turn."The path of faith is fortunately fraught with failure." -Irini Sengir [HL] ; "Stray not onto the path of darkness, or be lost forever." -Baki, wizard attendant [HL,5E]Sorcery4BB2Destroy target nonblack creature. You gain 3 life."Our greatest hope has become our enemy's greatest triumph." -Restela, Alaborn marshal [P2] ; "Our greatest hope has become our enemy's greatest triumph." -Court counselor [P4]Enchant Creature1BTEnchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.["As you breathe your last, understand why I accept such forbidden gifts." -Purraj of UrborgInstantBAdd BBB to your mana pool.(none) [AL,BE,UL,RV,4E,5E] ; "Leshrac, my liege, grant me the power I am due." -Lim-Dul, the Necromancer [IA] ; "The ceremony ended with a voice from the shadows, a voice with vast, ominous power." -Kifimbo, Shadow Guildmage [MI] ; "If there is such a thing as too much power, I have not discovered it." -Volrath [TE] ; "From void evolved Phyrexia. Great Yawgmoth, Father of Machines, saw its perfection. Thus the Grand Evolution began." -Phyrexian Scriptures [US] ; "Eye of twilight, give us sight./Take our off!Artifact0T, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, instead."I was struck senseless for a moment, but revived when the strange curiosity I carried fell to the ground, screaming like a dying animal." -Barl, Lord IthInstant1BBuyback: 1B and 1 life Cycling 2 Switch power and toughness of target creature until end of turn. Effects that alter that creature's power alter its toughness instead, and vice versa, until end of turn.Instant4BIf you control a swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost. Creatures you control get +2/+0 until end of turn."All that's left is the coronation. EnchantmentBAll creatures are black."Yawgmoth spent eons wrapping Phyrexians in human skin. They are the sleeper agents, and they are everywhere." -Xantcha, to UrzaCreature - Shade3B1/1RB: Regenerate Darkling Stalker. B: Darkling Stalker gets +1/+1 until end of turn.S"In this dark place, yes, I am afraid of my own shadow." -Mirri of the WeatherlightInstantB8Prevent all combat damage that would be dealt this turn.x"If I must die, I will encounter darkness as a bride,/ And hug it in my arms." -William Shakespeare, Measure for MeasureSorceryBBBRemove Darkpact from your deck before playing if you're not playing for ante. Exchange the top card of your library for a card in the ante. This exchange is permanent.Creature - Elf2G2/2 Cycling 2 Protection from blackCreature - Merfolk1U1/1.U: Return Darting Merfolk to its owner's hand.0You might as well try to catch water with a net.Creature - Legend2GG2/4sW: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead."Those who say that Serra is dead have never met the Autumn Willow's daughters. They are as kind and as generous as Serra would wish us to be." -Gulsen, Abbey MatronCreature - Minion1B1/13Shadow 1B, T: Destroy target creature with shadow.BIn their twisted logic, to empty the shadow world is to escape it. Enchantment2B3BB: Target creature gains shadow until end of turn.F"The Dauthi army grows by screams and bounds." -Lyna, Soltari emissaryCreature - Zombie1B1/1oShadow Whenever a creature with shadow is put into a graveyard from play, put a +1/+1 counter on Dauthi Ghoul.Creature - Beast1B2/1:Shadow Dauthi Horror can't be blocked by white creatures.Creature - Hound2B2/1FShadow BB, Sacrifice Dauthi Jackal: Destroy target blocking creature.F"All Dauthi are jackals, regardless of breed." -Lyna, Soltari emissaryCreature - Knight1BB2/1Flanking, shadowCreature - Minion2B3/1Shadow"The Dauthi came from beneath the Ruins one night, and the darkness cast them in the best possible light." -Soltari Tales of LifeCreature - Knight2B2/1:Shadow 1B: Dauthi Mercenary gets +1/+0 until end of turn.R"The Dauthi believe they dignify murder by paying for it." -Lyna, Soltari emissaryCreature - Minion3B2/1Shadow When Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards from his or her hand.Creature - Shade2B2/2KCumulative upkeep: 1 Shadow B: Dauthi Shade gets +1/+1 until end of turn.Creature - SoldierBB2/2&Shadow Dauthi Slayer attacks if able.:"They have knives for every soul." -Lyna, Soltari emissaryCreature - Minion2B1/12T: Target creature gains shadow until end of turn.lMerfolk tell their young of Dandan, humans of Rag Man. Dal tell tales of the Dauthi, and they are far worse.Creature - Soldier1B*/1WShadow Dauthi Warlord's power is equal to the number of creatures with shadow in play.Creature - Soldier2W1/2LT: D'Avenant Archer deals 1 damage to target attacking or blocking creature.z(none) [LG,CH] ; Avenant's archers are also trained as poets, so that each arrow is guided by a fragment of verse. [5E,6E]Creature - Spellshaper1G1/1]G, T, Discard a card from your hand: Prevent all combat damage that would be dealt this turn.%Morning's mists can hide many things.Instant1UYou may return an island you control to its owner's hand rather than pay Daze's mana cost. Counter target spell unless its controller pays 1.Instant2WYou may play Dazzling Beauty only during the declare blockers step. Target unblocked attacking creature becomes blocked. Draw a card at the beginning of the next turn's upkeep. Enchantment2GOCreatures with forestwalk may be blocked as though they didn't have forestwalk.Creature - Zombie3B3/3Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard.K"I'm back from the Dead, " the zombie moaned. "And they were far out, man."Creature - Insect4G6/19Deadly Insect can't be the target of spells or abilities.C"Beautiful, indeed-but one sting could fell a Giant in a heartbeat." -Taaveti of Kelsinko, Elvish Hunter [AI] ; "There is no time for pain when this beast leaves its terrible sting." -Jaeuhl Carthalion, Juniper Order Advocate [AI] ; With his newfound sense of self-importance, Squee set his sights on ever-bigger bugs. [MM]Sorcery3R^Tap target creature. That creature deals damage equal to its power to another target creature.A"Carrion! Keep your distance. My blade will come to you!" -CrovaxCreature - Mercenary2B2/2zWhenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays 2. It vents the chill of the grave. Enchantment2BBmAs Death Pit Offering comes into play, sacrifice all creatures you control. Creatures you control get +2/+2.:"Kill them all and feed them to the new recruits." -Crovax Enchantment3BBIWhenever a creature is dealt damage, destroy it. It can't be regenerated.As the sludge below began to shift and take shapes, Gerrard turned from the railing to Orim. "I suppose, " he said, "it's a little too late for prayer, isn't it?"InstantRDeath Spark deals 1 damage to target creature or player. At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay 1. If you do, return Death Spark to your hand.Creature - SpeakerW1/1Protection from black"Such innocent little birds. They sing a sweet song, sitting on their fragile branch." -Grandmother Sengir [HL] ; "The dead may be beyond the law, but speaking the wisdom of the dead will afford no protection!" -Calmont, Aysen bureaucrat [5E]SorceryBBDestroy target tapped creature.For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse-the curse had been fulfilled.InstantWRegenerate target creature.(none) [AL,BE,UL,RV,4E,5E] ; "Sometimes, a soul is not ready to complete its journey to the next world." -Halvor Arenson, Kjeldoran Priest [IA]Enchant CreatureBWhen enchanted creature is put into a graveyard, that creature's controller loses life equal to its power and you gain life equal to its toughness.f"Watch death wait / Wait, death, watch / Steal breath swiftly / but steal life slowly." -Suq'Ata dirgeCreature - Wurm6GG7/6fYou may have Deathcoil Wurm assign its combat damage to defending player as though it weren't blocked.Creature - Lizard3B2/2mWhenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. EnchantmentBBBB: Counter target green spell.~(none) [AL,BE,UL,RV,4E] ; "Every forest is carpeted with the corpses of a thousand trees." -Baron Sengir to Autumn Willow [5E]InstantB>Change the color of target spell or target permanent to black.Sorcery2BBReturn two target creature cards from your graveyard to your hand.JLife has always been a dance. It is only fitting that death sing the tune.Instant1WWcRegenerate target creature. You gain control of that creature if it regenerates this way this turn.^"I killed him because I had to," Starke lied to Gerrard. "But now I pledge my loyalty to you."Sorcery2B8Target opponent discards two cards from his or her hand.Believing they wrote the forged letter that had been stolen from Zhou Yu, Cao Cao rashly executed his two best admirals for treason.Enchant Creature1GDecomposition can enchant only a black creature. Enchanted creature has "Cumulative upkeep-Pay 1 life." When enchanted creature is put into a graveyard, its controller loses 2 life.Creature - Homarid5UUU6/6Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. U: Deep Spawn can't be the target of spells or abilities this turn and doesn't untap during its controller's next untap step. Tap Deep Spawn. EnchantmentUUrU: Until end of turn, if you tap a land you control for mana, it produces U instead of its normal type and amount.Instant1GOPrevent all damage that would be dealt to you by attacking creatures this turn.Creature - Serpent4UU5/5IDeep-Sea Serpent can't attack unless defending player controls an island.HSailors fear the deep-sea serpent; others thank the gods it has no legs.Creature - Spellshaper1G1/1RG, T, Discard a card from your hand: Target creature gets +2/+2 until end of turn.$His drums echo Deepwood's heartbeat.Creature - SpellshaperGG2/2WXGG, T, Discard a card from your hand: X target lands become forests until end of turn.oThey'd guarded the Henge so long that they were almost as attuned to the powerstones as they were to the trees.Creature - Zombie2B2/1&Pay 2 life: Regenerate Deepwood Ghoul.Creature - Shade3B1/1If an opponent controls a forest and you control a swamp, you may play Deepwood Legate without paying its mana cost. B: Deepwood Legate gets +1/+1 until end of turn.Creature - Beast4G2/4:Whenever Deepwood Tantiv becomes blocked, you gain 2 life./A single tantiv is just as dangerous as a herd.Creature - WolverineG1/1MWhenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.vThe jhovalls are depleting its food sources, the Mercadians are eroding its home, and you're wondering why it's angry?Creature - Cleric3W2/4Fading 4 Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn.Creature - Knight2R2/1YYou may play Defender of Chaos any time you could play an instant. Protection from white2Some knights will not follow orders-only disorder.Creature - Knight2W2/1UYou may play Defender of Law any time you could play an instant. Protection from redM"It is not my place to question Radiant's rule. I exist to enforce her will."Artifact2GDuring each player's turn, spells played by another player cost 3 more."We've managed to keep the goblins in their assigned areas, but there's little we can do about the smell." -Whip Tongue, viashino technician Enchantment3GAt the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart. If you do, search your library for up to two creature cards and put those creatures into play. Then shuffle your library. EnchantmentWYInstead of the attacking player, you assign the combat damage of creatures attacking you."Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life." -Song of All, canto 873Creature - Rebel Bird1W1/1Flying 4, T: Search your library for a Rebel card with converted mana cost 3 or less and put that card into play. Then shuffle your library.Instant1WPlay Defiant Stand only during an opponent's declare attackers step. Target creature gets +1/+3 until end of turn. Untap that creature.Creature - Rebel2W2/2When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. 5, T: Search your library for a Rebel card with converted mana cost 4 or less and put that card into play. Then shuffle your library.Instant3UATarget spell with a single target targets another target instead.LUp and down,/ over and through,/ back around-/ the joke's on you. [IA,5E,6E]Enchant Creature3UDEnchanted creature doesn't untap during its controller's untap step.l"You say Saprazzo is a city built on water? I hope they have enough to wash the dust from my throat." -SisaySorcery2U<Return target sorcery card from your graveyard to your hand.SThe past is a mirror of the future. [P1] ; History is the study of repetition. [P2]Artifact0T, Sacrifice Delif's Cone: When target creature you control attacks this turn and isn't blocked, you may gain life equal to its power. If you do, it deals no combat damage this turn.D"Where is it written that beasts must cause pain?' -Delif PonderingsArtifact12, T: When target creature you control attacks this turn and isn't blocked, it deals no combat damage this turn and you put a cube counter on Delif's Cube. 2, Remove a cube counter from Delif's Cube: Regenerate target creature.Instant1BRPlay only on an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.Creature - Horror6B6/6VTrample You may sacrifice three black creatures rather than pay Delraich's mana cost.9It wears the souls of its victims like jewels on a chain. Enchantment3U|When Delusions of Mediocrity comes into play, you gain 10 life. When Delusions of Mediocrity leaves play, you lose 10 life.Sorcery1BBRemove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of his or her library.InstantBName a card. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and remove all other cards revealed this way from the game.Creature - Demon3BBB5/5T: Destroy target land. At the beginning of your upkeep, unless you pay BBB, tap Demonic Hordes and sacrifice a land of an opponent's choice.aCreated to destroy Dominia, Demons can sometimes be bent to a more focused purpose. [AL,BE,UL,RV]Enchant Creature2B;Enchanted creature can't attack and deals no combat damage.Sorcery1B[Search your library for a card and put that card into your hand. Then shuffle your library.InstantUPlay Denied! only as any opponent casts target spell. Name a card, then look at all cards in that player's hand. If the named card is in the player's hand, counter target spell.A"Don't worry about it. It happens to every mage sooner or later."Creature - Serpent6UU11/11qWhen Denizen of the Deep comes into play, return all other creatures you control from play to their owner's hand. Enchantment2G)Creatures can't be the targets of spells.e"Big plants not only good for hidin', but full o' tasty bugs, too." -Squee, goblin cabin hand [WL,6E]Sorcery7UUSearch target player's library for up to seven cards and remove them from the game. Then that player shuffles his or her library.^"The third wind of ascension is Eliminator, clearing Keld's path to victory." -Keld TriumphantCreature - Elf3GG1/1|Echo When Deranged Hermit comes into play, put four 1/1 green Squirrel creature tokens into play. All Squirrels get +1/+1.Creature - Thrull3B4/4*Black spells you play cost B more to play.V"Strength it has, but at the cost of a continuous supply of energy. Such failure can bear only one result." -Execution order of Endrek Sahr, master breeder [FE,6E] ; "The derelor's greatest contribution to the Ebon Hand was the inspirational effect its creator's execution had upon the other thrull breeders." -Sarpadian Empires, vol. II [5E]Creature - Drake3R2/2Flying.Never doubt a dragon just because of its size.Creature - Nomad2R2/2ODesertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts.Sorcery2R1Desert Sandstorm deals 1 damage to each creature.While pursuing the remnants of Yuan Shao's forces into the Wuhan Desert, Cao Cao was temporarily turned back by a fierce sandstorm.Sorcery4GGDestroy target permanent.(none) [AN,RV,4E,5E] ; The magical dust clouds Mercadian mages use to traverse the plane generate storms that devastate the surrounding terrain. But as long as the storms don't touch the mountain, the nobles simply don't care. [MM]LandT: Add one colorless mana to your mana pool. T: Desert deals 1 damage to target attacking creature. Play this ability only during end of combat.Instant3UUCounter target spell. If it's an artifact or creature card, put it into play under your control instead of into its owner's graveyard.*First the insult, then the injury. [VI,6E] Enchantment1BBAt end of turn, each player who tapped a land for mana during that turn sacrifices a land. If a plains is sacrificed this way, Desolation deals 2 damage to that plains' controller.S"Kill a creature, destroy the present. Kill the land, destroy the future." -KaervekSorcery2B2Creatures you control get +2/+0 until end of turn._"Lieutenants dishonored, corpses carted home; The general raises troops again to take revenge."InstantRChoose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.Sorcery3B1Destroy target land. Its controller loses 2 life.WNothing could grow where the vile smoke had been, and no one could breathe it and live.Enchant Creature1B{Enchanted creature gets -2/-0. When Despondency is put into a graveyard from play, return Despondency to its owner's hand.Artifact1=T: Destroy target permanent you own. It can't be regenerated."We were not meant to have such terrible things. They should be left where we found them, if not destroyed!" -Sorine Relicbane, Soldevi HereticEnchant Creature1RR[Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.6Red sky at night, dragon's delight. [US] ; (none) [D1]SorceryXRDestroy target artifact with converted mana cost equal to X. It can't be regenerated. Detonate deals X damage to that artifact's controller.Sorcery3RRODestroy target land. Devastate deals 1 damage to each creature and each player.`"You're willing to die for your homeland. I'm willing to kill for it." -Latulla, Keldan overseerSorcery5RR Destroy all creatures and lands.XThere is much talk about the art of creation. What about the art of destruction? [P1,P4]Creature - SoldierW1/23The heart's courage is the soul's guardian. [P1,P4]Creature - Devouring-Deep2U1/2 Islandwalk"Full fathom five thy father lies;/ Of his bones are coral made;/ Those are pearls that were his eyes;/ Nothing of him that doth fade, / But doth suffer a sea-change/ Into something rich and strange." -William Shakespeare, The TempestCreature - TownsfolkW1/1#T: Destroy target enchant creature.VThe notes themselves are irrelevant. The music's effect, however, is worth ten armies.Creature - ClericW1/12When Devout Monk comes into play, you gain 1 life.Discipline wears many robes.Creature - Spellshaper2W2/2M1W, T, Discard a card from your hand: Destroy target artifact or enchantment.EThe Cho-Arrim fought Mercadia's decadence with more than just swords.Instant1B$Target player sacrifices a creature.sGreven il-Vec lifted Vhati off his feet. "The fall will give you time to think on your failure." [TE] ; (none) [D1]Artifact Creature74/43: Regenerate Diabolic Machine."The bolts of our ballistae smashed into the monstrous thing, but our hopes died in our chests as its gears continued turning." -Sevti Mukul, The Fall of Alsoor [DK,4E,5E] Enchantment3B6When Diabolic Servitude comes into play, return target creature card from your graveyard to play. When the returned creature is put into a graveyard, remove that creature from the game and return Diabolic Servitude to its owner's hand. When Diabolic Servitude leaves play, remove that creature from the game.SorceryUBLook at the top five cards of your library and put one of them into your hand. Put the rest on top of your library in any order.r"I have seen the true path. I will not warm myself by the fire-I will become the flame." -Lim-Dul, the NecromancerArtifact43, T: Put a 0/1 Prism artifact creature token into play. Sacrifice a Prism token: Add one mana of any color to your mana pool.A"A pretty toy. Now show me its tactical applications." -Telim'TorLandTT, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.Creature - Legend3R1/1T: You and your opponent each choose a target creature. Destroy those creatures. Play this ability only during your turn before combat.Artifact103: Put a Minotaur card from your hand into play.U"Play the song of he who delivered us. Play the song of Feroz." -Onatah, Anaba ShamanSorcery2UUEach player shuffles his or her hand and graveyard into his or her library. You remove the top ten cards of your library from the game. Then each player draws up to seven cards.Artifact4gWhenever a land is put into a graveyard from play, Dingus Egg deals 2 damage to that land's controller.Artifact4qWhenever a creature is put into a graveyard from play, Dingus Staff deals 2 damage to that creature's controller.M"A sharp conscience is the weapon of the soul" -Hanna, Weatherlight navigatorCreature - Spellshaper1U1/1]U, T, Discard a card from your hand: Counter target spell or ability that targets a creature.Enchant Creature1UEnchanted creature can't be the target of spells or abilities. Diplomatic Immunity can't be the target of spells or abilities.Creature - Wolf2G2/28Dire Wolves has banding as long as you control a plains."It's amazing how scared a city kid can get at a dog. Now, of course, I'd cross Terisiare alone, and keep no watch if I had a pack of greys hanging on my flanks as I went." -Oddveig Ulfsson, caravan scoutCreature - Wurm4G3/4HWhenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.UFew of Rath's rivers follow a steady course, so may new channels are carved for them.Creature - Wraith3B1/3<Swampwalk B: Dirtwater Wraith gets +1/+0 until end of turn."The foul entities of the Uuserk swamp had never before dared to spread their influence to the very heart of Zhalfir." -Hakim, LoreweaverEnchant Creature2UUBU: Return enchanted creature and Disappear to their owners' hands.1If at first you don't succeed, run away and hide.Creature - Cleric1W1/2 Cycling 2 Protection from black(Beauty is beyond law. [US] ; (none) [D1]Creature - Cleric1W1/2Cycling 2 Protection from red&A religious order for religious order. Enchantment3BBAt the beginning of your upkeep, you may put a verse counter on Discordant Dirge. B, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.Creature - Spirit2BR2/2At the end of each of your opponents' turns, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you that turn. At the end of your turn, remove all +1/+1 counters on Discordant Spirit.Creature - Rat2BB2/2fWhen Disease Carriers is put into a graveyard from play, target creature gets -2/-2 until end of turn.,Rath is a disease all its inhabitants carry.Creature - Rat2B1/1At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it. Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.Instant1WAPut target artifact or enchantment on top of its owner's library.M"Mangara is gone. Who among you doubts that I have taken his power?" -KaervekInstant1W'Destroy target artifact or enchantment.(none) [PR,AL,BE,UL,RV,4E,5E,6E,7E] ; "I implore you not to forget the horrors of the past. You would have us start the Brothers' War anew!" -Sorine Relicbane, Soldevi Heretic [IA] ; "There are harsher ways to learn the meaning of the word 'no."' -Rashida Scalebane [MI] ; The swarm seemed unmoved by the artificial slivers' destruction. "They clearly were not the leaders, " Hanna cursed. "I guess we'll have to do this the hard way." [TE] ; "Let Phyrexia breed evil in the darkness; my holy light will reveal itsInstant2RqPlay before defense is chosen. Untap target attacking creature. Gain control of that creature until end of turn.SorceryXRDisintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, remove it from the game instead.Instant2UU#Counter target spell. Draw a card.M"There is nothing you can do that I cannot simply deny." -Ertai, wizard adeptSorcery1R]Disorder deals 2 damage to each white creature and each player who controls a white creature.U"Then, just when the other guys were winnin', the sky threw up." -Jula, goblin raiderInstantUSCounter target instant or sorcery spell unless its controller pays 1. Draw a card.Oh, I'm sorry -- did I break your concentration? [WL] ; Teferi wanted no part of Urza's battle plans, but both agreed the Phyrexian portal must be closed. [IN]Artifact3b3, T: Target player discards a card from his or her hand. Play this ability only during your turn.Creature - Wizard2U1/15T: Counter target spell unless its controller pays 1."Teferi is a problem student. Always late for class. No appreciation for constructive use of time." -Barrin, progress report [US] ; (none) [D1]Instant1UU|Counter target spell. If it's countered this way, remove it from the game instead of putting it into its owner's graveyard.V"If you weren't born with it, you don't need it." -Grahilah, former trader of AmiqatArtifact2GT: Target permanent becomes the color of your choice until end of turn.BThe magistrate seems to prefer a distorted perspective of reality.Sorcery1BHBuyback 3 Return target creature card from your graveyard to your hand. Enchantment6WWDivine Intervention comes into play with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. If you remove the last intervention counter, the game is a draw.Instant1WHDestroy target artifact. You gain life equal to its converted mana cost.D'Haren stared at the twisted lump of metal that had been a prized artifact. The fight was getting ugly. [LG,CH] ; "Suq'Ata believe in trade; Femeref, alms; Zhalfirins, steel. Be warned, Kaervek-now we are joined." -Sidar Jabari [MI] ; These tears of pain I weep to the skies,/ Not bitter drops, but water made divine./ Each gem of sorrow slips, no longer mine,/ But proggered thus to echo other cries. [5E]Instant1WhDivine Retribution deals to target attacking creature damage equal to the number of attacking creatures.V"To the undiscerning eye, justice and vengeance can look the same." -Rashida ScalebaneEnchant Creature2WWEnchanted creature gets +3/+3.}Glory surged through her and radiance surrounded her. All things were possible with the blessing of the Divine. [LG,4E,5E,6E]Creature - Griffin1WW2/26Flying Attacking doesn't cause Diving Griffin to tap.HTo outrace the griffin -Kipamu expression meaning "to do the impossible"Creature - Spellshaper1B1/11B, T, Discard a card from your hand: Name a card. Remove the top six cards of your library from the game. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game.Enchant CreatureR|Dizzying Gaze may enchant only a creature you control. R: Enchanted creature deals 1 damage to target creature with flying.M"When I cut down my angel I only started my fall." -Crovax [EX] ; (none) [D2]Creature - Djinn5UU5/6FlyingYOnce they learn the trick of carrying their own lamps, they never touch the ground again.InstantX1UUCGain control of target creature with converted mana cost X or less.H"I've come to reclaim what is mine. And you, Greven, are mine." -VolrathCreature - Licid1UU1/11UU, T: Dominating Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "You control enchanted creature." and "U: End the effect that created this ability."Sorcery2U<Target player gains control of target permanent you control.^Campus pranksters initiate new students with the old "beeble bomb" routine. [UD] ; (none) [D2]Creature - Legend4R3/3When Dong Zhou, the Tyrant comes into play, target creature an opponent controls deals damage to him or her equal to that creature's power.SorceryBBBSearch your library and graveyard for five cards and remove the rest from the game. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.Land%Dormant Volcano comes into play tapped. If Dormant Volcano would come into play, return an untapped mountain you control to its owner's hand instead. If you do, put Dormant Volcano into play. If you don't, put it into its owner's graveyard. T: Add R and one colorless mana to your mana pool.Sorcery3BB(Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card.%"You're in for a nasty butt-kickin'."Sorcery4RChoose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player."I'm facing defeat, . . ."Instant4WsChoose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player.$In a duel and taking a lickin' . . .Sorcery3GG Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards.-The wizard exclaimed, "I'm no chicken. . . ."Instant3UU~Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player."But next time we meet, . . ." Enchantment2U1U: Counter target red spell.The academy's libraries were protected by fire-prevention spells. Even after the disaster, the books were intact-though forever sealed in time. Enchantment2GG: Target creature loses flying until end of turn. Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying.Instant2RYou may sacrifice a mountain rather than pay Downhill Charge's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of mountains you control.Artifact3J2, T, Discard a card at random from your hand: Regenerate target creature.6"There is no gain without sacrifice." -Icatian proverbCreature - ShapeshifterUR*/*Flying As Dracoplasm comes into play, sacrifice any number of creatures. Dracoplasm's power is equal to the total power of the sacrificed creatures and its toughness is equal to the total toughness of those creatures. R: Dracoplasm gets +1/+0 until end of turn.SorceryUxReturn any number of target artifact cards from target player's graveyard to the top of his or her library in any order.Drafna, founder of the College of Lat-Nam, could create a working model from even the smallest remnants of a newly unearthed artifact.Artifact3-3, T: Put a +1/+1 counter on target creature.%Fire in the blood, fire in the belly.Artifact Creature31/3.2: Dragon Engine gets +1/+0 until end of turn.Those who believed the city of Kroog would never fall to Mishra's forces severely underestimated the might of his war machines. [AQ,RV,4E] ; "How is it the legged engines seem so much more alive than their wheeled counterparts? Simply, they were born, not made." -Mishra [5E,6E]Artifact3m3, T: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at end of turn.S"With no further options, I was forced to don the mask." -Rashida Scalebane [VI,6E]Creature - Dragon2RR2/3Flying R: Dragon Whelp gets +1/+0 until end of turn. If this ability is played four or more times during a turn, sacrifice Dragon Whelp at end of turn.m"O to be a dragon. . . of silkworm size or immense. . ." -Marianne Moore, "O to Be a Dragon" [AL,BE,UL,RV,4E]Sorcery1BOnly black mana may be spent for X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.SorceryUUTarget player draws all mana from all lands he or she controls, then empties his or her mana pool. Put an amount of mana into your mana pool equal to the type and amount emptied from that player's this way.Creature - Drake2U1/3_Flying U: Drake Hatchling gets +1/+0 until end of turn. Play this ability only once each turn.OThere is beauty in the space between learning to fly and taking it for granted.Sorcery3BQThis turn, your black creatures can be intercepted only by other black creatures.`"As equal were their souls, so equal was their fate." -John Dryden, "Ode to Mrs. Anne Killigrew" EnchantmentBWhite creatures get -1/-1."These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist." -Selenia, dark angel [TE,6E]Creature - Horror3BBB6/5;Flying When Dread Reaper comes into play, you lose 5 life.Creature - Specter3B2/2pWhenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.7Whatever follows life is incurable. -Zhalfirin aphorismCreature - Wight3BB3/4'At end of combat, put a paralyzation counter on all creatures blocking or blocked by Dread Wight and tap those creatures. They gain "If this creature has a paralyzation counter on it, it doesn't untap during its controller's untap step" and "4: Remove a paralyzation counter from this creature."Sorcery2UvDraw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.}Dreams' riches are easily spent. -Suq'Ata adage [MI,6E] ; "The sanctity of poverty is an invention of the rich." -Starke [TP]Enchant CreatureUa0: Enchanted creature becomes the color(s) of your choice. Play this ability only once each turn."Adopt the character of the twisting octopus, which takes on the appearance of the nearby rock. Now follow in this direction, now turn a different hue." -Theognis, Elegies 1, 215Creature - Soldier2U1/1jWhenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out.)Not only the sleeping should fear dreams. Enchantment3UURather than pay the mana cost for a nonartifact spell, its controller may discard a card from his or her hand that shares a color with that spell. If the spell has {X} in its mana cost, X is 0.Within without.Creature - Illusion2UU1/5=Dream Prowler is unblockable as long as it's attacking alone.9"To think that some find sleep a restful state." -Volrath Enchantment2UUCreatures don't untap during their controllers' untap step. Nongreen creatures have "2: Untap this creature. Play this ability only during your upkeep." Enchantment3U1U: Put target white or black creature card from your graveyard into play. That creature gains "Cumulative upkeep 2." If the creature would leave play, remove it from the game instead.SorceryX4B2Destroy X target nonblack creatures. Draw X cards.ECrovax gazed upon the dead, and for one dark moment he saw a banquet.Creature - Wall3B*/*gDrift of the Dead's power and toughness are each equal to the number of snow-covered lands you control.p"Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose." -Lim-Dul, the NecromancerCreature - Djinn4UU5/5_Cycling 2 Flying At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay 1U.LandOCycling 2 Drifting Meadow comes into play tapped. T: Add W to your mana pool.Creature - Lizard2R2/3NWhenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.nThey say dromosaurs are frightened of dogs, even little ones. There are no dogs in Shiv. Not even little ones. EnchantmentGAt the beginning of your upkeep, destroy target creature with the least power. It can't be regenerated. #(If two or more creatures are tied for least power, target any one of them.)# When there are no creatures in play, sacrifice Drop of Honey. Enchantment2WWAt the beginning of your upkeep, sacrifice Drought unless you pay WW. As an additional cost to play spells with B in their mana costs and activated abilities with B in their activation costs, the spell or ability's controller sacrifices a swamp for each B in that cost.Creature - Zombie1U1/1B: Regenerate Drowned.tWe asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."Creature - Skeleton1B1/1B: Regenerate Drudge Skeletons.Bones scattered around us joined to form misshapen bodies. We struck at them repeatedly-they fell, but soon formed again, with the same mocking look on their faceless skulls. [AL,BE,UL,RV,4E] ; "The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off." -Nevinyrral, Necromancer's Handbook [5E,6E,7E] EnchantmentBBB, Remove two creature cards in your graveyard from the game: Put a 1/1 black Skeleton creature token into play. It has "B: Regenerate this creature." When Drudge Spell leaves play, destroy all Skeleton tokens. They can't be regenerated.Sorcery1B:Dry Spell deals 1 damage to each creature and each player."Wherever water is lacking, all things suffer." -Autumn Willow [HL,6E] ; "My soul thirsts for Serra's salvation, as does my body for life's breath." -Ihsan's Shade [HL] ; A fist of dust to line your throat, a bowl of sand to fill your belly. [P1] Enchantment4GG+Whenever a creature card comes into play, its controller puts a token into play that's a copy of that creature. Whenever a creature card leaves play, remove all tokens with the same name as that creature from the game. When Dual Nature leaves play, remove all tokens created with it from the game.Creature - InsectR1/171R: Target creature can't block Duct Crawler this turn.y"The mountain's ducts will be like organ pipes, amplifying the glorious roar of the dying." -Stonghold architect, journalCreature - Spirit3B1/16Flying B: Dungeon Shade gets +1/+1 until end of turn.AA sickness stirs in its eyes, a nightmare born in darkened wails. Enchantment3UUWhen Duplicity comes into play, remove from the game face down the top five cards of your library. At the beginning of your upkeep, you may exchange all the cards in your hand for the cards you removed from the game with Duplicity. At the end of your turn, discard a card from your hand. When you lose control of Duplicity, put all cards removed from the game with Duplicity into their owners' graveyards.SorceryBvTarget opponent reveals his or her hand. Choose a noncreature, nonland card from it. That player discards that card.y"We decide who is worthy of our works." -Gix, Yawgmoth praetor [US] ; "Change your mind, or I'll change it for you." [7E]Creature - Boar4G4/4~"And the unclean spirits went out, and entered the swine: and the herd ran violently. . ." -The Bible, Mark 5:13 [LG,4E,5E,P4]Creature - Bird1W1/1Flying, protection from blackc"Seaborne ships have their dolphins to dance in their wakes; I have my duskriders." -Sisay, journalLandcT: Add one colorless mana to your mana pool. 3, T, Sacrifice a land: Destroy target nonbasic land.Sorcery1WW*Remove two target artifacts from the game.Tervish never noticed that the amulet had vanished. It had disappeared not only from his possession, but from his memory as well. [DK] ; "All this nonsense made by mages Rusts and crumbles through the ages." -Aline Corralurn, "Inheritance" [5E]Creature - DwarfR0/2_R, T, Discard a card from your hand: Put a +0/+1 counter or a +1/+0 counter on target creature."The few remaining pieces from this period suggest the Dwarves eventually made weapons and armor out of everything, even children's toys." -Sarpadian Empires, vol. IV Enchantment2RRb2, Sacrifice a land: Put a +2/+2 counter on target creature. Play this ability only during upkeep."Few of us left, now. Confounded Yeti have opened all the vents. We'd best hide here with the weapons." -Perena Deepcutter, Dwarven ArmorerCreature - Dwarf1R1/1^Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.+"I may be small, but I can kick your butt."InstantXRcDwarven Catapult deals X damage divided evenly, rounded down, among all of an opponent's creatures."Often greatly outnumbered in battle, Dwarves relied on catapults as one means of damaging a large army." -Sarpadian Empires, vol. IV [FE,5E]Creature - Dwarf2R1/1T: Destroy target Wall.Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble. [AL,BE,UL]Land@Dwarven Hold comes into play tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. T, Remove any number of storage counters from Dwarven Hold: Add R to your mana pool for each storage counter removed this way.Creature - DwarfRR1/2.1R: Target Dwarf gets +1/+0 until end of turn."Dwarven officers were tireless in battle, moving up and down the lines to rally their troops and boost morale." -Sarpadian Empires, vol. IVCreature - Dwarf1R1/2$2R, T: Destroy target nonbasic land.W"Fetch the pestridder, Paka-we've got dwarves in the rutabagas!" -Jamul, Femeref farmerCreature - Dwarf2R1/1AT: Target creature with power 2 or less is unblockable this turn.YA dwarf's life belongs as much to the land as to the dwarf. -Creed of the Stonethrow ClanCreature - PonyR1/191R, T: Target Dwarf gains mountainwalk until end of turn.S"I hear Halina's got a pony that can count to six-and likes to eat meat." -ChandlerLandyDwarven Ruins comes into play tapped. T: Add R to your mana pool. T, Sacrifice Dwarven Ruins: Add RR to your mana pool.Creature - Dwarf2R1/1T: Dwarven Sea Clan deals 2 damage to target attacking or blocking creature whose controller controls an island. Play this ability only during the end of combat step.C"No Dwarf alive can best one of my crew dead." -Zeki, Reef PirateCreature - Dwarf1R2/1uWhenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn."Let no one say we did not fight until the last. . ." -Headstone fragment from a mass grave found in the Crimson Peaks [FE] ; There is a legend among present-day Dwarves that the Dwarves of Sarpadia will one day return to defend Dwarvenkind against a deadly peril. [FE] ; "Although the Dwarves staunchly de- fended their walled city-states against the Orcs, their civilization was the first to fall, and its name was sadly lost." -Sarpadian Empires, vol. I [FE] ; "Orc must die / Orc must die / Not an orc? / MarIMInstantR<Any number of target creatures become red until end of turn.Creature - Dwarf2R1/2T: Switch target creature's power and toughness until end of turn. Effects that alter that creature's power alter its toughness instead, and vice versa, until end of turn.Creature - DwarfR1/1"Their definition of 'fair profit' is certainly novel." -Reveka, Wizard Savant ; "They wouldn't sell their own families-at least, not for cheap." -Zeki, Reef PirateCreature - Dwarf2R2/2Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes deals no combat damage this turn.'Some dwarves can only be pushed so far.Creature - Dwarf2R1/1AT: Target creature with power 2 or less is unblockable this turn.Creature - Dwarf1R1/1AT, Sacrifice an artifact: Put a +1/+1 counter on target creature.q(none) [AQ} ; "Work with zeal as hammers peal! Melt, anneal, and pound the steel!" -Old Dwarvish forge-chant [RV]Enchant Creature1B}When enchanted creature is put into a graveyard from play, target player chooses and discards two cards from his or her hand.GThis is a world of spiteful wasps that sting and kill even as they die. Enchantment1BBzCumulative upkeep-Pay 1 life At the beginning of each player's upkeep, that player sacrifices a white or green permanent.Creature - SoldierW1/1The enthusiasm of the young, sharpened by the discipline of a soldier. [P4] ; "Training? Seeing my crops burnt to cinder was all the 'training' I needed." [7E]Instant1GG8Target player untaps all basic lands he or she controls."Tonight we'll have a farewell feast. Cold corn porridge is not enough. / Let's peel papayas, pineapples, and mangoes, drink coconut milk, / and bake bananas." -"Love Song of Night and Day" [MI,6E]Creature - Elemental3RR4/5SEarth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures. [AL,BE,UL,RV,4E] ; Its voice has the tremor of deafening thunder, its blow the force of an avalanche. [P4]Enchant CreatureRWhen Earthbind comes into play, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." Enchantment1G>Tap an untapped creature you control: Untap target basic land.["The land gives up little, but we are masters of persuasion." -Eladamri, Lord of the Leaves Enchantment3GBRAt the beginning of your upkeep, sacrifice Earthlink unless you pay 2. Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land. Enchant LandG~Earthlore can enchant only a land you control. Enchanted land has "T: Target blocking creature gets +1/+2 until end of turn."L"Even the ground is our friend." -Kolbjrn, Elder Druid of the Juniper OrderSorceryXRJEarthquake deals X damage to each creature without flying and each player.Creature - Knight2BB3/3%BB, T: Destroy target green creature."Their fragile world. Their futile lives. They obstruct the Grand Evolution. In Yawgmoth's name, we shall excise them." -Oath of the EastCreature - Eater4B3/4i0: If Eater of the Dead is tapped, untap it and remove target creature card in a graveyard from the game.cEven the putrid muscles of the dead can provide strength to those loathsome enough to consume them.Creature - Dragon5BB5/4Flying When Ebon Dragon comes into play, if you played it from your hand, you may have target opponent discard a card from his or her hand.Creature - Avatar4BB5/5Trample, first strike At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor unless you sacrifice a creature. If you sacrifice a Thrull this way, put a +1/+0 counter on Ebon Praetor. Land}Ebon Stronghold comes into play tapped. T: Add B to your mana pool. T, Sacrifice Ebon Stronghold: Add BB to your mana pool.InstantBChoose one - Target opponent loses 1 life and you gain 1 life; or remove from the game up to three target cards in one player's graveyard; or target creature can't be blocked this turn except by artifact creatures and/or black creatures.Artifact32, T: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature.Artifact Creature74/5Trample["That Rhino would fetch us a tidy sum, Joven. Perhaps it's time to make it ours." -ChandlerArtifact44, T: An opponent chooses target creature he or she controls. Put a creature token into play that's a copy of that creature. The creature token has haste. Remove the creature token from the game at end of turn. Play this ability only any time you could play a sorcery.Instant2WiPlay Eightfold Maze only during an opponent's declare attackers step. Destroy target attacking creature.Creature - Giant3R3/4GIf a creature you control attacks, Ekundu Cyclops also attacks if able.S"Big one I, / One big eye. / One-eye see / Two-eye die!" -Traditional cyclops chantCreature - Griffin3W2/2Flying, first strikew"My goat was a small price to pay for the chance to see the hunting griffin dive and seize it." -Suq'Ata trader [MI,6E]Creature - LegendGG2/2MAll Elves have forestwalk. Elves can't be the target of spells or abilities.d"We have been patient. We have planned our attack. We are ready. . . now." -Eladamri, Lord of Leaves EnchantmentG[At the beginning of each player's pre-combat main phase, add GG to that player's mana pool.bThe mushroom wine made Gerrard's head spin, and his stomach soon followed suit. [TE] ; (none) [D2]Creature - Cleric3G2/273G, T: Tap or untap target artifact, creature, or land."I am older than any Elder Druid before me, and still no child has been born with the Mark to take my place. When will the wheel turn?" -Kolbjrn, Elder Druid of the Juniper Order [IA] ; "Did clouds dance in his eyes, did thorns play at his fingertips?" -Shesul Fass, faerie bard [5E,6E]Creature - Wurm4WWW5/5ZTrample Elder Land Wurm can't attack unless it blocked a creature during a previous turn.8Sometimes it's best to let sleeping dragons lie. [LG,4E]Creature - Spawn4UUU6/6Elder Spawn can't be blocked by red creatures. At the beginning of your upkeep, sacrifice Elder Spawn and it deals 6 damage to you unless you sacrifice an island.Creature - EelU1/1When Electric Eel comes into play, it deals 1 damage to you. RR: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.Creature - Beast3RR3/3yWhenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature.`Shivan inhabitants are hardened to fire, so their predators have developed alternative weaponry. EnchantmentUBRy3: Look at the top three cards of target player's library and put them back on top of that player's library in any order.`"It is the changing of perception that is important." -Gerda Aagesdotter, Archmage of the Unseen EnchantmentGCumulative upkeep 1 Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays an additional 2 for each creature attacking you.h"How have I angered nature that she would imprison me in a labyrinth of grass?" -Kasib ibn Naji, LettersLandWT: Add one colorless mana to your mana pool. T: Regenerate target Elephant or Mammoth.Sorcery1GEach player puts a green Elephant creature token into play. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."Creature - El-Hajjaj1BB1/1Whenever El-Hajjaj deals damage to a creature or player, you gain life equal to the damage dealt, but not more than the player's life total before El-Hajjaj dealt damage or the creature's toughness.Creature - Soldier5W3/3IT: Elite Archers deals 3 damage to target attacking or blocking creature.CArrows fletched with the feathers of angels seldom miss their mark.Creature - Cat Warrior2G2/3 Forestwalk&"Hear that? No? That's a cat warrior."Creature - Soldier2W2/2QWhenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.P"Precision is frequently more valuable than force." -Gerrard of the WeatherlightArtifact4Elixir of Vitality comes into play tapped. T, Sacrifice Elixir of Vitality: You gain 4 life. 8, T, Sacrifice Elixir of Vitality: You gain 8 life.F"Eternal life or your money back." -Unnamed Suq'Ata merchant, deceasedArtifact33, T: Remove the top card of your library from the game face up. Until the beginning of your next upkeep, you may play that card as though it were in your hand. At the beginning of your next upkeep, if you haven't played the card, put it into your graveyard. Enchant World3R At the beginning of each player's upkeep, that player removes a card at random in his or her hand from the game face up. The player may play that card as though it were in his or her hand. At end of turn, if the player hasn't played the card, the player puts it into his or her graveyard.Sorcery2GG4Return target card from your graveyard to your hand.aElves know where to harvest the best of the forest, for they planted it there themselves. [P1,6E] EnchantmentG:1G: Target blocking creature gets +0/+1 until end of turn."The size of the obvious Fortress walls often misled foes. Actually, the Elves enchanted the forest itself to provide the first line of defense with tangling vines and stinging thorns." -Sarpadian Empires, vol. III ; "Thallids are not ordinary enemies of flesh and bone and reason. They attack with no thought for our strength or of their own losses. I fear our Fortresses shall be overwhelmed." -Kyliki of Havenwood ; Many Elven Fortresses weren't built by masons and carpenters, but created from the living fortArtifact2I1, T, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.Scholars are uncertain whether it was the actual sound or some other magical property of the Elven Lyre that transformed its player. EnchantmentGKSacrifice a forest: Target attacking creature gets -3/-0 until end of turn.^"Volrath is not the only one who can shape this world to serve him." -Eladamri, Lord of LeavesCreature - Elf3GG3/3KElven Riders can't be blocked except by creatures with flying and/or Walls.`Sometimes it is better to be swift of foot than strong of swordarm. -Elven proverb [LG,4E,5E,6E]Sorcery1G@Distribute two +1/+1 counters among one or two target creatures.TAs the bough stretches, so shall you grow. As the roots spread, so shall you thrive.Creature - Hound3G2/2hWhenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.}"If a creature is dumb enough to love you for leashing it, why would you want to follow its lead?" -Mirri of the WeatherlightCreature - ElfG1/1GT: Add B to your mana pool. Elves of Deep Shadow deals 1 damage to you.{"They are aberrations who have turned on everything we hold sacred. Let them be cast out." -Ailheen, Speaker of the CouncilCreature - Elf1G2/1 First strike"I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, 'Well, at least now we're fighting in the shade!"' [AL,BE,UL,RV,4E,5E,6E]Creature - Elf3GG2/4.All creatures able to block Elvish Bard do so.Creature - ElfG1/1iWhenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.6Their fury scatters enemies like a pile of dry leaves.Creature - Elf1G0/2At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: You gain 2 life.InstantG8Buyback 4 Target creature gets +2/+2 until end of turn.Creature - Cleric2W1/2T: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead."The Kjeldorans keep the Orcs at bay and we train their healers. Most human bargains aren't as fair." -Laina of the Elvish CouncilCreature - ElfG1/13G: Target creature gains trample until end of turn.Before Urza and Mishra came to Argoth, the herders prevented their creatures from stampeding. During the war, they encouraged it. [US] ; (none) [D1]Creature - Elf1G1/1M1G, T: Target creature doesn't untap during its controller's next untap step."As the climate cooled, many Elves turned to Thallid farming for food, while the Hunters honed their skills on what little game remained." -Sarpadian Empires, vol. III ; "Elves often tipped their arrows with a drug that caused a deep but harmless sleep." -Sarpadian Empires, vol. III ; The Elves never had a standing army; when battle came, they pressed Hunters, Scouts, and Farmers into a surprisingly effective militia.Creature - Elves3G*/*When you play Elvish Impersonators, roll two six-sided dice one after the other. Elvish Impersonators comes into play with power equal to the first die roll and toughness equal to the second. "Uh-hunh."Creature - ElfG1/1:Elvish Lookout can't be the target of spells or abilities.fLike a masterful quilter, Yavimaya stitches together patches of color to warn its denizens of threats.Creature - ElfG1/1:G, T, Sacrifice Elvish Lyrist: Destroy target enchantment.Bring the spear of ancient briar; Bring the torch to light the pyre. Bring the one who trod our ground; Bring the spade to dig his mound.Creature - Elf3G1/13G, T: Put a creature card from your hand into play.From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more. -Elvish teachingCreature - Elf2G4/1}"No one may fault an Elvish Ranger's heart, but the simplest frailty may fell even the proudest warrior" -Kaysa, Elder Druid of the Juniper Order [AI] ; "How can any Human hope to match our skills? We are children of Fyndhorn, and its sap runs in our veins." -Taaveti of Kelsinko, Elvish Hunter [AI] ; It's up to you if you enter their woods-and up to them if you leave them. [P1]Creature - ElfG1/1LG, T: Untap target attacking creature you control and remove it from combat.iEven one whose ears were closely tuned to the sounds of Havenwood could miss hearing a Scout move past. ; Although the Elves of Havenwood lived in isolated villages, their swift communications allowed them to act as a single community. ; "Even for Elves, they were stealthy little twerps. They'd taken our measure before we'd even seen them." -Marshall VolnikovCreature - Spirit2G2/2Remove Elvish Spirit Guide from the game: Add G to your mana pool. Play this ability only if Elvish Spirit Guide is in your hand.W"We are never without guidance, if we but seek it." -Taaveti of Kelsinko, Elvish Hunter Enchantment3UxNonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.Creature - Djinn2UR4/4Flying, trample Emberwilde Caliph attacks each turn if able. Whenever Emberwilde Caliph deals damage, you lose that much life.%The fire breaths while the air burns.Creature - Djinn2RR5/4Flying At the beginning of each player's upkeep, that player may pay RR or 2 life. If he or she does, the player gains control of Emberwilde Djinn.5A hefty price is no guarantee of quality merchandise.InstantG}Choose one - Untap target permanent; or destroy target global enchantment; or target creature loses flying until end of turn.Creature - Dragonfly1G1/1CFlying GG: Emerald Dragonfly gains first strike until end of turn.y"Flittering, wheeling,/ darting in to strike, and then/ gone just as you blink." -"Dragonfly Haiku," poet unknown [LG,CH]Artifact2*Green spells you play cost 1 less to play.Artifact495, T: Draw two cards, then discard a card from your hand.]It is like life and destiny: we think we know the story, but we have read only half the tale.Creature - Crocodile3G5/5AWhen you control no other creatures, sacrifice Emperor Crocodile.jThe king of Yavimaya's waters pays constant attention to his subjects. . . and thrives on their adulation.SorceryW3Target opponent skips his or her next combat phase.Out of time and options, Kongming was forced to bluff at Xicheng. He tricked an army of 150,000 Wei by leaving the city gates open and calmly playing the zither.Enchant Creature1WWKEnchanted creature gets +X/+X, where X is the number of cards in your hand.z"An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire." -"Hymn of Angelfire"Creature - Being1WW2/2XPrevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.Creature - Horse2GG4/2MEcho, flanking Enchanted Steed cannot be the target of spells and abilities.InstantUQMove target enchantment from one creature to another or from one land to another.SorceryBkTarget player reveals his or her hand. Choose a nonbasic land card from it. That player discards that card.Z"The rate of spread in this region is unacceptable. Start again." -Davvol, Evincar of RathCreature - Elephant2GG4/5SWhen you control a creature with toughness 2 or less, sacrifice Endangered Armodon.nThese are its last days. Its doom to be remembered only until the hunters hunger again. [ST] ; (none) [D1, D2] Enchantment2B4: Return target creature card from a graveyard to its owner's hand. Any player may play this ability but only any time he or she could play a sorcery.First death. Then Shauku.Creature - Insect1BB1/1VWhen Endless Cockroaches goes to a graveyard from play, return it to its owner's hand.Enchant CreatureXBEndless Scream comes into play with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream.o"I have made Crovax weep; now I will make him scream. The pain will not end, but will bind him to me." -VolrathCreature - Wurm3GG9/9eTrample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.`Ages ago, a party of elves took cover to let one pass. They're still waiting. [US] ; (none) [D1]Artifact2You may choose not to untap Endoskeleton during your untap step. 2, T: Target creature gets +0/+3 as long as Endoskeleton remains tapped. Enchantment2WWPlay with your hand revealed. If you would draw a card, reveal it instead. If that card is a creature card, put it into your graveyard. Otherwise draw it. If a creature would be put into your graveyard from play, put that creature into your hand instead.$That which lasts longer serves best.Artifact Creature42/2'2, T: Put a +1/+1 counter on Energizer.@Like a kettle set to boil, it must eventually go off-on someone.InstantWU~Untap any number of target creatures. Prevent all combat damage that would be dealt by and dealt to those creatures this turn.Z"Relent, and you may transcend your situation." -Gerda Aagesdotter, Archmage of the UnseenSorceryXWRXChoose one - Energy Bolt deals X damage to target player; or target player gains X life..Life and death are two faces of the same coin. Enchantment1UPrevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard, sacrifice Energy Field. Enchantment2U_All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 2."(none) [AQ,RV,4E] ; "Nothing endures but change." -Heraclitus [5E] ; Karn said nothing-he just grasped the powerstone and squeezed tightly. The wild flashing ceased. [MM] Enchantment1WCumulative upkeep 1 Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controller's untap step.SorceryU}Tap target untapped creature you control. Add an amount of colorless mana equal to its converted mana cost to your mana pool. Enchantment3UU|As Energy Vortex comes into play, choose an opponent. At the beginning of your upkeep, remove all energy counters from Energy Vortex. At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays 1 for each energy counter on Energy Vortex. X: Put X energy counters on Energy Vortex. Play this ability only during your upkeep.Instant1U`Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.q"Worlds turn in crucial moments of decision. Make your choice." -Gustha Ebbasdotter, Kjeldoran Royal Mage [IA,5E]Enchant CreatureBBEnchanted creature gets -2/-2."If it is weak, either kill it or ignore it. Anything else honors it." -Kaervek [MI,6E] ; Crovax had witnessed Selenia lead the Predator to the Weatherlight. As the battle raged on deck, he felt his strength melt in the heat of her betrayal. [TE] Enchantment2BjAs Engineered Plague comes into play, choose a creature type. All creatures of the chosen type get -1/-1.n"The admixture of bitterwort in the viral brew has produced most favorable results." -Phyrexian progress notesInstantWSearch your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.@"I do not teach. I simply reveal." -Daudi, Femeref tutor [MI,6E]Creature - Licid1R1/1R, T: Enraging Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "Enchanted creature has haste." and "R: End the effect that created this ability."Creature - Horror3B4/4uWhen Enslaved Horror comes into play, each other player may return a creature card from his or her graveyard to play.Creature - Goblin2R2/272: Enslaved Scout gains mountainwalk until end of turn.$"Even the basest creatures may serve a purpose. Still, their lives need be only as long as the paths we tread." -General Varchild ; "Her soldiers' hatred for the Goblins is tempered only by their need for what the Goblins alone hold: knowledge of their mountain home." -King Darien of KjeldorInstant3UuYou may return two islands you control to their owner's hand rather than pay Ensnare's mana cost. Tap all creatures.DRootwater has become as dangerous to its denizens as to its enemies.Artifact3PCreatures with power greater than the number of cards in your hand can't attack.O"I expected a fight, but I didn't expect it from the building itself." -GerrardEnchant Creature2WW5Enchanted creature may block any number of creatures.i"Tell me again," said Latulla, raising her fist, "how just one woman held back an entire Keldon platoon."Creature - Spirit3BB*/*Flying As Entropic Specter comes into play, choose an opponent. Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever Entropic Specter deals damage to a player, that player discards a card from his or her hand.Creature - Illusion4UU4/4LFlying Discard a card from your hand: Return Ephemeron to its owner's hand.From nothing came teeth. Enchantment1UU`Whenever you play a creature spell, you may pay 1 to return target creature to its owner's hand.3In Rath, there are only so many souls to go around. Enchant LandWEnchanted land has "T: The next time this turn target spell's effect would destroy or deal lethal damage to a land you control, counter that spell instead." Enchantment2WAt the beginning of your upkeep, for each artifact target player controls in excess of the number you control, choose an artifact he or she controls. Repeat this process for creatures and lands. The chosen permanents phase out.Sorcery2BBRemove target nonblack creature from the game. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and remove them from the game. That player then shuffles his or her library.InstantW(Remove target enchantment from the game.'Perception is more pleasing than truth.Creature - Raider1B2/3At the end of your turn, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.Creature - Djinn3G4/5wAt the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.=(none) [AN,CH] ; He provides a safe passage to nowhere. [JUD]Creature - Beast2GG4/4`Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.AUnlike scorpions, the erithizon isn't immune to its own weaponry.Creature - Legend3RR5/2+Haste RRR: Regenerate Eron the Relentless.W"Eron would be much less of a hassle if only he were mortal." -Reyhan, Samite Alchemist Enchant LandUUUzAt the beginning of the upkeep of enchanted land's controller, destroy enchanted land unless that player pays 1 or 1 life.Instant1W=Put a 1/1 white Knight creature token with banding into play."Call every able sword to our side. Kjeldor will stand triumphant!" -King Darien of Kjeldor ; "May they speed to their task, for the Skyknights alone cannot hold Kjeldor safe." -Arna Kennerud, SkycaptainEnchant Creature2UAt the beginning of the upkeep of enchanted creature's controller, that player may pay 1 or 2. Errant Minion deals damage to that player equal to 2 minus the amount of mana paid this way./Abandon not your faith when others abandon you.Enchant Creature1R8Enchanted creature gets +3/+0 and can only attack alone.w"There is no shame in solitude. The lone Knight may succeed where a hundred founder." -Arna Kennerud, Skyknight [IA,5E]Artifact4N1, T: Return target creature to its owner's hand unless its controller pays 1."In Barrin's name!" cried Lyna as Hanna's sword passed through her, "Ertai sends word that the portal is open-but not for long!"Artifact Creature - Gnome31/1WT: Target spell is colorless. T: Target permanent becomes colorless until end of turn.lFrom jungle to sea, from sea to stone, from stone to field, from field to bone. What am I? -Zhalfirin riddleCreature - Wizard Legend2U1/12UU, T: Counter target spell.#"Was that it?" -Ertai, wizard adeptCreature - Illusion1U2/2Phasing When Ertai's Familiar leaves play, put the top three cards of your library into your graveyard. U: Ertai's Familiar can't phase out until your next upkeep.InstantXU^X can't be 0. The next time target spell would resolve, instead remove it from the game, then put X delay counters on it. As long as that card is removed from the game, remove a delay counter from it at the beginning of its owner's upkeep. If the card has no delay counters on it, that player puts it onto the stack as a copy of the original spell.Creature - Shapeshifter3UU3/4As long as an opponent controls a creature with flying other than an Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.Artifact23, T: Put an elixir counter on Essence Bottle. T, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way.Sorcery1GGLChoose one - Destroy all enchantments; or destroy all nonwhite enchantments."Freyalise has cleansed our bodies and minds of the plagues of Kjeldor; all she asks in return is that we keep pure our newly given home in Fyndhorn." -Kolbjrn, Elder Druid of the Juniper OrderEnchant CreatureUEnchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on enchanted creature.4Never underestimate the power of the soul unleashed.Instant1UBDestroy target creature unless its controller pays life equal to its toughness. If destroyed this way, the creature can't be regenerated.DMasters who sacrifice for servants will receive the gift of loyalty.Sorcery2RREternal Flame deals to target opponent damage equal to the number of mountains you control. It deals half that damage, rounded up, to you.Enchant CreatureR2Attacking doesn't cause enchanted creature to tap.nWarriors of the Tsunami-nito School spend years in training to master the way of effortless effort. [LG,4E,5E]Instant3UPut target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.0"Whoa-my tail will never fit through that hole!"Creature - Avatar2WWW3/4YPay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.u"If I have learned anything as a wizard it is this: never fight your own battles." -Waffa, sorcerer of Nyomba [MI,6E]Sorcery2RsAn opponent chooses target creature he or she controls. Other creatures that player controls can't block this turn.Taking control of powerful court positions one by one, eunuchs eventually brought on the fall of the Han dynasty, leading to the chaos of the three kingdoms.Sorcery2GGStarting with you, players take turns putting an artifact, creature, enchantment, or land card from their hands into play until no one wants to put another card into play.Instant3UU,Return all creatures to their owners' hands.LThe first step of every exodus is from the blood and the fire onto the trailSorcery2R?Evaporate deals 1 damage to each creature that's white or blue.@"The body is a temple with a foundation of sand." -Autumn WillowLandEverglades comes into play tapped. If Everglades would come into play, return an untapped swamp you control to its owner's hand instead. If you do, put Everglades into play. If you don't, put it into its owner's graveyard. T: Add B and one colorless mana to your mana pool.Creature - Horror4B3/6Evil Eye of Orms-by-Gore can't be blocked except by Walls. Except for creatures named Evil Eye of Orms-by-Gore, creatures you control can't attack.?The highway of fear is the shortest route to defeat. [LG,5E,6E] Enchant LandBEnchanted land is a swamp.Sorcery2BBMBuyback 3 Evincar's Justice deals 2 damage to each creature and each player.Creature - Horror3BB5/5IProtection from white When Eviscerator comes into play, you lose 5 life.~It roamed the time bubble like a captured animal. Kerrick knew he must soon find a way to unleash it on Tolaria or destroy it.Creature - Dragon4WW5/5KFlying Each turn, Exalted Dragon can't attack unless you sacrifice a land.;If dragons excel at anything more than vanity, it is greed. Enchantment1UC1, Sacrifice a land: Draw a card. Any player may play this ability.y"There are secrets out there begging to be rediscovered. We just need to look in the right places." -Teferi, planeswalkerArtifact2uT, Sacrifice a basic land: Target creature gains landwalk for the type of land sacrificed this way until end of turn.InstantXWLRemove target attacking creature from the game unless its controller pays X.`"Creation is no great feat. Anything you make, I can unmake in a heartbeat." -Alexi, zephyr mageSorcery2U[Creatures and lands target opponent controls don't untap during his or her next untap step.(none) [P1,P2,P4] ; The mage felt as though he'd been in the stasis suit for days. Upon his return, he found it was months. [US] ; Starving and worn, Cao Cao escaped from the battle of Red Cliffs with only 27 of his original 800,000 men. [P3]Sorcery1BEEach player puts a creature card from his or her graveyard into play.K"Death-an outmoded concept. We sleep, and we change." -Sitrik, birth priestInstant2W^Remove target nonwhite attacking creature from the game. You gain life equal to its toughness.Creature - ExorcistWW1/1%1W, T: Destroy target black creature.tThough they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood.Creature - Soldier1W2/1jT, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature.1No doubt in their minds, no fear in their hearts. EnchantmentG3You may play an additional land each of your turns.nThe first explorers found Argoth a storehouse of natural wealth-towering forests grown over rich veins of ore.Instant2BRCycling 2 Destroy target nonartifact, nonblack creature. It can't be regenerated.Sorcery4B:Destroy all creatures of the creature type of your choice.x"I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them." -VolrathInstant1UCounter target sorcery spell.Sorcery3BBbLook at target player's hand and choose up to two cards from it. That player discards those cards.<The enforcers make no effort to distinguish gold from flesh.Creature - Spirit3U4/4rFlying At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay 1 for each card in your hand.3The fewer your possessions, the fewer your worries.Artifact Creature44/3DEcho Sacrifice an artifact: Put a +1/+1 counter on target creature.KAs the invasion drew closer, Urza's means began to resemble Phyrexia's end.InstantWWEye for an Eye deals X damage to the controller of the source of your choice that dealt damage to you this turn, where X is the damage dealt to you by that source this turn.Artifact3eT: Add one blue mana to your mana pool. Sacrifice Eye of Ramos: Add one blue mana to your mana pool. Ramos wept, and there were seas. Enchant World3W"When Eye of Singularity comes into play, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land comes into play, destroy all other permanents with that name. They can't be regenerated.Artifact33, T, Sacrifice a creature: Reveal cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and remove the rest from the game.SorceryU|Look at the top card of target player's library. Put that card back on top of that library or into that player's graveyard.Sorcery2UOFor each creature, that creature's controller pays 1 or sacrifices a permanent."Consider the fable of the greedy herder. As her flock grew, so did her weariness; she slept, and the sheep wandered off." -Karn, silver golemLandFaerie Conclave comes into play tapped. T: Add one blue mana to your mana pool. 1U: Faerie Conclave becomes a 2/1 blue creature with flying until end of turn. This creature still counts as a land.Creature - Noble2G1/2[Flying Faeries you control get +0/+1. T: Faeries you control get +1/+0 until end of turn."Faeries talk all in riddles and tricky bits, 'cept the Nobles. Now there's some straight talkers." -Joskun, An-Havva ConstableCreature - Cleric1W1/1ISacrifice an enchantment: You gain life equal to its converted mana cost.XThe power of faith is quiet. It is the leaf unmoved by the hurricane. [US] ; (none) [D1]Creature - Angel3BB3/3HFlying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.(none) [LG,CH] ; "Angels are simply extensions of truth upon the fabric of life-and there is far more dark than light." -Baron Sengir [5E,6E]Creature - Knight1B2/2$Flanking Fallen Askari can't block.GIn troubled times, there are few greater sorrows than a wayward savior.Sorcery2RFlip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.Sorcery2G.Put target land on top of its owner's library.". . .and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks." -Afari, Tales [MI,6E]Creature - Wurm2G4/4]When Fallow Wurm comes into play, sacrifice it unless you discard a land card from your hand.;"The wurm's wake" -Elvish expression meaning "ruined crops"Sorcery3W8Return target creature card from your graveyard to play.H"All warfare is based on deception." -Sun Tzu, Art of War (trans. Giles)Enchant Creature2UaWhen enchanted creature is put into a graveyard, return that creature to play under your control. "Far too many of our missing 'dead' seem to be turning up in Varchild's ranks!" -King Darien of Kjeldor [AI] ; "Fool! Never believe they're dead until you see the body!" -General Varchild [AI] ; "Go down there and fish him out. Maybe his hide will fetch a price." [MM]SorceryG;Put target card from your graveyard on top of your library.kZhou Yu, Sun Ce, and other famous generals feigned their deaths in order to later surprise their opponents.InstantRRPlay False Orders only after blockers are declared but before damage is assigned. Target creature defending player controls is removed from combat. Creatures that creature had been blocking this combat are considered unblocked if no other creatures are blocking them. You may have the creature block an attacking creature of your choice.SorceryW0Target player skips his or her next combat step./Mutual consent is not required for war. [P1,P4]Creature - Cleric2WW2/2YWhen False Prophet is put into a graveyard from play, remove all creatures from the game.6"You lived for Serra's love. Will you not die for it?"Instant1UCounter target creature spell.Instant1R/Creatures without flying can't block this turn.7Like a sleeping dragon, Shiv stirs and groans at times. Enchantment2GEEach creature you control can't be blocked by more than one creature.{"I'd rather fight on foreign soil. That way, if I lose I can blame it on the terrain." -Gerrard of the Weatherlight [WL,6E]Sorcery3BB2Famine deals 3 damage to each creature and player."But it was a year of dearth. People were reduced to eating leaves of jujube trees. Corpses were seen everywhere in the countryside." Enchantment2W1Sacrifice a creature: Regenerate target creature.gThe Oracle told Eladamri he would save his people by abandoning them. His followers adopted that ideal.Instant2GG?Target creature gets +3/+0 and gains trample until end of turn.v"Let go your fury, and hone your anger. Become the fist of the Freyalise!" -Kolbjrn, Elder Druid of the Juniper OrderSorceryXRRKBuyback 3 . Fanning the Flames deals X damage to target creature or player. Enchant LandWWWaEnchanted land has "At the beginning of your upkeep, you may pay WW. If you do, you gain 1 life."Creature - Cleric1WW1/3{1}: Add {W} to your mana pool. If this ability is played four or more times this turn, sacrifice Farrelite Priest at end of turn.pAlthough their methods were often brutal, Farrel's followers believed in the preservation of justice and virtue.Enchant Creature2WEnchanted creature has "Whenever this creature attacks and isn't blocked, you may have it deal X plus 2 damage to target creature, where X is this creature's power. If you do, this creature deals no combat damage this turn."Creature - Townsfolk1WW2/2Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot deals no combat damage this turn.:Farrel, a former priest, believed Icatia was far too complacent toward the Order of the Ebon Hand. ; After the fall of Trokair, Farrel and his followers formally broke their ties with the rest of Icatia. ; Farrel and his followers became a formidable band of vigilantes, battling Icatians and followers of Tourach. EnchantmentGYou may play as many lands as you choose on your turn. Whenever you put a land into play other than the first land of the turn, Fastbond deals 1 damage to you. EnchantmentWAt the beginning of your upkeep, put a hunger counter on Fasting. If Fasting has five hunger counters on it, sacrifice it. Otherwise, you may choose to skip your draw step this turn and gain 2 life. When you draw a card, sacrifice Fasting.InstantBQDestroy target creature that was dealt damage this turn. It can't be regenerated.m"What is crueler? To let a wound of the heart fester, or to simply cut it out?" -Crovax [WL,6E] ; (none) [D2]Sorcery2BBAn opponent chooses one - You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated.I"All knowledge has its price." -Gerda Aagesdotter, Archmage of the UnseenSorcery1U.Target player skips his or her next draw step.5"Mind if I just lie down right here for a few weeks?"InstantXRRJFault Line deals X damage to each creature without flying and each player./We live on the serpent's back. -Viashino sayingCreature - Soldier2R2/2zSacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Play this ability only once each turn.6They turn geological upheavel into tactical advantage.Enchant Creature1WEnchanted creature gets +1/+2 as long as it's white. Enchanted creature can't be the target of spells or abilities as long as its controller controls another creature.Enchant CreatureBBXEnchanted creature can't be blocked except by artifact creatures and/or black creatures.(none) [AL,BE,UL,RV,4E,5E,6E] ; "Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart." -Lim-Dul, the Necromancer [IA] ; "Booga booga booga!" [7E]Enchant Creature3BEnchanted creature gets +4/+0."Some delicacies are not to be savored, save by the callous." -Baron Sengir [HL] ; "Could there be a fouler act? No doubt the baron knows of one." -Autumn Willow [HL,6E]Instant3BChoose one - Put a 2/2 black Zombie creature token into play; or destroy target nonblack, nonartifact creature. It can't be regenerated."The living cannot understand the benefits of death." -Chaeska, Keeper of Tresserhorn ; "We are not yet free of Lim-Dul's terrors." -Halvor Arensson, Kjeldoran Priest Enchantment2GbWhenever a creature is put into a graveyard from play, that creature's controller may draw a card.)Life is eternal. A lifetime is ephemeral.Enchant Enchantment2UlAt the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to him or her.InstantRTap all creatures blocking target attacking creature. Prevent all combat damage this turn that would be dealt by that creature and all creatures blocking it.Artifact1PT, Remove Feldon's Cane from the game: Shuffle your graveyard into your library.MFeldon found the first of these canes frozen in the Ronom Glacier. [AQ,CH,5E]Artifact2eT: Add to your mana pool one mana of any color that could be produced by a land an opponent controls."What do you have that I cannot obtain?" -Mairsil, called the Pretender [DK,4E] ; Throw stones, and throw away the world. -Dwarven proverb [5E]Creature - Soldier2G2/2KT: Femeref Archers deals 4 damage to target attacking creature with flying."They say a Zhalfirin archer can split the eye of a griffin. Nonsense, of course; they have no faith to guide their darts." -Nuru, Femeref archer [MI,6E]Creature - EnchantressGW1/2GWhenever an enchantment is put into a graveyard from play, draw a card."Then she spread a fine dust over the land, like a butterfly shaking its wing." -"The Enchantress, " Femeref tale [VI] ; (none) [D2]Creature - Cleric1W1/1XT: Prevent the next 1 damage that would be dealt to target creature or player this turn.a"Faith is my shield, and hope is my armor; I am vulnerable only to myself." -Asmira, Holy AvengerCreature - Knight2W2/2EFlanking W: Attacking doesn't cause Femeref Knight to tap this turn.z"I will return / with lizard skins for your sandals. Paint your eyes black and wait for me." -"Love Song of Night and Day"Creature - Soldier2W1/4"The days before the war were filled with strange portents: scouts and herders spoke of villages reduced to ash, of farmers taken from their fields, and of foul beasts roaming the plains in packs. I know, for I spoke to them all." -Hakim, LoreweaverCreature - Nightstalker3B3/2zFen Stalker can't be blocked except by artifact creatures and/or black creatures as long as you control no untapped lands.0As silent as a shadow, and just as hard to flee.Instant1WVCycling 2 Prevent all combat damage that would be dealt by target creature this turn.#The best defense is to not get hit.Instant1GfTarget creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.b"If a rhino's head is lower than its shoulders, trust me-it is not praying." -Mwani, Mtenda herderCreature - Nightstalker2B2/1Flying"The night stalkers are such a minor power in Urborg. Their sad eagerness to elevate themselves makes them willing tools in the plundering of little Femeref." -Kaervek [MI] ; Not all shadows are cast by light-some are cast by darkness. [P1,6E,P4]Creature - Fungus3GGG6/3At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.^"Born and bred of fungus, Thallids were nearly impossible to kill." -Sarpadian Empires, vol. IEnchant Creature1GYWhenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.I"You lot go on ahead. I'll keep killing them until it sticks." -TahngarthArtifact6$Creature spells cost 2 more to play.V"Without the protection of Feroz's Ban, I fear the Homelands are lost." -Daria [HL,5E] Enchant Land1GnWhenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool.The forest was too lush for the brothers to despoil -- almost. [US] ; (none) [D1] ; As Phyrexians descended, Multani paused to reflect on the beauty that might never be seen again. [IN] Enchantment2R!Creatures you control have haste.Z"If your blood doesn't run hot, I will make it run in the sands!" -Maraxus of Keld [WL,6E] Enchantment3BBAt the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. BB, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player.Enchant Creature1BAt the beginning of your upkeep, you may put an infection counter on Festering Wound. At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.SorceryW.You gain 2 life for each creature you control.Everyone loves a good sale.InstantWVPlay only during an opponent's upkeep. That player can't declare attackers this turn.Only after the townsfolk had drawn us into their merry celebration did we discover that their holiday rituals held a deeper purpose.Creature - Shade3B1/2-B: Fetid Horror gets +1/+1 until end of turn."Of the six who went down the Uuserk Trail to scout ahead, one returned. She clawed at her eyes and nostrils and sobbed with horror. I was curious about what she saw, but we chose another path." -Scout Ekemet, final journal EnchantmentBB,2BB: Put a -1/-1 counter on target creature.c"Tell me again why you failed to capture Gerrard, you worthless pile of spine." -Volrath, to GrevenInstant2BfTarget creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep."The burst of strength brought on by this plague should not be mistaken for a sign of renewed health." -Kolbjorn, High Honored Druid ; "The fever clouds the mind as it energizes the body. Both will pass in time." -Halvor Arensson, Kjeldoran PriestCreature - Efreet3R5/2Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.Flame chooses its own course. Enchant WorldU;Players play with the top card of their libraries revealed.Some people say that the world is round, and if you travel far enough you'll come to the other side, where everything is upside down. Enchantment2WWWhenever a nontoken creature is put into your graveyard from play, put a 1/1 white Essence creature token with flying into play.Creature - Cleric1W1/1qTap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.iCommanders order soldiers to attack. Field surgeons order them to heal. Both are obeyed without question.SorceryGWRFiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. An opponent gains 5 life.T"The fire of justice burns like nothing else." -Lovisa Coldeyes, Balduvian ChieftainEnchant Creature1RWhen Fiery Mantle is put into a graveyard from play, return Fiery Mantle to its owner's hand. R: Enchanted creature gets +1/+0 until end of turn.InstantRFor each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.#A stroke of luck can smite an army.Creature - Drake2UU2/4Flying[Two things are needed to survive the harsh skies of Rath: a thick hide and a thicker skull.InstantRROTake an extra turn after this one. At the end of that turn, you lose the game.=Want all, lose all. -Zhalfirin aphorism [MI,6E] ; (none) [D1]Sorcery2BBxFinal Strike deals to target opponent damage equal to the power of target creature you control. Sacrifice that creature.Creature - Minions2BR2/2IBR: Finicky Mob can't be blocked by Merfolk, Walls, or Wizards this turn.Sorcery1R8Fire Ambush deals 3 damage to target creature or player."With fire he broke the battle at Bowang. . . . Striking fear deep into Cao Cao's soul, thus Kongming scored a coup at his debut."Instant3WWhFire and Brimstone deals 4 damage to target player who declared an attack this turn and 4 damage to you.Creature - Insect2R2/1BT: Fire Ants deals 1 damage to each other creature without flying.WVisitors to Shiv fear the dragons, the goblins, or the viashino. Natives fear the ants.Creature - SoldierR1/1Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Play this ability only during your turn before combat.Instant1BRAs an additional cost to play Fire Covenant, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.Artifact2AFire Diamond comes into play tapped. T: Add R to your mana pool.Creature - Dragon6RRR6/6Flying When Fire Dragon comes into play, if you played it from your hand, it deals damage to target creature equal to the number of mountains you control.Creature - Drake1RR1/2bFlying R: Fire Drake gets +1/+0 until end of turn. Play this ability no more than once each turn.(none) [DK,CH] ; Brimstone marks this drake's territory. Unfortunately for travelers, all of the burning Isles smell likewise. [5E]Creature - Elemental3RR5/4!Fire elementals are ruthless infernos, annihilating and consuming their foes in a frenzied holocaust. Crackling and blazing, they sear swift, terrible paths, leaving the land charred and scorched in their wake. [AL,BE,UL,RV,4E,6E] ; You are drawn to your death as a moth to the flame. [P4]Creature - Imp2R2/1eWhen Fire Imp comes into play, if you played it from your hand, it deals 2 damage to target creature.Creature - Snake4R3/1GWhen Fire Snake is put into a graveyard from play, destroy target land.<The snake's final thrashings only spread the fire within it.Creature - Faerie1G1/1&Flying G, T: Add R to your mana pool.Sorcery5RR=Fire Tempest deals 6 damage to each creature and each player.Enchant Creature1RFire Whip can enchant only a creature you control. Enchanted creature has "T: This creature deals 1 damage to target creature or player." Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.SorceryXYRgFireball deals X damage divided evenly, rounded down, among Y plus one target creatures and/or players.Instant4RRYou may sacrifice two mountains rather than paying Fireblast's mana cost. Fireblast deals 4 damage to target creature or player.9Embermages aren't well known for their diplomatic skills.Enchant CreatureR3R: Enchanted creature gets +1/+0 until end of turn.5"And topples round the dreary west A looming bastion fringed with fire." -Alfred, Lord Tennyson, "In Memoriam" [AL,BE,UL,RV,4E,5E] ; "Magic's only part of it, my friend. Diet does the rest." -Pashad ibn Asim, Suq'Ata trader [MI] ; "Magic's only part of it, my friend. Diet does the rest." -Suq'Ata trader [6E]Creature - Insect3R1/10Flying R: Firefly gets +1/+0 until end of turn.]"If they don't pinch, they burn. Can't ya eat any of da bugs here?" -Squee, goblin cabin handCreature - Wizard1R1/1OT: Fireslinger deals 1 damage to target creature or player and 1 damage to you.^"Remember the moral of the fireslinger fable: with power comes isolation." -Karn, silver golemCreature - Dragon4UR6/6%Flying, trample Cumulative upkeep URW"If it can scar the sky with fire, do not share its destination." -Mwani, Mtenda herderCreature - Phoenix4RR3/2Flying If Firestorm Phoenix would be put into a graveyard from play, return Firestorm Phoenix to its owner's hand instead. It can't be played again until its owner's next turn."The bird of wonder dies, the maiden phoenix,/ Her ashes new-create another heir/ As great in admiration as herself." -William Shakespeare, King Henry the EighthInstantRAs an additional cost to play Firestorm, discard X cards from your hand. Firestorm deals X damage to each of X target creatures and/or players.p"Glok loved storms! He'd sit an' watch an' laugh through the whole thing. I miss him." -Squee, goblin cabin handEnchant Creature1U"Enchanted creature has islandwalk.Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea. [AN,CH]Instant3RR9Destroy target creature or land. It can't be regenerated.J"Must not all things at the last be swallowed up in death?" -Plato [DK,4E]Sorcery1RDTarget creature gets +3/+3 and gains first strike until end of turn.D"Anger is fleeting; remorse is eternal." -Karn, silver golem [WL,6E]Creature - Drake3G2/3pFlying When Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.5Too many choices will always distract a greedy beast.Creature - Monster3R3/3Flying, first strike 1: Flailing Manticore gets +1/+1 until end of turn. Any player may play this ability. 1: Flailing Manticore gets -1/-1 until end of turn. Any player may play this ability.Creature - Ogre2R3/31: Flailing Ogre gets +1/+1 until end of turn. Any player may play this ability. 1: Flailing Ogre gets -1/-1 until end of turn. Any player may play this ability.Creature - SoldierR2/21: Flailing Soldier gets +1/+1 until end of turn. Any player may play this ability. 1: Flailing Soldier gets -1/-1 until end of turn. Any player may play this ability.Creature - Elemental2RR3/2dR, T, Sacrifice Flame Elemental: Flame Elemental deals damage equal to its power to target creature.iStoryteller: By my hand in the fire, this story is a tale of power./ Listeners: May it give you strength.Sorcery1R5Cycling 2 Flame Jet deals 3 damage to target player.gDid the land make the Keldons? Did the Keldons make the land? Or were they simply meant for each other?Sorcery1R)Flame Rift deals 4 damage to each player.?Crovax hungered for power, and the stronghold devoured the sky.Creature - Spirit4R2/3-R: Flame Spirit gets +1/+0 until end of turn.c"The spirit of the flame is the spirit of change." -Lovisa Coldeyes, Balduvian chieftain [IA,5E,6E]Sorcery3RRRRPFlame Wave deals 4 damage to target player and each creature he or she controls.]"I hear the roaring of a wave whose waters are red and whose mists are black." -Oracle en-VecSorcery3RYou may discard a mountain from your hand rather than pay Flameshot's mana cost. Flameshot deals 3 damage as you choose among any number of target creatures.Enchant Creature1RsYou may play Flaming Sword any time you could play an instant. Enchanted creature gets +1/+0 and has first strike.M"It's not Talruum crystal, but I must admit-it gets the job done." -TahngarthCreature - Knight1WW1/1bBanding 1W: Each creature without flanking blocking Flanking Knight gets 1/-1 until end of turn.Creature - Licid1R1/1R, T: Flanking Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains flanking." Enchant target creature with Flanking. You may pay R to end this effect.Creature - Soldier2WW2/2>Whenever Flanking Troops attacks, you may tap target creature.Following the battle of Redcliffs, both Liu Bei and Sun Quan coveted the province of Jingzhou. After Sun Quan's troops failed to capture it, Liu Bei's succeeded.Instant2RkFlare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep."I strive for elegance and speed in my work." -Jaya Ballard, Task Mage [IA] ; In the forest, fires light the sky as black clouds unfold their weight." -"Love Song of Night and Day [MI] ; The secret of destruction is simple: everything burns. [5E]Instant1UCounter target instant spell.w"She grinned at me-a wicked grin. 'I hope you weren't relying too heavily on that, my dear."' -Medryn Silverwand, DiaryInstantUYChoose one - Destroy target red permanent; or return target mountain to its owner's hand.YMany people say that no power can bring the mountains low. Many people are fools. [LG,CH]Instant1UChoose a creature card in your hand. You may pay its mana cost reduced by up to 2. If you do, put that creature into play. If you don't, put that creature card into your graveyard.Sorcery3RDestroy all plains.J(none) [AL,BE,UL,RV,4E,5E,6E] ; Dry grass is tinder before the spark. [P1]Sorcery3BTarget player discards a card at random from his or her hand. Then that player discards another card at random from his or her hand unless he or she pays 1.@The Keldons would never admit it, but Greel unsettles them, too.Creature - Djinn1B2/2OFlying At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.Q"The young can be quite dangerous. Trust me, I should know." -Ertai, wizard adeptCreature - BirdU1/16Fledgling Osprey has flying as long as it's enchanted.>It isn't truly born until its first flight. [UD] ; (none) [D2]Creature - Cleric1W1/1HFleet-Footed Monk can't be blocked by creatures with power 2 or greater.<"Hesitation is for the faithless. My belief lends me speed."Creature - Illusion2U2/16Flying 1U: Return Fleeting Image to its owner's hand.jHoras swore off drinking, but after meeting the creature a second time he decided he'd better start again.Creature - Horror1B4/4iWhenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.xThough the reaver is horrifyingly effective, its dorsal vents spit a highly corrosive cloud of filth. [US] ; (none) [D1]Sorcery1WaRemove target nontoken permanent from the game, then return it to play under its owner's control.0Who is truer: you who are, or you who are to be?Enchant CreatureWAs Flickering Ward comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. W: Return Flickering Ward to its owner's hand.Enchant CreatureUEnchanted creature has flying.Instant1RAs an additional cost to play Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to target creature or player.It's raining rats and moggs.Artifact Creature - Golem42/3Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard.SorceryXGGFlip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep.RAnd their bleating was like a wet salmon slapped upon the land - slap! slap! slap!LandFlood Plain comes into play tapped. T, Sacrifice Flood Plain: Search your library for a plains or island card and put it into play. Then shuffle your library. EnchantmentU'UU: Tap target creature without flying.r"A dash of cool water does wonders to clear a cluttered battlefield." -Vibekke Ragnild, Witches and War [DK,4E,5E] EnchantmentUUeUU, Return two islands you control to their owner's hand: Return target creature to its owner's hand.h"Some say the sea is jealous of the land and wishes to climb its heights to meet the sky." -Afari, Tales Enchantment2UB[Green creatures have "As an additional cost for this creature to attack, sacrifice a land."IFreyalise's tears bring life and renewal, though they also bring trouble.Creature - Wall3U0/5When Floodgate gains flying, sacrifice it. When Floodgate leaves play, it deals to each nonblue creature without flying 1 damage for each two islands you control.:"Quick, Rhirhok-teach me to swim!" -Makht, goblin casualtyArtifact3XX1, T: Tap X target lands.BViscerid dams may be of living creatures as well as bones and mud.Creature - Spuzzem3G2/2Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem deals no combat damage this turn.Creature - Insect2B2/2LCumulative upkeep 1 Flow of Maggots can't be blocked by non-Wall creatures."The very earth seemed alive and made a sound like the writhing of the damned." -Lucilde Fiksdotter, Leader of the Order of the White Shield Enchant Land1WoEnchanted land has "T: Prevent the next one damage that would be dealt to target creature or player this turn."ASome lands are soothing, and their peace can be felt in the soul.Artifact3You may choose not to untap Flowstone Armor during your untap step. 3, T: Target creature gets +1/-1 as long as Flowstone Armor remains tapped.Enchant CreatureR3R: Enchanted creature gets +1/-1 until end of turn."Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight." -Karn, silver golemCreature - Hound3RR4/42R: Flowstone Crusher gets +1/-1 until end of turn.S"Someone must have done something very bad to make a rock that angry." -Rebel scoutSorcery3RQBuyback-Pay 3 life, Discard a card at random from your hand Destroy target land.Creature - Giant2RR3/30R: Flowstone Giant gets +2/-2 until end of turn.When the first of these giants woke from the bedrock, he was still sleepy. He yawned and stretched until his legs grew so thin that they snapped like icicles in the sun. -Vec loreCreature - Beast4R3/39Haste 0: Flowstone Hellion gets +1/-1 until end of turn."Volrath leaves no stone untrained.Creature - Beast4RR4/5:Trample R: Flowstone Mauler gets +1/-1 until end of turn.OOnce these horrifying creatures were perfected, there was no need for armodons.Creature - Beast2RRR4/41RR: Target creature gets +1/-1 until end of turn.dThe rebels couldn't see where the roar was coming from. Then they saw it was coming from everywhere.Creature - Salamander3RR3/4FR: Flowstone Salamander deals 1 damage to target creature blocking it.IThe Furnace of Rath is periodically illuminated by their sparkling yawns.Artifact Creature64/42, Discard a card from your hand: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample.FThe sculptor, weary of his work, created art that would finish itself.Creature - Beast2R2/23R: Flowstone Shambler gets +1/-1 until end of turn.@Flowstone troops are notoriously difficult to keep in formation.SorceryX2RR*All creatures get +X/-X until end of turn.0It may look like soil, but its nature is malice.Instant1R=Target creature gets +1/-1 and gains haste until end of turn.Aggression exacts its toll. Enchantment1R Creatures you control get +1/-1.AThe army was never at a loss for weapons; Crovax was their forge.Artifact Creature74/4C1: Flowstone Thopter gets +1/-1 and gains flying until end of turn.:Airborne flowstone isn't less dangerous, only less common.Creature - Wall2R0/6/R: Flowstone Wall gets +1/-1 until end of turn.LThe rebels assaulted the wall, never suspecting the wall would assault back.Creature - Drake3RR3/39Flying R: Flowstone Wyvern gets +2/-2 until end of turn.N"Where I come from, stone stays on the ground." -Tahngarth of the WeatherlightArtifact2'Cycling costs you up to 2 less to play.Fiko summoned only atogs for three straight sessions. The tutor couldn't decide whether to punish his failure or praise his consistency.Sorcery2UhEach player discards any number of cards from his or her hand, then draws that many cards. Draw a card.X(none) [P1] ; "Every spell has the potential to be worthless." -Ertai, wizard adept [WL]Artifact452, T: Target creature gains flying until end of turn.Creature - Flying-MenU1/1FlyingnSaffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat.Artifact4L4, T, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature._Step 1: Find your cousin./ Step 2: Get your cousin in the cannon./ Step 3: Find another cousin.Creature - Wall1U0/2OFlying Prevent all combat damage that would be dealt to and dealt by Fog Bank.Creature - Elemental2U4/4LFlying When Fog Elemental attacks or blocks, sacrifice it at end of combat.m"I've seen fog so thick you could cut it, but none that could cut me." -Tahngarth of the Weatherlight [WL,6E]Creature - InsectBB1/1#Flying B: Regenerate Fog of Gnats.CYou can swat a thousand gnats, but a thousand more will assail you.Instant1GZPlay Fog Patch only during the declare blockers step. Attacking creatures become blocked.^Realizing they weren't getting past the fog, the elves did the only thing they could do: wait.InstantG8Prevent all combat damage that would be dealt this turn.(none) [AL,BE,UL,RV,4E,5E,6E] ; More armies have been lost in the confusion of the jungle mists than to any battle." -Jolrael [MI]Instant2UUrYou may discard an island and another card from your hand rather than pay Foil's mana cost. Counter target spell.Creature - TownsfolkG1/1BWhenever Folk of An-Havva blocks, it gets +2/+0 until end of turn."This town's only for good folk. The rest can go to the city." -Joskun, An-Havva Constable ; "There are those who accept being told what to do, what to think, and what to say. Then there are the folk of An- Havva." -Reyhan, Samite AlchemistCreature - Dryad4G2/531G: Folk of the Pines gets +1/+0 until end of turn.n"Our friends of the forest take many forms, yet all serve the will of Freyalise." -Laina of the Elvish Council Enchantment2GRemove a creature you control from the game: Add X mana of any color to your mana pool, where X is the removed creature's converted mana cost plus one. This mana may be spent only to play creature spells.Artifact4G2, T: Draw a card. Play this ability only if you have no cards in hand.ySquee: "What's that?"/ Ertai: "It's a magical book."/ Squee: "Am I smart enough ta use it?"/ Ertai: "You could say that."Creature - Soldier3W2/4cInfantry deployment is the art of putting your troops in the wrong place at the right time. [P1,P4]Creature - Atog2G1/2<G, Sacrifice a forest: Foratog gets +2/+2 until end of turn.2Five hundred years to grow-barely a minute to eat.Instant1UU1Buyback-Discard two cards. Counter target spell. Enchantment3BBIf you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard, remove that card from the game instead. Enchant Land2GzForbidden Lore can enchant only a land you control. Enchanted land has "T: Target creature gets +2/+1 until end of turn."Sorcery2BBSacrifice a card in play. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card from his or her hand. You may repeat this process as many times as you choose.LandForbidding Watchtower comes into play tapped. T: Add one white mana to your mana pool. 1W: Forbidding Watchtower becomes a 1/5 white creature until end of turn. This creature still counts as a land.Creature - Force2GGGG8/8dTrample At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GGGG.(none) [AL,BE,UL,RV,4E] ; "It blinked, and flower petals fill like tears. Harthar, sensing weakness, attacked-and his blood fell like petals." -Shesul Fass, faerie bard [5E]Instant3UUYou may pay 1 life and remove a blue card in your hand from the game rather than pay Force of Will's mana cost. Counter target spell.InstantU2Counter target spell unless its controller pays 1.(none) [LG] ; "Unknown spears / Suddenly hurtle before my dream-awakened eyes. . . ." -William Butler Yeats, "The Valley of the Black Pig" [5E] ; "I don't _think_ so." [7E]Instant2UkCounter target spell unless its controller pays 1. Draw a card at the beginning of the next turn's upkeep.d"My mind and spirit are one-a barrier not readily passed." -Gustha Ebbasdotter, Kjeldoran Royal MageSorceryXBBB9Destroy all creatures with converted mana cost X or less.PThe Caterans call it a screening process. The dead are in no condition to argue.Sorcery2U2Put target creature on top of its owner's library.Leadership, not numbers, determines victory. -A Wu commander, before his 5,000 troops forced 15,000 Wei troops to retreat from Ruxu.Artifact3r1, Pay 1 life: Prevent all combat damage that would be dealt this turn by target unblocked creature attacking you.Instant1UName a card. Put the top card from target opponent's library into his or her graveyard. If it's the named card, you draw a card. Draw a card at the beginning of the next turn's upkeep.Sorcery1USearch your library for three cards, remove them from the game, then shuffle your library. Draw a card at the beginning of the next turn's upkeep.Creature - Bear1G2/2\Fish and bear paws-one can't have both. -Chinese idiom meaning "you can't have it both ways"LandT: Add G to your mana pool.Artifact5If an instant or sorcery spell would deal 3 or more damage to you, it deals 2 damage to you instead. At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay 3.SorceryUUpTarget player discards two cards from his or her hand, then draws as many cards as he or she discarded this way. Enchantment1GAt the beginning of your upkeep, you may remove a land card in you graveyard from the game. If you do, put a +1/+1 counter on target creature.SorceryGAn opponent chooses target card in your graveyard. You may pay G to have that opponent choose a target not already chosen for Forgotten Lore. Repeat this process any number of times. Put the last chosen card in your hand.!In ashes are the gems of history.Creature - Soldier3W2/46Foriysian Brigade may block two creatures each combat.o"A double-edged sword lets you cut down your enemies with the backswing as well." -Gerrard of the Weatherlight.InstantRRPut a copy of target instant or sorcery spell onto the stack, except that it copies Fork's color and you may choose new targets for the copy.Sorcery3R^Forked Lightning deals 4 damage divided any way you choose among up to three target creatures.Instant1WiTarget creature gains banding until end of turn. Draw a card at the beginning of the next turn's upkeep."I have been a warrior for over four hundred years, and yet each generation of Kjeldorans teaches me new tricks. There can be no better allies." -Taaveti of Kelsinko, Elvish Hunter Enchant World2BPlayers can't gain life. At the beginning of each player's upkeep, that player loses 1 life. When Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life. Enchantment1WW-Walls you control get +1/+0 and have banding.Enchant Creature1GWhen Fortitude is put into a graveyard from play, return Fortitude to its owner's hand. Sacrifice a forest: Regenerate enchanted creature. Enchantment2GGWhenever a creature you control is put into a graveyard, you may pay 1. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.Creature - Spirit2B3/1TFoul Familiar can't block. B, Pay 1 life: Return Foul Familiar to its owner's hand.7"Serve me, and live forever." -Lim-Dul, the NecromancerCreature - ImpBB2/27Flying When Foul Imp comes into play, you lose 2 life.UThe imp, unaware of its own ordor, paused to catch its breath. . . and promptly died.Creature - Spirit2B3/2]Flying When Foul Spirit comes into play, if you played it from your hand, sacrifice a land.LandFountain of Cho comes into play tapped. T: Put a storage counter on Fountain of Cho. T, Remove any number of storage counters from Fountain of Cho: Add one white mana to your mana pool for each storage counter removed this way.Artifact02, T: You gain 1 life.lThe fountain had stood in the town square for centuries, but only the pigeons knew its secret. [DK,CH,5E,6E]Creature - Guardian3WW2/4RArtifacts and enchantments you control can't be the target of spells or abilities.NThe Cho-Arrim didn't rely only on a secret location to protect their Fountain.Enchant Creature2UVEnchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken."I feel like chicken tonight!"Instant2GUntap target attacking creature. Prevent all combat damage that would be dealt to or dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep.T"Only the foolish fear Foxfire." -Kolbjrn, Elder Druid of the Juniper Order [IA,5E]Creature - MonsterXBB0/1As Frankenstein's Monster comes into play, remove X creature cards in your graveyard from the game. For each creature card removed this way, Frankenstein's Monster comes into play with a +2/+0, +1/+1, or +0/+2 counter.Instant2UPDraw two cards, then discard two cards from your hand. Untap up to three lands._Motivation was high in the academy once students realized flunking their exams could kill them. Enchantment3U[When Free-for-All comes into play, set aside all creatures in play, face down. During each player's upkeep, that player chooses a creature card at random from those set aside in this way and puts that creature into play under his or her control. If Free-for-All leaves play, but each creature still set aside this way into its owner's graveyard.Creature - Chicken3G3/3]1G: Roll two six-sided dice. If both die rolls are the same, Free-Range Chicken gets +X/+X until end of turn, where X is the number rolled on each die. Otherwise, if the total rolled is equal to any other total you have rolled this turn for Free-Range Chicken, sacrifice you roll a total of 6 for Free-Range Chicken later in that turn, sacrifice it.Creature - Bird1W1/1Flying, protection from redK"That does it! I'm going back to hunting chickens!" -Rhirhok, goblin archerCreature - Efreet1UR2/1Flying 0: If Frenetic Efreet is in play, flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. Creature - Rebel1W2/2Every Cho-Arrim villager is a potential warrior; when they are called, they abandon their peaceful way of life and take up arms to defend it.Creature - Cleric1G1/1T, Sacrifice a red or white creature: Freyalise Supplicant deals to target creature or player damage equal to half the sacrificed creature's power, rounded down.e"We have joined with the Druids of the Juniper Order. Our faith is one." -Laina of the Elvish Council EnchantmentGGWhenever an opponent plays a black spell, you may pay GG. If you do, you draw a card. GG: Return Freyalise's Charm to its owner's hand. Enchantment2GGWhenever a permanent becomes tapped, put a wind counter on it. That permanent gains "This permanent doesn't untap during your untap step if it has a wind counter on it" and "At the beginning of your upkeep, remove a wind counter from this permanent."Enchant CreatureGeWhen Frog Tongue comes into play, draw a card. Enchanted creature may block as though it had flying.H"But why can't I get one?" sniveled Squee. "All da bugs here got wings."Creature - Giant3RRR4/4 Rampage: 2iThe Frost Giants have been out in the cold a long, long time, but they have their rage to keep them warm.Creature - Shade2B0/1-B: Frozen Shade gets +1/+1 until end of turn."There are some qualities, some incorporate things,/ That have a double life, which thus is made/ A type of twin entity which springs/ From matter and light, evinced in solid and shade." -Edgar Allan Poe, "Silence" [AL,BE,UL,RV,4E,5E]SorceryG(You gain 1 life for each forest in play.TCome to these woods and suffer no pain; you've burdens to lose and new life to gain.Creature - Druid3G3/2SWhenever Fugitive Druid becomes the target of an enchantment spell, you draw a card"If the druids are so devoted to their trees, I will carve them coffins from their precious heartwood." -Volrath [TE] ; (none) [D1, D2]Sorcery3BB8Target player discards three cards from his or her hand."My ship. . . , " Sisay mumbled. "Intact, " Gerrard reassured her, "which is more than I can say for you, my friend." Sisay laughed despite the pain.Sorcery3BR]As an additional cost to play Fumarole, pay 3 life. Destroy target creature and target land."Too many of us have died in the explosions that wrack these hills." -Klazina Jansdotter, Leader of the Order of the Sacred TorchCreature - Giant4R4/1$Flanking Fuming Giant cannot block.InstantBChoose one - Target player discards a card from his or her hand; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.Enchant Creature1BBJWhen enchanted creature leaves play, its controller sacrifices a creature."This party is such fun-but it's a shame to mourn just one." -Irini Sengir [HL] ; "Turn the key deftly in the oiled wards, and seal the hushed casket of my soul." -John Keats, "To Sleep" [5E] ; (none) [D1] EnchantmentGG)GG: Put a spore counter on target Fungus."Thallids could absorb energy from the forest itself. Even Elves were at a disadvantage in fighting them." -Sarpadian Empires, vol. IIICreature - Elemental3G3/3G, Sacrifice a forest: Put a +2/+2 counter on Fungus Elemental. Play this ability only if Fungus Elemental came into play this turn.6"I rot growth and grow rot. What am I?" -Elvish riddleCreature - Fungusaur3G2/2SAt end of turn, if Fungusaur was dealt damage this turn, put a +1/+1 counter on it.Rather than sheltering her young, the female Fungusaur often injures her own offspring, thereby ensuring their rapid growth. [AL,BE,UL,RV,4E,5E] Enchantment2RTWhenever you play a creature spell, Furious Assault deals 1 damage to target player.\"Does it burn, Saprazzan? Do you wish you had never raised arms against us?" -Kyren overseerCreature - Elemental3R3/32R: Target creature can't be regenerated this turn.+Furnace air crackles with magmatic cackles. Enchantment1RRRvIf a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.Creature - Spirit2R1/16Haste R: Furnace Spirit gets +1/+0 until end of turn.:If it can survive the Furnace, you don't want it near you.Creature - Beast1UU1/3iFlying Fylamarid can't be blocked by blue creatures. U: Target creature becomes blue until end of turn.Enchant CreatureWFylgja comes into play with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. 2W: Put a healing counter on Fylgja.Artifact2;3, T: Target creature gains first strike until end of turn.W"With a bow like this, the hunting is always good." -Taaveti of Kelsinko, Elvish HunterCreature - Brownie2G1/12G, T: Untap target creature."I've been insulted by drunks in a hundred inns, but never as skillfully or annoyingly as by those blasted brownies." -General Jarkeld, the Arctic Fox [IA,6E] ; (none) [D2]Creature - Druid2G2/2ZWhen Fyndhorn Druid is put into a graveyard, if it was blocked this turn, you gain 4 life."All struggles ultimately require sacrifice. It's just that some sacrifices are dearer than others." -Jaeuhl Carthalion, Juniper Order Advocate ; "Honor those who honor Fyndhorn above themselves." -Kolbjorn, High Honored DruidCreature - Elf2G1/1T: Add GG to your mana pool.a"Do we know what we're doing? Yes-the will of Freyalise." -Laina of the Elvish Council [IA,5E,6E]Creature - ElfG1/1T: Add G to your mana pool."Living side by side with the Elves for so long leaves me with no doubt that we serve the same goddess." -Kolbjrn, Elder Druid of the Juniper Order Enchantment2G]Cumulative upkeep 1 All creatures get -1/-0. 1G: All creatures get -1/-0 until end of turn.d"I breathed deeply, and suddenly I knew not who or where I was." -Taaveit of Kelsinko, Elvish HunterCreature - Legend3GGWW4/4At the beginning of your upkeep, choose flying, first strike, trample, or rampage 2. Gabriel Angelfire gains that ability until your next upkeep.Creature - Gaea's-Avenger1GG*+1/*+1hGaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts opponents control.After the destruction of Argoth, Gaea was willing to instill a portion of her own powers into some of her more vengeful followers.Sorcery1GTarget player shuffles up to three target cards from his or her graveyard into his or her library. Draw a card. When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.Sorcery2G{Search your library for up to two forest cards, reveal those cards, and put them into your hand. Then shuffle your library.WThe forest grew back so quickly that lumbering machines were suspended in the treetops.Legendary Land9T: Add G to your mana pool for each creature you control.c"Here sprouted the first seedling of Argoth. Here the last tree will fall." -Gamelen, Citanul elderEnchant Creature2GGQEnchanted creature gets +3/+3 and has trample. G: Regenerate enchanted creature.IThe forest rose to the battle, not to save the people but to save itself.Creature - Gaea's Liege3GGG*/*8As long as Gaea's Liege isn't attacking, it's power and toughness are each equal to the number of forests you control. As long as Gaea's Leige is attacking, it's power and toughness are each equal to the number of forest defending player controls. T: Target land becomes a forest until Gaea's Liege leaves play. EnchantmentGGYou may play an additional land during your turn if that land is a basic forest. Sacrifice Gaea's Touch: Add GG to your mana pool.Instant1WDTarget blocking creature gets +4/+4 until end of turn. Draw a card.t"Forgive me, " Mirri whispered. "I thought you a burden, and you saved my life." Hanna quietly accepted the apology.Creature - Legend3BB5/5%Trample Cumulative upkeep-Pay 1 lifeD"If its skin looks like stone, it is only match its heart." - CrovaxSorceryRSearch your library for a card, put that card into your hand, then discard a card at random from your hand. Then shuffle your library.GWhen you've got nothing, you might as well trade it for something else.SorceryRRRFlip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life. If you lose the flip, you lose 1 life and that opponent gains 1 life. The winner of each flip decides whether to flip again. Double the life stakes with each flip. Enchantment2GAt the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards into play under their owners' control.Creature - Elf3G2/2 When Gamekeeper is put into a graveyard from play, you may remove Gamekeeper from the game. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into play and put the other cards revealed this way into your graveyard.Creature - Beast5G5/4dWhenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.=The elk is Gaea's favorite, who wears the forest on its brow.Creature - Zombie1BB2/2T, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow-covered swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.Creature - Ape4GGG7/7At the beginning of your upkeep, sacrifice Gargantuan Gorilla unless you sacrifice a forest. If you sacrifice Gargantuan Gorilla this way, it deals 7 damage to you. If you sacrifice a snow-covered forest this way, Gargantuan Gorilla gains trample until end of turn. T: Gargantuan Gorilla deals damage equal to its power to target creature. That creature deals damage equal to its power to Gargantuan Gorilla.Enchant Creature2UQPrevent all combat damage that would be dealt to and dealt by enchanted creature.". . .[A]nd gives to airy nothing/ A local habitation and a name." -William Shakespeare, A Midsummer-Night's Dream [LG,4E,5E] ; "It's hard to hurt anyone when you're as transparent as your motives." -Ertai, wizard adept [TE] ; (none) [6E] EnchantmentBBYSacrifice a creature: Destroy target artifact. Play this ability only during your upkeep.e"The warm rain of grease on my face immediately made it clear I had entered Phyrexia." -Jarsyl, DiaryArtifact4^Red creatures get +1/+1. Whenever a mountain is tapped for mana, it produces an additional R.Artifact5{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land an opponent controls and a permanent you control if they share one of those types. Destroy all enchantments on those permanents.Sorcery1BUntil end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it deals no combat damage this turn.,Remove the guardians to ensure your victory.LandGemstone Mine comes into play with three mining counters on it. T, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.Creature - Legend3W1/2T: Switch the blocking creatures of two target attacking creatures. Play this ability after blockers are declared but before combat damage is assigned.Artifact33: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.A uniform fit for a goblin. EnchantmentW62W: Creatures you control get +1/+1 until end of turn.Gerrard grinned and drew his sword. "This won't be a fair fight, " he called to his crew. "They should have brought a second ship!"Creature - Soldier4R4/2Trample; haste_Had Gerrard realized he'd end up fighting against them, he might not have trained them so well.Sorcery2WW+You gain 2 life for each card in your hand."Fighting without an army is called a duel, and you'll lose a duel if your enemy comes expecting a war." -Gerrard of the Weatherlight [WL] ; "You'll lose a duel if your enemy comes expecting a war." [P4]Sorcery2GRemove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped.InstantWDTarget player and each of his or her teammates exchange life totals."Gimme five! (Or whatever you got.)Creature - OgreG2/2uAt the beginning of your upkeep, if a player has more life than any other, that player gains control of Ghazban Ogre.(none) [AN,CH] ; "We were holding our own-until the ogre guiding us suddenly grinned and turned on our commander." -Ivra Jursdotter, Sarpadian mercenary [5E]Creature - OgreG2/2When Ghazban Ogress comes into play, the player who has won the most Magic games that day gains control of it. If more than one player has won the same number of games, you retain control of Ghazban Ogress.LandGhitu Encampment comes into play tapped. T: Add one red mana to your mana pool. 1R: Ghitu Encampment becomes a 2/1 red creature with first strike until end of turn. This creature still counts as a land.Creature - Nomad2R2/2mT, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player.E"They are called 'Mi'uto', which means 'one use."' -Jhoira, artificerCreature - Nomad2R2/2YEcho When Ghitu Slinger comes into play, it deals 2 damage to target creature or player.@If you survive a slinger attack, the slinger wished you to live. Enchantment2R0R: Target creature gets +1/+0 until end of turn.2The war cry is not simply a shout but a sacrament.Creature - Hound1B1/1Attacking doesn't cause Ghost Hounds to tap. Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.Creature - Ship2UU2/4#Flying UUU: Regenerate Ghost Ship."That phantom prow split the storm as lightning cast its long shadow on the battlefield below." -Mireille Gaetane, The Valeriad [DK,4E]LandT: Add one colorless mana to your mana pool. 0: Return Ghost Town to its owner's hand. Play this ability only during another player's turn.+"The air here smells like a grave." -Crovax EnchantmentBRGBlack and/or red permanents and spells are colorless sources of damage.\"Walk slowly when in the nether world, and seek that which calls." -Lim-Dul, the NecromancerSorcery2B!Destroy target nonblack creature.eCao Cao was haunted to death by the ghosts of the empresses and other high courtiers he had murdered.Creature - Ghost1BB0/20T: Target creature gets -1/-0 until end of turn.RThe voices of the dead ring in the heart long after they have faded from the ears.Instant1BhTarget creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.^Mercadians not wealthy enough to buy a tomb are thrown into a bog called "the Ghoul's Larder."Creature - Albatross1U1/1 Flying When Giant Albatross is put into a graveyard from play, you may pay 1U. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.Creature - Badger1GG2/28If Giant Badger blocks, it gets +2/+2 until end of turn.aThe wizard Greensleeves called a Giant Badger to her aid in an battle with the desert mage Karli.Creature - Insect3G3/3nG, Sacrifice Giant Caterpillar: Put a 1/1 green Butterfly creature token with flying into play at end of turn." 'I've seen hornworms big as a man's fist,' the traveler said, and nodded soberly when our jaws went slack at his ignorance." -Afari, Tales [VI] ; (none) [MM]Creature - Insect3B4/2If the sun ever hit the swamp, where would these scurry to? [UY] ; Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him. [7E]Creature - Crab4U3/3CU: Giant Crab can't be the target of spells or abilities this turn.hDuring the giant crabs' mating season, Skyshroud nights are filled with the clatter of their skirmishes.Artifact42, T: Move target counter from one card to another. If the second card's rules text refers to any type of counters, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.3Only a villain would unleash a giant fan on anyone!InstantG-Target creature gets +3/+3 until end of turn.(none) [AL,BE,UL,RV,4E,5E,6E] ; "Here in Fydhorn, the goddess Freyalise is generous to her children." -Kolbjorn, Elder Druid of the Juniper Order [IA]Creature - Mantis3G2/4/Giant Mantis may block as though it had flying.h"I hate insects of every sort. The only mercy is that they are generally small." -Mwani, Mtenda goatherdCreature - Octopus3U3/3At the sight of the thing the calamari vendor's eyes went wide, but from fear or avarice none could tell. [P1,P4] ; The only thing that flows faster than water is fear. [7E]Creature - Oyster2UU0/3`You may choose not to untap Giant Oyster during your untap step. T: As long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of your upkeep, put a -1/-1 counter on that creature. When Giant Oyster becomes untapped or leaves play, remove all -1/-1 counters from the creature.Creature - Shark5U4/4Giant Shark can't attack unless defending player controls an island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no islands, sacrifice Giant Shark.Creature - Slug1B1/1w5: At the beginning of your next upkeep, Giant Slug gains landwalk for a type of land of your choice until end of turn.Creature - Spider3G2/4/Giant Spider may block as though it had flying.rWhile it possesses potent venom, the Giant Spider often chooses not to paralyze its victims. Perhaps the creature enjoys the gentle rocking motion caused by its captives' struggles to escape its web. [AL,BE,UL,RV,4E,5E] ; It's not far into the trap, as the crow flies. [P1,6E] ; "Watching the spider's web" -Llanowar expression meaning "focusing on the wrong thing" [7E]Enchant CreatureRREnchanted creature gets +2/+2."O! it is excellent/ To have a giant's strength, but it is tyrannous/ To use it like a giant." -William Shakespeare, Measure for Measure [LG,4E,5E,6E] ; "Crovax seems filled only with shadows, " thought Orim. "Where does his strength come from?" [TE]Creature - Tortoise1U1/13Giant Tortoise gets +0/+3 as long as it's untapped.Creature - Spider1RG2/3l1RG, T: Remove from the game Giant Trap Door Spider and target creature without flying that's attacking you.U"So large and so quiet-a combination best avoided." -Disa the Restless, journal entryCreature - Turtle1GG2/4?Giant Turtle can't attack if it attacked during your last turn."The turtle lives 'twixt plated decks/ Which practically conceal its sex./ I think it clever of the turtle/ In such a fix to be so fertile." -Ogden Nash, "The Turtle"Creature - Hyena2G3/2-Gibbering Hyenas can't block black creatures.KHyenas laughing-what's the joke? -Femeref phrase meaning "that's not funny"Sorcery1WIf your opponent controls more lands than you do, search your library for up to three plains cards and reveal them. Then shuffle your library and put the revealed cards into your hand.Enchant CreatureG{Whenever enchanted creature blocks or becomes blocked, enchanted creature gets +0/+3 until end of turn and you gain 1 life.Creature - Drake1U3/3Flying When Gilded Drake comes into play, choose one -- sacrifice Gilded Drake; or exchange control of Gilded Drake for control of target creature an opponent controls. If you don't make the exchange, sacrifice Gilded Drake. This ability can't be countered. Buyer beware.LandCumulative upkeep-Pay 2 life If Glacial Chasm would come into play, sacrifice a land instead. If you do, put Glacial Chasm into play. If you don't, put it into its owner's graveyard. You skip your combat phase. Prevent all damage that would be dealt to you. Enchantment2R[Sacrifice a snow-covered mountain: Prevent all combat damage that would be dealt this turn."We were chasing Lim-Dul when the ridge in front of us suddenly crumbled. I can't believe it was mere coincidence." -Lucilde Fiksdotter, Leader of the Order of the White ShieldCreature - Wall2U0/7"We are farther west than any could have imagined possible, but I still wish to press on. Unfortunately, huge walls of ice block further travel. We can't believe they are natural." -Disa the Restless, journal entry [IA] ; "As we neared, Belfar proclaimed the wall to be made of glass and went forward to prove it. We had no choice but to pull his hands free from where he had touched it, leaving flesh palmprints on the icy wall." -Tross, Vainus Expedition leader [5E] ; "Huge walls of ice block further travel.  Enchantment2WUaAt the beginning of your upkeep, sacrifice Glaciers unless you pay WU. All mountains are plains.o"Even the highest mountain can be ground to dust." -Lucilde Fiksdotter, Leader of the Order of the White ShieldArtifact1 T: Look at target player's hand.Creature - Licid2U2/2U, T: Gliding Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "Enchanted creature has flying." and "U: End the effect that created this ability."Creature - Cat2W2/2Prevent all damage that would be dealt to Glittering Lion. 3: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may play this ability.Creature - CatW1/1Prevent all damage that would be dealt to Glittering Lynx. 2: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may play this ability. Enchantment2BsWhite spells cost an additional 3 to play. Activated abilities on white enchantments cost an additional 3 to play. Enchantment1WW Creatures you control get +1/+1.MOnce heard, the battle song of an angel becomes part of the listener forever.Creature - Beast3U1/3UWhen Glowing Anemone comes into play, you may return target land to its owner's hand.)Beautiful to behold, terrible to be held.InstantU/Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."InstantRTarget blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at end of turn.InstantBSAt end of combat, destroy all creatures that were blocked by target Wall this turn."He knows he has a short span of life, that the day will come when he must pass through the wall of oblivion. . ." -William FaulknerInstantWTUntil end of turn, whenever damage is dealt to target Wall, you gain that much life.0Any wall can be battered down, but at what cost?InstantG"Play only after combat. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature put into a graveyard this way, choose a creature card from the graveyard of that Wall's controller and return that card to play under its owner's control.Creature - Goblin2R1/192R, T: Goblin Apprentice deals 3 damage to target Wizard.Creature - GoblinR1/1{T}: Flip a coin. If you win the flip, draw a card. Otherwise, counter target artifact spell you control that isn't the target of another Goblin Artisans's ability.Creature - GoblinR1/19R: Goblin Balloon Brigade gains flying until end of turn.u"From up here we can drop rocks and arrows and more rocks!" "Uh, yeah boss, but how do we get down?" [AL,BE,UL,RV,4E]Creature - Goblin3R2/2First strike; haste]Goblins don't know the meaning of the word "tactics"-or the word "meaning, " for that matter. Enchantment1RAt the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player. Enchantment1RUSacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.9One mogg to aim the catapult, one mogg to steer the rock.Creature - GoblinR1/1(R, T: Reflip any coin or reroll any die.v"Glok loved bets! He'd sit in the bar all night an' laugh an' laugh. Hey-he still owes me." -Squee, goblin casino handCreature - Goblins3R1/1Whenever Goblin Bowling Team damages any creature or player, roll a six-sided die. Goblin Bowling Team deals to that creature or player additional damage equal to the die roll.fFlog was out of his league-this game wasn't up his alley, but the team couldn't spare him if he split.Creature - Goblin1R2/1BIt's easy to stand head and shoulders over those with no backbone.Creature - GoblinR2/1VWhenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it.S"If you kids don't stop that racket, I'm turning this expedition around right now!"Creature - Goblin2R3/2]They get along so well with their goats because they're practically goats themselves. [P2,P4] Enchant Land1RR=If enchanted land is a basic mountain, all Goblins get +0/+2.uThe stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs.Creature - Goblin2R2/2HasteThey have to replace the wheels, they have to replace the boar, and sometimes they have to replace the goblin. [P4] ; The hardest part of his training is learning not to eat the boar. [7E]Creature - GoblinR0/2/Sacrifice a Goblin: Regenerate target creature.L"I asked one of my aides how they do it, but all he'd say was, 'Trust me, Mayor, you don't want to know.'" -Lydia Wynforth, Mayor of Trokair ; "Perhaps Goblins are good for something after all." -Attributed to General Khurzog ; The Chirurgeons patched up their fallen comrades with a gruesome mix of twisted limbs and mangled flesh.Creature - Goblin4R2/2KWhen Goblin Commando comes into play, it deals 2 damage to target creature.2With a commando around, somebody's gonna get hurt.Creature - GoblinR1/16T, Sacrifice Goblin Digging Team: Destroy target Wall."From down here we can make the whole wall collapse!" / "Uh, yeah, boss, but how do we get out?" [DK,CH,5E,6E] ; "Dig. Dig. Dig. Dig. Dig. Dig. Die!" -Goblin chant [7E]Creature - Goblin1R2/2ZWhenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.`They talk a good fight. [MI,6E] ; (none) [D1] ; We're _elite_. You're not. -Infantry motto [7E] Enchantment1R2: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival. "What are we celebratin' again?"Creature - GoblinR1/1Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Play this ability only during your turn before combat.Creature - Goblin2R2/2Islandwalk At the beginning of combat, you may pay R. If you don't, whenever Goblin Flotilla Blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.oExceptionally poor sailors, Goblins usually arrived at their destination retching and in no condition to fight.Creature - Goblin3R2/1LWhen Goblin Gardener is put into a graveyard from play, destroy target land."Grow food in dirt? Save time - eat dirt." [UD] ; (none) [D2] ; Years of attempts have brought the goblins no closer to growing a sausage tree. [7E]Creature - Goblin1RR1/1QWhen Goblin General attacks, all Goblins you control get +1/+1 until end of turn.TLead, follow, or run like crazy. [P2] ; Lead, follow, or run around like crazy. [P4]Creature - Goblin1R1/1"Flying Goblin Glider can't block.hThe goblins call the gliders "death from above." Everyone else calls them "clods in the clouds." [P2,P4]SorceryR~As an additional cost to play Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player.u"I don't suppose we could teach them to throw the cursed things?' -Ivra Jursdotter ; "Without their massive numbers, the Goblins could never have launched such a successful offensive." -Sarpadian Empires, vol. VI ; "According to accepted theory, the Grenade held some kind of flammable mixture and was carried to its target by a hapless Goblin." -Sarpadian Empires, vol. IVCreature - Goblin3R2/2rWhen Goblin Grenadiers attacks and isn't blocked, you may sacrifice it to destroy target creature and target land.1For once, Squee realized, he wasn't the dumb one.Creature - Goblin2R2/2They attacked in an orgy of rage and madness, but only one seemed as focused on killing us as on the sheer joy of battle. [DK] ; "When you're a goblin, you don't have to step forward to be a hero-everyone else just has to step back!" -Biggum Flodrot, goblin veteran [5E,6E] ; When you're a goblin, you don't have to step forward to be a hero-everyone else just has to step back. [P4]Creature - Lord1RR2/2,All Goblins get +1/+1 and have mountainwalk. To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership. [AL,BE,UL,RV,4E] ; To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . . [5E,6E] Enchantment1RR: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at end of turn. If you lose the flip, sacrifice that creature.Creature - GoblinR1/1dWhenever Goblin Lackey deals damage to a player, you may put a Goblin card from your hand into play.All bark, someone else's bite.Sorcery1RCDraw four cards, then discard three cards at random from your hand.Z"I done forgot more than you'll ever know, pipsqueak." "Yeah-that's your problem." [P2,P4]Artifact3Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent controls.Creature - Goblin4RR3/3Echo Whenever Goblin Marshal comes into play or is put into a graveyard from play, put two 1/1 red Goblin creature tokens into play.Creature - Goblin1R2/1JWhen Goblin Masons is put into a graveyard from play, destroy target Wall.D"Goblins build with true zeal-and anything else within arm's reach."Creature - Goblin2R1/1When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.4(none) [P1] ; There's always room for one more. [US]Creature - Goblin2R1/1VWhenever Goblin Medics becomes tapped, it deals 1 damage to target creature or player.'"First, do some harm." -Oath of GoblinsCreature - GoblinR1/1 Mountainwalk8Goblin mountaineer, barely keeps his family fed. [P2,P4]Creature - Goblin2RR5/3Trample Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. Goblin Mutant can't block creatures with power 3 or greater.!If only it had three brains, too.SorceryX1RR/Put X 1/1 red Goblin creature tokens into play."They certainly are."Creature - GoblinR2/1EchoI"Take the sharp metal stick and make a lotta holes." -Jula, goblin raiderCreature - Goblin1R2/1UOnce he'd worked out which end of the thing was sharp, he was promoted to guard duty.Creature - Goblin1R2/2Goblin Raider can't block. "I seen lots o' fights. To win ya gotta bash hard and not get bashed back." -Goblin grunt [P2] ; He was proud to wear the lizard skin around his waist, just for the fun of annoying the enemy. [US] ; He's smart for a goblin. He can do _two_ things: hit _and_ run. [7E]Creature - Goblin1R1/1When Goblin Recruiter comes into play, search your library for any number of Goblin cards. Reveal those cards, then shuffle your library and put them on top of it."Next!" [VI,6E] ; (none) [D2]Creature - Rock-Sled1R3/1Trample Rock Sled doesn't untap during your untap step if it attacked during your last turn. Rock Sled can't attack unless defending player controls a mountain.Creature - Goblin1R1/1RR, T: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat. RRRR, T: Target creature you control is unblockable this turn. Destroy it at end of combat.Sorcery3RRKPut three 1/1 red Goblin Scout creature tokens with mountainwalk into play.j"Pathetic-like I wouldn't know a goblin painted up to look like a dwarf!" -Pashad ibn Asim, Suq'Ata traderCreature - Goblin3R1/19When Goblin Settler comes into play, destroy target land.3Be it ever so crumbled, there's no place like home. Enchant Land1RRIf enchanted land is a basic mountain, all Goblins get +1/+0. When Goblin Shrine leaves play, it deals 1 damage to each Goblin.I"I knew it weren't no ordinary pile of-you know." -Norin the Wary [DK,CH]Creature - Goblin1R1/11R: Goblin Ski Patrol gets +2/+0 and gains flying until end of turn. Destroy it at end of turn. It can't be regenerated. Play this ability only once and only if you control a snow-covered mountain.+"AIIIEEEE!" -Ib Halfheart, Goblin TacticianCreature - Goblin3R1/1If Goblin Snowman is blocking, prevent all combat damage dealt to and dealt by it. T: Goblin Snowman deals 1 damage to target creature it's blocking.="Strength in numbers? Right." -Ib Halfheart, Goblin TacticianCreature - GoblinR1/1DR, T, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn."I see a great victory and rivers of blood. And . . . hmm, looks like a spleen." -Grishnak, goblin soothsayer [MI] ; (none) [D2]Creature - Goblin2R2/2 Mountainwalk"It only short jump. You go first." / "AIIIEEEE!" / "Hmm . . . we go different way now." [US] ; Goblins prefer caves to just about anything else. Caves prefer just about anything else to goblins. [7E]Creature - GoblinR1/1}When Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and 2 damage to each blocking creature.3"May you get the mount you deserve." -Suq'Ata curseCreature - Goblin1R1/2nR, T: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer.<"Can they do that?" -Imwita, Zhalfirin artificer, last wordsInstantRZRoll a six-sided die for Goblin Tutor. On a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal that card to all players, and put it into your hand. Shuffle your library afterwards. 2 - Any Goblin Tutor. 3 - Any enchantment. 4 - Any artifact. 5 - Any creature. 6 - Any sorcery, instant, or interrupt.Creature - GoblinR1/1{R}: Destroy target artifact defending player controls and prevent all combat damage Goblin Vandal would deal this turn. Play this ability only once each turn, only during the declare blockers step, and only if Goblin Vandal is attacking and unblocked.Creature - Goblin1R2/2 Haste EchoSorcery2RwTarget opponent chooses target creature he or she controls. Other creatures that player controls can't block this turn.7"Goblins cry, soldiers fly./ Stones fly, soldiers die!" Enchantment2RKEach creature you control can't be blocked except by two or more creatures."The Goblins' dreaded War Drums struck terror into the hearts of even their bravest foes." -Sarpadian Empires, vol. IV [FE] ; The War Drums enabled Goblin and Orcish armies to crush the sparsely defended Dwarven cities. [FE] ; "Defending the outer trenches, we strained our eyes in the darkness. All we could hear was the Drums' terrible pounding. Dobbs, on my right, broke first. Soon we were all heading for the walls." -Corporal Peter Douglas, courtmartial testimony [FE] ; When creating a new War Drum, GobliASorceryReGoblin War Strike deals to your opponent damage equal to the number of Goblin cards you have in play. Enchantment2RN2R, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens into play.}"Goblins bred underground, their numbers hidden from the enemy until it was too late." -Sarpadian Empires, vol. IV [FE,5E,6E]Creature - GoblinR1/1T: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still valid as this ability resolves, that player simultaneously sacrifices the artifact in play and puts the artifact from his or her graveyard into play.B"I wrecked your metal guy, boss. But look! I made you an ashtray."Creature - Goblin2RR1/1oT: Put a Goblin card from your hand into play. R: Target Goblin gains protection from white until end of turn.TokenCreature - GoblinR1/1GMountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg.Creature - Bear3G4/3[The elvish scout was scrupulous about the truth. She told the traders that gold lay nearby.Artifact471, T: Destroy all cards from the Antiquities expansion.From their earliest educations, the brothers had known that no human contrivance could stand against the true masters of Dominia.Creature - Insect2G3/1TrampleNThe balance of nature dictates that one day humans will be stepped on by bugs.Creature - Ape3GG2/3QGorilla Berserkers can't be blocked except by three or more creatures. Rampage 2"Beneath serenity may lie a hidden rage." -Jaeuhl Carthalion, Juniper Order Advocate ; "Their fury is their greatest weapon." -Taaveti of Kelsinko, Elvish HunterCreature - Ape2GG3/3!1G: Regenerate Gorilla Chieftain. "In the soil of leadership sprout the seeds of immortality." -Kaysa, Elder Druid of the Juniper [AI,6E] ; "Oh, no-not you again?!" -Jaya Ballard, Task Mage [AI] ; A gorilla chief must always be prepared to defend his crown. This leads to some pretty tough apes. [7E]Creature - Ape2G3/3 Foresthome"We learned this at a dear price: once you cross the great river, get through the Yavimaya forest at top speed." -Disa the Restless, journal entryCreature - ApeR1/1DXX1: Destroy target noncreature artifact with converted mana cost X."Each generation teaches the next that artifice is the enemy of natural order." -Kaysa, Elder Druid of the Juniper Order ; "Frankly, destruction is best left to professionals." -Jaya Ballard, Task MageInstant1RPlay Gorilla War Cry only during combat before the declare blockers step. Attacking creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep."The only 'art' these beasts possess is the art of noise!" -Jaya Ballard ; "Theirs is the art of blood." -Jaeuhl Carthalion, Juniper Order AdvocateCreature - Ape2G3/2They were formidable even before they learned the use of weapons. [P1,P4] ; The gorilla beat its chest and threw great handfuls of leaves into the air. It howled challenge and showed its teeth. The mechanical soldier, not understanding, simply killed it. [US] EnchantmentWWReturn Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn._"Harah swung his sword mightily, but still the air held him fast." -Azeworai, "Kenechi's Dream"Creature - Legend3WWUU4/4]First strike Creatures with islandwalk may be blocked as though they didn't have islandwalk.Artifact4]At the beginning of your draw step, draw a card. At the end of your turn, discard your hand.:"Let go your mind. Mine is fitter." -Gix, Yawgmoth praetorCreature - Legend4B3/341B, T: Target creature gets -1/-1 until end of turn.l"Rarely have power and madness been so delightfully wed as they have in our dear Grandmother." -Baron SengirCreature - WizardG1/1W, T: Target creature gains first strike until end of turn. R, T: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you.?Leave no mouth agape, no stomach unfilled. -Granger Guild maximCreature - Gargoyle2R2/29Flying R: Granite Gargoyle gets +0/+1 until end of turn."While most overworlders fortunately don't realize this, Gargoyles can be most delicious, providing you have the appropriate tools to carve them." -The Underworld Cookbook, by Asmoranomardicadaistinaculdacar [AL,BE,UL,RV]Enchant Creature2R<Enchanted creature gets +1/+0 for each mountain you control.oThere's beauty in the desert - but it's best to view it from afar. [UY] ; "Let me introduce you to Rocky." [7E]Artifact Creature42/3DT: Grapeshot Catapult deals 1 damage to target creature with flying.]For years scholars debated whether these were Urza's or Mishra's creations. Recent research suggests they were invented by the brothers' original master, Tocasia, and that both used these devices. [AQ] ; Recent research suggests these creatures were invented by Urza's and Mishra's original master, Tocasia, and that both brothers used them. [4E,5E]LandGrasslands comes into play tapped. T, Sacrifice Grasslands: Search your library for a forest or plains card and put it into play. Then shuffle your library. Enchantment1BBBkWhenever a creature you control is put into a graveyard from play, each other player sacrifices a creature.8"The bonds of loyalty can tie one to the grave." -CrovaxCreature - Robber1BB1/1PB, T: Remove target artifact card in a graveyard from the game. You gain 2 life.B"If you don't have your health, you don't have anything." -ProverbEnchant Creature1BYou may play Grave Servitude any time you could play an instant. If you do, sacrifice it at end of turn. Enchanted creature gets +3/-1 and is black.C"I no longer believe in a final resting place." -Shauku, EndbringerCreature - Zombie3B3/2xIf Gravebane Zombie would be put into a graveyard from play, put Gravebane Zombie on top of its owner's library instead.t"A zombie's bed must be a lumpy one or he wouldn't leave it so often." -Rana, Suq'Ata market fool [MI] ; (none) [6E]InstantBhTarget creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep.&One foot in the grave, firmly planted.Creature - Zombie3B2/2gWhen Gravedigger comes into play, you may return target creature card from your graveyard to your hand._(none) [P1,P4] ; A full coffin is like a full coffer-both are attractive to thieves. [TE,6E,7E] Enchant World2RAll creatures lose flying.On the morning of the Battle of Gal-Shan, the Sorcerer's cry rang out: "Let no bird fly, let no creature take wing, let all the battle join as one."Creature - Ogre2R2/2The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, preferring to live entirely on creatures that preyed on sentient beings. [AL,BE,UL,RV,4E]InstantWQTarget creature gets +0/+X until end of turn, where X is its converted mana cost. Enchantment2WOCreatures with plainswalk may be blocked as though they didn't have plainswalk.Creature - Whale5UU5/5[When Great Whale comes into play, if you played it from your hand, untap up to seven lands.\"As a great whale dies, it flips onto its back. And so an island is born." -Mariners' legend Enchantment2GGsSacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards from your hand.D"We have more sprouts than they have hands." -Gamelen, Citanul elder Enchantment1Wo1W: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.Creature - Lycanthrope4B2/4_At end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf."The wolf-things are no mere beasts, but the lieutenants of the Baron." -Taysir [HL] ; "Two legs by day, four legs by night, eyes raging in storm-gotten might." -Ancient Northland riddle [5E] Enchantment3BB, Pay 2 life: Draw a card.<"There is no calamity greater than lavish desires. . . . And there is no greater disaster than greed." -Tao Te Ching 46 [LG,4E] ; "There is no calamity greater than lavish desires. There is no greater guilt than discontentment. And there is no greater disaster than greed." -Lao Tsu, Tao Te Ching, (trans. Chan) [6E]Creature - Spellshaper Legend3BB3/3gXB, T, Discard two cards from your hand: Target player discards X cards at random from his or her hand.B"You're Latulla's gift to me, and I always play with my presents."Enchant Creature1B_You may play Greel's Caress any time you could play an instant. Enchanted creature gets -3/-0.2Greel's grin is far less loathsome than his touch.Artifact42, T: Put a charge counter on Green Mana Battery. T, Remove any number of charge counters from Green Mana Battery: Add G to your mana pool, plus G for each charge counter removed this way.Enchant CreatureWEnchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green card.Enchant CreatureW-Enchanted creature has protection from green. Enchantment2GAt the beginning of each player's upkeep, if that player controls more lands than any other, the player puts a 1/1 green Saproling creature token into play.LandjT: Add one colorless mana to your mana pool. T: Untap target Griffin and it gets +1/+1 until end of turn.T"Where are falling feathers deadlier than falling rock?" -The One Thousand Questions Enchantment1BGAt the beginning of your upkeep, Grim Feast deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from play, you gain life equal to its toughness.)"Hmmm-midnight snack." [MI] ; (none) [D2]Artifact2|Grim Monolith doesn't untap during your untap step. T: Add three colorless mana to your mana pool. 4: Untap Grim Monolith.Part prison, part home.Sorcery1BBQSearch your library for a card and put that card into your hand. You lose 3 life.3He who goes unpunished never learns. -Greek proverbArtifact13, T: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process.N"Memory is a burden that wears at the soul as weather wears at stone." -CrovaxArtifact4<2, T, Sacrifice Grinning Totem: Search target opponent's library for a card and remove that card from the game. Then that player shuffles his or her library. You may play the card as though it were in your hand. At the beginning of your next upkeep, if you haven't played the card, put it into its owner's graveyard.Creature - Wolverine1RR2/2Whenever Grizzled Wolverine becomes blocked by one or more creatures, you may pay R. If you do, Grizzled Wolverine gets +2/+0 until end of turn.q"Before you release a Wolverine from the trap, make sure it's really dead." -Lovisa Coldeyes, Balduvian ChieftainCreature - Bear1G2/2Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you. [AL,BE,UL,RV,4E,5E,6E] ; Don't worry about provoking grizzly bears; they come that way. [P1,P4] ; They've got claws as long as your arm. And they're grouchy. Really, really grouchy. [7E]Creature - Beast2B3/3EWhenever Grollub is dealt damage, each opponent gains that much life.Mogglings caught in a misdeed often blame the grollub. Even though the creature is usually innocent, no taskmaster can resist an excuse to beat it. [EX] ; (none) [D1]Creature - DruidG1/1C1G: Return target basic land card from your graveyard to your hand.CWhereas the rebels fight to defend the land, they work to renew it.Instant1GeRoll a six-sided die. Target creature gets +X/+X until end of turn, where X is equal to the die roll._MORE TO LOVE: Friendly, nature-loving, Bunyonesque SEM seeks SEF looking for a huge commitment.Creature - Legend3WW3/5kHorsemanship When Guan Yu is put into your graveyard from play, you may shuffle Guan Yu into your library.Sorcery4WWDestroy all tapped creatures.[He covered the ground on a thousand-li horse; With dragon blade he took each pass by force.InstantWUntil end of turn, target creature or player gains "1: Prevent the next 1 damage that would be dealt to this creature or player this turn."Creature - Guardian3B2/4As long as Guardian Beast is untapped, noncreature artifacts you control can't be the target of enchantment spells, and if an effect would destroy or change control of them, ignore that effect.Instant1RGuerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics from your hand, Guerrilla Tactics deals 4 damage to target creature or player.Instant1WRTarget creature gets +1/+0 and gains first strike until end of turn. Draw a card."If you can kill your enemy with the first strike, you save yourself the labor of the second." -Gerrard of the Weatherlight [WL] ; "May the Ancestor strengthen my hand and guide my blade." -Nomad war prayer [JUD]Creature - Angel1WU1/2~Flying T: If the top card of target player's graveyard is a creature card, put that card on the top of that player's library.["Retainer of eternal Sun! Life flash again upon thy wings." "Song to the Sun," Femeref songCreature - Beast3U2/2FWhen Gulf Squid comes into play, tap all lands target player controls.@If it could capture the power it wastes, it would be invincible.Creature - Cat2R2/2Protection from blueWhen the giant returned for the night, he found a dead merfolk on his pillow. Although he praised the little guma, he inwardly wondered where she had hid the head.Creature - Gus2G2/2Gus comes into play with one +1/+1 counter on it for each game you have lost to your opponent since you last won a Magic game against him or her.5"Now I lay me down to sleep-What are you starin' at?"Instant4UoYou may return two islands you control to their owner's hand rather than pay Gush's mana cost. Draw two cards.$Don't trust your secrets to the sea.Artifact0&When Gustha's Scepter leaves play, put all cards removed from the game with Gustha's Scepter into their owner's graveyard. T: Remove a card in your hand from the game face down. You may look at it at any time. T: Return a card you own removed from the game with Gustha's Scepter to your hand.Creature - LegendUBBR3/5iT: Target player discards a card at random from his or her hand. Play this ability only during your turn.sUrborg became the final resting place of many swordsmen of renown, their steel outmatched by the wiles of Gwendlyn.Instant1GGgHail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.R"If they can't take the hail, they'd better stay home." -Arna Kennerud, SkycaptainCreature - Legend3UU2/4Flying UU: Return target enchant creature card from your graveyard to play enchanting Hakim, Loreweaver. Play this ability only during your upkeep and only if Hakim isn't enchanted. UU, T: Destroy all enchantments enchanting Hakim.Creature - Legend1WUB3/3At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane, until the end of your next upkeep.*Hail from Tolaria the ever-changing 'Dane. Enchant World1GGAt the beginning of each player's upkeep, that player chooses a color. Until end of turn, mana-producing lands tapped for mana produce mana of the chosen color instead of their normal color. Enchantment1WHWW: Return target non-snow-covered land you control to its owner's hand.y"On this site where Kjeld's blood was spilled, let none raise a fist or deny a beggar." -Halvor Arenson, Kjeldoran PriestLand^Cumulative upkeep 1 Creatures that attacked during their controller's last turn can't attack.Creature - Spellshaper1R1/1_XR, T, Discard a card from your hand: Destroy all artifacts with converted mana cost X or less.<When he's holding the hammers, everything looks like a nail.Sorcery1RRHammer of Bogardan deals 3 damage to target creature or player. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Play this ability only during your upkeep.Creature - Fish1U2/3IHammerhead Shark can't attack unless defending player controls an island.8Cross the eyes of a hammerhead and you'll dot its teeth.Legendary Land_T: Add R to your mana pool. T: Target creature loses all landwalk abilities until end of turn."`Tis distance lends enchantment to the view, / And robes the mountain in its azure hue." -Thomas Campbell, "Pleasures of Hope"Sorcery2B!Destroy target nonblack creature.XDeath claims all but the darkest souls. [P1] The touch of death is never gentle. [P2,P4]Creature - Avatar5W2/6KT, Tap three untapped white creatures you control: Destroy target creature.S"The Hand of Justice will come to cleanse the world if we are true." -Oliver Farrel Enchantment2ReInstants and activated abilities, other than mana abilities, can't be played during the combat phase.RThe match between Tahngarth and Greven was close only in the mind of the minotaur. Enchantment3BBTarget player keeps both hands in contact with each other. If he or she does not, sacrifice Handcuffs and that player sacrifices three cards in play.*"That was fun! Now me." -Gwendlyn Di Corci Enchantment2W5Artifacts can't be the target of spells or abilities."I protect the Legacy with my life if necessary, for its purpose is far more important than my own." -Hanna, Weatherlight navigatorCreature - Spirit2BB2/3FAt the beginning of your upkeep, put a -1/-1 counter on each creature.@Embrace the Harbinger -Suq'Ata expression meaning "abandon hope"Creature - Guardian2WU3/4wHarbor Guardian may block as though it had flying. Whenever Harbor Guardian attacks, defending player may draw a card.q"Our guardian levies a tax on all traders. Wise travelers pay with a minimum of fuss." -Qhattib, Vizier of AmiqatCreature - Efreet2UU2/2<Flying 1UU: Target creature gains flying until end of turn."One moment I was walking along the beach, and the next I was high in the air, staring into a hideous smiling face." -Tarub, Suq'Ata sailor [MI,6E]Instant2G:Return all enchantments to top of their owners' libraries.IWhen the eternal stars align, can mere mortals resist? [UY] ; (none) [D2]Sorcery2GkTap any number of target untapped creatures you control. You gain 4 life for each creature tapped this way.Instant2GAs an additional cost to play Harrow, sacrifice a land. Search your library for up to two basic land cards and put them into play. Then shuffle your library.QChanging Rath's landscape is like tearing the scab from a wound. [TE] ; none [IN]Instant2W|Whenever an attacking creature deals combat damage to you this turn, that creature deals that much damage to its controller.Creature - SpellshaperG1/1G, T, Discard a card from your hand: Until end of turn, if you tap a land for mana, it produces one mana of any color instead of its normal type and amount.8"Why should one limit oneself to the resources at hand?"Creature - Wurm1G3/2uWhen Harvest Wurm comes into play, sacrifice it unless you return a basic land card from your graveyard to your hand.T"The wurm's weave" -Elvish expression meaning "plowed fields" [WL] ; (none) [D1, D2]Creature - OgreBB3/2JWhenever Hasran Ogress attacks, it deals 3 damage to you unless you pay 2.Instant3BBAs an additional cost to play Hatred, pay any amount of life. Target creature gets +X/+0 until end of turn, where X is the amount of life paid this way."I will flay the skin from your flesh and the flesh from your bones and scrape your bones dry. And still you will not have suffered enough." -Greven il-Vec, to Gerrard Enchantment2BGB: Put target creature card from your graveyard on top of your library.QIt seemed as if no one wanted them to reach the Henge of Ramos-not even the dead.Creature - Ghost1UB1+*/2Flying As Haunting Apparition comes into play, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.0Like some foul herdbeast, it grazes on the dead.Sorcery1BBAs an additional cost to play Haunting Misery, remove any number of creature cards in your graveyard from the game. Haunting Misery deals X damage to target player, where X is the number of cards removed this way.%"I am condemned without end." -Crovax Enchantment3BWhenever an artifact becomes tapped or a player plays an activated ability of an artifact that doesn't require T in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.dThese devices lured so many spirits that sometimes entire battlefields would become haunted at once.LandHavenwood Battleground comes into play tapped. T: Add G to your mana pool. T, Sacrifice Havenwood Battleground: Add GG to your mana pool. Enchantment1RAWhenever an opponent plays a white spell, he or she loses 2 life.As Orim put the lighting rod into place on the bow, she cast a spell of protection to shield herself from the heat. That's when the Furnace got personal.Creature - Insect3G1/2BFlying Hawkeater Moth can't be the target of spells or abilities.KEach day at dusk the birds above the canopy grow silent. [US] ; (none) [D1]Creature - Legend3WW2/5X, T: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.c"Soon, Serra will return and choose the Abbot's successor, else we are lost." -Gulsen, Abbey MatronCreature - Drake2WU2/3Flying, protection from redO"The hazerider danced in the thunderstorm and sang to its music." -Afari, TalesCreature - Legend4RGW2/4,At the beginning of your upkeep, if Hazezon Tamar came into play since the beginning of your last upkeep, put X 1/1 red, green, and white Sand Warrior creature tokens into play, where X is the number of lands you control. When Hazezon Tamar leaves play, remove all Sand Warrior tokens from the game.Creature - Illusion1U1/1UHazy Homunculus is unblockable as long as defending player controls an untapped land.6They hide in dreams and whispers and faraway thoughts.Creature - Horseman2B2/2". . .[T]he ghost rides forth to the scene of battle in nightly quest of his head. . . he sometimes passes along the Hollow, like a midnight blast. . ." -Washington Irving, The Legend of Sleepy HollowInstant1R8Attacking creatures gain first strike until end of turn.uA landslide of goblins poured toward the defenders-tumbling, rolling, and bouncing their way down the steep hillside.Instant1BiRemove target card in a graveyard from the game. Draw a card at the beginning of the next turn's upkeep.Q"Your headstone is the last page in the book of your life." -Murat, Death SpeakerInstantWPrevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card at the beginning of the next turn's upkeep.]"Sometimes even the smallest boon can save a life." -Halvor Arenson, Kjeldoran priest [IA,5E]InstantWChoose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. (none) [AL,BE,UL,RV,4E,5E,6E,7E] ; "The Femeref look only to the Sun for healing; they have never truly understood life's cycle." -Kifimbo, Shadow Guildmage [MI] ; "Xantcha is recovering. The medicine is slow, but my magic would have killed her." -Serra, to Urza [US]Instant1G2Buyback: 4, cycling 2 Regenerate target creature. Enchantment2RRCumulative upkeep 2 When Heart of Bogardan's cumulative upkeep isn't paid, it deals damage equal to its last paid cumulative upkeep to target player and each creature he or she controls.Artifact3eT: Add one red mana to your mana pool. Sacrifice Heart of Ramos: Add one red mana to your mana pool.Ramos bled, and there was fire.LandIf Heart of Yavimaya would come into play, sacrifice a forest instead. If you do, put Heart of Yavimaya into play. If you don't, put it into its owner's graveyard. T: Add G to your mana pool. T: Target creature gets +1/+1 until end of turn.Creature - Sliver1R1/1All Slivers have haste.Gerrard looked all around for the source of the mysterious pulse, and at that moment the slivers boiled forth from the crevasses.Creature - Elf1G1/1QT: Add one green mana to your mana pool. 2, Sacrifice Heart Warden: Draw a card.r"In Llanowar, we tend the forest's boughs and branches. In Yavimaya, we are a part of them." -Rofellos of LlanowarCreature - Wolf3R2/2First strike T: Target Dwarf gains first strike and gets +2/+0 until end of turn. When that Dwarf leaves play this turn, sacrifice Heart Wolf. Play this ability only during combat.InstantRChoose one - Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn.Artifact3Creatures' activated abilities cost {1} less to play. If this would make an ability cost {0} or less to play, it costs {1} to play.L"Finding a true heartstone is even harder than finding a true heart." -HannaCreature - Dryad1G2/12Heartwood Dryad may block as though it had shadow.VTo snare what lies between worlds takes the patient reach of trees. [TE] ; (none) [D1]Creature - Giant3GG4/4GT, Sacrifice a forest: Heartwood Giant deals 2 damage to target player.PWind in the trees is soothing, but the same can't be said for trees on the wind.Creature - Treefolk2GG3/4 Forestwalk"In all my years in Llanowar I never understood where trees fit in. They are revered by elves and watered on by dogs." -Mirri of the Weatherlight Enchantment1RXWhenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.F"Takara, it's me!" shouted Starke. It was no use - she obeyed Volrath.InstantXR+Heat Ray deals X damage to target creature.[It's not known whether the Thran built the device to forge their wonders or to defend them. Enchantment2RKWhenever a creature blocks or becomes blocked, destroy it at end of combat.["Stroke of heat or stroke of blade. Choose your fate, traitor." -Maraxus of Keld, to Starke Enchantment2RCumulative upkeep R Blue creatures can't block creatures you control. Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls.InstantW>Any number of target creatures become white until end of turn.Creature - Soldier3W2/3JT: Heavy Ballista deals 2 damage to target attacking or blocking creature.g"Archers, balliste-you can't even get near the island of Avenant." -Gerrard of the Weatherlight [WL,6E]Sorcery1GOPrevent all damage that would be dealt to you by attacking creatures this turn. Enchantment1BBWhen Hecatomb comes into play, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped swamp you control: Hecatomb deals 1 damage to target creature or player. Enchantment3UUlAs Heightened Awarness comes into play, discard your hand. At the beginning of your draw step, draw a card.Q"It startles me how alive one feels on the edge of death." -Barrin, master wizardInstantB*All creatures get -1/-0 until end of turn._The brightness of day turned in an instant to dusk as the swarm descended upon the battlefield.Sorcery2BBBDestroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures put into all graveyards this way.l"High on a throne of royal state. . . insatiate to pursue vain war with heav'n." -John Milton, Paradise LostCreature - Hell's-Caretaker3B1/1|T, Sacrifice a creature: Return target creature card from your graveyard to play. Play this ability only during your upkeep.GYou might leave here, Chenndra, should another take your place. [LG,CH]Artifact2Spells cost {1} less to play.s"This little prize will cover your head, your spells, your bets, and your behind!" -Pashad ibn Asim, Suq'Ata traderArtifact161, T: Target creature gains banding until end of turn.](none) [AL,BE,UL,RV,4E] ; Whether inspired by fear or by honor, all loyalty lends might. [5E]Artifact4^{1}{X}, {T}: Put the top card of target opponent's library into his or her graveyard. Repeat this process an additional X times or until you put a creature card into that graveyard, whichever comes first. If the last card put into that graveyard this way is a creature card, sacrifice Helm of Obedience and put that card into play under your control.Artifact4You may choose not to untap Helm of Possession during your untap step. 2, T, Sacrifice a creature: You control target creature as long as you control Helm of Possession and Helm of Possession remains tapped.Artifact2HWhenever a red spell is played, you may pay 3 to untap target permanent.Artifact Creature53/422: Henge Guardian gains trample until end of turn.\Like so many Thran relics, the wurm engine kept operating long after its creators were gone.Land`T: Add one colorless mana to your mana pool. 2, T: Add one mana of any color to your mana pool..It is the hub. We are the wheel. -Dryad sayingCreature - Angel2WW3/4=Flying; echo Attacking doesn't cause Herald of Serra to tap.Enchant Creature1UVEnchanted creature has "T: This creature deals 1 damage to target creature or player."M"Books can be replaced; a prize student cannot. Be patient." -Urza, to BarrinCreature - Druid1G1/1G, T: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.ESeeking the company of plants ensures that your wits will go to seed. Enchantment2WSacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by it this turn unless the attacking player pays 2R.Enchant Creature1WEnchanted creature gets +1/+5."Destiny, chance, fate, fortune-they're all just ways of claiming your successes without claiming your failures." -Gerrard of the Weatherlight [TE,6E] Enchantment1UCWhen a spell is played, sacrifice Hesitation to counter that spell.lGerrard hesitated, looking up at an enemy ship. The future hesitated with him, changed forever by the pause.Creature - SliverUB2/2HAll Slivers have "Pay 2 life: Return this creature to its owner's hand."iMogglings have been known to play ball with hibernating slivers, completely unaware of their true nature.Instant2U3Return all green permanents to their owners' hands.qOn its way to the cave, the armadillo brushed by a sapling. It awoke to find a full-grown tree blocking its path.LandHickory Woodlot comes into play tapped with two depletion counters on it. T, Remove a depletion counter from Hickory Woodlot: Add two green mana to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it. Enchantment1GWhen an opponent plays an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.dThe only alert the invaders had was the rustling of leaves on a day without wind. [US] ; (none) [D1] EnchantmentGxWhen an opponent plays an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.=When these apes want something, it's a matter of gibbon take. EnchantmentGWhen an opponent plays an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample. EnchantmentGsWhen an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.Creature - Horror1BB4/4cWhen Hidden Horror comes into play, sacrifice it unless you discard a creature card from your hand.DLifespans are measured by its dreadful length. [WL] ; (none) [P2,6E] Enchantment2GGGG Green creatures have forestwalk."Where moments before we were lost beyond hope, the strange, floating lights showed us the way and restored our morale." -Vervamon the Elder EnchantmentGWhen an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature. Enchantment2WPut a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.`After an hour in the hidey-hole, Squee seriously pondered the advantages of danger over boredom. EnchantmentGWhen a creature with flying comes into play under an opponent's control, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature that may block as though it had flying.#It wants only to dress you in silk. Enchantment1GWhenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Beast creature. Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment. EnchantmentW;Each creature you control may block an additional creature..In war, as in society, position is everything.LandWT: Add one colorless mana to your mana pool. T, Sacrifice a creature: You gain 1 life.6If it can't be had here, it can't be had on any world. Enchantment2UBRed creature spells and green creature spells cost 1 more to play.GBend as the wave breaks or it will break you as well. -Saprazzan sayingInstantUZUntil end of turn, whenever a player taps an island for mana, it produces an additional U.?"May Svyelun and her tides favor you." -Traditional Merfolk blessing ; "When the very tides turn against you, it's time to consider retirement." -General Khurzog ; "By the time their enemies noticed the sea's changing mood, the Vodalians had often shifted formation and were ready to attack." -Sarpadian Empires, vol. VCreature - Giant2RR3/4;Though slow-witted and slow-moving they are quick to anger.Creature - Mercenary2BB2/2VWhen Highway Robber comes into play, you gain 2 life and target opponent loses 2 life.2"Tonight, madam, it's your money *and* your life."Creature - Giant3R3/3Fortunately, Hill Giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet. [AL,BE,UL,RV,4E,5E] ; Hill giants are mostly just big. Of course, that does count for a lot. [P1,7E]Creature - Hipparion1W1/3IHipparion can't block creatures with power 3 or greater unless you pay 1."Someone once said that Hipparions are to Warriors what Aesthir are to Skyknights. Don't believe it." -General Jarkeld, the Arctic Fox [IA,5E]Creature - Hippo4GG3/44G: Hippo Compatriot gains banding until end of turn.Creature - Giant3R4/4When Hired Giant comes into play, each other player may search his or her library for a land card, put that card into play, then shuffle that library.Creature - Legend3RR3/4You may choose not to untap Hivis of the Scale during your untap step. T: Gain control of target Dragon as long as Hivis remains tapped and as long as you control Hivis.Creature - Shade3B1/2+B: Hoar Shade gets +1/+1 until end of turn."The creature we fought in the western waste was doubly dangerous: mortally wounded, it rebounded and attacked again." -Disa the Restless, journal entryCreature - Hound4B3/3>Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.NA hollow dog is never empty. It is filled with thirst for the hunt. [US,P4,7E]Land@Hollow Trees comes into play tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. T, Remove any number of storage counters from Hollow Trees: Add G to your mana pool for each storage counter removed this way.Artifact Creature - Golem44/4Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this turn.ZThough it moves like a living thing, anyone can tell it lacks a soul-not to mention mercy.Enchant CreatureWSEnchanted creature gets +0/+2. W: Enchanted creature gets +0/+1 until end of turn.InstantW8Prevent all combat damage that would be dealt this turn."The day of spirits; my soul's calm retreat/ Which none disturb!" -Henry Vaughan, "Silex Scintillans" [LG] ; "Will history remember this as the day demons arrived or the day saviors arrived?" -Barrin [IN]Instant2W/Nonwhite creatures get -1/-1 until end of turn.r"Bathed in hallowed light, the infidels looked upon the impurities of their souls and despaired." -The Book of TalEnchant CreatureWEnchanted creature gets +1/+2.Creature - Homarid2UU2/1U: Tap target green creature."The ground grew swampy; hooves and claws sank into the marshy earth. Snarls of rage and bleats of despair echoed through the trees as the waters grew higher and higher." -Kyliki of Havenwood, "Havenwood Remembered" EnchantmentUU1UU, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens into play, where X is the converted mana cost of the sacrificed creature.Creature - Homarid4U3/3U: Homarid Warrior can't be the target of spells or abilities this turn and doesn't untap during your next untap step. Tap Homarid Warrior.Creature - Homarid2U2/2^Homarid comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it.Creature - SoldierW1/1,W: Honor Guard gets +0/+1 until end of turn."It is not a choice I make, to have this guard. It is the choice of my people, and my duty to them." -Oracle en-Vec [ST] ; The strength of one. The courage of ten. [7E]Instant1WjRemove all creature cards in all graveyards from the game. You gain 1 life for each card removed this way.V"May the River claim Cho-Manno's body, wherever it lies." -Ta-Karnst, Cho-Arrim healerInstant1WThe next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.Instant1UAReturn target artifact, enchantment, or land to its owner's hand.JThe youths of Rishada's marketplace are always ready for a quick footrace.Instant1WFUntap two target creatures. Each of them gets +1/+1 until end of turn.H"Serra ruled by faith. I cannot afford that luxury." -Radiant, archangelInstantWChoose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target local enchantment.Artifact Creature32/2C0: Hopping Automaton gets -1/-1 and gains flying until end of turn.mDesigned to carry equipment across rivers, the hopping automaton was soon pressed to service in the infantry.Artifact4Q2, T: Prevent all combat damage that would be dealt by target creature this turn.-"A blast, an echo. . . then silence." [LG,CH]Artifact39Whenever a player plays a land, that player draws a card.*"Rath grows, and I am nourished." -VolrathArtifact6qWhenever a player plays a spell, he or she may pay 1. If that player does, he or she draws a card at end of turn.n"This horn is an exact replica of the fabled Horn of Ramos, except mine is more lavish." -Mercadian magistrateArtifact3hT: Add one green mana to your mana pool. Sacrifice Horn of Ramos: Add one green mana to your mana pool."Ramos touched, and there was life.Creature - Sliver2G2/2All Slivers have trample.EA bristling wave of slivers broke against the Weatherlight's timbers.Creature - Troll2G2/2G: Regenerate Horned Troll.S"If I says it's a troll, it's a troll. Goblins is always right in Mercadia." -SqueeCreature - Turtle2U1/4"So like men are they: a hardened shell with fragile flesh beneath." -Selenia, dark angel [TE,6E] ; It doesn't like having visitors . . . unless it's having them for lunch. [7E]Artifact4u3, T: Put a 1/1 Hornet artifact creature token with flying and haste into play. Destroy that creature at end of turn.Creature - Cobra1GG2/1 First strike"Then inch by inch out of the grass rose up the head and spread hood of Nag, the big black cobra, and he was five feet long from tongue to tail." -Rudyard Kipling, The Jungle BooksArtifact Creature32/2 Rampage 1)Few are able to underestimate the hordes. Enchantment3BB4Sacrifice a swamp: Regenerate target black creature.l"And a horror of outer darkness after,/ And dust returneth to dust again." -Adam Lindsay Gordon, The SwimmerCreature - Crab2U1/3U: Untap Horseshoe Crab.In the final days before the disaster, all the crabs on Tolaria migrated from inlets, streams, and ponds back to the sea. No one took note. Enchant Land1GHot Springs can enchant only a land you control. Enchanted land has "T: Prevent the next 1 damage that would be dealt to target creature or player this turn."Warmth is life; heat is peace.InstantXB-Target creature gets +X/+0 until end of turn.(none) [AL,BE,UL,RV,4E,5E,6E] ; "From the mouths of my servants, my voice shall emerge to shake the souls of my foes." -Lim-Dul, the Necromancer [IA] ; Whether it howls for hunger or for joy, you're in trouble just the same. [7E]Sorcery2B-Target creature gets +4/+0 until end of turn.?I howl my soul to the moon, and the moon howls with me. [P1,P4]Artifact2oAt the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.Creature - Wolf2GG2/2When Howling Wolves comes into play, you may search your library for up to three Howling Wolves cards, reveal them, and put them into your hand. If you do, shuffle your library.Creature - Legend1GG1/2~T: Put target creature card from your graveyard on top of your library. Play this ability only during your turn before combat.Creature - Legend2WW2/3AHuang Zhong can't be blocked by more than one creature each turn.U"Virile in war, he kept the north in fear; His prodigies subdued the western sphere."Creature - Giant3RR5/5Hulking Cyclops can't block.Some say a great cyclops turns the world in its hands, looking down upon it with its one bright eye. -Afari, Tales [VI] ; Anyone can get around a cyclops, but few can stand in its way. [P1,6E]Creature - Goblin1R2/2Hulking Goblin can't block.8The bigger they are, the harder they avoid work. [P1,P4]Creature - Ogre2R3/3Hulking Ogre can't block."The Keldons' ogre campaign provided more body parts than my meager facility could properly use." -Gatha, Tolarian renegade [UD] ; Once they realized the ogre had more size than speed. the soldiers simply went around it. [P4]Instant1WFTarget creature loses all abilities and becomes 0/1 until end of turn.H"It is not your place to rule, Radiant. It may not even be mine." -Serra Enchantment2WW-All creatures lose all abilities and are 1/1.?"One cannot cleanse the wounds of failure." -Karn, silver golemCreature - Legend3WUU5/4 Rampage: 1|"You would never guess, at the terrifying sight of the man, that Hunding was as charming a companion as one could wish for."Creature - Cow2G3/3aDuring your upkeep, remove a counter from any card you control or sacrifice Hungry Hungry Heifer.Mooo.Creature - Mist2GG6/2IAt the beginning of your upkeep, sacrifice Hungry Mist unless you pay GG."All things must eat, after all. Even the air can hunger." -Gemma, Willow Priestess. [HL,5E] ; "If the air must feed, let it take the self-righteous." -Murat, Death Speaker [HL]Creature - Beast3G6/6When Hunted Wumpus comes into play, each other play may put a creature card from his or her hand into play under his or her control.Creature - Cheetah2G2/3Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a forest, reveal that card, and put it into your hand. Then shuffle your library.Creature - Beast2G3/2xEcho Whenever Hunting Moa comes into play or is put into a graveyard from play, put a +1/+1 counter on target creature.Instant1U<Return to target player's hand all artifacts he or she owns.This spell, attributed to Drafna, was actually the work of his wife Hurkyl. [AQ,RV] ; This spell, like many attributed to Drafna, was actually the work of his wife and former student, Hurkyl. [4E,5E]Creature - Minotaur1RR2/3 The Minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds. [AL,BE,UL,RV,4E,5E]Creature - Minotaur1RR2/3UWhen Hurloon Shaman is put into a graveyard from play, each player sacrifices a land."I believe it when they say they're connected to the land-looks like somebody plowed her face." -Tahngarth of the Weatherlight [WL] ; (none) [D1]Creature - Minotaur2R2/2 Denimwalk2"Nothing comes between me and my Didgeridoos(TM)."Creature - JackalR1/12T: Target creature can't be regenerated this turn.SorceryXGFHurricane deals X damage to each creature with flying and each player.3(none) [AL,BE,UL,RV,4E,6E] ; This was quite possibly the least pleasant occurrence on the entire expedition." -Disa the Restless, journal entry [IA] ; "The raging winds. . ., settling on the sea, the surges sweep, / Raise liquid mountains, and disclose the deep." -Virgil, Aeneid, Book I, trans. Dryden [5E]Sorcery3G$Cycling 2 Destroy all enchantments.Creature - Lemure4B4/3E0: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn."The Lemures looked harmless, until they descended on my troops. Within moments, only bones remained." -Lucilde Fiksdotter, Leader of the Order of the White ShieldInstantUWChoose one - Counter target spell if it's red; or destroy target permanent if it's red."Heed the lessons of our time: the forms of water may move the land itself and hold captive the fires within." -Gustha Ebbasdotter, Kjeldoran royal mage [IA,5E]Sorcery3GWHReturn target creature card from a graveyard to play under your control.q"There will come soft rains, and spring shall be amongst us, a welcome friend." -Halvor Arenson, Kjeldoran PriestSorceryBB@Target player discards two cards at random from his or her hand."Tourach's power was such that his followers deified him after his death." -Sarpadian Empires, vol. II ; Knowing the Hymn's power, the followers of Leitbur carefully guarded their pillaged transcriptions. ; Members of the Order often played the Hymn on instruments made from their victims' bones. ; "The eerie, wailing Hymn caused insanity even in hardened warriors." -Sarpadian Empires, vol. IICreature - Smith1RR2/25T: Tap or untap target artifact an opponent controls."The smith a mighty man is he/ With large and sinewy hands./ And the muscles of his brawny arms/ Are strong as iron Bands." -Henry Wadsworth Longfellow, The Village BlacksmithCreature - Specter1BB2/2zFlying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random from his or her hand.m". . .There was no trace/ Of aught on that illumined face. . ." -Samuel Coleridge, "Phantom" [AL,BE,UL,RV,4E]Instant1UUGReveal your hand. If no creature cards are in it, counter target spell.Creature - SoldierW1/1o1: Icatian Infantry gains banding until end of turn. 1: Icatian Infantry gains first strike until end of turn.The Icatian army easily repelled early surprise attacks by the Orcs on border towns like Montford. ; Although they had long been concerned about the Order of the Ebon Hand, the Icatians faced an even greater threat from Goblin and Orcish raiders. ; "Valiant Icatia was the last of the Sarpadian empires to fall. Its faithful soldiers defended their cities to the very end." -Sarpadian Empires, vol. VI ; "Never Surrender" -Motto carved into a fragment of an Icatian wallCreature - SoldierW1/1Icatian Javelineers comes into play with a javelin counter on it. T, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.Creature - SoldierWW1/201W: Target Soldier gets +1/+0 until end of turn.To become an officer, an Icatian Soldier had to pass a series of tests. These evaluated not only fighting and leadership skills, but also integrity, honor, and moral strength.Creature - TownsfolkW0/2iIcatian Moneychanger comes into play with three credit counters on it. When Icatian Moneychanger comes into play, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Play this ability only during your upkeep.Creature - Soldier4W2/4BandingEven after the wall was breached in half a dozen places, the Phalanxes fought on, standing solidly against the onrushing raiders. Disciplined and dedicated, they held their ranks to the end, even in the face of tremendous losses. [FE,5E]Creature - ClericW1/121WW: Target creature gets +1/+1 until end of turn.W"May you be strong and valiant, to defeat the enemies of the pure." -"Leitbur's Prayer"Creature - SoldierW1/1;1, T: Target creature gains first strike until end of turn."Of course I'm not a spy! The enemy has spies. I am a Scout." -Ailis Connaut [FE] ; "Scouting is the art of balancing the need to go undiscovered with the need to get all the information you can. It's only by Leitbur's good grace that I'm still alive today." -Ailis Connaut, Diary [FE] ; "Because the Orc hordes attacked along the entire border, Scouts were essential to Icatia's defense." -Sarpadian Empires, vol. VI [FE] ; "Let it be known that Ailis Connaut acted with honor and bravery in the defense of the Creature - Soldier3W1/1~Banding, first strike Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.Skirmishers engaged raiders before they could reach the towns. Although these units typically suffered huge losses, they never lacked volunteers.LandDIcatian Store comes into play tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. T, Remove any number of storage counters from Icatian Store: Add W to your mana pool for each storage counter removed this way.Sorcery5W5Put four 1/1 white Citizen creature tokens into play.Icatia's once-peaceful towns faced increasing attacks from orcs and goblins as the climate cooled. By the time the empire fell, they were little more than armed camps. [FE,5E,6E]Artifact4X, T: Put a charge counter on Ice Cauldron and remove a spell card in your hand from the game. You may play that spell card as though it were in your hand. Note the type and amount of mana used to pay this activation cost. Play this ability only if there are no charge counters on Ice Cauldron. T, Remove a charge counter from Ice Cauldron: Add to your mana pool mana of the type and amount last used to put a charge counter on Ice Cauldron. This mana is usable only to play the last spell card removed from the game with Ice Cauldron.LandYou may choose not to untap Ice Floe during your untap step. T: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step as long as Ice Floe remains tapped.Sorcery2GDestroy target land. EnchantmentXUUIceberg comes into play with X ice counters on it. 3: Put an ice counter on Iceberg. Remove an ice counter from Iceberg: Add one colorless mana to your mana pool.Sorcery1BBkDestroy target land. If that land is a snow-covered land, Icequake deals 1 damage to the land's controller."When the earth shakes, and their animals are swallowed up by the ground, perhaps they will think twice before attacking again." -Lim-Dul, the NecromancerCreature - Druid1GG1/1Whenever an opponent plays an instant spell other than the first instant spell that player plays each turn, Ichneumon Druid deals 4 damage to him or her.Artifact4-1, T: Tap target artifact, creature, or land.(none) [AL,BE,UL] ; "The scavengers who first found it called it the 'Bone Crank.' Not a bad name, I'd say." -Arcum Dagsson, Soldevi Machinist [IA] EnchantmentUUWhen Icy Prison comes into play, remove target creature from the game. At the beginning of your upkeep, sacrifice Icy Prison unless any player pays 3. When Icy Prison leaves play, return that creature to play under its owner's control.Creature - Efreet2GG3/3yFlying G: Ifh-Biff Efreet deals 1 damage to each creature with flying and each player. Any player may play this ability.Artifact Creature - Golem53/412: Igneous Golem gains trample until end of turn.K"The creature rose from the mountain, its body weeping fire." -Afari, TalesCreature - Soldier2W3/1hWhenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.ICowardice is a term invented by those with no cunning. [MM] ; (none) [D2]Creature - Legend3BBB5/5Protection from white"Ihsan, the weak. Ihsan, the fallen. Ihsan, the betrayer. He has brought shame to the Serra Paladins where none existed before. May his suffering equal his betrayal." -Baris, Serra InquisitorSorcery2BBRemove Ill-Gotten Gains from the game. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.9Urza thought it a crusade. Xantcha knew it was a robbery.Sorcery3RREach player may bid life for control of target creature. You begin the bidding at 0. In turn order, each player may top the high bid. The auction ends when the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature.Enchant Creature1ULEnchanted creature has flying. 2, Sacrifice Illuminated Wings: Draw a card.WFor a moment, Urza thought not of war and destruction, but of the freedom of the skies.InstantWWiCounter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost."A brilliant light can either illuminate or blind. How will you know which until you open your eyes?" -Asmira, Holy Avenger [MI] ; (none) [D2]Creature - Illusion3U4/4Flying Cumulative upkeep U"This school was founded in secret, operates in secret, and exists for the teaching of secrets. Those who would alter reality must first escape it." -Gerda Aagesdotter, Archmage of the UnseenArtifact2X: Put a creature card with converted mana cost X or less from your hand into play face down. If the face-down creature deals or is dealt damage or becomes tapped, turn it face up. Play this ability only any time you could play a sorcery.Creature - Illusion1UU2/2Cumulative upkeep U At the beginning of your upkeep, Illusionary Presence gains the landwalk ability of your choice until end of turn.e"We could feel the Shaman's power, as surely as we felt the storm." -Disa the Restless, journal entry EnchantmentUUCumulative upkeep 2 As Illusionary Terrain comes into play, choose two basic land types. Basic lands of the first chosen type are basic lands of the second chosen type."The drawing of maps is fruitless in the west near the ice walls; the very earth is formless." -Disa the Restless, journal entryCreature - Wall4U7/4)Flying, first strike Cumulative upkeep U"Let them see what is not there and feel what does not touch them. When they no longer trust their senses, that is the time to strike." -Gerda -agesdotter, Archmage of the Unseen [IA] ; (none) [D2] Enchantment3UCumulative upkeep 2 When Illusions of Grandeur comes into play, you gain 20 life. When Illusions of Grandeur leaves play, you lose 20 life. EnchantmentWWSpeak only in rhyming sentences. If you do not, sacrifice I'm Rubber, You're Glue. Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Target spell or ability, which targets only you, targets another player of your choice instead.Creature - Illusion1U4/4fAt the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.%"It followed me home. Can I keep it?"Enchant CreatureREnchanted creature gets +2/-2. Enchantment2RxAt the end of each player's turn, if that player didn't play a spell that turn, Impatience deals 2 damage to him or her.EAsk a Keldon to hold his temper and you'll be left holding your guts. Enchantment1RAt the beginning of your upkeep, if there are seven or more lands in play, sacrifice Impending Disaster. If you do, destroy all lands.Sorcery1BPAn opponent chooses a target creature he or she controls. Destroy that creature.Frustrated with Cao Cao's control of the imperial court, Emporer Xian secretly issued an edict condemning him, using his own blood as ink.Creature - Advisor2R1/1When Imperial Recruiter comes into play, search your library for a creature card with power no greater than 2, reveal that card, and put it into your hand. Shuffle your library afterward.SorceryBkSearch your library for any one card. Shuffle your library and put that card on top of it. You lose 2 life.XIf Heaven has placed it in your hands, it means that the throne is destined to be yours.Artifact2Y1, T, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool.eRelics of the Order of the Ebon Hand, the bowl and dagger bespeak the hideous cruelty of its rituals.Enchant CreatureRDEnchanted creature can't be blocked except by two or more creatures.&"I can't believe they expect me to fight with this rabble. A Goblin in a big mask sends 'em running for cover." -Avram Garrisson, Leader of the Knights of Stromgald [IA] ; With the horrible mask, Lagfrak the Low terrorized the countryside. But then he met Il-Chunt, the mask's model. . . . [5E]Enchant CreatureBWhenever a player plays an ability of enchanted creature with T in its activation cost, you may pay 1. If you do, counter that ability. If you don't, sacrifice Imprison. Whenever enchanted creature attacks or blocks, you may pay 1. If you do, tap it and remove it from combat. If it blocked and a creature it blocked now has no blockers, that creature is considered unblocked. Otherwise, sacrifice Imprison.Instant1B5Buyback 3 Target creature attacks this turn if able.Instant1UvLook at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library.G"Controlling time ensures you need never look impulsive again." -Teferi Enchant World2UvWhenever a player plays an instant spell, counter it unless its controller pays X, where X is its converted mana cost.Enchant CreatureRAt the beginning of your upkeep, you may put a fuse counter on Incendiary. When enchanted creature is put into a graveyard, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary.Instant1RxIncinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn."Yes, I think 'toast' is an appropriate description." -Jaya Ballard, Task Mage [PR,IA,5E] ; "Never taunt an embermage, 'What are you going to do about it?'" -Akin, seasoned askari [MI]Sorcery4GGGGEach player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards.Creature - Djinn1UU4/4\Flying When Indentured Djinn comes into play, each other player may draw up to three cards.=It's not always clear who's the master and who's the servant.Creature - Soldier1R2/1E"The empire, long united, must divide, and long divided, must unite."InstantWMUntil end of turn, prevent all damage that would be dealt to target creature.Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him. [LG,CH]Creature - SoldierW1/1:T: Target attacking creature gets +1/+1 until end of turn.J"The true dishonor for a soldier is surviving the war." -Telim'Tor [VI,6E]SorceryBBB5Draw four cards. You lose half your life, rounded up.6"But I signed nothing!" -Taraneh, Suq'Ata mage [MI,6E] Enchantment2BB|Cumulative upkeep-Pay B and 1 life Whenever a land is tapped for mana, it produces B instead of its normal type and amount."I thought the day had brought enough horrors for our ragged band, but the night was far worse." -Lucilde Fiksdotter, Leader of the Order of the White ShieldCreature - Infernal-Denizen7B5/7XAt the beginning of your upkeep, sacrifice two swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice. That opponent retains control of that creature as long as Infernal Denizen remains in play. T: Gain control of target creature as long as Infernal Denizen remains in play. Enchantment4BBAt the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. He or she then puts X 1/1 black Minion creature tokens into play, where X is the card's converted mana cost.Sorcery1BAs an additional cost to play Infernal Harvest, return any number of swamps you control to their owner's hand. Infernal Harvest deals damage equal to the number of swamps returned this way, divided as you choose among any number of target creatures.J"I offered you eternal life; I just didn't say where." -Shauku, EndbringerCreature - Medusa3BB2/4rWhenever Infernal Medusa blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.Creature - (Demon) Beast6BBB7/7Flying first Strike 1B, Reveal Infernal Spawn of Evil from your hand, Say "It's coming!": Infernal Spawn of Evil deals 1 damage to target opponent. Use this ability only during your upkeep and only once each upkeep. EnchantmentBBB)2, Sacrifice a card in play: Draw a card."I would not barter my soul for any of the filth that they called power. So they took it from me and damned me to solitude." -CrovaxInstant5RR8Inferno deals 6 damage to each creature and each player."Any scrap of compassion that still existed in my soul was permanently snuffed out when they cast me out into the flames." -Mairsil, called the Pretender [DK,4E] ; "Some have said there is no subtlety to destruction. You know what? They're dead." -Jaya Ballard, task mage [5E,6E]InstantU)Target creature is unblockable this turn.FGetting in was the easy part. Getting out proved to be more difficult.Enchant CreatureWWWWhenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy that creature at end of combat. At end of turn, put a +1/+1 counter on enchanted creature.Artifact4All creatures get +1/+0 for each time counter on Infinite Hourglass. At the beginning of your upkeep, put a time counter on Infinite Hourglass. 3: Remove a time counter from Infinite Hourglass. Any player may play this ability but only during any upkeep.InstantR?Inflame deals 2 damage to each creature dealt damage this turn.1Wound, maim, kill; it's all the same to a Keldon.Instant2UbUntap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep."The potential for change lies in all things. Know a thing's nature, know its possibilities, and know it anew." -Gustha Ebbasdotter, Kjeldoran Royal MageCreature - Thief1U1/1KFlying When Ingenious Thief comes into play, look at target player's hand. EnchantmentW]Whenever a creature is put into a graveyard from play, you may pay 3. If you do, draw a card.S"More than lessons may be gained from the past." -Halvor Arensson, Kjeldoran PriestCreature - ClericB1/1{1}: Add {B} to your mana pool. If this ability is played four or more times this turn, sacrifice Initiates of the Ebon Hand at end of turn.0Ebon leaders soon realized that non-human races often had special talents that could be exploited. [FE] ; "We are no longer Nature's children, but her masters. . . ." -Oath of the Ebon Hand [FE,5E] ; "Many Initiates sacrificed a hand to become full members of the Order." -Sarpadian Empires, vol. II [FE] Enchantment1WW^Cumulative upkeep-Pay 2 life Prevent all damage that would be dealt to creatures you control.c"Save me from Maraxus," Starke pleaded, "or condemn me to his wrath. Either way, do not ignore me!"Sorcery2BTarget player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.]Many of those entrusted to Primata Delphine's care tended to express themselves with screams.Creature - WormB1/1When Insidious Bookworms is put into a graveyard from play, you may pay 1B to have target player discard a card at random from his or her hand. Enchantment2U:Whenever an opponent plays a green spell, you draw a card.q"We can fight with you or against you. After my day, I'd prefer the former." -Gerrard of the Weatherlight [TE,6E]Instant3UTarget player draws two cards.T"Madness and genius are separated only by degrees of success." -Sidar Jabari [VI,6E]Creature - Spellshaper1B1/1a1BB, T, Discard a card from your hand: Creatures target player controls attack this turn if able.AThe desecration of their dead makes even the Saprazzans careless.Enchant CreatureG{Enchanted creature has haste 0: Untap enchanted creature. Play this ability only during your turn but only once each turn.Enchant CreatureBBAt the end of the turn of enchanted creature's controller, Insubordination deals 2 damage to that player unless enchanted creature attacked this turn.Instant1UXCounter target activated ability of a permanent that's not a mana ability. Draw a card.InstantU-Counter target spell that targets a creature.x"At first I simply observed. But I found that without investment in others, life serves no purpose." -Karn, silver golem Enchantment2BBBXCreatures you control can't be blocked except by artifact creatures and black creatures.T"If they move, kill them. In fact, kill one now to make sure the other understands."Creature - Soldier2W1/13T: Destroy target creature with power 4 or greater."We each have our own strengths, Radiant, " Serra said with a sly smile. "If all of my people were like this one, who would carry your scrolls?" [US] ; (none) [D1] Enchantment2UwCreatures don't untap during their controllers' untap steps. Whenever a creature comes into play, untap all creatures.<Mirri was startled by Volrath's apparition- it had no scent.Instant2USearch your library for any three cards and reveal them. An opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library. Enchantment2RuAll creatures block if able. Instead of the defending player, the attacking player chooses how each creature blocks._Gerrard studied the globe as Mirri kept watch. Suddenly, his eyes widened. "This is Dominaria!"Instant2GIf you control a forest, you may have an opponent gain 3 life rather than pay Invigorate's mana cost. Target creature gets +4/+4 until end of turn.Enchant Creature1W=Prevent all damage that would be dealt to enchanted creature.FA soldier's faith is magic strong enough to protect against any blade.Enchant CreatureUU4Enchanted creature can't be blocked except by Walls. EnchantmentUUUUWhenever an opponent plays a nonartifact creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays X, where X is its converted mana cost.Instant1WiBuyback 3 The next time a source of your choice would deal damage to you this turn, prevent that damage.Creature - Drake3U2/2Flying When Iridescent Drake comes into play, if you played it from your hand, return target enchant creature card from a graveyard to play enchanting Iridescent Drake.Creature - Legend2BB2/2>White enchantments and green enchantments cost 2 more to play."That cruel being brings shame to all her fellow Dwarves and misery to all the land. She is Sengir's daughter in spirit if not in blood." -Reveka, Wizard SavantArtifact2;3, T: Target creature gains first strike until end of turn.j"The only way to get Mercadians to fight on the front lines is to give them really long weapons." -GerrardArtifact3At the beginning of each of your opponents' upkeeps, Iron Maiden deals 1 damage to that player for each card more than four in his or her hand.The Maiden is a jealous lover.Artifact1OWhenever a player plays a red spell, you may pay 1. If you do, you gain 1 life.Creature - Elephant4W3/3Trample"The fury in the lion's eye;/ the patience in the hippo's yawn;/ the pride within the griffin's cry/ are one within the iron tusk's stride." -"Iron Tusk, " Femeref songInstantW8Cycling 2 Target creature gets +0/+4 until end of turn.Enchant CreatureREnchanted creature gets -0/-1. Enchanted creature can't block a creature with power equal to or greater than enchanted creature's toughness.Creature - Orc1R2/2=Ironclaw Orcs can't block a creature with power 2 or greater.Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw. [AL,BE,UL,4E,5E]Artifact Creature - Chimera42/2Attacking doesn't cause Iron-Heart Chimera to tap. Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera and attacking doesn't cause that Chimera to tap. Creature - Ox3GG4/47Ironhoof Ox can't be blocked by more than one creature.MThe good news is it's a vegetarian. The bad news is it just doesn't like you.Creature - Treefolk4G3/5The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation. [AL,BE,UL,RV,4E] ; "'I'll show you how to handle the treefolk!' the giant bragged, and he strode off into the forest. Two days later he returned, his face masked in sap and a nest behind his ear. None dared ask who won." -Azeworai, "The Treeling" [5E]Creature - Island-Fish4UUU6/8Island Fish Jasconius can't attack unless defending player controls an island. Jasconius doesn't untap during your untap step. {U}{U}{U}: Untap Jasconius. Play this ability only during your upkeep. When you control no islands, sacrifice Jasconius.LandRT: Target creature with flying gets -X/-0 until end of turn, where X is its power.The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak." Enchantment1WIf you would draw the first card of your draw card [step?], instead you may skip drawing that card. If you skip that draw, until your next turn, only creatures with flying or islandwalk may attack you.LandT: Add U to your mana pool.InstantWChoose one - All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to target creature or player this turn.Artifact1QWhenever a player plays a white spell, you may pay 1. If you do, you gain 1 life.Creature - Gargoyle4W2/2Flying When Ivory Gargoyle is put into a graveyard from play, return it to play under its owner's control at end of turn and skip your next draw step. 4W: Remove Ivory Gargoyle from the game.Creature - Guardian4WW3/3]Protection from red All Guardians get +1/+1 as long as an opponent controls a red permanent.The elite guard of the Mesa High Priests, the Ivory Guardians were created to protect the innocent and faithful. Some say their actions are above the law. [LG,CH] ; "But who is to guard the guards themselves?" -Fuvenal, Satires [5E] Enchantment2WW/You can't be the target of spells or abilities.h"I did not choose my role, Orim, " said Cho-Manno patiently, "and I suspect Gerrard did not choose his."Artifact1ZAt the beginning of your upkeep, gain 1 life for each card in your hand in excess of four.Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge. [AQ,RV,4E]Creature - Wizard3G1/12G, T: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.Artifact271, T: Target creature gains flanking until end of turn.Instant3WWPlay only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.a"Common soldiers can't understand what a sidar knows: the enemy can be a resource." -Sidar JabariCreature - HoundR2/1FWhenever Jackal Pup is dealt damage, it deals that much damage to you.ZThe first morning after acquiring her familiar, the wizard awoke with fleabites and mange.Creature - Beast3G4/5AWhen you play a spell, return Jackalope Herd to its owner's hand.eThere's little more demeaning than getting your butt kicked by a bunch of bunnies. [EX] ; (none) [D1]Artifact0WT: Roll a six-sided die for Jack-in-the-Mox. On a 1, sacrifice Jack-in-the-Mox and lose 5 life. Otherwise, Jack-in-the-Mox has one of the following effects. Treat this ability as a mana source. 2 - Add W to your mana pool. 3 - Add U to your mana pool. 4 - Add B to your mana pool. 5 - Add R to your mana pool. 6 - Add G to your mana pool.Creature - Legend1GWR3/2&Green creatures you control get +0/+2.Abandoning his sword to return to the lush forest of Pendelhaven, Jacques le Vert devoted his life to protecting the creatures of his homeland.Artifact41: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.Artifact4\2: Jade Statue becomes a 3/6 artifact creature until end of combat. Play only during combat.y"Some of the other guys dared me to touch it, but I knew it weren't no ordinary hunk o' rock." -Norin the Wary [AL,BE,UL]Sorcery3RR[Jagged Lightning deals 3 damage to target creature and 3 damage to another target creature.|(none) [P2,P4] ; The pungent smell of roasting flesh made both mages realize they'd rather break for dinner than fight. [US]Creature - Legend3RR3/5q1R, T: Put Jalum Grifter and two lands you control face down in front of target opponent after revealing each card to him or her. Then, rearrange the order of the three cards as often as you wish, keeping them on the table at all times. That opponent then chooses one of those cards. If a land is chosen, destroy target card in play. Otherwise, sacrifice Jalum Grifter.Artifact362, T: Draw a card, then discard a card from your hand.This timeworn relic was responsible for many of Urza's victories, though he never fully comprehended its mystic runes. [AQ,CH,5E,6E]Creature - Lion2W3/1,W, T: Target creature can't block this turn.@The lion blinked -Femeref expression meaning "situation avoided"Artifact6O{2}, {T}, Discard from your hand the last card you drew this turn: Draw a card.Artifact23, T: Untap target creature.Each day of their journey, Jandor opened the saddlebags and found them full of mutton, quinces, cheese, date rolls, wine, and all manner of delicious and satisfying foods. [AN,RV,4E,5E]Artifact Creature33/2SWhenever Jangling Automaton attacks, untap all creatures defending player controls.w"We always look upon our first creations as masterpieces, no matter how awful they are." -Hanna, Weatherlight navigatorCreature - Legend3GW4/52"Peace must prevail, even if the wicked must die."Creature - Wizard3W1/1f2W, T: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.Artifact44, T: Draw a card.Creature - Legend4WWU5/5Mightiest of the Cat Warriors, Jedit Ojanen forsook the forests of his tribe and took service with the Robaran Mercenaries, rising through their ranks to lead them in the battle for Efrava.Creature - Legend3GGR6/5Once, the order of the Closed Fist reached throughout the Kb'Briann Highlands. Now, Jerrard alone remains to uphold their standard.Artifact42, T, Sacrifice Jester's Cap: Search target player's library and remove three of those cards from the game. Then that player shuffles his or her library.b"Know your foes' strengths as well as their weaknesses." -Arcum Dagsson, Soldevi Machinist [IA,5E]Artifact5+Jester's Mask comes into play tapped. 1, T, Sacrifice Jester's Mask: Target opponent puts his or her hand on top of his or her library. Search that library for as many cards as he or she put on top of it this way. That player puts those cards into his or her hand, then shuffles his or her library.Artifact22, T, Sacrifice Jester's Sombrero: Look through target player's sideboard and remove any three of those cards from it for the remainder of the match."Yo quiero Kormus Bell!"Artifact2*Black spells you play cost 1 less to play.Artifact01, T: Put a charge counter on Jeweled Amulet. Note what type of mana was used to pay this activation cost. Play this ability only if there are no charge counters on Jeweled Amulet. T, Remove all charge counters from Jeweled Amulet: Add one mana of the type last used to put a charge counter on Jeweled Amulet to your mana pool. Play this ability only if there are one or more charge counters on Jeweled Amulet.Artifact1Remove Jeweled Bird from your deck before playing if you're not playing for ante. T: Ante Jeweled Bird. If you do, put all other cards from your ante into your graveyard, then draw a card.Creature - Spirit3WW3/3Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts and protection from the color of your choice until end of turn.AAs he knows all the world completely, the world refuses him harm.Artifact2As Jeweled Torque comes into play, choose a color. Whenever a player plays a spell of the chosen color, you may pay 2. If you do, you gain 2 life.Artifact Creature21/1'2: Regenerate target artifact creature.DIt entertained Jhoira to craft a kit that could bring her the tools.Creature - Rebel4WW4/7-Attacking doesn't cause Jhovall Queen to tap.JWar-trained jhovalls eat twice their weight in war-trained soldiers daily.Creature - Rebel4W3/3Trample[Don't be fooled by the riders' fluid grace-it takes years of practice to ride these beasts. EnchantmentWWWAs Jihad comes into play, choose a color. White creatures get +2/+1. When an opponent controls no cards of the chosen color, sacrifice Jihad.Instant1UTarget land becomes a basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.D"What wizards upset, the land soon rights." -Gemma, Willow PriestessArtifact2At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol."Here."Artifact2Whenever a card is put into your graveyard from play, Jinxed Ring deals 1 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Ring.Creature - Legend3GWR5/4gAs long as Johan isn't attacking and is untapped, attacking doesn't cause creatures you control to tap.Creature - Wurm5G6/6Whenever Johtull Wurm becomes blocked by two or more creatures, it gets -2/-1 until end of turn for each creature blocking it beyond the first."To bring her down we must be on all sides at once-leave one avenue open and we'll all be dead." -Taaveti of Kelsinko, elvish hunter [IA,5E]Sorcery4RRGDestroy all artifacts, creatures, and lands. They can't be regenerated.h"I was shocked when I first saw the aftermath of the Yavimaya Valley disaster. The raging waters had swept away trees, bridges, and even houses. My healers had much work to do." -Halvor Arenson, Kjeldoran priest [IA] ; "The raging waters had swept away trees, bridges, and even houses. My healers had much work to do." -Halvor Arenson, Kjeldoran priest [5E,6E]Creature - Spellshaper Legend3GG3/32G, T, Discard two cards from your hand: Until end of turn, all lands target player controls are 3/3 creatures that are still lands."!"I need no army. I have Jamuraa."Creature - Centaur1GG2/2GFlanking Jolrael's Centaur can't be the target of spells or abilities.T"What need have I for cavalry when I can have horse and rider both in one?" -JolraelEnchant Creature1GdYou may play Jolrael's Favor any time you could play an instant. 1G: Regenerate enchanted creature.:"War destroys; nature renews." -Jolrael, empress of beastsInstant2UiTap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.a"There's nothing like a sudden shock to clarify one's thoughts." -Pashad ibn Asim, Suq'Ata traderCreature - Merfolk2UU2/2JFading 4 Remove a fade counter from Jolting Merfolk: Tap target creature.Creature - Legend3RR3/3,RRR, T: Destroy target noncreature artifact.T"Joven, you're almost as good a thief as I. But Eron hates you even more." -ChandlerCreature - FerretG1/1Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step.Artifact6B4, T: This turn, target creature can't be blocked except by Walls.v"If that thief Joven ever shows his head around here again, make sure he leaves without it." -Eron the Relentless [HL]Sorcery2B|Jovial Evil deals X damage to target opponent, where X is equal to twice the number of white creatures that player controls.["Today, for a lark, let's visit the plains. I'm sure we'll find something to entertain us."Artifact Creature45/3LJuggernaut attacks each turn if able. Juggernaut can't be blocked by Walls.We had taken refuge in a small cave, thinking the entrance was too narrow for it to follow. To our horror, its gigantic head smashed into the mountainside, ripping itself a new entrance. [AL,BE,UL,RV]Artifact1VCumulative upkeep 1 When you play a card, sacrifice Juju Bubble. 2: You gain 1 life.\"If my heart had a lid, I would lift it and show you my joy." -From Suq'Ata wedding ceremonyCreature - Imp2B0/0yFlying When you play Jumbo Imp, roll a six-sided die. Jumbo Imp comes into play with a number of +1/+1 counters on it equal to the die roll. During your upkeep, roll a six-sided die and put on Jumbo Imp a number of +1/+1 counters equal to the die roll. At the end of your turn, roll a six-sided die and remove from Jumbo Imp a number of +1/+1 counters equal to the die roll.InstantU/Target creature gains flying until end of turn.LandJungle Basin comes into play tapped. If Jungle Basin would come into play, return an untapped forest you control to its owner's hand instead. If you do, put Jungle Basin into play. If you don't, put it into its owner's graveyard. T: Add G and one colorless mana to your mana pool.Creature - LionG2/1Jungle Lion can't block.$The lion's loyalty is to its hunger.Creature - Soldier3G3/21G, T: Put a 0/1 green Wood creature token into play. This creature is a Wall. Sacrifice a Wood token: Add R to your mana pool.Creature - Troll1GR2/18R: Regenerate Jungle Troll. G: Regenerate Jungle Troll.P"You eat plants; I eat plants. You eat beasts; I eat you." -Drulvurg, troll kingCreature - Wurm3GG5/5Whenever a creature blocks it other than the first creature that blocks it each turn, Jungle Wurm gets -1/-1 until end of turn.%Broad as a baobab-and about as smart.Creature - Knight2W1/2TGreen creatures you control get +1/+1 as long as Juniper Order Advocate is untapped."In these troubled times, we alone carry the hope of reconciliation between Elf and Human." -Jaeuhl Carthalion, Juniper Order AdvocateCreature - Cleric2G1/1T: Untap target land."The filthy towns of Kjeldor are no place for anyone to live. Fyndhorn is our home now." -Kolbjrn, Elder Druid of the Juniper OrderArtifact Creature31/1Flying When Junk Diver is put into a graveyard from play, return another target artifact card from your graveyard to your hand.Garbage in, treasure out.Creature - Efreet1BB3/3RFlying At the beginning of your upkeep, sacrifice Junn Efreet unless you pay BB.Instant2WdPlay Just Fate only during an opponent's declare attackers step. Destroy target attacking creature. Enchantment2WWAt the beginning of your upkeep, sacrifice Justice unless you pay WW. Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.Sorcery3UYou and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, that player chooses one.Creature - Djinn2BB5/5CAt the beginning of your upkeep, Juzam Djinn deals 1 damage to you.^"Expect my visit when the darkness comes. The night I think is best for hiding all." -OualladaSorcery3BiKaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.E"If the curse does not strike you dead, question your soul." -KaervekSorceryXBRDestroy target creature with converted mana cost equal to X. If that creature is put into a graveyard this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.InstantBBBAs an additional cost to play Kaervek's Spite, sacrifice all permanents you control and discard your hand. Target player loses 5 life."The end justifies the means. What do I care if I rule over the dead rather than over the living? The dead ask fewer questions." -KaervekSorceryXRWhile Kaervek's Torch is on the stack, spells that target it cost 2 more to play. Kaervek's Torch deals X damage to target creature or player.^The pulsing heat of the midday Sun burns in the Lion's eye. -Stone inscription, source unknownLegendary LandRT: Add W to your mana pool. T: Return target Legend creature to its owner's hand.h"To make a prairie it takes a clover and one bee,/ One clover, and a bee,/ And revery." -Emily Dickinson Enchantment2WW}At the beginning of each player's upkeep, Karma deals to that player damage equal to the number of swamps he or she controls.Creature - Spirit3WW2/2Flying, protection from black; echo When Karmic Guide comes into play, if you played it from your hand, return target creature card from your graveyard to play. Artifact Creature - Golem Legend54/4Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. 1: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.InstantUUTarget noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.Creature - Meerkat1G2/1Protection from blue.|"Be like the meerkat, my daughters: ever vigilant, true to your own, and wary of strangers." -Nabil Alamat, Suq'Ata merchantLandKaroo comes into play tapped. If Karoo would come into play, return an untapped plains you control to its owner's hand instead. If you do, put Karoo into play. If you don't, put it into its owner's graveyard. T: Add W and one colorless mana to your mana pool.~``Be like the meerkat, my daughters: ever vigilant, true to your own, and wary of strangers.'' -Nabil Alamat, Suq'Ata merchantLandvT: Add one colorless mana to your mana pool. T: Add R or G to your mana pool. Karplusan Forest deals 1 damage to you.Creature - Giant6R3/3\Tap an untapped snow-covered land you control: Karplusan Giant gets +1/+1 until end of turn."They aren't the brightest or the quickest of Giants. For that matter, the same holds true if you compare them to rocks." -Disa the Restless, journal entryCreature - Yeti3RR3/3T: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.8"What's that smell?" -Perena Deepcutter, Dwarven ArmorerCreature - Legend4WU5/3Popular indeed is the tale of how Kasimir was once a Holy man who renounced his order to take up the sword. But this tale is no more likely than any other. Enchantment2GnPhasing Creatures with flying can't attack, block, or use any ability that includes T in its activation cost. Wind will win, whatever we wish.Creature - Legend3GG2/3&Green creatures you control get +1/+1.UKaysa speaks as the Elder Druid, but the Yavimaya recognizes only one voice: its own.Creature - Soldier2W2/24Keen-Eyed Archers may block as though it had flying.<"If it has wings, shoot it. If it doesn't, shoot it anyway."Creature - GoblinR1/1@R: Keeper of Kookus gains protection from red until end of turn.^Wanted: Thick-skinned goblin for guarding mean ol' Kookus. Must like fires. Must heal quickly.Creature - WizardGG1/2}G, T: Put a 2/2 green Beast creature token into play. Play this ability only if an opponent controls more creatures than you.Creature - WizardBB1/2B, T: Destroy target nonblack creature controlled by an opponent with as least two fewer creature cards in his or her graveyard than you have in yours.Creature - WizardRR1/2TR, T: Keeper of the Flame deals 2 damage to target opponent with more life than you.Creature - WizardWW1/2UW, T: You gain 3 life. Play this ability only if you have less life than an opponent.Creature - WizardUU1/2tU, T: Draw a card. Play this ability only if an opponent has at least two more cards in hand than you have in yours.Creature - Keeper5B6/6Whenever Keeper of Tresserhorn attacks and isn't blocked, it deals no combat damage this turn and defending player loses 2 life.Creature - Keeper1WW2/3oAnd then the Archangel Anthius spoke to them, saying, "Fear shall be vanquished by the Sword of Faith." [LG,CH]Creature - Legend2GW2/2NT: Prevent the next 2 damage that would be dealt to target creature this turn.Creature - Soldier2R1/1,1, Sacrifice two lands: Destroy target land.]"Fields can be replanted. Settlements can be rebuilt. Burn it all." -Latulla, Keldon overseerArtifact Creature50/3Trample Keldon Battlewagon can't block. When Keldon Battlewagon attacks, sacrifice it at end of combat. Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the tapped creature's power.Creature - Soldier3R2/3eWhenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.9They fight beyond thought, beyond fear, and beyond mercy.Creature - Barbarian2RR3/2VEcho; haste When Keldon Champion comes into play, it deals 3 damage to target player.Creature - Soldier3RR3/3nWhen Keldon Firebombers comes into play, each player sacrifices all lands he or she controls except for three.n"If there isn't enough of Jamuraa left to stand on, I will still claim it for Keld." -Latulla, Keldon overseerCreature - Townsfolk2R4/1CEcho When Keldon Vandals comes into play, destroy target artifact.RKeldons divide all their spoils into two groups: trophies and catapult ammunition.Creature - Lord2RR*/*dKeldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.L(none) [AL,BE,UL,RV,4E] ; What if they threw a war, and everybody came? [5E]Creature - RangerW1/1?1W: Target green creature gains first strike until end of turn.u"Rangers not trained by the Elves just aren't the same." -Lucilde Fiksdotter, Leader of the Order of the White ShieldCreature - Beast2BB4/4xFirst strike At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.Creature - Ghoul2B1/1oAt end of turn, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from play this turn.Artifact3|2, T: Tap all other artifacts. They don't untap during their controllers' untap steps as long as Kill Switch remains tapped.;Success is largely a matter of knowing which lever to pull.Creature - Bee1GG0/14Flying G: Killer Bees gets +1/+1 until end of turn.The communal mind produces a savage strategy, yet no one could predict that this vicious crossbreed would unravel the secret of steel. [LG,4E,5E]Creature - Whale3UU3/5/U: Killer Whale gains flying until end of turn.7Hunger is like the sea: deep, endless, and unforgiving.Instant1RnKindle deals to target creature or player damage equal to the number of Kindle cards in all graveyards plus 2.8Hope of deliverance is scorched by the fire of futility.Creature - Cheetah3G3/2=You may play King Cheetah any time you could play an instant.|If you find yourself and a friend being chased by a King Cheetah, you have but one chance: Trip your friend. -Suq'Ata wisdomCreature - Crab4UU4/5?1U, T: Put target green creature on top of its owner's library.t"I'm allergic to shellfish-not only did it kill my entire village, it also gave me this nasty rash." -Olivia, fisherCreature - King1W1/1"T: Destroy target Efreet or Djinn.|"We made tempestuous winds obedient to Solomon. . . And many of the devils We also made obedient to him." -The Qur'an, 21:81Creature - Bird3U2/2GFlying When Kingfisher is put into a graveyard from play, draw a card.1It's tastiest when served with the fish it stole.Creature - Assassin1BB1/1YT: Destroy target tapped creature. Play this ability only during your turn before combat.+Fear is as effective a weapon as the blade.Creature - ApeR1/14Kird Ape gets +1/+2 as long as you control a forest. Enchantment3WMArtifacts, creatures, and lands your opponents control come into play tapped.(none) [LG,4E] ; "Make people wait for what they want, and you have power over them. This is as true for merchants and militia as it is for cooks and couples." -Gwendlyn Di Corci [5E,6E]Sorcery4BBAKiss of Death deals 4 damage to target opponent. You gain 4 life.X"I'd sooner lock lips with a viper. At least I might walk away from that." -Elvish scoutEnchant CreatureWEnchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.Creature - SkeletonB3/1YWhen Kjeldoran Dead comes into play, sacrifice a creature. B: Regenerate Kjeldoran Dead."They shall kill those whom once they loved." -Lim-Dul, the Necromancer [IA] ; They shall drink sorrow's dregs. They shall kill those whom once they loved. -Lim-Dl, the Necromancer [5E,6E]Creature - Soldier3W2/2T: Target creature gets +2/+2 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Elite Guard. Play this ability only during combat.LThe winged helms of the Guard are put on for pageants-but taken off for war.Creature - Soldier2WW2/3Banding?"The first caravan has passed safely through the Karplusan Mountains without incident, forging a trade route to Balduvia. Kjeld himself would never have believed it!" -King Darien of Kjeldor ; "We willingly trade with Kjeldor, but the peace we build must come from both our lands." -Lovisa Coldeyes, Balduvian ChieftainCreature - Frostbeast3GW2/4nWhenever Kjeldoran Frostbeast blocks or becomes blocked by a creature, destroy that creature at end of combat."Two of my warriors found that the creature was dangerous not only in combat, but also in simple proximity." -Disa the Restless, journal entryCreature - Soldier1W1/1T: Target creature gets +1/+1 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Guard. Play this ability only during combat and only if defending player controls no snow-covered lands.Creature - Soldier3W1/6At end of combat, if Kjeldoran Home Guard attacked or blocked this turn, put a -0/-1 counter on it and put a 0/1 white Deserter creature token into play.Creature - KnightWW1/1oBanding 1W: Kjeldoran Knight gets +1/+0 until end of turn. WW: Kjeldoran Knight gets +0/+2 until end of turn.h"Those who do not ride the wind on Aesthir still command loyalty and respect." -Arna Kennerud, SkyknightLandIf Kjeldoran Outpost would come into play, sacrifice a plains instead. If you do, put Kjeldoran Outpost into play. If you don't, put it into its owner's graveyard. T: Add W to your mana pool. 1W, T: Put a 1/1 white Soldier creature token into play.Creature - Soldier5W2/5Banding, first strike"There's nothing I like better than watching a street full of soldiers kicking down the doors of the guilty and the impure." -Avram Garrisson, Leader of the Knights of StromgaldEnchant Creature1WLEnchanted creature gets +1/+2. 2U: Move Kjeldoran Pride to target creature.Creature - Soldier3WW2/5tT: All combat damage that unblocked creatures would deal to you this turn is dealt to Kjeldoran Royal Guard instead.VHonorable in battle, generous in death. -Motto of the Kjeldoran Royal Guard [IA,5E,6E]Creature - Soldier4W2/2Banding, flying, first strike"If we do our duty and uphold our honor, Kjeldor shall stand for a thousand years." -Arna Kennerud, Skyknight [IA] ; The hearlink between soldier and steed is hatched with the aesthir struggling from its shell. [5E]Creature - Soldier2W1/1Banding, flying, first strikex"My Aesthir is my most trusted ally. We fight as one and live as one, and we will die as one." -Arna Kennerud, SkyknightCreature - HeroW1/1Bandingu"Give me a thousand such Warriors and I could change the world." -Avram Garrisson, Leader of the Knights of StromgaldCreature - Knight1W2/2C". . .Before honor is humility." -The Bible, Proverbs 15:33 [P1,P4]Creature - Knight1WW2/2bFirst strike WW: Knight of Dawn gains protection from the color of your choice until end of turn.>Flash like daybreak to the fray. -Motto of the Knights of DawnCreature - Knight1BB2/24BB: Destroy target creature blocking Knight of Dusk.;Fall like night upon the foe. -Motto of the Knights of DuskCreature - KnightBB2/1Protection from white BB: Knight of Stromgald gets +1/+0 until end of turn. B: Knight of Stromgald gains first strike until end of turn.v"Kjeldorans should rule supreme, and to the rest, death!" -Avram Garrisson, Leader of the Knights of Stromgald [IA,5E]Creature - KnightWW2/2jFirst strike 1W, Do the Hokey Pokey: Prevent all damage to Knight of the Hokey Pokey from any one source.That's what it's all about.Creature - Knight2U2/2Flanking When Knight of the Mists comes into play, you may pay U. If you don't, destroy target Knight. It can't be regenerated.#Fear the mists, for they are armed.Creature - Knight2W2/2Flanking 1W: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Play this ability only once each turn. Enchantment2W(Creatures you control have first strike."He has returned. He who brought the dark ones. He who poisoned our paradise. How shall we greet him? With swift and certain death!" -Radiant, archangelCreature - Knight3W2/2Banding, protection from red"With a great cry, the Goblin host broke and ran as the first wave of Knights penetrated its ranks." -Tivadar of Thorn, History of the Goblin WarsArtifact4GWhen Knowledge Vault leaves play, put all cards removed from the game with Knowledge Vault into their owner's graveyard at end of turn. 2, T: Remove the top card of your library from the game. Sacrifice Knowledge Vault: Discard your hand, then put all cards removed from the game with Knowledge Vault into their owner's hand.Creature - Drill-Sergeant1R1/21Kobolds you control get +0/+1 and have trample. .A"Joining this army is easy, boy. Just survive your first battle."Creature - Lord1R1/24First strike Kobolds you control have first strike.a"One for all, all for one; we strike first, and then you're done!" -Oath of the Kobold MusketeersCreature - Taskmaster1R1/2Kobolds you control get +1/+0.AThe Taskmaster knows that there is no cure for the common Kobold.Creature - Kobold00/1This card is a red card.cKher Keep is unique among fortresses: impervious to aerial assault but defenseless from the ground.Creature - Legend2WW2/2&Other creatures you control get +1/+1.M"Such a lord as this-all virtues' height-Had never been, nor ever was again."Creature - Soldier3W2/4T: Kongming's Contraptions deals 2 damage to target attacking creature. Play this ability only during an opponent's declare attackers step.Creature - Djinn3RR3/5Trample At the beginning of your upkeep, if you don't control a Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able. R: Kookus gets +1/+0 until end of turn.Instant2WAll damage that would be dealt this turn to target creature you control from a source of your choice is dealt to another target creature instead.%The true treasure no thief can touch.Legendary LandT: Add one colorless mana to your mana pool. 1W, T: Prevent all combat damage that would be dealt by target attacking creature this turn.Artifact42All swamps are 1/1 creatures that are still lands. Enchant World2BBAt the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. Each creature can't attack you unless its controller pays an additional 2.LandqT: Add one colorless mana to your mana pool. 1, T: Add R to your mana pool. 2, T: Add B or G to your mana pool.)Treachery and anarchy make poor partners.Creature - BeastXGG0/0OKrakilin comes into play with X +1/+1 counters on it. 1G: Regenerate Krakilin.U"A perfect reflection of its world: brutal, fetal, and lacking truth." -Oracle en-VecCreature - Cow3R3/3xDuring your upkeep, roll a six-sided die. On a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and player."I got your milk right here!"Creature - SpellshaperR1/1[R, T, Discard a card from your hand: Kris Mage deals 1 damage to target creature or player.9"Her blade draws blood without ever touching its target."Creature - WizardBB1/12R: Target creature gets +1/+0 until end of turn. UU: Target creature you control gains flying until end of turn. Sacrifice it at end of turn.\"The Elementalists' talents could be useful if turned to other purposes." -Zur the EnchanterEnchant Creature2B}When Krovikan Fetish comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1.nSome Krovikans find strength in the ears and eyes of their victims and wear such fetishes into battle. [IA,5E]Creature - Horror3B2/2At end of turn, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. 1, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player.Enchant Creature2B$Krovikan Plague can enchant only a non-Wall creature you control. When Krovikan Plague comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature has "T: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to target creature or player."Creature - Wizard2U1/1T, Discard a card from your hand: Draw a card. T, Discard a black card from your hand: Draw two cards, then discard one of them.n"These Sorcerers always seem to have another surprise up their sleeves." -Zur the Enchanter [IA] ; (none) [5E]Creature - Vampire3BB3/3Whenever a creature dealt damage by Krovikan Vampire this turn is put into a graveyard, put that creature into play under your control at end of turn. Sacrifice the creature when you lose control of Krovikan Vampire.Artifact22, T: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost. Enchant Land1GGWhen enchanted land becomes tapped, destroy it. If Kudzu would be put into a graveyard from play, instead Kudzu enchants a land of the choice of the player who controlled the last land destroyed with Kudzu.Creature - Pirate3U2/2Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates deals no combat damage this turn.i". . .pirates gambled with a djinn and lost the thing more dear than gold." -"Love Song of Night and Day"Creature - Serpent3U4/3iIslandhome U, Sacrifice an island: Target land an opponent controls becomes an island until end of turn.Artifact3At the beginning of your upkeep, you may remove the top card of your library from the game face down. 5, Discard your hand, Sacrifice Kyren Archive: Put all cards removed from the game with Kyren Archive into their owner's hand.Creature - Goblin1R1/1!Flying Kyren Glider can't block.\Mercadia's Kyren goblins are the opposite of Dominarian goblins: they're smart and cowardly.Creature - Goblin1R1/1{If an opponent controls a plains and you control a mountain, you may play Kyren Legate without paying its mana cost. Haste Enchantment2RRYTap an untapped creature you control: Kyren Negotiations deals 1 damage to target player.FKyren goblins always speak in questions and never allow wrong answers.Creature - Goblin2R1/1ZAt the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player.:Kyren goblins always act behind the scenes-even in battle.Artifact31, T: Put a charge counter on Kyren Toy. T, Remove X charge counters from Kyren Toy: Add X plus one colorless mana to your mana pool.Creature - Drake3G2/2Flying G: Kyscu Drake gets +0/+1 until end of turn. Play this ability no more than once each turn. Sacrifice Kyscu Drake and Spitting Drake: Search your library for a Viashivan Dragon card and put that card into play. Then shuffle your library.SorceryB8Buyback 4 Put a 1/1 black Rat creature token into play.Creature - Minotaur3U1/4sWhenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step."Legend says they got a treasure cave, but it don't say where to find it." -Zeki, Reef Pirate [HL] ; "I doubt any Labyrinth Minotaurs still live-but then again, we Minotaurs are stubborn beings." -Onatah, Anaba shaman [HL,5E]Creature - Beast2R2/2Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt deals no combat damage this turn.%They leave a trail of ash and sorrow.Enchant CreatureRWhenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, enchanted creature deals no combat damage this turn.Creature - Beast5RR6/6Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan deals no combat damage this turn.%Proximity guarantees injury or death.Creature - Beast2RR3/3Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior deals no combat damage this turn.+The screams are brief. The silence lingers.Creature - BeastR1/1Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp deals no combat damage this turn.They don't feed; they stoke.Creature - Legend3GGWW3/6HT: Lady Caleria deals 3 damage to target attacking or blocking creature.Creature - LegendWUB1/2RWB, T: Prevent all combat damage that would be dealt by target creature this turn."When milady was young, the sight of a rainbow would fill her soul with peace. As she grew, she learned to share her rapture with others." -Lady GabriellaCreature - Legend5BR7/4"I do not remember what he said to her. I remember her fiery eyes, fixed upon him for an instant. I remember a flash, and the hot breath of sudden flames made me turn away. When I looked again, Angus was gone." -A Wayfarer, on meeting Lady OrcaCreature - Legend1UU1/1uT: Return Lady Sun and target creature to their owners' hands. Play this ability only during your turn before combat.WSister to Sun Quan and wife to Liu Bei, Lady Sun often felt her loyalty to both tested.Creature - Legend4G4/3 HorsemanshipA man, and such a fool! I, a woman, will fight them for you. -Lady Zhurong to her husband Meng Huo, before leading an army against the ShuLandIf Lake of the Dead would come into play, sacrifice a swamp instead. If you do, put Lake of the Dead into play. If you don't, put it into its owner's graveyard. T: Add B to your mana pool. T, Sacrifice a swamp: Add BBBB to your mana pool.Enchant CreatureW$Enchanted creature has first strike.Creature - Soldier3WW3/3~Trample 0: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.4Nearly all sets of Kor twins are trained as lancers.Land`T: Add W or U to your mana pool. Land Cap doesn't untap during its controller's next untap step. Enchantment2UUuWhenever an opponent puts a land into play, if that player controls more lands than you, he or she sacrifices a land.Sorcery1GIf you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost. Search your library for a forest card, reveal that card, and put it into your hand. Then shuffle your library.Creature - Leech1GG2/2 First strike"The standard cure for leeches requires the application of burning embers. Alternative methods must be devised should an ember of sufficient size prove more harmful than the leech." -Vervamon the Elder [DK,4E] EnchantmentWAt the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards and put them into your hand. If you do, shuffle your library.Sorcery4R)Choose a land type. Remove from play all lands of that type that you control. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each card in play that is completely covered by those cards. Then return to play, tapped, all lands dropped in this way. Enchant World1RRDiscard a card from your hand: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may play this ability.SorceryRUSacrifice any number of mountains. Landslide deals that much damage to target player.,Sometimes the mountain takes. -Keldon sayingArtifact2IWhenever a blue spell is played, you may pay 3 to untap target permanent. Enchantment3BBrWhenever a creature you control deals combat damage to a player, that player discards a card from his or her hand.Enchant Creature1WIf you control a plains, you may tap an untapped creature you control rather than pay Lashknife's mana cost. Enchanted creature has first strike.Those it won't scare, it scars.Instant1WWRemove target creature with power 2 or less from the game. Its controller gains 4 life.#"The River flows. My soul returns."SorceryRRLTake another turn after this one. You lose the game at the end of that turn.InstantRSacrifice any number of creatures. Last-Ditch Effort deals X damage to target creature or player, where X is the number of creatures sacrificed this way.W"If you're gonna lose, at least make sure they don't win as much." -Jula, goblin raiderInstant1UvShuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep."All the knowledge of Lat-Nam could not protect its sages from the Brothers' War." -Gerda Aagesdotter, Archmage of the Unseen ; "Lat-Nam has bequeathed us its secrets. With them we shall attain true enlightenment." -Gerda Aagesdotter, Archmage of the UnseenCreature - Spellshaper Legend3RR3/3nXR, T, Discard two cards from your hand: Latulla, Keldon Overseer deals X damage to target creature or player.9"Everything around here suffers." -Haddad, Kipamu soldierEnchant Creature1RYou may play Latulla's Orders any time you could play an instant. Whenever enchanted creature deals combat damage to defending player, you may have it destroy target artifact that player controls.Enchant Creature1UqEnchanted creature has flying. When Launch is put into a graveyard from play, return Launch to its owner's hand.Sorcery4R)Lava Axe deals 5 damage to target player.Swing your axe as a broom, to sweep away the foe. [P1] ; Meant to cut through the body and burn straight to the soul. [P2,P4] ; "Catch!" [UY,7E] ; (none) [D1]SorceryXRLava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player.I"Overkill? This isn't a game of Kick-the-Ouphe!" -Jaya Ballard, Task MageSorcery3RR Destroy target creature or land.XPeople ran as never before at the thought of being buried and cremated at the same time.Creature - Hound2RR4/4BHaste When Lava Hounds comes into play, it deals 4 damage to you.-"What cats bury, dogs eat." - Urborg aphorismCreature - Lizard1RR2/2{Haste Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.Instant3RRzChoose one - Lava Storm deals 2 damage to each attacking creature; or Lava Storm deals 2 damage to each blocking creature.They say lava conquers all.LandbT: Add B or R to your mana pool. Lava Tubes doesn't untap during its controller's next untap step.Creature - Rebel2W2/2BT, Sacrifice Lawbringer: Remove target red creature from the game.ZOne injustice starts a thousand riots./ One law stops a thousand crimes. -Lawbringer creedSorcery3RCycling 2 Destroy target land.Artifact Creature - Golem53/5VWhenever Lead Golem attacks, it doesn't untap during its controller's next untap step.'Slow and heavy swings the club. [MI,6E]Artifact Creature - Chimera42/2lTrample Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera and that Chimera gains trample.InstantU=Target creature gains flying until end of turn. Draw a card.:Mirri leapt quickly and silently. The guard died likewise.Creature - Lizard1GG2/3A1G: Leaping Lizard gains flying and gets -0/-1 until end of turn."I never question the Autumn Willow about her motives, not even when she turns people into Lizards. It's her way." -Devin, Faerie Noble Enchantment2WUF1WU: Return a black or green creature you control to its owner's hand.Sorcery1WWxTarget player loses all poison counters. Leeches deals 1 damage to that player for each poison counter removed this way.\"Where our potions and powders fail, perhaps nature will succeed." -Reyhan, Samite AlchemistCreature - Licid1B1/1 B, T: Leeching Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "At the beginning of the upkeep of enchanted creature's controller, ~this~ deals 1 damage to that player." and "{B}: End the effect that created this ability."Creature - Gargoyle1WU2/2JFlying T: Leering Gargoyle gets -2/+2 and loses flying until end of turn.W"Only a gargoyle would take such delight in a thunderstorm." -Qhattib, Vizier of Amiqat EnchantmentUUAt the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power no greater than the number of treasure counters on Legacy's Allure.Sorcery2UUnExchange control of target artifact or creature and another target permanent if they share one of those types.iSquee tucked the warm ball in his pocket and slipped a pebble in its place. 'Glok, ' he mumbled, and hid.Creature - Zombie1BB2/3Snow-covered swampwalk"I have seen the faces of my dead friends among that grim band, and I can bear no more." -Lucilde Fiksdotter, Leader of the Order of the White ShieldEnchant CreatureB!Enchanted creature has swampwalk.s"Bind me to thee, my soul to thine. I am your servant and your slave. I shall hunger for your word and thirst for your blessing. Blood for blood, flesh for flesh, Leshrac, my lord." -Lim-Dul, the Necromancer [IA,5E] ; "Bind me to thee, my soul to thine. I am your servant and your slave. Blood for blood, flesh for flesh, Leshrac, my lord." -Lim-Dl, the Necromancer [6E] EnchantmentBBWhenever an opponent plays a green spell, you may pay BB. If you do, look at that player's hand and choose a card from it. The player discards that card. BB: Return Leshrac's Sigil to its owner's hand.Creature - Beast2RR6/4=Whenever Lesser Gargadon attacks or blocks, sacrifice a land.=Trod on by a gargadon. -Kipamu expression meaning "wiped out"Creature - Lycanthrope3B2/4B: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Play this ability only during the declare blockers step.Creature - Leviathan5UUUU10/10Trample Leviathan comes into play tapped and it doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two islands. If you do, untap Leviathan. Each turn, Leviathan can't attack unless you sacrifice two islands. Enchantment2UU"Creatures you control have flying.aBarrin's pride in his apprentice was diminished somewhat when he had to get the others back down.Creature - Beast3W2/3~If Lexivore damages any player, destroy target card in play, other than Lexivore, with the most lines of text in its text box.FPlucking the chicken - Elvish expression meaning "flinging the monkey"Creature - Cleric2G1/1T: Untap target land.After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed. [AL,BE,UL,RV,4E,5E] Enchantment3GvAt the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice.8"I can feel the strength of the entire forest." -GerrardCreature - Lhurgoyf2GG*/1+*~Lhurgoyf's power is equal to the number of creature cards in all graveyards, and its toughness is equal to that number plus 1.K"Ach! Hans, run! It's the Lhurgoyf!" -Saffi Eriksdotter, last words [IA,5E] Enchantment1BBUWhenever a card is put into a player's graveyard from play, that player loses 1 life.ZGerrard realized that the helpless woman they'd rescued from Rath was nothing of the sort.LandT: Add one colorless mana to your mana pool. T: Draw a card. Play this ability only if you have exactly seven cards in your hand.Sorcery4UAn opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.Artifact1You have no maximum hand size. If an effect causes you to discard a card from your hand, discard it, but you may put it on top of your library instead of into your graveyard. EnchantmentBBBBAs Lich comes into play, your life total becomes 0. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many permanents. When Lich leaves play, you lose the game.Creature - Lichenthrope3GG5/5For each 1 damage that would be dealt to Lichenthrope, put a -1/-1 counter on it instead. At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope.Creature - Spirit2GG3/4When Liege of the Hollows is put into a graveyard from play, each player may pay any amount of mana. Each player puts into play a number of 1/1 green Squirrel creature tokens equal to the amount of mana he or she paid this way.Artifact4oAt the beginning of your upkeep, you may sacrifice a creature. If you do, you gain life equal to its toughness.Artifact44, T: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Play this ability only during your upkeep. Enchantment2WWIWhenever a mountain an opponent controls becomes tapped, you gain 1 life.k"Foolish wizard! As you tap the power of your lofty keep, so grows my strength." -Malvern Xelionos, Letters EnchantmentGGGG: Counter target black spell.q(none) [AL,BE,UL,RV,4E] ; "Every fallen tree nourishes a thousand seedlings." -Autumn Willow to Baron Sengir [5E]InstantG>Change the color of target spell or target permanent to green.Artifact5Whenever a creature is put into a graveyard and another creature is in play, return the first creature from that graveyard to play under its owner's control at end of turn. EnchantmentUUGWhenever a forest an opponent controls becomes tapped, you gain 1 life.y(none) [AL,BE,UL,RV,4E] ; "Keep a green tree in your heart and perhaps the singing bird will come." -Chinese proverb [5E] Enchantment3W&Black creatures can't attack or block.O"I do not miss sunlight. The very memory of it burns my eyes." -Volrath [TE,6E]Creature - Rebel2W2/2FT, Sacrifice Lightbringer: Remove target black creature from the game.XOne thought opens a thousand eyes./ One sun brings a thousand dawns. -Lightbringer creedInstant3R<Lightning Blast deals 4 damage to target creature or player."Those who fear the darkness have never seen what the light can do." -Selenia, dark angel [TE,6E] ; "I'll climb down soon, Don't worry, it's just a thundersto---" -Former elvish scout [7E]Instant1WnTarget creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.X"If you do it right, they'll never know what hit them." -General Jarkeld, the Arctic FoxInstantR;Lightning Bolt deals 3 damage to target creature or player. Enchantment3RvWhenever a red spell is played, you may pay R. If you do, Lightning Cloud deals 1 damage to target creature or player.<The mightiest clouds sit upon spires of fire. -Femeref adageCreature - Dragon2RR4/4?Flying; echo R: Lightning Dragon gets +1/+0 until end of turn.Creature - Elemental3R4/1HasteA lightning elemental once killed an entire tribe of merfolk - simply by going for a swim. [TE] ; A flash of lightning, a break of the wave, / He passes from life to his rest in the grave." -William Knox, "Mortality" [7E]Creature - Hound2RR3/2 First strike.Quick enough to avoid jhovalls when alone and fierce enough to attack them in packs, the hounds were as at home in the mountains as the Mercadians were atop theirs.Enchant Creature1RYou may play Lightning Reflexes any time you could play an instant. If you do, sacrifice it at end of turn. Enchanted creature gets +1/+0 and has first strike."Inhale. Kill. Exhale." Enchantment1UAt the beginning of your upkeep, you may put a verse counter on Lilting Refrain. Sacrifice Lilting Refrain: Counter target spell unless its controller pays X, where X is the number of verse counters on Lilting Refrain.Creature - Zombie1BB2/3pWhenever Lim-Dul's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn."Join me in the place of power, you risen dead. Join me where the waters weep and the trees have no hearts." -Lim-Dul, the Necromancer Enchantment1B{At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays B or 3.I"The weak shall fall. The strong shall remain." -Lim-Dul, the NecromancerCreature - Skeleton1BB2/12First strike 1B: Regenerate Lim-Dul's High Guard. "Death does not prevent us from service to our absent master. As long as Tresserhorn stands, so shall we." -Chaeska, Keeper of Tresserhorn ; "The Guard will forever stand ready. For them, death is merely an inconvenience, not an ending." -Chaeska, Keeper of TresserhornCreature - Paladin2BR0/3fTrample At the beginning of your upkeep, sacrifice Lim-Dul's Paladin unless you discard a card from your hand. If you sacrifice it this way, draw a card. Whenever Lim-Dul's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dul's Paladin attacks and isn't blocked, it deals no combat damage this turn and defending player loses 4 life.InstantUB Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library and look at the next five cards of your library. Then remove the top five cards from your library, shuffle it, and put those cards back in any order. EnchantmentWWhen Limited Resources comes into play, each player chooses five lands he or she controls and sacrifices the rest. Players can't play lands if there are ten or more lands in play.Creature - Rebel Legend1WW1/3X, T: Search your library for a Rebel card with converted mana cost X or less and put that card into play. Then shuffle your library. 3: Put target Rebel card from your graveyard on the bottom of your library. Enchant Land1U'Cycling 2 Enchanted land is an island.HBirds frozen in flight. Sea turned to glass. Tolaria hidden in a mirror.Artifact0Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability only any time you could play an instant.RHeld in the lion's eye - Zhalfirin saying meaning "caught in the moment of crisis"Creature - Insect3RR7/7VAt the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a mountain._It's viciously territorial, destroying every creature on the mountain it has chosen to consume.Creature - Legend3WW2/4WHorsemanship As long as you have Guan Yu and/or Zhang Fei in play, Liu Bei gets +2/+2.?"Only wisdom and virtue can truly win men's devotion." -Liu BeiArtifact4rT, Sacrifice Living Armor: Put a +0/+X counter on target creature, where X is that creature's converted mana cost.yThough it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed. [DK,CH]Enchant ArtifactGWhenever you're dealt damage, for each 1 damage, put a vitality counter on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.Sorcery3BBEach player sets aside all creature cards in his or her graveyard, then sacrifices all creatures he or she controls, then puts all creature cards he or she set aside this way into play. Enchantment3G3All forests are 1/1 creatures that are still lands. Enchant World2GG1All lands are 1/1 creatures that are still lands. Enchant Land2GGDEnchanted land is a 5/6 green Treefolk creature that's still a land.WKeldons were accustomed to rugged terrain, but they never expected it to be aggressive.Artifact Creature40/6!Counts as a wall, 1 : RegeneratesSome fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage. [AL,BE,UL,RV]Creature - Legend2GGRR4/4 First strike, Legendary landwalkLivonya's own nature is a matter of mystery. Nothing is known for sure, merely rumors of unearthly stealth, and unholy alliances.Creature - Lizard3R4/2GDon't let its appearance frighten you. Let its claws and teeth do that.Creature - Behemoth3GG4/4UTap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn."Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines." -Gerrard of the WeatherlightCreature - Elf1G1/2/T, Sacrifice Llanowar Druid: Untap all forests."This forest means more to the druids than their own kin. The loss of a tree is like the loss of a child." -Mirri of the Weatherlight [WL] ; (none) [D2]Creature - ElfG1/1T: Add G to your mana pool.hWhenever the Llanowar Elves gather the fruits of their forests, they leave one plant of each type untouched, considering that nature's portion. [AL,BE,UL,RV,4E] ; One bone broken for every twig snapped underfoot. -Llanowar penalty for trespassing [5E,6E] ; Llanowar covers a million square miles, yet nobody enters the forest without the elves knowing it. [7E]Creature - Elf2G2/3When Llanowar Sentinel comes into play, you may pay 1G. If you do, search your library for a Llanowar Sentinel card and put that card into play. Then shuffle your library.C"The forest has as many eyes as leaves." -Mirri of the WeatherlightCreature - Swarm3G1/1bFlying G: Regenerate Locust Swarm. G: Untap Locust Swarm. Play this ability only once each turn.;Better a fierce thunderhead than a sky filled with locusts.Artifact01, T, Sacrifice Lodestone Bauble: Put up to four target basic lands from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.Creature - Wolf2G2/2_You may have Lone Wolf deal its combat damage to defending player as though it weren't blocked.R(none) [P2,P3,P4] ; A wolf without a pack is either a survivor or a brute. [UY,7E]Creature - SoldierWW2/2?First strike Longbow Archer may block as though it had flying._"If it bears wings, I will pin it to the skies over Tefemburu." -Roya, Zhalfirin archer [VI,6E]Sorcery5WWFBan one card, other than a basic land, for the remainder of the match.:Few understand the DCI's rigorous decision-making process.Creature - Shade2B1/1.B: Looming Shade gets +1/+1 until end of turn.The shade tracks victims by reverberations of the pipes, as spider senses prey tangled in its trembling web. [US] ; On darkness feeding, in nightmares breeding. [7E]Creature - Legend3GWW4/3tFirst strike Creatures with plainswalk and/or forestwalk may be blocked as though they didn't have those abilities.Creature - LordUU2/2*All Merfolk get +1/+1 and have islandwalk.A master of tactics, the lord of Atlantis makes his people bold in battle merely by arriving to lead them. [AL,BE,UL,RV,4E,6E] ; "'We have no legs, ' the warrior spat, 'for we have finished running.'" -Vodalian folktale [5E]Creature - Demon4BBB7/7Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.Creature - Legend1UBR10/4When Lord of Tresserhorn comes into play, you lose 2 life and sacrifice two creatures, and an opponent draws two cards. B: Regenerate Lord of Tresserhorn.Creature - Knight2WW1+*/1+*As Lost Order of Jarkeld comes into play, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures that opponent controls."Let us remember brave Jarkeld and his troops, who perished in the Adarkar Wastes so long ago." -Halvor Arenson, Kjeldoran PriestCreature - Minion1BB2/1 Swampwalk9She walks in the twilight, her steps make no sound,/ Her feet leave no tracks on the dew-covered ground,/ Her hand gently beckons, she whispers your name-/ But those who go with her are never the same. [LG] ; Her hand gently beckons, she whispers your name-but those who go with her are never the same. [4E,5E,6E]Artifact2At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. T, Sacrifice Lotus Blossom: Add X mana of any one color to your mana pool, where X is the number of petal counters on Lotus Blossom.Artifact0FT, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.a"Hard to imagine, " mused Hanna, stroking the petal, "such a lovely flower inspiring such greed."LandIf Lotus Vale would come into play, sacrifice two untapped lands instead. If you do, put Lotus Vale into play. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color to your mana pool.At what price beauty?Creature - Basilisk2G1/3]Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.SUnlike their cousins, Rathi basilisks turn their victims into puddles of flowstone.Creature - Giant2RR4/3"Faugh!" snorted Tahngarth. "Why would it make a meal of something like you?" Squee looked relieved. "No, " he continued, "you'd make a much better toothpick."Creature - Advisors2W1/1On your turn, before you attack you may put Loyal Retainers in your graveyard to take any one Legend card from your graveyard and put that creature into play.Creature - SoldierW1/1@When Loyal Sentry blocks, destroy it and the creature it blocks.Creature - Legend5R4/3Horsemanship HasteZ"Dong Zhuo's man, Lu Bu, warrior without peer, Far surpassed the champions of his sphere."Creature - Legend3UU4/4 HorsemanshipAs the Wu chief commander, Lu Meng conquered Shu-held Jingzhou in 219 by disguising soldiers as merchants on boats filled with hiding troops.Creature - Legend3UU1/2JT: You draw a card. Play this ability only during your turn before combat.Lu Su served as an intermediary between the Wu and Shu kingdoms until Zhou Yu's death in 210, when he became Wu's supreme commander.Creature - Legend2UU1/3`Horsemanship Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.Instant1GCCycling 2 Prevent all combat damage that would be dealt this turn.Creature - Beast2GG5/4All creatures have forestwalk.IThe satyr carves the path that all of Rushwood follows. -Cho-Arrim sayingInstant2RFLunge deals 2 damage to target creature and 2 damage to target player.BCho-Arrim righteousness was no match for Benalish combat training.Instant2GGpPlay only if an opponent played a creature spell this turn. Put a green creature card from your hand into play.Enchant Creature1GG5All creatures able to block enchanted creature do so.E(none) [AL,BE,UL,RV,4E,IA] ; "When setting a snare, success depends not on the quality of the trap, but the quality of the bait." -Geyadrone Dihada [5E] ; When setting a snare, success depends not on the quality of the trap, but the quality of the bait. [6E] ; Deepwood's reach is not long, so it invites its enemies in. [MM]Creature - Lurker2G2/3NLurker can't be the target of a spell unless it attacked or blocked this turn."Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left." -Maeveen O'Donagh, Memoirs of a Soldier EnchantmentBBBWPay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.;"Ash is our air, darkness our flesh." -Phyrexian Scriptures EnchantmentBvWhen one of your opponents has 10 life or less, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature.POften it's not the hunter or the hunted but the opportunist who thrives in Rath.Creature - NightstalkerBB1/1 Whenever this Enchantment1BWhen a creature is put into an opponent's graveyard from play, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying.They never miss a funeral.Creature - Cat1G2/1 Forestwalk0Rarely seen, hardly heard, never caught. [P2,P4]Creature - Legend3RR3/3[Horsemanship Whenever Ma Chao attacks and no other creatures do, Ma Chao can't be blocked.Creature - Imp2B1/1Flying {T}: Non-Wall creatures the active player controls gain "this creature attacks if able" until end of turn. At end of turn, destroy each of those creatures that didn't attack this turn. Play this ability only during an opponent's turn and only before attackers are declared.Enchant Creature2GCumulative upkeep G At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.T"It is Freyalise, walking on the world." -Kolbjrn, Elder Druid of the Juniper OrderCreature - Wizard2R2/2dT, Discard a card at random from your hand: Mage il-Vec deals 1 damage to target creature or player._Living below a flowstone foundry produces a disproportionate number of fire mages among the il.Creature - Spellshaper Legend3WW3/32WW, T, Discard two cards from your hand: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.,In the jungle of war there is always a Lion.Enchant Creature1W^You may play Mageta's Boon any time you could play an instant. Enchanted creature gets +1/+2.;When the Lion roars, his cubs grow stronger. -Kipamu sayingEnchant Creature2B_You may play Maggot Therapy any time you could play an instant. Enchanted creature gets +2/-2.9"If this is the cure, I'd hate to see the disease." -OrimInstantUlChange the text of target permanent or spell by replacing all instances of one basic land type with another.Artifact34, T: Put a charge counter on Magistrate's Scepter. T, Remove three charge counters from Magistrate's Scepter: Take another turn after this one. Enchantment2R/White creatures and blue creatures can't block.oThe magistrate had been the goblins' puppet for so long that he made the right decisions with little prompting.Creature - Giant5RR5/5qWhen Magma Giant comes into play, if you played it from your hand, it deals 2 damage to each creature and player.Artifact14: Put a pressure counter on Magma Mine. T, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player.BOOM!Creature - Elemental3RR0/0,Magmasaur comes into play with five +1/+1 counters on it. At the beginning of your upkeep, sacrifice Magmasaur unless you remove a +1/+1 counter from it. If you sacrifice Magmasaur this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. Enchantment1RRBlue creatures don't untap during their controllers' untap step. Blue creatures have "At the beginning of your upkeep, you may pay 4. If you do, untap this creature."Artifact23If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack this turn if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. 1, T: Put a magnet counter on target creature.InstantG*All creatures get +1/+1 until end of turn.rThe seed torches' pollen gives off light, but the elves find it heightens their senses as well. [UD] ; (none) [D2]Creature - Wizard1U1/11U, T: Untap target artifact an opponent control and gain control of it until end of turn. If it's an artifact creature, it gains haste until end of turn. When you lose control of the artifact, tap it.Creature - Djinn4UU5/6FlyingOf royal blood among the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection. [AL,BE,UL,RV,4E]Artifact2JWhenever a green spell is played, you may pay 3 to untap target permanent. Enchantment3GUECumulative upkeep 1 At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each of your opponents' draw steps, that player draws a card for each growth counter on Malignant Growth, then Malignant Growth deals to the player damage equal to the number of cards he or she drew this way.Enchant Creature3GEnchanted creature loses flying. Whenever enchanted creature blocks a creature, the blocked creature gains first strike until end of turn. Whenever enchanted creature becomes blocked by a creature, the blocking creature gains first strike until end of turn. Enchantment2UcWhenever a player plays a spell, that player returns a land he or she controls to its owner's hand.0The wizard had it all-until she tried to use it. Enchantment1RRAt the end of each player's turn, put a charge counter on Mana Cache for each untapped land that player controls. Remove a charge counter from Mana Cache: Add one colorless mana to your mana pool. Any player may play this ability but only during his or her turn before the end phase.Enchant CreatureU-Enchanted creature has "Cumulative upkeep 1.""The Lord of the Wastes must be destroyed; I am bound to this destiny by the chains of fate. If only Gerrard would see his part." -Sisay, journalSorceryRYou and target player each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.Artifact0During your upkeep, flip a coin. Opponent calls heads or tails while coin is in the air. If flip ends up in opponent's favor, Mana Crypt deals 3 damage to you. T : Add two colorless mana to your mana pool. Play this ability as an interrupt.InstantUUCounter target spell. At the beginning of your next main phase, add X to your mana pool, where X is that spell's converted mana cost. Enchantment2R`Whenever a player taps a land for mana, that land produces one additional mana of the same type.Instant1U2Counter target spell unless its controller pays 3.]"The fatal flaw in every plan is the assumption that you know more than your enemy." -VolrathCreature - Worm2B1/1You may choose not to untap Mana Leech during your untap step. T: Tap target land. It doesn't untap during its controller's untap step as long as Mana Leech remains tapped.Artifact6=Instant and enchantment spells cost you up to 2 less to play.Artifact3`T: Add one colorless mana to your mana pool. 1, T: Add one mana of any color to your mana pool.Sorcery1UjSearch your library for any number of land cards and remove them from the game. Then shuffle your library.B"And when this land is wasted, where will we go?" -Thalakos lamentInstant2UDTap all lands target player controls and empty his or her mana pool.Sorcery1UKLands target player controls don't untap during his or her next untap step.IThe scent of magic can rob you of your senses, blinding you to the world.Artifact1 Mana Vault doesn't untap during your untap step. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. 4: Untap Mana Vault at end of upkeep. Play this ability only during your upkeep. T: Add three colorless mana to your mana pool. Enchantment1UUWhen Mana Vortex comes into play, sacrifice it unless you sacrifice a land. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands in play, sacrifice Mana Vortex.Artifact3Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that can produce any type of mana that land could produce. Enchantment3ROWhenever a player taps a land for mana, Manabarbs deals 1 damage to him or her. EnchantmentGwAt the end of your turn, you may put all land cards from your hand into play. If you do, discard the rest of your hand.Artifact Creature21/1,T: Add one colorless mana to your mana pool.Hanna regarded Squee sternly. "Because it's not a toy, no matter how much it may look like one, " she said, taking the manakin from him.Instant2WYou gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing from your hand, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at end of turn. Enchantment1WW\As Mangara's Equity comes into play, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay 1W. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals X damage to that creature, where X is equal to the damage dealt to you or the white creature.Artifact5-When Mangara's Tome comes into play, search your library for five cards. Shuffle those cards and remove them from the game face down. Then shuffle your library. 2: The next time you would draw a card this turn, instead put the top card removed from the game with Mangara's Tome into its owner's hand.Enchant Creature1R.Enchanted creature gets +2/+2 and can't block.Only by sacrificing any semblance of defense could Gerrard best Greven. [EX] ; "Remember me?" Tahngarth roared. "Now I'll repay you for my stay on Rath!" [IN]Creature - Jellyfish2U2/2LWhen Man-o'-War comes into play, return target creature to its owner's hand.n(none) [P1] ; "Beauty to the eye does not always translate to the touch." -Naimah, Femeref philosopher [VI,P4]Creature - Fish1UU3/3@Islandhome Manta Ray can't be blocked except by blue creatures.Creature - MerfolkU1/1/U: Manta Riders gains flying until end of turn.2"Water is firmament to the finned." -Oracle en-VecArtifact Creature53/3h2: Mantis Engine gains flying until end of turn. 2: Mantis Engine gains first strike until end of turn.CTawnos left a legacy of animal designs in many of Urza's creations.Creature - Legend4RR*/*{Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.0"I have no master. I am chaos." -Maraxus of KeldArtifact2CMarble Diamond comes into play tapped. T: Add W to your mana pool.Artifact Creature53/3vAll Walls able to block Marble Priest do so. Prevent all combat damage that would be dealt to Marble Priest by Walls.Creature - Giant3W3/3TCreatures with power 3 or greater don't untap during their controllers' untap steps."Strapping on nine hundred pounds of armor every morning would make any warrior cross." -Gerrard of the Weatherlight [TE] ; (none) [D1]Creature - Legend3GRR4/6 Rampage: 1'Marhault follows a strict philosophy, never letting emotions cloud his thoughts. No chance observer could imagine the rage in his heart. [LG] ; Marhault Elsdragon follows a strict philosophy, never letting emotions cloud his thoughts. No chance observer could imagine the rage in his heart. [CH]Creature - Serpent5UU8/8Islandhome Marjhan doesn't untap during your untap step. UU, Sacrifice a creature: Untap Marjhan. Play this ability only during your upkeep. UU: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.Enchant CreatureRWEnchanted creature has haste. At end of turn, return Mark of Fury to its owner's hand.NMany Keldon warriors bear the mark of intentional insanity. [UD] ; (none) [D2]Creature - Insect1GG2/3When Marker Beetles is put into a graveyard from play, target creature gets +1/+1 until end of turn. 2, Sacrifice Marker Beetles: Draw a card. In case of emergency, crush bug.Creature - Elemental2GG*/*NMaro's power and toughness are each equal to the number of cards in your hand.!No two see the same Maro. [MI,6E]Creature - SnakeG1/1 SwampwalkCThough a powerful constrictor, it prefers to simply drown its prey.InstantB*All creatures get -2/-0 until end of turn.Z"Comes right outta th' ground. If ya can smell it, it's too late." -Keevy Bogsbury [DK,4E]Creature - GoblinBR1/1 SwampwalkhEven the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.Creature - Beast3B3/2oSacrifice a swamp: Marsh Lurker can't be blocked this turn except by artifact creatures and/or black creatures.eFrom the mists it rises, into the mists it retreats; through the mists it walks, fearless and unseen.Creature - Viper3G1/2XWhenever Marsh Viper deals damages to an opponent, that player gets two poison counters."All we had left were their black and bloated bodies." -Maeveen O'Donagh, Memoirs of a Soldier [DK,4E] ; "And the seraphs sob at vermin fangs In human gore imbued." -Edgar Allan Poe, "The Conqueror Wurm" [5E]Sorcery1G`Tap any number of target untapped creatures. You gain 4 life for each creature tapped this way.Creature - Legend2RR1/1 Whenever Marton Stromgald attacks, all other attacking creatures get +1/+1 until end of turn for each attacking creature other than Mrton. Whenever Marton blocks, all other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton.Instant1WWUntil end of turn, target creature gains, "0: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may play this ability."Martyrs are cheaper than mercenaries, and a far better investment." -General Varchild ; "The only true immortality is in dying for a cause." -Halvor Arensson, Kjeldoran Priest Enchantment2WSacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.Dying is a soldier's talent.SorceryWWpRemove all white creatures from the game. For each white creature removed this way, its controller draws a card._"It is only fitting that one such as I should die in pursuit of knowledge." -Vervamon the ElderCreature - Bodyguard3WW1/6}If an artifact would deal damage to you and Martyrs of Korlis is untapped, that damage is dealt to Martyrs of Korlis instead.Enchant CreatureWEEnchanted creature has protection from black and protection from red.zThe archangels zealously drove Serra's light into every corner of their new home as if their creator still commanded them.InstantUAs an additional cost to play Mask of the Mimic, sacrifice a creature. Search your library for a card with the same name as target creature card in play and put that card into play. Then shuffle your library.Sorcery2BBIf an opponent controls a plains and you control a swamp, you may play Massacre without paying its mana cost. All creatures get -2/-2 until end of turn.Creature - Soldier1W1/2W, T: Tap target creature."A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again." -Gerrard of the WeatherlightCreature - Cleric4W1/4XT: Prevent the next 4 damage that would be dealt to target creature or player this turn.CBehind his eyes is the pain of every soldier his hands have healed.Creature - Soldier2W2/2>First strike 1W: Tap target creature blocking Master of Arms.S"Being the best usually means proving it to everyone." -Gerrard of the WeatherlightCreature - Master2GG2/2x2GG: Put a 1/1 green Wolves-of-the-Hunt creature token into play. That creature has bands with other Wolves-of-the-Hunt.Artifact Creature44/4At the beginning of your upkeep, you may discard a card from your hand. If you don't, sacrifice Masticore. 2: Masticore deals 1 damage to target creature. 2: Regenerate Masticore.Artifact Creature - Golem53/3p1: The next time Matopi Golem would be destroyed this turn, regenerate it and put a -1/-1 counter on it instead.vSome potmakers claim to use the mud of such creatures to make their finest bowls-and that the bowls scream when fired.Creature - Beast3UU3/3>Flying T: Mawcor deals 1 damage to target creature or player.6From its maw comes neither word nor whisper-only wind.LandzT: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.LandT: Add one colorless mana to your mana pool. T: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.Instant1UxChange the target of target spell with a single target if that target is a creature. The new target must be a creature.Z"Shadimir was as surprised as he was relieved when the blow turned aside." -Afari, TalesArtifact3@1, T, Discard a card from your hand: Regenerate target creature."My medicine bag and I have treated countless wounds and illnesses. But never have I seen so many made so sick for so long. We will never eat Squee's cooking again." -Orim, journalInstant2U)Draw four cards. You skip your next turn.a"Part of me believes that Barrin taught me meditation simply to shut me up." -Ertai, wizard adeptArtifact1TCreatures with power 3 or greater don't untap during their controllers' untap steps.I(none) [AL,BE,UL,RV,4E] ; When the mighty sleep, the lowly prowl. [5E,6E]Creature - Beast2G4/4dTrample When Megatherium comes into play, sacrifice it unless you pay 1 for each card in your hand. Enchantment2B`Whenever an opponent discards a card from his or her hand, Megrim deals 2 damage to that player.x"You can run from your pain, " explained Gerrard to Crovax, "but take it from experience: you will tire before it does."Instant4RPlay Melee only during your combat phase before the declare blockers step. Instead of defending player choosing how creatures block this combat, you choose how each creature blocks. Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.Creature - Angel3WW3/3Flying, protection from black<Like a laughing knife, immaculate and sharp, is the Melesse.SorceryXR9Destroy each artifact with converted mana cost X or less.nCatastrophes happened so often at the mana rig that the viashino language had a special word to describe them. Enchantment3R?Snow-covered lands are non-snow-covered lands of the same type.G"Who needs the sun when you've got me around?" -Jaya Ballard, Task MageArtifact3Buyback costs are reduced by 2.2Hues of recollection flicker like facets of a gem.Artifact5T, Sacrifice Memory Jar: Each player removes his or her hand from the game, face down, and draws seven cards. At end of turn, each player discards his or her hand and returns to his or her hand each card he or she removed from the game this way.Instant1UnCounter target spell. If you do, put it on top of its owner's library instead of into that player's graveyard.c"Oh, I had a conscience once. But alas, I seem to have forgotten where I put it." -Chandler [ HL,5E] ; "Um. . . oh. . . what was I saying?" -Reveka, wizard savant [HL,6E] ; "The caliph was so intelligent he could not remember what he knew." -Azeworai, "Three Riddles" [MI] ; (none) [D1] ; "Eri phar phesta . . . um, phistor . . . er, phistara . . ." [7E]Creature - Legend3GG4/4,Other green creatures you control get +1/+1.dThe stubborn Meng Huo was captured and released by Kongming seven times before finally surrendering.Creature - Soldier4G4/5Through his allies, Meng Huo commanded several hundred thousand troops composed of cavalry, rattan-armored warriors, infantry, naked men with swords, and wild animals. Enchantment1UU/1U, Discard a card from your hand: Draw a card.WBarrin drowned his doubts about Urza's project by delving ever deeper into its details.Artifact5RAt the end of your turn, if you didn't play a land this turn, you may draw a card.8One may as well chart the clouds as try to map Mercadia.LandMercadian Bazaar comes into play tapped. T: Put a storage counter on Mercadian Bazaar. T, Remove any number of storage counters from Mercadian Bazaar: Add one red mana to your mana pool for each storage counter removed this way.Artifact21, T: Put a winch counter on Mercadian Lift. T, Remove X winch counters from Mercadian Lift: Put a creature card with converted mana cost X from your hand into play.Instant2RsAttacking creatures get +X/+0 until end of turn, where X is the number of nonbasic lands defending player controls.lWith an explosion that shook the foundation of the city, the Weatherlight burst from the underground hangar.Creature - Mercenary3W3/3l3: Prevent all damage that would be dealt by Mercenaries to you this turn. Any player may play this ability."Blasted amateurs! Doesn't the queen think we can fight well enough on our own?" -Avram Garrisson, Leader of the Knights of StromgaldCreature - Rebel Mercenary2W2/1Mercenary Informer can't be the target of black spells or abilities from black sources. {2}{W}: Put target Mercenary on the bottom of its owner's library. AThe problem with rebels is that they so quickly reject authority.Creature - Knight2B4/4When Mercenary Knight comes into play, if you played it from your hand, destroy Mercenary Knight unless you discard a creature card from your hand.Sorcery1UtSearch your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.6"There's no trade without trust." -Eron the RelentlessCreature - ShipU0/2Merchant Ship can't attack unless defending player controls an island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no islands, sacrifice Merchant Ship.Creature - MerfolkUU1/2+T: Destroy target creature with islandwalk.Creature - Merfolk1U1/13T: Draw a card, then discard a card from your hand.FIn the depths of Rootwater, salvage and sewage differ only in texture.Creature - MerfolkU1/1Most human scholars believe that Merfolk are the survivors of sunken Atlantis, humans adapted to the water. Merfolk, however, believe that humans sprang forth from Merfolk who adapted themselves in order to explore their last frontier. [AL,BE,UL,RV,4E,5E] ; Are merfolk humans with fins, or are humans merfolk with feet? [P1,6E,P4] ; "The paladins would be wise not to forget about the Pearl Trident. The merfolk warriors have turned the tide of more than one human war . . . and I have no doubt they shall do it again." -Onean Scholar [7E]Creature - Merfolk1U2/3Phasing; islandwalkt"Turn your back for a second and they just vanish! As if they weren't shifty enough before." -Rhirhok, goblin archerCreature - Merfolk2U2/2\When Merfolk Seer is put into a graveyard from play, you may pay 1U. If you do, draw a card.2The sea leaves no room for tears. -Zhalfirin adageCreature - Merfolk1U1/2VWhen Merfolk Traders comes into play, draw a card, then discard a card from your hand.K"As much as I hate water, I do love fish. . . ." -Mirri of the WeatherlightCreature - LegendWUB1/1Merieke Ri Berit doesn't untap during your untap step. T: Gain control of target creature as long as you control Merieke. When Merieke leaves play or becomes untapped, destroy that creature. It can't be regenerated.Enchant Creature2UU!Merseine comes into play with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Enchanted creature has "Pay this creature's mana cost: Remove a net counter from a Merseine enchanting this creature."Creature - ChickenWW2/2\Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn."Lo! lord of layers/ proudly comb-crested/ Hero to hens/ father to feathers/ Crowing sun-caller/ weaver of wattle/ Elder to eggs." -Rooster SagaCreature - Bird1W1/15Flying 1W: Mesa Falcon gets +0/+1 until end of turn."The faith of Serra is borne on wings of hope." -Gulsen, abbey matron [HL,5E,6E] ; "Pretty Falcon, friend to Soraya, will you send her my greetings?" -Gemma, Willow Priestess [HL]Creature - Pegasus1W1/1Flying, bandingBefore a woman marries in the village of Sursi, she must visit the land of the Mesa Pegasus. Legend has it that if the woman is pure of heart and her love is true, a Mesa Pegasus will appear, blessing her family with long life and good fortune. [AL,BE,UL,RV,4E,5E] Enchantment1UUCCumulative upkeep 1 U, Discard a card from your hand: Draw a card.a"Magic overused can freeze the mind. Creativity is more important than power." -Zur the EnchanterArtifact Creature - Sliver11/1nWhen the clever counterfeit was accepted by the hive, Volrath's influence upon the slivers grew even stronger.Artifact Creature31/2~T: Reveal any number of artifact cards in your hand. Add two colorless mana to your mana pool for each card revealed this way.X"At this rate I fully expect to be replaced by a clockwork golem by year's end." -BarrinSorceryGAs an additional cost to play Metamorphosis, sacrifice a creature. Add an amount of mana of any one color equal to one plus that creature's converted mana cost to your mana pool. Spend this mana only to play creature spells.Creature - Soldier1UU2/39Metathran Elite is unblockable as long as it's enchanted.GIf the eyes are windows to the soul, their souls are not of this world.Creature - Soldier1U1/1!Metathran Soldier is unblockable.}Just as Serra crafted angels of light and faith, Urza constructed an army of sorcery and power to resist the coming invasion.SorceryXXRiMeteor Shower deals X+1 damage divided as you choose among any number of target creatures and/or players.R"Eenie, meenie, minie, moe. . . oh, why not all of them?" -Jaya Ballard, Task MageArtifact4When a spell or ability an opponent controls causes you to discard Metrognome from your hand, put four 1/1 Gnome artifact creature tokens into play. {4}, {T}: Put a 1/1 Gnome artifact creature token into play.SorceryX2BRemove X target creature cards in your graveyard from the game. For each creature card removed this way, put a black 2/2 Zombie creature token into play.8Bury old friends deeply, lest they return bearing worms. Enchantment3GGAt the beginning of your upkeep, you may put a verse counter on Midsummer Revel. G, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens into play, where X is the number of verse counters on Midsummer Revel.Instant3G-Target creature gets +7/+7 until end of turn.4Suddenly, she couldn't see the acorns for the trees.Artifact4Attacking creatures get +1/+0.While exploring the sacred cave of Koilos with his brother Mishra and their master Tocasia, Urza fell behind in the Hall of Tagsin, where he discovered the remarkable Mightstone. [AQ]Creature - DjinnRRR6/3kWhenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.Artifact2Q2, T: Put the top two cards of target player's library into his or her graveyard.tMore than one mage has been driven insane by the sound of the millstone relentlessly grinding away. [AQ,RV,4E,5E,6E]InstantUqChange the text of target permanent by replacing all instances of one color word or basic land type with another.SorceryUEach player may discard up to three cards from his or her hand. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.InstantU3Buyback 2U Tap target artifact, creature, or land.Enchant CreatureUlCumulative upkeep 1 Mind Harness can enchant only a red or green creature. You control enchanted creature.uCenturies ago, Mangara won the loyalty of the Quirion not by ruling their minds but by supporting their independence.Sorcery1B?Target opponent discards a card at random from his or her hand.9To dodge the unerring knife, one must be free of thought.Creature - Insect3B2/2When Mind Maggots comes into play, discard any number of creature cards from your hand. For each card discarded this way, put two +1/+1 counters on Mind Maggots. Enchantment2UUUUODiscard a card from your hand: Tap or untap target artifact, creature, or land.aLyna turned to the figure beside her. "They're gone. What now?" "As ever, " said Urza, "we wait."SorceryB@Buyback 2BB Target player discards a card from his or her hand.Sorcery2BlTarget player discards a card from his or her hand. Draw a card at the beginning of the next turn's upkeep.DAn end to reason, an end to order. Forget all that has been. [IA,5E]Sorcery2BBTarget player chooses and discards two cards from his or her hand.F(none) [P1,P2,P4] ; What wizards fear most is losing their minds. [7E] Enchantment1BBB, Sacrifice a creature: Look at target opponent's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery.("I can't think with all that screaming."Artifact2VT: Add one colorless mana to your mana pool. 1, T, Sacrifice Mind Stone: Draw a card.Sorcery1BIf you control a swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost. Each player removes two cards in his or her hand from the game.SorceryXB>Target player discards X cards at random from his or her hand.SorceryX3BSLook at target player's hand and choose X cards from it. That player discards them.K(none) [IA] ; The hardest of wizards can have the softest of minds. [5E,6E]Enchant Creature2BBAt the beginning of the upkeep of enchanted creature's controller, that player may pay 3. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap enchanted creature.G"A mind in agony is a sparrow without wings." -Lim-Dul, the NecromancerCreature - Wall2G0/1Flying Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."Artifact Creature40/0Mindless Automaton comes into play with two +1/+1 counters on it. 1, Discard a card from your hand: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card.Creature - Thrull1BB2/2When Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards from his or her hand.Creature - Spirit2BB0/0Mindwarper comes into play with three +1/+1 counters on it. 2B, Remove a +1/+1 counter from Mindwarper: Target player discards a card from his or her hand. Play this ability only any time you could play a sorcery.Creature - Sliver2B2/2All Slivers have "2, Sacrifice this creature: Target player discards a card at random from his or her hand. Play this ability only any time you could play a sorcery."Z"They share more than their thoughts. We must shatter their link quickly!" -Hanna, to OrimCreature - Soldier2W1/1<T, Sacrifice Mine Bearer: Destroy target attacking creature.@"The Keldons may have explosive tempers, but I have explosives." Enchantment4GGrWhen Mine, Mine, Mine! comes into play, each player puts his or her library into his or her hand. Each player skips his or her discard phase and does not lose as a result of being unable to draw a card. Each player cannot play more than one spell each turn. If Mine, Mine, Mine! leaves play, each player shuffles his or her hand and graveyard into his or her library.Creature - Demon4BBB5/5Protection from black At the beginning of your upkeep, sacrifice a creature. If you don't, tap Minion of Leshrac and it deals 5 damage to you. You can't sacrifice Minion of Leshrac this way. T: Destroy target creature or land.Creature - Demon4BBB4/4At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay BB. T: Target creature gets +3/-2 until end of turn.["A minion given over to Tevesh Szat is a stronger minion gained." -Lim-Dul, the NecromancerCreature - Minion3BBB*/*Trample As Minion of the Wastes comes into play, pay any amount of life. Minion of the Wastes' power and toughness are each equal to the life paid this way.Creature - Minotaur2R2/3)The herd's patience, the stampede's fury.Creature - Miracle-WorkerW1/1@T: Destroy target enchantment enchanting a creature you control.o"Those blessed hands could bring surcease to even the most tainted soul." -Sister Betje, Miracles of the SaintsInstant4WVReturn target creature card from your graveyard to play and put a +1/+1 counter on it.c"You stop breathing for just a few minutes and everyone jumps to conclusions." -Zarkuu, necrosavantCreature - Shade1B1/1rB, Sacrifice a swamp: Put a +1/+1 counter on Mire Shade. Play this ability only any time you could play a sorcery.~"We realized the bog had not given up a soul but had come to claim a new one." -Scout Ekemet, final journal [MI] ; (none) [D1]Creature - Illusion3U2/3bFlying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.JThe mirozels are the only stars in Rath's opaque skies. [EX] ; (none) [D1]Creature - Cat Warrior Legend1GG2/3LFirst strike; forestwalk Attacking doesn't cause Mirri, Cat Warrior to tap. EnchantmentGvAt the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.ZHanna was astounded. Mirri read every leaf and wisp of breeze like a book of ancient lore.Artifact7Mirror Mirror comes into play tapped. 7, T, Sacrifice Mirror Mirror: At end of turn, exchange life totals with target player and exchange all cards in play that you control, and all cards in your hand, library, and graveyard, with that player until end of game.Instant3W\Target unblocked creature deals combat damage to its controller instead of to you this turn.a"Enemies can be your weapons or your shields. Simply show them which they are." -Teachings of ZhoArtifact6sT, Sacrifice Mirror Universe: Exchange life totals with target opponent. Play this ability only during your upkeep.Instant1U=Cycling 2 Counter target spell unless its controller pays 2.Creature - Ghost2B1/17Flying Pay 1 life: Regenerate Mischievous Poltergeist."The past is a ghost that haunts you from the moment it exists until the moment you don't." -Gerrard of the Weatherlight [WL,6E]Instant3UUYou may remove a blue card in your hand from the game rather than pay Misdirection's mana cost. Target spell with a single target targets another target instead.Artifact3At the beginning of each of your opponents' upkeeps, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her.P"Let him be imprisoned while his possessions wander free." -Suq'Ata legal decreeSorcery1BRGAn opponent chooses one - You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her.Sorcery3WADestroy target creature. That creature's controller gains 4 life.{The mourning families of commanders and generals were often given land, valuables, or money to compensate for their losses.LandT: Add one colorless mana to your mana pool. T: Target Assembly Worker gets +1/+1 until end of turn. 1: Until end of turn, Mishra's Factory becomes a 2/2 Assembly Worker artifact creature that's still a land.Artifact4mT, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that still counts as a land.+The very ground yielded to Mishra's wishes.Artifact5X, T: Tap X target lands.iThe helix was the finest example of Mishra's campaign strategy: if he couldn't have Argoth, no one could.Artifact Creature75/5Banding At the beginning of your upkeep, unless you discard a card from your hand, tap Mishra's War Machine and it deals 3 damage to you.Land\T: Add three colorless mana to your mana pool. Spend this mana only to play artifact spells.Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal.InstantBdPut up to three target cards from an opponent's graveyard on top of his or her library in any order."When you cannot rely on your sources, trust your own senses. When you cannot trust those, you must follow your instincts." -Lovisa Coldeyes, Balduvian Chieftain"Creature - Lady of Proper Etiquett3W3/1Flying, first strike During each other player's turn, compliment that player on his or her game play or sacrifice Miss Demeanor.Even war can be civil.Creature - Mercenary1B1/1Flying.NYou'd scarcely believe they could fly until they drop out of the sky onto you.Sorcery1URCreatures target player controls don't untap during that player's next untap step.(The feet have no eyes. -Saprazzan sayingCreature - Dragon4UU4/4X0: Mist Dragon gains flying. 0: Mist Dragon loses flying. 3UU: Mist Dragon phases out."Across the plains, farmers who braved the mists began to vanish. Most blamed the goblins; none guessed the truth." -Hakim, LoreweaverCreature - MistfolkUU1/2.U: Counter target spell that targets Mistfolk."Although my official log will state there is no evidence pointing to the existence of the Mistfolk, my certainty is lessened by the cursed consistency of the expedition's eyewitness accounts." -Disa the Restless, journal entryCreature - Griffin3W2/2Flying When Mistmoon Griffin is put into any graveyard from play, remove Mistmoon Griffin from the game, then put the top creature card from your graveyard into play.Creature - Sliver2U2/2;All Slivers have "2, Sacrifice this creature: Draw a card."P"A jigsaw puzzle that lives, breeds, and thinks." -Hanna, Weatherlight navigatorCreature - Spirit2B2/1Flying"The dead sing their own lullabies. Enchantment2WW&Creatures without flying can't attack.The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.Sorcery1RWMob Justice deals to target player damage equal to the number of creatures you control.9A single stone can start an avalanche. [ST] ; (none) [D1]Enchant CreatureREnchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.A"Why is loud stupidity so infectious?" -Rana, Suq'Ata market foolArtifact Creature - Wall40/63: Mobile Fort gets +3/-1 until end of turn and may attack this turn as though it weren't a Wall. Play this ability only once each turn.SorceryG Untap all creatures you control.%A rested mind is the sharpest weapon.Sorcery1RRzYou may sacrifice two mountains rather than pay Mogg Alarm's mana cost. Put two 1/1 red Goblin creature tokens into play.$They make mountains into mogg holes.Creature - Goblin2R2/1T: You and target opponent each choose a target creature the other controls. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.Creature - Goblin2R2/2cEcho R, T: Sacrifice Mogg Bomb Squad: Mogg Bomb Squad deals 2 damage to target creature or player.Creature - Goblin3R3/4hWhen another creature comes into play, sacrifice Mogg Bombers to have it deal 3 damage to target player.]Behind every great mogg bomber is another mogg with a shovel and a basket. [ST] ; (none) [D1]Artifact2sT: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at end of turn.)Moggs never volunteer for anything twice.Creature - GoblinR2/2MMogg Conscripts can't attack unless you've played a creature spell this turn.p"Torahn's horns! They've seen us. Now, statue, you must fight to save yourself!" -Tahngarth, aboard the PredatorCreature - GoblinR1/1QSacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player."I got it! I got it! I-"Creature - Goblin1R3/3*Mogg Flunkies can't attack or block alone.RThey'll attack whatever's in front of them-as long as you tell them where that is.LandT: Add one colorless mana to your mana pool. T: Add R or G to your mana pool. Mogg Hollows doesn't untap during your next untap step.Sorcery3RRDestroy all creatures target player controls. For each creature put into a graveyard this way, put two 1/1 red Goblin creature tokens into play under that player's control.Creature - Goblin1R1/1SWhenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.Stand clear if he gets an itch.Creature - GoblinR1/1ASacrifice a Goblin: Target creature gets +1/+1 until end of turn.7The evisceration of one mogg always cheers up the rest.Instant2RIf an opponent controls an island and you control a mountain, you may play Mogg Salvage without paying its mana cost. Destroy target artifact.#Three moggs, one treasure, too bad.Creature - Goblin1R3/36Mogg Squad gets -1/-1 for each other creature in play.As they crept into the Weatherlight's hold, the squad leader held up his hand and whispered, "Stop, goblins-what's that sound?"Creature - Goblin1R2/2Mogg Toady can't attack unless you control more creatures than defending player. Mogg Toady can't block unless you control more creatures than attacking player.Creature - Mercenary2RR2/2c3, T: Search your library for a Goblin card and put that card into play. Then shuffle your library.4"They're not worth much, but they're easy to catch."Creature - Mold-Demon5BB6/6NWhen Mold Demon comes into play, sacrifice it unless you sacrifice two swamps.Creature - Worm2B1/1You may choose not to untap Mole Worms during your untap step. T: Tap target land. It doesn't untap during its controller's untap step as long as Mole Worms remains tapped.Creature - Hydra1R1/11RR: Put a +1/+1 counter on Molten Hydra. T, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals X damage to target creature or player, where X is the number of counters removed this way.'Keep off the glass. -Hydra warning signCreature - MercenaryB2/1RFlying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay 2.JShed harpy feathers leave painful wounds-which explains the harpies' mood.InstantW6Target player skips his or her combat phase this turn.CThe silence commemorates not those who've died, but those about to.Enchant Creature2GAt the beginning of your upkeep, you may put a growth counter on Momentum. Enchanted creature gets +1/+1 for each growth counter on Momentum.Creature - Hound3G4/1vWhen Mongrel Pack is put into a graveyard from play during combat, put four 1/1 green Hound creature tokens into play.Creature - Cleric2W2/2dWhen Monk Idealist comes into play, return target enchantment card from your graveyard to your hand.4"Belief is the strongest mortar." [US] ; (none) [D1]Creature - Cleric1W1/1>When Monk Realist comes into play, destroy target enchantment.<"We plant the seeds of doubt to harvest the crop of wisdom."Artifact5When a creature comes into play, sacrifice Monkey Cage and put into play a number of 2/2 green Ape creature tokens equal to that creature's converted mana cost. Enchantment2GRAt the end of each player's turn, tap all untapped islands that player controls and Monsoon deals X damage to the player, where X is the number of islands tapped this way.w"No one in her right mind would venture off the coast of Kjeldor during this season." -Disa the Restless, journal entryCreature - GoblinR1/1`The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his Raiders are the thunderhead that leads in the storm. [AL,BE,UL,RV,4E,5E] ; Just because they have a club doesn't mean they're organized. [P4]Sorcery1G-Target creature gets +4/+4 until end of turn.Some cats are born fighters; others need a little persuading. [P1] ; The nightstalkers' little game of tease-the-squirrel suddenly took an unexpected turn. [P2,P4] ; Get in touch with your inner monster. [7E]Creature - Hound3R4/4Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player."Stay." [EX] ; (none) [D1]Creature - Faerie1G1/1Flying`"I am that merry wanderer of the night." -William Shakespeare, A Midsummer Night's Dream [P1,P4] Enchantment2WGWhenever a creature is put into a graveyard from play, you gain 1 life.U"As long as Rushwood glows, no life is ever truly lost." -Ta-Karnst, Cho-Arrim healerCreature - Fiend3B3/3 Swampwalk"Let them close the gates of Krov from dusk until dawn if they so choose. It matters not. My fiends shall yet rend their flesh from their bones." -Lim-Dul, the NecromancerCreature - Cavalry2WW3/3TrampleMembers of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations.Instant1WW0Attacking creatures get +1/+1 until end of turn."After Lacjsi's speech, the Knights grew determined to crush their ancient enemies clan by clan." -Tivadar of Thorn, History of the Goblin Wars [DK,4E]Creature - Thrull2B2/2USacrifice Morgue Thrull: Put the top three cards of your library into your graveyard.*It's so hard to find good help these days.Creature - Legend3BB5/4$Flying Cumulative upkeep-Pay 1 life`"I looked into its eyes, and its soul was so empty I saw no reflection, no light there." -CrovaxCreature - Shapeshifter3UU3/3{U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling can't be the target of spells or abilities this turn. {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn.Enchant CreatureGDWhen enchanted creature is dealt damage, destroy enchanted creature.k"Their tears spill over Jamuraa. Mixed with blood, they wash everything red." -"Love Song of Night and Day" Enchantment3BcWhenever a creature is put into your graveyard from play, put that creature on top of your library.B"Think of them not as failures but as works in progress." -VolrathArtifact2AMoss Diamond comes into play tapped. T: Add G to your mana pool.Creature - Monster3GG3/6jAfter the battle, an eerie silence gripped the forest. The losers' remains were lightly dusted with green.Creature - HoundG1/1oWhenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.7The more you look at it, the more dangerous it becomes.Creature - ClericW1/1`T: Target creature you control gains protection from the color of your choice until end of turn.""My family protects all families."Creature - SoldierR1/1HasteePenniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive.Creature - GoatR1/1 Mountainwalk "Folklore has it that to capture a Mountain Goat is a sign of divine blessing. I just know it's a sign that dinner is on the way." -Klazina Jansdotter, Leader of the Order of the Sacred Torch [IA,5E] ; Only the heroic and the mad follow mountain goat trails. [P1,6E]Land8Red Legends you control have "bands with other Legends."Creature - Titan2BR2/2_1RR: Until end of turn, whenever you play a black spell, put a +1/+1 counter on Mountain Titan."The Titans claimed to draw strength from the rocks, but I suspect them of some darker allegiance." -Disa the Restless, journal entryLandMountain Valley comes into play tapped. T, Sacrifice Mountain Valley: Search your library for a mountain or forest card and put it into play. Then shuffle your library.Creature - Yeti2RR3/3#Protection from white, mountainwalkdThe Yeti's single greatest asset is its unnerving ability to blend in with its surroundings. [LG,CH]LandT: Add R to your mana pool.Creature - Soldier3W2/3rMounted Archers may block as though it had flying. W: Mounted Archers may block an additional creature this turn.Artifact0As an additional cost to play Mox Diamond, discard a land card from your hand. T: Add one mana of any color to your mana pool.Artifact0(T: Add one green mana to your mana pool.Artifact0(T: Add one black mana to your mana pool.Artifact0(T: Add one white mana to your mana pool.Artifact0&T: Add one red mana to your mana pool.Artifact0'T: Add one blue mana to your mana pool.Creature - Griffin3W2/2Flying W, T: Return Mtenda Griffin to its owner's hand and return target Griffin card in your graveyard to your hand. Play this ability only during your upkeep.e"Unlike Zhalfir, the griffin needs no council to keep harmony among its parts." -Asmira, Holy AvengerCreature - ScoutW1/1 Flanking."All animals-even humans-can be herded. The trick is to make them think they choose their own destination." -Mangara [MI] ; (none) [D1]Creature - LionG2/1Whenever Mtenda Lion attacks, the defending player may pay U. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn."The lion drank that lake right up! In thanks, he gave Siti the power to speak with lions and make them leave the goats alone." -Afari, TalesCreature - RatB1/1The difference between a nuisance and a threat is often merely a matter of numbers. [P1] ; "Just as some fool said it couldn't get worse, the rats began to show up." -Alaborn soldier [P2] ; "Just as some fool said it couldn't get worse, the rats began to show up." -Foot soldier [P4] Enchantment2RCreatures without flying don't untap during their controllers' untap steps and have "2: Untap this creature. Play this ability only during your upkeep and only once each upkeep."Sorcery1GReveal the top four cards of your library. Put all land cards revealed this way into your hand and all other cards revealed this way into your graveyard.2Hope is the one crop that can grow in any climate.Creature - Legend4GG*/*Multani, Maro-Sorcerer can't be the target of spells or abilities. Multani's power and toughness are each equal to the total number of cards in all players' hands.F"To make peace with the forest, make peace with me." -Multani, to UrzaCreature - ElfGG2/1:Echo When Multani's Acolyte comes into play, draw a card.Sorcery3GRDestroy all enchantments. You gain 2 life for each enchantment destroyed this way.b"This is my place of power. Nothing can take root here unless I allow it." -Multani, maro-sorcerer EnchantmentG4Whenever a spell you play is countered, draw a card..When a tree falls in forest, Multani hears it.Creature - Wizard1UB1/1@T: Counter target spell unless its controller pays 1 and 1 life.j"Our buried kings silently await the revolt of dead peasants." -Tuwile, mundungu of Aku [VI] ; (none) [D2]Creature - Wurm2GG6/5;You can't untap more than one land during your untap phase.&Cities have crumbled under its weight. EnchantmentBBB]BB, Pay half your life rounded up: Destroy target nonblack creature. It can't be regenerated.hIn darkness, the assassin sneaked into the village and destroyed what Eladamri loved most: his daughter.Creature - Murk-Dwellers3B2/2TWhenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.aWhen Raganorn unsealed the catacombs, he found more than the dead and their treasures. [DK,4E,5E]Creature - Sliver1G1/1All Slivers get +1/+1.dThe air was filled with the cracks and snaps of flesh hardening as the new sliver joined the battle.Creature - Mage2U1/3xCumulative upkeep 1 T: Target creature gains "At the beginning of your upkeep, destroy this creature unless you pay 1."Creature - Mercenary Insect4BBB5/4At the beginning of your upkeep, target opponent chooses a color other than black. You sacrifice all creatures of the chosen color.Enchant Creature1W=Prevent all damage that would be dealt by enchanted creature.-Clenched teeth do not bite. -Cho-Arrim sayingCreature - OozeG1+*/1+*rCumulative upkeep 2 Mwonvuli Ooze's power and toughness are each equal to 1 plus its last paid cumulative upkeep."Ewww!"Artifact2M1, T: Target land becomes a basic land type of your choice until end of turn.W"And I say north is where I want it to be!" -Jaya Ballard, Task Mage [AI] ; (none) [6E] Enchant World2UU)All creatures lose flying and islandwalk.i"Curse Reveka, and curse her coddled conjurers. Their sorcerers' school shall yet be ours." -Irini SengirInstant1UU)Counter target creature or sorcery spell. Enchant LandUCumulative upkeep 1U Mystic Might can enchant only a land you control. Enchanted land has "T: Target creature gets +2/+2 until end of turn." EnchantmentUsCumulative upkeep 1 Whenever an opponent plays a noncreature spell, you may draw a card unless that player pays 4.Enchant Creature1UYou may play Mystic Veil any time you could play an instant. If you do, sacrifice it at end of turn. Enchanted creature can't be the target of spells or abilities.b"Magic is my thread, my will the needle. I weave over you as if you never were." -Poetics of HananInstantU~Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.m"To the tutors, a 'poem of sand' was of little account, a 'poem of ivory, ' priceless." -Afari, Tales [MI,6E]Artifact2JWhenever a white spell is played, you may pay 3 to untap target permanent.Creature - AspG1/1Whenever Nafs Asp deals damage to a player, Nafs Asp deals 1 damage to that player at the beginning of his or her next draw step unless he or she pays 1 before then.Creature - Shade1B1/1FB: Nakaya Shade gets +1/+1 until end of turn unless any player pays 2.@Made stronger by reckless magic. Made horrid by reckless strife.Artifact5Cumulative upkeep 3 If tapped for mana, plains produce R, islands produce G, swamps produce W, mountains produce U, and forests produce B instead of their normal type.Creature - Dragon2RR1/1Banding, flying R: Nalanthi Dragon gets +1/+0 until end of turn. If RRRR or more is spent in this way during one turn, destroy Nalanthi Dragon at end of turn. Nalanthi Dragon destroyed in this way cannot regenerate this turn.These small but intelligent Dragons and their Olesian allies held back the tide of Pashalik Mon's hordes of Goblin Raiders. [PR] ; (none) [D1]Creature - Nameless-Race3B*/*Trample As Nameless Race comes into play, pay X life, where X is no more than the total number of white cards all opponents control and white cards in their graveyards. Nameless Race's power and toughness are each equal to the life paid as it came into play.Creature - Narwhal2UU2/2!First strike, protection from reda"Who needs a spear? Ya break off the horn, and ya stab the fish with it. Easy!" -Kakra, Sea TrollInstant2GJAll lands become 2/2 creatures until end of turn. They still counts lands.QAs long as the dryads are a part of the forest, the forest is a part of the army.Sorcery2GGIEach player who controls six or more lands sacrifices all lands he or she controls except for five. Each player who controls four or fewer lands may search his or her library for basic land cards to bring his or her land total to five and put them into play. Then each player who searched his or her library this way shuffles it.Sorcery2GGAs an additional cost to play Natural Order, sacrifice a green creature. Search your library for a green creature card and put that card into play. Then shuffle your library.:. . .but the price of Mangara's freedom was Asmira's life.InstantGLook at top three cards of any player's library and put them back in any order. You may have that player shuffle his or her library.Sorcery3GGTarget player gains 8 life.2Though many have come to this place to wash their wounds, the water is never turned red. [P1] ; Mirri listened intently, even as Hanna held the healing water to her lips. Would the sound of the spring drown out the elves' approach? [TE] ; The dying ask for water because they know it contains life. [P2,P4] Enchantment2GWsGW, Discard a card from your hand: Target creature gets a +1/+1 counter or gains banding, first strike, or trample.Y"Be open to the blessings, whatever their form." -Kaysa, Elder Druid of the Juniper OrderEnchant CreatureG5Nature's Chosen can enchant only a creature you control. Enchanted creature has "{0}: Untap this creature. Play this ability only during your turn and only once each turn." As long as enchanted creature is white, it has "T: Untap target artifact, creature, or land. Play this ability only once each turn."Sorcery2G>Green creatures you control gain forestwalk until end of turn.Enchant Creature1Gh1, Remove the top card in your graveyard from the game: Enchanted creature gets +1/+1 until end of turn.U"I cradle my rage even as the earth cradles my dead kin." - Mirri of the WeatherlightSorcery1G]Search your library for a forest card and put that card into play. Then shuffle your library.q"Fyndhorn is our home." -Kolbjorn, Elder Druid of the Juniper Order [IA] ; "It is in our nature to recognize beauty, but to repeat it-ah, that is another feat altogether." -Hannah of Verdura [5E] ; Nature's secrets can be read on every tree, every branch, every leaf. [P1] ; "Every seed planted is another lesson the forest can teach us." -Arathel, elvish queen [P2,P4]Sorcery2GGHEach player draws a card for each creature card in his or her graveyard.JSpring follows winter -Elvish expression meaning "all things pass" [WL,6E] Enchantment3GG6All lands are 2/2 creatures that still count as lands.k"One day the land will don the semblance of flesh and challenge even the plowshare's blade." -Oracle en-VecSorcery2BDestroy all green creatures.,One chill blast-the exhalation of the grave. Enchantment4GG+At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay G. Whenever a player puts a swamp or black permanent into play, he or she sacrifices a swamp or black permanent. Whenever a player puts an island or blue permanent into play, he or she sacrifices an island or blue permanent.Sorcery1B*All creatures get -1/-1 until end of turn.Any mogg will tell you there's nothing more nauseating than the smell of cute. [EX] ; No fear. No sense. And soon, no lunch. [7E]Creature - Legend3UB3/3X, T: Name a card. Target opponent reveals X cards at random from his or her hand. That player then discards all of those cards that are the named card. Play this ability only during your turn.Creature - Atog1BB1/2dRemove the top creature card in your graveyard from the game: Necratog gets +2/+2 until end of turn.&The necratog can always dig up a meal.Creature - Thrull1BB2/2When Necrite attacks and isn't blocked, you may sacrifice it to destroy target creature defending player controls. That creature can't be regenerated."Ever see a wall drop dead of fright, kid? It ain't pretty." -Cpl. Dobbs [FE] ; Necrites killed Jherana Rure, ending the counterinsurgency. [FE,5E] ; Was it the sight, smell, or aura of the Necrite that killed so effectively? [FE]Instant3BBPlay Necrologia only during your end of turn step. As an additional cost to play Necrologia, pay any amount of life. Draw cards equal to the life paid this way.T"My enemies' death yields threefold benefit: removal, reuse, and research." -Volrath Enchantment2BYou may play Necromancy any time you could play an instant. If it was played any time a sorcery couldn't have been played, sacrifice it at end of turn. When Necromancy comes into play, if it's in play, it becomes an enchant creature. Put target creature card from a graveyard into play under your control enchanted by Necromancy. When Necromancy leaves play, destroy enchanted creature. It can't be regenerated.Artifact Creature - Wall50/1Remove a creature card in your graveyard from the game: Put X +0/+1 counters on Necropolis, where X is the removed card's converted mana cost. EnchantmentBBBSkip your draw step. If you would discard a card from your hand, remove that card from the game instead. Pay 1 life: Remove the top card of your library from the game face down. At the end of your turn, put that card into your hand.Creature - Necrosavant3BBB5/5{{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to play. Play this ability only during your upkeep.H"Ah, I remember my first death." -Zarkuu, necrosavant [VI] ; (none) [6E]Sorcery2G9Needle Storm deals 4 damage to each creature with flying.1(none) [P1] ; The rain is driven like nails. [TE]Creature - Nekrataal2BB2/1First strike When Nekrataal comes into play, destroy target nonartifact, nonblack creature. That creature can't be regenerated.O"I have seen the horrors Kaervek has freed. My betrayal is certain-but -JolraelCreature - Wurm4GG4/3Trample When Nesting Wurm comes into play, you may search your library for up to three Nesting Wurm cards, reveal them, and put them into your hand. If you do, shuffle your library.Creature - ShadowBB1/1Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three creature cards above it, you may put Nether Shadow into play.Creature - Spirit1BB2/2At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play.NIt roams in both the worlds of the living and the dead but belongs to neither. Enchant World3BIWhenever a player plays a spell, counter it unless its controller pays 3.jThese days, some wizards are finding that they have a little too much spell left at the end of their mana.Creature - SpellshaperW1/1LW, T, Discard a card from your hand: Target creature can't attack this turn.NThe wizard's vocabulary of mogg profanities increased with every net she cast.Creature - Djinn3G4/4IAt the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you."The few of us who survived were denied entry to our camp for two days-so like the pox were the marks we bore." -Travelogue of NajatCreature - Imp2B1/1ST: Target non-Wall creature an opponent controls attacks this turn, if able. At end of turn, if that creature didn't attack this turn, destroy it. Ignore this effect if that player didn't control the creature continuously since the beginning of the turn. Play this ability only during an that opponent's turn before attackers are declared.Enchant Creature2UUhEnchanted creature has flying and can't attack. UU: Return Never Trust a Blue Mage to its owner's hand.Artifact4dNevinyrral's Disk comes into play tapped. 1, T: Destroy all artifacts, creatures, and enchantments.Creature - Niall-SilvainGGG2/2$GGGG, T: Regenerate target creature.\This is his domain, and while you remain here you must value all life as you value your own.Creature - Elder Dragon Legend2UUBBRR7/7Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay UBR. Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand. EnchantmentGGu1, Remove two creature cards in a single graveyard from the game: Put a 1/1 green Saproling creature token into play.Some said killing the Thallids only encouraged them. ; The Elves gathered huge piles of rot to grow fungus. Out of imitation or forethought, the Thallids did the same. ; "There were often more Thallids after a battle than before." -Sarpadian Empires, vol. IIICreature - Nightmare5B*/*[Flying Nightmare's power and toughness are each equal to the number of swamps you control.The Nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the Nightmare's rage and terrifying strength. [AL,BE,UL,RV,4E,5E] ; As the poisoned land spreads, so does the nightmare's rage and terrifying strength. [6E]Creature - Wizard3B1/12B, T: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.Creature - Nightstalker4B*/3VNightstalker Engine has power equal to the number of creature cards in your graveyard.%Part metal, part bone, and all death.Creature - Rebel2W2/1Flying, protection from blackEOnce you learn to float on the shadows, you'll never fear them again. Enchantment2BB4Whenever a creature deals damage to you, destroy it.O"We had years to prepare, while they had mere minutes." -Kerrick, sleeper agent Enchantment3RWhenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature.aAs Gerrard and Greven neared each other, the moggs caught between them realized they should flee. Enchantment1BSacrifice No Rest for the Wicked: Return to your hand all creature cards put into your graveyard from play since the beginning of the turn.L"The soul? Here, we have no use for such frivolities." -Sitrik, birth priestCreature - Cleric2U2/2When Noble Benefactor is put into a graveyard from play, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library shuffles it.Creature - Elephant3W2/2Banding, trample"Proud am I, / strong am I, / courageous in defending my children / and fierce in punishing what stands in my way." -"So the Elephant Speaks", Zhalfirin song Enchantment3WWMWhenever a creature you control deals combat damage, you gain that much life.=Fighting for the right reason is itself a source of strength. Enchantment4W8Whenever a creature you control blocks, you gain 2 life.ESoldiers will always endanger their lives to defend many other lives. Enchantment2W91W: Target creature gains first strike until end of turn."Only an animal born in the wild has sufficient heart to be a true Knight's steed." -King Darien of Kjeldor ; "They are fighters as fine as any Knight they carry." -Arna Kennerud, SkycaptainInstant2BB,Black creatures get +2/+0 until end of turn.P"The finest offering of night is not stealth but daring." -Tetlok, BreathstealerArtifact4At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand.Creature - SoldierW1/1t0: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.The Kor forsake roots for the winding of the path; forsake voices for the silence of the mind; forsake all else for the poverty of isolation.Creature - Imp3B1/1-T: Untap target blue creature. T: Target non-Wall creature attacks this turn if able. If that creature doesn't attack, destroy it at end of turn unless it came under its controller's control this turn. Play this ability only during that creature's controller's turn before the declare attackers step.Artifact44, T: You may pay for one spell this turn by paying its converted mana cost instead of its mana cost. The spell retains its original color(s).Creature - Knight2WW3/3&WW, T: Destroy target black permanent.["Look to the north; there you will find aid and comfort." -The Book of Tal [AL,BE,UL,RV,4E]Creature - Elf3G3/32Norwood Archers can block as though it had flying.P"'Air superiority?' Not while our archers scan the skies." -Elvish scout [P2,P4]Creature - Elf2GG1/1nT: Put a green creature card from your hand into play. Play this ability only during your turn before combat.Creature - ElfG1/2%Some trees bear deadly fruit. [P2,P4]Creature - Elf3G3/3:Norwood Riders can't be blocked by more than one creature.P"Trade my moose? Sure-when I find a horse that can spear ten goblins at a time!"Creature - Elf2G2/2JWhenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.W"The woods hold peace for those who desire it, but those who seek battle will find me."Creature - Spellshaper3B2/2`2B, T, Discard a card from your hand: Destroy target nonblack creature. It can't be regenerated.+He wears his infamy like a fine silk shirt.Artifact43, T: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead. Enchant Land1BBREnchanted land has "T: This land deals 1 damage to each creature and each player."HUltimately, it became a three-way battle: the land attacked both armies.Creature - Toad2B1/1jWhen Noxious Toad is put into a graveyard from play, target opponent discards a card from his or her hand.Artifact4:2, T, Discard your hand: Counter target noncreature spell.@Give away everything so others have nothing. -Brooch inscription Enchant World3WAs Null Chamber comes into play, you and an opponent each name a card that's not a basic land card. The named cards can't be played.sDiscovered by Femeref mages, the Null Chamber is the ultimate testing ground for the uncreative. [MI] ; (none) [D2]Artifact22Players can't play artifacts' activated abilities.CGerrard: "But it doesn't do anything!" Hanna: "No-it does nothing."Creature - Licid1G1/1G, T: Nurturing Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "G: Regenerate enchanted creature." and "G: End the effect that created this ability."LandNT: Prevent the next 1 damage that would be dealt to target creature this turn. Enchantment1G?At the beginning of each player's upkeep, if that player controls fewer creatures than any of his or her opponents, the player may reveal cards from the top of his or her library until he or she reveals creature card. The player puts that card into play and all other cards revealed this way into his or her graveyard. Enchantment1BAt the beginning of each player's upkeep, if there are more creature cards in that player's graveyard than in any of his or her opponents' graveyards, the player may return target creature card of his or her choice from his or her graveyard to his or her hand. Enchantment1WAt the beginning of each player's upkeep, if that player controls fewer lands than any of his or her opponents, the player may search his or her library for a basic land card and put that card into play. The player then shuffles his or her library. Enchantment3BWhenever you lose life, sacrifice a permanent or discard a card from your hand for each 1 life you lose. You can't sacrifice Oath of Lim-Dul this way. BB: Draw a card. Enchantment1RAt the beginning of each player's upkeep, that player may have Oath of Mages deal 1 damage to target player of his or her choice who has more life than he or she does and who is his or her opponent. Enchantment3UAt the beginning of each player's upkeep, if that player has fewer cards in hand than any of his or her opponents, the player may discard his or her hand and draw three cards.Artifact1?6, T: Return target permanent you own and control to your hand.RThe Battle of Tomakul taught Urza not to rely on fickle reinforcements. [AQ,CH,5E]Artifact Creature - Golem64/6The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone. . . ." -"Song of the Artificer" [AL,BE,UL,RV,4E,6E]Creature - Giant4R4/46After a while, ships stopped sailing within his reach.Creature - Undead3B2/2mSwampwalk Whenever Odylic Wraith deals damage to a player, that player discards a card from his or her hand.<By the time you've seen it, you won't remember that you did.InstantW0Target creature can't attack or block this turn.>A heavy weapon deals plenty of damage-but it does have to hit.Creature - Ogre4R3/3YWhen Ogre Arsonist comes into play, if you played it from your hand, destroy target land.Creature - Ogre4R4/2Haste;The machine does the growling, so the ogre's free to smile.Creature - Ogre3RR4/4[If Ogre Enforcer would be dealt nonlethal damage from a single source, prevent that damage.p"Ate up all of his siblings in the first week. A good beginning for one destined to command." -Suka, ogre matronCreature - Ogre3RR3/3d2, Discard a card at random from your hand: Ogre Shaman deals 2 damage to target creature or player.YOgre shamans must be bright enough to learn their invocations and dim enough to use them.Creature - Ogre3R4/3Ogre Taskmaster can't block.Three little goblins, enjoying their brew. One bumped an ogre, and then there were two. [P2] ; He doesn't have to be smart-his masters only ever give him one command. [MM]Creature - Ogre3R3/3%Assault and battery included. [P2,P4]Creature - Goblin1R4/4Okk can't attack unless a creature with greater power also attacks. Okk can't block unless a creature with greater power also blocks.Creature - Marid1UU2/3You may choose not to untap Old Man of the Sea during your untap step. T: Gain control of target creature with power equal to or less than the power of Old Man of the Sea as long as Old Man of the Sea remains tapped and its power remains equal to or greater than the creature's power.Instant3RRReturn all islands to their owners' hands. Each player sacrifices a plains or a white permanent for each white permanent he or she controls.?"Let Balduvia burn to warm Kjeldor's hearth!" -General VarchildSorcery1ULook at the top three cards of your library and return them in any order. You may choose to shuffle your library. Then draw a card.SorceryWWWWRemove Once More with Feeling from the game as well as all cards in play and in all graveyards. Each player shuffles his or her hand into her or his library, then draws seven cards. Each player's life total is set to 10. DCI ruling: This card is restricted. EnchantmentR8Whenever you play a creature spell, tap target creature.;The last thing to go through the mogg's mind was its teeth.Artifact Creature32/2?When Onulet is put into a graveyard from play, you gain 2 life.An early inspiration for Urza, Tocasia's Onulets contained magical essences that could be cannibalized after they stopped functioning. [AQ,RV,4E]Artifact2JWhenever a black spell is played, you may pay 3 to untap target permanent. Enchantment2WWhenever an opponent plays a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Guardian creature. 0: Opal Acrolith becomes an enchantment. Enchantment4WWhen an opponent plays a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying. Attacking doesn't cause it to tap. Enchantment2WoWhen you have 10 life or less, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Guardian creature.8As the sun grew cold in the realm, the statue grew warm. EnchantmentWzWhen an opponent plays a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature. Enchantment2WWhen an opponent plays a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike. Enchantment1WWhen an opponent plays a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying. Enchantment2WWWhen an opponent plays a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors. Enchantment2WWEach other global enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.Creature - Snake2U1/3wWhenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian deals no combat damage this turn.Creature - Soldier2R2/2QT: Opportunist deals 1 damage to target creature that was dealt damage this turn.fThe third time the Oracle glanced suspiciously at him, Starke decided she had glanced twice too often.Instant4UUTarget player draws four cards.He cocooned himself alone in his workshop for months. When he finally emerged, all braod grins and excited chatter, I knew he'd found his answer." -Barrin, master wizard Enchantment2UUMTap an untapped creature you control: Tap target artifact, creature, or land.g"Urza says he's sane. Perhaps, but measures of sanity among planeswalkers are hard to come by." -Barrin Enchantment1BBRWhenever a player plays a spell, that player discards a card from his or her hand.8"Do not presume to speak for yourself." -Gix, to XantchaCreature - Wizard1W1/1T: Target opponent chooses any number of creatures he or she controls. During that player's next turn, those creatures attack if able, and other creatures can't attack. At the end of that turn, destroy each of those creatures that didn't attack. Play this ability only during your turn.Creature - Soldier3W1/5T: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.,The future isn't sacred, but its speaker is.Creature - Beast3U2/3Protection from red"I'm constantly amazed by the tenacity of living creatures on this plane. Even in the stronghold's white-hot core, life persists." -ErtaiCreature - General2R2/2FT, Sacrifice an Orc or a Goblin: All Orcs get +1/+1 until end of turn.]"Your army must fear you more than the enemy. Only then will you triumph." -Malga PhlegmtoothCreature - Orc1RR1/3TT: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.In a rare display of ingenuity, the orcs invented an incredibly destructive weapon. Most orcish artillerists are those who dared criticize its effectiveness. [AL,BE,UL,RV,4E,5E,6E]Creature - Orc1RR1/3UT: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you.~"It's a thankless job, and you'll probably die in an explosion. But the pay is pretty good." -Toothlicker Harj, Orcish CaptainCreature - OrcR1/1{1}: Flip a coin. If you win the flip, target Orc gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.-There's a chance to win every battle. [FE,5E]Creature - OrcR2/2Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block.Creature - Orc1RR2/2FT: Target land becomes a swamp until its controller's next untap step."Yes, the Farmers keep our soldiers fed. But why do they have to make every battlefield a pigpen?" -Toothlicker Harj, Orcish Captain [IA] ; There is no natural disaster quite like orcish farming. [5E]Creature - ClericRR1/1RR, T: Target creature can't be regenerated this turn. RBB, T: Regenerate target black or green creature. RGG, T: Regenerate target black or green creature.Creature - Orc1R1/1{R}, {T}: Look at the top eight cards of your library, then remove four of them at random from the game. Put the rest on top of your library in any order.3Us hungry, need food. . . Lots of books. . . Hmm...Creature - OrcR1/1dT, Sacrifice a forest: Add three mana in any combination of red and/or green mana to your mana pool.["How did I ever let myself get talked into this project?" -Toothlicker Harj, Orcish CaptainCreature - Orc2R1/1WT, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player. Enchant Land1RR2Orcish Mine comes into play with three ore counters on it. At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to enchanted land's controller. Enchantment3R*Attacking creatures you control get +1/+0.Creature - Orc1R1/1:XXR, T, Sacrifice Orcish Settlers: Destroy X target lands.AThey wouldn't know their house from a charred hole in the ground.Creature - OrcR1/1:T: Look at the top three cards of target player's library."Orcish armies often employed the smaller, swifter, and less intelligent Goblins as spies." -Sarpadian Empires, vol. I ; "Yeah, they're ugly, they desert in droves, and their personal habits are enough to make you sick. But I'll say this for Orcs: they make great spies." -Ivra Jursdotter ; "You idiot! Never let the spies mingle with the Orcish regulars after completing a mission. Now we'll never get them to fight!' -General KhurzogCreature - Orc4R2/3Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters deals no combat damage this turn.Creature - Orc2R2/2|Orcish Veteran can't block white creatures with power 2 or greater. R: Orcish Veteran gains first strike until end of turn.Although models of courage for Orcs, the Veterans quickly learned to fear the swift justice of their Icatian enemies. ; "Orcs often greeted promotions to Icatian battle with anguished wails and pleas for mercy." -Sarpadian Empires, vol. VI ; Unsuccessful in their early battle for Montford, the Orcs quickly tempered their bloodlust with cowardice. ; Orcs are not exactly known for their valor-although most Orcs have seen countless battles, only a handful have actually fought in them.Creature - ClericWW2/1Protection from black WW: Order of Leitbur gets +1/+0 until end of turn. W: Order of Leitbur gains first strike until end of turn."The powers of the corrupt will fade before the fury of the pure." -Bethan Leitbur, "The Way" ; Followers of Tourach regarded all other religions equally: with open contempt. Not so the followers of Leitbur, who made it their mission to eradicate the Order of the Ebon Hand. ; "Trained to battle the followers of Tourach, the Order of Leitbur was not as successful in later conflicts with Orcish and Goblin raiders." -Sarpadian Empires, vol. ICreature - ClericBB2/1Protection from white BB: Order of the Ebon Hand gets +1/+0 until end of turn. B: Order of the Ebon Hand gains first strike until end of turn.tA true follower of Tourach took pride in achievement to the exclusion of other concerns. ; "There are intriguing similarities between the Order and Icatia's Leitbur religion, suggesting the two had a common origin." -Sarpadian Empires, vol. VI ; Dedicated to the principles of Tourach, members of the Order of the Ebon Hand demonstrated their devotion with grisly rituals.Creature - Paladin1WW2/2*T, Pay 1 life: Counter target black spell.?(none) [IA] ; A blazing light to drive out the shadows. [5E,6E]Creature - KnightWW2/1Protection from black W: Order of the White Shield gains first strike until end of turn. WW: Order of the White Shield gets +1/+0 until end of turn."Shall we turn away a worthy soul because his parents were peasants? I think not." -Lucilde Fiksdotter, Leader of the Order of the White Shield [IA] ; A shield of light admits no shadow. [5E]Creature - Knight2BB2/2Order of Yawgmoth can't be blocked except by artifact creatures and/or black creatures. Whenever Order of Yawgmoth deals damage to a player, that player discards a card from his or her hand.SorceryBYou and your teammates may sacrifice any number of creatures. For each creature sacrificed in this way, add BB to your mana pool.("Lucy, you've got some spleenin' to do."Creature - Orgg3RR6/6Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater.#It's bigger than it thinks. [FE,5E]Creature - Cleric Legend1WW1/3XT: Prevent the next 3 damage that would be dealt to target creature or player this turn.k"The silkworm spins itself a new existence. So the healer weaves the threads of life." -Orim, Samite healerInstant1WIf you control a plains, you may tap an untapped creature you control rather than pay the mana cost of Orim's Cure. Prevent the next 4 damage that would be dealt to target creature or player this turn. Enchantment1WW1Whenever a creature attacks you, you gain 1 life.\"As usual, there will be time for prayer only after the worst happens." -Orim, Samite healerArtifact Creature00/2FlyingZMany scholars believe that these creatures were the result of Urza's first attempt at mechanical life, perhaps created in his early days as an apprentice to Tocasia. [AQ,RV,4E] ; "It has been my honor to improve on the Thran's original design. Perhaps history will remember me in some small part for my work." -Urza, in his apprenticeship [5E,6E]Creature - Vulture1W1/1Flying At end of turn, if a creature was put into a graveyard from play this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn._A sign of battle, the Vultures circle and wait for the victorious to depart. [LG] ; (none) [4E]SorceryBjTarget opponent reveals his or her hand. Choose a creature card from it. That player discards that card.dKerrick was to find that some borders can never be crossed. [UY] ; "You won't be needing this." [7E] Enchantment1BBWhen Oubliette comes into play, target creature phases out. That creature can't phase in as long as Oubliette remains in play. When Oubliette leaves play, the creature phases in and tap it.Sorcery3BYou may discard a swamp from your hand rather than pay Outbreak's mana cost. Choose a creature type. All creatures of that type get -1/-1 until end of turn. This plague chooses its victims.InstantXRMX target blocked creatures deal combat damage as though they weren't blocked.Q"Push one goblin into sight, an' run a lot. That's tactics." -Jula, goblin raider Enchantment1UtWhenever a player puts a creature card into play, that player returns a land he or she controls to its owner's hand.XThe Kipamu League knew what Keld refused to acknowledge: the land could support no more. Enchant Land2GIWhenever enchanted land is tapped for mana, it produces an additional GG.Life needs no encouragement. Enchantment2GGAs Overlaid Terrain comes into play, sacrifice all lands you control. Lands you control have "T: Add two mana of any color to your mana pool."!One must reap before one can sow.Sorcery2GGGCCreatures you control get +3/+3 and gain trample until end of turn.f"You want to know your enemy? Look at your feet while you trample him." -Tahngarth of the WeatherlightCreature - Spellshaper1U1/13U, T, Discard a card from your hand: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.*"It's no challenge to master a Mercadian."Sorcery6BBjDestroy all creatures controlled by target opponent. You draw a card for each creature destroyed this way.zBy the year 208, Cao Cao commanded more than 1,000 experienced generals and a million infantry, cavalry, and naval troops.Creature - Wizard2U0/1When Ovinomancer comes into play, sacrifice it unless you return three basic lands you control to their owner's hand. T, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token into play. EnchantmentBWhenever any creature damages a player, for each Ow card in play, that player says "Ow" once or Ow deals 1 damage to him or her.[Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on?Creature - Bird1U1/1fFlying When Owl Familiar comes into play, draw a card, then choose and discard a card from your hand.Enchant Creature1W)Enchanted creature can't attack or block.For the first time in his life, Grakk felt a little warm and fuzzy inside. [MI,6E] ; Frozen by conscience, Karn did not resist as the moggs carried him to the Predator. [TE] ; "Fight? I cannot. I do not care if I live or die, so long as I can rest." -Urza, to Serra [US]Sorcery3GSearch your library for up to three copies of target creature, reveal them, and put them into your hand. Then shuffle your library.$The one you see is just a diversion.Sorcery1BhLook at target opponent's hand and choose a card from it. Put that card on top of that player's library.S"It is terrrible how one brief action can live forever in memory." -Jolrael [MI,6E]Creature - Knight1WW2/28First strike, protection from black, protection from red="Our belief shall be the lance that pierces Volrath's heart."Creature - Bear2G2/2 Islandwalkw"Daughter, on the day you have killed your Pale Bear, then will I give you your true name." -Lovisa Coldeyes, ChieftainInstant1UtUntil end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of its normal type.ZDenizens of Rath had never seen the moon before. It was a symbol of change, not constancy.Creature - Illusion5UU4/5Flying When Palinchron comes into play, if you played it from your hand, untap up to seven lands. 2UU: Return Palinchron to its owner's hand.Creature - Legend2GGWWRR7/7]Flying, trample At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay RGW.Creature - Beast2R*/3As Pallimud comes into play, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls.yThe old Vec tell tales of a beast that fed on scraps but turned its nose up at the lavish banquest they set in its honor.Artifact4\XX, T: Prevent the next X damage that would be dealt to target creature or player this turn.SA drop numbs the tongue. A sip sends the heart racing. A draught reforges the body. Enchantment3RWhenever a creature comes into play, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.A"If we cannot live proudly, we die so!" -Eladamri, Lord of LeavesCreature - Legend1WW1/2cT: Target creature gets +0/+2 until end of turn. Play this ability only on your turn before combat.\". . .It was Pang Tong's boat-connecting scheme That let Zhou Yu accomplish his great deed."Creature - Lizard2GG6/6EWhenever a player plays a land, return Pangosaur to its owner's hand.<Only Rushwood is vast enough to swallow this creature whole.Sorcery2R3Up to three target creatures can't block this turn.;Sometimes everyone decides to go for help at the same time.InstantRPlay Panic only during combat before the declare blockers step. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.h"If you'd been there, you would've run from that deer, too!" -Jaya Ballard, Task Mage [IA] ; (none) [5E]Creature - Cat Warrior4G6/3"When you run you're graceful and swift, sleek as a powerful panther." -"Love Song of Night and Day" [VI] ; The dogs of war are nothing compared to the cats. [P1,6E]Artifact Creature44/3%Rock Lobsters cannot attack or block."The tiger is always quick to fold.Sorcery1U^Remove all cards in your library from the game. Then shuffle your graveyard into your library."Barrin always said that reality is relative. 'The world, ' he cautioned, 'is but pieces of one's perception."' -Ertai, wizard adeptEnchant Creature1BFading 1 Enchanted creature gets +3/+2. When Parallax Dementia leaves play, destroy enchanted creature. That creature can't be regenerated.Artifact2a1, T, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.6"The best I can offer is a temporary reprieve." -Belbe Enchantment2BZFading 5 Remove a fade counter from Parallax Nexus: Target opponent removes a card in his or her hand from the game if Parallax Nexus is in play. Play this ability only any time you could play a sorcery. When Parallax Nexus leaves play, each player returns to his or her hand all cards he or she owns removed from the game with Parallax Nexus. Enchantment2UUFading 5 Remove a fade counter from Parallax Tide: Remove target land from the game if Parallax Tide is in play. When Parallax Tide leaves play, each player returns to play all cards he or she owns removed from the game with Parallax Tide. Enchantment2WWFading 5 Remove a fade counter from Parallax Wave: Remove target creature from the game if Parallax Wave is in play. When Parallax Wave leaves play, each player returns to play all cards other than Parallax Wave he or she owns removed from the game with Parallax Wave.Enchant CreatureBWhen Paralyze comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap phase. Enchanted creature has "At the beginning of your upkeep, you may pay 4. If you do, untap enchanted creature." Enchantment1WYou may play Parapet any time you could play an instant. If you do, sacrifice it at end of turn. Creatures you control get +0/+1.<There is no wall that can't be improved by making it taller.Enchant Creature3BpAt the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.I"All bonds are parasitic. Only rulership is pure." -Gix, Yawgmoth praetorInstant1RpChoose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature.8"Your porous flesh betrays you." -Fire Eye, viashino beyEnchant Creature2WMAll damage that would be dealt to you is dealt to enchanted creature instead.f"It is not sad", Radiant chided the lesser angel. "It is right. Every society must have its outcasts."Enchant Creature1RAt the beginning of the upkeep of enchanted creature's controller, reveal the top card of that player's library. If that card is a land card, destroy enchanted creature. Otherwise, enchanted creature gets +3/+3 until end of turn.SorceryXXU5X target creatures gain islandwalk until end of turn.b". . .and the waters were a wall unto them on their right hand, and on their left." -Exodus, 14:22Artifact Creature - Golem42/303: Patagia Golem gains flying until end of turn.?It scattered falcons like a lion hunting among jackals. [MI,6E]Artifact Creature - Gnome32/1;Discard a card from your hand: Regenerate Patchwork Gnomes."Just when I get them working, they always start fighting and tearing at each other for spare parts." -Hanna, Weatherlight navigator [TE] ; (none) [OD]Sorcery3W0Destroy target creature. Its owner gains 4 life.The soldier reaped the profits of peace. [P1] ; "You could die famous or you could die old. I chose old." -Former soldier [P2,P4] ; "When the sword becomes a burden, let the warrior lay it aside that another with a truer heart might take it up." -Radiant, archangel [US]Enchant Creature3GWhen enchanted creature is put into a graveyard from play, that creature's controller may search his or her library for a creature card and put that card into play. If that player does, he or she then shuffles his or her library.Artifact3At the beginning of each of your opponents' upkeeps, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her.<A cage may keep you in, but it does not keep the stones out.Creature - Legend4BR5/3.BR: Pavel Maliki gets +1/+0 until end of turn.We all know the legend: Pavel wanders the realms, helping those in greatest need. But is this a measure of his generosity, or of his obligation to atone?Instant1W Destroy two target enchantments.w"In time our realm will shine again. But it will gleam only when we scour away the taint of doubt." -Radiant, archangel Enchantment1W2W, Discard a card from your hand: You gain 3 life.Three are the paths of the soul:/ One out-roam across the plain, / One back-dwell with tribe and tent, / One in-turn an enemy's hate.Sorcery1WThis turn and next turn, players skip their combat phases and can't target permanents or players with spells or activated abilities.c"By the tongues of a thousand serpents, this time I do not lie." -Ahmahz il Kin, Suq'Ata diplomatCreature - Peacekeeper2W1/1bAt the beginning of your upkeep, sacrifice Peacekeeper unless you pay 1W. Creatures can't attack.T"I have always imagined my mother as such a woman, strong and wise." -Sisay, journalSorceryW.You gain 2 life for each creature you control."We three, though of separate ancestry, join in brotherhood. . . . We dare not hope to be together always but hereby vow to die the selfsame day." -Peach Garden OathCreature - Dragon4WW4/46Flying 1W: Pearl Dragon gets +0/+1 until end of turn."They knew Bantau was lost when, to hide the pearl he had found on the beach, he swallowed it-and soon grew wings." -Hakim, Loreweaver [MI,6E]Artifact2*White spells you play cost 1 less to play.Creature - Unicorn2W2/2"'Do you know, I always thought Unicorns were fabulous monsters, too? I never saw one alive before!' 'Well, now that we have seen each other,' said the Unicorn, 'if you'll believe in me, I'll believe in you."' -Lewis Carroll, Through the Looking Glass [AL,BE,UL,RV,5E] ; "'Do you know, I always thought Unicorns were fabulous monsters, too? I never saw one alive before!' 'Well, now that we have seen each other, ' said the Unicorn, 'if you'll believe in me, I'll believe in you."' -Lewis Carroll [4E] ; (none) [$LandPeat Bog comes into play tapped with two depletion counters on it. T, Remove a depletion counter from Peat Bog: Add two black mana to your mana pool. If there are no depletion counters on Peat Bog, sacrifice it.Creature - Pegasus2W2/1Flying, first strike"The clouds came alive and dove to the earth! Hooves flashed among the dark army, who fled before the spectacle of fury." -Song of All, canto 211 Enchantment3W_2, Discard a card from your hand: Put a 1/1 white Pegasus creature token with flying into play.cThe first Rath-born pegasus was so offended by the sky that it hid its eyes in the earth. -Vec loreSorcery1WXBuyback-Sacrifice a land. Put a 1/1 white Pegasus creature token with flying into play.Token Enchantment2WPut a card from your hand on top of your library: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.Legendary LandQT: Add G to your mana pool. T: Target 1/1 creature gets +1/+2 until end of turn."This is the forest primeval. The murmuring pines and the hemlocks. . ./ Stand like Druids of old." -Henry Wadsworth Longfellow, "Evangeline"Creature - Drake3U2/3Cycling 2 FlyingThe mages of Tolaria found strange ways to spend their free time. Ocassionally they had contests to see whose kite was eaten last.Enchant Creature1UoEnchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."YDevoured by the mists, Tolaria was stuck in time, trapped between two eternal heartbeats. Enchantment3U_All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."-As insubstantial-and as insistent-as appetiteArtifact4d4, T: The next time a source of your choice would deal damage to you this turn, prevent that damage."Take this item, for instance. How would it destroy us, Relicbane?" -Arcum Dagsson, Soldevi Machinist [IA] ; A mirror, a shield, a promise, a great distance, and a kind word-five ways to avoid harm. [5E,6E]Creature - People-of-the-WoodsGG1/*NPeople of the Woods's toughness is equal to the number of forests you control."Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies." -Vervamon the ElderCreature - Drake4U2/3fFlying When Peregrine Drake comes into play, if you played it from your hand, untap up to five lands.NThat the Tolarian mists parted for the drakes was warning enough to stay away.Sorcery2B7Destroy all green creatures. They can't be regenerated.l"There will come a time when the voices of soil and seedling will sing only laments." -Oracle en-Vec [TE,6E]Sorcery2BBoChoose a color. Target player reveals his or her hand and discards all cards of the chosen color from it.n"My finest warrior was lost to the Phyrexians. I pray that Lady Selenia died honorably." -Radiant, archangelCreature - Avatar3WWW6/6.{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may play this ability, but only if he or she owns Personal Incarnation. When Personal Incarnation is put into a graveyard from play, its owner loses half his or her life, rounded up.SorceryUjSearch your library for a sorcery card and reveal it. Shuffle your library and put that card on top of it.Creature - Rat2B*/3KPestilence Rats's power is equal to the total number of other Rats in play. Enchantment2BBAt end of turn, if there are no creatures in play, sacrifice Pestilence. B: Pestilence deals 1 damage to each creature and each player.Creature - Sphinx2WWW3/4T: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard.tWhat walks on four legs in the morning, two legs in the afternoon, and three legs in the evening? [LG] ; (none) [CH]Creature - Phantasm3B1/5{B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn. Effects that would alter Phantasmal Fiend's power this turn alter its toughness instead, and vice versa.Creature - Phantasm3U4/1VFlying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay U.These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies. [AL,BE,UL,RV,4E,5E]Creature - Phantasm1U1/1Flying T: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves play this turn, sacrifice that creature. When the creature leaves play this turn, sacrifice Phantasmal Mount.Creature - Phantasm1U0/1Flying At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay 1 for each +1/+1 counter on it. When Phantasmal Sphere leaves play, put a blue Orb creature token with flying into play under an opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere. Enchant LandUUkAs Phantasmal Terrain comes into play, choose a basic land type. Enchanted land's type is the chosen type.Creature - Phantasm3U3/3Flying"While, like a ghastly rapid river,/ Through the pale door,/ A hideous throng rush out forever,/ And laugh-but smile no more." -Edgar Allan Poe, "The Haunted Palace" [AL,BE,UL,RV,4E,5E]Creature - Illusion1UU2/2Phantom Warrior is unblockable.The phantom warrior comes from nowhere and returns there just as quickly. [P1,6E,P4] ; "Fishtails infest the water, and mists walk the land. Give me simple solid rock any day." -Tahngarth of the Weatherlight [WL]Enchant Creature1UgEnchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.."But you said 'when goats fly!'" Squee whined.Creature - Licid1U1/1U, T: Phasing Licid loses this ability and becomes a creature enchantment that reads "UU: Enchanted creature phases out." Enchant target creature with Phasing. You may pay U to end this effect.Creature - Legend1GWU4/4G: Phelddagrif gains trample until end of turn. Put a 1/1 green Hippo creature token into play under an opponent's control. W: Phelddagrif gains flying until end of turn and an opponent gains 2 life. U: Return Phelddagrif to its owner's hand and an opponent may draw a card.Enchant Creature2BNEnchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2."Dagsson should have paid attention to the lessons of Phyrexia before attempting to create a mechanical utopia." -Sorine Relicbane, Soldevi Heretic ; "Phyrexia's touch is painful to all but the blackest of hearts." -Gerda Aagesdotter, Archmage of the UnseenCreature - Minion1BB2/2E1, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.cWith limited resources and near unlimited time, Kerrick used parts from one beast to build another.Artifact Creature78/8Phyrexian Colossus doesn't untap during your untap step. Pay 8 life: Untap Phyrexian Colossus. Phyrexian Colossus can't be blocked except by three or more creatures.Creature - Carrier3B2/2UFlying T, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.b"The second stage of the illness: high fever and severe infectiousness." -Phyrexian progress notesCreature - Carrier2BB3/3MT, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.^"The third stage of the illness: muscle aches and persistent cough." -Phyrexian progress notesCreature - Carrier1B1/1OT, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.L"The first stage of the illness: rash and nausea." -Phyrexian progress notesArtifact Creature61/1When Phyrexian Devourer's power is 7 or greater, sacrifice it. Remove the top card of your library from the game: Put X +1/+1 counters on Phyrexian Devourer, where X is the removed card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it. Artifact Creature112/12Trample If Phyrexian Dreadnought would come into play, sacrifice any number of creatures with total power 12 or greater instead. If you do, put Phyrexian Dreadnought into play. If you don't, put it into its owner's graveyard.Creature - Mercenary2B1/1YWhen Phyrexian Driver comes into play, all other Mercenaries get +1/+1 until end of turn.NAlthough the abuse was initially effective, the troops soon became numb to it.Artifact1T: Remove the bottom card of target player's graveyard from the game. 1, Sacrifice Phyrexian Furnace: Remove target card in a graveyard from the game and draw a card.Creature - Zombie2B2/2CSacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.=Phyrexia wastes nothing. Its food chain is a spiraling cycle.Creature - Gremlin2B1/1You may choose not to untap Phyrexian Gremlins during your untap step. T: Tap target artifact. As long as Phyrexian Gremlins remains tapped, that artifact doesn't untap during its controller's untap step.Artifact34, T: An opponent chooses one of the top two cards in your graveyard. Remove that card from the game and put the other one into your hand.:Every page cost a life; every secret cost a thousand more.Artifact Creature65/4S"They are convenient in having no souls, but less so in having no spirit." -VolrathArtifact CreatureX0/0Phryexian Marauder comes into play with X +1/+1 counters on it. Phyrexian Marauder can't block. Phyrexian Marauder can't attack unless you pay 1 for each +1/+1 counter on it.Creature - Skeleton3B2/2 B: Regenerate Phyrexian Monitor.MBeing one would be an honor, if the word "honor" had any meaning in Phyrexia.Creature - Horror2B5/5iTrample Whenever Phyrexian Negator is dealt damage, sacrifice a permanent for each 1 damage dealt to it.They exist to cease.Creature - Carrier3BB4/4T, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn.]"The final stage of the illness: delirium, convulsions, and death." -Phyrexian progress notesArtifact3b3: An opponent looks at the top ten cards of your library and separates them into two face-down piles, then you choose one of those piles and remove it from the game. Search the other pile, put a card from it into your hand, then shuffle the remaining cards into your library. You can't play this ability if you have fewer than ten cards in your library.Artifact4As Phyrexian Processor comes into play, pay any amount of life. 4, T: Put a black Minion creature token into play. Its power and toughness are each equal to the amount of life paid.Creature - Mercenary3B3/3gFading 3 Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.Sorcery2BR]Destroy any number of target creatures. You lose 3 life for each creature destroyed this way.1Only those who have nothing have nothing to fear. EnchantmentBM1B, Pay 2 life: Return target creature card from your graveyard to your hand.#Death is no excuse to stop working.Artifact22, T: Choose one - flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn.Legendary Land`T: Add one colorless mana to your mana pool. T, Sacrifice a creature: Add BB to your mana pool."Living metal encasing dying flesh.Sorcery2BcAs an additional cost to play Phyrexian Tribute, sacrifice two creatures. Destroy target artifact.P"In your final breath you still have something to offer Phyrexia." -Afari, TalesArtifact3(2, T, Sacrifice a creature: Draw a card.j"The secrets of Phyrexia are expensive. You will pay in brass and bone, steel and sinew." -Kaervek [MI,6E]Artifact Creature00/3"I have heard terrible tales of black rains, ashen fields, and metal that screams. I have consoled myself that the tales were a myth of some fevered mind. But today I saw a walker - and now I fear the truth." -Kasib Ibn Naji, LettersArtifact Creature33/4eWhen Phyrexian War Beast leaves play, sacrifice a land and Phyrexian War Beast deals 1 damage to you."Deal with the spawn of Phyrexia cautiously; only with time may we control them." -Arcum Dagsson, Soldevi Machinist ; "Knowing its origins, how could they have thought they could control it?" -Sorine Relicbane, Soldevi HereticInstant2W/Blocking creatures get +0/+3 until end of turn.}"Whoever obeys God and His Prophet, fears God and does his duty to Him, will surely find success." -The Qur'an, 24:52 [AN,4E]Creature - Pikemen1W1/1Banding, first strike"As the cavalry bore down, we faced them with swords drawn and pikes hidden in the grass at our feet. 'Don't lift your pikes 'til I give the word,' I said." -Maeveen O'Donagh, Memoirs of a Soldier [DK,4E,5E]Sorcery1RR9Destroy target artifact or land. It can't be regenerated."Were they to reduce us to ash, we would clog their throats and sting their eyes in payment." -Lovisa Coldeyes, Balduvian Chieftain [AI] ; (none) [6E]Creature - Barbarian2RR5/5When Pillaging Horde comes into play, if you played it from your hand, sacrifice Pillaging Horde unless you discard a random card from your hand. Enchant World2BBAt the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku.b"Aku, City of Hidden Graves / Aku, City of Lost Kings / Aku, welcome me." -Pillar tomb inscriptionCreature - Insect2G3/1;Pincher Beetles can't be the target of spells or abilities.N"No fair! Since when does a bug get ta munch on me?" -Squee, goblin cabin handLandPine Barrens comes into play tapped. T: Add one colorless mana to your mana pool. T: Add B or G to your mana pool. Pine Barrens deals 1 damage to you.Creature - Rebel3W2/3GWhenever Pious Warrior is dealt combat damage, you gain that much life.?The Cho-Arrim make no distinction between healers and soldiers.SorceryUUUntil end of turn, you may play mana abilities of lands you don't control, putting the mana they generate into your mana pool. Use mana produced this way only to play spells.IThe sea gives, and the sea takes. Some just help with the taking. [P2,P4]Creature - Ship4U4/3GIslandhome T: Pirate Ship deals 1 damage to target creature or player.Creature - ImpB0/1`Flying B: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn.xThe moans of the Death Pits were underscored by the chattering of imps, for whom the ship was cause for much discussion.Creature - Mercenary2BB4/3_Flying, first strike At the beginning of your upkeep, sacrifice Pit Raptor unless you pay 2BB.Creature - Scorpion2B1/1RWhenever Pit Scorpion deals damage to a player, that player gets a poison counter.DSometimes the smallest nuisance can be the greatest pain. [LG,4E,5E]Creature - Beast4BBB6/4First strike At the beginning of your upkeep, sacrifice Pit Spawn unless you pay BB. Whenever Pit Spawn deals damage to a creature, remove that creature from the game.Artifact2d2, T, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated."These traps are truly a symbol of great cruelty and sinister cunning." -Sorine Relicbane, Soldevi Heretic [IA] ; Yotian soldiers were designed to fight, not watch their feet. [US]Creature - Pixie Queen2GG1/1?Flying GGG, T: Target creature gains flying until end of turn.Creature - InsectB1/1 SwampwalkIt is the harbinger of disease, not the carrier. [UY] ; No one knows whether they were named for the diseases they carry or for the speed at which they multiply. [7E]Creature - Hound4B3/3When Plague Dogs is put into a graveyard from play, all creatures get -1/-1 until end of turn. 2, Sacrifice Plague Dogs: Draw a card.0"They're not just retrievers, they're carriers."Creature - Insect1B1/1lWhenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays 2.=As the strange plague ravaged Jamuraa, the fiends multiplied.Creature - Rat2B*/*VPlague Rats's power and toughness are each equal to the number of Plague Rats in play.~"Should you a Rat to madness tease/ Why ev'n a Rat may plague you. . . ." -Samuel Coleridge, "Recantation" [AL,BE,UL,RV,4E,5E]Sorcery7BBCDestroy all creatures you don't control. They can't be regenerated.P"The second wind of ascension is Reaver, slaying the unworthy." -Keld TriumphantCreature - Spellshaper1B1/1RB, T, Discard a card from your hand: Target creature gets -1/-1 until end of turn."I can ail what cures you."Creature - Zombie1B1/1JXXB: Destroy target nonblack creature with converted mana cost equal to X.#Its respiration is your expiration.LandT: Add W to your mana pool.Sorcery1W\Return all basic land cards from all graveyards to play under their owners' control, tapped.h"From womb of nothingness sprang this place of beauty, purity, and hope realized." -Song of All, canto 3 Enchantment1WAt the beginning of your upkeep, if there are four or more creatures in play, sacrifice ~this~. If you do, destroy all creatures. They can't be regenerated.FWith heavy heart, Urza doused one world's light to rekindle another's.Artifact6.Creature spells cost you up to 2 less to play.ENireya reached through the Gate, sensing the energies trapped beyond. EnchantmentBHWhenever a card is put into a graveyard, remove that card from the game.b"Planeswalking isn't about walking. It's about falling and screaming." -Xantcha, Phyrexian outcastCreature - Elemental1G3/4When Plant Elemental comes into play, if you played it from your hand, sacrifice Plant Elemental unless you sacrifice a forest.Land@Plateau is a mountain and a plains in addition to its land type.Creature - Lizard4G3/3Y2G: Plated Rootwalla gets +3/+3 until end of turn. Play this ability only once each turn.l" . . .And the third little boar built his house out of rootwalla plates. . . ." -Skyshroud children's storyCreature - Spider4G4/40Plated Spider may block as though it had flying.ZMost spiders wait patiently for their prey to arrive. Most spiders aren't forty feet tall.Creature - Wurm4G4/5E"I'd hate to see the bird that could get this wurm!" -Alaborn soldierSorcery3GG5Put two target lands on top of their owner's library.RTo renew the land, plow the land. To destroy the land, do nothing. -Druids' sayingSorcery4BB2Destroy target nonblack creature. You gain 3 life.In ancient China, not wearing armor could be a fatal mistake. Guan Yu, Zhou Yu, Sun Ce, and other heros were struck by poison arrows.Creature - Kraken8UUU11/11RTrample Cumulative upkeep-Sacrifice a land. Polar Kraken comes into play tapped.^"It was big. Really, really, big. No, bigger than that. It was big!" -Arna Kennerud, SkyknightSorcery2UQExchange control of target land you control and target land an opponent controls.q"Politics is a game-move a stone here, move a stone there-except sometimes the stones bleed." -Shauku, EndbringerLandMCycling 2 Polluted Mire comes into play tapped. T: Add B to your mana pool.Sorcery3UDestroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and shuffles all other cards revealed this way into his or her library. "Ahh! Opposable digits!" [MI,6E]Creature - Townsfolk1U1/2QWhenever Port Inspector becomes blocked, you may look at defending player's hand.d"There may be a few minor additional fees, levies, duties, surtaxes, tariffs, imposts, tolls. . . ."Artifact4Whenever a creature comes into play, if there are two or more other creatures in play, remove that creature from the game. When Portcullis leaves play, return to play under their owners' control all creatures removed from the game with Portcullis.SorceryULook at the top three cards of target player's library. Put those cards back on top of that library in any order. You may then have that player shuffle his or her library. Draw a card at the beginning of the next turn's upkeep.Creature - Chicken2B1/1Flying Whenever a creature is put into any graveyard from play, you may roll a six-sided die. On a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist."Farmer Brown never ate eggs again.Creature - CatG2/2Echo`One pounce, she's hungry-you die quickly. Two, she's teaching her cubs-you're in for a long day.Artifact2At the beginning of your upkeep, you may put a fuse counter on Powder Keg. T, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.Enchant ArtifactUUActivation costs of enchanted artifact are reduced by 2. If this would reduce an activation cost to less than 1, that cost becomes 1 instead.Enchant Enchantment1UAt the beginning of the upkeep of enchanted enchantment's controller, that player may pay up to 2. For each one mana less than 2 he or she pays this way, Power Leak deals 1 damage to him or her.Artifact4\T: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.As he repaired the ship's planeswalking engine, Karn saw for the first time how he could catalyze the Weatherlight's evolution.InstantXUCounter target spell unless its controller pays X. If he or she doesn't, that player taps all mana-producing lands he or she controls and empties his or her mana pool. EnchantmentRRAt the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of lands he or she controls that were untapped at the beginning of this turn's untap step.Enchant Enchantment1UtCycling 2 At the beginning of the upkeep of enchanted enchantment's controller, that player pays 2 or loses 2 life. EnchantmentGGWhenever an artifact an opponent controls becomes tapped or an opponent plays an artifact's activated ability without {T} in its activation cost, you gain 1 life.HThe Forest of Argoth has developed a resistance to mechanical intrusion.SorceryBBBEach player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round each loss up.Creature - Gypsy2G1/141G, T: Target creature gets -2/-0 until end of turn.(none) [LG,4E] ; "A mysterious people indeed, Their origins are as secret as their traditions." -Lord Magnus of Llanowar [5E,6E]Creature - Preacher1WW1/1You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls until Preacher becomes untapped or leaves play. Enchantment4UAt the beginning of your upkeep, you may look at the top card of target opponent's library, then you may put that card on the bottom of that player's library.DA gleam like struggling sunlight penetrated Selenia's dark thoughts.Legendary Artifact5^2: Target creature gains flying until end of turn. 5, T: Destroy target creature with flying.@"The scourge of Skyshroud is airborne once more." -Oracle en-VecEnchant CreatureGWWhenever an opponent plays a creature spell, put a +1/+1 counter on enchanted creature..Hunger growls, never purrs. [EX] ; (none) [D1]Creature - Nightstalker3BB3/2When Predatory Nightstalker comes into play, if you played it from your hand, you may have an opponent choose a target creature he or she controls. If you do, destroy that creature.Instant1UCounter target creature spell. Enchantment2GGAt the beginning of your draw step, look at the top two cards of your library and choose one. You may sacrifice Preferred Selection and pay 2GG. If you do, draw the chosen card. If you don't, put the card on the bottom of your library. Enchantment3W9Whenever a player plays an enchantment spell, counter it.L(none) [LG] ; Peace to all. Peace be all. -Great Hall floor inscription [US]Enchant Creature1BUWhenever enchanted creature becomes blocked, tap all lands defending player controls.TThe surest way to lose your holdings is to plead for them in Mercadia City's courts.Instant1RZPrice of Progress deals 2 damage to each player for each nonbasic land he or she controls.&Man versus nature is not a fair fight.Creature - Cat3GG4/4dYou may have Pride of Lions deal its combat damage to defending player as though it weren't blocked.Creature - Minion2B2/1_When Priest of Gix comes into play, if you played it from your hand, add BBB to your mana pool.e"Gix doesn't want a people to rule but puppets to entertain his madness." -Xantcha, Phyrexian outcastCreature - Elf1G1/10T: Add G to your mana pool for each Elf in play.RTitania rewards all those who honor the forest by making them a living part of it.Creature - Cleric1B1/2T, Sacrifice an artifact: Add to your mana pool an amount of black mana equal to the sacrificed artifact's converted mana cost.Artifact Creature4*/*Primal Clay comes into play as your choice of a 3/3 artifact creature; a 2/2 artifact creature with flying; or a 1/6 Wall artifact creature. Enchantment2GGAt the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls."It's strange, but I can feel it when the land is corrupted. I can understand why the Autumn Willow is so protective." -Daria [HL] ; "My sorrow: to dream of simple times, and wake in mine. . . ." -Oa DaRiol, "Regrets" [5E] Enchantment1G#Creatures you control have trample."Charge!" A great cry went out, and countless elves and Vec soldiers charged up the mountain. Their fury and passion hid the fact that they were horribly outnumbered.Creature - Force2GGG8/8When Primeval Force comes into play, if you played it from your hand, sacrifice Primeval Force unless you sacrifice three forests.Creature - Mercenary4B3/32B: Primeval Shambler gets +1/+1 until end of turn.;His mind, like his body, is made up of the swamp's flotsam.Sorcery1RAs an additional cost to play Primitive Justice, you may pay 1R and/or 1G as many times as you wish. Destroy target artifact. For each additional 1R you paid, destroy target artifact. For each additional 1G you paid, destroy target artifact, and you gain 1 life.Creature - OozeR1/1Primordial Ooze attacks each turn if able. At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then pay X, where X is equal to the number of +1/+1 counters on Primordial Ooze, or tap Primordial Ooze and it deals X damage to you.The thick, moving mass from the beginning of evolution swallows and digests the animate and inanimate as it unthinkingly strives to continue its existence. [LG] ; (none) [CH,5E]Creature - Legend3UUB5/4T: Add U to your mana pool.InstantXWUSX target creatures gain protection from the color of your choice until end of turn.H"How ironic that the greatest forge of civilization is battle." -Mangara Enchantment2WCumulative upkeep 1 As Prismatic Circle comes into play, choose a color. 1: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.InstantU5Target permanent becomes the color(s) of your choice.Enchant Creature1WAs Prismatic Ward comes into play, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color."These, of all spells, must have common components I can isolate and use." -Halvor Arensson, Kjeldoran Priest [IA] ; (none) [5E]SorceryWDestroy target card that does not share a color with clothing worn by its controller. You cannot choose an artifact or land card.F"Spring in Dominaria means pastels!" -Excerpt from Mage's Home JournalEnchant CreatureUAt the beginning of your upkeep, you may put a page counter on Private Research. When enchanted creature is put into a graveyard, draw a card for each page counter on Private Research.Creature - Wizard2U1/1AT: Prodigal Sorcerer deals 1 damage to target creature or player.Occasionally members of the Institute of Arcane Study acquire a taste for worldly pleasures. Seldom do they have trouble finding employment. [AL,BE,UL,RV,4E,5E,6E] ; He wastes his amazing talents on proving how amazing he really is. [7E] Enchantment2UZCreatures can't attack you unless their controller pays 2 for each creature attacking you.n"You've failed Gerrard. You've failed the Legacy. You've failed yourself. I can do no more." -Volrath, to KarnSorceryWReveal the top card of target opponent's library. If it's a land, you gain 1 life. That player then shuffles his or her library. Draw a card at the beginning of the next turn's upkeep.SorceryWWWWAllows Richard to propose to Lily. If the proposal is accepted both players win; mix the cards in play, both libraries, and both graveyards as a shared deck.SorceryXUEach player draws X cards.o"Wealth is a good thing, compared to poverty-your food is better, your robes are softer, and your companions have bathed more recently." -Kipkemboi, Kukemssa pirate [VI] ; "Wealth is a good thing, compared to poverty-your food is better, your robes are softer, and your companions have bathed more recently." -Kukemssa pirate [6E] ; "Life can never be too good." [P1]Instant1G^Untap target creature you don't control. That creature blocks this turn if able. Draw a card.0Mirri did not have time to think, only to react.Creature - Nightstalker3B2/2GProwling Nightstalker can't be blocked except by other black creatures.HSilent as a serpent, twisted as a lone bog tree, evil as Tojira's heart.Instant2UNPsionic Blast deals 4 damage to target creature or player and 2 damage to you.Creature - Entity4U2/2UT: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself.QCreatures of the ther are notorious for neglecting their own well-being. [LG,4E] Enchantment3UU/As Psychic Allergy comes into play, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals damage to that player equal to the number of cards of the chosen color he or she controls. At the beginning of your upkeep, sacrifice Psychic Allergy unless you sacrifice two islands. EnchantmentUEach player reveals the top card of his or her library to all other players by continuously holding it against his or her forehead. This does not allow a player to look at his or her own card.SorceryUPsychic Purge deals 1 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Psychic Purge from your hand, that player loses 5 life.Sorcery1U'Target player reveals his or her hand. Choose an instant or sorcery card from it, and remove that card from the game. As long as the card remains removed from the game, you may play it as though it were in your hand. At end of turn, if you haven't played the card, return it to its owner's hand.Sorcery4U}If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.h"The memory of your existence will fade like the final stars of morning." -Kaervek [MI,6E] ; (none) [P4] Enchant Land1U_Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. Enchantment2UU_Cumulative upkeep-Draw a card At the end of your turn, sacrifice a land and discard your hand.>"Tolaria floats upon a wheel of fortune." -Ertai, wizard adeptArtifact5ZX, T: Target creature you control gets +X/+X until end of turn. Destroy it at end of turn.MThe puffer's flesh is the deadliest in the sea-and therefore the most useful.Sorcery4RR^You may sacrifice two mountains rather than pay Pulverize's mana cost. Destroy all artifacts.Enchant CreatureUUUWhen enchanted creature is put into a graveyard, return enchanted creature to its owner's hand and you may pay UUU. If you do, return Puppet Master from its owner's graveyard to its owner's hand.Artifact3#2, T: Tap or untap target creature.?"Have no illusions, " Volrath warned Greven, "about free will."Instant1RRFlip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.-"What was heads again?" -Mercadian magistrateInstantW/Target spell or target permanent becomes white. Enchantment2BWIf a creature card would be put into your graveyard from play, remove that card from the game instead. At the beginning of your upkeep, you may pay 4 and 2 life. If you do, return a card removed from the game with Purgatory to play.Artifact5At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one.Sorcery3WW'Destroy all artifacts and enchantments.y"Our Mother! The sky was Her hair; the sun was Her face. She danced on the grass and in the hills." -Son of All, canto 23Creature - Legend3BB2/3Whenever Purraj of Urborg attacks, it gains first strike until end of combat. Whenever a black spell is played, you may pay B. If you do, put a +1/+1 counter on Purraj of Urborg. Enchantment3WIf you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards. Enchantment4BgWhenever a player plays a white spell or green spell, that player discards a card from his or her hand.@"Do you want to be alive or whole?" -Ta-Karnst, Cho-Arrim healerCreature - Dinosaur2G2/2 Swampwalk"I don't understand the appeal of keeping those things as pets, unless you want your children eaten." -General Jarkeld, the Arctic FoxCreature - HippoGU2/2Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player play a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo deals no combat damage this turn and at the beginning of your postcombat main phase you add an amount of colorless mana to your mana pool equal to the amount of mana emptied from defending player's mana pool this way.Creature - Lizard1R1/1LPygmy Pyrosaur can't block. R: Pygmy Pyrosaur gets +1/+0 until end of turn.9Do not judge a lizard by its size. -Ghitu proverb [UY,7E]Creature - Boar1G2/1TrampleUAs a right of passage, Kipamu youth taunt razorbacks with long sticks. . . then flee.Creature - Troll1G1/1Whenever Pygmy Troll becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. G: Regenerate Pygmy Troll."Who you callin' 'shorty'?"Creature - Pyknite2G1/1UWhen Pyknite comes into play, draw a card at the beginning of the next turn's upkeep.W"Never cross a Pyknite, if you value your scalp." -Lovisa Coldeyes, Balduvian ChieftainArtifact6}2: Destroy target enchant land. 2: The next time target land would be destroyed this turn, the land remains in play instead.Creature - Salamander1R1/1\R: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at end of turn.OWhen you've been chased by a dragon, you run from every lizard. -Suq'Ata sayingInstantRYChoose one - Counter target spell if it's blue; or destroy target permanent if it's blue.N"Just the thing for those pesky water mages." -Jaya Ballard, task mage [IA,5E]Sorcery1R*Pyroclasm deals 2 damage to each creature."Leaves more room for the big ones to fight in, you know." -Jaya Ballard, Task Mage [IA] ; Chaos does not choose its enemies. [P1]Instant4RRYou may remove a red card in your hand from the game rather than pay Pyrokinesis's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.8"Anybody want some. . . toast?" -Jaya Ballard, Task Mage Enchantment2RR3, Discard a card at random from your hand: Pyromancy deals to target creature or player damage equal to the converted mana cost of the discarded card.6"Who harnesses fire controls the world" -Ghitu proverbSorcery4RfPyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players."Hi! ni! ya! Behold the man of flint, that's me! / Four lightnings zigzag from me, strike and return." -Navajo war chant [LG,4E,5E,6E]Creature - Snake1BB3/2"How can you claim the gods are merciless when they robbed the snake of its limbs to give the other creatures a sporting chance?" -Hakim, Loreweaver [VI,6E] ; What could it have swallowed to grow so large? [P1]Creature - Fish2B1/1^Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature. Enchantment2BMCreatures with swampwalk may be blocked as though they didn't have swampwalk.Creature - Gnome3R1/1f{T}: Whenever target plains is tapped for mana, it produces colorless mana instead of its normal type."O Great Captain, all is lost. They tunneled, they burrowed, they trenched. They sapped the strength of our defenses." -Sorgus, Chronicles of the Quarum PlainsInstant2UUCounter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that card and remove them from the game. That player then shuffles his or her library.Creature - Licid1W1/11W, T: Quickening Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "Enchanted creature has first strike." and "W: End the effect that created this ability."LandT: Add one colorless mana to your mana pool. T, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.Artifact434, T: Put a creature card from your hand into play.?"Wonderful! You got a lion on your first try. Now put it back."Creature - Wall2U1/6Q4: Return Quicksilver Wall to its owner's hand. Any player may play this ability.0"Ogg hit wall. Ogg no kill wall. Ogg hate wall!"Creature - Druid2G1/2CG, T: Target land becomes a 2/2 green creature that's still a land."The land has been gracious enough to let you tread upon her for years. That privilege is about to end." -Liefellen, Quirion exarchCreature - Elf1G1/1As Quirion Elves comes into play, choose a color. T: Add G to your mana pool. T: Add one mana of the chosen color to your mana pool. Creature - ElfG1/1nReturn a forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.p"Respect the earth, for it will one day be your shield and another day your blanket." -Liefellen, Quirion exarchCreature - Rat1B1/19T: Target blocking creature gets -1/-1 until end of turn.IEvery sentence in Volrath's prisons ends the same way. [ST] ; (none) [D1]Creature - Wolverine3GG4/4iWhenever Rabid Wolverines becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.Is there any other kind?Creature - Wombat2GG0/1nAttacking doesn't cause Rabid Wombat to tap. Rabid Wombat gets +2/+2 for each enchant creature enchanting it.Instant2RDestroy two target artifacts."My people are bound by masters centuries dead. Each artifact we destroy is another link broken in that chain." -Barb Tail, viashino hereticArtifact Creature42/2At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is the number of cards in his or her hand fewer than three."This may hurt a little."Creature - Spirit1GW2/3MRadiant Essence gets +1/+2 as long as an opponent controls a black permanent."Her beauty was the beauty of the Sun at midday, deadly to those who underestimated her strength." -Azeworai, "Kenechi's Dream"Creature - Angel Legend3WW3/3{Flying Attacking doesn't cause Radiant, Archangel to tap. Radiant gets +1/+1 for each other creature with flying in play.Creature - Soldier3W2/5?Echo When Radiant's Dragoons comes into play, you gain 5 life.Instant2W;Cycling 2 Destroy target creature with power 4 or greater.Creature - Spirit3G3/22T: Target creature loses flying until end of turn.(none) [LG,4E,6E] ; "Crawing, crawing,/ for my crowse crawing,/ I lost the best feather i' my wing/ for my crowse crawing." -Anonymous Scottish ballad [5E]Creature - Minion2BB2/1BBB, T: Look at target opponent's hand. That player discards a creature card at random from it. Play this ability only during your turn.^"Aw, he's just a silly, dirty little man. What's to be afraid of?" [DK,4E,5E,6E] ; (none) [D2]Creature - Bull2R2/2_"Sometimes the bulls win, and sometimes the bears win. But the bulls have more fun." -AnonymousCreature - Cat2R2/2HasteIMountaineers quickly learn to travel with their spears always pointed up.Creature - GoblinR1/1HasteCharging alone takes uncommon daring or uncommon stupidity. Or both. [P1] ; Volrath has bred them to fear only him. Are they charging into battle, or merely fleeing his wrath? [EX] ; He raged at the world, at his family, at his life. But mostly he just raged. [P2,6E,P4,7E]Creature - Minotaur2RR3/3HasteRThe only thing worse than a minotaur with an axe is an angry minotaur with an axe. EnchantmentRRAt the beginning of your combat phase, defending player divides all creatures without flying he or she controls into two piles. As each attacking creature is declared, choose which pile of creatures can't block that attacking creature this turn.Creature - Spirit3R3/302: Raging Spirit is colorless until end of turn."Its burning power is more elusive than shade on the Unyaro Plains, more perilous than the horn of a rhino." -Akin, seasoned askariCreature - LegendGWU2/2#GWU, T: Regenerate target creature.5"On the field of honor, a soldier need have no fear."Creature - Nightstalker2B2/2 SwampwalkY"Our steeds need food, water, stabling. Theirs just need prey." -Restela, Alaborn marshal Enchantment2RARaiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two plains. Then destroy all plains that weren't chosen this way by any player.Sorcery4BBjDestroy all creatures controlled by target opponent. You lose 2 life for each creature destroyed this way.=Knives in the sky, cries in the air, and blood on the ground.InstantBYUntil end of turn, lands you control gain "Sacrifice this land: Add B to your mana pool."r"When I say it rained, it was not small drops, but a thick, greasy drool pouring from the heavens." -Urza, journalSorcery4RRDestroy two target lands.It pelts the land with its fury, spoiling what once was sweet. [P1] ; Here, rain does not wash the land; it desiccates it. [US]Sorcery1BBDestroy target land."When emotions rain down, what rivers will be born? [P1] ; "These rains cannot quench; they carve the land's face like a scalpel on flesh." -Crovax [TE] ; Mercadian elitism is reinforced daily by physical position: their neighbors are literally beneath them and are treated accordingly. [MM]Creature - Efreet3U3/1&Flying UU: Rainbow Efreet phases out.<"A beauty made more so by its fleeting visitations." -TeferiLandiT: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at end of turn.]In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights' quests.SorceryB=Return target creature card from your graveyard to your hand.(none) [AL,BE,UL,RV,4E,5E] ; The earth cannot hold that which magic commands. [P1,6E,P4,7E] ; "Life from death is part of the natural cycle. This is merely a shortcut." -Tojira, swamp queen [P2]Artifact62: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at end of turn.rUrza was the first to understand that the war would not be lost for lack of power, but for lack of troops. [AQ,CH]InstantWiPlay Rally the Troops only during an opponent's declare attackers step. Untap all creatures you control.InstantWW/Blocking creatures get +1/+1 until end of turn.h"Stand your ground, troops! This shall be our finest hour!" -General Jarkeld, the Arctic Fox, last wordsCreature - Legend3UBB4/3 First strikexRamirez DePietro is a most flamboyant pirate. Be careful not to believe his tall tales, especially when you ask his age.Creature - Rebel1WW2/2First strike 5, T: Search your library for a Rebel card with converted mana cost 4 or less and put that card into play. Then shuffle your library.,The Cho-Arrim believe in leading by example.Creature - Rebel2WW2/46, T: Search your library for a Rebel card with converted mana cost 5 or less and put that card into play. Then shuffle your library.3"Cho-Manno guides your spirit. I guide your sword."Creature - Rebel1W1/24, T: Search your library for a Rebel card with converted mana cost 3 or less and put that card into play. Then shuffle your library.0"Give me your hand and I will give you victory."Instant3WIf you control a plains, you may tap an untapped creature you control rather than pay Ramosian Rally's mana cost. Creatures you control get +1/+1 until end of turn.Creature - RebelW1/13, T: Search your library for a Rebel card with converted mana cost 2 or less and put that card into play. Then shuffle your library.GHer commands are part rallying cry, part sermon, and wholly undeniable.Creature - Rebel3WW3/3Flying 7, T: Search your library for a Rebel card with converted mana cost 6 or less and put that card into play. Then shuffle your library.HThe Cho-Arrim fell from the sky onto Mercadia City like a vengeful rain.Sorcery1GhSearch your library for a basic land card and put that card into play tapped. Then shuffle your library."I've never heard growth before." -Gowon, Femeref herder [MI] ; Rath forces plants from its surface as one presses whey from cheese. [TE,6E] ; Nature grows solutions to her problems. [7E]Creature - MercenaryB1/1*Rampart Crawler can't be blocked by Walls.S"Not even the magistrate in his lofty tower is out of our reach." -Cateran overlordCreature - Legend2UUBB4/3%T: Destroy target enchanted creature.Enchant CreatureGEnchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from play, return Rancor to its owner's hand.Hatred outlives the hateful.Creature - Soldier1GW2/2*First strike G: Regenerate Ranger en-Vec.X"The path of least resistance will seldom lead you beyond your doorstep." -Oracle en-VecCreature - Zombie2BB3/3TWhen Rank and File comes into play, all green creatures get -1/-1 until end of turn.I"Left, right, left, right. . . hmm. Okay - left, left, left, left, . . ."Sorcery3ULook at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.Instant1BOCycling 2 Remove from the game up to three target cards in a single graveyard.MThe grave robbers arrived the day after the burial. They were a day too late.Instant3WPlay only before defense is chosen. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage: 3 until end of turn.Creature - Rebel2WW1/4_Flying 2W: Rappelling Scouts gains protection from the color of your choice until end of turn.Creature - Legend3WW3/4jT: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.It is not by the blood of dragons that Rashida measures victories, but by the sum of children who no longer wake from nightmares of scales and fire.Creature - Legend3WW3/3Rashka the Slayer may block as though it had flying. Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.D"Rarely be the prey so haughty as to hunt the hunter." -Baron SengirCreature - Legend4WU4/1Rasputin Dreamweaver comes into play with seven dream counters on it. Remove a dream counter from Rasputin: Add one colorless mana to your mana pool. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it.Creature - Mercenary2BB2/21BB, T: Destroy target tapped nonblack creature. 3, T: Search your library for a Mercenary card with converted mana cost 3 or less and put that card into play. Then shuffle your library.Creature - Dragon2RR5/5[Flying When Rathi Dragon comes into play, sacrifice it unless you sacrifice two mountains./Wrap the flame as twine Kingdoms will be thine.Creature - Mercenary3B2/2When Rathi Fiend comes into play, each player loses 3 life. 3, T: Search your library for a Mercenary card with converted mana cost 3 or less and put that card into play. Then shuffle your library.Creature - Mercenary1BB2/1Rathi Intimidator can't be blocked except by artifact creatures and black creatures. 2, T: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library.Legendary Land~T: Add one colorless mana to your mana pool. 4, T, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player.Creature - Rat1B2/1:B: Destroy target artifact, creature, or land you control.R"These creatures offer new challenges in the scrutiny of entrails." -Oracle en-VecSorcery3WDestroy all lands."Thorn bushes spring up wherever the army has passed. Lean years follow in the wake of a great war." -Lao Tzu, Tao Te Ching (trans. Feng and English)Creature - Soldier3RR3/39When Ravaging Horde comes into play, destroy target land.Upon his return to the capitol after taking soldiers to loot a nearby peaceful town, the prime minister, Dong Zhou, boasted of it as a victory over bandits.Creature - Bird2U1/2Flying; echo When Raven Familiar comes into play, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.Creature - Ape3R2/2DWhen Ravenous Baboons comes into play, destroy target nonbasic land.eBuild something and the baboons will tear it down. Leave the pieces lying and they will scatter them.Creature - Rat1B1/1YWhen Ravenous Rats comes into play, target opponent discards a card from his or her hand.(none) [P2,P4] ; For all the priceless tomes they have destroyed, one would think they would taste better." -Davvol, Evincar of Rath [UD] ; Nothing is sacred to the rats. Everything is simply another meal. [IN]Creature - Imp2B1/1JFlying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.=Hunger is a kind of madness-and here, all madness flourishes.Creature - Vampire3BB3/3Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature and put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.#Eternal life brings eternal hunger.Instant3UUntap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.(none) [IA,5E] ; "Heel." [MI]InstantUTarget player puts the top card of his or her library into his or her graveyard. Draw a card at the beginning of the next turn's upkeep.H"What is real can be unreal." -Gerda Aagesdotter, Archmage of the UnseenCreature - Wizard Legend2U1/1Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card, and if Rayne, Academy Chancellor is enchanted, you may draw another card.SorceryRKAs an additional cost to play Raze, sacrifice a land. Destroy target land.FThe viashino believes that the oldest mountains hate everyone equally.Artifact4qAt the end of each player's turn, if that player has 5 life or less, Razor Pendulum deals 2 damage to him or her.A"Amazing thing, gravity. It seems to work every time." -Telim'TorCreature - Bear2GG3/3IWhenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.5One razorclaw is three bears too many. -Elvish sayingCreature - Rat2B2/1URazortooth Rats can't be blocked except by artifact creatures and/or black creatures."Men and rats both hunger: we for our playthings; they, for us." -Crovax [WL,6E] ; They'll chew through armor, flesh, and bone. They'll even chew through each other if they're hungry enough. [7E]Instant1G=Target creature loses shadow until end of turn. Draw a card.+"See how you like it." -Ertai, wizard adeptInstant1U.Target artifact, creature, or land phases out.c"Can you prepare for the unexpected? No, you cannot. You can prepare only to be surprised." -Teferi EnchantmentUUUCumulative upkeep 1UU If tapped for mana, plains produce R, swamps produce G, mountains produce W, and forests produce B instead of their normal type.D"Nothing is as it seems." -Gerda Aagesdotter, Archmage of the UnseenSorceryBwPut target creature card from a graveyard into play under your control. You lose life equal to its converted mana cost.("You will learn to earn death." -VolrathInstant1GReturn any number of target cards from your graveyard to your hand. You can't choose more cards than the number of black permanents your opponents control.D"Let Volrath choke on his crop of hatred." -Eladamri, Lord of LeavesInstantW+Buyback-Sacrifice a land. You gain 2 life.Creature - Mercenary Rebel2B1/2Rebel Informer can't be the target of white spells or abilities from white sources. {3}: Put target Rebel on the bottom of its owner's library.RThe problem with mercenaries is that if you can buy their loyalty, others can too.Sorcery3GGGRemove Rebirth from your deck before playing if you're not playing for ante. Each player may ante the top card of his or her library. If a player does, his or her life total is reset to 20.Instant1URChange the target of target spell with a single target if that target is a player.5Insult, like an arrow, is beyond control once loosed.Instant2U7Cycling 2 Return all artifacts to their owners' hands.SorceryXXUDiscard X cards from your hand, then return a card from your graveyard to your hand for each card discarded this way. Remove Recall from the game. Enchantment3UUAt the beginning of your upkeep, you may put a verse counter on Recantation. U, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.SorceryRAs an additional cost to play Reckless Abandon, sacrifice a creature. Reckless Abandon deals 4 damage to target creature or player.1The climax of a warlord's career is always death.Creature - Wizard3R2/2Z1R: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.4Many mages have been consumed by their work. [MI,6E]Creature - Ogre3R3/2FWhenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn..There is no such thing as a regiment of ogres.Instant1BB7Destroy two target nonblack creatures. You lose 5 life."My plan's elegance leads my enemies to believe it is spite that fuels me." -Volrath [TE] ; "Death is such an exquisite sensation." -Tsabo Tavoc, Phyrexian general [IN]InstantG;Put target card from your graveyard on top of your library.TThe wise pay as much attention to what they throw away as to what they keep. [EX,7E] Enchantment2GW[Black creatures have "As an additional cost for this creature to attack, sacrifice a land.""We shall oppose Lim-Dul and his forces by any means necessary, even if the very earth be torn asunder." -Arna Kennerud, SkyknightCreature - Minion3B4/4eAt the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.TThere are places so horrible that even the dead hide their faces. [US] ; (none) [D2] EnchantmentW0: Remove target attacking creature you control from combat and untap it. Prevent all combat damage that would be dealt to and dealt by that creature this turn.War favors the informed.SorceryU=Return target artifact card from your graveyard to your hand.fTedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts. [AQ,RV] Enchantment2BSacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to play. Play this ability only any time you could play a sorcery.:"I am confined by sleep and defined by nightmare." -Crovax Enchantment4GG\Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.Creature - Ship4U5/4NRed Cliffs Armada can't attack unless the defending player controls an island.pBy the battle of Red Cliffs in the year 208, the Wu kingdom controlled more than 7, 000 warships on the Yangtze.InstantRIChoose one - Counter target blue spell; or destroy target blue permanent.Artifact42, T: Put a charge counter on Red Mana Battery. T, Remove any number of charge counters from Red Mana Battery: Add R to your mana pool, plus R for each charge counter removed this way.Enchant CreatureWEnchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red card.Enchant CreatureW+Enchanted creature has protection from red.Instant1WbThe next time damage would be dealt to one or two target creatures this turn, prevent that damage."That they are saved from death is immaterial. What is important is that they know the source of their benefaction." -Radiant, archangelCreature - Treefolk4G3/65The soldiers chopped and chopped, and still the great tree stood, frowning down at them. [P1,6E] ; "In the heart of Llanowar the magic is so strong that trees cannot stay rooted." -Mirri of the Weatherlight [WL] ; "And would you strip the bark from a treefolk?" -Elvish expression meaing "Are you crazy?" [7E]Creature - Ship1UU2/2Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.f"Zeki sails with a dead crew not out of villainy, but pragmatism." -Baron Sengir [HL] ; "Corpses for crew don't sit well with me. Zeki and his dead ship had best keep their distance." -Joskun, An-Havva Constable [HL] ; Relentless as the tides, souls dark as a moonless night. Bloodshed on their minds, and greed burning in their hearts like molten gold. [5E]Instant3WR|The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.7From you to me, so me to you. -Femeref children's tauntArtifact4X, T: Target spell that targets only you targets another target player instead. X is twice the converted mana cost of that spell.LandTT: Add to your mana pool one mana of any type that a land you control could produce.I"The reflection of land interests me far more than its reality." -VolrathEnchant CreatureR$Enchanted creature has first strike."Here's how ya win. Don't let the other guy hit back first." -Jula, goblin raider [US] ; "Be as fast as lightning, and you will be just as deadly." -Combat trainer [7E]Instant3GIf an opponent controls a swamp and you control a forest, you may play Refreshing Rain without paying its mana cost. Target player gains 6 life.Creature - Unicorn2W2/3aUnicorns don't care if you believe in them any more than you care if they believe in you. [P1,6E]Enchant Creature1G!G: Regenerate enchanted creature.(none) [AL,BE,UL,RV,4E,5E,6E] ; Faith in Freyalise has given me the fight, not the curse, of unprecedented longevity." -Laina of the Elvish Council [IA] ; Death is not a debt I am yet willing to pay." -Purraj of Urborg [MI] ; "Why should death always have the last word?" -Llanowar druidSorcery1G0Bring any card from your graveyard to your hand.Sorcery2RRpChoose one - Destroy target plains and target white creature; or destroy target island and target blue creature.x"The Burning Isles are the home to a dozen lords who claim dominion. Jamuraa will look to only one leader: me." -KaervekSorcery3BBDestroy all white creatures or all green creatures. They can't be regenerated. You lose 2 life for each creature put into a graveyard this way.g"I don't know what takes them; they die around me without time to scream." -Scout Ekemet, final journalInstant1GGWhen target creature is put into a graveyard this turn, return a creature card from that graveyard to play under the control of that creature's owner.InstantW^Put up to three target creature cards from your graveyard on top of your library in any order."Let them send their legions! I will show them that my truth is stronger than their swords." -General Varchild ; "We aided the Balduvians once before. They need but ask and we shall do so again." -King Darien of KjeldorInstant2UUUntap all creatures. You and target opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.Sorcery3GCycling 2 You gain 6 life.Artifact3Fading 2 T: You gain 2 life.Sorcery1UUGReturn target instant or sorcery card from your graveyard to your hand."Barrin taught me that the hardest lessons to grasp are the ones you've already learned." -Ertai, wizard adept [WL,6E] ; The hardest lessons to grasp are the ones you've already learned. [P4]Sorcery2RRUntap all creatures that attacked this turn. After this phase, there is an additional combat phase followed by an additional main phase. "Flog and Squee / Up the tree / See the army / Flee, flee, flee." -Goblin nursery rhyme/war cry [VI,6E] ; (none) [P2] ; With only 70,000 men under his command at the battle of Guandu, Cao Cao was able to defeat Yuan Shao and his 700,000. [P3] ; (none) [P4]Artifact2T: Tap target artifact.Enchant Artifact2URelic Bind can enchant only an artifact an opponent controls. Whenever enchanted artifact becomes tapped, choose one - Relic Bind deals 1 damage to target player; or target player gains 1 life.Enchant Artifact1WYou may play Relic Ward any time you could play an instant. If you do, sacrifice it at end of turn. Enchanted artifact can't be the target of spells or abilities.KAsmira's prayers alone should have freed Mangara from the amber prison. . .Creature - Cleric2W2/2^When Reliquary Monk is put into a graveyard from play, destroy target artifact or enchantment.JA thing of Serra's realm exists only by the grace of her followers' faith.Instant1WPrevent the next 5 damage total that would be dealt this turn to any number of target creatures and/or players, divided as you choose.t"These things will protect you while I'm gone, remind you of my love for you." -"Love Song of Night and Day" [VI,6E] Enchantment3WWhenever a nontoken creature you control is put into a graveyard from play, you may search your library for a creature card with the same name as that card. If you do, reveal the card and put it into your hand. Then shuffle your library.LandRemote Farm comes into play tapped with two depletion counters on it. T, Remove a depletion counter from Remote Farm: Add two white mana to your mana pool. If there are no depletion counters on Remote Farm, sacrifice it.LandKCycling 2 Remote Isle comes into play tapped. T: Add U to your mana pool.InstantWReturn all enchantments you own and control to your hand. Destroy all enchantments you don't own and control that are enchanting permanents you control. If Remove Enchantments is played during combat, destroy all enchantments enchanting attacking creatures.Instant1UCounter target creature spell.Nethya stiffened suddenly, head cocked as if straining to hear some distant sound, then fell lifeless to the ground. [LG,CH,5E,6E] ; When your enemies are denied soldiers, they are denied victory. [P4]InstantU[Play only during an opponent's turn. Return target attacking creature to its owner's hand.Creature - Soldier4R4/2Hastea"Across the land rebellions seethed and swarmed. As vicious war lords swooped down on all sides."Creature - Soldier4R3/3lFirst strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.O"His tongue must be honey, the way he gathers ants to fight with him." -VolrathSorcery2GAs an additional cost to play Renewal, sacrifice a land. Search your library for a basic land card and put that card into play. Then shuffle your library. Draw a card at the beginning of the next turn's upkeep.Sorcery1W7Gain 2 life for each mountain target opponent controls.1Dawn brings a new day, and a new day brings hope.SorceryGPShuffle any number of target creature cards in your graveyard into your library.,Death just encourages life the more. [P2,P4]Instant1WUSacrifice any number of permanents. You gain 2 life for each one sacrificed this way.mGerrard offered no defense to Orim's condemnation; the mission was under his command, and he was responsible. Enchantment1WUcWhenever an opponent plays a spell that targets you or a creature you control, you may draw a card.5"Sorry I burned down your village. Here's some gold."Sorcery2W:Target creature deals damage to itself equal to its power."The cannon wasn't aimed at you!" pleaded Vhati. "I'm not sure which is more pathetic, " replied Greven, "your judgment or your aim."Creature - Smith1W1/2Protection from red"For my confession they burned me with fire/ And found that I was for endurance made." -The Arabian Nights, trans. Haddawy [AN,CH,5E] Enchantment1RRgWhenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.5Not all Keld's warriors are found on the battlefield.Sorcery3W9Return all enchantment cards from your graveyard to play.JTreasures, trinkets, trash-the relics of the past are brought forth again.Instant1G`Cycling 2 Shuffle all creature cards from target player's graveyard into that player's library.Instant1WIDestroy target creature with power 4 or greater. It can't be regenerated."Kjeldor's borders are secure, and its citizens are prepared to take up arms in defense of their families." -King Darien of Kjeldor [AI] ; "The meek shall fight as one, and they shall overcome even the greatest of foes." -Halvor Arenson, Kjeldoran priest [AI,6E]Sorcery2BBpSacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.5Everything will find its use in Phyrexia. Eventually.Instant1UU7Cycling 2 Return target permanent to its owner's hand.InstantU8Return target permanent you control to its owner's hand."Urza, I've discovered more promising students than you and my husband have, combined. And I haven't lost a single one." -Rayne, Academy ChancellorInstantUUePlay Reset only during an opponent's turn after his or her upkeep step. Untap all lands you control.Creature - SoldierW1/1]Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.R"My soldiers fought without hesitation, died without doubt." -Sidar Jabari [VI,6E]Instant1GePrevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.c"If they board us we're finished, " warned Orim. Crovax nodded. "And if they don't. . . what then?"Creature - Skeleton1B1/1B: Regenerate Restless Dead.aThe rich's heirs often thank them after death. . . but preferably not in person. -Suq'Ata epigramSorcery2WWwTake a creature from your graveyard and put it directly into play. Treat this creature as though it were just summoned.Instant1GLUntil end of turn, creatures you control gain "1: Regenerate this creature."C"It is the art of convincing someone to live." -Orim, Samite healer Enchantment2GCreatures you control have "Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it."[A foul, metallic stench clogged Urza's senses. It was then he knew his brother was no more.Instant2UVCounter target spell unless its controller pays X, where X is its converted mana cost.#"Are you sure you want to do that?"Sorcery2WIDestroy all creatures with power 4 or greater. They can't be regenerated._"Tread upon the meek, and they shall wound your feet and make you crawl." -Asmira, Holy AvengerSorcery2RRSorcery Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other._"Tread upon the meek, and they shall wound your feet and make you crawl." -Asmira, Holy AvengerCreature - Viashino2RR3/3Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.;"If one harm us, strike them in return. So sayeth the bey."Sorcery5BBaReturn all Nightstalker cards from your graveyard to play, then sacrifice all swamps you control.SorceryB=Return target creature card from your graveyard to your hand."Swallowing his eye, the valiant Xiahou Dun fought on; But Cao Cao's vanguard, its commander wounded, could not hold out for long."Creature - Rebel2WW3/3rWhenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.#"To arms! To arms! The Lion roars!"Creature - Legend2UU0/1sT: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step."It's nice to see sister dwarf in a position of such power, but why'd it have to be one of those seafaring muleheads?" -Halina, Dwarven Trader Enchant WorldG+All players play with their hands revealed.m"Many are in high place, and of renown: but mysteries are revealed unto the meek." -Ecclesiastes 3:19 [LG,CH]Creature - Spirit4B*/*hFlying Revenant's power and toughness are each equal to the number of creature cards in your graveyard."Not again." -HansInstant2UUAll damage that would be dealt to a creature or player by a sorcery spell of your choice is dealt to that source's controller instead.Creature - Cleric2W1/2L1: Prevent the next 1 damage that would be dealt to Revered Elder this turn.JThe Cho-Arrim worship life and revere those who've experienced it longest.Creature - Unicorn1W2/3Cumulative upkeep 1 When Revered Unicorn leaves play, its controller gains life equal to Revered Unicorn's last paid cumulative upkeep.X"I felt unworthy even to dream of it." -Hanna, Weatherlight navigator [WL] ; (none) [D1]Instant3WYou may remove a white card in your hand from the game rather than pay Reverent Mantra's mana cost. All creatures gain protection from the color of your choice until end of turn.Sorcery3GIf you control a forest, you may have each other player gain 6 life rather than pay Reverent Silence's mana cost. Destroy all enchantments.Instant1WWThe next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.InstantWW~All damage dealt to you so far this turn by artifacts is retroactively added to your life total instead of subtracted from it.Sorcery1G:Return target green card from your graveyard to your hand.zGerrard's heart ached, recalling the living wreath Mirri laid for her dead kin. No such memorial was left for her in Rath.Instant2UU.Counter target spell. Untap up to four lands.b"Time flows like a river. In Tolaria we practice the art of building dams." -Barrin, master wizardCreature - Beast4GG5/5lYou may have Rhox deal combat damage to defending player as though it weren't blocked. 2G: Regenerate Rhox.LandT: Choose a color. Add one mana of that color to your mana pool unless any player pays 1. This ability can't be played during the announcement of another spell or ability.Y"All mages dip into the same well; some are just in more of a hurry." -Alexi, zephyr mage Enchantment2WW1: Any player may pay 1. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.6The circle buys time-an important commodity in battle. Enchantment2U4U: Tap target creature unless its controller pays 1.h"I'll rain down on you with the power of magic itself. Then we'll see who prevails." -Alexi, zephyr mageInstant2RRhystic Lightning deals 4 damage to target creature or player unless that creature's controller or player pays 2. If he or she does, Rhystic Lightning deals 2 damage to the creature or player.Sorcery2UUQDraw three cards. Then, if any player pays 2, discard three cards from your hand.B"The trick is to ask when no one's listening." -Alexi, zephyr mageInstant1W{Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays 2.?A shield for one is good. A shield for everyone is even better. Enchantment2URWhenever an opponent plays a spell, you may draw a card unless that player pays 1.IFriends teach what you want to know. Enemies teach what you need to know.Sorcery3BBHUnless target player pays 3, he or she loses 5 life and you gain 5 life.XJamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.Sorcery2BtUnless any player pays 2, search you library for a card and put that card into your hand, then shuffle your library.,Any lock can be undone, any secret revealed.Creature - Spider2G1/42Rib Cage Spider may block as though it had flying.[Everything it sees it considers food-and with that many eyes, it's not liable to miss much.Creature - Snake1UU2/3YFlying 2: Ribbon Snake loses flying until end of turn. Any player may play this ability.(All snakes slither. Only this one soars. EnchantmentRWhenever any spell targets a single player, each player rolls a six-sided die. That spell is redirected to the player or players with the lowest die roll. If two or more players tie for the lowest die roll, they reroll until there is no tie.Creature - Beast2R1/20R: Ridgeline Rager gets +1/+0 until end of turn.XWhile armies battled across Jamuraa, beasts stalked the high places looking for victims.Sorcery2WDTarget creature gets +3/+3 and gains horsemanship until end of turn.One of the greatest steeds in the empire, Red Hare could travel a thousand li a day and climb hills as if running on flat ground.Sorcery2GDTarget creature gets +2/+2 and gains horsemanship until end of turn."All men have their appointed time; that's something no horse can change." -Liu Bei, after being told that the Dilu brings its master ill fortune Enchantment1WmW, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage."Good is not a 'thing.' You can neither touch nor own it. No, Good is a vision we all share and strive to make real." Asmira, Holy Avenger [VI] ; "There is a great difference between pain and injury." -Cho-Manno [MM]Creature - Avenger4W3/1 Plainswalk-Few can withstand the wrath of the righteous.Sorcery1WW2Creatures you control get +2/+2 until end of turn.L"Bravery shines brightest in a pure soul." -Restela, Alaborn marshal [P2,P4]Sorcery4WWTDestroy all tapped creatures. For each creature destroyed this way, you gain 2 life. Enchantment2WgWhenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.["You are the disease that plagues Mercadia. I am the healer's knife that will cut you out." Enchantment1WBpWhite creatures you control have protection from black. Black creatures you control have protection from white.9"This is a war without neutrality." -Asmira, Holy AvengerInstantW6Target blocking creature gets +7/+7 until end of turn.(none) [AL,BE,UL,RV,4E] ; "I too shall be brought low by death, but until then let me win glory." -Homer, Iliad, Book XVIII [5E]Creature - DryadG1/2Snow-covered forestwalk"The Dryads told us to stay, as if no new horrors would come when it was so cold. Three of us left anyway. The rest believed their lies, and their skeletons weren't found until the thaw." -Disa the Restless, journal entryArtifact33Echo 1, T: Tap target artifact, creature, or land.Not every cage is made of bars.Artifact5W3, T: Counter target instant or enchantment spell that targets a permanent you control.Artifact55, Remove Ring of Ma'ruf from the game: The next time you would draw a card this turn, put a Magic card you own not in the game into your hand instead.Artifact5>5, T, Discard a card at random from your hand: Draw two cards.To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge.Instant3U3Buyback: 3, cycling 2 Target permanent phases out.InstantUTap all blue creatures.Creature - Pirate2U3/1>Flying Rishadan Airship may block only creatures with flying.JThe view is truly spectacular-as long as you don't look at Rishada itself.Creature - Pirate4U3/2Flying When Rishadan Brigand comes into play, each opponent sacrifices a permanent unless he or she pays 3. Rishadan Brigand may block only creatures with flying.Creature - Pirate2U1/1eWhen Rishadan Cutpurse comes into play, each opponent sacrifices a permanent unless he or she pays 1.<The bigger the purse, the greater the fool. -Rishadan sayingCreature - Pirate3U2/2dWhen Rishadan Footpad comes into play, each opponent sacrifices a permanent unless he or she pays 2.8"The best things in life are free. Money, for instance."Artifact2G2, T: Shuffle target card in play you control into its owner's library.HEverything comes to the waterfront eventually, on the tide or on credit.LandDT: Add one colorless mana to your mana pool. 1, T: Tap target land.?Rishada is the gateway to free trade-but the key will cost you. Enchantment3ULands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.Rising waters, sinking hope.Enchant Creature2W}When Ritual of Steel comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2.V"Our soldiers are blessed with lizard scales as hard and cold as steel." -Sidar Jabari Enchantment4GGrCumulative upkeep 2 If tapped for mana, mana-producing lands produce colorless mana instead of their normal type.s"That which does not bend to the will of Freyalise shall surely break." -Kolbjrn, Elder Druid of the Juniper OrderSorcery2BBAs an additional cost to play Ritual of the Machine, sacrifice a creature. Gain control of target nonblack, nonartifact creature."Rumors persist of dark deeds performed in the depths of Soldev. When will Dagsson heed the danger therein?" -Sorine Relicbane, Soldevi Heretic Enchantment2RAt the beginning of each player's upkeep, if that player controls more lands than any other, Rivalry deals 2 damage to him or her.JThe goblins revered it; the viashino defended it. Only Urza understood it.Creature - Legend5UB5/7T: Add B to your mana pool.q"Political violence is a perfectly legitimate answer to the persecution handed down by dignitaries of the state."Creature - Bear3G3/3 IslandwalkkThe bears had been isolated on an island for hundreds of years, until the island sank and the bears didn't.Creature - Snake1G2/1$Islandwalk G: Regenerate River Boa.q"But no one heard the snake's gentle hiss for peace over the elephant's trumpeting of war." -Afari, Tales [VI,6E]LandcT: Add U or B to your mana pool. River Delta doesn't untap during its controller's next untap step.Creature - MerfolkUU2/16U: River Merfolk gains mountainwalk until end of turn."Dwelling in icy mountain streams near their Goblin and Orcish foes, the River Merfolk were known for their stoicism." -Sarpadian Empires, vol. VCreature - Insect2R1/1sFlying Whenever Robber Fly becomes blocked, defending player discards his or her hand, then draws that many cards.AIn pursuit of the juicy fly, Squee stumbled on the hidden hangar.Enchant CreatureU>Enchanted creature can't be the target of spells or abilities.0"Does this make me look fat?" [EX] ; (none) [D1]Creature - BirdR0/1Roc Hatchling comes into play with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. Roc Hatchling gets +3/+2 and has flying as long as it has no shell counters on it.Creature - Roc3R3/3FlyingWe encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror. [AL,BE,UL,RV]Creature - Beast4R3/3 MountainwalkjThe Kyren goblins created most of the inverted mountain's tunnels simply by driving the beast before them.Creature - Basilisk4GR4/5pWhenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.mIn the eastern reaches of Jamuraa are arrangements of massive stones. No one knows their origins-for certain.Creature - HydraXRR0/0NRock Hydra comes into play with X +1/+1 counters on it. If Rock Hydra would be dealt damage, if Rock Hydra has a +1/+1 counters on it, remove a +1/+1 counter from it instead. R: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. RRR: Put a +1/+1 counter on Rock Hydra. Play this ability only during your upkeep.Artifact Creature44/3(Scissors Lizards cannot attack or block."Many take the lobster for granite.InstantXRzRock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.<"Good ol' rock. Nothing beats rock." -Rhirhok, goblin archerArtifact42: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at end of turn. Play this ability only if you've controlled Rocket Launcher continuously since the beginning of the turn.HWhat these devices lacked in subtlety, they made up in strength. [AQ,RV]Sorcery1R^Rockslide Ambush deals damage to target creature equal to the number of mountains you control.LandRocky Tar Pit comes into play tapped. T, Sacrifice Rocky Tar Pit: Search your library for a swamp or mountain card and put it into play. Then shuffle your library.Artifact4>3, T: Rod of Ruin deals 1 damage to target creature or player.Creature - Elf LegendGG2/1DT: Add one green mana to your mana pool for each forest you control.SorceryGReveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.N"Rise, elf. We are both of Gaea, and thus we are equal." -Multani, to RofellosCreature - ElephantG3/3PWhen Rogue Elephant comes into play, sacrifice it unless you sacrifice a forest.<"When are the trees like grass?" -The One Thousand QuestionsCreature - Mercenary2R3/4Flying At the beginning of your upkeep, put a wage counter on Rogue Skycaptain, then you may pay 2 for each wage counter on it. If you don't pay, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.Creature - Legend2BBRR5/5IAt the beginning of your upkeep, unless you pay {R}{R}{R}, an opponent gains control of Rohgahh of Kher Keep and all creatures you control named Kobolds of Kher Keep. If a player gains control of a creature this way, tap it. #(This effect doesn't end at end of turn.)# Creatures you control named Kobolds of Kher Keep get +2/+2.SorceryXRXRolling Earthquake deals X damage to each player and each creature without horsemanship. Enchantment1W.Walls may attack as though they weren't Walls.gWalls collapse and kill people all the time. Some are just more aggressive about it. [ST] ; (none) [D2]SorceryXRRiRolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.l"Such rage, " thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest." Enchantment1G>Mercenaries don't untap during their controllers' untap steps.@The Ventara Forest welcomes its enemies with a crushing embrace. EnchantmentG*Artifacts and lands come into play tapped.I"We should step up repairs. I think the forest has plans for us." -CrovaxCreature - Spider3G2/2TWhenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.O"They're not half as fierce if they don't see you coming." -Devin, Faerie NobleCreature - Wurm5GG6/6TramplenAs Gerrard made his escape, the wurm covered his flight by helping itself to three great mouthfuls of merfolk. Enchantment1GGAs Roots of Life comes into play, choose islands or swamps. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.Enchant Creature3GRoots can enchant only a creature without flying. When Roots comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.="That which nourishes can also bind." -Gemma, Willa PriestessCreature - Lizard2G2/2R1G: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn.cIf you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard.Creature - Alligator3G3/23Sacrifice a forest: Regenerate Rootwater Alligator.^Subduing and skinning an alligator is the first rite of maturity adolescent merfolk must pass.Creature - Merfolk2U2/2 IslandwalkVRootwater merfolk are seldom seen these days, but elf corpses are as numerous as ever.LandT: Add one colorless mana to your mana pool. T: Add U or B to your mana pool. Rootwater Depths doesn't untap during your next untap step.Creature - MerfolkU1/1[T, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.c"Drop a dagger into the murky deep and the merfolk will cut your throat with it." -Skyshroud sayingCreature - Merfolk2U1/1@T: Rootwater Hunter deals 1 damage to target creature or player.e"Bitter water vicious wave Shadow-cold shallows root-made maze Home's angry embrace." -Rootwater SagaCreature - Merfolk2UU2/3AT: Gain control of target creature for as long as it's enchanted.Creature - MerfolkU1/141U: Look at the top card of target player's library.h"Read the roots tell the tale/ Future forms in waving weeds/ Higher than truth is hope." -Rootwater SagaCreature - Merfolk2U2/2GYou may play enchant creature cards any time you could play an instant.M"Ugh! When did orcs and fish start having kids?" -Gerrard of the WeatherlightCreature - Merfolk1U1/2U: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay 2. If you do, search that player's library for a card and remove that card from the game, then the player shuffles his or her library.Artifact Creature10/2fFlying 2: Roterothopter gets +1/+0 until end of turn. Play this ability no more than twice each turn."The Roterothopter is as insidious as it is ingenious. It is one of the few creations of our school that I take no pride in" -Baki, Wizard AttendantInstant1B|If you control a swamp, you may pay 2 life rather than pay Rouse's mana cost. Target creature gets +2/+0 until end of turn.Creature - Treefolk3G3/49One of the forest's best protectors is the forest itself. Enchantment2GGfReveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.["I've dreamt of a second harvest but fear I will not see it." -Asmira, holy avenger [VI,6E]Creature - Assassin1BB1/1"T: Destroy target tapped creature.Trained in the arts of stealth, the Royal Assassins choose their victims carefully, relying on timing and precision rather than brute force. [AL,BE,UL,RV,4E] Enchantment2WWCumulative upkeep W Whenever a swamp, mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.Creature - Bird1W1/1Flying'Hunter by instinct, weapon by training.Creature - ClericW1/1F2, Remove the top card of your library from the game: You gain 1 life."It's not so easy anymore. Nothing grows in Kjeldor but seaweed." -Halvor Arensson, Kjeldoran Priest ; "Just as an Herbalist heals a wound, so must we heal the rift between Balduvia and Kjeldor." -King Darien of KjeldorCreature - Soldier2W2/2;When Royal Trooper blocks, it gets +2/+2 until end of turn.C"Fortune does not side with the faint-hearted." -Sophocles. PhaedraCreature - Legend2GWU2/3You may choose not to untap Rubinia Soulsinger during your untap step. T: Gain control of target creature as long as you control Rubinia and Rubinia remains tapped.Artifact2(Red spells you play cost 1 less to play.Sorcery3RDestroy all nonbasic lands.\"We have built a wall upon sand. The wall will vanish. The sand will remain." -Oracle en-VecLandRuins of Trokair comes into play tapped. T: Add W to your mana pool. T, Sacrifice Ruins of Trokair: Add WW to your mana pool.Creature - Egg3R0/3xWhen Rukh Egg is put into a graveyard from play, put a 4/4 red Rukh creature token with flying into play at end of turn. Enchantment3RRAt the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. R, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo. Enchantment1WvCycling 2 W: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Enchantment1WrCycling 2 W: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Enchantment1WqCycling 2 W: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Enchantment1WrCycling 2 W: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Enchantment1WqCycling 2 W: The next time a land source of your choice would deal damage to you this turn, prevent that damage. Enchantment1WpCycling 2 W: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Enchantment1WrCycling 2 W: The next time a white source of your choice would deal damage to you this turn, prevent that damage.Artifact3Runed Arch comes into play tapped. X, T, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn.Artifact6y{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves play this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, remove that creature from the game instead.Sorcery2RzSacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.@All creatures have an inner fire. Releasing it can be dangerous.Creature - Dryad1G2/1 Forestwalk>Rushwood is a living jewel that reflects its dwellers' hearts.Creature - ElementalGGGGG4/4\Trample At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.LandRushwood Grove comes into play tapped. T: Put a storage counter on Rushwood Grove. T, Remove any number of storage counters from Rushwood Grove: Add one green mana to your mana pool for each storage counter removed this way.Creature - Spellshaper2G2/2@G, T, Discard a card from your hand: Regenerate target creature.>When generals gather their armies, healers gather their herbs.Creature - Dryad2G2/1vIf an opponent controls an island and you control a forest, you may play Rushwood Legate without paying its mana cost.InstantG0Counter target activated ability of an artifact."How dull it is to pause, to make an end,/ To rust unburnished, not to shine in use,/ As though to breathe were life!" -Alfred, Lord Tennyson, "Ulysses"Artifact Creature - Golem4*/*bFading 5 Rusting Golem's power and toughness are each equal to the number of fade counters on it.Creature - Badger2G2/2Whenever Rysorian Badger attacks and isn't blocked, you may remove up to two target creature cards in defending player's graveyard from the game. If you do, you gain 1 life for each card removed this way and Rysorian Badger deals no combat damage this turn.Creature - Insect3G2/3fWhenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens into play.DThey stay on the battlefield only long enough to consume the losers.Creature - Cobra2G2/2Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays 2 before that turn to prevent this effect.Creature - Drake4R3/2Flying, first strikeUMost creatures grow out of their baby teeth, but sabertooth wyverns grow into theirs.Creature - Tiger2R2/1 First strike"Daughter, it is now your turn to hunt the Tiger, and make a blanket of its fur." -Lovisa Coldeyes, Balduvian Chieftain [IA] ; "I fear anything with teeth measured in handspans!" -Norin the Wary [5E,6E] ; "Here, kitty kitty. Here, kitty kitty. Aaaaugh!" [7E]Instant1WPrevent the next 3 damage that would be dealt to target creature this turn. At end of turn, put a +0/+1 counter on that creature for each 1 damage prevented this way.]"Divine gifts are granted to those who are worthy." -Halvor Arenson, Kjeldoran priest [IA,5E] Enchantment1WWhenever a spell or ability an opponent controls causes a land to be put into your graveyard from play, return that land to play.L"That which knows itself cannot be shaped to another's will." -Oracle en-VecCreature - ClericW1/11W, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and remove all other revealed cards from the game.Creature - Knight3W3/29Sacred Knight can't be blocked by black or red creatures.0"No flame, no horror can sway me from my cause." Enchantment2WAt the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. 1W: Put a 1/1 white Pegasus creature token with flying into play.u"Do not go there, do not go / unless you rise on wings, unless you walk on hooves." -"Song to the Sun, " Femeref songSorcery1WYou gain 4 life.o"For he on honey-dew hath fed,/ And drunk the milk of Paradise." -Samuel Taylor Coleridge, "Kubla Khan" [P1,P4]Creature - BeastG1/12When Sacred Prey becomes blocked, you gain 1 life.>To see one is a good omen to the Cho-Arrim. [MM] ; (none) [D2]InstantBAs an additional cost to play Sacrifice, sacrifice a creature. Add to your mana pool an amount of black mana equal to the sacrificed creature's converted mana cost.Enchant CreatureBaWhenever a creature is put into a graveyard from play, put a +1/+1 counter on enchanted creature._"First blood isn't as important as last blood." -Gerrard of the Weatherlight [TE] ; (none) [D2]Land2, T: Remove target creature you control from game. At the beginning f your upkeep, you may sacrifice Safe Haven. If you do, return to play under their owner's control all cards removed from the game with Safe Haven. Enchantment3WWO2W: Prevent all combat damage that would be dealt by target creature this turn.R"I'm amused by wasted effort when it's not my own." -Hanna, Weatherlight navigatorCreature - Sage1U1/2&T, Sacrifice an artifact: Draw a card.Creature - Bird1U1/1sFlying When Sage Owl comes into play, look at the top four cards of your library, then put them back in any order.'The owl asks but never answers. [WL,6E]Sorcery2U<Return target sorcery card from your graveyard to your hand.j"Those who know do not talk. Those who talk do not know." -Lao Tzu, Tao Te Ching (trans. Feng and English)Creature - Monger3U3/3T2: Target creature gains flying until end of turn. Any player may play this ability.<Clients who cheat the sailmonger make an impact on the rest.LandSalt Flats comes into play tapped. T: Add one colorless mana to your mana pool. T: Add W or B to your mana pool. Salt Flats deals 1 damage to you.SorceryG9Put target card in your graveyard on top of your library.:"What was taken shall be restored." -Arathel, elvish queenCreature - Alchemist3W0/2WW, T: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step."Powders and potions are nothing compared to faith." -Baris, Serra Inquisitor [HL] ; "The wisest of Aysen dwell not in the Abbey, but in the laboratory." -Taysir [HL] ; (none) [D1]Enchant CreatureWEnchanted creature has "T: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."JKnit bone, darn flesh, / Stitch skin, weave breath. -Samite healing ritualCreature - Cleric1W1/1XT: Prevent the next 1 damage that would be dealt to target creature or player this turn.Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others. [AL,BE,UL,RV,4E,5E,6E] Enchantment2Wq2: Prevent the next 1 damage that would be dealth to target creature this turn. Any player may play this ability.KOur war is against suffering, not against those who cause it. -Samite creed Enchantment1WMWhenever one of your opponents taps a mountain for mana, you may gain 1 life.1"To forgive our enemies is to forgive ourselves."Creature - Cleric2W1/2XT: Prevent the next 2 damage that would be dealt to target creature or player this turn.BSerra told them to guard Urza as he healed. Five years they stood.Creature - Soldier1WW1/4Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.!"Protect our mother in her womb."Artifact Creature - Golem53/3When a spell or ability an opponent controls causes you to discard Sand Golem from your hand, return Sand Golem from your graveyard to play at end of turn with a +1/+1 counter on it.Land8Sand Silos comes into play tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. T, Remove any number of storage counters from Sand Silos: Add U to your mana pool for each storage counter removed this way.Creature - Beast3U2/2Islandwalk You may choose not to untap Sand Squid during your untap step. T: Tap target creature. That creature doesn't untap during its controller's untap step as long as Sand Squid remains tapped.Artifact42, T: Target creature gains islandwalk until end of turn. When that creature is put into a graveyard this turn, destroy Sandals of Abdallah.Creature - Crocodile4U6/5Phasinge"We've run aground sandbars before, but today, a sandbar ran aground us." -Kipkemboi, Kukemssa pirateCreature - MerfolkU1/1 Cycling 2:You are not prey until a predator knows of your existence.Creature - Serpent4U3/4 Cycling 2ZTreacherous and unpredictable currents around Tolaria earned the nickname "serpent wakes".Artifact4Each player skips his or her untap step. At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls.g"But once, with a magician's help, Time was stopped and Day stood still." -"Love Song of Night and Day"LandSandstone Needle comes into play tapped with two depletion counters on it. T, Remove a depletion counter from Sandstone Needle: Add two red mana to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it.Creature - Soldier2RR1/3@First strike R: Sandstone Warrior gets +1/+0 until end of turn.p"I used to describe something stable as `rock solid.' So much for that expression." -Gerrard of the WeatherlightInstantG4Sandstorm deals 1 damage to each attacking creature.Even the landscape turned against Sarsour, first rising up and pelting him, then rearranging itself so he could no longer find his way. [AN,4E] ; Better to fight the sand for a few hours than to sleep beneath it forever. -Suq'Ata truism [MI]Creature - Knight1BB2/2,First strike 1B: Regenerate Sanguine Guard.v"Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh." -Phyrexian ScripturesInstantUChoose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature an opponent controls phases out; or target creature gains flying until end of turn.Artifact2)Blue spells you play cost 1 less to play.Creature - Merfolk3UU2/2When Saprazzan Bailiff comes into play, remove all artifact and enchantment cards in all graveyards from the game. When Saprazzan Bailiff leaves play, return all artifact and enchantment cards from all graveyards to their owners' hands.Creature - Beast4U3/3U: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn.LandSaprazzan Cove comes into play tapped. T: Put a storage counter on Saprazzan Cove. T, Remove any number of storage counters from Saprazzan Cove: Add one blue mana to your mana pool for each storage counter removed this way.Creature - Merfolk1U1/1BWhenever Saprazzan Heir becomes blocked, you may draw three cards.Within the walls of the floating city, Saprazzan wealth is like Saprazzan water: abundant, free-flowing, and accessible to all.Creature - Soldier3U1/3Flying If an opponent controls a mountain and you control an island, you may play Saprazzan Legate without paying its mana cost.Creature - Ship3U5/5bWhen Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.4The Saprazzans excel at both tactics: hit *and* run.Creature - Merfolk2U1/2EWhen Saprazzan Raider becomes blocked, return it to its owner's hand.\Some quick dagger work and then back to the sea-that's the Saprazzan way. [MM] ; (none) [D2]LandSaprazzan Skerry comes into play tapped with two depletion counters on it. T, Remove a depletion counter from Saprazzan Skerry: Add two blue mana to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it. Enchantment4GIFading 7 Remove a fade counter from Saproling Burst: Put a green Saproling creature token into play. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." When Saproling Burst leaves play, destroy all tokens put into play with Saproling Burst. They can't be regenerated. Enchantment1Gw1, Discard a card from your hand: Put a 1/1 green Saproling creature token into play. Any player may play this ability. EnchantmentBWhen Sarcomancy comes into play, put a 2/2 black Zombie creature token into play. At the beginning of your upkeep, if there are no Zombies in play, Sarcomancy deals 1 damage to you.Creature - ElfG1/1#GG, T: Destroy target enchant land."Purity of magic can only come from purity of the land. How can a meal nourish if the ingredients are spoiled?" -Sidaine of SavaenSorceryXGR/Savage Twister deals X damage to each creature.~"Frozen, we watched the funnel pluck up three of the goats-pook! pook! pook!-before we ran for the wadi." -Travelogue of NajatCreature - LionW2/1The traditional kings of the jungle command a healthy respect in other climates as well. Relying mainly on their stealth and speed, Savannah Lions can take a victim by surprise, even in the endless, flat plains of their homeland. [AL,BE,UL,RV,4E]Land?Savannah is a forest and a plains in addition to its land type.Creature - Manticore3GR2/44: Sawback Manticore gains flying until end of turn. 1: Sawback Manticore deals 2 damage to target attacking or blocking creature. Play this ability only if Sawback Manticore is attacking or blocking and only once each turn.Creature - Ogre2RR3/3Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.a"You will sharpen your teeth on my enemies' bones," Maraxus promised them, and his ogres cheered.LandScabland comes into play tapped. T: Add one colorless mana to your mana pool. T: Add R or W to your mana pool. Scabland deals 1 damage to you. Enchantment1ROWhenever a player taps an island for mana, Scald deals 1 damage to that player.["Shiv may be surrounded by water, but the mountains go far deeper." -Fire Eye, viashino beyCreature - Salamander2R2/1~Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.Artifact2|At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent.["This has nothing to do with what you know and everything to do with what I wish." -VolrathCreature - Soldier3GW4/4Protection from blacky"With Rashida's blades, my guiding vision and the luck of the blessed, today we will free Mangara!" -Asmira, Holy AvengerCreature - Wurm7G7/6"Flourishing during the Ice Age, these wurms were the bane of all Kjeldorans. Their great size and ferocity made them the subject of countless nightmares-they embodied the worst of the Ice Age." -Kjeldor: Ice Civilization [IA,5E,6E]Creature - Monger3B3/32: Target player discards a card from his or her hand. Any player may play this ability but only if he or she could play a sorcery.5"Silence costs extra. Breaking it costs extra still."InstantWAs an additional cost to play Scapegoat, sacrifice a creature. Return any number of target creatures you control to their owner's hand."Enjoy your deception, Vuel, " Gerrard said as Volrath's features melted from the dead shapeshifter. "I'll count this one as practice."Artifact2T, Sacrifice Scarab of the Unseen: Return all enchantments on target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.InstantB2Creatures you control get +1/+0 until end of turn.;"Fear rules those weak enough to accept it." -Greven il-VecArtifact Creature52/2W6, T: Prevent all damage that would be dealt to you this turn by creatures with flying.oThere was more malice in its button eyes than should have been possible in something that had never known life.Instant4W(You may remove a white card in your hand from the game rather than pay Scars of the Veteran's mana cost. Prevent the next 7 damage that would be dealt to target creature or player this turn. For each 1 damage to a creature prevented this way, put a +0/+1 counter on that creature at end of turn.Creature - Bandit2GG2/2sForestwalk 2G, T: Gain control of target artifact until Scarwood Bandits leaves play unless its controller pays 2.Creature - GoblinGR2/2jLarger and more cunning than most Goblins, Scarwood Goblins are thankfully found only in isolated pockets.Creature - Hag1G1/1tGGGG, T: Target creature gains forestwalk until end of turn. T: Target creature loses forestwalk until end of turn.Creature - Zombie2B2/28"They groaned, they stirred, they all uprose, / Nor spake, nor moved their eyes; / It had been strange, even in a dream, / To have seen those dead men rise." -Samuel Coleridge, "The Rime of the Ancient Mariner" [AL,BE,UL,RV,4E,5E,6E,7E] ; Luckily for them, it doesn't take much brains to slaughter and maim. [P4]Creature - Scavenger FolkG1/18G, T, Sacrifice Scavenger Folk: Destroy target artifact.String, weapons, wax, or jewels-it makes no difference. Leave nothing unguarded in Scarwood. [DK,CH] ; "Stoop, pick, turn, toss. This is the way we mourn our loss." -Scavenger dirge [5E]Creature - Ghoul3B2/2At end of turn, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard that turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.Instant1UReveal any number of blue cards in your hand. Counter target spell unless its controller pays 1 for each card revealed this way.Sorcery1RReveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.InstantGReveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.InstantW_Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.Instant1BReveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.Creature - Fish1U3/3OAt the beginning of your upkeep, sacrifice School of Piranha unless you pay 1U.'Some schools aren't worth getting into.Land`T: Add one colorless mana to your mana pool. 2, T: Add one mana of any color to your mana pool.After the terrible retribution visited upon Lat-Nam, this school of mages chose to hide from the eyes of the world. ; "The benefits of peace far outweigh the pride of Generals." -King Darien of KjeldorArtifact Creature44/3$Paper Tigers cannot attack or block.'Nothing beats the lizard's shear power.SorceryXRkAs an additional cost to play Scorched Earth, discard X land cards from your hand. Destroy X target lands.Q"Fire cleanses as well as destroys; that is the nature of change." -Oracle en-VecLandIf Scorched Ruins would come into play, sacrifice two untapped lands instead. If you do, put Scorched Ruins into play. If you don't, put it into its owner's graveyard. {T}: Add four colorless mana to your mana pool.SorceryR<Scorching Spear deals 1 damage to target creature or player.KLift your spear as you might lift your glass, and toast your enemy. [P1,P4]InstantRpPlay Scorching Winds only during an opponent's turn. Scorching Winds deals 1 damage to each attacking creature.Creature - Cat3RR3/3?Scoria cat gets +3/+3 as long as you control no untapped lands.1Like a volcano, it too can erupt without warning.Creature - Wurm4R7/7kAt the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.dLate at night, ululations echo from deep under Shiv, as the wurms sing of times older than humanity.Instant2WWRemove target enchantment from the game. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and remove them from the game. That player then shuffles his or her library.Creature - Beast4G3/43Scragnoth can't be countered. Protection from blue8It possesses no intelligence, only counter-intelligence.Instant2R#Cycling 2 Destroy target artifact.Artifact3ZWhenever an artifact or enchantment is put into your graveyard from play, you gain 1 life.2Junk heaps have rats, but scrapheaps have goblins.Creature - Drake3U2/2{When Screeching Drake comes into play, if you played it from your hand, you draw a card then discard a card from your hand.Creature - Beast2BB2/2(Flying 1B: Regenerate Screeching Harpy.A"They are called `fowl' for a reason." -Mirri of the WeatherlightCreature - Townsfolk4U2/2dWhen Scrivener comes into play, you may return target instant card from your graveyard to your hand.D"History is a potent weapon." -Karn, silver golem [EX] ; (none) [D1]Artifact21, T: Choose any number of cards in your hand and set those cards aside face down. Put an equal number of cards from the top of your library into your hand. Then put the cards set aside this way on top of your library in any order.Land?Scrubland is a plains and a swamp in addition to its land type.Creature - FaerieG1/1FlyingThe only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore. [AL,BE,UL,RV,4E,5E]Artifact23, T: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.Creature - Drake2U4/3Flying When Sea Drake comes into play, if you played it from your hand, return two target lands you control to their owner's hand.Creature - Bird1U1/1Flying(Where air meets water, fish meets talon.InstantU=Any number of target creatures become blue until end of turn.Creature - Serpent4UU6/6DSea Monster can't attack unless defending player controls an island.cWater is life. Or perhaps it is just something to wash it down with. [TE,6E] ; "Abandon ship!" [7E]Creature - Merfolk1U1/1LT: Add one colorless mana to your mana pool. 1, T: Add U to your mana pool.Creature - Serpent5U5/5 IslandhomeYLegend has it that Serpents used to be bigger, but how could that be? [AL,BE,UL,RV,4E,5E]Creature - Spirit4U2/3+U: Sea Spirit gets +1/+0 until end of turn."It rose above our heads, above the ship, and still higher yet. No foggy, ice-laden sea in the world could frighten me more." -General Jarkeld, the Arctic Fox [IA,5E]Creature - Faerie1U1/1Flying, protection from redB"No one can catch what won't be caught." -Kakra, sea troll [HL,5E]Creature - Troll2U2/1U: Regenerate Sea Troll. Play this ability only if Sea Troll blocked a blue creature or a blue creature blocked Sea Troll this turn.q"I've seen those Trolls devour a drowning sailor faster than his lungs could fill with water." -Zeki, Reef PirateLand9Blue Legends you control have "bands with other Legends."Creature - Mercenary2UU2/2d3, T: Search your library for a Merfolk card and put that card into play. Then shuffle your library.?"They can't feel pain. They just wiggle 'cause they're scared." Enchantment1WDSacrifice Seal of Cleansing: Destroy target artifact or enchantment.I"I am the purifier, the light that clears all shadows." -Seal inscription Enchantment2BRSacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.Q"I am the banisher, the ill will that snuffs the final candle." -Seal inscription EnchantmentRQSacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.K"I am the romancer, the passion that consumes the flesh." -Seal inscription EnchantmentUFSacrifice Seal of Removal: Return target creature to its owner's hand.O"I am the unraveler, the loosened thread that will not hold." -Seal inscription EnchantmentGISacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.J"I am the feeder, the morsel that revives the starving." -Seal inscriptionSorceryXUBLook at the top X cards of target opponent's library. Remove one of those cards from the game and put the rest back on top of that player's library.DIt's good to know more about your enemy's fate than your enemy does.Sorcery2RRemove your graveyard from the game. An opponent chooses a card at random from among those cards. If it's a creature card, put it into play. Otherwise it remains removed from the game. Then return the rest of those cards to your graveyard and shuffle them. There's no rest for a Keldon.Creature - Knight2R2/2_Flanking 1R: This turn, Searing Spear Askari can't be blocked except by two or more creatures.DWhen the other soldiers of Zhalfir fall, the askaris will yet stand.InstantREBuyback 4 Searing Touch deals 1 damage to target creature or player.Instant8R:Searing Wind deals 10 damage to target creature or player.P"The first wind of ascension is Forger, burning away impurity." -Keld TriumphantCreature - Merfolk1UU0/1When you control no islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. T: Gain control of target creature whose controller controls an island as long as you control Seasinger and as long as Seasinger remains tapped. EnchantmentBBBAt the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At end of turn, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.Creature - Soldier2WW2/2?Whenever Seasoned Marshal attacks, you may tap target creature.f(none) [P1] ; There are only two rules of tactics: never be without a plan, and never rely on it. [US]Creature - Tactician2W1/33, Remove the top four cards of your library from the game: The next time a source of your choice would deal damage to you this turn, prevent that damage. Enchantment2UyAt the beginning of your upkeep, if you have 5 life or less, sacrifice Second Chance to take another turn after this one.;The greatest gift is the opportunity to right one's wrongs. Enchantment3WWW: Put a 1/1 white Soldier creature token into play. Play this ability only if you control no creatures and only once each turn.Creature - Troll2R2/2RSedge Troll gets +1/+1 as long as you control a swamp. B: Regenerate Sedge Troll.The stench was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would push it down before I could make out what it was. [AL,BE,UL,RV]InstantGChoose one - Return target enchant creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn.Sorcery1GGDestroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost.i"I have hidden from the machinations of Zhalfir for centuries. Why should I join your campaign?" -JolraelCreature - Elf1G2/1T: Untap target creature."We shun them not for their dream but for their refusal to let such a noble dream die a noble death." -Eladamri, Lord of Leaves [TE] ; Seekers spend their lives protecting a home they rarely visit. [7E]Enchant Creature2WWXEnchanted creature can't be blocked except by artifact creatures and/or white creatures.SorceryR8Buyback 3 Target creature gets +3/+0 until end of turn.Creature - Wurm3GR5/5\Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.X"If only we could so easily leave behind those parts of ourselves that pain us." -CrovaxCreature - Serpent4U3/3 Islandwalkw"Leviathan, too! Can you catch him with a fish-hook or run a line round his tongue?" -The Bible, Job 41:1 [LG,4E,5E,6E] EnchantmentRRR`Discard a land card from your hand: Seismic Assault deals 2 damage to target creature or player.jThe flowstone seemed for a moment to assume Greven's rage-it lunged like a wild beast at the Weatherlight.Creature - Spellshaper3R1/1:2R, T, Discard a card from your hand: Destroy target land.RThe ground shakes when he walks. His customers shake if they're late with his fee.Enchant Creature1BWhenever enchanted creature becomes tapped, Seizures deals 3 damage to enchanted creature's controller unless that player pays 3.Z"Sheathe your sword, warrior, lest ye fall on it when stricken." -Lim-Dul, the NecromancerCreature - Angel Legend3WB3/3CFlying Pay 2 life: Return Selenia, Dark Angel to its owner's hand.j"I am light. I am dark. I must give my life to serve; not even death can release me." -Selenia, dark angelCreature - Minion3B2/2When Sengir Autocrat comes into play, put three black 0/1 Serf creature tokens into play. When Sengir Autocrat leaves play, remove all Serf tokens from the game."A thankless job, but a death sentence besides." -Eron the Relentless [HL] ; "Evil is relative. Do sheep think any better of the shepherd?" -Baron Sengir [5E] ; (none) [6E]Creature - Bat1BB1/2~Flying Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats."They are the eyes of the Baron, and they know your fears." -Ihsan's Shade ; "In the face of every one I see the Baron." -DariaCreature - Vampire3BB4/4Flying Whenever a creature damaged by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.0Empires rise and fall, but evil is eternal. [TO]Artifact Creature41/1f{0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel.Creature - Angel6W4/4Flying Whenever a creature dealt damage by Seraph this turn is put into a graveyard, put that creature into play under your control at end of turn. When you lose control of Seraph, sacrifice the creature.Creature - Djinn2UU5/6Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn.Creature - Efreet2U3/4OFlying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.Instant1GDestroy all local enchantments.N"If magic is your crutch, cast it aside and learn to walk without it." -TeferiInstant1WZDestroy target enchantment. You gain life equal to that enchantment's converted mana cost.c"A sacrifice made in peace is worth a dozen made in panic." -Orim, Samite healer [TE] ; (none) [D1] Enchantment1WcAt the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.U"Just think of me as the storm before the calm." -Gerrard of the Weatherlight [WL,6E]Creature - Assassin3BB2/2qWhen Serpent Assassin comes into play, if you played it from your hand, you may destroy target nonblack creature.Artifact64, T: Put a 1/1 Poison Snake artifact creature token into play. This creature has "Whenever this creature deals damage to a player, that player gets a poison counter."Creature - Soldier2B3/36When Serpent Warrior comes into play, you lose 3 life.(none) [P1] ; A hiss before dying. [ST,P4] ; They're the fiercest of all the Western Paladin's soldiers. They're also the most fiercely loyal - but that loyalty comes at a price. [7E]Creature - Angel3W2/2NFlying T: Target attacking or blocking creature gets +2/+2 until end of turn.WAn angel's touch can prepare a soldier for battle more than a thousand military drills.Creature - Angel3WW4/43Flying Attacking doesn't cause Serra Angel to tap.xBorn with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity. [AL,BE,UL,RV,4E]Creature - Avatar4WWW*/*Serra Avatar's power and toughness are each equal to your life total. If Serra Avatar would be put into a graveyard from anywhere, shuffle Serra Avatar into its owner's library instead. Enchant World3W Creatures with flying get +1/+1.{"Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do." -TaysirEnchant CreatureWWAt the beginning of your upkeep, sacrifice Serra Bestiary unless you pay WW. Enchanted creature can't attack or block and its activated abilities with T in their costs can't be played.Creature - Inquisitors4W3/3When Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.Creature - Paladin2WW2/2T: Prevent the next 1 damage that would be dealt to target creature or player this turn. 1WW, T: Attacking doesn't cause target creature to tap this turn."Would that I could be a Paladin again, but the dead hold no place among their ranks." -Ihsan's Shade [HL] ; One light, one blade, one purpose. -Vow of the Serra Palladins [5E]Creature - SoldierW1/1 First strike"The humans are useful in their way, but they must be commanded as the builder commands the stone. Be soft with them, and they will become soft." -Radiant, archangel Enchantment1W5Attacking doesn't cause creatures you control to tap."I have seen your strength imbued in angels' wings, and I have felt your sorrow rain down on the ruins brought by the Lord of the Wastes." -Hanna, Weatherlight navigator [WL,6E]Enchant Creature2WW`Enchanted creature gets +2/+2 and has flying. Attacking doesn't cause enchanted creature to tap.h"Lifted beyond herself, for that battle Brindri was an angel of light and fury." -Song of All, canto 524 EnchantmentW#At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. Sacrifice Serra's Hymn: Prevent up to X damage total that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn. Enchantment2WWAt the beginning of your upkeep, you may put a verse counter on Serra's Liturgy. W, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.Legendary Land<T: Add W to your mana pool for each enchantment you control."A fragile cocoon of dreaming will.Artifact4 Serrated Arrows comes into play with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. T, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.Artifact Creature32/2TT: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.]"Whereas I was created to protect, the biskelion was created to destroy." -Karn, silver golemCreature - Minion2B3/3:When Servant of Volrath leaves play, sacrifice a creature.l"Volrath is a harsh master. My reflection is a constant reminder of that." -Greven il-Vec [TE] ; (none) [D1]Sorcery3BB`Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.]"With the proper tools, even the Great River can be dammed." -Ta-Spon, Cho-Arrim executioner.Creature - RatB1/1mB, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Play this ability no more than three times each turn.>You lie down with rats, and the rats run away. -Suq'Ata insultInstant2BBChoose one -- Target attacking creature is unblockable this turn; or prevent all combat damage that would be dealt by target blocking creature and all creatures it's blocking this turn.InstantWPrevent up to 3 damage total to any number of creatures and/or players. If there are more players in the room of the opposite sex, prevent up to 3 additional damage total to any number of creatures and/or players.Enchant Creature2WmEnchanted creature doesn't untap during its controller's untap step. W: Return Shackles to its owner's hand.vShackles of gold are still shackles. [EX] ; "It could be worse," said Gerrard, looking around. "Well, maybe not." [IN]Creature - WizardB1/1U, T: Put target creature you control on top of its owner's library. R, T: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you.8To keep the dead so others may live. -Shadow Guild maximCreature - Licid1B1/1B, T: Shadow Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains shadow." Enchant target creature with shadow. You may pay B to end this effect.Creature - Knight2BB3/3Flanking=In its world of complete darkness, it has no shadows to fear.InstantU=Target creature gains shadow until end of turn. Draw a card.Instant1WThe next time this turn a source of your choice would deal damage to target creature or player, prevent that damage. If that source is black, you gain life equal to the damage prevented this way.PLight creates shadow; light destroys shadow. Such is the transience of darkness.SorceryR8Shadowstorm deals 2 damage to each creature with shadow.g"You've not seen a storm until you've seen the kind that roars between worlds." -Lyna, Soltari emissarySorceryWWDPlayers play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half of his or her life, rounded up. After the subgame, player shuffle their subgame decks and return them to their libraries. The subgame has no ante, and using less than the required number of cards is legal.Instant1BPut the top creature card from your graveyard into play. That creature gains haste until end of turn. Remove it from the game at end of turn.Good help is hard to dig up.Creature - Cleric1W1/20: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. 1W: The next time a source would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.Creature - Strider4GG5/53RG: Shambling Strider gets +1/-1 until end of turn.NFreyalise forbid that any stranger should wander into the Striders' territory.Creature - DryadG1/1 ForestwalkMoving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the dryads of Shanodin Forest are seen only when they wish to be. [AL,BE,UL,RV,4E,5E,6E] ; Where dryads dance, seeds sprout and flowers bloom. [7E]Creature - WizardU1/1pW, T: Target creature gains first strike until end of turn. B, T: Target creature gets +1/+0 until end of turn.KShape this world in Zhalfir's image. -Shaper Guild maxim [MI] ; (none) [D1]Artifact Creature6*/(7-*)Shapeshifter comes into play with total power and toughness 7, divided as you choose, though neither can be more than 7. At the beginning of your upkeep, you may redivide Shapeshifter's power and toughness as you choose.~Born like a Phoenix from the Flame, But neither Bulk nor Shape the same. -Jonathan Swift, "Vanbrug's House" [AQ] ; (none) [5E]Creature - Phoenix4R2/2Flying {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Play this ability only during your upkeep. Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying. Enchantment3RRWhenever you draw a card, Share My Pain deals 1 damage to you. 2R, Discard an enchantment card from your hand: Share My Pain deals 2 damage to target creature or player.Instant1RDestroy target artifact.D(none) [AL,BE,UL,RV,4E,5E,6E] ; "Let the past be the past. Do not call up that which you cannot put down. Destroy that which destroyed us, so long ago" -Sorine Relicbane, Soldevi Heretic [IA] ; "Such fuss over machines, Gerrard. Remember that you are the prize of the Legacy. Throw away your toys!" -Orim, Samite healer [TE]SorceryXBBTReturn X target creature cards from your graveyard to your hand and you lose X life."You must be mad to want one such as I aboard the Weatherlight. But I would be mad to remain here with my rotting family. I accept." -CrovaxInstant1R#Buyback 3 Destroy target artifact.Sorcery2RR1Destroy all artifacts. They can't be regenerated.~Chains of leaping fire and sizzling lightning laid waste the artificers' handiwork, sparing not a single device. [AQ,RV,5E,6E]Creature - Legend5BB5/5Flying Shauku, Endbringer can't attack if there's another creature in play. At the beginning of your upkeep, you lose 3 life. T: Remove target creature from the game and put a +1/+1 counter on Shauku.Creature - Minion1BR2/2?BR, T: Shauku's Minion deals 2 damage to target white creature.G"My minions serve me in the light; I serve no one." -Shauku, EndbringerTokenCreature - Faerie1G1/1@{T}: Target creature loses "bands with other" until end of turn.kLeave a bowl of milk on your doorstep each night for the brownies, or they'll cause you no end of mischief.LandWhen Sheltered Valley comes into play, sacrifice each other Sheltered Valley you control. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. T: Add one colorless mana to your mana pool. EnchantmentWBasic lands each player controls can't be the targets of spells or abilities as long as that player controls three or fewer lands.;"It matters not if the gods hear my prayers. Jamuraa does."Creature - Soldier1W0/3Bandingr"You have almost completed your four years, my son. Soon you shall be a Skyknight." -Arna Kennerud, skyknight [IA]Creature - Rebel2W1/32W: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.1The harder your strike, the stronger her defense.Creature - SoldierW1/1DSacrifice Shield Mate: Target creature gets +0/+4 until end of turn.8They bear weightier burdens than the shields they carry.Artifact2B2: Prevent the next 1 damage that would be dealt to you this turn.g"This shield is a true rarity: an artifact whose purpose is obvious." -Arcum Dagsson, Soldevi MachinistArtifact Creature - Wall00/69Whenever Shield Sphere blocks, put a -0/-1 counter on it.Z"My Soldiers know that they need never fear for their protection." -King Darien of KjeldorInstant1W2Creatures you control get +0/+2 until end of turn.q(none) [LG,CH] ; The strongest walls are made not of stone or steel but of the focused strength of warriors. [5E]Artifact Creature - WallX0/0:Shifting Wall comes into play with X +1/+1 counters on it.;"You'd almost think Volrath doesn't want me here." -GerrardCreature - Nightstalker3BB4/4B, T: All damage that would be dealt to you this turn from target attacking creature is dealt to Shimian Night Stalker instead."'Tis now the very witching time of night,/ When churchyards yawn and hell itself breathes out/ Contagion to this world." -William Shakespeare, Hamlet [LG,CH] Enchantment2UU[As Shimmer comes into play, choose a land type. All lands of the chosen type have phasing.6To buy unseen land, pay in unseen coin. -Suq'Ata maximCreature - Wall1W1/3Cycling 2 First strikeCreature - Efreet2U2/2RFlying, phasing Whenever Shimmering Efreet phases in, target creature phases out.CLife or death: which is the illusion?" -Naimah, Femeref philosopherEnchant CreatureUOEnchanted creature has flying. U: Return Shimmering Wings to its owner's hand.|The brighter the wings, the deeper the impact crater. [TE] ; "Wings are but fins for swimming the sky." -Empress Galina [IN]Creature - Dragon4RR5/56Flying R: Shivan Dragon gets +1/+0 until end of turn.While it's true most Dragons are cruel, the Shivan Dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow. [AL,BE,UL,RV,4E,5E]Legendary LandbT: Add one colorless mana to your mana pool. 2R, T: Shivan Gorge deals 1 damage to each opponent.Both forge and pyre.Creature - Dragon5RR5/5HFlying 1R: Shivan Hellkite deals 1 damage to target creature or player.fA dragon's scale can be carved into a mighty shield, provided you can procure a dragontooth to cut it.Creature - Phoenix4RR3/4iFlying When Shivan Phoenix is put into a graveyard from play, return Shivan Phoenix to its owner's hand.4To strike down the phoenix is to slash at the flame.Creature - Lizard2R3/1First strike; haste EchoEnchant Creature2RRbEnchanted creature gets +2/+2 and has flying. R: Enchanted creature gets +1/+0 until end of turn.>"Wear the foe's form to best it in battle. So sayeth the bey."Creature - Soldier3R2/2QSacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.\When goblins blow themselves up, it's called stupidity. When humans do, it's called heroism.InstantR2Shock deals 2 damage to target creature or player.9Lightning tethers souls to the world. -Kor saying [ST,6E]Creature - Insect1R1/1lWhenever Shocker deals damage to a player, that player discards his or her hand, then draws that many cards.Instant2U?Until end of turn, all creatures gain "T: Tap target creature."zRishadan barkeeps know something the Mercadians have yet to learn: if you keep pushing, someone will eventually push back.Sorcery2UdEach player may put an artifact, creature, enchantment, or land card from his or her hand into play.AAt the academy, "show and tell" too often becomes "run and hide."InstantRQShower of Sparks deals 1 damage to target creature and 1 damage to target player.hThe viashino had learned how to operate the rig through trial and error-mostly error. [US] ; (none) [D1]Creature - DrakeU1/1`Flying When Shrieking Drake comes into play, return a creature you control to its owner's hand."Kaervek believes the drakes' cries herald his victory; in truth, they mourn aloud for his impending demise." -Teferi [VI] ; (none) [D2]Creature - Goblin1R1/1DHaste When Shrieking Mogg comes into play, tap all other creatures."You have to admire its enthusiasm.Creature - Specter5B2/2jFlying When Shrieking Specter attacks, defending player chooses and discards a card from his or her hand.InstantG-Target creature gets -5/-0 until end of turn.k"The smallest beast can yet have the greatest heart." -Gemma, Willow Priestess [HL] ; "Do not fear adversity. Let your courage be your strength." -Onatah, Anaba Shaman [HL] ; "May you decrease like coal upon the hearth. . . Evaporate like water in a pail, Become as little as a linseed-grain. . . And so diminish that you come to nothing." -Anglo-Saxon curse [5E]Creature - Serpent4UUU4/4~Whenever Shrouded Serpent attcks, defending player may pay 4. If he or she doesn't, Shrouded Serpent is unblockable this turn.ZMany travelers have wandered into a fog only to find it had teeth, claws, and an appetite.Creature - Soldier2W2/2 HorsemanshipIn establishing the Shu kingdom, Liu Bei's forces fought against Ma Chao at Chengdu. Eventually, Ma Chao surrendered and became one of Liu Bei's Tiger Generals.Creature - Soldier2W2/2BWhen Shu Defender blocks, it gets +0/+2 until the end of the turn.Confronting Cao Cao's army at Steepslope Bridge, Zhang Fei bellowed, "I am Zhang Fei of Yan! Who dares fight me to the death?" Cao Cao's army cowered and fled.Creature - Soldier4W3/3 HorsemanshipThroughout the three kingdoms, important generals were often guarded by small groups of expert soldiers known as "elite companions."Creature - Soldier3W3/3Kongming's first campaign against the Wei kingdom was a rousing success until an arrogant Shu general, Ma Su, foolishly lost the city of Jieting.Creature - Farmer1W1/1JT: You gain 1 life. Play this ability only during your turn before combat."The common folk are ceaselessly active. The fields are fertile and the soil productive, and neither flood nor drought plagues us." -A Shu diplomatCreature - Soldier2W2/3Liu Bei lost many men at the battle of Runan because of his lack of strategy. It wasn't until he met Kongming that he began to truly succeed as a leader.Creature - Soldier3W2/29Horsemanship Attacking doesn't cause Shu General to tap.Creature - Soldier2W2/28When Shu Grain Caravan comes into play, you gain 2 life.jKeeping a million-man army fed was no easy task. Grain and rice caravans were the lifeblood of the empire.Creature - Soldier4W2/4:When Shu Soldier-Farmers comes into play, you gain 4 life.zDuring Kongming's campaigns against the Wei, his Shu troops rotated from the battlefront to the fields every hundred days.Creature - Shyft4U4/2]At the beginning of your upkeep, you may change the color of Shyft to any one or more colors."Capturing this specimen was not easy. Study it well, that you someday might be as versatile." -Gerda Aagesdotter, Archmage of the UnseenCreature - Spirit5U5/6KFlying Whenever Sibilant Spirit attacks, defending player may draw a card."Relax. I'm sure it's just a snake hissing." -Avram Garrisson, Leader of the Knights of Stromgald [IA] ; She had expected death to roar, to thunder, to growl. She did not recognize it when it came hissing to her side. [5E,6E]Instant2B6Two target creatures each get -1/-1 until end of turn.IThe Phyrexians' only interest in organic life is discerning its weakness.Enchant CreatureB)Cycling 2 Enchanted creature gets -1/-1.5Urza dared to attack Phyrexia. Slowly, it retaliated.Creature - Legend3W2/2WFlanking Whenever Sidar Jabari attacks, tap target creature defending player controls.T"Prophecy is whatever one makes of it, but destiny cannot be changed." -Sidar JabariSorcery3U5Draw three cards, then discard a card from your hand.I"Twice I have let the Legacy slip away. Never again." -Karn, silver golemEnchant CreatureUvWhenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.+Arrows are only one way to remove an enemy.Creature - MercenaryBB2/163B: Destroy target blocking creature at end of combat.2She feels no need to disturb her victim's slumber.Creature - Cleric2W0/2T: You gain 1 life."The answer to life should never be death; it should always be more life, wrapped tight around us like precious silks." [US] ; (none) [D1]Instant1U~Until end of turn, prevent all damage that would be dealt to target creature by spells or abilities that target that creature.InstantGSTarget creature gets +1/+1 and may block as though it had flying until end of turn.7Sometimes it's possible to pull a meal out of thin air.Creature - Soldier1W1/36Whenever Silkenfist Fighter becomes blocked, untap it.QSimple wooden staff/ Made from life, protecting life, / Stronger than cold steel.Creature - Soldier3WW3/54Whenever Silkenfist Order becomes blocked, untap it.NHands weave life and death/ Intertwining spirits knit/ Tapestries and shrouds.Creature - Beast2G3/3=When Silt Crawler comes into play, tap all lands you control.\If they could replenish the land instead of draining it, Jamuraa would be teeming with them.Creature - Erne3U2/2Flying, trample"I've seen a larger Erne knock a Giant to the ground and stay airborne. They move not with the wind, but as the wind." -Arna Kennerud, SkyknightCreature - Drake3UU4/3}Flying {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.Creature - Ape3GG5/57His true majesty is not in his silver, but in his size.Creature - Elemental4G4/4When Silverglade Elemental comes into play, you may search your library for a forest card and put that card into play. If you do, shuffle your library.Creature - Spellshaper1G1/11G, T, Discard a card from your hand: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.Creature - Legend5B*/4PSima Yi, Wei Field Marshal's power is equal to the number of swamps you control.{Sima Yi fought for four generations of the Cao family before his own grandson became emperor and united the three kingdoms.Creature - Ape2G3/4DYou may play Simian Grunts any time you could play an instant. EchoThese monkeys mean business.InstantGR@Simoon deals 1 damage to each creature target opponent controls."The black-and-white sacred monkey holds her children to her, and waits." -"Love Song of Night and Day" [VI] ; Hot wind whipped up as if the weather itself wanted to fight Phyrexians. [IN]Instant1BYou gain life equal to the damage dealt to you this turn. Simulacrum deals to target creature you control damage equal to the damage dealt to you this turn.Creature - Sindbad1U1/1S{T}: Draw a card and reveal it. If it isn't a land card, discard it from your hand.Creature - Singing-Tree3G0/3PT: Target attacking creature gets -X/-0 until end of turn, where X is its power.SorceryBBDestroy target land.Creature - Legend4GW4/7U"Remember Sir Shandlar! Remember and stand firm!" -rallying cry of the Eberyn militiaInstantU^Play only during an opponent's turn and only before attackers are declared. Creatures target active player controls attack this turn if able. At end of turn, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.Instant1RTarget player reveals his or her hand. For each blue instant card revealed, he or she pays 4 life or discards that card from his or her hand.^"Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind of truth." -Femeref chantArtifact4,T: Add two colorless mana to your mana pool.g"With this ring, you have friends in worlds you've never heard of." -Sisay, Captain of the WeatherlightCreature - Sister1RR2/2T: Add R to your mana pool.`We are many wicks sharing a common tallow; we feed the skies with the ashes of our prey. [DK,4E]Creature - Legend5UB6/4rEven the brave have cause to tremble at the sight of Sivitri Scarzam. Who else has tamed Scarzam's Dragon? [LG,CH]Instant2WWIf an opponent controls a mountain and you control a plains, you may play Sivvi's Ruse without paying its mana cost. Prevent all damage that would be dealt this turn to creatures you control.Instant2WIf you control a plains, you may tap an untapped creature you control rather than pay the mana cost of Sivvi's Valor. All damage that would be dealt to target creature this turn is dealt to you instead.Sorcery2R'Sizzle deals 3 damage to each opponent.wExplosions ripped through the ship overhead, and those unfortunate enough to be directly below scrambled to find cover.Creature - Crocodile3B5/19The less flesh there is, the more teeth there seem to be.Creature - Snake1B2/1OThey watched as the snake shed layer after layer until only cold bone remained.Creature - Skeleton2B0/0Skeleton Scavengers comes into play with one +1/+1 counter on it. Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.Creature - Legend3UB0/3aWhen you control no islands, sacrifice Skeleton Ship. T: Put a -1/-1 counter on target creature.L"The sea gives up her dead as easily as the soil." -Lim-Dul, the NecromancerCreature - Imp4B3/2?Flying Discard a card from your hand: Add B to your mana pool.qThe first Yawgmoth priest to harness their power was rewarded with several unique mutilations. [US] ; (none) [D1]Creature - Horror2B4/3<When you play a creature spell, sacrifice Skittering Horror.<"This monstrosity will do-for now." -Davvol, Evincar of RathCreature - ImpBB3/2DFlying When you play a creature spell, sacrifice Skittering Skirge.dThe imps' warbling cries echo through Phyrexia's towers like those of mourning doves in a cathedral.Creature - Mercenary2B3/4]When Skulking Fugitive becomes the target of a spell or ability, sacrifice Skulking Fugitive.8In the Cateran guild, being caught is a capital offense.Creature - Ghost1B2/1SFlying When Skulking Ghost becomes the target of a spell or ability, sacrifice it.R"They exist only so long as the living take no notice." -Kifimbo, Shadow GuildmageArtifact4W1, T, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.#"Let any who doubt the evil of using the ancient devices look at this infernal machine. What manner of fiend would design such a sadistic device?" -Sorine Relicbane, Soldevi heretic [IA,5E] ; "What manner of fiend would design such a sadistic device?" -Sorine Relicbane, Soldevi heretic [6E]Artifact3F5, T: Return target enchantment card from your graveyard to your hand.RThough lifeless, the Skull still possessed a strange power over the flow of magic.Artifact3iT: Add one black mana to your mana pool. Sacrifice Skull of Ramos: Add one black mana to your mana pool. Ramos fell, and there was night.Artifact2@Sky Diamond comes into play tapped. T: Add U to your mana pool.Creature - Spirit1WU2/2Flying, first strike^"Like a strain of music: easy to remember but impossible to catch." -Mirri of the WeatherlightCreature - Knight2W1/1Flanking, flyingArtifact2ISacrifice Skyshaper: Creatures you control gain flying until end of turn.m"It'll get us to the portal, but I can't guarantee what it'll do to the ship." -Hanna, Weatherlight navigatorCreature - ElfG1/1<T: Target creature with flying gets -1/-1 until end of turn.:In Rath, arrows are guided not by virtue but by necessity.Creature - Beast5GG10/104Fading 2 Skyshroud Behemoth comes into play tapped.Sorcery3GaSearch your library for up to two forest cards and put them into play. Then shuffle your library.IThe forest's constant struggle is to keep the spreading flowstone at bay.Creature - Bird1U2/2UFlying You can't play Skyshroud Condor unless you've played another spell this turn.MCondor's flight augurs sleepless night. -Skyshroud proverb [TE] ; (none) [D1]Creature - Beast3G2/2qIf you control a forest, you may have each other player gain 5 life rather than pay Skyshroud Cutter's mana cost.Creature - Elf1G1/1=T: Add G to your mana pool. 1: Add W or R to your mana pool.5"It is our duty to endure." -Eladamri, Lord of LeavesCreature - ElfG1/1KSkyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.["Civilization is a conspiracy to disguise the mutilation of nature." -Skyshroud elite creedCreature - Bird1W1/18Flying Attacking doesn't cause Skyshroud Falcon to tap.CThe falcon slits the sky to let the light drip through. -Kor sayingLandSkyshroud Forest comes into play tapped. T: Add one colorless mana to your mana pool. T: Add U or G to your mana pool. Skyshroud Forest deals 1 damage to you.Creature - Rebel2GG2/2a3, T: Search your library for an Elf card and put that card into play. Then shuffle your library."It's OK. They're just elves."Creature - ElfG1/1fT: Put a land card from your hand into play. Play this ability only any time you could play a sorcery.x"Just as you see the grave and remember the friend, I see this forest and remember Llanowar." -Mirri of the WeatherlightCreature - BeastG2/3Fading 2Creature - Elf2G1/1When Skyshroud Sentinel comes into play, you may search your library for up to three Skyshroud Sentinel cards, reveal them, and put them into your hand. If you do, shuffle your library.Creature - Troll2GG3/31G: Regenerate Skyshroud Troll.sThe elves and merfolk have nothing but bitterness for each other. The trolls, however, find them both rather tasty.Creature - Elf3G3/3T: Add G to your mana pool.^"We were not made for war. Like flowstone, Volrath shaped us to it." -Eladamri, Lord of LeavesCreature - Vampire3BB3/3_Flying Discard a creature card from your hand: Skyshroud Vampire gets +2/+2 until end of turn.p"If it tastes one drop of elvish blood I will cast it from the shroud to see it burn." -Eladamri, Lord of LeavesCreature - Beast1G*/*Trample As Skyshroud War Beast comes into play, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.Creature - Tiger2GG3/3IWhenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.q"Unless you enter the tiger's lair, you cannot get hold of the tiger's cubs." -Sun Tzu, Art of War (trans. Giles)Instant2BBOBuyback-Pay 4 life. Destroy target nonblack creature. It can't be regenerated.Creature - MinionB3/3When Sleeper Agent comes into play, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.Enchant Creature2BEnchanted creature can't be blocked except by artifact creatures and/or black creatures. When Sleeper's Guile is put into a graveyard from play, return Sleeper's Guile to its owner's hand.SorceryULook at the top two cards of your library and choose one. Put that card into your hand and the other one on the bottom of your library.[(none) [P2,P4] ; "Most people believe magic is only a trick. Why change their minds?" [7E]InstantUgChange the text of target spell or permanent by replacing all instances of one color word with another.Creature - Imp3B2/12Flying 2, Sacrifice Slinking Skirge: Draw a card.gDavvol encouraged the skirges; they made excellent sentries and were quite edible if properly seasoned.LandNCycling 2 Slippery Karst comes into play tapped. T: Add G to your mana pool.Creature - Licid1G1/1G, T: Slippery Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature cannot be the target of spells and abilities." Enchant target creature with Slippery Licid. You may pay G to end this effect.Creature - Serpent4UU4/403U: Return Sliptide Serpent to its owner's hand.JIt's futile to fight something you can see only in the corner of your eye.Creature - Sliver LegendGWUBR7/772: Put a 1/1 colorless Sliver creature token into play."Her children are ever part of her.Enchant Creature2UAt the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays 2. When Slow Motion is put into a graveyard from play, return Slow Motion to its owner's hand.Enchant Creature1R~Enchanted creature can't block. When Sluggishness is put into a graveyard from play, return Sluggishness to its owner's hand.DVark decided to lie down and think of a good excuse to quit working.InstantW Destroy target blocked creature.R"You've got your childhood wish at last. Now you get to die." -Gerrard, to Volrath EnchantmentRRDPlayers can't untap more than one creature during their untap steps.Artifact4At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.LandQCycling 2 Smoldering Crater comes into play tapped. T: Add R to your mana pool.Instant3GYou may discard a forest from your hand rather than pay Snag's mana cost. Prevent all combat damage that would be dealt by unblocked creatures this turn.Artifact4X, Sacrifice Snake Basket: Put X 1/1 green Cobra creature tokens into play. Play this ability only any time you could play a sorcery.B"Uh, does anyone have a flute?" -Rana, Suq'Ata market fool [VI,6E] Enchantment3GiWhenever an opponent plays a blue or black spell, you may put a 1/1 green Snake creature token into play.@If the ground is smooth, the way will be rough. -Deepwood sayingInstant1UBReturn target creature to its owner's hand. Untap up to two lands.Good riddance.Creature - Drake3U3/2Flying=Drakes claim to be dragons-until the dragons show up. [P1,P4] Enchantment3RR: Put a creature card from your hand into play. That creature gains haste until end of turn. Sacrifice the creature at end of turn.#"Nothin' beat surprise-'cept rock."Creature - Illusion1U1/1QSneaky Homunculus can't block or be blocked by creatures with power 2 or greater.<Keep watch only for giants, and you'll be eaten by the ants.Creature - Beast2GG3/3HWhenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.0There's little advantage to surprising the gahr.Enchant Creature1UEnchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow-covered land.z"Give me wings to fly and speed to strike. In return, the glory I earn shall be yours." -Steinar Icefist, Balduvian ShamanArtifact Creature - Wall50/41: Snow Fortress gets +1/+0 until end of turn. 1: Snow Fortress gets +0/+1 until end of turn. 3: Snow Fortress deals 1 damage to target creature without flying that's attacking you.Creature - Hound2W1/1\1, T: Return Snow Hound and target blue or green creature you control to their owner's hand.v"If you're starving, eat your horses, your dead, or yourself-but never eat your dog." -General Jarkeld, the Arctic FoxEnchant Creature3GJEnchanted creature gets -X/-X. If enchanted creature is attacking, X is the number of snow-covered lands defending player controls. Otherwise, X is the number of snow-covered lands enchanted creature's controller controls. If this would reduce the creature's toughness to less than 1, reduce the creature's toughness to 1 instead.Land=Snow-Covered Forest is a forest. T: Add G to your mana pool.Land>Snow-Covered Island is an island. T: Add U to your mana pool.LandASnow-Covered Mountain is a mountain. T: Add R to your mana pool.Land=Snow-Covered Plains is a plains. T: Add W to your mana pool.Land;Snow-Covered Swamp is a swamp. T: Add B to your mana pool. Enchantment2UCumulative upkeep U Whenever an island is tapped for mana, it may produce an additional U. If that island is snow-covered, it may produce an additional UU instead. Spend this mana only to pay for cumulative upkeep.Instant3BIf you control a swamp, you may pay 4 life rather than pay Snuff Out's mana cost. Destroy target nonblack creature. It can't be regenerated.KSquee watched his Kyren cousins fall with a mixture of sympathy and relief.Enchant Creature1UYou may play Soar any time you could play an instant. If you do, sacrifice it at end of turn. Enchanted creature gets +0/+1 and has flying.d"Would you give up your hands to fly? That is what the birds have done." -The One Thousand QuestionsArtifact3eAs Sol Grail comes into play, choose a color. T: Add one mana of the chosen color to your mana pool.j"Look deep into the Grail, and see there what you desire most." -Gerda Aagesdotter, Archmage of the UnseenArtifact1,T: Add two colorless mana to your mana pool.Creature - Cleric1B1/2T, Sacrifice a black or artifact creature: Add an amount of black mana equal to the sacrificed creature's converted mana cost to your mana pool."An idiot cannot hear sense, even when a thousand people speak it." -Sorine Relicbane, Soldevi Heretic ; "People love to follow fools; they don't feel so alone then." -Sorine Relicbane, Soldevi HereticArtifact2D2: Put the top card of your graveyard on the bottom of your library.o"This ceaseless device has helped uncover marvels unreachable by mere flesh." -Arcum Dagsson, Soldevi MachinistLandGIf Soldevi Excavations would come into play, sacrifice an untapped island instead. If you do, put Soldevi Excavations into play. If you don't, put it into its owner's graveyard. T: Add U and one colorless mana to your mana pool. 1, T: Look at the top card of your library. You may put that card on the bottom of your library.Artifact Creature - Golem45/3Soldevi Golem doesn't untap during your untap step. At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.Slow and steady wins the race.Creature - Heretic2U2/2rW, T: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card."In the arms of tragedy, there is little comfort in being right." -Sorine Relicbane, Soldevi Heretic ; "It cannot be! Soldev crushed, and my machines to blame?" -Arcum Dagsson, Soldevi MachinistCreature - Wizard1U1/1mT: Add two colorless mana to your mana pool. This mana can only be used to pay an artifact's activation cost.g"Perhaps this time the power of the artificers shall be used wisely." -Arcum Dagsson, Soldevi MachinistCreature - Wizard1U1/1T{T}, Sacrifice two lands: Draw three cards, then discard one of them from your hand."Our underground archives grow daily, as our excavators and sages alike dig to uncover hidden wonders." -Arcum Dagsson, Soldevi Machinist [AI] ; "To hide the truth is more than folly-it is fatal." -Sorine Relicbane, Soldevi heretic [AI,6E]Artifact Creature11/1@{1}: Regenerate Soldevi Sentry. Target opponent may draw a card."A dreadful invention. What ease is there under the watchful eye of cold steel?" -Sorine Relicbane, Soldevi Heretic ; "Our newfound security enables us to turn more of our attentions to the wonders that lie deep within the soil." -Arcum Dagsson, Soldevi MachinistArtifact Creature42/4HCumulative Upkeep 1 1: Soldevi Simulacrum gets +1/+0 until end of turn.!They look human-until they bleed.Artifact Creature54/2nWhenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. 2: Regenerate Soldevi Steam Beast."Dagsson saw the steam as life-giving-until his followers felt its scalding touch." -Sorine Relicbane, Soldevi Heretic ; "Nothing has ever broken my heart so much as this-the betrayal of Soldev by my beloved machines!" -Arcum Dagsson, Soldevi MachinistCreature - MercenaryR1/10R, T: Target player shuffles his or her library.A"Loyalty to coin alone is loyalty nonetheless." -General VarchildTokenInstant2RgTarget player can't play land cards this turn. Draw a card at the beginning of the next turn's upkeep."A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again." -Azeworai, "Glitter Moon"Instant3W2Creatures you control get +0/+5 until end of turn.4Their commitment to Serra is as solid as any shield.Creature - Legend2UBR5/5BSwampwalk Whenever a player plays a black spell, you gain 1 life.Creature - Soldier2W2/2gShadow Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn.Creature - Knight2W2/1:Shadow 1W: Soltari Crusader gets +1/+0 until end of turn.X"Carry war to the Dauthi, no matter the way, no matter the world." -Soltari battle chantCreature - Soldier1W2/13W: Soltari Emissary gains shadow until end of turn._Alone at the portal, Ertai began his meditation. He realized immediately that he was not alone.Creature - SoldierW1/1Shadow}"Children of the Ruins, raised to be warriors, know that life begins when another speaks their names." -Soltari Tales of LifeCreature - Soldier2WR3/2Shadow 0: The next time Soltari Guerrillas would deal combat damage to defending player this turn, it deals that damage to target creature instead.Creature - Knight2W2/2SShadow Whenever Soltari Lancer attacks, it gains first strike until end of combat.["In times of war the victors rarely save their best for last." -Gerrard of the WeatherlightCreature - ClericWW2/1Protection from black; shadow."Prayer rarely explains." -Orim, Samite healerCreature - ClericWW2/1Protection from red; shadowE"In Rath, " the priest said, "there is even greater need for prayer."Creature - Soldier2WW2/2Banding, shadowCreature - Soldier1W1/1JShadow Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.6"Dauthi blood is Soltari wine." -Soltari Tales of LifeCreature - Cleric1WW2/2mShadow Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.Creature - Illusion2UU2/2Flying Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step as long as Somnophore remains in play.Sorcery1RPut the top four cards from your library into your graveyard. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.'Purraj sang slaughter and danced death. Enchantment1G*Enchanted creatures can't attack or block.pHeartwood brings peace in great symphonies where dryads conduct the trees through every note. [EX] ; (none) [D2]InstantBAAdd B to your mana pool for each creature card in your graveyard.%Not wind, but the breath of the dead.Creature - ClericW1/1e1W: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.9The true names of birds are songs woven into their souls.Instant1RAs an additional cost to play Sonic Burst, discard a card at random from your hand. Sonic Burst deals 4 damage to target creature or player.Music scythes the savage beast.Instant1WTarget player gains 5 life.\Orim taught Ta-Karnst and the other Cho-Arrim healers a far less invasive method of healing. EnchantmentUf3UU: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.OThe vizier's wisdom proved invaluable in untangling the Mercadian knot of lies.Creature - Legend1WW2/2FAll Birds get +1/+1. 1W: Target Bird gains banding until end of turn.Y"Soraya speaks with the hunters of the air, as do all of her family line." -Autumn WillowCreature - Sorceress1BB1/1LT: Target creature other than Sorceress Queen becomes 0/2 until end of turn.(none) [AN,RV,4E] ; "We have always counted time with sand; this pinch is your meaningless life." -Nailah, self-proclaimed Queen of Rabiah [5E]SorceryU0Look at target opponent's hand. You draw a card.Do not react; anticipate.Land;{T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Sorrow's Path deals 2 damage to you and 2 damage to each creature you control. EnchantmentUU"Before playing any spell, if a copy of that spell card is in any graveyard, the spell's caster may say "Sorry." If he or she does not, any other player may counter the spell by saying "Sorry" as it is cast. If any player says "Sorry" at any other time, Sorry deals 2 damage to that player. Enchantment2UpWhenever an opponent plays a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays 2."There's more than one way to skin an Ouphe, or thwart a mage." -Gustha Ebbasdotter, Kjeldoran Royal Mage [IA] ; "The Soul selects her own Society-Then-shuts the Door -" -Emily Dickinson, "The Soul selects her own Society [5E]Enchant Creature2B*Pay 2 life: Regenerate enchanted creature.Driven by masters more terrible than the Mercadians could imagine, the dark overseers would pay any price to keep their shipwrights working.Creature - Rebel2W2/2rWhenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays 2.#She seeks the warmth of the living. EnchantmentXWWpSoul Echo comes into play with X echo counters on it. At the beginning of your upkeep, if there are no echo counters on Soul Echo, sacrifice it. Otherwise, an opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove 1 echo counter from Soul Echo instead. You don't lose the game as a result of having less than 1 life.SorceryBBAs an additional cost to play Soul Exchange, remove a creature you control from the game. Return target creature card from your graveyard to play. Put a +2/+2 counter on that creature if the removed creature was a Thrull.Sorcery3BB/Target player loses 4 life and you gain 4 life.As no one has ever accepted a second invitation to Davvol's table, the evincar often dines alone. [UD] ; Evil often dines alone. [P4]Enchant Creature2BuB, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Play this ability no more than three times each turn.Artifact1aWhenever a creature is put into a graveyard from play, you may pay 1. If you do, you gain 1 life.Instant1BDestroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep.<"Since I cannot stop death, I choose to stop life." -KaervekCreature - Townsfolk2W1/1l1W, T: Target creature becomes an enchantment and loses all abilities until a player plays a creature spell./Does the stone mimic life, or did it once live?Creature - Cleric1W2/1KW, Remove a creature card in your graveyard from the game: You gain 1 life.p"The sidar who raised me had a saying: 'The first step into death is the hardest.'" -Gerrard of the WeatherlightSorcery3BBGSoul Shred deals 3 damage to target nonblack creature. You gain 3 life.5It would be a shame to let life slip away to nothing.SorceryXB[Return two target creature cards from your graveyard to your hand unless any player pays X.>Everyone is manipulated. It's just more obvious with the dead.Creature - ClericW1/1;Whenever another creature comes into play, you gain 1 life.CCount carefully the souls and see that none are lost. -Vec teachingCreature - Spirit3B2/2/Pay 3 life: Put a +1/+1 counter on Souldrinker.Don't drink and thrive.InstantBTarget creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at end of turn.9"The flesh is a casket for the soul." -Shauku, EndbringerCreature - Elephant3G3/4While defending their southern borders, both the Wu and Shu kingdoms fought against the barbarians' trained elephants. [P3] ; Neither predator nor prey, the elephant chooses its place in the battle. [P4]Creature - Knight2WW3/3$WW, T: Destroy target red permanent.M"Look to the south; there you will find peace and serenity." -The Book of TalSorcery2RRRemove target nonbasic land from the game. Search its controller's graveyard, hand, and library for all cards with the same name as that land and remove them from the game. That player then shuffles his or her library.Creature - Beast4R5/6When Spark Fiend comes into play, roll two six-sided dice. On a total of 2, 3, or 12, sacrifice Spark Fiend. On a total of 7 or 11, do not roll dice for Spark Fiend during any of your following upkeep phases. If you roll any other total, note it. During your upkeep, roll two six-sided dice. On a total of 7, sacrifice Spark Field. If you roll the noted total, do not roll dice for Spark Fiend during any of your following upkeep phases. On any other roll, there is no effect. EnchantmentUBJPay 1 life: Until your next upkeep step, target permanent can't phase out.<Time is the one shackle you can't break. -Zhalfirin aphorismArtifact4f4, T, sacrifice Spatula of the Ages: Put into play from your hand any card from an Unglued supplement.cAt last Urza's powers were focused through the incredible artifact. "Who wants pancakes?" he asked.LandSpawning Pool comes into play tapped. T: Add one black mana to your mana pool. 1B: Spawning Pool becomes a 1/1 black creature with "B: Regenerate this creature" until end of turn. This creature still counts as a land.Sorcery1B=Target player discards a card at random from his or her hand.qAs he gritted his teeth to focus through the pain, Tahngarth glanced at Takara. She seemed completely unaffected.Creature - Bear1G3/3{Whenever Spectral Bears attacks, if defending player controls no black cards, it doesn't untap during your next untap step.h"I hear there are Bears-or spirits-that guard caravans passing through the forest" -Gulsen, Abbey MatronEnchant CreatureUUWEnchanted creature can't be the target of spells or abilities as long as it's untapped.Creature - Guardian2WW2/3jNoncreature artifacts can't be the target of spells or abilities as long as Spectral Guardian is untapped.X"A treasure to guard other treasures is worth the highest price." -Mtai, Civic GuildmageEnchant Creature1WU@Enchanted creature gets +0/+2 and can't be the target of spells."What can be a stronger shield than concealment? Have you ever defeated an enemy you didn't know existed?" -Gerda Aagesdotter, Archmage of the UnseenCreature - Zombie3BB3/1 Haste, shadowInstantXU9Counter target spell with converted mana cost equal to X.X(none) [AL,BE,UL,RV,4E,5E] ; Call it the thinking mage's version of brute force. [TE,6E]Artifact0You have no maximum hand size."Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again." -Karn, silver golem Enchantment2RJWhenever a player plays a spell, Spellshock deals 2 damage to that player.#A snap of fingers, a snap of teeth.Artifact2Spells cost 1 more to play.*A sphere pushes equally in all directions.Enchant CreatureGYou may play Spider Climb any time you could play an instant. If you do, sacrifice it at end of turn. Enchanted creature gets +0/+3 and may block as though it had flying. Enchantment2GHCreatures you control get +0/+1 and may block as though they had flying.:It hardly weighs anything, but it takes all day to remove.Creature - Spike3G0/0Spike Breeder comes into play with three +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. 2, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token into play.Creature - Spike1BB0/0Spike Cannibal comes into play with a +1/+1 counter on it. When Spike Cannibal comes into play, move all +1/+1 counters from all creatures onto it.Creature - Spike4G0/0Spike Colony comes into play with four +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.Creature - SpikeG0/0Spike Drone comes into play with a +1/+1 counter on it. 2, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.Creature - Spike1GG0/0Spike Feeder comes into play with two +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Feeder: You gain 2 life.Creature - Spike6G0/0Spike Hatcher comes into play with six +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. 1, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.Creature - Spike1GG0/0Spike Rogue comes into play with two +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. 2, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.Creature - Spike2GG0/0Spike Soldier comes into play with three +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.Creature - Spike2GG0/0Spike Weaver comes into play with three +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. 1, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.Creature - Spike2G0/0Spike Worker comes into play with two +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.Creature - Drake3UU3/3UFlying Sacrifice Spiketail Drake: Counter target spell unless its controller pays 3.@"The spell will have to wait," said Alexi pointing up. "Drakes."Creature - Drake1U1/1YFlying Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays 1.7It dodges waves of water to prepare for waves of magic.Enchant Creature1BEnchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy enchanted creature. It can't be regenerated.g"This one has not screamed enough to show effective implantation. Kill it." -Volrath [TE] ; (none) [D1]Creature - Villain2R1/2 T: Destroy target blue creature.^"Striking silent as a dream,/ Cutting short the strangled scream. . ." -Tobrian, "Watchdragon"Creature - DrakeU2/1TFlying At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay U./Sea brine for blood, washing foam for laughter.Creature - Horror2B5/1UWhen Spined Fluke comes into play, sacrifice a creature. B: Regenerate Spined Fluke.>Its spines are prized as writing quills by the priests of Gix.Creature - SliverGR2/2jWhenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.j"Slivers are evil and slivers are sly; And if you get eaten, then no one will cry." -Mogg children's rhymeCreature - Wurm4G5/4It has more teeth than fit in its mouth. [P1] ; "As it moved, the wurm's spines gathered up bits of flowstone, which took the shapes of dead villager's heads. Each head spoke a single sound, but if taken together, they said, 'Alas for the living."' -Dal myth of the wurm [ST] ; "I wouldn't stand in front of that wurm, son. 'Course, I wouldn't stand behind it neither. In fact, standing anywhere near that wurm's not much of a plan. Running, now _that's_ a plan!" -Wandering mage [7E]Creature - Mercenary1B2/2Spineless Thug can't block.|These troops are only as strong as the evincar's control. [NE] ; What it lacks in backbone, it makes up for in cruelty. [7E]Instant4BBYou may remove the top three black cards in your graveyard from the game rather than pay Spinning Darkness's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.Creature - Starfish2U0/1U: Regenerate Spiny Starfish. At end of turn, if Spiny Starfish was regenerated this turn, put a 0/1 blue Starfish creature token into play for each time it was regenerated this turn.Creature - Bird1U1/1tFlying When Spire Owl comes into play, look at the top four cards of your library, then put them back in any order.Creature - Spirit3W2/2|Flying 0: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.ODeath free throat from thirst, mouth from speech, feet from earth. -Kor requiemInstant1WBuyback: 3, cycling 2 Remove one of the following abilities from all creatures for the remainder of the turn: banding, first strike, flanking, flying, landwalk, protection, regeneration, shadow, or trample.Enchant CreatureWBWhenever enchanted creature deals damage, you gain that much life.(none) [LG,4E,6E] ; "I regret feeding Kaervek's hunger for power-far better to live with animals innocent of such ambitions." -Jolrael [5E] Enchantment2WWAt the beginning of your upkeep, if there are no Reflection tokens in play, put a 2/2 white Reflection creature token into play. 0: Destroy target Reflection.Creature - Legend6BBB6/5Flying, trample, protection from black; haste Whenever Spirit of the Night attacks, it gains first strike until end of combat.Enchant CreatureBBFWhenever enchanted creature becomes tapped, put a -0/-2 counter on it.Artifact3You may choose not to untap Spirit Shield during your untap step. 2, T: Target creature gets +0/+2 as long as Spirit Shield remains tapped.:At times, survival must outweigh all other considerations. Enchantment2WWCreatures and lands you control can't be the target of spells or abilities. When a creature you control attacks, sacrifice Spiritual Asylum.#Trapped in safety is still trapped. Enchantment1WWhenever a spell or ability an opponent controls causes you to discard a card from your hand, you gain 2 life and you may draw a card.Creature - Guardian3WW3/4ZWhen Spiritual Guardian comes into play, if you played it from your hand, you gain 4 life.Hope is born within. Enchantment2WWcAt the beginning of each player's upkeep, if that player controls a plains, he or she gains 1 life.Creature - Mercenary1B3/3^At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.`Like most creatures bent on total destruction, they rarely bother to double-check their targets.Creature - Drake3R2/2`Flying R: Spitting Drake gets +1/+0 until end of turn. Spend no more than R this way each turn.$It prefers its meals cooked. [VI,6E]Sorcery1R\Spitting Earth deals damage equal to the number of mountains you control to target creature."There are times solid ground gives precious little comfort." -Talibah, embermage [MI,6E] ; (none) [P1,P2,P4] ; "We were ready for an attack from the front, sides, or back - but the mage hit us from below." -Veteran soldier [7E]Creature - Hydra3RR0/0Spitting Hydra comes into play with four +1/+1 counters on it. 1R, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature.Creature - Slug1GG2/41G: Spitting Slug gains first strike until end of turn. Whenever Spitting Slug blocks or becomes blocked by a creature, if Spitting Slug doesn't have first strike, that creature gains first strike until end of turn.Creature - Spider3GG3/5Spitting Spider may block as though it had flying. Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying.SorceryGGGGlShuffle all cards in the game together and deal them into three decks. The game continues with a new player.She discovered with great delight that one does not love one's children because they are one's children but because of the friendship formed while raising them. -Gabriel Garcia MarquezSorcery2GGRemove target artifact from the game. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and remove them from the game. That player then shuffles his or her library. Enchantment2GG2G: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Sprite token into play that has flying and "Cumulative Upkeep -- G." Whenever a Sprite token leaves play, the token deals 1 damage to you and to each creature you control.Instant2BFor each artifact or creature card in a single opponent's graveyard, add one colorless mana to your mana pool and you gain 1 life.I"Virtue has its rewards, as does its opposite." -Lim-Dul, the NecromancerSorcery2GSearch your library for a plains, island, swamp, mountain, or forest card and put that land into play. Shuffle your library afterward.SorceryXBX is the number of artifact and/or creature cards in an opponent's graveyard as you play Spoils of War. Distribute X +1/+1 counters among any number of target creatures.7"This is the fun part!" -Ib Halfheart, Goblin TacticianInstant1BRAs an additional cost to play Spontaneous Combustion, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature.'"Heat of battle" is usually a metaphor.Sorcery3GNPut a 1/1 green Saproling creature token into play for each card in your hand.SSaprolings always thrive on the ruins of others, and Mercadia ruins more than most.Instant1GGTap all blocking creatures. Prevent all combat damage that would be dealt this turn. Attacking and blocking creatures don't untap during their controllers' next untap steps.Creature - FungusGG0/1At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.Creature - FrogG1/1NSacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.>The end of one life is merely the beginning of thousands more. Enchantment3G4At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature is put into a graveyard, put a 1/1 green Saproling creature token into play for each fungus counter on that creature. When Sporogenesis leaves play, remove all fungus counters from all creatures.Creature - Griffin3W2/3FlyingDWhen the cat flies and the bird stalks, guard your horses carefully. Enchant LandGSpreading Algae may enchant only a swamp. When enchanted land becomes tapped, destroy that land. When Spreading Algae is put into a graveyard from play, return Spreading Algae to its owner's hand.Sorcery3GGYou gain 8 life.BBathing in this spring could cure ailments of body and mind alike.Creature - Beast2R2/1BSpur Grappler gets +2/+1 as long as you control no untapped lands.JGrapplers hunt in packs, driving their victims over steep mountain cliffs.Sorcery2G3Squall deals 2 damage to each creature with flying. "To-night the winds begin to rise. . ./ The rocks are blown about the skies . . ." - Alfred Lord Tennyson, In Memoriam [P4] ; The air that holds them aloft can just as easily put them down. [MM] ; May the winds blow till they have wakened death . . . ." -William Shakespeare, Othello [7E]Creature - Monger3G3/3n2: Squallmonger deals 1 damage to each creature with flying and each player. Any player may play this ability.C"Squall, gale, hurricane-it's all a matter of size. . . and price." EnchantmentGB_Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.m"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand." -Afari, TalesCreature - Goblin Legend2R1/1pAt the beginning of your upkeep, if Squee, Goblin Nabob is in your graveyard, you may return Squee to your hand.:"General?!" Tahngarth roared. "General *nuisance*, maybe."Artifact1NT: Prevent the next 1 damage that would be dealt to target creature this turn.As the horrors closed in on Gerrard, Squee trembled and clutched his toy for comfort. He didn't know where it came from or why it was so warm, but he was glad he'd kept it near. Enchantment3U#Sorcery spells cost 3 more to play.\Any pirate would prefer Rishada's swift and cruel justice to Saprazzo's patient punishments.Creature - Squire1W1/2"Of twenty yeer of age he was, I gesse./ Of his stature he was of even lengthe,/ And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury TalesCreature - Horror1B1/1QSquirming Mass can't be blocked except by artifact creatures and black creatures.HOnly the coldest hearts and the strongest stomachs can stand against it. Enchantment2G1G: Choose a card in your hand. Covering the artist's name, reveal the card to target player. If that player cannot name the artist, reveal the artist's name and put a Squirrel token into play. Treat this token as a 1/1 green creature.:"And the ignorant shall fall to the squirrels." -Chip 2:54Creature - Druid2GG2/21G, Sacrifice a land: Put two 1/1 green Squirrel creature tokens into play. 1G, Sacrifice a land: All Squirrels get +1/+1 until end of turn.!"Gnawed to death. Bad way to go."TokenArtifact3\Creatures with landwalk abilities may be blocked as though they didn't have those abilities."We found this staff useful on our visit to this very commission. Would Relicbane prefer we had been slain by Lim-Dul's horrors?" -Arcum Dagsson, Soldevi MachinistArtifact433, T: Target creature gets -2/-0 until end of turn.Though Mishra was impressed by the staves Ashnod had created for Zegon's defense, he understood they only hinted at her full potential.Land|T: Add one colorless mana to your mana pool. 6: Stalking Stones becomes a 3/3 artifact creature that still counts as a land.Creature - Tiger3G3/3:Stalking Tiger can't be blocked by more than one creature.In the Jamuraan jungles, there is often no separating beauty from danger. [MI,6E] ; No one is happy when they notice a tiger. [P1] ; Throughout Chinese history, generals have often been referred to as tigers for their fierceness, strength, and bravery. [P3]Enchant Creature2GeAttacking doesn't cause enchanted creature to tap. Sacrifice Stamina: Regenerate enchanted creature.Creature - SpellshaperG1/1i1G, T, Discard a card from your hand: Creatures you control get +1/+1 and gain trample until end of turn.,"The thunder of hooves is music to my ears."Instant1GGAAttacking creatures get +1/+0 and gain trample until end of turn.*"We could see the horizon blacken with the great beasts, but it was too late. The icefield offered no immediate safety, but luckily most of us reached a crevasse in which we could take cover." -Disa the Restless, journal entry [IA] ; "When are beasts like a river?" -The One Thousand Questions [5E]Creature - Wildebeest2GG5/4bTrample At the beginning of your upkeep, return a green creature you control to its owner's hand.9Prayers for rain are answered with the thunder of hooves.Artifact3>1, T, Pay 1 life: Add one mana of any color to your mana pool.Creature - Soldier2W1/4/Attacking doesn't cause Standing Troops to tap.7The less you have, the harder you fight for it. [EX,6E]Creature - Legend4GR3/4When Stangg comes into play, put a 3/4 red and green Stangg-Twin creature token into play. When Stangg leaves play, remove Stangg-Twin from the game. When Stangg-Twin leaves play, sacrifice Stangg.Creature - Legend1RR2/2dT: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath.W"I know to whom I owe the most loyalty, and I see him in the mirror every day." -StarkeSorcery1WAYou gain 3 life for each black creature target opponent controls.KStars are like coins dropped into the night; their light buys safe passage.Creature - Angel3WW3/4Flying5To soar as high as hope, to dive as swift as justice. Enchantment1UmEach player skips his or her untap step. At the beginning of your upkeep, sacrifice Stasis unless you pay U. Enchantment3UTPrevent all combat damage that would be dealt to and dealt by creatures you control.K"Inside these walls, peace; outside, sharks. You choose." -Saprazzan vizierArtifact3aIf Static Orb is untapped, players can't untap more than two permanents during their untap steps.3Time passes, time crawls; Time doesn't move at all.Creature - Soldier3WW3/48When Staunch Defenders comes into play, you gain 4 life.W"Hold your position! Leave doubt for the dying!" -Tahngarth of the Weatherlight [TE,6E]Creature - RebelWW2/2/Attacking doesn't cause Steadfast Guard to tap.dThe Mercadians were prepared for the guard, but the guard was even more prepared for the Mercadians.Sorcery1W2Creatures you control get +0/+3 until end of turn.?Brute force wins the battles. Conviction wins the wars. [P1,P4]Enchant Artifact2UUYou control enchanted artifact.Enchant EnchantmentUU"You control enchanted enchantment."Why should I flatter another with imitation when I can satisfy myself through possession?" -Ertai, wizard adept [TE] ; (none) [D2]Instant1BcTarget creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.:With each grunt of pain from Haddad, Greel's grin widened.Sorcery2R<Steam Blast deals 2 damage to each creature and each player.iThe viashino knew of the cracked pipes but deliberately left them unmended to bolster the rig's defenses.Creature - Soldier3WW2/3]T: Destroy target tapped creature. Play this ability only during your turn and before combat.-"You idiots! Turn it around! Turn it around!"Creature - Ship2U3/3JSteam Frigate can't attack unless the defending player controls an island.I"Is it merchants or is it pirates?" "It's Talas - there's no difference."Artifact Creature - Golem33/4You can't play creature spells."Although I would give my life to protect Gerrard, my conscience will not let me take another's. There are many who would not hesitate." -Karn, silver golemInstant1BB2Nonartifact creatures get -1/-1 until end of turn."Disa is dead, and I am left. I shall allow no others to succumb to this pestilence." -Kolbjorn, High Honored Druid ; "My lord, there is only so much I can do. This plague infests Krov worse than any other city." -Halvor Arensson, Kjeldoran PriestSorcery2BBDestroy all plains. For each land put into a graveyard this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays 2.Creature - Soldier2W2/2gT: Target creature gets +2/+2 until end of turn. Play this ability only during your turn before combat.Creature - WizardUU1/2^When Stern Proctor comes into play, return target artifact or enchantment to its owner's hand.w"I preferred the harsh tutors-they made mischief all the more fun." -Teferi, third-level student [US] ; (none) [D1, D2]Creature - Wall2UU0/4CU, T: Stinging Barrier deals 1 damage to target creature or player.Creature - Licid1U1/11U, T: Stinging Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "Whenever enchanted creature becomes tapped, ~this~ deals 2 damage to that creature's controller." and "U: End the effect that created this ability."Sorcery4BB@Stolen Grain deals 5 damage to target opponent. You gain 5 life.{At the battle of Guandu, Cao Cao defeated Yuan Shao by raiding his grain depot, leaving him with no way to feed his troops.Artifact5*Spells you play cost up to 1 less to play.pThe Pretender Mairsil ordered a great Calendar drawn up to show when the paths to the Dark Lands were strongest.Creature - Soldier4B1/2_T: destroy target nonblack, tapped creature. Play this ability only on your turn before combat.Creature - Giant2RR3/4T: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. At end of turn, destroy that creature.<What goes up, must come down. [AL,BE,UL] ; (none) [RV,4E,5E]Sorcery2RDestroy target land.(none) [AL,BE,UL,RV,4E,5E,6E,P4] ; "May the forces that took Argoth beneath the waves never come among us again." -Arcum Dagsson, Soldevi Machinist [IA] ; What rainbow could possibly come of this rain?" -Asmira, Holy Avenger [MI] ; I cast a thousand tiny suns-Beware my many dawns. [P1] ; "The land shall beg for drink and curse the rain that follows." -Oracle en-Vec [TE] ; There goes the neighborhood! [P2] ; Soldiers often blocked off the steep mountain passes to ambush enemy troops in western and central ChW Creature - Spirit4R4/37Stone Spirit can't be blocked by creatures with flying.b"The spirit of the stone is the spirit of strength." -Lovisa Coldeyes, Balduvian chieftain [IA,5E]Enchant Creature2RSEnchanted creature gets +0/+2. R: Enchanted creature gets +1/+0 until end of turn."Trust in the power of stone. Stone is strong; stone shatters swords; stone breaks bones. Trust in stone." -Lovisa Coldeyes, Balduvian ChieftainCreature - DevilB1/1 First strike8Sometimes those with the most sin cast the first stones.Artifact3As long as Storage Matrix is untapped, before a player untaps all permanents he or she controls during his or her untap step, that player chooses artifacts, creatures, or lands. Permanents not of the chosen type don't untap this untap step.Artifact5Each player may play an additional land during each of his or her turns. Whenever a land is tapped for mana, return it to its owner's hand.Creature - Bird1U1/2Flying8"It tells you that the worst is coming. Do you listen?" -Lovisa Coldeyes, Balduvian Chieftain [AI] ; "Watch for it! Right on its tailfeathers will be a storm from your nightmares." -Arna Kennerud, Skycaptain [AI] ; Storm crow descending, winter unending. / Storm crow departing, summer is starting. [P1,6E,P4,7E]Creature - Elemental5U3/4Flying U, Remove the top card of your library from the game: Tap target creature with flying. U, Remove the top card of your library from the game: If the removed card is a snow-covered land, Storm Elemental gets +1/+1 until end of turn. EnchantmentG$GG: Tap target creature with flying.?The calmest day on Rath would be thought a storm anywhere else.Instant3G`Storm Seeker deals X damage to target player, where X is the number of cards in his or her hand.Creature - Cleric2R0/4-R: Storm Shaman gets +1/+0 until end of turn."Embrace the storm. Its voice shall echo within you, and its fire shall become your touch!" -Lovisa Coldeyes, Balduvian Chieftain ; "Let the lightning be your warning, and the thunder your battle cry." -Lovisa Coldeyes, Balduvian ChieftainCreature - Spirit3GWU3/3:Flying T: Storm Spirit deals 2 damage to target creature."Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power." -Steinar Icefist, Balduvian Shaman Enchant WorldRAt the beginning of each player's upkeep, Storm World deals X damage to that player, where X is the number of cards in his or her hand fewer than four. Enchantment1RGb2, Discard a card at random from your hand: Stormbind deals 2 damage to target creature or player.l"Once, our people could call down the storm itself to do our bidding." -Lovisa Coldeyes, Balduvian ChieftainCreature - Bird3U2/1FFlying Sacrifice a land: Return Stormwatch Eagle to its owner's hand.1When Eagles leave the sky, sailors leave the sea. Enchantment1WWAs Story Circle comes into play, choose a color. W: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. Enchantment2BB[BB, Pay 2 life, Sacrifice a swamp: Return target creature card from your graveyard to play.r"I have seen the night torn into thin darkling strips and woven into shapes too bleak for dreams." -Crovax [WL,6E]Sorcery1UmLook at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.?"Plans evolved within the tent decide a victory 1,000 li away."Sorcery1ReRoll a six-sided die for Strategy, Schmategy. On a 1, Strategy, Schmategy has no effect. Otherwise, it has one of the following effects. 2 - Destroy all artifacts. 3 - Destroy all lands. 4 - Strategy, Schmategy deals 3 damage to each creature and player. 5 - Each player discards his or her hand, and draws seven cards. 6 - Roll the die two more times.Artifact Creature - Golem12/3?When an opponent plays a creature spell, sacrifice Straw Golem.E"Don't look at me. I didn't build it." -Hanna, Weatherlight navigatorCreature - Soldier1U1/3The overnight appearance of miles of "armed" Wu forts at Guangling frightened a much vaster Wei force into fleeing for their lives.Sorcery2BB)Destroy target land or nonblack creature.SorceryXGTarget player gains X life.Land[T: Add one colorless mana to your mana pool. T, Sacrifice Strip Mine: Destroy target land.iUnlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war. [AQ,4E]Creature - Bear3G2/20When Striped Bears comes into play, draw a card.\"The bear is never cautions-which is why it wasn't born a human." -Mirri of the WeatherlightInstantX2UTarget player draws X cards.After a hundred failed experiments, Urza was stunned to find that common silver passed through the portal undamaged. He immediately designed a golem made of the metal.Creature - Knight1BB2/2*T, Pay 1 life: Counter target white spell."Kjeldor must be supreme at any cost." -Avram Garrisson, Leader of the Knights of Stromgald [IA] ; When the alliance between Balduvia and Kjeldor deprived Stromgald of easy victories, its agents were forced to fuel their rituals with their own flesh. [5E,6E]Creature - Spy3B2/4Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed as long as Stromgald Spy remains in play. If you do, Stromgald Spy deals no combat damage this turn.Creature - Mercenary2B1/1fWhen Strongarm Thug comes into play, you may return a Mercenary card from your graveyard to your hand.K'"No, I insist - let *me* carry all that heavy jewelry." [MM] ; (none) [D2]Creature - Assassin1BB2/1:T, Sacrifice a creature: Destroy target nonblack creature.9The assassin sees only throats and hears only heartbeats.Creature - Spellshaper2U1/1DUU, T, Discard a card from your hand: Counter target creature spell./He twists the laws of nature until they scream.Sorcery2BB>Each player loses 1 life for each creature he or she controls.J"Crovax never passes up an opportunity to cause widespread misery." -BelbeSorcery1R%Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of the creature card revealed this way with the lowest converted mana cost puts that card into play. If two or more creature cards are tied for lowest cost, those cards are put into play.Creature - Spellshaper2U1/1GUU, T, Discard a card from your hand: Counter target noncreature spell.2She stretches the laws of physics until they snap.Creature - Minion2BB4/3$All other black creatures get -1/-1.t"With the completion of each joyous task, we are closer to Yawgmoth's divine vision." -Stronghold architect, journalCreature - Ship2UU3/3AFlying Stronghold Zeppelin can block only creatures with flying.EAs long as the stronghold controlled the sky, the rebels were doomed.Instant1R4Target creature can't block this turn. Draw a card."I concede it was a cheap shot, but it was the only one I could afford." -Gerrard of the Weatherlight [TE] ; "They certainly are well protected. Too bad for them they're not well balanced." -Sisay [IN]Sorcery3GGoTarget player chooses three cards from his or her hand and puts them on top of his or her library in any order.Sorcery2BjTarget opponent discards a card at random from his or her hand, then discards a card from his or her hand.MThere are medicines for all afflictions but idleness. -Suq'Ata saying [MI,6E]InstantGPrevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its converted mana cost.Instant4UIf an opponent controls a forest and you control an island, you may play Submerge without paying its mana cost. Put target creature on top of its owner's library.LandSubterranean Hangar comes into play tapped. T: Put a storage counter on Subterranean Hangar. T, Remove any number of storage counters from Subterranean Hangar: Add one black mana to your mana pool for each storage counter removed this way.Creature - Elemental3RR3/3[Protection from red T: Subterranean Spirit deals 1 damage to each creature without flying.v"Air hot with sulfur. / Earth heaves beneath me. / Could it be the mountain / ate something bad?" -Dwarven mining song Enchantment3BBkAt the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.BKerrick's corrupt domain swelled like a blister on Tolaria's skin.Artifact Creature44/4YWhen Su-Chi is put into a graveyard from play, add four colorless mana to your mana pool.Flawed copies of relics from the Thran Empire, the Su-Chi were inherently unstable but provided useful knowledge for Tocasia's students.Instant3R_Sudden Impact deals damage equal to the number of cards in target player's hand to that player.eThe Predator roared like an unruly beast, and the Weatherlight suddenly listed. "No!" screamed Hanna.Instant1USuffocation deals 4 damage to target player who played a red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep. EnchantmentWRWhen Suleiman's Legacy comes into play, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet comes into play, destroy it. It can't be regenerated.]With Suleiman's ascension to power, the djinn and efreets of ancient Rabiah learned humility. Enchantment3R~If a red spell would deal damage to a creature or player, it deals that much damage plus 1 to that creature or player instead.^It was the dragons who first learned to chase their prey into the vapors before igniting them.LandwT: Add one colorless mana to your mana pool. T: Add B or R to your mana pool. Sulfurous Springs deals 1 damage to you.Sorcery1G4You may play up to three additional lands this turn."Our love is like the river in the summer season of long rains. / For a little while it spilled its banks, flooding the crops in the fields." -"Love Song of Night and Day" [VI] ; Summer sends its kiss with warmth and blooming life. [P1,6E,P4]Creature - Legend3UU3/3oHorsemanship When Sun Ce, Young Conqueror comes into play, you may return target creature to its owner's hand.Enchant Creature1WQEnchanted creature gets +1/+3. W: Return enchanted creature to its owner's hand.S"And darkness shall be cast from me For my soul resides in the Sun." -Femeref dirgeCreature - Legend4UU4/4(Creatures you control have horsemanship.n"One score and four he reigned, the Southland king: A dragon coiled, a tiger poised below the mighty Yangtze."Creature - Legend3GR4/4,T: Add two colorless mana to your mana pool.lSunastian has roots in both sorcery and swordplay; he has learned never to depend too heavily on the latter.Instant3UU(Return all lands to their owners' hands.The flow of time was disrupted; like a flooding river it rose from its banks. Tolaria was drowned in an instant that stretched toward infinity.Artifact3W: Add R to your mana pool. EnchantmentUUbBlue creatures get +1/+1. At the beginning of your upkeep, destroy Sunken City unless you pay UU. Enchant Land1UJEnchanted land has "T: Counter target spell unless its controller pays 1."<The land is heavy with promise, the land ripe with betrayal.Artifact3Z2, Sacrifice a snow-covered land: Prevent all combat damage that would be dealt this turn."I dispute Relicbane's hysterical allegations, Commissioner, but it is true that these artifacts can be dangerous." -Arcum Dagsson, Soldevi MachinistCreature - Wall3W5/6:Flying Sunweb can't block creatures with power 2 or less.X"There is no sweeter music than the wails of a dying dragon." -Rashida Scalebane [MI,6E]SorceryGGSuperior Numbers deals to target creature damage equal to the number of creatures you control in excess of the number of creatures that creature's controller controls.Creature - Minion1BB1/1Suq'Ata Assassin can't be blocked except by artifact creatures and/or black creatures. Whenever Suq'Ata Assassin attacks and isn't blocked, the defending player gets a poison counter.Creature - Knight3RR3/2Echo, flanking, hasteCreature - Wizard1UU0/1Suq'Ata Firewalker can't be the target of red spells or abilities from red sources. {T}: Suq'Ata Firewalker deals 1 damage to target creature or player.^"Comfortable even in a furnace? I've never met one who'd accept my wager." -Talibah, embermageCreature - Knight2R2/2Haste FlankingH"Never stop 'til you see your lance come out the other side." -Telim'TorInstantGRAs an additional cost to play Surge of Strength, discard a red or green card from your hand. Target creature gains trample and gets +X/+0 until end of turn, where X is its converted mana cost. Enchantment1GG, Discard a creature card from your hand: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.Creature - Angel2WW2/3PFlying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.@"The harder you push, the stronger we become." -Radiant, to UrzaCreature - Guardian1W0/3fCumulative upkeep 1W Damage that would reduce your life total to less than 1 reduces it to 1 instead.E"Faith is our greatest protector." -Halvor Arensson, Kjeldoran Priest Enchantment1GB1, Sacrifice a land: Target creature gets +1/+1 until end of turn.bLike the dryads, the forest itself willingly gives up some of its life for the sake of the future.Creature - Merfolk1U1/1wUU, T: Target creature can't be the target of spells or abilities this turn. Play this ability only during your upkeep."Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure." -Sarpadian Empires, vol. VLandSvyelunite Temple comes into play tapped. T: Add U to your mana pool. T, Sacrifice Svyelunite Temple: Add UU to your mana pool.Creature - Mosquito1B0/1bFlying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter.LandT: Add B to your mana pool.Creature - Rat1B*/1FSwarm of Rats's power is equal to the number of Rat cards you control.Instant1BB8Cycling 2 Destroy target creature with power 2 or less.Creature - Rebel1W1/2;WW: Target attacking creature gets -1/-0 until end of turn.rMost soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields.Artifact6Sword of the Ages comes into play tapped. T, Remove Sword of the Ages and any number of creatures you control from the game: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures removed from the game this way.Legendary Artifact27T: Target Legend creature gets +2/+2 until end of turn."One shard of Selenia yet remained.InstantWSRemove target creature from the game. Its controller gains life equal to its power.(none) [AL,BE,UL,RV,4E] ; "The so-called Barbarians will not respect us for our military might-they will respect us for our honor." -Lucilde Fiksdotter, Leader of the Order of the White Shield [IA]Creature - Knight2WW1/31: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.Creature - Basilisk3GG2/4HWhen Sylvan Basilisk becomes blocked, destroy all creatures blocking it.Creature - Cleric1G1/2When Sylvan Hierophant is put into a graveyard from play, remove Sylvan Hierophant from the game, then return target creature card from your graveyard to your hand. Enchantment1GAt the beginning of your draw step, draw two cards, then choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card back on top of your library.InstantG>Any number of target creatures become green until end of turn.SorceryGyearch your library for a creature card and reveal it. Shuffle your library, then put the revealed card back on top of it.Creature - Beast2GG*/4ASylvan Yeti's power is equal to the number of cards in your hand.6The deeper the wood, the greater its strength. [P2,P4]Instant1G6Two target creatures each get +2/+2 until end of turn.Although the elves of Argoth always considered them a nuisance, the pixies made fine allies during the war against the machines.Sorcery2U<Return target creature to its owner's hand. You draw a card.\".inviting the soul to wander for a spell in abyss of solitude." -Kate Chopin, The AwakeningSorcery2B]Syphon Soul deals 2 damage to each other player. You gain equal to the damage dealt this way.{"Her lips suck forth; see, where it flies!" -Christopher Marlowe, The Tragical History of Doctor Faustus [LG] ; (none) [6E]Artifact1nWhenever an artifact you control is put into a graveyard from play, you may pay 1. If you do, you gain 1 life.rOriginally considered the work of Urza, this tablet was created by forgers seeking to imitate Urza's masterpieces.Enchant CreatureRREnchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.0"Taste my horns!" -Tahngarth of the WeatherlightLand>Taiga is a mountain and a forest in addition to its land type. Enchantment2BBRWhenever a creature comes into play, its controller sacrifices a creature or land.mGix despised the sylvan morass. The gouge that the portal had torn in the forest was the only pleasing sight.Creature - Specter3B2/2 Flying 1BB, T: Target player puts a card from his or her hand into his or her graveyard or on top of his or her library. If the card is put into that player's graveyard, Tainted Specter deals 1 damage to each creature and player. Play this ability only any time you could play a sorcery.Enchant Creature2BBAt the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on enchanted creature. When enchanted creature is put into a graveyard, enchanted creature's controller returns Takklemaggot to play from its owner's graveyard. If there's no creature for Takklemaggot to enchant, Takklemaggot becomes a global enchantment under that player's control with "At the beginning of your upkeep, Takklemaggot deals 1 damage to you."Creature - Ship3U3/2Flying["Their ships pollute our air as they themselves pollute our forest." -Arathel, elvish queenCreature - Merchant1U1/1kFlying When Talas Explorer comes into play, if you played it from your hand, look at your opponent's hand.Creature - Merchant1U1/3IThe trader let loose a laugh that made all around him check their purses.Creature - Wizard4U1/1JT: You draw a card. Play this ability only during your turn before combat.,From time, knowledge. From knowledge, power.Creature - Pirate1U1/2FlyingY"Scouting a battle before you fight it is just good business." -Jefan, Talas ship captainCreature - Pirate1UU2/2Talas Warrior can't be blocked.%The sea is in their blood. Literally.Creature - Sliver1W1/1All Slivers have first strike."Keep them at sword's length!" Gerrard's order fell flat as each sliver's talon suddenly grew longer. "Hold on-break out the polearms!"Creature - Minotaur4R3/3First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.:In the Talruum language, there is no word for "surprised."Creature - Minotaur2RR3/3HasteJDon't insult a Talruum unless your mount is swift. -Suq'Ata saying [MI,6E]Creature - Minotaur4R3/3<All creatures with flying able to block Talruum Piper do so.\When the Talruum began to play, the dragons fell from the sky to squash the obnoxious noise.Enchant CreatureUWhen Tangle Kelp comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.Artifact3Fading 4 At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.Creature - Legend3UU7/7SPhasing, trample At the beginning of your upkeep, all lands you control phase out.U"Taniwha rolls in its sleep, and the land is awash with the waves." -Poetics of HananCreature - Mystic2G2/2VTaoist Hermit can't be chosen by your opponent as the target of a spells or abilities.dTaoists chose to be hermits for many reasons, but all shared one unchanging goal: to follow the Tao.Creature - Mystic2G2/2>Taoist Mystic can't be blocked by creatures with horsemanship.pBy appearing in places miles apart at the same time, Zuo Ci exhibited the mystic's ability to "shrink the land."Creature - Giant2B3/4YWhen Tar Pit Warrior becomes the target of a spell or ability, sacrifice Tar Pit Warrior.p"The cyclops shrugged off savage blows, but casual insults made him weep." -Azeworai, "The Cyclops who Couldn't"Sorcery1WEach player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one.Creature - TarpanG1/1?When Tarpan is put into a graveyard from play, you gain 1 life."A good tarpan will serve you, faithful and true. A bad one will kick you in the head." -General Jarkeld, the Arctic Fox [IA,5E]Creature - Rebel2W1/3^Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.IThey are the reflection of Rushwood's glow on the edge of a wooden sword. Enchantment2RWhenever there are no creatures in play, sacrifice Task Mage Assembly. 2: Task Mage Assembly deals 1 damage to target creature. Any player may play this ability but only any time he or she could play a sorcery.Sorcery3GAs an additional cost to play Taste of Paradise, you may pay 1G as many times as you wish. You gain 3 life plus an additional 3 life for each additional 1G you paid."Any who drink of Freyalise's bounty drink the mead of rebirth." -Kaysa, Elder Druid of the Juniper Order ; "There is, in each of us, the potential to heal and the gift of renewed life." -Kaysa, Elder Druid of the Juniper OrderSorceryUNOn target player's next turn, all of his or her creatures must attack if able.Sorcery1GGAAll creatures able to block target creature must do so this turn.Incensed by their opponents' unrelenting taunts, even wise generals were known to rashly lead their troops into battle-often to disastrous defeats.Creature - ElfG0/1/All creatures able to block Taunting Elf do so.~Much to Multani's chagrin, Rofellos gleefully tutored Yavimaya's elves on the rudest and most vulgar words spoken in Llanowar.Artifact4You may choose not to untap Tawnos's Coffin during the untap step. 3, T: Target creature phases out. It can't phase in as long as Tawnos's Coffin remains tapped. When Tawnos's Coffin leaves play or becomes untapped, the creature phases in tapped.Artifact4D2, T: Target creature with power 2 or less is unblockable this turn.Artifact2You may choose not to untap Tawnos's Weaponry during your untap step. 2, T: Target creature gets +1/+1 as long as Tawnos's Weaponry remains tapped.PWhen war machines became too costly, Tawnos's Weaponry replaced them. [AQ,4E,5E]Creature - Wizard3UU1/1]Flying Whenever Teacher becomes the target of a spell or ability, phase out target creature.Instant2G_All creatures controlled by target player and his or her teammates get +1/+1 until end of turn.DDue to some late-night partying, the chicken missed the group photo.SorceryXRREach player sacrifices X lands.^Only the foolish and the rich build their houses where the land is thin and the ocean is near.Artifact Creature - Dragon95/5Flying, trample; rampage 4Enchant Permanent1U\Teferi's Curse can enchant only an artifact or a creature. Enchanted permanent has phasing.}"Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant." -TeferiCreature - Drake2U3/2Flying, phasing"We threw dried fruit to the drakes that rode the air, streaming along the Weatherlight's side as we sailed amidst the clouds." -Sisay, Captain of the WeatherlightCreature - Knight2W2/2.Flanking UU: Teferi's Honor Guard phases out.Y"They may seem ceremonial, but their swords are still sharp." -Kipkemboi, Kukemssa pirateCreature - Imp2U1/1Flying, phasing Whenever Teferi's Imp phases out, discard a card from your hand. Whenever Teferi's Imp phases in, draw a card.Made you look.Legendary LandLPhasing Teferi's Isle comes into play tapped. T: Add UU to your mana pool.gThe three wizards knew only that this isle held a great mystery-and that patience alone would solve it.Artifact4At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards. Enchant World1UUAt the beginning of each player's upkeep, that player chooses artifacts, creatures, lands, or global enchantments. All cards of that type phase out.A"Fire is dead. Water has killed him." -From The Stories of NatureCreature - Soldier1UU3/2Phasing, shadow Enchantment1UHWhenever a creature you control attacks, it phases out at end of combat.o"I don't like to speak ill of 'walkers'. . . but just what did Teferi think he was doing?" -Ertai, wizard adeptInstantUUTap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.Creature - Wizard2U2/2FWhen Telepathic Spies comes into play, look at target opponent's hand.}"Do try to keep an open mind, would you?" [UD] ; Most spies sneak into enemy camps. These spies sneak into enemy minds. [7E] EnchantmentU.Your opponents play with their hands revealed."The most disappointing thing about learning telepathy is finding out how boring people really are." -Teferi, fourth-level studentInstantUUUCPlay only during combat. Target creature is unblockable this turn.Artifact Creature43/1QTap an untapped creature you control: Telethopter gains flying until end of turn.kAfter losing several of the devices to midair collisions, Greven forbade moggs from operating telethopters.Creature - Legend4R2/2dFlanking When Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.F"The curious merely amass knowledge. The ambitious use it." -Telim'TorArtifact282, T: Telim'Tor's Darts deals 1 damage to target player.-"People laughed at my darts-once." -Telim'TorInstantRrRemove target permanent you own or control from the game. Draw a card at the beginning of the next turn's upkeep.:"Execution awaits the dissenter." -Kasib ibn Naji, LettersCreature - Zombie2B3/3When you play Temp of the Damned, roll a six-sided die. Temp of the Damned comes into play with a number of funk counters on it equal to the die roll. During your upkeep, remove a funk counter from Temp of the Damned or sacrifice Temp of the Damned. "Not the graveyard shift again!"InstantX1WPrevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.M"I don't need a plan, just a goal. The rest will follow on its own." -GerrardCreature - Drake1WU2/25Flying Attacking doesn't cause Tempest Drake to tap.N"Its speed will be equaled only by the swiftness of my enemy's fall." -KaervekCreature - Efreet1RRR3/3WRemove Tempest Efreet from your deck before playing if you're not playing for ante. T, Sacrifice Tempest Efreet: Unless target opponent pays 10 life, put Tempest Efreet from your graveyard into that player's graveyard. If you do, choose a card at random from the player's hand and put it into your hand. This change in ownership is permanent.Creature - Cleric1W1/3VWhen Temple Acolyte comes into play, if you played it from your hand, you gain 3 life.8Young, yes. Inexperienced, yes. Weak? Don't count on it.Creature - Cleric2W1/2JT: You gain 1 life. Play this ability only during your turn before combat.]"Give us breath. Give us life. Prepare us for the day we make." -The Alaborn "Rite of Battle"Creature - Wizard1UU1/14UUU, T: Return target permanent to its owner's hand.j"Of course she's at the head of her class. All her classmates have disappeared." -Gatha, Tolarian renegadeArtifact25, T: Shuffle your library and reveal the top card. Until end of turn, as long as that card remains on top of your library, you may play the card as though it were in your hand without paying its mana cost. If the spell has X in its mana cost, X is 0.Sorcery3UU&You take an extra turn after this one.SDoing something at the last minute isn't so bad when you can make that minute last.Sorcery1WmEach player may draw up to two cards. For each card less than two any player draws, that player gains 2 life.Creature - Licid2G2/2G, T: Tempting Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "All creatures able to block enchanted creature do so." and "G: End the effect that created this ability."SorceryBAs an additional cost to play Tendrils of Despair, sacrifice a creature. Target opponent discards two cards from his or her hand.`"Because I am incapable of tears does not mean I have no need to shed them." -Karn, silver golemCreature - Griffin3W2/2Banding, flying"When we're aloft, I love to lean over the Weatherlight's railing and watch the patterns the griffins' shadows make on the clouds below." -Sisay, Captain of the WeatherlightLandjT: Add one colorless mana to your mana pool. 2, T: Put a basic land card from your hand into play tapped. Enchantment4RRvPlayers can't play lands. At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.oBit by bit, Mercadia City had forced the Cho-Arrim from their ancestral lands. They would be pushed no further.Instant1BGDestroy target nonartifact, nonblack creature. It can't be regenerated.Creature - GriffinW2/3EFlying When you control no enchantments, sacrifice Tethered Griffin.aPoorly trained griffins sometimes attack the noble audiences that gather to watch their progress.Creature - Imp2B2/2[Flying Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life. It bites the hand that leads it.Artifact Creature61/1Flying Tetravus comes into play with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, for each +1/+1 counter removed this way, put a 1/1 Tetravite artifact creature with flying into play. Tetravites can't be enchanted. You may also sacrifice any number of Tetravites, regardless of who controls them. If you do, for each Tetravite sacrificed this way, put a +1/+1 counter on Tetravus.Creature - LegendUBR3/3Tetsuo Umezawa can't be the target of enchant creature spells. UBBR, T: Choose one - Destroy target tapped creature; or destroy target blocking creature.Creature - Wizard3U1/1|Shadow When Thalakos Deceiver attacks and is not blocked, you may sacrifice it. If you do, gain control of target creature.Creature - Wizard2U1/1 Shadow You may choose not to untap Thalakos Dreamsower during your untap step. Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step as long as Thalakos Dreamsower remains tapped.Creature - Townsfolk2UU3/3PDiscard a card from your hand: Thalakos Drifters gains shadow until end of turn.;They drift in and out of shadow and ever on toward madness.Creature - Knight1U2/2First strike, flanking, phasingLandT: Add one colorless mana to your mana pool. T: Add W or U to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.Creature - Illusion2U2/1?Shadow U: Put Thalakos Mistfolk on top of its owner's library.:"They are 'between' in every way." -Lyna, Soltari emissaryCreature - Soldier2U2/1QShadow Discard a card from your hand: Return Thalakos Scout to its owner's hand.Creature - WizardUU1/14Shadow When Thalakos Seer leaves play, draw a card.}"You see our world when you shut your eyes so tightly that tiny shapes float before them." -Lyna, to Ertai [TE] ; (none) [D1]Creature - Soldier1U1/2Shadowd"Ill luck and poor geography caught the Thalakos between us and the Dauthi." -Lyna, Soltari emissaryCreature - Fungus1GG2/2At the beginning of your upkeep, put a spore counter on Thallid Devourer. Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.Creature - FungusG1/1At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play.Enchant Creature1B3Sacrifice two lands: Regenerate enchanted creature.Land#Thawing Glaciers comes into play tapped. 1, T: Search your library for a basic land card and put that card into play tapped. Then shuffle your library. If it's the end phase, return Thawing Glaciers to its owner's hand. Otherwise, return Thawing Glaciers to its owner's hand at end of turn. Enchant World3BAt the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.{"An immense river of oblivion is sweeping us away into a nameless abyss." -Ernest Renan, Souvenirs d'Enfance et de JeunesseEnchant Creature1RCEnchanted creature gets +1/+0. RRR: Regenerate enchanted creature."Union may be strength, but it is mere blind brute strength unless wisely directed." -Samuel Butler [LG,4E] ; After years of being bullied, Fergo reaped the benefits of his newfound strength: he never met a man he didn't want to fight. [5E] Enchantment4WWtIf you control no cards in play other than The Cheese Stands Alone and have no cards in your hand, you win the game.3The meat, on the other hand, has frequent visitors.Creature - Fallen1BBB2/3mAt the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.7Magic often masters those who cannot master it. [DK,CH]Artifact5C5, T: Put a 1/1 Wasp artifact creature token with flying into play.e(none) [AL,BE,UL,RV,4E] ; Mouths and wings beyond numbering, but a single mind to guide them. [5E,6E]Creature - Legend4GR5/5Her given name has been lost in the mists of time. Legend says that her silent vigil will one day be ended by the one who, pure of heart and spirit, calls out that name again.Artifact1As The Rack comes into play, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player where X is the number of cards in his or her hand fewer than three.YInvented in Mishra's earlier days, the Rack was once his most feared creation. [AQ,RV,4E]Legendary Land_All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."SorceryXYZRRThe Ultimate Nightmare of Wizards of the Coast(R) Customer Service deals X damage to each of Y target creatures and Z target players.4Mon.-Fri. 9:00 A.M.-8:00 P.M. Pacific (206) 624-0933Creature - Wretched3BB2/5jAt end of combat, gain control of all creatures blocking The Wretched as long as you control The Wretched.t(none) [LG,CH] ; Once I had the strength but no wisdom; now I have the wisdom but no strength. -Persian proverb [5E]Sorcery2U?For each tapped creature target opponent controls, draw a card.Energy is never lost, only transformed. [P1] ; "Volrath stole everything there was of me." -Takara [EX] ; "First they fight, then they sleep, then they dream. And finally I receive my reward." [P2]Creature - Cleric2G1/1r1G, T, Sacrifice a creature: Until end of turn, all forests you control become 2/3 creatures that are still lands.m"The magic at the heart of all living things can bear awe-inspiring fruit." -Kolevi of Havenwood, Elder DruidCreature - Cleric2GG1/2BT, Sacrifice a green creature: Target land becomes a basic forest."As the climate worsened, some Thelonites turned to fertilizing with fresh blood in an attempt to keep Havenwood alive and growing." -Sarpadian Empires, vol. III Enchantment1GGAt the beginning of your upkeep, sacrifice Thelon's Chant unless you pay G. Whenever a player puts a swamp into play, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. EnchantmentGGBlue creatures don't untap during their controllers' untap steps. Blue creatures have "U: Untap this creature. Play this ability only during your upkeep and only once each upkeep."Creature - Rebel2W2/1Flying, protection from redS"The Mercadians are too busy looking down on us to see us coming." -Cho-Arrim rebelSorcery1GGBDestroy target land. If it's a snow-covered land, you gain 1 life.p"Finally we understand the lesson of our home: loss begets renewal." -Kolbjrn, Elder Druid of the Juniper OrderCreature - Basilisk3GG2/4sWhenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.sMoss-covered statues littered the area, a macabre monument to the basilisk's terrible power. [AL,BE,UL,RV,4E,5E,6E]Sorcery4RRRSet aside all permanents. You choose one of those cards and put it into play tapped under your control. Then your opponent chooses one and puts it into play tapped under his or her control. Repeat this process until all cards set aside this way have been chosen.Creature - Bird2UU1/3NFlying Whenever Thieving Magpie deals damage to an opponent, you draw a card.[Rayne once made several unkind comparisons between the bird's naked opportunism and Urza's.Creature - Thing6UUU9/9_When Thing from the Deep attacks, sacrifice Thing from the Deep unless you sacrifice an island.KSeafarers fear sailing off the world's edge not so much as down its gullet.Enchant Creature2UWhen Thirst comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Thirst unless you pay U.!The first of the Thousand Deaths.Artifact Creature50/0rFlying Thopter Squadron comes into play with three +1/+1 counters on it. 1, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 Thopter artifact creature token with flying into play. Play this ability only any time you could play a sorcery. 1, Sacrifice a Thopter: Put a +1/+1 counter on Thopter Squadron. Play this ability only any time you could play a sorcery.Creature - Elemental5GG7/7eYou may have Thorn Elemental deal its combat damage to defending player as though it weren't blocked.WRain from this storm leaves you pinned to the ground like an insect. [UD] ; (none) [P4]Creature - Fungus1GG2/2At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player."The danger in cultivating massive plants caught the Elves by surprise." -Sarpadian Empires, vol. III ; "The cooling climate forced the Elves to experiment with new food sources." -Sarpadian Empires, vol. I ; "I don't know which is worse, getting hit with those darts or having to watch them grow back." -Orcish Soldier ; "Scholars still debate whether the Thallids were truly sentient." -Sarpadian Empires, vol. IIICreature - Faerie1UU1/1IFlying T: Thornwind Faeries deals 1 damage to target creature or player.pGuarding the ship is the Thornwinds' first concern. Getting along with the locals ranks fourth or fifth at best. Enchantment2UUCumulative upkeep-Remove the top card of your library from the game. If you don't pay the cumulative upkeep, remove your library from the game. Remove the top card of your library from the game: Prevent the next 1 damage that would be dealt to you this turn.InstantU'Target spell or permanent becomes blue. EnchantmentGGLWhenever an island an opponent controls becomes tapped, you may gain 1 life.b"A resourceful mage has many sources of information. The best one is your foe." -Zur the EnchanterArtifact4.T: Add three colorless mana to your mana pool.dUrza's metathran children were conceived, birthed, and nurtured by an integrated system of machines.Artifact3]2: Target nonartifact creature becomes an artifact creature and gets +1/+0 until end of turn."This will work," Gerrard called to the elves as he used the forge to strengthen the aboroth, "but if it doesn't, we won't survive to care."Artifact1n1, T, Remove Thran Foundry from the game: Target player shuffles his or her graveyard into his or her library.,"What we do not use up, we use again." -UrzaArtifact Creature - Golem53/3_As long as Thran Golem is enchanted, it gets +2/+2 and gains flying, first strike, and trample._Karn felt more secure about his value to Urza when he realized he didn't need regular trimming.Artifact2All permanents are colorless."Every device in the rig was eviddence of Thran enlightenment. All mana was the same to them, whether from rock or water, growth or decay. Can you imagine such unity of vision?" -Urza, journalLanduAt end of turn, if you control no creatures, sacrifice Thran Quarry. T: Add one mana of any color to your mana pool.Artifact45, T: Reveal the top three cards of your library. An opponent chooses one of those cards. Put that card into your graveyard and draw the rest.9Every line holds a tale, and between lie a thousand more.Artifact1At the beginning of your upkeep, you may add up to two colorless mana to your mana pool. You can't spend this mana to play spells.CWhen Urza asked the viashino what it did, they answered: "It hums."Artifact Creature44/52Echo Thran War Machine attacks each turn if able.Artifact4Echo You may choose not to untap Thran Weaponry during your untap phase. 2, T: All creatures get +2/+2 as long as Thran Weaponry remains tapped.Creature - Beast3BB3/3DB: Thrashing Wumpus deals 1 damage to each creature and each player.BYoung wumpuses are malevolent and vicious-but they grow out of it.Sorcery1GdSearch your library for a forest card and put that forest into play. Shuffle your library afterward."Trying to meet a worthy man in the wrong way is as bad as closing the door on an invited guest." -Mencius, a Chinese philosopherInstant1UU=Remove the top three cards of your library from the game face down. You may look at those cards as long as they remain removed from the game. Until your next upkeep, you may play those cards as though they were in your hand. At the beginning of your next upkeep, put any of those cards not played into your graveyard.Creature - Beast3GG4/4LWhenever Thresher Beast becomes blocked, defending player sacrifices a land.>It destroys everything in its path, including the path itself.SorceryXG2Put a +1/+1 counter on each of X target creatures.?"We wait and watch, and as we prepare for war, we grow strong."Artifact1QWhenever a player plays a black spell, you may pay 1. If you do, you gain 1 life.Creature - Thrull4B2/2`All Thrulls get +1/+1. T: Gain control of target Thrull as long as you control Thrull Champion.G"Those idiots should never have bred Thrulls for combat!' -Jherana RureEnchant CreatureBYEnchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature."Until the Rebellion, Thrulls served their masters faithfully-even at the cost of their own lives." -Sarpadian Empires, vol. II [FE,5E]Creature - Thrull1B1/11B, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery.!"Just take a little off the top."Creature - Thrull2B1/1J1B: Counter target black spell unless that spell's controller pays B or 3."In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertently set the stage for the Thrull Rebellion." -Sarpadian Empires, vol. IIArtifact2wAt the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.("We will start small, I think." -VolrathCreature - Dragon5RR5/5_Flying When Thunder Dragon comes into play, it deals 3 damage to each creature without flying.Creature - Spirit1WW2/2Flying, first strike"It was full of fire and smoke and light and. . . it drove between us and the Efrafans like a thousand thunderstorms with lightning." -Richard Adams, Watership DownCreature - Wall1UU0/25Flying U: Thunder Wall gets +1/+1 until end of turn."The Lemures had barely taken wing when the sky roared with thunder. The swarm of little beasts wavered, divided, and fell, crashing to the earth." -General Jarkeld, the Arctic FoxInstant1RwChoose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.Q"Most wizards consider a thunderbolt to be a proper retort." -Ertai, wizard adeptInstant2RuYou may sacrifice a mountain rather than pay Thunderclap's mana cost. Thunderclap deals 3 damage to target creature.Creature - Giant3RR4/3Haste4The giant was felt a few seconds before he was seen.Creature - Wurm2G4/4When Thundering Wurm comes into play, if you played it from your hand, sacrifice Thundering Wurm unless you discard a land card from your hand.Creature - Thundermare5R5/5AHaste When Thundermare comes into play, tap all other creatures.U(none) [P1] ; Its hooves strike lightning and the thunder follows quickly after. [WL]Instant2UUyYou may return three islands you control to their owner's hand rather than pay Thwart's mana cost. Counter target spell.Artifact Creature - Gnome33/3[Echo Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.Instant1UYou may return an island you control to its owner's hand rather than pay Tidal Bore's mana cost. Tap or untap target creature.PThe dry riverbed became a raging torrent, and the Cho-Arrim claimed their prize. Enchantment1UUCumulative upkeep 2 2: Counter target red or green spell. Any player may play this ability. Pay 2 life: Counter target red or green spell. Any player may play this ability. EnchantmentUUU: For each attacking creature without flying, creatures you control blocking that creature gain first strike until end of turn unless its controller pays 1. Enchantment2UPlay Tidal Influence only if no permanents named Tidal Influence are in play. Tidal Influence comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four tide counters on Tidal Influence, remove all tide counters from it.Creature - Monster5UUU6/6Tidal Kraken is unblockable.mTo merfolk, pirates are a nuisance. To pirates, merfolk are a threat. To the kraken, they're both appetizers.Sorcery1U0Tap up to three target creatures without flying.="'Twas when the seas were roaring/ With hollow blasts of wind. . . ." -John Gay, "The What D'Ye Call It" [P1] ; "It is nature that gives us our boundaries and nature that enforces them." -Eladamri, Lord of Leaves [ST,6E] ; Four little goblins, trapped by the sea. One teased a serpent, and then there were three. [P2]Creature - MerfolkU1/13T: Target land becomes an island until end of turn.-The tide of battle favors those who can swim.Instant2UcPut a 5/5 blue Wave creature token into play. That creature is a Wall. Sacrifice it at end of turn.8When mountains ride the sea, waves live upon the fields.Sorcery3UUDraw four cards.Q'Many wearing rapiers are afraid of goose-quills.'. - William Shakespeare, HamletEnchant Creature2GlYou may play Tiger Claws any time you could play an instant. Enchanted creature gets +1/+1 and has trample.;Cho-Arrim martial artists emulate the beasts of their home.Creature - WolfG1/1BandingThough many think of Wolves as solitary predators, they are actually extremely social animals. During a hunt they often call to each other, which can be quite unsettling for their prey. [AL,BE,UL,RV,4E]LandhT: Add R or G to your mana pool. Timberline Ridge doesn't untap during its controller's next untap step.InstantUUiSimultaneously, all creature cards that are phased out phase in and all creatures with phasing phase out.8"Time may heal all wounds, but what heals time?" -TeferiArtifact4At the beginning of your upkeep, put a time counter on Time Bomb. 1, T, Sacrifice Time Bomb: Time Bomb deals damage to each creature and each player equal to the number of time counters on Time Bomb.Sorcery2U2Put target creature on top of its owner's library.Like the tide, time both ebbs and flows. [P1,P4] ; "Gone today, here tomorrow." -Ertai, wizard adept [TE] ; "The ogre had come from out of the blue, so that's where I sent it back." -Talas wizard [P2]Creature - Elemental2U0/2When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, T: Return target permanent with no enchantments on it to its owner's hand.Sorcery4UURemove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.Artifact2?Time Vault comes into play tapped. Time Vault doesn't untap during your untap step. If you would take a turn, instead you may untap Time Vault and put a time counter on it. T, Remove all time counters from Time Vault: Take an extra turn after this one. Play this ability if only there's a time counter on Time Vault.Sorcery1U"Take an extra turn after this one.Sorcery3UU1Target player takes an extra turn after this one.6"Let's do it again!" -Squee, goblin cabin hand [TE,P4]Sorcery2UoEach player shuffles his or her hand and graveyard into his or her library and draws a new hand of seven cards.Creature - Drake2U3/3ZFlying Whenever another creature comes into play, return Timid Drake to its owner's hand.{"I sneezed, and it bolted." -Gerrard of the Weatherlight [WL] ; It flees from anything that isn't shaped like a cloud. [MM]Creature - Fiend1BB1/1[Remove Timmerian Fiends from your deck before playing if you're not playing for ante. BBB, Sacrifice Timmerian Fiends: Put target artifact an opponent owns into your graveyard and put Timmerian Fiends from anywhere into that opponent's graveyard, unless that player antes the top card of his or her library. This change in ownership is permanent.Creature - Legend2GG1/1+4: Put a creature into play from your hand.*"Just wait till I get my Leviathan. . . ."Creature - WallG0/3Sacrifice Tinder Wall: Add RR to your mana pool. R, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking.Sorcery2UAs an additional cost to play Tinker, sacrifice an artifact. Search your library for an artifact card and put that card into play. Then shuffle your library.7"I wonder how it feels to be bored." -Jhoira, artificerArtifact Creature - Chimera42/2hFlying Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera and that Chimera gains flying.Sorcery3G1Put a +1/+1 counter on each creature you control.When the winds rock the trees, listen for voices in the creaking of the trunks. If you hear your name, you are one of the Goddess's chosen.Creature - Elf2G1/1OWhenever a player plays a green spell, put a +1/+1 counter on Titania's Chosen.]"What do a hero and arrow have in common? In times of war are many more made." -Elvish riddle Enchantment3GEach noncreature artifact loses its abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves play, this effect continues until end of turn.InstantWSearch your library for a plains card. If you control fewer lands than an opponent, you may search your library for an additional plains card. Reveal those cards and put them into your hand. Then shuffle your library.Sorcery1WWDestroy all Goblins.Creature - Legend3WU4/4Administrator of the military state of Sheoltun, Tobias is the military right arm of the empire and the figurehead of its freedom. [LG,CH]Legendary Land{T}: Add {U} to your mana pool. {T}: Target creature loses banding and "bands with other" until end of turn. Play this ability only during upkeep.W"Fairest Isle, all isles excelling,/ Seat of Pleasures, and of loves. . ." -John DrydenLegendary Land9T: Add U to your mana pool for each artifact you control.0The academy worked with time-until time ran out.Creature - Drake2U2/4Flying, phasingMany have been lost just in staring at its wings. What's seen differs from account to account, but madness is always part of the story.Creature - Wizard1U1/1jWhenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.V"Why should I boast? The bards will do it for me-and with music." -Ertai, wizard adeptCreature - Serpent5UU7/7]At the beginning of your upkeep, put the top seven cards of your library into your graveyard.o"When the fishtails' threats of magic didn't move me, they set their pet on us." -Tahngarth of the WeatherlightInstant1U-Discard your hand, then draw that many cards.Afterward, Tolaria's winds were like the whispers of lost wizards, calling for life. [US] ; "Why not ask the winds?" -Tolarian expression meaning "Who knows?" [7E] Enchant World2BBnCumulative Upkeep -- 1B At the beginning of each upkeep, if Tombstone Stairwell is in play, each player puts into play a 2/2 black Tombspawn Zombie creature token with haste for each creature card in his or her graveyard. At end of turn or when Tombstone Stairwell leaves play, destroy all Tombspawn Zombie tokens put into play with it. They can't be regenerated.Creature - Spellshaper1W1/1@W, T, Discard a card from your hand: Target player gains 3 life.0"The price is written at the bottom of the cup."Enchant Creature2WWpEnchanted creature's text box is blank. If enchanted creature's power or toughness is undefined, treat it as 0. Enchantment3RJSacrifice two creatures: Put a 3/1 red Carnivore creature token into play.}"You deify nature as female-kind and gentle-yet you cringe at what is natural." -Mirri of the Weatherlight [TE] ; (none) [D2]Artifact3iT: Add one white mana to your mana pool. Sacrifice Tooth of Ramos: Add one white mana to your mana pool. Ramos smiled, and there was day.Sorcery2WRemove target creature with the greatest power from the game. If two or more creatures are tied for greatest power, target only one of them.8"Let all witness the fate of those who defy me." -CrovaxCreature - Giant3R3/3"What do you do then? Run. Run very fast. Don't stop until you see the camp-or a bigger Giant." -Toothlicker Harj, Orcish CaptainCreature - Legend2BBR3/3ET: Tor Wauki deals 2 damage to target attacking or blocking creature. Enchantment2RAt the beginning of your upkeep, you may put a verse counter on Torch Song. 2R, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song.Enchant Creature1BEnchanted creature gets -3/-0.G"Volrath has killed me. All that remains of me is the scar!" -TahngarthCreature - Angel3W1/5Flying>Falling from heaven is not as painful as surviving the impact.Artifact0YT, Sacrifice Tormod's Crypt: Remove all cards in target player's graveyard from the game.bThe dark opening seemed to breath the cold, damp air of the dead earth in a steady rhythm. [DK,CH] Enchantment4GCumulative upkeep G 2G, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Play this ability only once each turn.SorceryXRREach player may tap any number of untapped creatures he or she controls. Torrent of Lava deals X damage to each creature without flying not tapped this way. Torrent of Lava deals X-1 damage to each creature without flying tapped this way.(The mountain's voice shouts us all down.Creature - Legend3GGW5/5p"How can you accuse me of evil? Though these deeds be unsavory, no one will argue: good shall follow from them."Artifact3NAt the beginning of your upkeep, put a pain counter on Torture Chamber. At the end of your turn, Torture Chamber deals damage to you equal to the number of pain counters on it. 1, T, Remove all pain counters from Torture Chamber: Torture Chamber deals to target creature damage equal to the number of pain counters removed this way.Enchant CreatureB.1B: Put a -1/-1 counter on enchanted creature."Oh, they scream, right enough, and plead, too-but the Baron keeps no mercy in his vault of horrors." -Zeki, Reef Pirate [HL] ; "It helps you pass the time until you die." -Grandma Sengir [HL,5E] EnchantmentBhB, Discard a creature card from your hand: Return target creature card from your graveyard to your hand.D"There are terrors lurking in the unseen corners of us all." -Crovax Enchantment3RWhenever a player declares one or more attackers, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.Sorcery3UDraw two cards.Acting on one good idea is better than hoarding all the world's knowledge. [P1] ; "I don't want what I don't have. I want more of what I do have." [P2,P4]InstantB>Any number of target creatures become black until end of turn.{"Black spirits and white, red spirits and gray,/ Mingle, mingle, mingle, you that mingle may." -Thomas Middleton, The WitchSorcery2ByTouch of Death deals 1 damage to target player. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.f"What was yours is mine. Your land, your people, and now your life." -Lim-Dul, the Necromancer [IA,5E]Instant2GTarget creature gains haste and "0: Untap this creature. Play this ability only once." until end of turn. Draw a card at the beginning of the next turn's upkeep.Artifact2)T: Tap target artifact you don't control.c"One touch to the stone and the sidar's son turned me from stalwart to statue." -Karn, silver golem Enchantment1BBAt the beginning of your upkeep, sacrifice Tourach's Chant unless you pay B. Whenever a player puts a forest into play, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. Enchant Land1BBUTourach's Gate can enchant only a land you control. Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Enchanted land has "T: Attacking creatures you control get +2/-1 until end of turn."Artifact27T: Target creature can't be blocked by Walls this turn.LandvT: Add one colorless mana to your mana pool. 1, T: Target creature gains protection from artifacts until end of turn.)Like the city, weakest at its foundation.Creature - Soldier2W2/2=Whenever Town Sentry blocks, it gets +0/+2 until end of turn.r"So he gots a sword. Big deal." "Yeah, it's a big deal-it's a big sword!" -Two goblins outside the gates of TrokinArtifact Creature - Spellshaper21/11, T, Discard a card from your hand: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.Creature - Tracker2G2/2|GG, T: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.Creature - CaravanW1/1At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Play this ability only during an opponent's upkeep. Enchantment1Uk1: Return target land you control to its owner's hand. 1, Discard a land card from your hand: Draw a card.HLike the price of goods, the value of the routes was renegotiated daily.Creature - Spirit3U1/4_Flying T, Tap two untapped creatures you control: Return target permanent to its owner's hand.EIt is said the wind will blow the world past if you wait long enough.Creature - TownsfolkW1/1ZT, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.|"I would weep, but my tears have been stolen; I would shout, but my voice has been taken. Thus, I write." [UY] ; (none) [D2]Instant2GG)Target creature is unblockable this turn."Our Elvish Hunter Taaveti led us swiftly along hidden paths through the dense forest. We caught the Orcs from behind, and completely by surprise." -Lucilde Fiksdotter, Leader of the Order of the White ShieldCreature - Elephant1GG3/3These are its last days. Better to grow broad and heavy. Better that the enemy is crushed beneath its carcass. [TE,6E] ; Armodons are trained to step on things. Enemy things. [7E]Creature - Cheetah2G2/2JWhenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn._"[King Mulu's cheetahs] came riding on the winds, charging, with fangs bared and claws flexed."Creature - JackalG1/2cTo taunt a man into action, call him a coward. To insult him beyond forgiveness, call him a jackal.Creature - Beast6R6/6?All orggs know how to kill; training teaches them what to kill.Instant1G Destroy all global enchantments."An ancient court mage unified the houses into guilds to serve Zhalfir above their own interests. Even during the civil war, the guilds stood together, a testament to the wisdom of Teferi." -Afari, Tales [MI] ; (none) [D2] Enchantment1G$1GG: Destroy all other enchantments._"Even the fiercest storm has a peaceful eye." -Hanna, Weatherlight navigator [WL] ; (none) [6E]Sorcery2GDestroy all enchantments.(none) [AL,BE,UL,RV,4E,5E,6E,D1] ; "Peace will come, but whether born of harmony or entropy I cannot say." -Oracle en-Vec [TE] ; Sisay had been restored to her place on the ship, the Legacy had been recovered, and the Weatherlight was sailing home to Dominaria. Gerrard focused on the debts he'd settled. . . and on those he'd soon collect. [MM] ; The plagues robbed Dominaria of all but its dreams. Eladamri hoped dreams were enough. [IN]Artifact Creature - Licid32/21, T: Transmogrifying Licid loses all abilities, becomes an enchant creature enchanting target creature, and gains "Enchanted creature gets +1/+1 and is an artifact that's still a creature" and "1: End the effect that created this ability."Instant1BSwitch target creature's power and toughness until end of turn. This turn, effects that would alter that creature's power alter its toughness instead, and vice versa.R"You know what I was, / You see what I am: change me, change me!" -Randall [LG,CH]SorceryUUrAs an additional cost to play Transmute Artifact, sacrifice an artifact. Search your library for an artifact card. If the converted mana cost of that artifact is greater than the converted mana cost of the sacrificed artifact, pay the cost difference. If you do, put the artifact into play. If you don't, put the artifact into your graveyard. Then shuffle your library.Creature - Soldier2WW2/3pT: Target attacking unblocked creature becomes blocked. Play this ability only during the declare blockers step.<"How could I catch her when the trees conspired to stop me?"Enchant Creature1BXAll damage that would be dealt to enchanted creature is dealt to its controller instead.i"You cannot possibly know the toll your alliances will exact from you" -Barrin to Urza [UY] ; (none) [D2]Enchant Creature3UUyWhen Treachery comes into play, if you played it from your hand, untap up to five lands. You control enchanted creature.W"The academy educates; I employ. It's a perfect arrangement." -Gatha, Tolarian renegadeCreature - Townsfolk2W2/2kWhen Treasure Hunter comes into play, you may return target artifact card from your graveyard to your hand.R"What separates junk from treasure is imagination." -Hanna, Weatherlight navigator Enchantment2UU2UU: Draw a card.dKarn and Hanna stood over the recovered Legacy artifacts like loving parents over sleeping children.Creature - MonkeyG1/1.Tree Monkey may block as though it has flying.P"They serve the world best on a platter with shallots and onions." -Talas sailorCreature - Treefolk3G2/4lWhenever a creature blocks or becomes blocked by Treefolk Mystic, destroy all enchantments on that creature.sUrza's wards fell from him like autumn leaves as he entered the dreaming grove. He awoke imprisoned in living wood.Creature - Treefolk2G2/*MTreefolk Seedlings's toughness is equal to the number of forests you control.vThe year that the brothers landed on Argoth, the trees produced five times as many seeds as normal. [US] ; (none) [D2]Enchant Creature1GOEnchanted creature gets +1/+1 and can be blocked only by creatures with flying.%Gravity is truly what you make of it.Instant1GBThis turn, all your creatures may block as though they had flying.Creature - Elf2G2/2ATreetop Rangers can't be blocked except by creatures with flying.j"If you can't catch them, cut the trees down from beneath them. Force them to fight on our terms." -MishraLandTreetop Village comes into play tapped. T: Add one green mana to your mana pool. 1G: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.SorceryR6Tremor deals 1 damage to each creature without flying."Where do you run when the earth becomes your enemy?" -Naimag, Femeref philosopher [VI,6E] ; One little goblin shook up the ground. When the dust cleared, no one was found. [P2,P4] ; Without a word, Gerrard and Sisay ran deeper into the mountain. Neither of them intended to leave Mercadia without the Weatherlight and its crew. [MM] ; "Where do you run when the earth becomes your enemy?" [7E]Creature - Rebel3W2/3?Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.nThe Keldons took several of the steeds as trophies of war. They'd never seen such a light beast stand so firm.Artifact12, Sacrifice Triangle of War: Choose target creature you control and target creature an opponent controls. Each creature deals damage equal to its power to the other.KThe Zhalfirin war triangle represents a trinity of might, faith, and guile.Artifact43, T: Put an incubation counter on Triassic Egg. Sacrifice Triassic Egg: Put a creature card from your hand or graveyard into play. Play this ability only if there are two or more incubation counters on Triassic Egg.Creature - SpellshaperU1/1UU, T, Discard a card from your hand: Tap or untap target artifact, creature, or land.B"If it ain't broke, I'll break it. If it *is* broke, I'll fix it."Sorcery2G*Destroy target creature with horsemanship.oTrip wire, hooked poles, and sunken pits were commonly used to unhorse riders during the Three Kingdoms period.Artifact Creature61/1Triskelion comes into play with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.VA brainchild of Tawnos, the Triskelion later proved both versatile and useful. [AQ,4E]Creature - Knight3W3/3.Battle tempers soldiers as fire tempers steel.SorceryXGiTropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.{"After the storm, I found a sea turtle dying on the sands, a blade of grass driven through its shell." -Travelogue of NajatCreature - Cleric2W1/2gSacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn.<"Which is worse; nothing to defend, or no one to defend it?"Creature - Spirit2UU3/4;Flying At the end of your turn, tap all lands you control.,As erratic and turbulent as a summer squall.Instant2WtEach player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life."The people of Aysen feed us, and we don't kill them. That's my kind of truce." -Eron the Relentless [HL] ; Not all victories require defeat. -Onean idiom [5E]Instant2R0Attacking creatures get +2/+0 until end of turn.QKeldon warriors don't need signals to tell them when to attack, but when to stop.Creature - Elephant3G3/3@1G: Target creature blocks Trumpeting Armodon this turn if able.4These are its last days. But it will not go quietly.Sorcery3GDestroy all islands.Creature - LegendGGRR2/2<Flying RG, T: Target creature gets +2/+2 until end of turn.]An explorer of the ther, Tuknir often discovers himself in the most unusual physical realms.Creature - WolfW1/1 First strikeeI heard their eerie howling, the wolves calling their kindred across the frozen plains. [LG,4E,5E,6E]Land>Tundra is a plains and an island in addition to its land type.InstantR-Destroy target wall. It can't be regenerated.Instant2UUGTap or untap all artifacts, creatures, or lands target player controls.0The best cure for a big ego is a little failure.InstantU0Tap or untap target artifact, creature, or land.Enchant Creature1BEnchanted creature gets +3/-1.sGatha showed remarkable prowess in increasing his subjects' stature. Their lifespans, however, were another matter.Instant2U>Tap or untap target artifact, creature, or land. Draw a card.-Battles are won in nuance. [TE] ; (none) [D1]Creature - Dragon4RR4/4Flying 1R: Two-Headed Dragon gets +2/+0 until end of turn. Two-Headed Dragon can't be blocked except by two or more creatures. Two-Headed Dragon may block an additional creature.Creature - Giant4R4/4HTrample Two-Headed Giant of Foriys may block two creatures each combat.sNone know if this Giant is the result of abberant magics, Siamese twins, or a mentalist's schizophrenia. [AL,BE,UL]Sorcery2GZTyphoon deals damage to each opponent equal to the number of islands that player controls.Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain.Creature - Efreet2GG5/4Cumulative upkeep Gz"The Uktabi efreet and I have something in common: both of our mothers wanted to give us back." -Mirri of the WeatherlightCreature - Faerie1G1/1=Flying 3G, Sacrifice Uktabi Faerie: Destroy target artifact.BVictim of the two-toed faerie -Suq'Ata expression meaning "broken"Creature - Ape2G2/2?When Uktabi Orangutan comes into play, destroy target artifact.`"Is it true that the apes wear furs of gold when they marry?" -Rana, Suq'Ata market fool [VI,6E]Creature - Cat Warrior4G*/*Uktabi Wildcats's power and toughness are each equal to the number of forests you control. G, Sacrifice a forest: Regenerate Uktabi Wildcats.Artifact4At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.-It was the explorers' only tether to reality.Creature - Uncle-Istvan1BBB1/3DPrevent all damage that would be dealt to Uncle Istvan by creatures.`Solitude drove the old hermit insane. Now he only keeps company with those he can catch. [DK,4E]Enchant Creature4UYou may play Undercover Disguise any time you could play an instant. As Undercover Disguise comes into play, choose a creature type. Enchanted creature is that type.LandwT: Add one colorless mana to your mana pool. T: Add U or B to your mana pool. Underground River deals 1 damage to you.InstantGAs an additional cost to play Undergrowth, you may pay 2R. Prevent all combat damage that would be dealt this turn. If you paid its additional cost, Undergrowth doesn't affect red creatures."It is the work of sorcery. Burn it!" -Taaveti of Kelsinko, Elvish Hunter ; "The art of war is turning obstacle to advantage." -Jaeuhl Carthalion, Juniper Order AdvocateCreature - Spellshaper1B1/1bB, T, Discard a card from your hand: Return target creature card from your graveyard to your hand./The weight of death is heavy but not immovable. Enchantment2UOCreatures with islandwalk may be blocked as though they didn't have islandwalk. EnchantmentBBBRWhenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.}"In the drowsy dark cave of the mind dreams build their nest with fragments dropped from day's caravan." -Rabindranath TagoreLandT: Add one mana of any color to your mana pool. During the next untap step of Undiscovered Paradise's controller, as that player untaps his or her permanents, he or she returns Undiscovered Paradise to its owner's hand.CJolrael's choice of homes was far better than her choice of allies.Sorcery1UU3Return two target creatures to their owners' hands."Oft have I wished to undo past deeds, but never did I imagine they would be undone for me." -Naimah, Femeref philosopher [VI] ; (none) [P2,P4]Creature - Beast3B3/2fWhen Undying Beast is put into a graveyard from play, put Undying Beast on top of its owner's library.SorceryBfCycling 2 Return target creature card with converted mana cost 3 or less from your graveyard to play.Artifact33, T, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying. Enchantment1UB?1, Pay 1 life: Draw a card, then discard a card from your hand."Like Day from Night, / I'll live my life apart from you, just glimpsing you across the sky, / because you cannot change, my dear, and nor can I." -"Love Song of Night and Day"Land:Black Legends you control have "bands with other Legends."Enchant CreatureBEnchanted creature gets +2/+1.A(none) [AL,BE,UL,RV,4E,5E] ; "I don't _feel_ any different." [7E] Enchantment1WK1W: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.a"Strange alliances are alliances still, and provide the same protection." -King Darien of KjeldorSorcery3BYou may remove a black card in your hand from the game rather than pay Unmask's mana cost. Target player reveals his or her hand. Choose a nonland card from it. That player discards that card.Enchant Creature3BBAt the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals to that player damage equal to enchanted creature's power unless he or she sacrifices another creature.Sorcery3B6Each opponent discards two cards from his or her hand.X"If fear is the only tool you have left, then you'll never control me." -Xantcha, to GixCreature - Dryad1G1/1DForestwalk 1GG: Target creature gains forestwalk until end of turn.t"To pass through the jungle: silence, courtesy, ferocity, as the occasion demands." -Kamau, "Proper Passage" [MI,6E]Enchant CreatureUwEnchanted creature gets +3/+3. At the beginning of its controller's upkeep, put a -1/-1 counter on enchanted creature.Creature - Shapeshifter3U0/1rWhenever a creature comes into play, Unstable Shapeshifter becomes a copy of that creature and gains this ability.>"In a world of untruths, the living lie rules." -Oracle en-VecInstantU+Return target creature to its owner's hand.Sorcery2GaSearch your library for a basic land card and put that card into play. Then shuffle your library.Creature - Skeleton1B1/1B: Regenerate Unworthy Dead."Great Yawgmoth moves across the seas of shard and bone and rust. We exalt him in life, in death, and in between." -Phyrexian ScripturesSorcery3G=Unyaro Bee Sting deals 2 damage to target creature or player.R"Much can be learned from the bees about dying for a cause." -Asmira, Holy AvengerCreature - Griffin3W2/2NFlying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.RThe griffin's shadow gives courage to the righteous and dread to the idle. [MI,6E]Instant1UhTarget creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. "The power of flight has but one equal in battle: surprise. Understanding how to use both is the key to victory." -Arnjlot Olasson, Sky Mage [IA] ; "Come one, come all! this rock shall fly from its firm base as soon as I." -Sir Walter Scott, "The Lady of the Lake" [5E] Enchantment2R4Creatures your opponents play come into play tapped.xCho-Manno knew he had no choice but to ally with Gerrard. If that's what it took to free his people, he'd pay the price.InstantBB~Target opponent sacrifices a number of creatures equal to the number of creatures put into your graveyard from play this turn.<"It is a narrow line between justice and vengeance." -CrovaxCreature - Mindsucker2B2/2B, Sacrifice Urborg Mindsucker: Target opponent discards a card at random from his or her hand. Play this ability only any time you could play a sorcery.f"My pet will pick the ripe fruit from your tortured brain as if it were hanging from a vine." -KaervekCreature - Nightstalker2B2/2B, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice Feral Shadow, Breathstealer, and Urborg Panther: Search your library for a Spirit of the Night card and put that creature into play. Then shuffle your library.Creature - Undead3B2/4At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.-"May you be a stalker's dream." -Urborg curseLegendary LandbT: Add B to your mana pool. T: Target creature loses first strike or swampwalk until end of turn."Resignedly beneath the sky/ The melancholy waters lie./ So blend the turrets and shadows there/ That all seem pendulous in air,/ While from a proud tower in town/ Death looks gigantically down." -Edgar Allan Poe, "The City in the Sea"Creature - Legend3UUBB4/4[First strike Creatures with swampwalk may be blocked as though they didn't have swampwalk.Artifact6WEach time a source would deal damage to you, it deals that much damage minus 1 instead."Tawnos's blueprints were critical to the creation of my armor. As he once sealed himself in steel, I sealed myself in a walking crypt." -UrzaArtifact Creature64/4l0: Urza's Avenger gets -1/-1 and your choice of banding, flying, first strike, or trample until end of turn.[Unable to settle on just one design, Urza decided to create one versatile being. [AQ,4E,5E]Artifact0T, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.Artifact6Echo T: Draw a card.!From concept to paper to reality.Artifact1UWhenever a player plays an artifact spell, you may pay 1. If you do, you gain 1 life.When sorely wounded or tired, Urza would often retreat to the workshops of his apprentices. They were greatly amazed at how much better he looked each time he took a sip of water.Artifact0Urza's Contact Lenses comes into play tapped and does not untap during its controller's untap phase. All players play with their hands face up. Clap your hands twice: Tap or untap Urza's Contact Lenses.Artifact Creature51/5Trample 3: Urza's Engine gains banding until end of turn. 3: Attacking creatures banded with Urza's Engine gain trample until end of turn.M"Humans and machines working together can be fearsome indeed!" -Arcum DagssonArtifact3uAs Urza's Incubator comes into play, choose a creature type. Creature spells of the chosen type cost 2 less to play.e"Stop thinking like an artificer, Urza, and start thinking like a father!" -Rayne, Academy ChancellorLand{T}: Add one colorless mana to your mana pool. If you control a permanent named Urza's Power Plant and a permanent named Urza's Tower, add one additional colorless mana to your mana pool.KMines became common as cities during the days of the artificers. [AQ,CH,5E]Artifact3Whenever an artifact you control is put into a graveyard from play, if it wasn't sacrificed, you may pay 3. If you do, draw a card.Land{T}: Add one colorless mana to your mana pool. If you control a permanent named Urza's Mine and a permanent named Urza's Tower, add one additional colorless mana to your mana pool.<Artifact construction required immense resources. [AQ,CH,5E]Artifact Creature64/462: Roll a six-sided die for Urza's Science Fair Project. 1 - It gets -2/-2 until end of turn. 2 - It deals no combat damage this turn. 3 - Attacking does not cause it to tap this turn. 4 - It gains first strike until end of turn. 5 - It gains flying until end of turn. 6 - it gets +2/+2 until end of turn.Land{T}: Add one colorless mana to your mana pool. If you control a permanent named Urza's Mine and a permanent named Urza's Power Plant, add two additional colorless mana to your mana pool.TUrza always put Tocasia's lessons on resource-gathering to effective use. [AQ,CH,5E]Creature - Troll2R2/2R: Regenerate Uthden Troll.%"Oi oi oi, me gotta hurt in 'ere,/ Oi oi oi, me smell a ting is near,/ Gonna bosh 'n gonna nosh 'n da/ hurt'll disappear." -Traditional [AL,BE,UL,RV] ; "Oi oi oi, me gotta hurt in 'ere,/ Oi oi oi, me smell a ting is near,/ Gonna bosh 'n gonna nosh,/ 'n da hurt'll disappear." -Troll chant [4E]Creature - Legend2GGBBRR7/7Flying At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay BRG. B: Vaevictis Asmadi gets +1/+0 until end of turn. R: Vaevictis Asmadi gets +1/+0 until end of turn. G: Vaevictis Asmadi gets +1/+0 until end of turn.Sorcery1WW8All white creatures get +2/+0 until the end of the turn.(Stand in the way of truth at your peril.Creature - BatB0/1eFlying B: Vampire Bats gets +1/+0 until end of turn. Play this ability no more than twice each turn.}"For something is amiss or out of place/ When mice with wings can wear a human face." -Theodore Roethke, "The Bat" [LG,4E,5E]Creature - Hound2B2/2TDiscard a creature card from your hand: Vampire Hounds gets +2/+2 until end of turn.JThe hounds' barks are a horrifying chorus of screams, moans, and whispers.Enchant Creature2BBEnchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on enchanted creature.Sorcery5BBLVampiric Feast deals 4 damage to target creature or player. You gain 4 life.(It's not always gold the thief is after.Creature - Spirit2BB4/3_Flying When Vampiric Spirit comes into play, if you played it from your hand, you lose 4 life.Sorcery2BBVampiric Touch deals 2 damage to target opponent. You gain 2 life.&A touch, not comforting, but of death.InstantBjSearch your library for a card, then shuffle your library and put that card on top of it. You lose 2 life."I write upon clean white parchment with a sharp quill and the blood of my students, divining their secrets." -Shauku, Endbringer [VI,6E]Enchant Creature1BWhen Vampirism comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. All other creatures you control get -1/-1.Enchant CreatureU"UU: Enchanted creature phases out.?"Careless, like a child with fire, so was I with time." -TeferiCreature - Djinn2UU3/4UFlying At the beginning of your upkeep, Vaporous Djinn phases out unless you pay UU.M"What is taking them so long to fill the waterskins?" -Mwani, Mtenda goatherdCreature - Knight3R3/2p0: Varchild's Crusader can't be blocked except by Walls this turn. Sacrifice Varchild's Crusader at end of turn."Every patch of land must belong to Kjeldor, no matter what the cost!" -General Varchild ; "We could have peace, but Varchild would rather have the maps of the new Kjeldor drawn in Balduvian blood." -King Darien of KjeldorCreature - War-Riders1R3/4rTrample, Rampage 1 Cumulative upkeep-Put a 1/1 red Survivor creature token into play under an opponent's control.d"What tries to crush our spirit only strengthens our resolve." -Lovisa Coldeyes, Balduvian ChieftainCreature - HorrorB0/0Vebulid comes into play with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat.LandT: Add one colorless mana to your mana pool. T: Add G or W to your mana pool. Vec Townships doesn't untap during your next untap step. EnchantmentUzWhen an opponent plays a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.?When wind marries sky, even the bride's veil sings her praises. Enchantment1UWhen an opponent plays a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying. That creature has "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay 1U." Enchantment2U}When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.)Some roads are paved with bad intentions. EnchantmentUWhen an opponent plays a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost. Enchantment2UCycling 2 When an opponent plays a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature. It can't attack unless defending player controls an island.Creature - Legend5BB5/5J1BB: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn.q"Poor, foolish Veldrane. He goes wherever the Baron wills him. One day, he'll go to die." -Halina, Dwarven TraderLand]T: Add G or W to your mana pool. Veldt doesn't untap during its controller's next untap step.Enchant CreatureXUUEWhen Venarian Gold comes into play, tap enchanted creature and put X sleep counters on Venarian Gold. Enchanted creature doesn't untap during its controller's untap step if Venarian Gold has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from Venarian Gold.InstantBlDestroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.@Starke knew the voice was Takara's, but the venom was Volrath's.Creature - Cleric2W2/25When Venerable Monk comes into play, you gain 2 life.~His presence brings not only a strong arm but also renewed hope. [P1,6E] ; Age wears the flesh but galvanizes the soul [ST,P4]Sorcery3WDestroy target tapped creature.Bitter as wormwood, sweet as mulled wine. [P1,P4] ; A bullet renders all sizes equal. [P2] ; "Until I've gnawed their flesh and exterminated their clans, my humiliation will not be effaced." -Liu Bei, on the death of his oath-brother Guan Yu [P3]Enchant Creature1GGqWhen enchanted creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat."I told him it was just a flesh wound, but the next time I looked at him, poor Tadhg was dead and gone." -Maeveen O'Donagh, Memoirs of a Soldier [DK,4E,5E]Instant3GbAt end of combat, destroy all creatures that blocked or were blocked by target creature this turn._(none) [IA] ; The dryads need neither size nor strength to defeat their enemies in battle. [MM]Creature - Insect3G1/1tFlying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.%A pretty little death is still death.Enchant Creature2GNWhenever enchanted creature deals damage to a creature, destroy that creature.@All the pain of the shattered forest contained in a single drop.Artifact3j1X, T: Put X charge counters on Ventifact Bottle. Play this ability only any time you could play a sorcery. At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Then add to your mana pool an amount of colorless mana equal to the number of charge counters removed this way. Enchant Land2GEEnchanted land has "T: Target creature gets +1/+1 until end of turn."=Jolrael tends the land so that the land will tend the beasts.Creature - Elemental5GGG7/7tAt the beginning of each player's upkeep, you put a 1/1 green Saproling creature token into play under your control..Burl, scurf, and bower/ Birth fern and flower.Creature - Elf2G1/1pEcho Verdant Guardian can block creatures as though it had flying and shadow. 1G: Regenerate Verdant Guardian.Sorcery1GJBuyback 3 Target land becomes a 2/2 creature that still counts as a land.Instant2GDestroy target artifact.y"Only the most sophisticated inventions can survive nature's unsophisticated motivations." -Hanna, Weatherlight navigatorCreature - Druid1GG0/2<Whenever you play an enchantment spell, you may draw a card.Some say magic was first practiced by women, who have always felt strong ties to the land. [AL,BE,UL,RV,4E,6E] ; "Weave the magic so that it sings to you, and will always fly home. . . ." -Verduran teaching [5E] Enchantment3GBWhenever a forest is tapped for mana, it produces an additional G.gMany cultures have legends of a lush, hidden paradise. The elves of Argoth had no need of such stories. Enchantment3G]Any player may play creature and enchantment spells any time he or she could play an instant.InstantRdVertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn."I saw the wizard gesturing, but I didn't guess his plan until my aesthir cried out and went into a dive." -Arna Kennerad, skyknight [IA,6E] Enchantment4W1W, Sacrifice Very Strict Tutor: Search your library for a blue or green enchantment. Reveal that card, put it into your hand, then shuffle your library.Creature - Doppelganger3UU*/*ZAs Vesuvan Doppelganger comes into play, you may choose a creature in play. If you do, Vesuvan Doppelganger comes into play as a copy of that creature except for its color and gains "At the beginning of your upkeep, you may have this creature become a copy of another creature except for its color. If you do, this creature gains this ability".Creature - Bodyguard3WW2/5As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. No more than one Veteran Bodyguard you control can be dealt damage this way each turn.TGood bodyguards are hard to find, mainly because they don't live long. [AL,BE,UL,RV]Creature - Soldier1R4/4Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't bock if you control an untapped land.!Death awaits them on both fronts.Creature - KnightWW2/20Attacking doesn't cause Veteran Cavalier to tap.LSpirit is the sword and experience the sharpening stone. . - Arabian proverbCreature - SoldierG1/1When Veteran Explorer is put into a graveyard from play, each player may search his or her library for up to two basic land cards and put them into play. Then each player who searched his or her library shuffles it.Enchant CreatureRVeteran's Voice can enchant only a creature you control. Enchanted creature has "T: Target creature other than this creature gets +2/+1 until end of turn.""Good soldiers rely first upon their training, then upon their instincts." -King Darien of Kjeldor ; "Teach by example. If your students do not survive, they were not worth the lesson." -General VarchildArtifact43, T: Target player names a card and then reveals the top card of his or her library. If it's the card named, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.Creature - Legend2GB3/3DT: Target creature's power or toughness becomes 1 until end of turn.h"Sir, I just thought. . ., " explained Vhati. "Don't think, " interrupted Greven. "It doesn't suit you."Creature - Viashino2RR4/3BIf Viashino Bey attacks, all creatures you control attack if able.5When the bey runs, match his stride. -Viashino sayingCreature - Viashino2RR5/3EHaste At end of turn, return Viashino Cutthroat to its owner's hand.N"You guys go on ahead. I'll catch up with ya." -Vark, goblin scout, last wordsCreature - Viashino2R1/31R, T: Destroy target artifact. Viashino Heretic deals to that artifact's controller damage equal to the artifact's converted mana cost.%"The past is buried for good reason."Creature - Viashino2R4/3EchoG"Give thy ration to thy mount, if the road be long. So sayeth the bey."Creature - Viashino3R3/2AViashino Runner can't be blocked except by two or more creatures.~"It moved this way, an' that way, an' then before I could stick it, it jumped over my head an' was gone." -Jula, goblin raiderCreature - Viashino1R2/1EHaste At end of turn, return Viashino Sandscout to its owner's hand.Creature - Viashino1RR4/2GHaste At end of turn, return Viashino Sandstalker to its owner's hand.i"Some believe Sandstalkers to be illusions; those with scars know better." -Zhalfirin Guide to the DesertCreature - Viashino2RR3/2R: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.#Few swim in a place of such thirst.Creature - Viashino3R4/2"When traveling the Great Desert avoid wearing the scales of lizards, for the Viashino rule the sands and look poorly on the skinning of their cousins." -Zhalfirin Guide to the Desert [MI,6E]Creature - Viashino3R2/2mWhenever Viashino Weaponsmith becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.\Within the rig settlement, those who have mastered the making of weapons earn highest honor.Creature - Dragon2GGRR4/4lFlying R: Viashivan Dragon gets +1/+0 until end of turn. G: Viashivan Dragon gets +0/+1 until end of turn.>The Viashivan understand that cruelty arises from opportunity.Artifact4fCreatures you control get +2/+0 during your turn. Creatures you control get -0/-2 during other turns.z"Unearthly and invisible fibers emanate from this sphere, entangling all who draw near." -Arcum Dagsson, Soldevi MachinistSorceryBBBVicious Hunger deals 2 damage to target creature. You gain 2 life.P"Blood is foul, the flesh dross. My ascendance thirsts for life itself." -CrovaxSorcery2BAs an additional cost to play Victimize, sacrifice a creature. Put two target creature cards from your graveyard into play tapped.^The priest cast Xantcha to the ground. "It is defective. We must scrap it." [US] ; (none) [D1]Creature - SliverGW2/2?All Slivers have "2, Sacrifice this creature: You gain 4 life.""We are kinfolk, " explained Karn to the sliver queen. "Just as you need your progeny to complete you, so do I need the pieces of the Legacy to make me whole."Creature - Drake4U3/3!Flying 2U: Untap Vigilant Drake.hAwake and awing in the blink of an eye. [UY] ; It can stay aloft for weeks with little or no sleep. [7E]Creature - MartyrW1/1Sacrifice Vigilant Martyr: Regenerate target creature. WW, T, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment in play. Enchantment2BBAt the beginning of your upkeep, you may put a verse counter on Vile Requiem. 1B, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.Creature - DruidG1/15G, T, Sacrifice a forest: Regenerate target creature."Enchant me with your tale-telling. Tell about Tree, Grass, River, and Wind. / Tell why Truth must fight with Falsehood, and why Truth will always win." -"Love Song of Night and Day"Creature - Dryad3G1/3Forestwalk You may play Vine Dryad any time you could play an instant. You may remove a green card in your hand from the game rather than pay Vine Dryad's mana cost.Creature - Wall1G0/4(T: Add one green mana to your mana pool.""We protect our own with our own."Creature - Elephant4G4/3_Trample 3: Vintara Elephant loses trample until end of turn. Any player may play this ability.QTrained with the assistance of a rhystic mage, they become uneasy in its absence.Creature - TurtleGG2/2dVintara Snapper can't be the target of spells or abilities as long as you control no untapped lands.i"The snapper is still when all else moves/ And strikes when all are dozing." -Tales of the Vintara ForestSorcery2BDestroy all white creatures.8All must fall, and those who stand highest fall hardest.Sorcery2W2Creatures you control get +1/+1 until end of turn.`"The empire belongs to no one man but to all in the empire. He who has virtue shall possess it."Enchant Creature1UNEnchanted creature gets +1/+1. 1U: Return Viscerid Armor to its owner's hand.lA fallen Viscerid's only tribute is to be worn by a comrade. ; One Viscerid's death is often another's gain.Creature - Homarid1U1/2T, Sacrifice a creature and a swamp: Destroy target nonartifact creature. It can't be regenerated. T, Sacrifice a creature and a snow-covered swamp: Destroy target creature. It can't be regenerated./Not all of Terisiare's flooding was natural....Artifact Creature42/2At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus four."This may hurt a lot."InstantUChoose one - Target artifact phases out; or put the top four cards from target player's library into his or her graveyard; or all lands of one type become basic lands of one type of your choice until end of turn.SorceryWeLook at the top five cards of a player's library. You may then have that player shuffle that library.r"Visions of glory, spare my aching sight,/ Ye unborn ages, crowd not on my soul!" -Thomas Gray, "The Bard" [LG,4E]InstantG Untap all creatures you control.b"After waking to the magic of Llanowar, no dreams can compare." -Mirri of the Weatherlight [WL,6E]InstantXGWYou gain X+3 life.C"Water is like breathing-necessary for life." -Asmira, Holy AvengerInstant8G2Creatures you control get +7/+7 until end of turn.U"The fifth wind of ascension is Exalter, fulfilling Keld's destiny." -Keld TriumphantCreature - Beast6U6/6BIts swamp cousin may be meaner, but the vizzerdrix is much bigger.Creature - Merfolk2U2/2"UU, T: Target creature phases out.e"Torahn gore these shifty fishtails! You can't even get close to one." -Tahngarth of the WeatherlightCreature - Merfolk1UU2/2First strike Vodalian Knights can't attack unless defending player controls an island. {U}: Vodalian Knights gains flying until end of turn. When you control no islands, sacrifice Vodalian Knights.BFear the Knight leaping from the water into the air, weapon ready.Creature - Merfolk2U1/18U, T: Counter target spell unless its controller pays 1.Vodalian Mages were invaluable in magical combat. Unfortunately, the Homarids raided with strength, numbers, and very little magic. ; "Come back, cowards! Everyone knows Merfolk can't wield magic!' -Pashadar Dirf, Goblin Flotilla Commander, last words ; "Vodalian Mages are remarkable. Their merchants bring them arcane lore and devices from across the seas." -Lydia Wynforth, Mayor of TrokairCreature - Merfolk1U1/2"Vodalian Soldiers had some unique advantages. Often they would ride into battle on war machines rumored to have come from the far northern oceans." -Sarpadian Empires, vol. V [FE] ; "Stalwart Soldiers, you stand against the Homarids for Vodalia and for honor. Your homeland cries out for protection, and the moment has come. Now let your valor shine, and sound the cry to battle. Victory to Vodalia!" -Marshall Volnikov [FE] ; "You think you know everything there is to know about battle? You know Orc droppings' Creature - Wall1UU0/4+Tap an untapped Merfolk you control: Vodalian War Machine may attack this turn as though it weren't a Wall. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine is put in a graveyard, destroy all Merfolk tapped to pay for its abilities.Creature - Angel3W2/2Flying, protection from green"Next to Law is Duty, and Duty must be obeyed. If the frame of Duty is broken, none shall weave life's fabric." -Song of All, canto 167Creature - Angel3W2/2Flying, protection from black"Opposite Law is Grace, and Grace must be preserved. If the strands of Grace are unraveled, its design will be lost, and the people with it." -Song of All, canto 167Creature - Angel3W2/2Flying, protection from red"Life's balance is as a star: on one point is Law, and Law must be upheld. If the knots of order are loosened, chaos will spill through." -Song of All, canto 167Creature - Angel3W2/2Flying, protection from blue"Next to Grace is Reason, and Reason must be retained. If the web of Reason comes unwoven, madness will escape." -Song of All, canto 167Creature - Angel3W2/2Flying, protection from white"Above them all is Truth, and Truth must be set free. If the wings of Truth are clipped, the voices will fall silent." -Song of All, canto 167Creature - Dragon4RR4/4 Flying; hasteHSpeed and fire are always a deadly combination. [MI,6E,P4] ; (none) [P1]SorceryXUUUDestroy X target mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of mountains destroyed this way.InstantXRR<Volcanic Geyser deals X damage to target creature or player.My thunder comes before the lightning;/ my lightning comes before the clouds;/ my rain dries all the land it touches./ What am I? -Femeref riddle [MI,6E]Sorcery1R<Volcanic Hammer deals 3 damage to target creature or player.Cast the weight as though it were a die, to see a rival's fate. [P1] ; Fire finds its form in the heat of the forge. [P2,P4,7E]Sorcery4RRVolcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures in play.*The Cho-Arrim call it "the fury of Ramos."Creature - Legend3BBB6/41B, Discard a creature card from your hand: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's converted mana cost.%"I stepped out. I did not step down."Enchant Creature1UEnchanted creature can't attack or block and its activated abilities can't be played. Enchanted creature's controller may sacrifice a permanent to ignore this ability until end of turn. 1U: Return Volrath's Curse to its owner's hand. Enchantment2BBPay 5 life: Destroy Volrath's Dungeon. Any player may play this ability but only during his or her turn. Discard a card from your hand: Target player puts a card from his or her hand on top of his or her library. Play this ability only any time you could play a sorcery. Enchantment1Gs2, Tap an untapped creature you control: You gain 2 life. Play this ability only any time you could play a sorcery.Q"Watch yourself, " warned Starke. "These plants aren't nice when they're hungry."Artifact5As Volrath's Laboratory comes into play, choose a color and creature type. 5, T: Put into play a 2/2 creature token of the chosen color and type.Enchant PlayerBWhen Volrath's Motion Sensor comes into play, choose target hand controlled by an opponent. Enchanted player balances Volrath's Motion Sensor on the back of that hand. If Volrath's Motion Sensor falls off the hand, sacrifice Volrath's Motion Sensor and that player loses 3 life.Creature - Shapeshifter1UU0/1As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter is a copy of that card that has this ability and "2: Discard a card from your hand." 2: Discard a card from your hand.Legendary LandyT: Add one colorless mana to your mana pool. 1B, T: Put target creature card from your graveyard on top of your library.The seed of a world's evil.Artifact11, T: Untap target artifact.@The key did not work on a single lock, yet it opened many doors.Creature - SoldierW1/2People fight hardest on their own soil. [P2] ; After making the Peach Garden Oath, the three brothers raised an army of 500 youths to fight the Yellow Scarves rebellion. [P3]Creature - Soldier1W2/4Banding Cumulative upkeep 1l"I'm always a little leery of anyone who offers to kill other people for free." -Gerrard of the WeatherlightArtifact6BAt the beginning of your upkeep, put a pin counter on Voodoo Doll. At the end of your turn, if Voodoo Doll is untapped, sacrifice it and it deals damage equal to the number of pin counters on it to you. {X}{X}, {T}: Voodoo Doll deals X damage to target creature or player. X is the number of pin counters on Voodoo Doll.Creature - Lizard1RR3/4Mountainwalk EchoSorcery1GGfEach player puts a 1/1 green Cat creature token into play for each untapped forest he or she controls.-The trees have ears, eyes, and teeth. [MI,6E]Sorcery3RRRBDestroy target land and all lands with the same name as that land.Land charred black, rivers boiled, / Crops and wells alike despoiled, / Mountains leveled, forests felled-/ Footprints of the beasts of Keld.Creature - Bird3B3/1>Flying 1B, Sacrifice a creature: Regenerate Wake of Vultures.V"So the vulture said to the griffin, 'You gonna eat that?"' -Azeworai, "The Ugly Bird"Creature - Walking-Dead1B1/1B: Regenerate Walking Dead.RThe Walking Dead are the remains of freakish experiments by the Necromantic Lords.Creature - Illusion3U3/3Walking Dream is unblockable. Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.DDreams, by definition, live shorter lives than those who dream them.Creature - Sponge1U1/1LT: Target creature loses flying, first strike, or trample until end of turn.0Not only does it catch fish, it cleans them too.Artifact Creature - Wall40/63: Walking Wall gets +3/-1 until end of turn and may attack this turn as though it weren't a Wall. Play this ability only once each turn.F"The fortress is not what it seems." -Arcum Dagsson, Soldevi MachinistCreature - Wall1UU1/5Flying"This 'standing windstorm' can hold us off indefinitely? Ridiculous!" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away. [AL,BE,UL,RV,4E] ; When no falcons fly, beware the sky. -Femeref aphorism [5E,6E]Creature - Wall1G0/43When Wall of Blossoms comes into play, draw a card.?Each flower identical, every leaf and petal disturbingly exact.Creature - Wall2B1/4B: Regenerate Wall of Bone.The Wall of Bone is said to be an aspect of the Great Wall in Hel, where the bones of all sinners wait for Ragnarok, when Hela will call them forth for the final battle. [AL,BE,UL,RV,4E] ; "Good neighbors make good walls." -Jakkarak the Maimer [5E]Creature - Wall2G2/3G: Regenerate Wall of Brambles."What else, when chaos draws all forces inward to shape a single leaf." -Conrad Aiken [AL,BE,UL,RV,4E] ; Sleeping in brambles -Elven phrase meaning "plagued by guilt" [5E]Creature - Wall1W2/1Whenever Wall of Caltrops and at least one other Wall block a creature, Wall of Caltrops gains banding until end of turn unless a non-Wall creature also blocks that creature."Ow! Ow ow ow! Oooh, ow, OW!"Creature - Wall1B0/2RB, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.P"I shall make walls of their flesh, and their blood will be my mortar." -KaervekCreature - Wall1R0/54Wall of Diffusion may block as though it had shadow.z"The injury was being caught between this world and our own; the insult was to find walls within." -Lyna, Soltari emissaryCreature - Wall2BB1/3t2B, T: Target player discards a card from his or her hand. Play this ability only any time you could play a sorcery.It reflects only nightmares.Creature - Wall2R1/4fWhenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.UAn ever-moving swarm of dust engulfs and disorients anything that comes near. [LG,4E]Creature - Wall1R0/6The ground shuddered violently and the earth seemed to come to life. The elemental force contained in the vast wall of earth was trapped, bent to its controller's will.Creature - Wall1W0/4IWhenever Wall of Essence is dealt combat damage, you gain that much life.KThe ceiling and the floor fell in love, but only the wall knew. -Dal sayingCreature - Wall1RR0/5-R: Wall of Fire gets +1/+0 until end of turn.Conjured from the bowels of hell, the fiery wall forms an impassable barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame. [AL,BE,UL,RV,4E] ; "Struggle, and you will only fan the flames." -Talibah, embermage [5E,6E]Creature - Wall1W0/5<Wall of Glare may block any number of creatures each combat.BThe blinding barrier served Benalia better than a hundred shields.Creature - Wall2R0/70The wisest man builds his house behind the rock.Creature - Wall2R2/6@At a distance, we mistook the sound for a waterfall. . . [LG,CH]Creature - Wall2G0/7"And through the drifts the snowy cliffs/ Did send a dismal sheen:/ Nor shapes of men nor beasts we ken -/ The ice was all between." -Samuel Coleridge, "The Rime of the Ancient Mariner" [AL,BE,UL,RV,4E]Artifact Creature - Wall20/7MWhenever Wall of Junk blocks, return it to its owner's hand at end of combat.kUrza saw the wall and realized that even if he tore every Phyrexian to pieces, they would still resist him.Creature - WallUU0/3MUU, T: Put a 0/1 blue Kelp creature token into play. This creature is a Wall.P"Ya can eat it or ya can weave it, but ya can't fight in it." -Zeki, Reef PirateCreature - Wall1RR1/3-R: Wall of Lava gets +1/+1 until end of turn.I"Now there's something you don't see every day." -Jaya Ballard, Task MageCreature - Wall2W1/5Protection from blackPAs many attackers were dazzled by the wall's beauty as were halted by its force.Creature - Wall1WW0/7At end of combat, remove from the game all creatures blocked by Wall of Nets. When Wall of Nets leaves play, return to play under their owners' control all creatures removed from the game with Wall of Nets.Creature - Wall3RR0/631: Wall of Opposition gets +1/+0 until end of turn.Like so many obstacles in life, the Wall of Opposition is but an illusion, held fast by the focus and belief of the one who creates it. [LG,CH]Creature - Wall3G3/3#G: Regenerate Wall of Pine Needles.TThe power of the forest takes a hundred forms. Some are more surprising than others.Creature - Wall2B2/4mProtection from white Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures.Creature - Wall1R4/1 First strikez"In this blessed structure let the very walls baptize themselves in the blood of intruders." -Stonghold architect, journalCreature - Wall1W0/3dFlying At end of turn, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.UTelim'Tor could no longer recall the exact number of assaults - but his troops could.Creature - Wall1G0/5ePut a -0/-1 counter on Wall of Roots: Add G to your mana pool. Play this ability only once each turn.bSometimes the wise ones wove their magic into living plants; as the plant grew, so grew the magic.Creature - Wall3GG5/3Trample Wall of Schizophrenia may block any number of Goblins and/or Wizards each combat. Wall of Schizophrenia can't block Carnivores, Elephants, or Walls.Creature - Wall1BB0/1Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.Artifact Creature - Wall30/4BandingI"It's the pokey bits that hurt the most." -Ib Halfheart, Goblin TacticianCreature - Wall1B0/4\Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.@"It is the nature of evil to turn you against yourself." -StarkeArtifact Creature - Wall32/3 First strikeEven the most conservative generals revised their tactics after the Battle of Sarinth, during which a handful of peasant-pikemen held off a trio of rampaging Craw Wurms. [AQ,4E,5E]Creature - Wall1RR0/8The Earth herself lends her strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land. [AL,BE,UL,RV,4E] ; The ground itself lends its strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land. [5E]Creature - Wall3W3/5FlyingJust as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation." [AL,BE,UL,RV,4E] ; Just as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation." [5E] ; Sharper than wind, lighter than air. [P1,6E]Creature - Wall1U0/4dWhenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.2"Many have been lost to pity." -Karn, silver golemCreature - Wall1B0/1+*At the beginning of your draw step, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard.Creature - Wall3U0/1?Prevent all combat damage that would be dealt to Wall of Vapor."Walls of a castle are made out of stone,/ Walls of a house out of bricks or of wood./ My walls are made out of magic alone,/ Stronger than any that ever have stood." -Chrysoberyl Earthsdaughter, Incantations [LG,CH]Creature - Wall2B2/4_3: Destroy Wall of Vipers and target creature it is blocking. Any player may play this ability.CWhat wall can never be climbed but is always scaled? -Nakaya riddleCreature - Wall1UU0/5.U: Wall of Water gets +1/+0 until end of turn.A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path. [AL,BE,UL,RV,4E]Creature - Wall2UU1/5f2UU: Wall of Wonder gets +4/-4 until end of turn and may attack as though it weren't a Wall this turn.WSo confusing is the Wall's appearance that few of its victims even see it move. [LG,CH]Creature - WallG0/3Everybody knows that to ward off trouble, you knock on wood. But usually it's better to make a wall out of the wood and let trouble do the knocking. [AL,BE,UL,RV,4E]Artifact2T: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.-You'll never miss what you never had. [VI,6E]Artifact43, T: Choose a card at random from target player's hand and look at the card. If it's a land card, that player discards it or pays 1 life. If it isn't a land card, the player discards it or pays life equal to its converted mana cost. Play this ability only during your turn.Creature - Illusion2U1/33Flying All players play with their hands revealed.:The evincar has many ways of keeping tabs on his subjects.Creature - ClericWUB0/3/W, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. U: Prevent the next 1 damage that would be dealt to target Cleric or Wizard this turn. B, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn.Enchant Creature2GkAt the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to him or her._(none) [AL,BE,UL,RV,4E] ; "How terrible to wander wishing only to escape oneself." -Taysir [5E]Artifact43: Target creature gains islandwalk until end of turn. When War Barge leaves play this turn, destroy that creature. A creature destroyed this way can't be regenerated. Enchantment2RqXR: Creatures can't block this turn unless their controller pays X for each blocking creature he or she controls.UThe rhythm isn't a call to arms, but a signal that the goblins have made a new enemy.Artifact363, T: Target creature gains trample until end of turn."I wouldn't advise using it with a Woolly Mammoth, but it's quite appropriate for many other beasts." -Arcum Dagsson, Soldevi Machinist EnchantmentGAt the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.Creature - Elephant3W2/2Banding, trampleL"When elephants fight it is the grass that suffers." -Kikuyu Proverb [AN,CH]Creature - Mammoth3G3/3TrampleI didn't think Mammoths could ever hold a candle to a well-trained battle horse. Then one day I turned my back on a drunken soldier. His blow never landed; Mi'cha flung the brute over ten meters. [AL,BE,UL,RV,4E,5E] Enchantment2U`XU: Creatures can't attack this turn unless their controller pays X for each attacking creature.aThe worst thing about being a depraved pirate is having to work with a bunch of depraved pirates.Enchant CreatureWWYou may play Ward of Lights any time you could play an instant. If you do, sacrifice it at end of turn. As Ward of Lights comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.Creature - Monger3R3/3n2: Warmonger deals 1 damage to each creature without flying and each player. Any player may play this ability.0Funny how money and war travel so well together. Enchantment1W8Whenever an opponent plays a red spell, you gain 2 life.M"Flame grows gentle with but a little distance." -Orim, Samite healer [TE,6E]InstantWUPrevent all combat damage that would be dealt by target attacking creature this turn.e"The folk of the Karplusan Mountains are impossible to ambush." -Lovisa Coldeyes, Balduvian ChieftainEnchant ArtifactBBnAt the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to him or her.Instant3RKWarpath deals 3 damage to each blocking creature and each blocked creature.iCho-Manno had never seen Mercadia City's forces fight so well. The magistrate must have hired a new hero.Creature - Wurm2GU1/1Phasing At the beginning of your upkeep, you may pay 2GU. If you don't, Warping Wurm phases out. When Warping Wurm phases in, put a +1/+1 counter on it.Even wurms start out small.Creature - Angel4WW3/4EFlying Whenever Warrior Angel deals damage, you gain that much life.3She represents not hope, but hope's desperate fury.Creature - KnightWW2/2u0: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.nOnly a matter as vital as destroying Volrath could bring together the reclusive Kor people. [ST] ; (none) [D1]Sorcery2W2Creatures you control get +1/+1 until end of turn.GIt is not the absence of fear that makes a warrior, but its domination.Instant2W2Creatures you control get +1/+1 until end of turn.t"We are to be bound together as the reeds of a basket." -Asmira, Rashida, and Jabari, unity chant [VI] ; (none) [6E]SorceryRRMTake another turn after this one. At the end of that turn, you lose the game.V"If I fail, my head is yours." -Warrior's oath common during the Three Kingdoms periodInstant1WPlay Warrior's Stand only during an opponent's declare attackers step if a creature is attacking you. Creatures you control get +2/+2 until end of turn.Creature - Warthog1GG3/2 Swampwalkx"Too much work-it takes a long time to break them in, and more than a few recruits." -Grebog, goblin swine-rider [VI,6E]LandcT: Add one colorless mana to your mana pool. T, Sacrifice Wasteland: Destroy target nonbasic land.A"The land promises nothing and keeps its promise." -Oracle en-VecArtifact Creature31/2Watchdog blocks if able. Whenever a creature attacks you, if Watchdog is untapped, that creature gets -1/-0 until end of turn.^Its growl is a long, rumbling grind of gears and clockwork, its bark a blast of hissing steam.Creature - Elemental3UU5/4OUnpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms. [AL,BE,UL,RV,4E] ; The water that a ship sails on is the same water that swallows it up. . - Chinese proverb [P4]Creature - WurmU1/1@Water Wurm gets +0/+1 as long as an opponent controls an island.Creature - Spellshaper1U1/1PU, T, Discard a card from your hand: Return target creature to its owner's hand.2Closing time comes earlier to some than to others.Creature - Djinn2UU4/4Flying At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped island you control to its owner's hand.F"Fly us higher, out of its storm." -Sisay, Captain of the WeatherlightCreature - Elemental2UU2/3PU, T, Sacrifice Wave Elemental: Tap up to three target creatures without flying.]"Consider the wave: how weak the mother yet how strong the child." -Tywanna, Shaper GuildmageSorcery4W8Each creature deals to itself damage equal to its power.?Inner conflict can defeat a soldier more quickly than any army. Enchantment2BCumulative upkeep 1 At the beginning of your draw step, destroy each creature with converted mana cost equal to Wave of Terror's last paid cumulative upkeep. They can't be regenerated.6The sea of fear has endless depths. [WL] ; (none) [D1]Instant2WyPlay only during combat. Put three 2/2 white Knight creature tokens into play. Remove them from the game at end of turn.D"You reek of corruption, " spat the knight. "Why are you even here?"Creature - Spirit2UU3/2:Flying U: Put Wayward Soul on top of its owner's library./"no home no heart no hope" -Stronghold graffitoEnchant CreatureBEnchanted creature gets -2/-1.Artifact4Attacking creatures get -1/-0.During the brothers' childhood, Tocasia took them to explore the sacred cave of Koilos. There, in the Hall of Tagsin, Mishra discovered the mysterious Weakstone. [AQ]Creature - ElfG1/16T: Target creature gains forestwalk until end of turn.z"My grandmother once told me the future of our world was inside the Weatherseed. When I touched it, I know she was right."Creature - Faerie2U2/1Flying, protection from redNTwo days after the forge was completed, the Faeries were immune to its flames.Creature - Treefolk2GGG5/3vTrample When Weatherseed Treefolk is put into a graveyard from play, return Weatherseed Treefolk to its owner's hand.Enchant CreatureGDEnchanted creature gets +0/+2 and may block as though it had flying.Creature - Soldier1B1/1GWhen Wei Ambush Force attacks, it gets +2/+0 until the end of the turn.oThe battle of Puyang marked the beginning of the end for Lu Bu. He lost the city-and later his life-to Cao Cao.Creature - Soldier3BB3/2rWhen Wei Assassins comes into play, an opponent chooses target creature he or she controls. Destroy that creature.Creature - Soldier4B3/3 Horsemanship~Cao Cao was more concerned with capabilities than lineage. He excelled at recruiting and retaining men of talent to serve him.Creature - Soldier1B2/1nWei won the battle of Hefei when Zhang Liao defeated Sun Quan and then foiled a Wu scheme to incite rebellion.Creature - Soldier2BB2/2wHorsemanship Whenever Wei Night Raiders deals damage to an opponent, that player discards a card from his or her hand.Creature - Soldier1B1/1 Horsemanshipl"He will win who, prepared himself, waits to take the enemy unprepared." -Sun Tzu, Art of War (trans. Giles)Creature - Soldier2B2/1 HorsemanshipAt the battle of Chang'an, Ma Chao defeated the two generals Cao Cao sent to guard the pass but was forced to flee when Cao Cao's trickery turned his own ally against him.Creature - Bird1W1/1Flying When Welkin Hawk is put into a graveyard from play, you may search your library for a Welkin Hawk card, reveal that card, and put it into your hand. Then shuffle your library.Artifact6GAt the end of your turn, if you control no untapped lands, draw a card.SWhen you have given everything, then you are capable of anything. -Well inscriptionArtifact3V2: Draw a card. Any player may play this ability but only during his or her draw step.Artifact4KAt the end of your turn, if you control no untapped lands, you gain 2 life.TWhen you have given everything, then you have everything to gain. - Well inscription Enchant Land1GWWhen Wellspring comes into play, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of enchanted land until end of turn.Creature - Knight2BB3/3%BB, T: Destroy target white creature."Their weak laws. Their flawed systems. They inhibit the Grand Evolution. In Yawgmoth's name, we shall erase them." -Oath of the WestArtifact2J2, T: Target creature with power 3 or less gains flying until end of turn.N"It's no Ornithopter, but then I'm no Urza." -Arcum Dagsson, Soldevi MachinistSorcery2R?Both players must discard their hands and draw seven new cards.Artifact3At the beginning of each of your opponents' upkeeps, Wheel of Torture deals 1 damage to that player for each card fewer than three in his or her hand.I'd like to buy a bowel.Artifact3V3: Each player puts the top two cards of his or her library into his or her graveyard.5To hone swords and dull minds. -Whetstone inscriptionInstantUBuyback 2 Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn.Creature - Soldier2R2/11R: Target creature gains haste until end of turn.3Keldon soldiers learn to move faster than the whip.Creature - Wall2G1/4 Whip Vine may block as though it had flying. You may choose not to untap Whip Vine during your untap step. T: Tap target creature with flying blocked by Whip Vine. As long as Whip Vine remains tapped, that creature doesn't untap during its controller's untap step.Creature - WhippoorwillG1/1 {G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature is put into a graveyard this turn, remove the creature from game.HIf the Whippoorwill remains silent, the soul has not reached its reward.Creature - Zombie1B2/2PAt the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay B.Pity the tailor.Creature - Wurm6G8/5AIt's hard to say for certain which end is more dangerous. [P1,P4]Creature - Frog2U1/32U: Whiptongue Frog gains flying until end of turn."Their favorite food? Wind dancers.Artifact42, Remove the top two cards of your library from the game: Whirling Catapult deals 1 damage to each creature with flying and each player.F"Direct confrontation never was to the Orcs' taste." -General VarchildCreature - DervishGG1/1|Protection from black At end of turn, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.Sorcery2GG"Destroy all creatures with flying.hUrza tried to rule the air, but Gaea taught him that she controlled all the elements. [US] ; (none) [P4]InstantUBuyback 5 Draw a card.:"I followed her song only to find it was a dirge." -CrovaxCreature - KnightWW2/2#First strike, protection from blackOut of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the Knight had just laid waste. [AL,BE,UL,RV,4E,5E]Artifact42, T: Put a charge counter on White Mana Battery. T, Remove any number of charge counters from White Mana Battery: Add W to your mana pool, plus W for each charge counter removed this way.Enchant CreatureWEnchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white card.Enchant CreatureW-Enchanted creature has protection from white.Instant1G~All creatures lose flying until end of turn. Sacrifice a snow-covered land: Return Whiteout from your graveyard to your hand.Sorcery1BB8Destroy two target nonblack creatures. You lose 5 life.Instant1BqAs an additional cost to play Wicked Reward, sacrifice a creature. Target creature gets +4/+2 until end of turn.@"The blood on my hands is merely proof of my ambition." -KaervekSorcery1G-Target creature gets +4/+4 until end of turn.Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds.Creature - Wiitigo3GGG0/0Wiitigo comes into play with six +1/+1 counters on it. At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.Creature - Bird2W1/1kFlying, first strike WW: Wild Aesthir gets +2/+0 until end of turn. Play this ability only once each turn."High in the Karplusans, death is swift and razor-clawed." -Arna Kennerud, Skycaptain ; "What Barbarian secrets do they spy from their lofty perch?" -General VarchildCreature - Beast2R2/2Haste!You'll never get a Keldon's goat.Creature - HoundG2/1}Cycling 2 At the beginning of your upkeep, if a player has more life than any other, that player gains control of Wild Dogs.Creature - Elephant3G3/3Trample"I will tell my father's stories. . . . How the elephants trampled the leopard cub, and its father, though he knew, killed nine goats instead." -"Love Song of Night and Day"Creature - Griffin2W2/2FlyingXTwo little goblins, out in the sun. Down came a griffin, and then there was one. [P2,P4] Enchant LandGHWhenever enchanted land is tapped for mana, it produces an additional G.(none) [AL,BE,UL,RV,4E,5E,6E] ; Here in Fyndhorn, where Freyalise's power is strongest, the forest has its own opinion." -Laina of the Elvish Council [IA] ; If you stop to listen, you can hear it grow. [7E]Creature - Cat3R3/3NJhovalls sharpen their claws on trees-or on Mercadians, if no trees are handy.Creature - Elephant2G3/4At the beginning of your upkeep, if a player controls more creatures than any other, that player gains control of Wild Mammoth."Sit. Heel! Down! HELP!"Instant1GTarget creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of tunr unless any player pays 2.+The hunted can become the fiercest hunters. Creature - Ox3G3/3 Swampwalk6It has the run of the swamps, and it knows it. [P2,P4]Creature - Wurm3R5/4hWhen Wild Wurm comes into play, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.EWurm heads appear/ Wild wurm near/ Wurm tails see you/ Wild wurm fleeCreature - Efreet3R2/4JProtection from white 1R: Wildfire Emissary gets +1/+0 until end of turn.a"The efreet is a striding storm with a voice that crackles like fire." -Qhattib, Vizier of AmiqatSorcery4RRLEach player sacrifices four lands. Wildfire deals 4 damage to each creature.^(none) [P2] ; "Shiv hatched from a shell of stone around a yolk of flame." -Viashino myth [US]Creature - Will-O'-The-WispB0/1&Flying B: Regenerate Will-o'-the-Wisp"About, about in reel and rout/ The death-fires danced at night;/ The water, like a witch's oils, / Burnt green, and blue and white." -Samuel Coleridge, "The Rime of the Ancient Mariner" [AL,BE,UL,RV,4E]Creature - DryadG1/1 Forestwalk/Some think that dryads are the dreams of trees.Creature - ElfG1/1Creature - Faerie1G1/2Flying"The Autumn Willow cannot be everywhere at once-that's what her grandchildren are for." -Gulsen, Abbey Matron ; "Swift as the wind and harder to catch-that's the Faeries for you." -DariaCreature - Faerie2GG2/2xT: Put a Faerie card from your hand into play. 2G: Target green creature gains protection from black until end of turn.6"Those of faith are those of strength." -Autumn WillowCreature - Satyr2GG1/1You may choose not to untap Willow Satyr during your untap step. T: Gain control of target Legend creature as long as you control Willow Satyr and Willow Satyr remains tapped.Creature - Faerie1U1/1:Flying T: Target creature gains flying until end of turn.?"Flying like a bird does not make you as free as one." -VolrathCreature - Drake2U2/2Flying"No bird soars too high, if he soars with his own wings." -William Blake, The Marriage of Heaven and Hell [P1,6E,P4] ; Orim regarded Gerrard coolly. "You are like the drake, " she said, her expression unchanging. "It works hard to maintain its position, but to us it seems to glide along effortlessly. You must do the same." [TE] ; But high she shoots through the air and light, / Above all low delay, / Where nothing earthly bounds her flight, / Nor shadow dims her way." -Thomas Moore, "Oh that I had Wings" [7E]Sorcery1U:One or two target creatures gain flying until end of turn.=It pays to be at home both on the sea and in the sky. [P2,P4]Instant2GLAttacking creatures with flying get -2/-2 and lose flying until end of turn.h"As the winds abated, there was a shower a dragonscales, the nothing more." -Azeworai, "The Unruly Wind"Creature - Spirit4U3/2:Flying Wind Spirit can't be blocked by only one creature.'"To visit the sky requires bravery, and thought, and little else. To master the sky requires the binding of its masters, and little else." -Arnjlot Olasson, Sky Mage [IA] ; " . . .When the trees bow down their heads, The wind is passing by." -Christina Rossetti, "Who Has Seen the Wind?" [5E,6E]Sorcery2UpEach player discards his or her hand, then draws cards equal to the greatest number a player discarded this way.X"To fill your mind with knowledge, we must start by emptying it." -Barrin, master wizardLandT: Add one colorless mana to your mana pool. 2, T: Until end of turn, you may play creature cards any time you could play an instant.Creature - Wurm4G6/6EchoREntire trees were stripped of their bark and branches by the wurm's writhing path.Creature - Bird1RG1/1Flying, protection from blue?Watching the windreaper -Zhalfirin phrase meaning "daydreaming"SorceryR}Each player shuffles his or her hand into his or her library, then draws a new hand of as many cards as he or she had before.j"'Tis the set of sails, and not the gales,/ Which tells us the way to go." -Ella Wheeler Wilcox [LG,4E,5E]Sorcery3WWGDestroy all creatures that aren't enchanted. They can't be regenerated.G"There shall be a vast shout and then a vaster silence." -Oracle en-VecCreature - Ship3U3/3[Flying Whenever Windscouter attacks or blocks, return it to owner's hand at end of combat.9These nimble ships were designed for hit-and-run tactics.Creature - Centaur1RR2/23Attacking does not cause Windseeker Centaur to tap.`Loyal and passionate in battle, the Windseeker tribe roams the Green Lands near the Honeyed Sea.Sorcery2G$Destroy target creature with flying.c"Argoth's doom rained from a clear sky. Yavimaya will not share that fate." -Multani, maro-sorcererSorcery2GoWing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.9A thousand wings beating as one can choke the sky itself.Creature - Sliver1U1/1All Slivers have flying.R"Everything around here has cut a deal with gravity." -Gerrard of the WeatherlightEnchant CreatureWU>Enchanted creature gets +1/+0 and has flying and first strike.O"For those of courage, even the sky holds no limit." -Arnjlot Olasson, Sky MageSorceryXG`Tap X target creatures. Winter Blast deals 2 damage to each of those creatures that have flying.\"Blow, winds, and crack your cheeks! rage! blow!" -William Shakespeare, King Lear [LG,4E,5E]Artifact2cAs long as Winter Orb is untapped, players can't untap more than one land during their untap steps.(none) [AL,BE,UL,RV,4E] ; "When once winter has ahold, Not willingly does she withdraw her icy touch, wistfully caressing-The deepened air sleeps its cold." -Aline Corralurn, "Late Thaw" [5E]SorceryRFlip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.LandWintermoon Mesa comes into play tapped. T: Add one colorless mana to your mana pool. 2, T, Sacrifice Wintermoon Messa: Tap two target lands.<Dark is light and day is night/ When the winter moon shines.InstantXUPlay Winter's Chill only during combat before the declare blockers step. X can't be greater than the number of snow-covered lands you control. Destroy X target attacking creatures at end of combat. For each attacking creature, its controller may pay 1 or 2 to prevent this effect. If that player pays only 1 for that creature, prevent all combat damage that would be dealt to and dealt by that creature this turn.Sorcery1GGDestroy target land.Winter settles on the land, and the land prays it will wake. [P1] ; Summer is buried there, centuries deep; A crypt of years where seasons sleep. [TE] Enchant WorldGWRWhenever a snow-covered land is tapped for mana, it produces one additional mana of the same type and doesn't untap during its controller's next untap step.Artifact Creature44/3;Wirecat can't attack or block if an enchantment is in play.9Its purr is the sound of iron filings sliding down satin.Creature - Monger3W3/32: Target creature gains protection from the color of its controller's choice until end of turn. Any player may play this ability.4"It's not what you ask for, but how you ask for it."Creature - Horror5B4/4Swampwalk T: Add BBBB to your mana pool. Target opponent gains control of Witch Engine. Play this ability only any time you could play an instant.Creature - Hunter2WW1/1zT: Witch Hunter deals 1 damage to target player. 1WW, T: Return target creature an opponent controls to its owner's hand.InstantUUReturn target creature to its owner's hand. Then return another target creature to its owners hand unless its controller pays 1.P"We outnumber them! Charge! Charge! Hey, where'd you guys go? Retreat! Retreat!"Instant1B/Counter target creature spell. You lose 3 life.E"Life for life: this is the immutable law." -Panya, Granger GuildmageSorcery2UeLook at target opponent's hand. You draw a card for each forest and green card in that player's hand. Enchantment1BBAt end of turn, if there are no creatures in play, sacrifice Withering Wisps. B: Withering Wisps deals 1 damage to each creature and each player. Spend no more B this way each turn than the number of snow-covered swamps you control.Creature - Wizard2U2/2NT: Return Wizard Mentor and target creature you control to their owner's hand.dAlthough some of the students quickly grasped the concept, the others could summon only blackboards.LandqT: Add one colorless mana to your mana pool. 1, T: Add U to your mana pool. 2, T: Add W or B to your mana pool.The legacy of Feroz lives on.Creature - Wolf6GG7/6VWolf Pack may deal its combat damage to defending player as though it weren't blocked.Creature - Wolverine Pack2GG2/4 Rampage 2"Give them great meals of beef and iron and steel, they will eat like wolves and fight like devils." -William Shakespeare, King Henry V [LG,5E]Creature - Elemental3G0/0As Wood Elemental comes into play, sacrifice any number of untapped forests. Wood Elemental comes into play with a +1/+1 counter for each forest sacrificed this way.Creature - Elf2G1/1~When Wood Elves comes into play, search your library for a forest card and put that card into play. Then shuffle your library.(none) [P1,P4,D1] ; Secure in the embrace of wood, they want no part of Eladamri's war. [EX] ; Every branch a crossroads, every vine a swift steed. [7E]Creature - DruidGU1/1T: Name a creature card. Reveal the top four cards of your library. Put any of them that are the named card into your hand and the rest into your graveyard.Artifact1QWhenever a player plays a green spell, you may pay 1. If you do, you gain 1 life.Creature - Beast3GG4/6LFading 3 1, Remove a fade counter from Woodripper: Destroy target artifact.Creature - Mammoth1GG3/2GWoolly Mammoths has trample as long as you control a snow-covered land.n"Mammoths may be good to ride on, but they're certainly bad to fall off of!" -Disa the Restless, journal entryCreature - Spider1GG2/3Woolly Spider may block as though it had flying. Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.{"We need not fear the forces of the air; I've yet to see a Spider without an appetite." -Taaveti of Kelsinko, Elvish HunterSorceryXBBTap X target creatures."That was the worst experience of my days: standing there helpless as they killed my whole troop." -Maeveen O'Donagh, Memoirs of a Soldier [DK,4E]Instant1RDestroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.C"Walls? What walls?" -Jaya Ballard, task mage [IA,5E] ; (none) [MM]InstantBBLook at target opponent's hand and choose a card from it. That player plays that card with his or her own mana, but you make all decisions it calls for. The player is required only to use mana in his or her mana pool and mana that can be drawn from lands.InstantUfReturn target creature and white enchantments you own enchanting that creature to their owners' hands.s"It was in Urza's journals that I finally found the secret at the core of the summonings." -Journal, author unknownArtifact Creature60/0Workhorse comes into play with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add one colorless mana to your mana pool.InstantGsSearch your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.j"Aselbo soon had the rhino eating from his palm and the snake waiting at his heels." -Afari, Tales [MI,6E] Enchantment2BBBPlayers can't play lands. Lands can't come into play. At the beginning of each player's upkeep, any player may sacrifice two lands or pay 5 life. If a player does either, sacrifice Worms of the Earth.KThe ground collapsed, leaving nothing but the great Worms' mucous residues.Creature - Treefolk3GG4/4GG: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. BB: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.Artifact3UWorn Powerstone comes into play tapped. T: Add two colorless mana to your mana pool.Artifact3xAt the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Enchantment3WpIf you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.-"Believe in the ideal, not the idol." -SerraInstantW\Buyback 2 Sacrifice a creature. You gain life equal to the sacrificed creature's toughness.Sorcery2WW1Destroy all creatures. They can't be regenerated.(none) [AL,BE,UL,RV,4E,5E,6E] ; "As flies to wanton boys, are we to the gods. They kill us for their sport." -William Shakespeare, King Lear [P1] Enchantment3UURed creatures don't untap during their controllers' untap steps. When Wrath of Marit Lage comes into play, tap all red creatures.)Dread Marit Lage lies dreaming, not dead.Creature - Soldier4U3/3@Wu Admiral gets +1/+1 as long as an opponent controls an island.The Wu kingdom's well-trained admirals were integral to the Southlands' victory at Red Cliffs as well as the kingdom's defense.Creature - Soldier3U2/3 HorsemanshipAt the second battle of Ruxu, the brave Wu general Gan Ning raided Cao Cao's camp of 400,000 men with only 100 cavalry. Not a single man or horse was lost.Creature - Soldier1U2/1The first battle of Hefei was Sun Quan's last as a field general. From then on he let his generals command in the field while he directed battle from behind the front lines.Creature - Soldier1U1/2 HorsemanshipA cunning strategist, Cao Ren tricked Zhou Yu by letting him enter Nanjun. Zhou Yu thought he was capturing the city until Cao Ren's arrows rained down upon him.Creature - Soldier2U1/1tT: Wu Longbowman deals 1 damage to target creature or player. Play this ability only during your turn before combat.Creature - Soldier1U1/1JHorsemanship When Wu Scout comes into play, look at your opponent's hand.Creature - Soldier1U1/1When Wu Spy comes into play, look at the top two cards of target player's library and choose one. Put the chosen card into his or her graveyard.Creature - Ship2U3/3GWu Warship can't attack unless the defending player controls an island.bBoth Wu and Wei warships patrolled the Yangtze River, the natural border between the two kingdoms.Creature - Wolf1G1/10T: Target creature gets +1/+1 until end of turn.z"When one wolf calls, others follow. Who wants to fight creatures that eat scorpions?" -Maimun al-Wyluli, diary [AN,5E,6E]Artifact8]Artifact 5: Until end of turn, Xanthic Statue becomes an 8/8 artifact creature with trample.U"Until you have lived as a statue, do not talk to me of pigeons." -Karn, silver golemCreature - Poltergeist1BB1/1T: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.Creature - Legend2BB3/2Horsemanship Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Play this ability only during your turn before combat.Creature - LegendGBR1/2+Flying BRG, T: Target player draws a card.yA regular guest at the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour. [LG,CH]Creature - Legend1BB1/1sT: Target creature you control gets +2/+0 until end of turn. Play this ability only during your turn before combat.R"A splendid talent, admired of all men! His folly lay in serving Cao Cao's power."Instant2WTarget creature defending player controls gets +3/+0 until end of turn. That creature may block up to two additional creatures this turn.Creature - Treefolk3GG2/72G: Yavimaya Ancients gets +1/-2 until end of turn."The Ancients teach us that if we can but last, we shall prevail." -Kaysa, Elder Druid of the Juniper Order ; "We orphans of Fyndhorn have found no welcome in this alien place." -Taaveti of Kelsinko, Elvish HunterCreature - Swarm2GG5/1$Trample; haste Cumulative upkeep GG\"Few natural forces are as devastating as hunger." - Kaysa, Elder Druid of the Juniper OrderCreature - Druid1GG2/1When Yavimaya Elder is put into a graveyard from play, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. 2, Sacrifice Yavimaya Elder: Draw a card.Creature - Druid2G2/2=Yavimaya Enchantress gets +1/+1 for each enchantment in play.;From each seed, a world. From each world, a thousand seeds.Creature - Insect2G0/1%Flying G: Regenerate Yavimaya Gnats."It is our third day of travel on the Yavimaya River, and still these creatures plague us. Davin Lansson, our naturalist, has facetiously labeled them 'gnats, ' and the name has stuck." -Disa the Restless, journal entryCreature - Elf2G2/2Echo When Yavimaya Granger comes into play, you may search your library for a basic land card and put that land into play tapped. If you do, shuffle your library.Legendary LandOT: Add one colorless mana to your mana pool. G, T: Regenerate target creature.=For all its traps and defenses, Yavimaya has its havens, too.Creature - Treefolk4G4/4Protection from artifacts2Each time the saw blade bit, the tree spat it out.Creature - Wurm4GG6/4TrampleoWhen the gorilla playfully grabbed the wurm's tail, the wurm doubled back and playfully ate the gorilla's head.Creature - Demon4BB6/6Flying, first strike At the beginning of your upkeep, unless you sacrifice an artifact, tap Yawgmoth Demon and it deals 2 damage to you. Enchantment4BB.Skip your draw step. Pay 1 life: Draw a card.He craves only one commodity. Enchantment1BWWhenever an opponent plays a white spell, that player loses 1 life and you gain 1 life.A"Phyrexia's purity permits no other." -Xantcha, Phyrexian outcastSorcery2BUntil end of turn, you may play cards in your graveyard as though they were in your hand. If a card would be put into your graveyard this turn, remove that card from the game instead.Creature - EfreetRRR3/6`Whenever you're attacked, flip a coin. If you lose the flip, Ydwen Efreet can't block this turn.Creature - Soldier1R1/11Horsemanship Yellow Scarves Cavalry can't block.Creature - Soldier3R2/21Horsemanship Yellow Scarves General can't block.nZhang Jue, leader of the Yellow Scarves rebellion, was a Taoist master and tutored his soldiers in those arts.Creature - Soldier1R2/2"Yellow Scarves Troops can't block.rOver 500,000 commoners followed Zhang Jue, General of Heaven, in his attempt to overthrow the corrupt Han dynasty.Artifact Creature31/4.Attacking doesn't cause Yotian Soldier to tap.After Kroog was destroyed while most of its defenders were at his side, Urza vowed that none of his allies would ever need to fear for their own defense again, even while laying siege to a city far from their homes. [AQ,4E]Creature - Soldier1B2/2Young Wei Recruits can't block.i"To send the common people to war untrained is to throw them away." -Confucius, The Analects (trans. Lau)Creature - Knight1W2/1 First strikeo"Let no child be without a sword. We will all fight, for if we fail, we will certainly all die." -Oracle en-VecCreature - Legend4R2/3OHorsemanship Creatures you control can't be blocked by more than one creature.Creature - Soldier3R2/2gWhenever Yuan Shao's Infantry attacks and no other creatures do, Yuan Shao's Infantry can't be blocked.Creature - Soldier3W2/4bAt the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.6"Great chains shall free our warriors." -Oracle en-VecCreature - Unicorn2GW2/2=Whenever Zebra Unicorn deals damage, you gain that much life.|"I'll capture gentle zebras / for your steeds and fill the stable with every kind of unicorn." -"Love Song of Night and Day"Artifact3You may choose not to untap Zelyon Sword during your untap step. 3, T: Target creature gets +2/+0 as long as Zelyon Sword remains tapped.2No sheath shall hold what finds its home in flesh.Creature - Illusion4UU3/4:Flying Zephid can't be the target of spells or abilities.FOnce you've seen one, you'll understand why spells won't go near them.Enchant Creature2UU\Enchanted creature gets +2/+2 and has flying. It can't be the target of spells or abilities.,Spells will shun you, as will everyone else.Creature - Bird1U1/15Flying Attacking doesn't cause Zephyr Falcon to tap.iAlthough greatly prized among falconers, the Zephyr Falcon is capricious and not easily tamed. [LG,4E,5E]Creature - Minotaur2RR3/3hFirst strike 2: Zerapa Minotaur loses first strike until end of turn. Any player may play this ability.NThere's no difference between bone and crystal when it's piercing your throat.Creature - Knight2W2/2:Flanking 1WW: Target Knight gets +1/+1 until end of turn.g"Command is the act of balancing on a vine and convincing others that it is firm ground." -Sidar JabariCreature - Knight1WW2/2Flanking 1W: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.7"War is the crucible of leadership." -Rashida ScalebaneCreature - Knight2W2/2DFlanking WW: Zhalfirin Knight gains first strike until end of turn."You returned a warrior. . . . Your hair was cut, your eye tattooed with the red triangle of war." -"Love Song of Night and Day"Creature - Legend4WW4/47Horsemanship Attacking doesn't cause Zhang Fei to tap.Zhang Fei's uncharacteristic alliance with a defeated Riverlands general, Yan Yan, allowed Shu forces to advance through forty-five Riverlands strongpoints with no casualties.Creature - Legend3BB4/2rHorsemanship Whenever Zhang He, Wei General attacks, all other creatures you control get +1/+0 until end of turn.Creature - Legend4BB3/3qWhenever Zhang Liao, Hero of Hefei deals damage to an opponent, that player discards a card from his or her hand.Creature - Legend3WW3/3OHorsemanship When Zhao Zilong blocks, it gets +1/+1 until the end of the turn.TZhao Zilong was a brave and noble warrior. Twice he rescued Liu Bei's son, Liu Shan.Creature - Legend5UU8/8UZhou Yu, Chief Commander can't attack unless the defending player controls an island.d"After making me, Zhou Yu, did you have to make Kongming?" -Zhou Yu crying to heaven on his deathbedCreature - Legend1UU1/1_T: Target creature is unblockable this turn. Play this ability only on your turn before combat.{When Zhuge Jin proposed the marriage of Guan Yu's daughter and Sun Quan's heir, Guan Yu's arrogant refusal led to disaster.Creature - Legend3RR3/41RR, T: Search your library for a Dragon card and put that card into play. Then shuffle your library. That Dragon gains haste until end of turn. At end of turn, remove it from the game.Creature - Dog2R2/2 Mountainwalk l". . .Jiang Wei alone still strove with might and main:/ Nine times more he fought the north-in vain. . . ."Creature - Dragon7RR8/8cWhen Zodiac Dragon goes to a graveyard from play, you may return Zodiac Dragon to its owner's hand.c". . .The kingdoms three are now the stuff of dream,/ For men to ponder, past all praise or blame."Creature - GoatR1/1 Mountainwalk k". . .Near death in Baidi, having reigned three years,/ Bei sadly placed his son in Kongming's care. . . ."Creature - Horse3G3/3 Islandwalk i". . .'First take Jingzhou, next the Riverlands;/ On that rich region, base your own royal stand.' . . ."Creature - Monkey1G2/1 Forestwalk \". . .By six offensives from the hills of Qi Kongming sought to change Han's destiny. . . ." Creature - Ox3G3/3 Swampwalk d". . .Cao's abdication changed the face of all;/ No mighty battles marked the Southland's fall. . ."Creature - Pig3B3/3 Swampwalkm". . .Zhong Hui and Deng Ai next led armies west:/ And to the Cao, Han's hills and streams now passed. . . ."Creature - RabbitG1/1 Forestwalk m". . .The world's affairs rush on, an endless stream; / A sky-told fate, infinite in reach, dooms all. . . ."Creature - RatB1/1 Swampwalk e". . .Cao Pi, Cao Rui, Fang, Mao, and briefly, Huan -/ The Sima took the empire in their turn. . . ."Creature - Rooster1G2/1 Plainswalk n". . .But the time of Han had run-could he not tell? -/ That night his master star fell past the hills. . . ."Creature - Snake2B2/2 Swampwalk f"Thrice Xuande's ardent quest led to Nanyang,/ Where Sleeping Dragon unveiled Han's partition:. . . ."Creature - Tiger2GG3/4 Forestwalk f". . .Three kings no more-Chenliu, Guiming, Anle./ The fiefs and posts must now be filled anew. . . ."Creature - Lord1BB2/3=All Zombies have "B: Regenerate this creature" and swampwalk. They say the Zombie Master controlled these foul creatures even before his own death, but now that he is one of them, nothing can make them betray him. [AL,BE,UL,RV,4E] ; He contolled the zombies even before his own death; now nothing can make them betray him. [5E,6E]Creature - Zombie2BB2/0Zombie Mob comes into play with a +1/+1 counter for each creature card in your graveyard. When Zombie Mob comes into play, remove all creature cards in your graveyard from the game.Creature - Zombie2B3/1[Remove the top creature card in your graveyard from the game: Regenerate Zombie Scavengers.v"Pick a shell upon my shore and put it to your ear. That sound isn't the sea, but the whispers of the fallen." -CrovaxTokenCreature - Griffin Legend4W3/3%Flying All other Griffins get +1/+1.e"If the griffins tell of their gods, perhaps they speak of feathers bright as the Sun." -Afari, TalesCreature - Legend1GG1/2Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. Zuo Ci, the Mocking Sage can't be chosen by your opponent as the target of spells or abilities.Creature - Wizard1U1/1c2B, T: Target player discards a card from his or her hand. Play this ability only during your turn./"We are Kjeldorans no more." -Zur the EnchanterArtifact0"Sacrifice a land: You gain 2 life.e"I will go to any length to achieve my goal. Eternal life is worth any sacrifice." -Zur the EnchanterCreature - Wizard2U1/1AT: Zuran Spellcaster deals 1 damage to target creature or player.["A mage must be precise as well as potent; cautious, as well as clever." -Zur the Enchanter Enchantment3UPlayers play with their hands revealed. If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. If no one does, that player draws the card.LandGCoastal Tower comes into play tapped. T: Add U or W to your mana poolTThe Capashen built the highest towers in Benalia to afford themselves the best view.LandHElfhame Palace comes into play tapped. T: Add G or W to your mana poolvLlanowar has seven elfhames, or kingdoms, each with its own ruler. Their palaces are objects of awe, wonder, and envy.LandDSalt Marsh comes into play tapped. T: Add U or B to your mana pool5Only death breeds in stagnant water. - Urborg sayingLandHUrborg Volcano comes into play tapped. T: Add B or R to your mana poolsDeep in the heart of Urborg lie massive volcanoes whose thick, black smoke covers the land with perpetual darkness.LandFShivan Oasis comes into play tapped. T: Add G or R to your mana pool5Only the hardiest explorers survive to eat the fruit.Sorcery3BRChoose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards from it all nonland cards with converted mana cost equal to the number.Instant3UReveal the top five cards of your library. An opponent separates those cards into two face-up piles. Put one pile into your hand and the other into your graveyard.Sorcery6RRgObliterate can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.6For his family, Barrin made a funeral pyre of Tolaria. EnchantmentRGj2RG, Discard two cards at random from your hand: Meteor Storm deals 4 damage to target creature or player.8The storm wasn't an omen. It was the fulfillment of one.Artifact2When Tsabo's Web comes into play, draw a card. Lands with an activated ability that doesn't produce mana don't untap during their controllers' untap steps.Creature - Cleric1WU1/1T: Prevent the next 1 damage that would be dealt to target creature or player this turn. T: Samite Archer deals 1 damage to target creature or player.)"I can preserve ten lives by taking one."Creature - Elemental3R5/3aTrample, haste Kicker -- R At end of turn, sacrifice Skizzik unless the kicker cost was paid.Instant1UCounter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards.Enchant CreatureUBEnchanted creature can't be blocked except by artifact creatures and/or black creatures. Whenever enchanted creature deals combat damage to an opponent, you may draw a card.Instant2RUrza's Rage can't be countered by spells or abilities. Urza's Rage deals 3 damage to target creature or player. Kicker -- 8R If you paid the kicker cost, instead Urza's Rage deals 10 damage to that creature or player and the damage can't be prevented.Creature - WizardW1/1yG, T: Target creature gets +1/+1 until end of turn. U, T: Put target creature you control on top of its owner's library.Creature - Angel3W2/2QFlying U: Glimmering Angel can't be the target of spells or abilities this turn.X"We turned to see where the blow came from and saw only a distant light." -Capashen lordCreature - Elephant3W2/2=G: Target creature blocks Rampant Elephant this turn if able.GNo matter how righteous the cause, it helps to bring along some muscle.Creature - Soldier1W1/2Attacking doesn't cause Ardent Soldier to tap. Kicker -- 2 If you paid the kicker cost, Ardent Soldier comes into play with a +1/+1 counter on it.Creature - Knight2W2/2~Kicker -- 2W If you paid the kicker cost, Benalish Lancer comes into play with two +1/+1 counters on it and has first strike.Creature - Griffin3W2/2Flying, first strikeE"Do griffins fight to defend their homes or purely for sport?" -SisayCreature - Cleric1W1/1TProtection from red W: Target creature gains protection from red until end of turn.[The faithful will walk through streams of fire and emerge unscathed. -Crimson acolyte creedCreature - Cleric1W1/1XProtection from black W: Target creature gains protection from black until end of turn.YThe truthful will stand in the gaze of death and escape unharmed. -Obsidian acolyte creedCreature - Unicorn1W1/2I1W, T, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment`Capashen riders were stern and humorless even before their ancestral home was reduced to rubble.Creature - Soldier1W1/2W, T: Tap target creature@"I'm up here. You're down there. Now who's the lower life form?"Creature - Wall1W1/3Kicker 1W If you paid the kicker cost, Prison Barricade comes into play with a +1/+1 counter on it and may attack as though it weren't a Wall.Enchant Creature3WNEnchanted creature gets +1/+1 for each basic land type among lands you controlLAll Dominarians agreed on one thing: they would not go down without a fight.Instant2WYou gain 3 life. Draw a card.AAs healers battled each plague, they learned more about the next.Instant2WcPrevent all combat damage that would be dealt by target attacking creature this turn. Draw a card.P"Hanna would give up her own life before she'd abandon the Weatherlight." -Sisay Enchantment2W1, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost.InstantWPrevent the next 2 damage that would be dealt to target creature or player this turn. Kicker -- 1 If you paid the kicker cost, prevent the next 4 damage that would be dealt to that creature or player this turn instead.Instant2WeDestroy target artifact or enchantment. Kicker -- 2U If you paid the kicker cost, draw two cards.Creature - Soldier3W2/43U, T: Draw a card.OThe detailed dispatch could be summarized in four words: "Time is running out."Creature - Wizard2W1/4hKicker -- 1G When Benalish Emissary comes into play, if you paid the kicker cost, destroy target land.Creature - Djinn5W5/5First strike Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.Creature - Wizard1W2/1>2: Target green or blue creature gets +0/+1 until end of turn."Let my hope be your shield."Creature - Giant5W1/3LWayfaring Giant gets +1/+1 for each basic land type among lands you control.8Its stature and stride increase with each step it takes.Instant1WuRemove target creature you control from the game. At end of turn, return that card to play under its owner's control.+"Not everyone gets a second chance." -HannaInstant1WPrevent all damage that would be dealt by a source of your choice this turn. Whenever damage from a black or red source is prevented this way, you gain life equal to that damage. Enchantment2W`W, Sacrifice an enchantment: Destroy target enchantment. 3UU: Counter target enchantment spell.9"If I do nothing else, I will protect my people." -Teferi Enchantment2WAWhenever an opponent plays a multicolored spell, you gain 4 life.N"Everything is in place. Nothing can happen that isn't part of my plan." -UrzaEnchant Creature1WzEnchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.]Urza convinced many Dominarians not only to set aside their differences, but to embrace them.Creature - LeechW1/3*White spells you play cost W more to play.z"Its stones seem to serve a healing function, but removing them intact is an exhausting process." -Tolarian research notesCreature - Wizard2WW2/2mGG, T: Creatures you control get +2/+2 until end of turn. UU, T: Return target creature to its owner's hand.Creature - Knight2WW2/2YProtection from black Crusading Knight gets +1/+1 for each swamp your opponents control.7"My only dream is to destroy the nightmares of others."Creature - Cleric Legend3WW2/3X, T: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way.N"Healing is a gift the divine ones have shared with us. It is a sacred trust."Creature - Angel Legend6WWW4/6iFlying At the beginning of your upkeep, you may return target creature card from your graveyard to play.%A beacon of hope for a battered army. Enchantment2WWhenever a player plays a creature spell, destroy all Reflections. Then that player puts a white Reflection creature token into play with power and toughness each equal to the converted mana cost of that spell.Sorcery4WSeparate all creature cards in your graveyard into two face-up piles. Remove the pile of an opponent's choice from the game and return the other to play.Sorcery4WoEach player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.]"The earth shook, the sky rained fire, and it seemed the world was ending." -Benalish refugee Enchantment2WXIf you control a permanent of each color, prevent all damage that would be dealt to you.I"Our victory must come from all of Dominaria, or it will not come." -Urza Enchantment2WIf a source would deal 4 damage or more to a creature or player, that source deals 3 damage to that creature or player instead.<"Serra's light isn't easily extinguished." -Reya Dawnbringer Enchantment3WAt the beginning of each opponent's combat phase, separate all creatures that player controls into two face-up piles. Only creatures in the pile of his or her choice may attack this turn.Sorcery3WWYou may play Rout any time you could play an instant if you pay 2 more to play it. Destroy all creatures. They can't be regenerated.Instant1WbDestroy target nonland permanent if another permanent with the same name is in play. Draw a card.,"Strength in numbers? I think not." -Gerrard Enchantment2WWAs Harsh Judgment comes into play, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.'"At least they remember me." -GerrardCreature - WizardU1/1=W, T: Tap target creature. B, T: Target player loses 1 life.Creature - Zombie1U1/1B: Regenerate Metathran Zombie.["Rise, metathran. You shall serve a nobler cause in death." -Tsabo Tavoc, Phyrexian generalCreature - Drake2U2/14Flying W: Tower Drake gets +0/+1 until end of turn.IYoung tower drakes quickly learn to maneuver among Benalia's many spires.Creature - FaerieU1/1xKicker -- 3U If you paid the kicker cost, Faerie Squadron comes into play with two +1/+1 counters on it and has flying.Creature - Serpent3U2/2Vodalian Serpent can't attack unless defending player controls an island. Kicker -- 2 If you paid the kicker cost, Vodalian Serpent comes into play with four +1/+1 counters on it.%SleipOdin: "Look ma, I'm a 6/6 wall!"Creature - WizardU1/1FT: Target creature becomes the color of your choice until end of turn.>Beneath the waves, things appear the way merfolk want them to.Creature - Merfolk2U2/2Protection from KavuR"This strange new beast makes for an excellent meal. Get me more." -Empress GalinaCreature - Bird1U1/1[Flying T: Target land's type becomes the basic land type of your choice until end of turn.;Whether for good or ill, their arrival always means change.Creature - Merfolk1U1/2XWhen Vodalian Merchant comes into play, draw a card, then discard a card from your hand.>Not choosing sides in a war can be dangerous -- but lucrative.Instant1ULook at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of them into your hand and the rest on the bottom of your library.Instant1UReturn target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or the color tied for most common.Instant2U9Return target creature to its owner's hand. Draw a card."You aren't invited."Instant2U,Counter target creature spell. Draw a card.."I don't have time for you right now." -TeferiEnchant Creature2UAs Traveler's Cloak comes into play, choose a land type. Enchanted creature has landwalk of the chosen type. When Traveler's Cloak comes into play, draw a card.InstantUhLook at the top card of your library. You may put that card on the bottom of your library. Draw a card.5"We need alternatives, Hanna," yelled Gerrard. "Now!"Instant1UCounter target spell if its converted mana cost is 2 or less. Kicker -- 2 If you paid the kicker cost, counter that spell if its converted mana cost is 4 or less instead.Sorcery2UDraw three cards, then discard two cards from your hand. Kicker -- 1B If you paid the kicker cost, target player discards two cards from his or her hand. Creature - Wizard2U1/2xFlying Kicker -- 1W When Tolarian Emissary comes into play, if you paid the kicker cost, destroy target enchantment.Creature-Djinn5U5/6tFlying Zanam Djinn gets -2/-2 as long as blue is the most common color among permanents or is tied for most common.Creature - Wizard1U1/1t2B, T: Target player discards a card from his or her hand. Play this ability only any time you could play a sorcery."Deceit is the heart of war."Creature - Bird3U2/2KFlying 1: Rainbow Crow becomes the color of your choice until end of turn.^Children claim no two feathers are exactly the same color, then eagerly gather them for proof.Creature - Ship1UU1/3sFlying Metathran Transport can't be blocked by blue creatures. U: Target creature becomes blue until end of turn.Creature - Wizard1U2/1A2: Target white or black creature gains flying until end of turn."Let my wisdom give you wings."Enchant PermanentUIf enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."D"We define the boundaries of reality; they don't define us." -TeferiInstant1U_Any number of target creatures become the color of your choice until end of turn. Draw a card.4"I suggest you take a closer look." -Tidal visionarySorcery3UIReturn all permanents of the color of your choice to their owners' hands._"Rest now. You've neither won nor lost, but this battle is over for you just the same." -TeferiSorcery1UhSearch your library for three cards, remove them from the game, then shuffle your library. Draw a card.Creature - Leech1U2/21Flying Blue spells you play cost U more to play.p"The subject's wings are clearly vestigial. We suspect the gems somehow keep it aloft." -Tolarian research notesCreature - Wizard2UU2/2WW, T: Target creature gains protection from the color of your choice until end of turn. BB, T: Target player loses 2 life and you gain 2 lifeCreature - Legend2UU3/3O1U: Target spell or permanent becomes a color of your choice until end of turn.0"I think he sees more than he lets on." -GerrardCreature - Legend3UU1/3<UU, T: Gain control of target Legend or legendary permanent.K"Above the waves you may be mighty indeed, but down here you belong to me."Creature - Ship2UU2/2Flying XU: You may put a creature card with converted mana cost X from your hand into play. If you do, return Metathran Aerostat to its owner's hand. Enchantment1URPlayers can't play spells that share a color with the spell last played this turn.T"Those who know only one path to victory can never hope to triumph." -The Blind Seer Enchantment3UUVWhenever a player chooses one or more targets other than due to an ability of Psychic Battle, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged.SorceryXUUU:Return X target nonland permanents to their owners' hands.ZGerrard savored a grim smile as the Phyrexian portals disappeared behind the Weatherlight.Sorcery2UUYou may play Breaking Wave any time you could play an instant if you pay 2 more to play it. Simultaneously untap all tapped creatures and tap all untapped creatures.Instant2UChange the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. Draw a card. Enchantment2U_Prevent all damage that would be dealt to a creature by another creature if they share a color.v"I knew this day would come," said Urza. Looking at the destruction, Barrin sighed, "You don't have to revel in it." Enchantment3UUWhenever a creature or land becomes tapped, put an hourglass counter on it. Permanents with an hourglass counter on them don't untap during their controllers' untap steps. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. Enchantment3UCreatures can't attack you unless their controller pays X for each creature attacking you, where X is the number of basic land types among lands you control.Creature - WizardB1/1U, T: Put target creature you control on top of its owner's library. R, T: Target creature gains first strike until end of turn.Creature - Kavu3B2/2-R: Firescreamer gets +1/+0 until end of turn.7In the dark, it's nearly invisible -- until it exhales.Creature - Minion2B3/1wUrborg Phantom can't block. U: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.!A chilling fog with teeth of ice.Creature - MinionB1/1Kicker -- 3B If you paid the kicker cost, Duskwalker comes into play with two +1/+1 counters on it and has "Duskwalker can't be blocked except by artifact creatures and/or black creatures."Creature - SkeletonB0/1B: Regenerate Urborg Skeleton. Kicker -- 3 If you paid the kicker cost, Urborg Skeleton comes into play with a +1/+1 counter on it.Creature - Minion3B2/2vFlying Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.RBenalia was only the first nation victimized by Tsabo Tavoc's specialized killers.Creature - Zombie4B3/3nWhenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.@It desires only to help others shed the itchy, wet skin of life.Creature - InsectB0/1wFlying B: Phyrexian Battleflies gets +1/+0 until end of turn. This ability may be played no more than twice each turn.BAfter encountering them, Squee finally lost his appetite for bugs.Creature - Wizard1B1/11: Add B to your mana pool.n"Urborg's magic is strong. Did Urza send you to protect us or to protect against us?" -Urborg witch, to BarrinSorceryX2B Spend only black and/or red mana on X. Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.Enchant Creature2BUWhen Scavenged Weaponry comes into play, draw a card. Enchanted creature gets +1/+1.R"The Phyrexians have progressed," admired Urza. "Their parts are interchangeable."Sorcery2BKReturn target creature card from your graveyard to your hand. Draw a card._As Barrin exhumed his daughter's body, he finally realized the full price of his faith in Urza. Enchant Land2BKWhen Tainted Well comes into play, draw a card. Enchanted land is a swamp.2"No, _you_ get the water. I ain't thirsty." -SqueeEnchant Creature1BGEnchanted creature gets -2/-0. B: Return Mourning to its owner's hand.ZBarrin waited for the nausea to pass or for Urza to say something else. He waited in vain.Sorcery1BTarget player discards a card from his or her hand. Kicker -- 4 If you paid the kicker cost, that player discards three cards from his or her hand instead.Instant3BDestroy target nonblack creature. It can't be regenerated. Kicker -- 1R If you paid the kicker cost, Agonizing Demise deals damage equal to that creature's power to the creature's controller. Enchant Creature2BOEnchanted creature gets -1/-1 for each basic land type among lands you control.6Fouler than a necromancer's kiss. -Jamuraan expressionCreature - Horror2BB4/3$All other black creatures get -1/-1.>A writhing mass of rot, with sharp claws and a vicious spirit.Instant3BBIDestroy target nonblack creature. It can't be regenerated. Draw a card.T"Whatever Yawgmoth marks, dies. There is no escape." -Tsabo Tavoc, Phyrexian generalCreature - Djinn5B5/51B: Regenerate Goham Djinn. Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.Creature - Wizard2B3/1}Kicker -- 1U When Urborg Emissary comes into play, if you paid the kicker cost, return target permanent to its owner's hand.Creature - Wurm3B3/3$2R, T: Destroy target nonbasic land.;"Their arrival marks the end of Yawgmoth's subtlety." -UrzaCreature - Horror2B2/2At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. When Plague Spitter is put into a graveyard from play, Plague Spitter deals 1 damage to each creature and each player.Creature - Wizard1B2/1<2: Target blue or red creature gets +1/+0 until end of turn."Let my hate fuel your fury."InstantB>Remove target card in a graveyard from the game. Draw a card.!Death's embrace need not be cold.Sorcery1BChoose a color. Target player reveals his or her hand, then you choose a card of that color from it. That player discards that card.>"I'll wring out your tiny mind like a sponge." -Urborg witchInstantB+Sacrifice a creature or land. Draw a card."I'd strip away the world to see what's under it, but I'd never just leave it to these Phyrexian parasites and their false god." -Urborg witchInstant2BfUntil end of turn, target creature becomes black, gets +1/-1, and gains "B: Regenerate this creature."QSerra's living warriors looked on in horror. "Where is our Lady now?" they cried.Creature - Assassin2BB1/1T: Destroy target creature if that creature shares a color with the most common color among all permanents or the color tied for most common. A creature destroyed this way can't be regenerated.Creature - Wizard2BB2/2oUU, T: Return target creature to its owner's hand. RR, T: Nightscape Master deals 2 damage to target creature.Creature - Horror5BBB9/9}Flying, trample At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate Devouring Strossus.Creature - Angel4B3/3Flying, protection from white When Crypt Angel comes into play, return target blue or red creature card from your graveyard to your hand."Once an angel, now an abomination.Creature - Leech2B2/2\Black spells you play cost B more to play. B: Andradite Leech gets +1/+1 until end of turn.u"Older specimens are completely encrusted with gems, which serve as both armor and weapons." -Tolarian research notesCreature - Knight2BB2/2ZProtection from white Marauding Knight gets +1/+1 for each plains your opponents control.c"They ride our trails as if they were designed to," said the guard. "They were," replied Gerrard.Creature - Zombie3BB3/2When Phyrexian Delver comes into play, return target creature card from your graveyard to play. You lose life equal to that card's converted mana cost.Sorcery1BName a card other than a basic land. Then reveal the top seven cards of your library and put all of them with that name into your hand. Remove the rest from the game.Instant5BChoose a creature type. Target player reveals his or her hand and discards all creature cards of that type from it. Then destroy all creatures of that type that player controls. They can't be regenerated. Enchantment4BwWhenever a creature comes into play, destroy all other creatures that share a color with it. They can't be regenerated.iThe cruelest strain of plague keeps its hosts alive long enough to return home and infect their families.Sorcery4BBYou may play Twilight's Call any time you could play an instant if you pay 2 more to play it. Each player returns all creature cards from his or her graveyard to play.0Twilight falls. We rise. -Necropolis inscriptionSorcery1BSeparate all creatures target player controls into two face-up piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.Creature - Minion2B2/2I{2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature.e"It is Yawgmoth's will incarnate: an efficient machine that replaces inefficient flesh." -Tsabo Tavoc Enchantment3BBPlay no more than one spell each turn. You may play cards in your graveyard as though they were in your hand. If a card would be put into your graveyard from anywhere, remove that card from the game instead.Creature - WizardR1/1VB, T: Target player loses 1 life. G, T: Target creature gets +1/+1 until end of turn.Creature - Viashino2R3/15G: Viashino Grappler gains trample until end of turn.T"They've returned for the mana rig, but it no longer belongs to them." -Viashino beyCreature - Kavu2R2/2^B: Hooded Kavu can't be blocked this turn except by artifact creatures and/or black creatures.)The spread of its hood eclipses all hope.Creature - Kavu2R3/2Kavu Aggressor can't block. Kicker -- 4 If you paid the kicker cost, Kavu Aggressor comes into play with a +1/+1 counter on it.4SleipOdin: Isn't this the worst kicker in the game?Creature - Kavu1R1/1First strike Kicker -- 2R If you paid the kicker cost, Pouncing Kavu comes into play with two +1/+1 counters on it and has haste.Creature - Kavu1R1/1CWhenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.t"I know how this one feels," said Urza. "It's not like others of its kind and has been shunned for its differences."Creature - Kavu2R0/2GKavu Scout gets +1/+0 for each basic land type among lands you control.ZThe kavu evolved for centuries deep inside Dominaria, and some can draw from its strength.Creature - CatR2/1HScarred Puma can't attack unless a black or green creature also attacks.%It's not eager to lose the other eye.Creature - Kavu2R2/21T: Target land becomes a swamp until end of turn.FIts slime liquefies the ground as efficiently as its fangs shred prey.Creature - Kavu3R3/342: Ancient Kavu becomes colorless until end of turn.kThose with the ability to change their nature survived Phyrexia's biological attacks. Everything else died.InstantRDestroy target artifact if its converted mana cost is 2 or less. Kicker -- 2 If you paid the kicker cost, destroy that artifact if its converted mana cost is 5 or less instead.Instant2R@Target player can't play any land cards this turn. Draw a card.U"I can't imagine how anyone lives in Shiv, let alone why they choose to stay." -SisayInstant2R>Zap deals 1 damage to target creature or player. Draw a card.a"All this time I thought Squee was useless," chuckled Sisay. "Who knew he'd be such a good shot?"Sorcery1R}Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.;"Fire is the universal language." -Jhoira, master artificerInstant1RScorching Lava deals 2 damage to target creature or player. Kicker -- R If you paid the kicker cost, that creature can't be regenerated this turn and if it would be put into a graveyard this turn, remove it from the game instead.Sorcery1RCreatures you control gain first strike until end of turn. Kicker -- G If you paid the kicker cost, they get +1/+1 until end of turn.Creature - Kavu3R3/3OKavu Runner has haste as long as no opponent controls a white or blue creature.Creature - Kavu1R1/1RSkittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.^Fierce when roused, this breed of kavu is easily distracted by a strong voice or melodic tune.Creature - Wizard1R2/1@2: Target black or green creature gains haste until end of turn.#"Let my passion spur your victory."Creature - Djinn5R6/5vHaste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.Creature - Soldier1R2/15G, T: Put a basic land card from your hand into play.TA skilled ranger can glance at the mud on your boots and tell where you last camped.Creature - Wizard2R1/1Kicker -- 1B When Shivan Emissary comes into play, if you paid the kicker cost, destroy target nonblack creature. It can't be regenerated.Instant1RPlay Chaotic Strike only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.Creature - GoblinR1/10Play with the top card of your library revealed.J"Isn't he on our side?" "Yep." "Why's he spyin' on us?" "Don't ask."Sorcery2R}Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.E"This is a battle of pawns, for the highest stakes imaginable." -UrzaInstant1RLightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to that creature instead.mBroken and punctured by dozens of Phyrexian portals, the angry sky began to spit lightning back at the world. Enchantment1R71R, Sacrifice a creature: Destroy target nonbasic land.~"The blood of your ancestors ran heavy on this soil. Now it's your turn to sacrifice for the glory of Shiv." -Viashino hereticSorcery1RBreath of Darigaaz deals 1 damage to each creature without flying and each player. Kicker -- 2 If you paid the kicker cost, Breath of Darigaaz deals 4 damage to each creature without flying and each player instead.Creature - Giant4R4/6Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage that Loafing Giant would deal this turn.&"Forget it. I'm not getting up today."Creature - Wizard2RR2/2qBB, T: Target player loses 2 life and you gain 2 life. GG, T: Creatures you control get +2/+2 until end of turn.Creature - Giant4RR4/4NIf a source would deal 3 damage or less to Callous Giant, prevent that damage.g"The invasion has awoken slumbering mountains," noted Urza. "Good. We can use all the help we can get."Creature - Leech1R2/26First strike Red spells you play cost R more to play.]"Its gems didn't stop pulsating until they were completely removed." -Tolarian research notesCreature - Kavu2RR3/3cAll Kavu have trample. Whenever another Kavu comes into play, put a +1/+1 counter on Kavu Monarch.VKavu emerged all across Dominaria, but the first and the strongest came from Yavimaya.Sorcery3REach player separates all land cards he or she controls into two face-up piles. For each player, an opponent chooses a pile. Destroy all lands in that pile. Tap all lands in the other pile. Enchantment2RLWhenever a land comes into play, tap all lands controlled by its controller."Think of the problems we'll face if you uproot entire continents," said Urza. "I have," replied Teferi, "but the alternative is worse." Enchantment3RAt the beginning of your combat phase, separate all creatures defending player controls into two face-up piles. Only creatures in the pile of that player's choice may block this turn.SorceryXRYou may play Ghitu Fire any time you could play an instant if you pay 2 more to play it. Ghitu Fire deals X damage to target creature or player.Instant1RRYou and target spell's controller bid life. You start the bidding with a high bid of 1. In turn order, each player may top the high bid. The bidding ends when the high bid stands. The highest bidder loses life equal to the high bid. If you win the bidding, counter that spell.Hi Mary of Doom! Enchantment3RAt the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her.Creature - WizardG1/1WW, T: Tap target creature. R, T: Target creature gains first strike until end of turn.Creature - Soldier2G1/4=W: Attacking doesn't cause Llanowar Cavalry to tap this turn.fFor the first time, elves welcomed Benalish soldiers into the forest with something other than arrows.Creature - Kavu4G4/41R: Serpentine Kavu gains haste until end of turn.GUnder Yavimaya's peaceful facade beat the hearts of many savage beasts.Creature - ElfG1/1sTrample Kicker -- 8 If you paid the kicker cost, Llanowar Elite comes into play with five +1/+1 counters on it.Creature - Spider2G2/3Pincer Spider may block as though it had flying. Kicker -- 3 If you paid the kicker cost, Pincer Spider comes into play with a +1/+1 counter on it.Creature - Elf1G2/201G: Add one mana of any color to your mana pool.r"I've journeyed across Dominaria. Phyrexians are everywhere. Plague is everywhere. There's no place left to hide."Creature - Kavu3GG3/33When Kavu Climber comes into play, you draw a card.The appearance of the first kavu surprised Multani. As they continued to emerge, he no longer had any doubts about Yavimaya's ability to defend herself.Creature - Elf3G1/2When Quirion Trailblazer comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library.%"All that matters is the path ahead."Creature - Dryad2G1/12T: Llanowar Vanguard gets +0/+4 until end of turn.ALlanowar rallied around Eladamri's banner and united in his name.Creature - Elf1G2/1SWhen Quirion Sentinel comes into play, add one mana of any color to your mana pool.All elvenkind stood against Phyrexia. The Quirion nation deployed its most spiritual adepts, who wielded the power of their native soil.Instant1G;Target creature gets +1/+1 until end of turn. Draw a card.7The power of the wild, concentrated in a single charge.Enchant CreatureG_Enchanted creature may block as though it had flying. G: Return Whip Silk to its owner's hand.DLlanowar forges weapons of steel. Yavimaya grows her weapons within.Sorcery2GAYou gain 2 life for each basic land type among lands you control.2"Dominaria touches us all." -Molimo, maro-sorcererInstantGTarget creature gets +2/+2 until end of turn. Kicker -- 5 If you paid the kicker cost, that creature gets +5/+5 until end of turn instead.InstantGTarget creature gains trample until end of turn. Kicker -- W Whenever that creature deals combat damage this turn, if you paid the kicker cost, you gain life equal to that damage.Creature - Kavu2GG4/3When Rooting Kavu is put into a graveyard from play, you may remove it from the game. If you do, shuffle all creature cards from your graveyard into your library. Enchantment3GmIf a basic land you control is tapped for mana, it produces mana of any one color instead of its normal type.P"Gaea's memory is eternal, and she exists in all things." -Molimo, maro-sorcererCreature - Wizard1G2/1@2: Target red or white creature gains trample until end of turn.&"Let my strength harden your resolve."Creature - Kavu3GG4/4iKavu Chameleon can't be countered. G: Kavu Chameleon becomes the color of your choice until end of turn.8"They weren't part of my plan, but Gaea insisted." -UrzaCreature - Djinn5G6/6zTrample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.Creature - Wizard2G2/3Kicker -- 1R When Verduran Emissary comes into play, if you paid the kicker cost, destroy target artifact. It can't be regenerated.Creature - Treefolk4G2/3\2W, T: Prevent the next 2 damage that would be dealt to target creature or player this turn.OProtected by druids for untold centuries, the forest began to return the favor. Enchantment1GAt the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, shuffle your library and skip your draw step this turn.Sorcery1G2Destroy target black or blue creature with flying.AIn Yavimaya, flying low to join a battle can be a costly mistake.Instant1GPrevent all combat damage that would be dealt this turn. Attacking creatures don't untap during their controllers' next untap steps..Gaea battles rampant death with abundant life.Sorcery1GCanopy Surge deals 1 damage to each creature with flying and each player. Kicker -- 2 If you paid the kicker cost, Canopy Surge deals 4 damage to each creature with flying and each player instead.Sorcery1GSearch your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it.<"I have chosen my path. Who will walk it with me?" -EladamriCreature - Elemental3GG4/4Kicker -- 1G When Thicket Elemental comes into play, if you paid the kicker cost, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that creature into play and shuffle all other cards revealed this way into your library.Creature - Wizard2GG2/2WW, T: Target creature gains protection from the color of your choice until end of turn. RR, T: Thornscape Master deals 2 damage to target creature.Creature - Treefolk Legend4GG4/7All other Treefolk and all Saprolings get +1/+1. Kicker -- X When Verdeloth the Ancient comes into play, if you paid the kicker cost, put X 1/1 green Saproling creature tokens into play.Creature - Legend4GGG*/*gTrample Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control."The world calls and I answer."Creature - Mongoose1G2/1bBlurred Mongoose can't be countered. Blurred Mongoose can't be the target of spells or abilities.c"The mongoose blew out its candle and was asleep in bed before the room went dark." -Llanowar fableCreature - Leech2GG5/5*Green spells you play cost G more to play.c"It took magic to extract one of the stones, and five people to carry it." -Tolarian research notesCreature - Plant1G0/2/T: Add one mana of any color to your mana pool.QThe fruit of this fabled tree takes on the flavor of whatever food you love most.Creature - Lord1GG2/2(All Elves get +1/+1 and have forestwalk.\"For what are leaves but countless blades To fight a countless foe on high." -Skyshroud hymnCreature - Kavu1G2/2vKicker -- 2G If you paid the kicker cost, Kavu Titan comes into play with three +1/+1 counters on it and has trample. Enchantment2GYWhenever a creature with power 4 or greater comes into play, its controller draws a card.ZAs a dark rain of Phyrexians fell from the sky, fountains of kavu erupted from the ground.Sorcery3GGWReturn two target cards from your graveyard to your hand. Remove Restock from the game.Y"We hid such stockpiles all over Rath. We should continue that practice here." -Lin SivviInstant1G/Counter target activated ability. Draw a card.H"The battlefield is cluttered enough. Be still." -Multani, maro-sorcerer Enchantment1G]Whenever a player pays a kicker cost, you put a 1/1 green Saproling creature token into play.d"My army took centuries to gather," remarked Urza. "Yavimaya seems to conjure hers out of thin air."Sorcery3GYou may play Saproling Symbiosis any time you could play an instant if you pay 2 more to play it. Put a 1/1 green Saproling creature token into play for each creature you control.Artifact3 T: Add W or U to your mana pool."Today a seashell fell from the empty sky here in Kinymu, a hundred leagues from the sea. I'm torn -- shall I carve a woman or a bird?" -Isel, master carverArtifact3 T: Add U or B to your mana pool."A strange skull was turned up by an Ephran farmer's plow. I traded a copper ring for the 'ox skull.' It resonates of the sea and danger." -Isel, master carverArtifact3 T: Add B or R to your mana pool."The stone whispers to me of dragon's fire and darkness. I wish I'd never pried it from the figurehead of that sunken Keldon longship." -Isel, master carverArtifact3 T: Add R or G to your mana pool."I found a troll-horn fragment in the wooded foothills of Hurloon, and it keeps growing larger. I wonder, is the horn recreating itself or the troll?" -Isel, master carverArtifact3 T: Add G or W to your mana pool."An elvish adventurer unearthed this stone in Jolrael's jungle. Now it's truly fit for display in one of her palaces." -Isel, master carverArtifact4d3, T: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.0"Great peril demands formidable weaponry." -UrzaArtifact1[1, T, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.D"Let insight and energy be your guides." -The Blind Seer, to GerrardArtifact Creature - Golem64/4QAs Alloy Golem comes into play, choose a color. Alloy Golem is the chosen color.D"We turned old weapons into new warriors." -Jhoira, master artificerArtifact Creature - Golem32/2gWhenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.d"Part drill sergeant, part training dummy," thought Gerrard. "I hope it can stand up to a real war."Artifact Creature - Golem53/3;1, Sacrifice Dromar's Attendant: Add WUB to your mana pool.E"Dromar is the wings of the ur-dragon, sweeping away all opposition."Artifact Creature - Golem53/3;1, Sacrifice Crosis's Attendant: Add UBR to your mana pool.E"Crosis is the eye of the ur-dragon, piercing illusion and darkness."Artifact Creature - Golem53/3=1, Sacrifice Darigaaz's Attendant: Add BRG to your mana pool.Q"Darigaaz is the breath of the ur-dragon, burning away the burdens of mortality."Artifact Creature - Golem53/391, Sacrifice Rith's Attendant: Add RGW to your mana pool.E"Rith is the claw of the ur-dragon, scattering seeds of devastation."Artifact Creature - Golem53/3:1, Sacrifice Treva's Attendant: Add GWU to your mana pool.B"Treva is the voice of the ur-dragon, demanding cries of worship."Artifact3BSacrifice a creature: Add one mana of any color to your mana pool.O"Your life was meaningless, but your death will glorify Yawgmoth." -Tsabo TavocArtifact4.Multicolored spells cost up to 2 less to play.W"It's a tool for aiding my other tools," explained Urza. "Now they'll work in harmony."Artifact Creature - Dragon52/2As long as you control a plains, Tek gets +0/+2. As long as you control an island, Tek has flying. As long as you control a swamp, Tek gets +2/+0. As long as you control a mountain, Tek has first strike. As long as you control a forest, Tek has trample.Artifact2QCreatures with power 1 or less don't untap during their controllers' untap steps.="Those who can't survive are of no consequence." -Tsabo TavocArtifact3;T, Pay 1 life: Add one mana of any color to your mana pool.d"There's nothing I wouldn't give to achieve victory. Can you say the same?" -Tsabo Tavoc, to GerrardArtifact6a6, T: Search your library for a card and put that card into your hand. Then shuffle your library.fThe sky split, and the air crackled and roiled. The Phyrexian invasion of Dominaria had finally begun.Artifact Creature74/48Flying T: Add one mana of any color to your mana pool. 2Lotus fields are too valuable to leave undefended. EnchantmentWGAll other enchantments you control can't be the targets of spells or abilities. 1, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it. InstantWUU&Counter target spell. You gain 3 life.$"Your presumption is your downfall."LandIrrigation Ditch comes into play tapped. T: Add W to your mana pool. T, Sacrifice Irrigation Ditch: Add GU to your mana pool.Land{Ancient Spring comes into play tapped. T: Add U to your mana pool. T, Sacrifice Ancient Spring: Add WB to your mana pool.LandGeothermal Crevice comes into play tapped. T: Add R to your mana pool. T, Sacrifice Geothermal Crevice: Add BG to your mana pool.LanduTinder Farm comes into play tapped. T: Add G to your mana pool. T, Sacrifice Tinder Farm: Add RW to your mana pool.Land{T: Add one colorless mana to your mana pool. T, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool.Legendary LandT: Add one colorless mana to your mana pool. 4R, T, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player.Creature - Elf KnightGW2/2Protection from blackBHer armor and steed were borrowed, but her courage was hers alone.Creature - Merfolk KnightWU2/2Protection from red["Are they on our side?" asked Sisay. "If they kill Phyrexians they are," replied Gerrard.Creature - Merfolk ZombieUB2/2Protection from green}"Every last one of you will become my servant. It's a shame you won't live to see the irony." -Tsabo Tavoc, Phyrexian generalCreature - Barbarian ZombieBR2/2Protection from whiteVBarbarians long for a glorious death in battle. Phyrexia was eager to grant that wish.Creature - Barbarian ElfRG2/2Protection from blue{Not all elves embrace the pastoral life. Some still roam the forest's edge, forever making war against their hated enemies.Enchant Creature1GWrEnchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.)"Don't laugh. It works." -Yavimaya rangerSorcery4BRLDestroy target nonblack creature and target land. They can't be regenerated.P"Breathe deep, Dominaria. Breathe deep and die." -Tsabo Tavoc, Phyrexian generalInstant1UBcReturn target permanent to its owner's hand. Then that player discards a card from his or her hand.BAnything sent into a plagued world is bound to come back infected.Enchant CreatureWU-Enchanted creature gets +1/+3 and has flying.TUrza knew Phyrexians would come through the air and sent his soldiers to greet them.Sorcery3RG}Destroy target land. Search your library for a basic land card and put that card into play tapped. Then shuffle your library.K"Beneath her scars, Dominaria's beauty yet shines." -Multani, maro-sorcerer Enchantment1GWgWhenever a creature comes into play under your control, you may destroy target artifact or enchantment.TGaea forged her soldiers into self-wielding weapons that struck down all impurities.Creature - Kavu2RG*/*Yavimaya Kavu's power is equal to the number of red creatures in play. Yavimaya Kavu's toughness is equal to the number of green creatures in play.9Kavu hunt prey in packs -- one kavu hunts a pack of prey.Creature - Drake1UB2/3/Flying Urborg Drake attacks each turn if able.,Relentless as the sea, remorseless as death.Creature - Crab1WU1/3oAttacking doesn't cause Riptide Crab to tap. When Riptide Crab is put into a graveyard from play, draw a card.It sleeps with its claws open.Creature - Kavu1BR2/2?Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.SAs battle raged in Shiv, a strange new ally appeared from below the ravaged ground. EnchantmentWUgCreatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand.8"If only an angel's wings could shelter us all." -Barrin Enchantment2UBAll opponents play with their hands revealed. Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. Enchantment2BRAt the beginning of your upkeep, target player loses 1 life. Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Play this ability only any time you could play a sorcery. Enchantment1RGmCreatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.Creature - Troll2GW3/3MAttacking doesn't cause Charging Troll to tap. G: Regenerate Charging Troll.4They stop for nothing, not even the end of a battle.Creature - Cat2GW2/2>Whenever Horned Cheetah deals damage, you gain that much life.p"I think she wants us to eat it," said Squee, staring at the oily carcass the cheetah had dragged to their fire.InstantGWTarget player gains 7 life.s"You helped save my people from a Phyrexian fate. Did you think I wouldn't return the favor?" -Eladamri, to GerrardInstant2WUReveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put the other cards revealed this way into your graveyard.Sorcery3WUjPut a 1/1 blue Bird creature token with flying into play for each basic land type among lands you control.U"Birds reach all parts of the world," said Barrin. "They will make excellent scouts."Creature - Serpent2UB2/3 ForestwalkLIt winds its way through undergrowth as easily as it swims through shallows.Sorcery2UBTarget player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and remove them from the game. Then that player shuffles his or her library. Instant1BR^Tap target untapped creature. That creature deals damage equal to its power to its controller.:Darigaaz decided his foe would be more useful as a weapon.Creature - Shade1BR1/1B: Cinder Shade gets +1/+1 until end of turn. R, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature.Instant4BRPlay Cauldron Dance only during combat. Return target creature card from your graveyard to play. That creature gains haste. Return it to your hand at end of turn. Put a creature card from your hand into play. That creature gains haste. Put it into your graveyard at end of turn.Creature - Snake2RG2/2`First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature.FThere's no known antidote for the cobra's venom . . . or its appetite.Creature - Kavu1RG2/3b1RG, T: Remove from the game Hunting Kavu and target creature without flying that's attacking you.lDominarians gladly fought alongside kavu . . . until the kavu figured out some Dominarians were quite tasty.Creature - Cat1GW3/361: Noble Panther gains first strike until end of turn.gUnlike many hunters, these panthers have no need for camouflage. They're fast enough to catch any prey.Creature - Legend2GW2/2~T: Search your library for a Legend or legendary card, reveal that card, and put it into your hand. Then shuffle your library.5Her leadership forged the Weatherlight's finest crew.InstantGWtDestroy target enchantment. Put X 1/1 green Saproling creature tokens into play, where X is its converted mana cost.Q"Life can be found in all things, even things unnatural." -Multani, maro-sorcererCreature - Legend1WU1/2T1WU, T: Return target artifact or enchantment card from your graveyard to your hand.K"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."Creature - Legend2WU2/2Flying Kicker -- 2X When Kangee, Aerie Keeper comes into play, if you paid the kicker cost, put X feather counters on it. All Birds get +1/+1 for each feather counter on Kangee, Aerie Keeper. Enchantment3WUqAs Teferi's Moat comes into play, choose a color. Creatures of the chosen color without flying can't attack you./"Isolation is not the answer." -Urza, to Teferi Enchantment1UBdAll creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."=The plague moved faster than an army and was far more deadly.Instant3UUBPlay Spinal Embrace only during combat. Untap target creature you don't control and gain control of it. That creature gains haste until end of turn. At end of turn, sacrifice the creature. If you do, you gain life equal to its toughness.InstantUUB;Counter target spell. That spell's controller loses 3 life.7"Which would you like first, the insult or the injury?" Enchantment2BRL1, Pay 2 life: Reckless Assault deals 1 damage to target creature or player.L"How will you fight an enemy that cares nothing for itself?" -The Blind SeerCreature - Specter2BR2/2zFlying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card from his or her hand.Creature - Legend5BR7/4]First strike, protection from Legends BB, T: Destroy target Legend. It can't be regenerated.N"I might almost pity my enemies -- if it wasn't so amusing to watch them die." Enchantment1RGAt the beginning of your upkeep, discard a card at random from your hand. If you discard a creature card this way, put that card into play unless any player pays 5 life.InstantRGDestroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens into play, where X is its converted mana cost.P"From shards and splinters I call forth my living horde." -Molimo, maro-sorcererCreature - Guardian3WU2/51WW: Target creature you control gains protection from the color of your choice until end of turn. 1UU: Armored Guardian can't be the target of spells or abilities this turn.Sorcery2UBChoose a player and two target creatures that player controls. That player chooses and sacrifices one of them. Return the other to its owner's hand.'"Only vengeance matters now." -BarrinCreature - Assassin1UB1/1C3U, T: Tap target creature. 3B, T: Destroy target tapped creature.Creature - Zombie1BR2/1At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay 1BB. If you do, return Pyre Zombie from your graveyard to your hand. 1RR, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to target creature or player. Enchantment1RGWhenever a player taps a land for mana, that player adds one additional mana to his or her mana pool of the same type, and Overabundance deals 1 damage to him or her.Creature - Kavu1RG3/1CHaste You may play Raging Kavu any time you could play an instant.hIt took Yavimaya a thousand years to breed them, but it took only seconds for them to prove their worth. Enchantment1GW_No more than one creature may attack each turn. No more than one creature may block each turn.W"You think you can stop me?" hissed Tsabo. "I think I can kill you," replied Gerrard.Creature - Beast4GW5/52Trample, protection from blue, protection from red~They sneer at the terrestrial dangers found on peaks and shores, eager to prove themselves against new and even mightier foes.Creature - Dragon Legend3WUB6/6Flying Whenever Dromar, the Banisher deals combat damage to a player, you may pay 2U. If you do, choose a color. Return all creatures of that color to their owners' hands.Creature - Dragon Legend3UBR6/6Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.Creature - Dragon Legend3BRG6/6Flying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay 2R. If you do, choose a color. That player reveals his or her hand and Darigaaz deals 1 damage to him or her for each card revealed of that color.Creature - Dragon Legend3RGW6/6Flying Whenever Rith, the Awakener deals combat damage to a player, you may pay 2G. If you do, choose a color. Put a 1/1 green Saproling creature token into play for each permanent of that color.Creature - Dragon Legend3GWU6/6Flying Whenever Treva, the Renewer deals combat damage to a player, you may pay 2W. If you do, choose a color. You gain 1 life for each permanent of that color.Sorcery3WUBRG\You win the game if you control a land of each basic land type and a creature of each color.?"You can build a perfect machine out of imperfect parts." -UrzaCreature - God2UBR4/4iLajiskin cannot be the target of spells or abilities. T: Destroy target permanent. UBR: Untap Lajiskin.xCongratulations, you have found the secret card inserted into the patch. Being the creator of the patch has its perks..LanduSulfur Vent comes into play tapped. T: Add B to your mana pool. T, Sacrifice Sulfur Vent: Add UR to your mana pool.SorceryB/3R\Pain: Target opponent discards a card from his or her hand. Suffering: Destroy target land.InstantG/WUWax: Target creature gets +2/+2 until end of turn. Wane: Destroy target enchantment.Instant3U/3BmSpite: Counter target noncreature spell. Malice: Destroy target non-black creature, it can't be regenerated.SorceryR/3GuAssault: Deal 2 damage to target creature or player. Battery: Put a 3/3 elephant token into play under your control.InstantW/2UStand: Prevent the next 2 damage that would be dealt to target creature this turn. Deliver: Return target permanent to owner's hand.Land<Taiga is a mountain and forest in addition to its land type.LandGTropical Island is a forest and an island in addition to its land type.Land>Tundra is a plains and an island in addition to its land type.LandFUnderground Sea is an island and a swamp in addition to its land type.LandIVolcanic Island is an island and a mountain in addition to its land type.Land@Badlands is a swamp and a mountain in addition to its land type.Land9Bayou is a swamp and forest in addition to its land type.Land@Plateau is a mountain and a plains in addition to its land type.Land?Savannah is a forest and a plains in addition to its land type.Land?Scrubland is a swamp and a plains in addition to its land type.Creature - Shapeshifther1UU2/2Kicker -- 2B, Discard a creature card from your hand. If you paid the kicker cost, Dralnu's Pet has flying and comes into play with X +1/+1 counters on it, where X is the discarded cards converted mana cost.InstantU6Counter target spell if a kicker cost was paid for it.q"Don't worry, Gerrard," said Ertai. "I'm sure the crew will come to your rescue as quickly as they came to mine."Instant1UCounter target blue spell.n"I'd be happy to stop contradicting you, Urza, just as soon as you start being right." -Bo Levar, planeswalkerCreature - Drake4U2/2lFlying When Hunting Drake comes into play, put target red or green creature on top of it's owner's library.UEven the fiercest beast will flee when faced with the possibility of becoming dinner.Sorcery2UqEach player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands.GThe Phyrexians don't want to conquer Dominaria. They want to remake it. Enchantment2U3U: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, remove it from the game. While this card is removed from game, you can play it as it were in your hand without paying its mana cost. If it has X in its mana cost, X is 0. At the end the turn, if you haven't it, return it to its owner's hand. Play this ability only any time you could play a sorcery. Enchantment2U^As Shifting Sky comes into play, choose a color. All nonland permanents are the chosen color.DMaster the sky and you rule everything beneath it. -Metathran sayingEnchant CreatureUWhen Sisay's Ingenuity comes into play, draw a card. Enchanted creature has "2U: Target creature becomes the color of your choice until end of turn."Enchant Creature1UWhen Sleeping Potion comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.Creature - Wizard2U2/2 Kicker -- W and/or 2B When Stormscape Battlemage comes into play, if you paid the first kicker cost, you gain 3 life. When Stormscape Battlemage comes into play, if you paid the second kicker cost, destroy target nonblack creature. That creature can't be regenerated.Creature - Bird1U1/1CFlying White spells and black spells you play cost 1 less to play.`Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master. Enchantment3UUpAt the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.NWhile Dominarians fought for their world, Rath stole it from under their feet.Creature - Elemental3UU3/4Flying Kicker -- U When Waterspout Elemental comes into play, if you paid the kicker cost, return all other creatures to their owners' hands and you skip your next turn.Sorcery2BTarget player discards two cards from his or her hand. Kicker -- Sacrifice two lands. If you paid the kicker cost, that player discards three cards from his or her hand instead. Enchantment2BBAt the beginning of each opponent's upkeep, that player loses 1 life for each card in his or her hand more than you have in your hand.B"After four thousand years, you learn to plan for betrayal." -UrzaCreature - Lord1BB2/2ZAll Zombies get +1/+1. 1B, T: Return target Zombie card from your graveyard to your hand.S"I confer with Death itself. What could you possibly do to injure me?" -Lord DralnuCreature - ZombieB1/1>When Maggot Carrier comes into play, each player loses 1 life.m"The mere sight of our undead allies sickens me. What unholy bargain have you struck?" -Grizzlegom, to AgnateCreature - Toad2B2/20Sacrifice Morgue Toad: Add UR to your mana pool.Z"The toads of Urborg aren't fast, powerful, or pleasant, but they have their uses." -ErtaiCreature - Wizard2B2/2Kicker -- 2U and/or 2R When Nightscape Battlemage comes into play, if you paid the first kicker cost, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage comes into play, if you paid the second kicker cost, destroy target land.Creature - Zombie1B1/1]Blue spells and red spells you play cost 1 less to play. 1B: Regenerate Nightscape Familiar.oNightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.Sorcery1BB~Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards from it.;Urborg would just as soon steal your memories as your life. Enchantment2B3B: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X, where X is the revealed card's converted mana cost. Play this ability only any time you could play a sorcery.Instant1B_Target creature can't be blocked this turn except by artifact creatures and/or black creatures.=When Crosis roared, the battle ended and the slaughter began.Enchant Creature1B+Enchanted creature gets +3/+1 and is black.7"I bless the living with a song of death." -Lord DralnuInstant2BEDestroy target green creature. It can't be regenerated. Draw a card._The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered.Creature - Kavu2R2/2s1B: Caldera Kavu gets +1/+1 until end of turn. G: Caldera Kavu becomes the color of your choice until end of turn.;As powerful and malleable as the molten rock it calls home.Creature - Kavu3R4/2LWhen Flametongue Kavu comes into play, it deals 4 damage to target creature.R"For dim-witted, thick-skulled genetic mutants, they have pretty good aim." -SisaySorcery5RRNEach player hides at least one object, then all players reveal them simultaneously. Each player loses life equal to the number of objects he or she revealed. The player who revealed the fewest objects then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up.Sorcery4R"Destroy target land. Draw a card.QTo save Dominaria, nine planeswalkers sought the annihilation of Phyrexia itself.Enchant Creature2RcWhenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.Z"Sacrificing mortal dragons to satisfy your immortal hunger ends here." -Darigaaz, to RithCreature - Kavu2R2/22T: Target land becomes a forest until end of turn.UFew ever see this particular breed of kavu, which hides in forests of its own making.Enchant Creature1RB: Regenerate enchanted creature. R: Enchanted creature gets +1/+0 until end of turn. G: Enchanted creature gains trample until end of turn.Instant3RMagma Burst deals 3 damage to target creature or player. Kicker -- Sacrifice two lands. If you paid the kicker cost, Magma burst deals 3 damage to another target creature or player.Creature - Kavu3R3/24Mire Kavu gets +1/+1 as long as you control a swamp.C"At this rate," said Sisay, "the next kavu we see will have wings."Creature - Goblin1R2/2`Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.#Hey, wake up! -Mogg secret password Enchantment2R3R: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Play this ability only any time you could play a sorcery.Creature - Goblin2R2/2>R, T: Slingshot Goblin deals 2 damage to target blue creature.7It's most effective when it doesn't eat the ammunition.SorceryR0Strafe deals 3 damage to target nonred creature.)"All right, let's light 'em up!" -GerrardCreature - Minotaur Legend3RR4/4Attacking doesn't cause Tahngarth, Talruum Hero to tap. 1R, T: Tahngarth deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.Creature - Wizard2R2/2 Kicker -- 1B and/or G When Thunderscape Battlemage comes into play, if you paid the first kicker cost, target player discards two cards from his or her hand. When Thunderscape Battlemage comes into play, if you paid the second kicker cost, destroy target enchantment.Creature - Kavu1R1/1IFirst Strike Black spells and green spells you play cost 1 less to play.bThunderscape masters release familiars to help guide their apprentices down the thunderscape path.Instant2GPrevent all combat damage target creature would deal this turn. Kicker -- Sacrifice a land. If you paid the kicker cost, prevent all combat damage another target creature would deal this turn.Creature - Elf1G1/1:Creature spells can't be countered by spells or abilities.S"I bring word from Gaea. Fight on! She will never allow her children to die alone."InstantG^Target creature gets +1/+1 until end of turn for each basic land type among lands you control.NWith the Heart of Yavimaya aiding him, Multani didn't even strain at the load.Enchant CreatureGHEnchanted creature has "T: Add one mana of any color to your mana pool.""Welcome to paradise."Creature - Treefolk Legend4GG4/5{2G: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: All Saprolings get +1/+1 until end of turn.Sorcery2GSearch your library for a basic land card, put that card into play, then shuffle your library. Kicker -- Sacrifice a creature. If you paid the kicker cost, instead search your library for two basic land cards, put them into play, then shuffle your library.Creature - Kavu3G1/2\When Pygmy Kavu comes into play, draw a card for each black creature your opponents control.i"We could learn a lot by watching the little ones," said Agnate. "Define 'little,'" replied Grizzlegom.Creature - Dryad1G1/1ZWhenever you play a white, blue, black or red spell, put a +1/+1 counter on Quirion Dryad.l"Never underestimate the ability of natural forces to adapt to unnatural influences." -Molimo, maro-sorcererCreature - Elf1G1/1^T: Add to your mana pool one mana of any color that a land an opponent controls could produce.^Fight with a friend at your back, steel in your hands, and magic in your veins. -Quirion creedCreature - Beast3G2/3T2G, T, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.The root of all greevils.Creature - Kavu4G3/3XR: Stone Kavu gets +1/+0 until end of turn. W: Stone Kavu gets +0/+1 entil end of turn._To maintain its hide, it consumes a variety of rocks -- not to mention a variety of Phyrexians.Creature - BeastUB2/1Flying When Cavern Harpy comes into play, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand. Enchantment2WUWhenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.Creature - Wizard Legend2WUB3/4@U, T, Sacrifice a creature or enchantment: Counter target spell.Altered by Phyrexian science, corrupted by black mana, and twisted by rage, Ertai still looked in the mirror and saw only glory.Creature - Cat1GW3/4You may play Fleetfoot Panther any time you could play an instant. When Fleetfoot Panther comes into play, return a green or white creature you control to its owner's hand.xAnother good thing about making the patch is that you get to add stuff: "The Denver locals call it the 'Instigator.'"Creature - Zombie1BR4/3When Lava Zombie comes into play, return a black or red creature you control to its owner's hand. 2: Lava Zombie gets +1/+0 until end of turn.InstantXUBATap X target artifacts, creatures, and/or lands. You lose X life.m"Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants." -Tevesh SzatCreature - Crocodile2UB4/4When Marsh Crocodile comes into play, return a blue or black creature you control to its owner's hand. When Marsh Crocodile comes into play, each player discards a card from his or her hand.Sorcery2UB_Each player draws two cards, then discards three cards from his or her hand, then loses 4 life.dDeep in Yawgmoth's realm, Urza stopped dead in his tracks and rubbed his soot-filled eyes. "Mishra?"Artifact Creature105/5XStratadon cost 1 less to play for each basic land type among lands you control. Trample6Designed like the gargadons of Keld -- big and brutal.Instant1W*Destroy target enchantment. Draw a card.I"None of your history books mention me?" laughed Daria. "They will now."Creature - Griffin3W2/2<Flying W: Target permanent becomes white until end of turn.OThough a fierce fighter, its true value is that it inspires beleaguered forces.Creature - Wizard2W2/2FU, T: Target creature gains flying and becomes blue until end of turn.cWhen no birds are available, Kangee's disciples fill the sky with anything that's willing to fight.Instant2WUntil end of turn, creatures you control gain protection from white if you control a plains, from blue if you control an island, from black if you control a swamp, from red if you control a mountain, and from green if you control a forest.Creature - Hound3W2/2{2W, T: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color.L"A good guard is alert. A great guard is also loyal." -Benalish kennelmasterEnchant Creature1WEnchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.A"Wear courage as your armor. Wield honor as your blade." -GerrardEnchant Creature2WzWhen Hobble comes into play, draw a card. Enchanted creature can't attack. Enchanted creature cant block if it's black.Creature - SoldierW1/1rWhen Honorable Scout comes into play, you gain 2 life for each black and/or red creature target opponent controls.;"I've faced your kind before. This time I'm ready for you." Enchantment2WWhen Lashknife Barrier comes into play, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.Sorcery4WDestroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller puts a 1/1 white Spirit creature token with flying into play. InstantWyTarget player can't play spells this turn. Kicker -- W If you paid the kicker cost, creatures can't attack this turn. Enchantment2W~3W: Target player reveals a card at random from his hand. You gain life equal to the converted mana cost of the revealed card.>"I enjoy a good joke as much as the next guy." -Commodore GuffInstantWPrevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. Kicker -- Sacrifice a land. If you paid the kicker cost, prevent the next 6 damage this way instead.Creature - Cleric2W1/2qT: Creatures you control gain protection from the color(s) of the target permanent you control until end of turn.Creature - Cleric1W1/1T: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.Creature - Wizard2W2/2Kicker -- 1G and/or 2U When Sunscape Battlemage comes into play, if you paid the first kicker cost, destroy target creature with flying. When Sunscape Battlemage comes into play, if you paid the second kicker cost, draw two cards.Creature - Wall1W0/3:Green spells and blue spells you play cost 1 less to play.hThe spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form.Instant3WPlay Surprise Deployment only during combat. Put a nonwhite creature card from your hand into play. At the end of turn, return that creature to your hand if it is still in play.Creature - Angel2WW2/2lFlying As Voice of All comes into play, choose a color. Voice of all has protection from the chosen color.Sorcery4USTarget player draws a card for each basic land type among lands he or she controls.ZEach commander looked at the others and wondered who would be first to break the alliance.Creature - Merfolk1U1/1Kicker -- Return a creature you control to its owner's hand. If you paid the kicker cost, Arctic Merfolk comes into play with a +1/+1 counter on it.Instant1UFCounter target spell that targets one or more creatures. Draw a card.R"Did I know Szat would betray us?" Urza asked quizzically. "I was counting on it." Enchantment2UJ2U: Return target white or black creature you control to its owner's hand.Y"I'll get you to safety -- or whatever passes for safety these days." -Urborg ferry pilotInstant2UReturn target nonland permanent to its owner's hand. Kicker -- Sacrifice a land. If you paid the kicker cost, return another target nonland permanent to its owner's hand.Creature - Beast4U3/3ST: Target land's type becomes the basic land type of your choice until end of turn.Instant3BAs an additional cost to play Death Bomb, sacrifice a creature. Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.NThere's no higher honor in Phyrexia than dying for Yawgmoth's glorious vision.Sorcery1BAs an additional cost to play Diabolic Intent, sacrifice a creature. Search your library for a card and put that card into your hand. Then shuffle your library.Sorcery4BrTarget player loses X life and you gain X life, where X is the number of basic land types among lands you control.a"Do not fear death. I shall release you from the eternal bonds and bring you glory." -Lord DralnuCreature - Zombie4B3/3^When Phyrexian Bloodstock leaves play, destroy target white creature. It can't be regenerated.It reeks of terror and chaos.Creature - Zombie3B3/3rKicker -- Pay 3 life. If you paid the kicker cost, Phyrexian Scuta comes into play with two +1/+1 counters on it.Creature - Imp3B2/2=Flying 1R: Volcano Imp gains first strike until end of turn.+Its claws cut faster than a flame flickers. Enchantment2BfWhenever a permanent is returned to a player's hand, that player discards a card from his or her hand.O"Before the glory of Yawgmoth, yes, even this makes sense." - Urza, to GerrardCreature - GoblinR1/1MWhenever an opponent plays a spell, Mogg Sentry gets +2/+2 until end of turn.;"Nobody stands in one place better than a mogg." -TahngarthInstantRWSinge deals 1 damage to target creature. That creature becomes black until end of turn.Burnt flesh. Blackened soul.Creature - Kavu2G2/2Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.\Merfolk raided the shores untroubled for years . . . until the shores started fighting back.Creature - Treefolk4G2/6_For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type.Creature - Treefolk3G2/42RW: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.1It doesn't need a bite. The bark works just fine. Enchantment2G3G: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost.#Freyalise strengthens her faithful.Instant1GJLands can't be the targets of spells or abilities this turn. Draw a card.Z"Behold," said Freyalise to Eladamri. "Your Skyshroud home has followed you to Dominaria."Creature - Wizard2G2/2Kicker -- R and/or W When Thornscape Battlemage comes into play, if you paid the first kicker cost, Thornscape Battlemage deals 2 damage to target creature or player. When Thornscape Battlemage comes into play, if you paid the second kicker cost, destroy target artifact.Creature - Insect1G2/19Red spells and white spells you play cost 1 less to play.Creature - Spider2WG2/5?First Strike Ancient Spider may block as though it had flying.!It outlived both king and castle.InstantUBRChoose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.InstantBRGChoose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn.Instant1WUOTarget creature gets +1/+1 and gains flying and first strike until end of turn.nMost warriors think in only two dimensions. Agnate and his metathran brethren were trained to battle in three. EnchantmentBRGQAt the beginning of each player's upkeep, that player sacrifices a nonbasic land.^Stage two of the Phyrexian invasion included the complete alteration of Dominaria's landscape.Creature - Specter2UB2/3Flying When Doomsday Specter comes into play, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. Enchantment1BRVAll Goblins get +1/+1, are black, and are Zombies in addition to their creature types.R"Don't you agree that mogg intellects are improved by zombification?" -Lord DralnuInstantWUBgChoose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.InstantGWpSearch your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.JTribal rivalries and petty disputes were laid aside at Eladamri's summons.InstantGW7Untap target creature. It gets +3/+3 until end of turn.L"Unless you like the idea of becoming some goblin's lunch, get up and move!"Creature - KavuRG3/4]When Horned Kavu comes into play, return a red or green creature you control to owner's hand.d"That didn't happen naturally," said Multani. "Rath's overlay is interfering with the ther itself."SorceryRGwChoose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.p"Crovax knows we're coming now," said a grinning Sisay. "I just sent the Predator crashing into his stronghold." Enchantment1BRAt the end of each player's turn, if no creatures attacked that turn, that player sacrifices a creature he or she controlled since the beginning of the turn.Creature - WizardWU2/2XAs Meddling Mage comes into play, name a nonland card. The named card cannot be played.GMeddling mages chant so loudly that no one can get a spell in edgewise. Enchantment2RGWhen Natural Emergence comes into play, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. EnchantmentUBRQWhenever a player draws a card, that player loses 2 life unless he or she pays 2.Z"He is Yawgmoth's reward to me. I shall kill him a hundred times a day." -Crovax, to ErtaiCreature - Phelddagrif1GWU4/4EG: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token into play. W: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. U: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.Creature - KavuRGW3/3WRGW: Prevent all combat damage blue creatures and black creatures would deal this turn.NWhen angered or frightened, it protects itself with a burst of blinding light.Creature - Beast4BR3/3When Razing Snidd comes into play, return a black or red creature you control to its owner's hand. When Razing Snidd comes into play, each player sacrifices a land.InstantRGWChoose one - Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens into play; or prevent all damage a source of your choice would deal this turn.Creature - Bird2WU2/2Flying When Sawtooth Loon comes into play, return a white or blue creature you control to its owner's hand. When Sawtooth Loon comes into play, draw two cards, then put two cards from your hand on the bottom of your library.Creature - Wurm3RG7/7jTrample When Shivan Wurm comes into play, return a red or green creature you control to its owner's hand.Creature - Drake1WU3/3kFlying When Silver Drake comes into play, return a white or blue creature you control to its owner's hand.Creature - Kavu2RG5/3When Sparkcaster comes into play, return a red or green creature you control to its owner's hand. When Sparkcaster comes into play, it deals 1 damage to target player.Creature - Knight4GW4/4xFirst Strike When Steel Leaf Paladin comes into play, return a green or white creature you control to its owner's hand.InstantBR1Destroy target creature. It can't be regenerated.n"Like his mother before him, Darigaaz gave his life defending Dominaria from the tyranny of self-styled gods."InstantGWUChoose one - Destroy target enchantment; or remove target attacking creature from the game; or draw a card, then discard a card from your hand.Artifact Creature - Dragon169/9Draco costs 2 less to play for each basic land type among lands you control. Flying At the beginning of your upkeep, sacrifice Draco unless you pay 10. This cost is reduced by 2 for each basic land type among lands you control.Artifact121, T: Add one mana of any color to your mana pool.XOverflowing with visions of the possible future, it lends power to those in the present.Legendary Artifact4(When Skyship Weatherlight comes into play, search your library for any number of artifact and/or creature cards and remove them from the game. Then shuffle your library. 4, T: Choose a card at random that was removed from the game with Skyship Weatherlight. Put that card into its owner's hand.Artifact2|Star Compass comes into play tapped. T: Add to your mana pool one mana of any color a basic land you control could produce.'It doesn't point north. It points home.LandCrosis's Catacombs is a Lair in addition to its land type. When Crosis's Catacombs comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand. T: Add U, B, or R to your mana pool.LandDarigaaz's Caldera is a Lair in addition to its land type. When Darigaaz's Caldera comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand. T: Add B, R, or G to your mana pool.LandDromar's Cavern is a Lair in addition to its land type. When Dromar's Cavern comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand. T: Add W, U, or B to your mana pool.LandForsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may remove a card in your hand from the game. If you do, untap Forsaken City. T: Add one mana of any color to your mana pool.Land[T: Choose a color of a permanent you control. Add one mana of that color to your mana pool.XLegend has it that meteor craters are haunted by the ghosts of those who died on impact.LandRith's Grove is a Lair in addition to its land type. When Rith's Grove comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand. T: Add R, G, or W to your mana pool.LandT: Add one colorless mana to your mana pool. 2, T, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.LandTreva's Ruins is a Lair in addition to its land type. When Treva's Ruins comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand. T: Add G, W, or U to your mana pool.Creature - Kavu2G2/2-1G: Target Kavu gets -1/+1 until end of turn.9Kavu leaders instinctively protect their herds from harm. Enchantment2RMR, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player.:"Nothing ruins your day like a blazing zombie." -TahngarthCreature - Gorilla2R2/3SWhenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.L"Every temper tantrum makes another angry gorilla." -Femeref children's mythCreature - Volver3G3/3Kicker -- 1U and/or B If you paid the first kicker cost, Anavolver comes into play with two +1/+1 counters on it and has flying. If you paid the second kicker cost, Anavolver comes into play with a +1/+1 counter on it and has "Pay 3 life: Regenerate Anavolver."Creature - Minotaur3UR3/41U: Minotaur Illusionist can't be the target of spells or abilities this turn. R, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.SorceryWUBRG[Target opponent loses 2 life for each swamp you control. Last Stand deals damage equal to the number of mountains you control to target creature. Put a 1/1 green Saproling creature token into play for each forest you control. You gain 2 life for each plains you control. Draw a card for each island you control, then discard that many cards. Creature - Legend3WW3/4At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. 3W: Tap target creature. Play this ability only if Gerrard Capashen is attacking. Creature - Soldier3W2/34R: Angelfire Crusader gets +1/+0 until end of turn.1Nothing burns hotter than the fires of holy rage.Enchant CreatureWCoalition Flag can enchant only a creature you control. Enchanted creature's type is Flagbearer. If a spell or ability an opponent controls could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.Creature - Flagbearer3W2/4If a spell or ability an opponent controls could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.YGiving little thought to their own defense, they carried the flag that united their army.Creature - WizardW1/1jB, T: Target creature gets -2/-0 until end of turn. R, T: Target creature gets +2/+0 until end of turn.A"There is no true equity of power. There is only more and less." Enchantment2WAt the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. Enchantment3W=Tap two untapped creatures you control: Tap target creature.U"It's the oldest trick in the book," said Guff. "And I ought to know -- I wrote it."SorceryWJPrevent all damage that would be dealt this turn to creatures you control.b"Phyrexia is an unforgiving place, and I am an angry lord in an unforgiving mood." -Lord WindgraceCreature - Soldier3W2/3First strike When Enlistment Officer comes into play, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library.Creature - Angel2W3/3Flying When Haunted Angel is put into a graveyard from play, remove Haunted Angel from the game and each other player puts a 3/3 black Angel creature token with flying into play.Creature - Soldier2W1/2;Flying 1, T: Add one mana of any color to your mana pool.GHope kept the defenders aloft, but only courage kept them in the fight.Enchant Creature1WEnchanted creature can't attack. B: Enchanted creature gets -1/-1 until end of turn. R: Enchanted creature can't block this turn.Instant2WDestroy target artifact or enchantment. Kicker -- R If you paid the kicker cost, Orim's Thunder deals damage equal to that artifact or enchantment's converted mana cost to target creature.Enchant CreatureW;Enchanted creature has protection from green and from blue./The duty: to defend. The reason: to survive.Creature - Flagbearer1W1/1If a spell or ability an opponent controls could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.JThe standard was a rallying point for the army and a target for the enemy.Creature - Volver1W1/1Kicker -- 1B and/or R If you paid the first kicker cost, Degavolver comes into play with two +1/+1 counters on it and has "Pay 3 life: Regenerate Degavolver." If you paid the second kicker cost, Degavolver comes into play with a +1/+1 counter on it and has first strike.Sorcery1WUntil end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card.Creature - Cat1W2/14Protection from green B: Regenerate Spectral Lynx.LA shadowy version of its corporeal cousin, this lynx hunts souls, not meals.Creature - WizardU1/1iR, T: Target creature gets +2/+0 until end of turn. G, T: Add one mana of any color to your mana pool.K"The sea holds all that you need. You simply must know how to ask for it." Enchantment2UAt the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card from your hand. If you control a red permanent and a green permanent, instead draw two cards, then discard a card from your hand.Creature - Drake2U2/17Flying 1U, T: Return target Kavu to its owner's hand.^When the kavu emerged from their ancient nests, food chains long dormant became vibrant again.Instant1UcCounter target spell unless its controller pays 1 for each basic land type among lands you control.CEffective use of terrain is a lesson good commanders learn quickly.SorceryULLook at the top five cards of your library, then put them back in any order.d"Let's see . . . Mercadia, mercenary, merfolk . . . you know, I really need a better filing system."Instant1UFCounter target spell if it shares a color with a creature you control.A"calm down everyone; it's nothing we haven't seen before." -SisayInstant1UReturn target creature to its owner's hand. Kicker -- 1R If you paid the kicker cost, Jilt deals 2 damage to another target creature.."You're not my Hanna!" -Gerrard, to YawgmothCreature - Ship3U2/3'Flying 2G: Regenerate Living Airship.JThe ship has a crew of three: the pilot, the gunner, and the ship itself.Creature - MerfolkU0/2TT: Target land's type becomes the basic land type of your choice until end of turn.RWith one gesture, she can render a thousand years of navigational charts obsolete.Instant1U^Target land's type becomes the basic land type of your choice until end of turn. Draw a card.G"Oh, is _that_ all you need? Why didn't you just say so?" -Reef shamanCreature - Merfolk3U1/2When Tidal Courier comes into play, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. 3U: Tidal Courier gains flying until end of turn.Creature - Merfolk1U1/1DT: Target instant or sorcery spell becomes the color of you choice.M"Sometimes when I look at the ocean, I could swear it changes colors." -SisayCreature - Merfolk1U1/1tWhen Whirlpool Rider comes into play, shuffle the cards from your hand into your library, then draw that many cards.5Where the wind meets the water, change is inevitable.Creature - Drake3U2/2Flying When Whirlpool Drake comes into play, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake is put into a graveyard from play, shuffle the cards from your hand into your library, then draw that many cards.Creature - Merfolk2U2/2When Whirlpool Warrior comes into play, shuffle the cards from your hand into your library, then draw that many cards. R, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draw that many cards.Creature - Volver1U1/1Kicker -- 1R and/or G If you paid the first kicker cost, Cetavolver comes into play with two +1/+1 counters on it and has first strike. If you paid the second kicker cost, Cetavolver comes into play with a +1/+1 counter on it and has trample. Enchantment3UUWhenever a player plays a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)EEven the oppressive cold of the cave could not temper Eladamri's ire. Enchantment1Uh1: Choose a creature type other than Wall. Target creature's type becomes that type until end of turn.$What nature makes, magic can modify.Sorcery4BoDestroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.["Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together."Enchant Creature2BYEnchanted creature gets -1/-1 and has "T: Target creature gets -1/-1 until end of turn."DThe Phyrexians have one word that means both "evolution" and "pain."Creature - Zombie3B2/1When Grave Defiler comes into play, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. 1B: Regenerate Grave Defiler.Sorcery2B=Target player loses 1 life and you gain 1 life. Draw a card.Sorcery2BAs an additional cost to play Mind Extraction, sacrifice a creature. Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors from it.Creature - Zombie2B2/1"W, T: Target player gains 1 life.{Treated with a powerful mix of herbs and potions, its wrappings have a remarkable preservative effect, even for the living.Creature - WizardB1/1G, T: Add one mana of any color to your mana pool. W, T: Prevent the next 1 damage that would be dealt to target creature of player this turn.&"The darkness merely hides the light." Enchantment2BAt the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.Creature - Horror4BB4/4QWhen Phyrexian Gargantua comes into play, you draw two cards and you lose 2 life.5Other Phyrexians have nightmares about the gargantua.Creature - Horror2B2/2JWhen Phyrexian Rager comes into play, you draw a card and you lose 1 life.CIt takes no prisoners, but it keeps the choicest bits for Phyrexia.Creature - Zombie Druid2B2/28G, T, Sacrifice a creature: Destroy target enchantment._As the druids had devoted their lives to preserving Dominaria, so did they devote their deaths.Sorcery2BTarget player removes all cards in his or her hand from the game face down. At the end of that player's next turn, that player returns those cards to his or her hand.Sorcery4BVReturn up to two target creature cards from your graveyard to your hand. Draw a card.4In Urborg, few things are less permanent than death.Creature - Zombie Snake4B3/31B: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Play this ability only any time you could play a sorcery..It doesn't need to feed, but still it hungers.Creature - Angel3BB5/4Flying When Desolation Angel comes into play, destroy all lands you control. Kicker -- WW If you paid the kicker cost, destroy all lands instead.Creature - Volver2B2/2&Kicker -- 1G and/or W If you paid the first kicker cost, Necravolver comes into play with two +1/+1 counters on it and has trample. If you paid the second kicker cost, Necravolver comes into play with a +1/+1 counter on it and has "Whenever Necravolver deals damage, you gain that much life." Enchantment1BBEAt the beginning of your upkeep, you draw a card and you lose 1 life.0An audience of one with the malice of thousands.Sorcery3BB[All creatures get -1/-1 until end of turn for each basic land type among lands you control.@All of Dominaria recoiled as Yawgmoth and his retainers arrived.Creature - DwarfR1/1^R, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying.?For them, the only honorable death is one that leaves a crater.Enchant Creature2RBloodfire Infusion can enchant only a creature you control. R, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the encahnted creature's power to each creature.Creature - Kavu2RR2/2MR, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature.-Heart of fire, blood of lava, teeth of stone.Sorcery3RrDestroy target land. Kicker -- 2R, sacrifice a land. If you paid the kicker cost, destroy another target land.Creature - Dwarf2R4/2mDwarven Patrol doesn't untap during your untap step. Whenever you play a nonred spell, untap Dwarven Patrol.2Dwarves never worry about who watches their backs.Creature - Goblin3R2/2Haste When Goblin Ringleader comes into play, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library.SorceryXRIlluminate deals X damage to target creature. Kicker -- 2R and/or 3U If you paid the first kicker cost, Illuminate deals X damage to that creature's controller. If you paid the second kicker cost, you draw X cards.Creature - Kavu2R2/1^W: Kavu Glider gets +0/+1 until end of turn. U: Kavu Glider gains flying until end of turn.Creature - Minotaur3R1/1Haste Minotaur Tactitian gets +1/+1 as long as you control a white creature. Minotaur Tactitian gets +1/+1 as long as you control a blue creature.Creature - WizardR1/1W, T: Prevent the next 1 damage that would be dealt to target creature or player this turn. U, T: Target creature gains flying until end of turn. "The strong can also be subtle." Enchantment2RAt the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to target creature instead.Instant2R&Destroy target artifact. Draw a card.1"They're ugly, and they're in my way." -TahngarthSorceryRLook at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.!SleipOdin: "I seeeeee yoooooou!"Creature - Kavu2R2/2@T: Target land becomes a plains or an island until end of turn.*A cross between a jaguar and an armadillo.Creature - Giant6RR6/6eR, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.4It took all its strength to contain the fire within.Creature - Giant2RR3/3When Desolation Giant comes into play, destroy all other creatures you control. Kicker -- WW If you paid the kicker cost, destroy all other creatures instead.Creature - Volver2R2/2"Kicker -- 1W and/or U If you paid the first kicker cost, Rakavolver comes into play with two +1/+1 counters on it and has "Whenever Rakavolver deals damage, you gain that much life." If you paid the second kicker cost, Rakavolver comes into play with a +1/+1 counter on it and has flying. Enchantment2RN1W: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random from your hand. Then shuffle your library. 1U: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random from your hand. Then shuffle your library.Creature - WizardG1/1lU, T: Target creature gains flying until end of turn. B, T: Target creature gets -2/-0 until end of turn.3"The blessings of Gaea alone are no longer enough." Enchantment2GAt the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, target creature gets +5/+5 until end of turn instead.Creature - Beast4G2/2NWhenever a player plays a black spell, Bog Gnarr gets +2/+2 until end of turn.=Not all of Dominaria's defenders were nourished by the light.Sorcery3GAs an additional cost to play Gaea's Balance, sacrifice five lands. Search your library for a land card of each basic land type and put them into play. Then shuffle your library.Creature - Beast5G4/4OWhenever a player plays a blue spell, Glade Gnarr gets +2/+2 until end of turn.kLong thought merely a legend, the appearance of the gnarr was seen by the defenders as a sign of good luck.Creature - kavu4GG4/5When Kavu Howler comes into play, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library.SorceryGsSearch your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.MVictory favors neither the righteous nor the wicked. It favors the prepared.Creature - Cat2G2/1eWhen Penumbra Bobcat is put into a graveyard from play, put a 2/1 black Cat creature token into play.1This cat has two lives and it's hunting for more.Creature - Kavu4G3/3dWhen Penumbra Kavu is put into a graveyard from play, put a 3/3 black Kavu creature token into play.@"These kavu are so stubborn they even refuse to die." -TahngarthCreature - Ape4G3/3]UB, T, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.cThese omnivorous gorillas have no qualms about a diet composed of equal parts fruit and Phyrexians.Instant2GCreatures you control get +1/+1 until end of turn. Kicker -- B If you paid the kicker cost, Zombies you control get an additional +2/+2 until end of turn.Creature - Elf3G2/2Trample When Sylvan Messenger comes into play, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library.Sorcery4G'Destroy all enchantments. Draw a card.rFreyalise bought the planeswalkers the time they needed by clearing a path through the misshapen hell of Phyrexia.Creature - Elf1G1/1%T: Add G, U, or B to your mana pool.EThe elves of Urborg are as deadly and capricious as the swamp itself.Creature - Kavu4GG4/4eTrample Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.6To the kavu, all Phyrexians are merely crunchy snacks.Creature - Wurm5GG6/6qWhen Penumbra Wurm is put into a graveyard from play, put a 6/6 black Wurm creature token with trample into play. Enchantment2GNSkip your draw step. 1, Tap two untapped creatures you control: Draw a card.\"You know your orders. I know your hearts. Now the stronghold will know defeat." -EladamriSorcery3GUReturn target creature to its owner's hand. Put X 1/1 green Saproling creature tokens into play, where X is its converted mana cost.InstantXRWThe next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.`Sisay discovered that the mirrored hull of the Weatherlight could be used as a defensive weapon.Instant1BGfTarget creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.YAs Multani's troops invaded Urborg, the decay of the swamp became a feast for the living.Sorcery6BGDestroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling tokens into play, where X is its converted mana cost.Creature - Treefolk1BG3/31BG: Ebony Treefolk gets +1/+1 until end of turn.jIts roots are equally happy to drink the water of a clear stream of the oily blood of a Phyrexian warrior.Creature - Beast2RW2/5DWhenever Flowstone Charger attacks, it gets +3/-3 until end of turn.'A mane of flowstone and a mien of fury.Creature - Elf MerfolkGU2/2Flying2The grace of the forest and the spirit of the sea.SorceryWBjTarget players discards two cards from his or her hand. You gain 3 life for each land discarded this way.7A heart of light and a soul of darkness cannot coexist.Creature - Goblin SoldierRW2/2R, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player. W, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.Creature - Wall2GU2/61When Jungle Barrier comes into play, draw a card.kA massive pull of mana caused all Dominaria to pause -- Multani had transplanted Yavimaya to Urborg's edge.Creature - Zombie ElfBG2/2T: Add B to your mana pool.]Just as leaves fall from the branches of a living tree, so too do the dead leave the elfhame. Enchantment2WBbPay 2 life: Prevent the next 1 damage that would be dealt to target creature or player this turn.iHonor the brave who fought, Honor the dead who fell, Honor the world they saved. -Memorial InscriptionCreature - Soldier ZombieWB2/2jWhenever Putrid Warrior deals damage, choose one -- each player loses 1 life; or each player gains 1 life.O"I do not like it," said Grizzlegom, "but I will take every soldier I can get."Enchant Creature1UR]Enchanted creature has "T: This creature deals 1 damage to target player. You draw a card."MThe dwarves call their quicksilver techniques "improvisional weaponsmithing."Creature - Merfolk GoblinUR1/1@T: Razorfin Hunter deals 1 damage to target creature or player.oNo one knew if they'd been lurking under the sea all along, or if they'd been created by the Phyrexian overlay.Enchant Creature1WBWhenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life.<They danced like puppets to a tune only Yawgmoth could hear.Enchant CreatureRWEnchanted creature gets +2/+2. When enchanted creature is put into a graveyard from play, return that creature to its owner's hand.SleipOdin: "I got your leg!"Sorcery1URChoose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.Sorcery1GU3Put target permanent on top of its owner's library.AOne splash of the spring's water knocks you clear into last week.Artifact Creature - Golem62/2(As Brass Herald comes into play, choose a creature type. When Brass Herald comes into play, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library. Creatures of the chosen type get +1/+1.Artifact Creature43/3If a spell or ability an opponent controls causes you to discard Dodecapod from your hand, put it into play with two +1/+1 counters on it instead of putting it into your graveyard.Artifact5A2, T: Put a multicolored creature card from your hand into play.In their hunger for the arch's power, mages often forget that it only makes dragons easier to summon. It doesn't make them easier to control.Artifact Creature - Golem21/2Kicker -- X Spend only colored mana on X. No more than one mana of each color may be spent this way. If you paid the kicker cost, Emblazoned Golem comes into play with X +1/+1 counters on it.Instant1R/1UFire: Fire deals 2 damage divided as you choose among any number of target creatures and/or players. Ice: Tap target permanent. Draw a card.InstantU/2G|Illusion: Target spell or permanent becomes the color fo your choice until end of turn. Reality: Destroy target artifact.SorceryG/1BLife: Until end of turn, all lands you control are 1/1 creatures that are still lands. Death: Return target creature card from your graveyard to play. You lose life equal to its converted mana cost.InstantB/2WzNight: Target creature gets -1/-1 until end of turn. Day: Creatures target player controls get +1/+1 until end of turn.Instant3W/2RaOrder: Remove target attacking creature from the game. Chaos: Creatures can't block this turn.Creature - LegendWUBRG5/5WB: Destroy target creature blocking or blocked by Cromat. UR: Cromat gains flying until end of turn. BG: Regenerate Cromat. RW: Cromat gets +1/+1 until end of turn. GU: Put Cromat on top of its owner's library.SorceryXWBJDeath Grasp deals X damage to target creature or player. You gain X life.CYawgmoth's greatest joy came from watching one hero defeat another. Enchantment1WBRIWhenever a creature you control attacks, it gets +2/+2 until end of turn.=Crovax was nearly buried beneath the weight of his opponents.Creature - Beast4GUB6/4Trample Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card from his or her hand. Enchantment1RWY2, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens into play.ZThe ground rose and formed into thousands of tiny warriors. This fight was far from over.Creature - Angel1RWU3/4>Flying, haste Attacking doesn't cause Lightning Angel to tap. EnchantmentBGW#Sacrifice a land: You gain 3 life.CThe decay of Crovax's ancestral home matched the state of his soul. Enchantment1BGsX, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.["Yawgmoth," whispered Freyalise as she set the bomb, "now you will pay for your treachery."Instant3URProphetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library. Enchantment2RWQWhenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.P"We have fought this far and lost too much. We will not turn back." -GrizzlegomCreature - Beast3BG6/6Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. B: Regenerate Spiritmonger. G: Spiritmonger becomes the color of your choice until end of turn.Instant1UURMCounter target spell and Suffocating Blast deals 3 damage to target creature.Sorcery1WBDestroy target permanent.5"Don't mourn for me. This is my destiny." -GerrardCreature - Snake1GUU2/2wYou may play Mystic Snake any time you could play an instant. When Mystic Snake comes into play, counter target spell.<Its fangs are in your flesh before its hiss leaves your ear.Enchant Creature5GUUOYou control enchanted creature. Enchanted creature gets +2/+2 and has trample.Artifact2At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her.Legendary Artifact7WUBRG: Remove target permanent from the game. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library.LandzT: Add one colorless mana to your mana pool. T: Add R or W to your mana pool. Battlefield Forge deals 1 damage to you.LandxT: Add one colorless mana to your mana pool. T: Add W or B to your mana pool. Caves of Koilos deals 1 damage to you.LandxT: Add one colorless mana to your mana pool. T: Add B or G to your mana pool. Llanowar Wastes deals 1 damage to you.LandtT: Add one colorless mana to your mana pool. T: Add U or R to your mana pool. Shivan Reef deals 1 damage to you.LandwT: Add one colorless mana to your mana pool. T: Add G or U to your mana pool. Yavimaya Coast deals 1 damage to you.SorceryURGReveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.Instant1WYTarget player gains 4 life, then gains 4 life for each Life Burst card in each graveyard.Creature - Bird Soldier Legend1WW2/2XFlying 1W, Sacrifice Lieutenant Kirtar: Remove target attacking creature from the game.Sorcery4WWDestroy all creatures. They can't be regenerated. Threshold -- Instead destroy all creatures, then you put two 1/1 white Spirit creature tokens with flying into play. Creatures destroyed this way can't be regenerated.Enchant CreatureWNEnchanted creature can't attack. Threshold -- Enchanted creature can't block. Enchantment2WWhenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.Creature - Cleric2W1/1T: Prevent the next 2 damage that would be dealt to target creature or player this turn. Threshold -- T: Prevent the next 4 damage that would be dealt to target creature or player this turn.Creature - Antelope2WW1/4Plainswalk Whenever Graceful Antelope deals combat damage to a player, you may have target land become a plains until Graceful Antelope leaves play.Instant2WPrevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players divided as you choose. Flashback - 1W Enchantment1W2All creatures gain protection from their color(s).Creature - Nomad2W1/1!T: Destroy target creature token. Enchantment1WWQWhite creatures get +1/+1. Threshold -- White creatures get an additional +1/+1.Creature - ClericW1/2rW, T: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn. Enchantment3WIf you would be dealt damage, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay 1W.Creature - ClericW1/1/W, Sacrifice Dedicated Martyr: You gain 3 life.Creature - ClericW1/1LWhenever a player discards a card from his or her hand, you may gain 1 life.Instant2W?Target player cant play creature spells this turn. Draw a cardCreature - Lhurgoyf1WW*/*Attacking doesnt cause Cantivore to tap. Cantivores power and toughness are equal to the number of enchantment cards in all graveyards.Creature - Cleric3W1/4&Other creatures you control get +0/+1.Creature - Cleric1W1/1Protection from creaturesSorcery2WWEach player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards from his or her hand the same way. Enchantment1WWWhenever a player plays a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.Creature - Bird Soldier4W2/32Flying W: Aven Flock gets +0/+1 until end of turnCreature - Bird3W2/2JFlying When Aven Cloudchaser comes into play, destroy target enchantment.Creature - Bird Soldier3WW2/2SFlying 2W, T: Aven Archer deals 2 damage to target attacking or blocking creature.Creature - Wizard2W2/2iWhen Auramancer comes into play, you may return target enchantment card from your graveyard to your hand. Enchant Land2W_Enchanted land has "T, Sacrifice a creature: You gain life equal to that creatures toughness."Sorcery5WWBYou gain 2 life for each card in your graveyard. Flashback - 9WWW EnchantmentW1: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.Instant1U{Return up to X target creatures to their owners' hand, where X is 1 plus the number of ther Burst cards in each graveyard.Enchant CreatureUkEnchanted creature has flying. Threshold -- Enchanted creature cant be the target of spells or abilities.Creature - Cephalid Legend4UU3/3cTap an untapped Cephalid you control: Tap target permanent. UUU: Tap all creatures without flying.Creature - Angel Horror4WW4/4Flying Attacking doesn't cause Wayward Angel to tap. Threshold -- Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."Creature - NomadW1/1KDiscard a card from your hand: Tireless Tribe gets +0/+4 until end of turn. EnchantmentW`X: Testament of Faith becomes an X/X Wall creature until end of turn. Its still an enchantment.Enchant Creature2WEnchanted creature gets +1/+1 and has protection from enchantments. This effect doesnt remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment.Instant2W_Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. Enchantment3WEIf a white source would deal damage to you, prevent 2 of that damage. Enchantment3WDIf a blue source would deal damage to you, prevent 2 of that damage. Enchantment3WCIf a red source would deal damage to you, prevent 2 of that damage. Enchantment3WEIf a black source would deal damage to you, prevent 2 of that damage. Enchantment3WEIf a green source would deal damage to you, prevent 2 of that damage.Creature - Bird Soldier1W1/1nFlying Whenever a creature with flying is put into a graveyard from play, put a +1/+1 counter on Soulcatcher.Instant1WjTarget creature you control gains protection from the color of your choice until end of turn. Draw a card.Instant4W<Remove target attacking creature from the game. Draw a card.InstantWDiscard any number of cards from your hand. Creatures you control get +0/+1 until end of turn for each card discarded this way.Creature - Nomad2WW2/3First strike Discard a card from your hand: Resilient Wanderer gains protection from the color of your choice until end of turn.Instant3W8Destroy target artifact or enchantment. Flashback - 4WWCreature - Cleric2W1/3Protection from black W, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.Creature - Cleric2W1/3Protection from red W, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.Creature - Nomad Legend1WW2/2XWhenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.Creature - Hound1W2/2QDiscard a card from your hand: Patrol Hound gains first strike until end of turn.Creature - Nomad2W1/2IW, T: Tap target creature. Threshold -- WW, T: Tap two target creatures.Creature - Nomad Mystic3W2/45Threshold -- Mystic Zealot gets +1/+1 and has flying.Creature - Nomad Mystic1W2/1)Threshold -- Mystic Visionary has flying.Creature - Nomad MysticW1/1hAttacking doesn't cause Mystic Penitent to tap. Threshold -- Mystic Penitent gets +1/+1 and has flying.Creature - Nomad Mystic1WW2/1[Protection from black and from red Threshold -- Mystic Crusader gets +1/+1 and has flying.Creature - ClericWWW2/2yTap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to target creature or player this turn.Creature - Guardian3W1/4tW: Luminous Guardian gets +0/+1 until end of turn. 2: Luminous Guardian may block an additional creature this turn.Enchant Creature1UEnchanted creature doesnt untap during its controllers untap step. Enchanted creature has "1, Discard a card from your hand: Untap this creature."Instant3UU&Counter target spell. Flashback - 5UUSorceryU|Search target players library for a card, and remove that card from the game. Then that player shuffles his or her library.Creature - Wizard1U1/1jEscape Artist is unblockable. U, discard a card from your hand: Return Escape Artist to its owner's hand.Creature - Serpent3U4/3Dreamwinder can't attack unless defending player controls an island. U, Sacrifice an island: Target land becomes an island until end of turn.InstantU]Change the target of target spell with a single target unless that spell's controller pays 2.Sorcery3U=Return target permanent to its owner's hand. Flashback - 5UUInstant2U!Tap all creatures without flying.Sorcery4UUChoose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures.Sorcery2UUDraw three cards.Creature - Lhurgoyf6UU*/*hFlying Cognivores power and toughness are each equal to the number of instant cards in all graveyards. Enchant Land2UUiEnchanted land has "T, Discard a card from your hand: Gain control of target creature until end of turn." Enchantment1UUWhenever a player plays a spell, counter that spell unless that player pays X, where X is the number of cards in all graveyards with the same name as that spell.Creature - Cephalid Wizard1U1/1*Flying 2U, Sacrifice a land: Draw a card.Creature - Cephalid2UU2/3'UU: Tap target creature without flying.Creature - Cephalid2U2/1IT: Target player draws a card, then discards a card from his or her hand.Creature - Cephalid3U2/2ST: Target player draws two cards, and then discards two cards from his or her hand.SorceryU6Draw two cards, then discard two cards from your hand. Enchantment3UUaAt the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.Sorcery2UTarget player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order.Creature - Griffin3UU3/2VFlying 1U, Discard a card from your hand: Return Balshan Griffin to its owners hand.Creature - Wizard2U1/1Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard.Creature - Bird Soldier Wizard3UU3/3EFlying 1U: Target player reveals the top card of his or her library.Creature - Bird Soldier2UU2/3Flying, protection from redCreature - Bird Soldier3U2/2PFlying When Aven Fisher is put into a graveyard from play, you may draw a card.Instant1U}Gain control of target enchantment that's enchanting a permanent. Move that enchantment to another permanent it can enchant.Creature - Illusion5UU6/6NFlying 2U, Discard a card from your hand: Return Amugaba to its owners hand.Creature - ZombieB1/1~Whenever Zombie Cannibal deals combat damage to a player, you may remove target card in that players graveyard from the game.Creature - Zombie Assassin4B3/2T, Remove two cards in your graveyard and Zombie Assassin from the game: Destroy target nonblack creature. It cant be regenerated.Creature - Shade3B1/1;Swampwalk B: Whispering Shade gets +1/+1 until end of turnInstant1U8You draw two cards, then each other player draws a card.Sorcery4UU-Return all permanents to their owners hands. Enchantment1UcWhenever a player plays a spell, that player may pay 2. If the player does, he or she draws a card.Creature - Bird Soldier2UU2/3Flying, protection from greenSorcery3UU_Target player puts the top half of his or her library, rounded down, into his or her graveyard.Sorcery3U7Target creature is unblockable this turn. Draw a card.Sorcery8UU3Target player takes two extra turns after this one.Creature - BeastU1/10Flying Your maximum handsize is reduced by two.Creature - Beast1U2/23Flying Your maximum hand size is reduced by three.Creature - Beast2UU4/42Flying Your maximum hand size is reduced by four. Enchantment2UqAt the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.InstantXUCounter target spell unless its controller pays X. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. Enchantment1UuWhen a player plays a spell, sacrifice Standstill. If you do, then each of that player's opponents draws three cards.Creature - Shapeshifter2U1/13U, Remove Shifty Doppelganger from the game: Put a creature card from your hand into play. That creature gains haste until end of turn. At the end of turn, sacrifice that creature. If you do, return Shifty Doppelganger to play.Instant1UDiscard any number of cards from your hand. Counter target spell unless its controller pays 3 for each card discarded in this way.Instant3U2Put target creature on top of its owners library.Creature - Wizard2U1/2#U, T: Tap or untap target creature.Creature - Illusion4U0/1~Flying Discard a card from your hand: Pulsating Illusion gets +4/+4 until end of turn. Play this ability only once each turn.Enchant Creature1UVEnchanted creature has "T: This creature deals 1 damage to target creature or player."Instant1UName a card, then put the top card of target players library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card.Enchant Creature3UUYou control enchanted creature.Creature - Hound1U2/2UWhen Phantom Whelp attacks or blocks, return it to its owners hand at end of combat.InstantU*Look at target player's hand. Draw a card. EnchantmentUUiWhenever a land card is put into your graveyard from your library, you may pay 1. If you do, draw a card.Creature - WizardUUU2/2VTap an untapped Wizard you control: Counter target spell unless its controller pays 1.Sorcery4UqTarget player draws cards equal to the number of cards in his or her hand, then discards that many cards from it.Enchant Creature3BBAt the beginning of each players upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves play, that creatures controller returns Traveling Plague from its owners graveyard to play.InstantBUTarget player removes all cards with flashback in his or her graveyard from the game.InstantBrDestroy target non-black creature if its toughness is less than or equal to the number of cards in your graveyard.Creature - Horror1B1/1Frightcrawler can't be blocked except by artifact creatures and/or black creatures. Threshold -- Frightcrawler gets +2/+2 and can't block.Creature - Imp2B2/2OB, Discard a card from your hand: Fledgling Imp gains flying until end of turn.Creature - Hound1B2/2=Whenever Filthy Cur is dealt damage, you lose that much life.Creature - Zombie3B3/2`1B, Sacrifice Famished Ghoul: Remove up to two target cards in a single graveyard from the game.Creature - Horror5B3/42B, Discard a card from your hand: Face of Fear cant be blocked this turn except by artifact creatures and/or black creatures.Instant2BEDestroy target white creature; it can't be regenerated. Draw a card.InstantB^Search your library for a card and put that card in your graveyard. Then shuffle your library.Creature - Imp2B2/1FlyingCreature - Minion Rat3B2/3sB, Discard a card from your hand: Regenerate Dirty Wererat. Threshold -- Dirty Wererat gets +2/+2 and cant block.Sorcery2BB\Search your library for a card, and put that card into your hand. Then shuffle your library.Sorcery1BDRemove up to three target cards in a single graveyard from the game. Enchantment1BBAt the beginning of your upkeep, remove a card in your graveyard from the game. Threshold -- Whenever a non-token creature is put into the graveyard from play, you may pay 1. If you do, return that card to your hand.Creature - Horror4B4/3Flying Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card from your hand.Creature - Zombie1B2/1ISacrifice Crypt Creeper: Remove target card in a graveyard from the game.InstantB?Remove target card in a graveyard from the game. Flashback - BCreature - Horror3B2/2AFlying Threshold -- Childhood Horror gets +2/+2 and can't block. Enchant Land4BB3Enchanted land has "T: Target player loses 3 life." Enchantment1BBWhenever a player plays a spell, that player discards X cards from his or her hand, where X is the number of cards in all graveyards with the same name as that spell.Creature - Wizard Legend3BBB5/52B, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 2B, Remove a creature card in your graveyard from the game: Target creature gets -2/-2 until of turn.Creature - Minion1B1/1Threshold -- 1B, T, Remove two cards in your graveyard from the game: Target player discards a card from his or her hand. Play this ability only any time you could play a sorcery.Creature - Minion Legend2BB2/2`At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.Creature - Horror1B1/1Flying At the beginning of your upkeep, put the top card of your library into your graveyard. Threshold -- Bloodcurdler gets +1/+1 and has "At the end of your turn, remove two cards in your graveyard from the game."Instant1BRemove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.CommentCreature - Vampire4BB4/4]Flying 1B, Discard a card from your hand: Stalking Bloodsucker gets +2/+2 until end of turn.InstantXBAs an addition cost to play Skeletal Scrying, remove X cards in your graveyard from the game. You draw X cards and you lose X life. Enchantment3BBy1B, Remove a card in your graveyard from the game: Screams of the Damned deals 1 damage to each creature and each player.Creature - Minion3BB2/2Sacrifice a creature: Target player discards two cards from his or her hand. Play this ability only any time you could play a sorcery.Creature - Zombie Giant1B3/3oWhenever Rotting Giant attacks or blocks sacrifice it unless you remove a card in your graveyard from the game.Creature - Vampire3BB3/3Flying Whenever a creature dealt damage by Repentant Vampire this turn is put into a graveyard, put a +1/+1 counter on Repentant Vampire. Threshold -- Repentant Vampire is white and has T: Destroy target black creature.Enchant Creature3BYEnchanted creature gets +2/-2. Threshold -- Enchanted creature gets an additional +2/-2.Creature - Minion2BB1/1T, Remove any number of cards in your graveyard from the game: Target creature gets -X/-X until end of turn, where X is the number of cards removed.Creature - Minion2B1/2YDiscard a card from your hand, Sacrifice Overeager Apprentice: Add BBB to your mana pool. EnchantmentBBBBIf you would be dealt damage, remove that many cards in your graveyard from the game instead. If you cant, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves play, you lose the game.Creature - Lhurgoyf2BB*/*{Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. B: Regenerate Mortivore.Sorcery1BMReturn target creature card from your graveyard to your hand. Flashback - 4BSorcery4BB\Morbid Hunger deals 3 damage to target creature or player. You gain 3 life. Flashback - 7BBSorcery1BxTarget player discards X cards from his or her hand, where X is 1 plus the number of Mind Burst cards in all graveyards.Creature - Horror2BB4/3WWhen Mind Slicer is put in a graveyard from play, each player discards his or her hand. Enchantment1BBX1BB, Sacrifice a creature: Return target creature card from your graveyard to your hand.Sorcery2BDiscard any number of cards from your hand. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.SorceryB"Each player sacrifices a creature.Sorcery2BTarget player reveals his or her hand. That player discards from it all nonland cards with the same name as another card in his or her hand.Sorcery3BBRemove all cards in target player's graveyard other than basic land cards from the game. Search that player's library for all cards with the same name as cards removed this way, and remove them the game. Then that player shuffles his or her library.Creature - Hound1R2/2eAt the end of your turn, if Mad Dog didnt attack or come under your control this turn, sacrifice it.Narf!Sorcery4RRgLiquid Fire deals 5 damage divided as you choose between target creature and the creatures controller.Sorcery1R`Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her.Enchant Creature1RQEnchanted creature has first strike. Threshold -- Enchanted creature gets +3/+0.Creature - Barbarian Legend4RR6/1JHaste T: Kamahl, Pit Fighter deals 3 damage to target creature or player. Enchantment2RRWhenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.Creature - Barbarian3R3/1 First strikeCreature - Ogre4R2/3WR, Discard a card at random from your hand: Frenetic Ogre gets +3/+0 until end of turn.Instant1R}Flame Burst deals X damage to target creature or player, where X is 2 plus the number of Flame Burst cards in all graveyards.SorceryREFirebolt deals 2 damage to target creature or player. Flashback - 4RSorcery4RWTarget player sacrifices a land. Threshold -- All players sacrifice all lands instead.InstantRfEngulfing Flames deals 1 damage to target creature. It cant be regenerated this turn. Flashback - 3RCreature - Beast2R3/4(Ember Beast cant attack or block alone.Sorcery3R%Destroy target land. Flashback - 5RRCreature - Dwarf4R4/3mDiscard a card at random from your hand: Dwarven Strike Force gains first strike and haste until end of turn. Enchantment1RRWhenever a player plays a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spellCreature - Dwarf2R2/2When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.Creature - DwarfR1/1 MountainwalkInstant2RvEach creature can't be blocked this turn except by 2 or more creatures. Threshold -- Creatures can't block this turn.Sorcery3R Destroy target artifact or land. Enchantment2RRWhenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.Creature - Beast3R2/21R, T: Chainflinger deals 1 damage to target creature or player. Threshold -- 2R, T: Chainflinger deals 2 damage to target creature or player. Enchantment3RRdWhenever a creature is put into a graveyard from play, that creature's controller sacrifices a land.Creature - Dwarf3R1/1!T: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. Whenever a creature has 4 or more fuse counters on it, remove all fuse counters on it and destroy it. That creature deals 4 damage to its controller.InstantRBlazing Salvo deals 3 damage to target creature unless that creatures controller has Blazing Salvo deal 5 damage to him or her. Enchantment1RWWhenever a creature blocks, Battle Strain deals 1 damage to that creatures controller.Instant3R)Destroy target artifact. Flashback - 4RRCreature - Barbarian2R2/1U2R, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature.Sorcery3RAs an additional cost to play Acceptable Losses, discard a card at random from your hand. Acceptable Losses deals 5 damage to target creature. Enchantment1BRDiscard two cards from your hand: Put a 2/2 black Zombie creature token into play.Creature - Beast6RR6/6C1R: Ashen Firebeast deals 1 damage to each creature without flying.Creature - Druid5G1/1At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token into play. Threshold -- All Squirrels get +2/+2.Creature - MongooseG1/1eNimble Mongoose can't be the target of spells or abilities. Threshold -- Nimble Mongoose gets +2/+2. Enchantment1GGd1G, Remove two cards in your graveyard from the game: Put a 2/2 green Bear creature token into play.Creature - Dwarf2RR1/1`T: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.Sorcery8RVolley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. Flashback - RRRRRRSorcery1R^Volcanic Spray deals 1 damage to each creature without flying and each player. Flashback - 1RInstant4RuThermal Blast deals 3 damage to target creature. Threshold -- Thermal Blast deals 5 damage to that creature instead.Sorcery1REach player sacrifices a land Enchant Land1RRWhen enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player moves Steam Vines to a land of his or her choice.Creature - Dwarf WizardR1/1Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.Sorcery3RRShower of Coals deals 2 damage to each of up to three target creatures and/or players. Threshold -- Shower of Coals deals 4 damage to each of those creatures and/or players instead.Sorcery3RUntap target creature. After this phase, there is an additional combat phase followed by an additional main phase. Flashback - 2RSorcery3RBScorching Missile deals 4 damage to target player. Flashback - 9RCreature - Cat3RR0/0Trample Savage Firecat comes into play with seven +1/+1 counters on it. Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.InstantRDiscard any number of cards at random from your hand. Creatures you control get +1/+0 until end of turn for each card discarded this way.Sorcery1RTarget sorcery card in your graveyard gains flashback until end of turn. If you play that card this turn, its flashback cost becomes equal to its mana cost as you play it. #(Mana cost includes color.)# Flashback -- {3}{R}SorceryRMTarget creature gets +3/+0 and gains haste until end of turn. Flashback - 2R Enchantment2RWWhenever a player taps a land for mana during another player's turn, destroy that land.Creature - Dwarf2R1/1[R, Discard a card at random from your hand: Pardic Swordsmith gets +2/+0 until end of turn.Creature - Dwarf1R1/1ASacrifice Pardic Miner: Target player cant play lands this turn.Creature - Cat3R2/3\Haste If Pardic Firecat is in a graveyard, Flame Burst's effect counts it as a Flame Burst.Creature - LizardR1/19If you would draw a card, you may skip that draw instead. EnchantmentR@Sacrifice a land: Target creature gains haste until end of turn.Instant2RKTarget player removes all land cards in his or her graveyard from the game.Instant1RoCounter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her.Creature - Minotaur1R3/3hWhen Minotaur Explorer comes into play, sacrifice it unless you discard a card at random from your hand.Creature - Dwarf3R1/11R, T: Put a mine counter on target land. Whenever a land with a mine counter on it becomes tapped, destroy it. When Mine Layer leaves play, remove all mine counters from all lands.Creature - Lhurgoyf2RR*/*gHaste Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. Enchantment2ROR, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.SorceryXGEach player may search his or her library for up to X basic land cards and put them into play tapped. Then each player who searched his or her library this way shuffles it. Enchantment1GGWhenever a player plays a spell, that player puts X 1/1 green Squirrel creature tokens into play, where X is the number of cards in all graveyards with the same name as that spell.Creature - Insect Druid2G1/1V2G, T: Target creature gets +X/+X until end of turn, where X is that creature's power.Creature - Insect Druid2G1/2T: Add 1G to your mana pool.Creature - Insect Druid3G2/23G, T: Target creature gets +2/+2 until end of turn.Instant1GsTarget creature gets +X/+X until end of turn, where X is 3 plus the number of Muscle Burst cards in all graveyards.Instant1GGPrevent all combat damage that would be dealt this turn. Flashback - 2GCreature - Elephant Wurm3GG3/3)Threshold -- Metamorphic Wurm gets +4/+4.Creature - Centaur1GG2/2 ForestwalkCreature - Squirrel Beast3G1/1%Threshold -- Krosan Beast gets +7/+7.Creature - Druid2G3/14Trample Threshold -- 1G: Regenerate Krosan Avenger.Creature - Centaur3G2/3Krosan Archer may block as though it has flying. G, Discard a card from your hand: Krosan Archer gets +0/+2 until end of turn.Creature - ElementalXG0/0:Ivy Elemental comes into play with X +1/+1 counters on it.Instant1G\Howling Gale deals 1 damage to each creature with flying and to each player. Flashback - 1G Enchantment1GG2, Remove a card in your hand from the game: Return target card from your graveyard to your hand if it shares a type with the card removed this way. Enchantment1GoWhen Ground Seal comes into play, draw a card. Cards in graveyards cant be the targets of spells or abilities.Creature - Ape3GG4/4RTrample Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.Instant2GG;Put a 3/3 Elephant creature token in play. Flashback - 6GGCreature - DruidG1/19G, T, Sacrifice Druid Lyrist: Destroy target enchantment.Enchant Creature1GxWhenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens into play.Creature - DruidG1/11G, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card into play tapped. Then shuffle your library. If Diligent Farmhand is in a graveyard, Muscle Burst's effect counts it as a Muscle Burst.Sorcery2GxSearch your library for a basic land card and put that card into play tapped. Then shuffle your library. Flashback - 4GCreature - Centaur4GG3/4G, Discard a card from you hand: Crashing Centaur gains trample until end of turn. Threshold -- Crashing Centaur gets +2/+2 and can't be the target of spells or abilities.Creature - ElementalGGG1/1At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. Threshold -- At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant.SorceryGBPut a 1/1 green Squirrel creature token into play. Flashback - 1GSorcery2GCPut a 3/3 green Elephant creature token into play. Flashback -- 3GInstant2GGGAPut a 4/4 Green Beast creature token into play. Flashback - 2GGGArtifact1D2, T, Sacrifice Sungrass Egg: Add GW to your mana pool. Draw a card.Artifact1D2, T, Sacrifice Skycloud Egg: Add WU to your mana pool. Draw a card.Creature - Druid3G1/2}3G, T: Reveal the top card of your library. If its a creature card, put it into play. Otherwise, put it into your graveyard.Creature - DruidG1/2Creature - Hound1G2/2nDiscard a card from your hand: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.Creature - Druid Bear1G1/1>T: Add G to your mana pool. Threshold -- Werebear gets +3/+3.Instant2GVTarget land becomes a 3/3 creature until end of turn. Its still a land. Draw a card. Enchantment4GWhenever a green nontoken creature is put into a graveyard from play, that creature's controller may search his or her library for a card with the same name as that creature and put it into play. If that player does, he or she then shuffles his or her library.Creature - Insect2G2/2P1G, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.Creature - Lhurgoyf1GG*/*fTrample Terrivore's power and toughness are each equal to the number of land cards in all graveyards.Instant1GPTarget creature gets +2/+2 and gains trample until end of turn. Flashback - 2GGCreature - Basilisk4GGG4/5Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at the end of combat. Threshold -- All creatures able to block Stone-Tongue Basilisk do so. Enchantment1GG[GG: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment. Enchant Land1GGKEnchanted land has: "T: Put a 1/1 Green Squirrel creature token into play."Creature - Squirrel1GG2/28Squirrel Mob gets +1/+1 for each other Squirrel in play.Creature - Cat3G3/3(Threshold -- Springing Tiger gets +2/+2.Creature - Centaur2G3/2YCreatures you control cant be the targets of blue spells or abilities from blue sources.Creature - Centaur1G1/2Skyshooter may block as though it has flying. T, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.SorceryG&Each player sacrifices an enchantment.Enchant Creature2GbEnchanted creature gets +2/+2. Threshold -- All creatures able to block enchanted creature do so.Creature - Centaur Druid LegendGGG2/2;Tap an untapped Druid you control: Add G to your mana pool.Sorcery6G>Put a 6/6 Green Wurm creature token into play. Flashback - 3GSorcery1GDiscard any number of cards from your hand. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.Instant2G)Regenerate target creature. Draw a card.Creature - Elephant4G3/4gWhenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.Enchant CreatureGEnchanted creature has trample.Artifact1G2, T, Sacrifice Shadowblood Egg: Add BR to your mana pool. Draw a card.Artifact1D2, T, Sacrifice Mossfire Egg: Add RG to your mana pool. Draw a card.Artifact1E2, T, Sacrifice Darkwater Egg: Add UB to your mana pool. Draw a card.Artifact23, T: Remove target card in a graveyard from the game. 1, Sacrifice Steamclaw: Remove target card in a graveyard from the game.Artifact3QT, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.Artifact Creature - Gnome32/1;Discard a card from your hand: Regenerate Patchwork Gnomes.Artifact Creature42/3xOtarian Juggernaut cant be blocked by Walls. Threshold -- Otarian Juggernaut gets +3/+0 and attacks each turn if able.Legendary Artifact5Whenever you play an instant or sorcery spell, you may pay 3. If you do, put a copy of that spell onto the stack. You may choose new targets for that copy.Artifact Creature20/1bT, Put the top card of your library into your graveyard: Add one colorless mana to your mana pool.Artifact Creature - Golem63/492, Sacrifice Limestone Golem: Target player draws a card.Artifact Creature - Golem40/0Junk Golem comes into play with 3 +1/+1 counters on it. At the beginning of your upkeep, sacrafice Junk Golem unless you remove a +1/+1 counter. 1, Discard a card: Put a +1/+1 counter on Junk Golem.Artifact4T, Put the top card of your library in your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool.Artifact2[Flashback costs you pay cost up to 2 less. Flashback costs your opponents pay cost 2 more.Creature - Dragon6BR5/5Flying Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon. 1R: Vampiric Dragon deals 1 damage to target creature.Creature - Atog1GW1/2|Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn.Creature - Wizard1UB1/3Shadowmage Infiltrator can't be blocked except by black or artifact creatures. When Shadowmage Infiltrator deals damage to a player, you may draw a card.Creature - Atog1BR1/2Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn. Remove 2 cards in your graveyard from the game: Sarcatog gets +1/+1 until end of turnCreature - Atog1UB1/2Discard a card from your hand: Psychatog gets +1/+1 until end of turn Remove two cards in your graveyard from the game: Psychatog gets +1/+1 until end of turn.Creature - Atog1UW1/2Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card from your hand: Phantatog gets +1/+1 until end of turn.Creature - Nomad Mystic2GW3/3JProtection from black Threshold -- Mystic Enforcer gets +3/+3 and flying.Creature - Atog1RG1/2wSacrifice a land: Lithatog gets +1/+1 until end of turn. Sacrifice an artifact: Lithatog gets +1/+1 until end of turn.Creature - Angel5UW4/4"Flying, protection from all colorsSorcery2RGNDestroy target land, target creature, target artifact, and target enchantment.Creature - Atog LegendWUBRG5/5aSacrifice an Atog: Atogatog gets +X/+X until end of turn, where X is the sacrificed Atog's power.Land1, T: Add GW to your mana pool.Land1, T: Add UW to your mana pool.Land1, T: Add BR to your mana pool.Land1, T: Add RG to your mana pool.Land5T: Add 1 to your mana pool. 1, T: Untap target land.Land1, T: Add UB to your mana pool.Land?T: Add 1 to your mana pool. 5, T: Add WUBRG to your mana pool.LandT: Add 1 to your mana pool. T: Add one mana of any color to your mana pool. Tarnished Citadel deals three points of damage to you.LandtT: Add 1 to your mana pool. T, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.Land|T: Add W to your mana pool. Nomad Stadium deals one damage to you. Threshold -- W, T, Sacrifice Nomad Stadium: Gain 4 life.LandT: Add U to your mana pool. Cephalid Coliseum deals one damage to you. Threshold -- U, T, Sacrifice Cephalid Coliseum: Target player draws three cards then discards three cards from his or her hand.LandT: Add G to your mana pool. Centaur Garden deals one damage to you. Threshold -- G, T, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn.LandT: Add B to your mana pool. Cabal Pit deals one damage to you. Threshold -- B, T, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn.LandT: Add R to your mana pool. Barbarian Ring deals one damage to you. Threshold -- R, T, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player.LandTimberland Ruins comes into play tapped. T: Add G to your mana pool. T, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.LandSeafloor Debris comes into play tapped. T: Add U to your mana pool. T, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool.LandRavaged Highlands comes into play tapped. T: Add R to your mana pool. T, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool.LandBog Wreckage comes into play tapped. T: Add B to your mana pool. T, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool.LandAbandoned Outpost comes into play tapped. T: Add W to your mana pool. T, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.Instant2B:Target creature gets -1/-1 until end of turn. Draw a card. EnchantmentBBBAt the beginning of your upkeep, target opponent may remove a card in his or her graveyard from the game. If that player doesn't, you may draw a card. Sorcery3B8Return target creature card from your graveyard to play.SorceryGRShuffle any number of target creature cards from your graveyard into your library.SorceryBDTarget player discards a card from his or her hand. Flashback - 3B Creature - Rat2B1/12B: Infected Vermin deals 1 damage to each creature and each player. Threshold -- 3B: Infected Vermin deals 3 damage to each creature and each player. Enchantment3WWWYou don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost.Creature - Nightmare Horror4B3/2Flying When Soul Scourge comes into play, target player loses 3 life. When Soul Scourge leaves play, that player gains 3 life.Instant3RRChoose target instant or sorcery spell that targets only a single permanent or player. For each other permanent or player that spell could target, put a copy of the spell onto the stack. Each copy targets a different one of those permanents and players. Creature - Bird Soldier Horror2UU3/3hFlying Threshold - Possessed Aven gets +1/+1, is black, and has "2B, T: Destroy target blue creature."Creature - Insect ShadeBB2/1/B: Nantuko Shade gets +1/+1 until end of turn.s"If the Nantuko only knew what awaits them beyond death, they would abandon all they hold dear." -Cabal PatriarchSorcery1B5Target player sacrifices a creature. Flashback - 5BB&The pits have their own form of mercy.Creature - Nightmare Horror2BB2/3When Faceless Butcher comes into play, remove target creature other than Faceless Butcher from the game. When Faceless Butcher leaves play, return the removed card to play under its owner's control. Enchantment1UY1U, Discard a card from your hand: Draw a card. 1U, Sacrifice Compulsion: Draw a card.InstantUDraw a card. Madness - UAThe question strained his sanity. The answer snapped it in half.Creature - LizardG1/1i1G: Basking Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. Madness - 0Sorcery4BNTarget player discards a card from his or her hand for each swamp you control.5When you get into the swamp, the swamp gets into you.Sorcery2BBEAll creatures get -1/-1 until end of turn for each swamp you control.^"They appreciate my handiwork. I hear their joy in every scream." -Chainer, dementia masterLand:2, T: Add B to your mana pool for each swamp you control.jDeep within the Cabal's vault, the Mirari pulsed like a dead sun--and its darkness radiated across Otaria. Enchantment2BBBAt the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card in your graveyard to play. That creature gains haste until end of turn. Remove it from the game at end of turn. Enchantment2BBWhenever a permanent other than Last Laugh is put into the graveyard from play, Last Laugh deals 1 damage to each creature and player. When no creatures are in play, sacrifice Last Laugh.Creature - Nightmare Horror1BB1/1Swampwalk When Slithery Stalker comes into play, remove target green or white creature an opponent controls from the game. When Slithery Stalker leaves play, return the removed card to play under its owner's control.Creature - Minion Legend3BB3/3All Nightmares get +1/+1. BBB, Pay 3 life: Put target creature from a graveyard into play under your control. That creature is black and is a Nightmare in addition to its creature types. When Chainer, Dementia Master leaves play, remove all Nightmares from the game.Creature - Horror3B3/1Haste At end of turn, sacrifice Ichorid. At the beginning of your upkeep, if Ichorid is in your graveyard, you may remove a black creature card in your graveyard other than Ichorid from the game. If you do, return Ichorid to play.Creature - Nightmare Horror4BB6/3When Laquatus's Champion comes into player, target player loses 6 life. When Laquatus's Champion leaves play, that player gains 6 life. B: Regenerate Laquatus's Champion.%Chainer's dark gift to a darker soul.Creature - WizardR1/1uR, T, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.R"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."Instant1RRFFiery Temper deals 3 damage to target creature or player. Madness - RSorceryRRAs an additional cost to play Devastating Dreams, discard X cards at random from your hand. Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. Kamahl dreams of storms of fire.Instant2U_Counter target spell unless its controller pays 1 for each card in your graveyard. Madness - UCreature - Nightmare Horror2B2/2When Gravegouger comes into play, remove up to two target cards in a single graveyard from the game. When Gravegouger leaves play, return the removed cards to their owner's graveyard.Creature - Nightmare Horror8BBB8/8Flying When Hypnox comes into play, if you played it from your hand, remove all cards in target opponent's hand from the game. When Hypnox leaves play, return the removed cards to their owner's hand.Creature - Nightmare Horror1B1/1When Mesmeric Fiend comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game. When Mesmeric Fiend leaves play, return the removed card to its owner's hand. Creature - Nightmare Beast6RR5/6When Petradon comes into play, remove two target lands from the game. When Petradon leaves play, return the removed cards to play under their owners' control. R: Petradon gets +1/+0 until end of turn. Creature - Nightmare Beast3R2/2When Petravark comes into play, remove target land from the game. When Petravark leaves play, return the removed card to play under its owner's control.Land}T: Add one colorless mana to your mana pool. T: Add W or B to your mana pool. Play this ability only if you control a swamp.Land}T: Add one colorless mana to your mana pool. T: Add B or R to your mana pool. Play this ability only if you control a swamp.Land}T: Add one colorless mana to your mana pool. T: Add B or G to your mana pool. Play this ability only if you control a swamp.Land}T: Add one colorless mana to your mana pool. T: Add U or B to your mana pool. Play this ability only if you control a swamp.Instant1UxChange the text of target permanent or spell by replacing all instances of one color word with another. Flashback -- 1USorceryXUODraw four cards, then choose X cards in your hand and discard the rest from it.GThe ideas came flooding in so fast that they couldn't all be contained.Instant1UPut the top seven cards of your library into your graveyard. At end of turn, remove seven cards in your graveyard from the game.L"My enemies will forget everything but their anguish." -Ambassador LaquatusInstantXRFlaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. Flashback -- XRRCreature - Beast3GG6/8At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library. GG, Discard a card from your hand: You may have Gurzigost deal its combat damage to defending player this turn as though it weren't blocked. SorceryGeThe next creature spell you play this turn can't be countered by spells or abilities. Draw a card. ="Finesse is no match for brute force." -Seton, centaur druidSorceryGGAs an additional cost to play Nostalgic Dreams, discard X cards from your hand. Return X target cards from your graveyard to your hand. Remove Nostalgic Dreams from the game. Seton dreams of life renewed.SorceryRoThe next instant or sorcery spell you play this turn can't be countered by spells or abilities. Draw a card. 7"Trickery can't defeat raw power." -Matoc, lavamancerSorcery3GGFor each creature token in play, its controller puts a creature token into play that's a copy of that creature. Flashback -- 4GGGInstant3UoUntil end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.%"Are you thinking what I'm thinking?" Enchantment2R1R, Discard a card at random from your hand: Pyromania deals 1 damage to target creature or player. 1R, Sacrifice Pyromania: Pyromania deals 1 damage to target creature or player. Creature - Soldier2W2/2Attacking doesn't cause Reborn Hero to tap. Threshold -- When Reborn Hero is put into a graveyard from play, you may pay WW. If you do, return Reborn Hero to play under your controlSorceryRRTarget player discards two cards at random from his or her hand unless that player has Skullscorch deal 4 damage to him or her.M"A good whack on the head usually has the same effect." -Kamahl, pit fighterEnchant Creature1WJEnchanted creature gets +1/+2 and has protection from black. Madness -- WEnchant Creature1BJEnchanted creature gets +2/+1 and has protection from white. Madness -- B"Don't confuse lunacy with courage.Instant3BAs an additional cost to play Insidious Dreams, discard X cards from your hand. Search your library for X cards. Then shuffle your library and put those cards on top of it in any order. %Chainer dreams of ultimate knowledge.SorceryBBAs an additional cost to play Restless Dreams, discard X cards from your hand. Return X target creature cards from your graveyard to your hand.Braids dreams of dark rebirth.Sorcery1BAs an additional cost to play Sickening Dreams, discard X cards from your hand. Sickening Dreams deals X damage to each creature and each player.$The Patriarch dreams of vile plague.SorceryUUAs an additional cost to play Turbulent Dreams, discard X cards from your hand. Return X target nonland permanents to their owners' hands.#Laquatus dreams of seizing control.XAs an additional cost to play Vengeful Dreams, discard X cards at random from your hand. Enchantment Enchantment1B1B, Discard a card from your hand: Remove target card in a graveyard from the game. 1B, Sacrifice Mortiphobia: Remove target card in a graveyard from the game. Enchantment2GG, Discard a card from your hand: Target creature gets +2/+2 until end of turn. G, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.Creature - Barbarian Horror2RR3/3rFirst strike Threshold -- Possessed Barbarian gets +1/+1, is black, and has "2B, T: Destroy target red creature."Creature - Nomad Horror2WW3/3Attacking doesn't cause Possessed Nomad to tap. Threshold -- Possessed Nomad gets +1/+1, is black, and has ", : Destroy target white creature."Creature - Centaur Horror2GG3/3lTrample Threshold -- Possessed Centaur gets +1/+1, is black, and has "T, : Destroy target green creature." Creature - Wurm3GG4/4Trample Madness -- 2G9It's hard to be humble when the whole world is bite size.Creature - Bird1W1/2NFlying Threshold -- Mystic Familiar gets +1/+1 and has protection from black."They soar, and the mystics follow.Creature - Cleric1WW2/1Attacking doesn't cause Militant Monk to tap. T: Prevent the next 1 damage that would be dealt to target creature or player this turn.Creature - Bird Soldier3W1/1UFlying 2W, Discard a card from your hand: Aven Trooper gets +1/+2 until end of turn.;The very skies seethe with the aven's hatred for the Cabal.Creature - Cleric3W1/47When Teroh's Faithful comes into play, you gain 4 life.2The light of reason follows them even into battle.Instant2W)Destroy target enchantment. Madness -- WGBy definition, madness ends in one of two ways: clarity . . . or death.Enchant Creature2WAs Floating Shield comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.Instant3WTap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback -- 1W, Pay 3 life.InstantW@Prevent all damage a source of your choice would deal this turn.+"Inhale life. Exhale pain." -Mystic elderCreature - Cleric2W2/2>T: Each player loses 1 life for each swamp he or she controls.b"How to punish the guilty is up to the Ancestor. Deciding who merits such punishment is up to me."Creature - Nomad3W2/3You may play Teroh's Vanguard any time you could play an instant. Threshold -- When Teroh's Vanguard comes into play, creatures you control gain protection from black until end of turn.Instant1WIf any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead. Draw a card. Enchantment1WW, Discard a card from your hand: Prevent the next 3 damage that would be dealt to target creature or player this turn. W, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn.Sorcery1WWDestroy all enchantments. Threshold -- Instead destroy all enchantments, then return to play all cards in your graveyard destroyed this way.Creature - Bird Soldier Legend3W2/3MFlying 3WW, Sacrifice Major Teroh: Remove all black creatures from the game.;"I am the holy wind that shall avenge the Cabal's victims."Creature - Angel6W5/5Flying, first strike:Bitter vengeance never glowed so bright nor sang so sweet.Sorcery1W1Remove all cards in all graveyards from the game.k"The spirits of the righteous shall rise into the sky. Even dirtwalkers will fly like aven." -Major TerohInstantWWAs an additional cost to play Vengeful Dreams, discard X cards from your hand. Remove X target attacking creatures from the game."Teroh dreams of his enemies' doom.Creature - Cephalid4U3/3Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.wIt's easy to tell the difference between the devious cephalids and the trustworthy ones. The trustworthy ones are dead.Creature - Beast1U1/3XDiscard a card from your hand: Switch Aquamoeba's power and toughness until end of turn.Some tides need no moon.Creature - Guardian2U2/2fU, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control.>In front of every strong leader is a pool of loyal bodyguards.Creature - Bird Soldier2U2/1OFlying Discard a card from your hand: Return Skywing Aven to its owner's hand.r"I am as the wind that bears me: harsh yet gentle, fleeting yet ever-present. Together we fly beyond imagination."Creature - Cephalid Wizard1U1/1YSacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.PThe cautious are wary of their enemies. The wise are also wary of their friends.Sorcery3U>Return target creature and target land to their owners' hands.Y"Magic is like the tide - both ebb, both flow, and both serve my whims." -Empress LlawanEnchant CreatureUCoral Net can enchant only a green or white creature. Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card from your hand."Enchant Creature 1U|Enchanted creature gets +1/+1 and has flying. Discard a card from your hand: Return enchanted creature to its owner's hand.Instant2UCounter target spell with converted mana cost 3 or less. If it's countered this way, remove it from the game instead of putting it into its owner's graveyard.Sorcery3U<Target player draws two cards. Flashback -- 1U, Pay 3 life.""The specimen seems to be broken."Creature - Cephalid Wizard1U1/1Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard. 2U, T: This turn prevent all combat damage that would be dealt to and dealt by target creature you control.Creature - Cephalid3U2/3hThreshold - When Cephalid Sage comes into play, draw three cards, then discard two cards from your hand.Creature - Bird Soldier3U2/2=Flying B: Balshan Collaborator gets +1/+1 until end of turn.L"Power, gold, crackers-every bird has its price." -Chainer, dementia masterCreature - Bird Guardian3UU3/3jFlying U, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control.W"The only kind of water that should fly through the air is rain." -Kamahl, pit fighterEnchant Creature1UnWhen Stupefying Touch comes into play, draw a card. Enchanted creature's activated abilities can't be played.:Just because your eyes are open doesn't mean you're awake.Creature - Cephalid Legend3U2/3When Llawan, Cephalid Empress comes into play, return all blue creatures your opponents control to their owners' hands. Your opponents can't play blue creature spells.Creature - Merfolk Legend1UU1/3Z3: Target player puts the top three cards of his or her library into his or her graveyard.0"He smiles with poisoned lips." -Empress LlawanCreature - Cephalid1U1/1At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.SorceryUhReveal a card in your hand, then put that card into play if it has the same name as a permanent in play.bAn army from a soldier, a flock from a bird, a school from a fish . . . a profit from an atrocity.Creature - Zombie ImpB1/1~Discard a card from your hand: Putrid Imp gains flying until end of turn. Threshold -- Putrid Imp gets +1/+1 and can't block.Creature - Minion2BB2/1w2BB, T, Remove two cards in your graveyard from the game: Return target creature card from your graveyard to your hand.S"Clerics give up when their patients die. Can I help it if I'm more compassionate?"Creature - Minion1BB1/1wB, T: Target creature gets -1/-1 until end of turn. Threshold -- 3BB, T: Target creature gets -2/-2 until end of turn.Creature - Zombie2B3/1RT, Remove three cards in your graveyard from the game: Target player loses 3 life.DIt knows what makes you tick. It knows how to make the ticking stop.Creature - RatB2/1Whenever Carrion Rats attacks or blocks, any player may remove a card in his or her graveyard from the game. If a player does, Carrion Rats deals no combat damage this turn.;"Just what I need - more competition." -Cabal grave robberInstant2BBNPsychotic Haze deals 1 damage to each creature and each player. Madness -- 1BInstant4BwAs an additional cost to play Waste Away, discard a card from your hand. Target creature gets -5/-5 until end of turn.IChainer's insanity touched nearly every living thing - including viruses.Sorcery2BATarget player discards a card from his or her hand. Draw a card.R"Don't let your mind wander - it might not come back." -Braids, dementia summonerSorcery1BB~Destroy target land. Threshold -- Instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.Instant1BMAdd BBB to your mana pool. Threshold -- Instead add BBBBB to your mana pool.Q"Each syllable chills your veins. Each word rattles your mind." -Cabal PatriarchEnchant Creature1BBEnchanted creature has "B: This creature gets +1/+1 until end of turn." When enchanted creature is put into a graveyard, return that creature to play under your control.Sorcery1BBKTarget creature gets -2/-2 until end of turn. Flashback -- 1B, Pay 3 life.Creature - Horror1B1/1Flying Threshold -- Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."Creature - Minion3B2/2gFlying Threshold -- When Gloomdrifter comes into play, nonblack creatures get -2/-2 until end of turn.Creature - Zombie4B3/3Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card from your hand: Grotesque Hybrid gains flying and protection from green and from white until end of turn.Creature - Zombie Wurm3BB6/5Whenever Carrion Wurm attacks or blocks, any player may remove three cards in his or her graveyard from the game. If a player does, Carrion Wurm deals no combat damage this turn.ISince it eats only carrion, sometimes it needs to make some from scratch.Creature - ZombieBBB2/2Tap an untapped Zombie you control: Target land becomes a swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn.(Some zombies are natural-reborn leaders.Creature - Horror1BBB3/3When Shambling Swarm is put into a graveyard from play, distribute three -1/-1 counters among one, two, or three target creatures. Remove those counters at end of turn.HChainer's madness personified, it exists only to slaughter the innocent. Enchantment2BBjAt the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.cThe crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win.Creature - DwarfR1/1gR, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.gCaptive dwarves always regain their freedom, either through escape or through a desperate, fiery death.Creature - Barbarian Beast1R2/28When you control no swamps, sacrifice Barbarian Outcast.~"We offer power to anyone willing to take it. Sadly, few are unburdened enough by their prejudices to accept." -Cabal surgeonCreature - Barbarian4R3/2kDiscard a card at random from your hand: Pardic Lancer gets +1/+0 and gains first strike until end of turn. He gets to the point right away.Creature - Beast2R3/2When Longhorn Firebeast comes into play, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast.SIts blast can fuse armor to bone, leaving skeletons that glint brightly in the sun.Instant1R<Target creature gains haste until end of turn. Draw a card.1"I've seen lightning move slower." -Nomad sentrySorcery5RRKamahl's Sledge deals 4 damage to target creature. Threshold - Instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.)SleipOdin: Yes, it's as bad as it looks.Enchant CreatureRkEnchanted creature gets +1/+0. Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature.It adds injury to injury.Sorcery1R^Players can't block with green and/or white creatures this turn. Flashback -- 1R, Pay 3 life.InstantRAs an additional cost to play Sonic Seizure, discard a card at random from your hand. Sonic Seizure deals 3 damage to target creature or player.Creature - Wall2R2/5Whenever you discard a card from your hand, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.@Its material may not be precious, but the minds it protects are.Instant3RUntap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.Creature - Barbarian2RR3/3bThreshold -- When Pardic Arsonist comes into play, it deals 3 damage to target creature or player.TOtaria's epidemic of insanity didn't affect certain barbarians - but no one noticed.Creature - Cat5RR4/4When Crazed Firecat comes into play, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win.>"The longer it's caged, the madder it gets." -Firecat handlerCreature - Barbarian3R2/2BFirst strike B: Pardic Collaborator gets +1/+1 until end of turn.i"We've been taught that strength is everything. So how can an alliance with the strongest be a betrayal?"Instant1RRRzViolent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. Madness -- 1RRCreature - Dwarf Legend1RR2/2LAll Barbarians get +1/+1. R: Target Barbarian gets +1/+0 until end of turn.I"I like to think of him as concentrated barbarian." -Kamahl, pit fighterCreature - Barbarian1RR2/2}First strike, haste Discard a card at random from your hand: Hell-Bent Raider gains protection from white until end of turn.9He doesn't slow until his spear is weighted with corpses.Creature - Druid2G1/2GT: Untap target land. Threshold -- T: Untap up to three target lands. Creature - Insect Druid2GG2/3cG, T, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold - Nantuko Calmer gets +1/+1.Creature - Snake3G2/2ASwampwalk T: Target black creature gets -2/-0 until end of turn.]"It's a slithering, coldblooded menace. I've gotta respect that." -Braids, dementia summonerCreature - Centaur5G3/3FTrample G, Discard a card from your hand: Regenerate Centaur Veteran.XHe wears his scars like badges of honor, warning his foes that he's not easily defeated.Sorcery3GSPut two 1/1 green Squirrel creature tokens into play. Flashback -- 1G, Pay 3 life.Sorcery2GGFYou gain life equal to the number of creature cards in all graveyards.`Krosan druids do not fear death, for they know that nature will only prosper from their passing.Sorcery2GSearch your library for a basic land card and put that card into play tapped. Then shuffle your library. Threshold -- Instead search your library for three basic land cards and put them into play tapped. Then shuffle your library.Creature - Centaur3G3/3Haste Threshold -- When Centaur Chieftain comes into play, creatures you control get +1/+1 and gain trample until end of turn.Creature - Centaur Druid1G2/1XSeton's Scout may block as though it had flying. Threshold -- Seton's Scout gets +2/+2.Creature - Beast2G3/3Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.Krosa's topmost bottom feeder.SorceryGaTarget player shuffles up to four target cards from his or her graveyard into his or her library.7None can find what hasn't been lost. -Nantuko teachingCreature - Insect Druid2G2/2tProtection from black Threshold -- Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control.Creature - Insect Druid3G2/2When Nantuko Cultivator comes into play, you may discard any number of land cards from your hand. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.Creature - Zombie Dwarf Legend2BB2/2All Minions get +1/+1. BBB, Remove Balthor the Defiled from the game: Each player returns all black and red creatures from his or her graveyard to play.=He remembers enough of his life to weep for what he has lost.Creature - Zombie4BBB*/*Trample As Sutured Ghoul comes into play, remove any number of creature cards in your graveyard from the game. Sutured Ghoul's power is equal to the total power of the removed cards and its toughness is equal to their total toughness.Sorcery5BB@Exchange your graveyard and library. Then shuffle your library.1The mind sings, though at times it sings a dirge.Creature - Gorgon4B5/5Green creatures and white creatures have protection from Gorgons. Threshold -- Masked Gorgon has protection from green and from white.Creature - Horror3BB0/4Guiltfeeder can't be blocked except by artifact creatures and/or black creatures. Whenever Guiltfeeder attacks and is not blocked, defending player loses 1 life for each card in his or her graveyard.Sorcery1BBChoose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Remove Death Wish from the game.=He wished for the power, but not for the longevity to use it.Creature - Vampire4B4/4Flying Whenever Treacherous Vampure attacks or blocks, sacrifice it unless you remove a card in your graveyard from the game. Threshold -- Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire is put into a graveyard from play, you lose 6 life."SorceryBBReturn target creature card from your graveyard to your hand. Threshold -- Instead return that card from your graveyard to play.Instant1BEach player may remove any number of cards in their graveyard from the game. Then each player loses 1 life for each card in his or her graveyard. Draw a card.5"You call _that_ a nightmare?" -Braids, Cabal MinionCreature - Incarnation3B2/2nSwampwalk As long as Filth is in your graveyard and you control a swamp, creatures you control has swampwalk.g"As the portal closed, Flith oozed through. The stench of evil followed it in." -Scroll of BeginningsSorceryBName a nonland card. Target player reveals his or her hand and discards from it all cards with that name. Flashback -- Sacrifice a creatureCreature - Minion Wolf2B2/2Threshold -- Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf is put into a graveyard from play, you lose 4 life."Instant1B}Target nonblack creature gets -1/-1 until end of turn. Threshold -- Instead destroy that creature. It can't be regenerated.SorceryXB:Remove X target cards in a single graveyard from the game.."That does it -- I quit!" -Cabal grave robberCreature - Rat3B2/1When Earsplitting Rats comes into play, each player discards a card from his or her hand. Discard a card from your hand: Regenerate Earsplitting Rats.#Rats come in one amount: too many.Creature - MinionB1/1GSacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.U"Ah, a faceshredder. Very rare. Nearly unstoppable. Good luck!" -Cabal instructorCreature - Incarnation3R2/2kHaste As long as Anger is in your graveyard and you control a mountain, creatures you control have haste. W"For its time as a mortal, Anger chose a shell of boiling rock." -Scroll of Beginning Enchant Creature2RgEnchanted creature gets +2/+2 and has "T: This creature deals one damage to target creature or player."EDwarves may teach at the speed of stone, but their results are solid.Creature - Barbarian2R2/2Discard a card at random from your hand: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Play this ability only once each turn."Out of my way!"Sorcery1RUnless a player has Book Burning deal 6 damage to him or her, put the top six cards of target player's library into his or her graveyard.5The wizard's spellbook was full of burning questions.Sorcery1RRDestroy all creatures unless a player has Breaking Point deal 6 damage to him or her. Creatures destroyed this way can't be regenerated. "Enough!"Sorcery2RZUnless a player has Browbeat deal 5 damage to him or her, target player draws three cards.<"Even the threat of power has power." -Jeska, warrior adeptSorcery1RChoose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Remove Burning Wish from the game.;She wished for a weapon, but not for the skill to wield it.Creature - DwarfRRR2/2QTap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.1His battle cry unleashes an avalanche of dwarves.Creature - Dwarf3R2/2^T: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.\"Drill the planet, it's no trouble: Mining granite, making rubble." -Dwarven drilling songCreature - DwarfR1/1Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her.<Barbarians invented the blaze of glory. Dwarves protect it.Instant6REEmber Shot deals 3 damage to target creature or player. Draw a card.`Dwarves bring poor coal to market, use good coal in their homes, and throw their best coal away.SorceryXRRPut X 1/1 red Cat creature tokens with haste into play. Remove them from the game at end of turn. Flashback -- RR, Sacrifice X mountains.Instant1R4Damage can't be prevented this turn. Flashback -- RA"I don't rub salt in wounds. I use sulfur." -Maltoc, lavamancerCreature - Dragon2RR2/2mFlying Threshold -- Fledgling Dragon gets +3/+3 and has "R: Fledgling Dragon gets +1/+0 until end of turn."Creature - Beast5R2/2LWhen Goretusk Firebeast comes into play, it deals 4 damage to target player.FAs a youth, Kamahl took one for a pet. His hair has yet to grow back.Enchant Creature1REnchanted creature gets +2/+1. When enchanted creature is put into a graveyard, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to play enchanting that creature.Creature - Barbarian Legend2RR3/1ZFirst strike, haste T: Jeska, Warrior Adept deals 1 damage to target creature or player.k"My brother and I both come from Balthor's forge. Kamahl has a temper of fire. I have a temper of steel."InstantRYLava Dart deals 1 damage to target creature or player. Flashback -- Sacrifice a mountainCreature - DwarfR1/1iR, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn.?Freed from their chains, these dwarves are bound only by honor.Sorcery3RRLightning Surge deals 4 damage to target creature or player. Threshold -- Instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. Flashback -- 5RR Enchantment2RAt the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. Whenever a player plays a spell, that player flips a coin. If he or she loses the flip, counter that spell.Instant2RUntil end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard.Creature - Nightmare Orgg3RR6/6Trample When Soulgorger Orgg comes into play, you lose all but 1 life. When Soulgorger Orgg leaves play, you gain life equal to the life you lost when it came into play.Creature - Nightmare Barbarian3R3/1When Spellgorger Barbarian comes into play, discard a card at random from your hand. When Spellgorger Barbarian leaves play, draw a card.WThe epidemic insanity had a lasting effect on certain barbarians -- but no one noticed.Sorcery3R7Swelter deals 2 damage to each of two target creatures.:No circle has a beginning, but many have foreseeable ends.Sorcery3ROThreshold -- Swirling Sandstorm deals 5 damage to each creature without flying.%As dust swept out, vultures swept in.Creature - Nightmare Dragon3RRR7/7Flying, trample When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owners' control.Creature - Bird Wizard3U2/1UFlying When Aven Fogbringer comes into play, return target land to its owner's hand./"I cover the land with blankets and it sleeps."Creature - Cephalid Wizard1UU1/1Whenever Cephalid Constable deals combat damage to a player, return up to X target permanents that player controls to thier owner's hands, where X is the damage dealt to that player.5Cephalid don't police people. They police loyalities.Creature - Cephalid2U2/1{Discard a card from your hand: Cephalid Inkshrouder can't be the target of spells or abilites and is unblockable this turn.2Cephalids shrink from the harsh glare of scrutiny.Instant2UChoose an instant card you own from outside the game, reveal that card, and put it into your hand. Remove Cunning Wish from the game.:He wished for knowledge, but not for the will to apply it.InstantU?Target creature gains flying until end of turn. Flashback -- U$Magical or not, it is still a cloud.InstantUCounter target sorcery spell."What you made will be unmade. What you learned will be unlearned. And when you are done, you will be undone." -Ambassador Laquatus InstantX1ULook at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library. Flashback -- 1U, Remove X blue cards in your graveyard from the gameInstant1UaCounter target spell unless its control removes his or her graveyard from the game. Draw a card.Creature - WizardU1/1NSacrifice Hapless Researcher: Draw a card, then discard a card from your hand.Instant2U(Draw a card for each attacking creature.Instant1U=Counter target spell played from a graveyard. Draw a card. Enchant Creature1UEnchanted creature can't attack or block, and its activated abilities can't be played. Its controller may remove three cards in his or her graveyard from the game to ignore this ability until end of turn.InstantUHPut the top two cards of your library into your graveyard. Draw a card.Creature - Wall3U3/4@W: Mirror Wall may attack this turn as though it weren't a Wall. Enchantment3UUPermanents don't untap during thier controllers' untap steps. At the beginning of each player's upkeep, that player untaps a permanent for each card in his or her graveyard.Sorcery1USearch target player's library for up to three cards with flashback and put them into that player's graveyard. Then that player shuffles his or her library.Creature - Beast4U1/5Whenever Scalpelexis deals combat damage to a player, that player removes the top four cards of his or her library from the game. If two or more of those cards have the same name, repeat this process.Instant3UUUCounter target spell. If it's countered this way remove it from the game instead of putting it into its owner's graveyard. As long as it remains removed from the game, you may play it as though it were in your hand without paying its mana cost. If it has X in its mana cost, X is 0. Enchantment2UAt the beginning of each opponent's combat phase, that player may remove a card in his or her graveyard from the game. If the player doesn't, creatures he or she controls can't attack you this turn.Creature - Nightmare Beast3UU5/5When Wormfang Behemoth comes into play, remove all cards in your hand from the game. When Wormfand Behemoth leaves play, return the removed cards to thier owner's hand.Creature - Nightmare Crab3U3/6Wormfang Crab is unblockable. When Wormfang Crab comes into play an opponent chooses a permanent you control and removes it from the game. When Wormfang Crab leaves play, return the removed card to play under it's ownver's control.Creature - Nightmare Drake2U3/4Flying. When Wormfang Drake comes into play, sacrifice it unless you remove a creature you control other then Wormfang Drake from the game. When Wormfang Drake leaves play, return the removed card to play under its owner's control. Creature - Nightmare Beast5UU6/1Flying When Wormfang Mana comes into play, skip your next turn. When Wormfang Manta leaves play, you take an extra turn after this one.Creature - Nightmare Beast1U2/2When Wormfang Newt comes into play, remove a land you control from the game. When Wormfang Newt leaves play return the removed card to play under its owner's control.Creature - Nightmare Beast2U2/4When Wormfang Turtle comes into play, remove a land you control from the game. When Wormfang Turtle leaves play, return the removed card to play under its owner's control.Creature - Beast1GG2/2*Threshold -- Anurid Barkripper gets +2/+2.When it croaks, so do you.Creature - Beast2G1/4{Anurid Swarmsnapper may block as though it had flying. 1G: Anurid Swarmsnapper may block an additional creature this turn.3Anurid have the problem of airborn invaders licked.Creature - Centaur3GG3/3Threshold -- Put 3 cards from your graveyard on the bottom of your library. Battlefield Scounger gets +3/+3 until end of turn. Play this ability only once each turn.Creature - Incarnation3G3/3lTrample As long as Brawn is in your graveyard and you control a forest, creatures you control have trample.R"'I have arrived,' bellowed Brawn, and the plane shuddered" -Scroll of BeginningsInstantG?Target creature loses flying until end of turn. Flashback -- GCreature - Centaur Druid3G2/2Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land and put that card into play tapped. If you do, shuffle your library.Sorcery6GGGBPut 3 6/6 green Wurm creature tokens into play. Flashback -- 9GGGEnchant Creature2GEnchanted creature gets +3/+3. When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token into play.&Nature's strength outlives the strong. Enchantment2GG\At the begining of your upkeep, if you control twenty or more creatures, you win the game. s"If our foes will not listen to words, perhaps hooves and claws will make them take notice." -Seton, centaur druidEnchant Creature1GYEnchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.`"We only use what we need -- but in times of strife, our need becomes great." - Centaur warrior Instant2G?You gain 1 life for each creature you control. Flashback -- 1WCreature - Centaur1G2/1lT: Return target card in an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature.!"Our unity renews our strength." Creature - Incarnation4G4/4At the begining of your upkeep, if Genesis is in your graveyard, you may pay 2G. If you do, return target creature from your graveyard to your hand.Creature - Beast5G5/5Trample"When the Ancestor saw the cruelty her human children were capable of, Her fury shook the world. From this outbust sprang the warhogs." -Nomad myth Sorcery3GGPut two 2/2 green Bear creature tokens into play. Threshold -- Instead put four 2/2 green Bear creature tokens into play. Flashback -- 5GGCommentCreature - Druid1G1/1UT: Add to your mana pool one mana of any color that a land you control could produce.Creature - Insect1G1/1MWhen Ironshell Beetle comes into play put a +1/+1 counter on target creature.Z"Why waste time creating weapons? Nature provides us with all we need." -Centaur warrior Instant1GqTarget player shuffles up to two target cards from his or her graveyard into his or her library. Flashback -- 1GCreature - DruidG1/1DSacrifice Krosan Wayfarer: Put a land card from your hand into play.L"The Krosan Forest lives, and druids are its seeds." -Seton, centaur druid Sorcery1GChoose a creature card or land card you own from outside the game, reveal that card, and put it into your hand. Remove Living Wish from the game.6He wished for growth, but not for a way to control it.Creature - Insect Druid1G2/1sWhen Nantuko Tracer comes into play, you may put target card from a graveyard on the bottom of its owner's library.>"Your past is a map to where you will go." -Nantuko teachingsCreature - Insect Druid2G2/3qT: Return two target cards in an opponent's graveyard to his or her hand. Destroy target artifact or enchantment. "Our unity unmasks your deceit."Creature - Centaur Spirit2GG2/0Protection from black Phantom Centaur comes into play with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.Creature - Insect Spirit2G0/0Trample Phantom Nantuko comes into play with two +1/+1 counters on it. If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a counter from Phantom Nantuko. T: Put a +1/+1 counter on Phantom Nantuko.Creature - Cat Spirit2G1/0Phantom Tiger comes into play with two +1/+1 counters on it. If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.Instant1GuPlay Seedtime only during your turn. Take an extra turn after this one if an opponent played a blue spell this turn.InstantXGBPrevent all combat damage X target creatures would deal this turn.Instant3G;Target creature gets +3/+3 until end of turn. Draw a card.Creature - WizardG1/1cSacrifice a land: Target creature you control can't be the target of spells or abilities this turn.Creature - Insect Druid Legend5GG5/53G, T: Target creature gets +5/+5 until end of turn.Creature - Wurm6GG6/68Discard a card from your hand: Regenerate Tunneler Wyrm.Sorcery2GG#Destroy target enchanted permanent.Creature - Cleric5WW4/4XWhen Ancestor's Chosen comes into play, you gain 1 life for each card in your graveyard.%Empowered by generations of strength.Instant2WCreatures you control get +0/+2 until end of turn. Threshold -- Creatures you control also gain protection from the color of your choice until end of turn.Sorcery2WWzPut two 1/1 white Bird creature tokens with flying into play. Flashback -- Tap three untapped white creatures you controlCommentCreature - Bird Soldier3W2/2EFlying Threshold -- Battlewise Aven gets +1/+1 and has first strike.-Experience is a good teacher, not a kind one.Creature - ClericW1/1}Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.B"My destiny is to save others so their destinies may be achieved."Creature - Nomad4W1/6-Attacking doesn't cause Border Patrol to tap.g"We have been victims of treachery, of the Cabal, and of our own ambitions. No more." -Commander EeshaEnchant Creature1W/Enchanted creature gets +2/+2 and can't attack.;"Power often costs too high of a price." -Commander Eesha Instant3WEDestroy target attacking creature. You gain life equal to its power.E"Why do we pray to the Ancestor? Because She listens." -Mystic ElderCreature - Bird Soldier Legend2WW2/4!Flying, protection from creatures"War glides on the simplest updrafts while peace struggles against hurricane winds. It is the way of the world. It must change."InstantWxRemove target card in a graveyard from the game. Its owner puts a 1/1 white Spirit creature token with flying into play.0"Raise the body. Raise the soul." -Mystic ElderCreature - Incarnation3WW3/3Flying 2W: Creatures you control gain protection from the color of you choice until und of turn. Play this ability only if Glory is in your graveyard.Sorcery3WWChoose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Remove Golden Wish from the game.:She wished for nobility, but not for a nation to honor it.Instant1WTap up to two target creatures.Z"Never underestimate our enemy's strength, brutality, ... or stupidity." -Commander EeshaCreature - Cleric2W2/2dW, T: Put target enchant creature card from a graveyard into play enchanting a creature you control.+Nomads weave tales thicker than tapestries.Creature - Bird Soldier Spirit3WW0/0Flying. Phantom Flock comes into play with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.Creature - Nomad Spirit1W0/0Phantom Nomad comes into play with two +1/+1 counters on it. If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.Instant2WPrevent all damage that sources of the color of your choice would deal this turn. Flashback -- Tap an untapped white creature you controlCreature - Cleric2W1/3T: Return three target cards in an opponent's graveyard to his or her hand. Return target creature card from your graveyard to play.Instant1W+Destroy target enchantment. Flashback -- GCreature - Cleric3WW3/4|T: Remove target creature card in a graveyard from the game. That card deals damage equal to its power to Selfless Exorcist.Creature - Cleric2W1/3T: Return target card in an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice.Creature - Angel5WWW6/6;Flying Threshold -- Other creatures you control get +2/+2. Enchantment2WAt the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card from your hand. Skip your draw step. You can't be the target of spells or abilities. Prevent all damage that would be dealt to you. Enchantment1WWhenever a Bird is put into your graveyard from play, put a feather counter on Soulcatchers' Aerie All Birds get +1/+1 for each feather counter on Soulcatchers' Aerie. Enchantment2WWhenever a player discards a card from his or her hand, you may pay W. If you do, put a 1/1 white Spirit creature token with flying into play.Creature - NomadW1/1lT: Return two target cards in an opponent's graveyard to his or her hand. Destroy target attacking creature.Creature - BirdW1/1Flying"Our forebears once flew like this-carefree, needing nothing but a warm nest and a full belly. Out intellect may be more burden than blessing." -Commander Eesha Enchantment2WWOAt the beginning of your upkeep, if you have 50 or more life, you win the game.Creature - Antelope1W1/1eDiscard a card from your hand: Prevent all damage that would be dealt to Trained Pronghorn this turn.Enchant Creature2WlWhen Unquestioned Authority comes into play, draw a card. Enchanted creature has protection from creatures.Creature - Incarnation3W2/2vFirst strike As long as Valor is in your graveyard and you control a plains, creatures you control have first strike.Creature - Nomad1WW2/2xThreshold -- Vigilant Sentry gets +1/+1 and has "T: Target attaching or blocking creature gets +3/+3 until end of turn." EnchantmentGWeThreshold -- Whenever an opponent plays a spell you may put a creature card from your hand into play.JIn the heavy hush of Krosa, drawing on mana is like ringing a dinner bell.Creature - Beast1GW3/4Discard two cards from your hand: Remove Anurid Brushhopper from the game. Return it to play under its owner's control at end of turn. Enchantment3GWCreature you control get +1/+1 Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.NThe land drank power from the Mirari as though it has thirsted for it forever.Creature - Beast Spirit5GW0/0Trample Phantom Nishoba comes into play with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.LandKrosan Verge comes into play tapped. T: Add one colorless mana to your mana pool. 2, T: Sacrifice Krosan Verge: Search your library for a forest card and a plains card and put them into play tapped. Then shuffle your library.LandT: Add one colorless mana to your mana pool. Threshold -- GW: Nantuko Monastery becomes a 4/4 green and white creature with first strike until end of turn. It's still a land.LandT: Add one colorless mana to your mana pool. As long as Riftstone Portal is in your graveyard, lands you control have "T: Add G or W to your mana pool." Enchantment2UUUoWhenever a player discards a card from his or her hand you may pay 1U. If you do tap or untap target permanent.R"Nature's been fired. The oceans are under new management." -Ambassador Laquatus Creature - Incarnation3U2/2mFlying. As long as Wonder is in your graveyard and you control an island, creatures you control have flying.g"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air." -Scroll of Beginnings Creature- Dragon Legend -LOR-4RR4/4Flying 1R: Smaug the Destroyer gets +1/+0 until end of turn Whenever Smaug the Destroyer deals combat damage to a player, that player sacrifices a permanentCreature- Goblin -LOR-RR2/2/Haste Cave Goblin can't block or be blocked.Creature- Horse -LOR-3W3/3YMountable When mounted, gives rider +2/+3 and protection from the color of your choiceCreature- Warg -LOR-3G3/3ATrample Mountable When mounted, gives rider +3/+2 and trampleLegendary Land -LOR-When Barad-dur comes into play, sacrifice a swamp. T: Add B into your mana pool Santum- 1BB, Pay 3 life: Destroy target attacking or blocking creaure, it can't be regeneratedCreature- Horror -LOR-B1/1lBarrow-wight may only be blocked by black and artifact creatures. Sanctum- T: Targer player looses 1 lifeCreature- Horse -LOR-3R3/3=Mountable When mounted, gives rider +3/+1 and first strike1"As stout and sturdy as its owner" -Bilbo BagginsEnchant Creature -LOR-1G*Enchanted creature gains +2/+2 and trampleCreature- Dwarf Legend -LOR-3RR4/5Haste, First Strike Gimli, Son of Gloin may only be blocked by 2 or more creatures Sanctum- Attacking doesn't cause Gimli, Son of Gloin to tapCreature- Cleric -LOR-W1/1wWhen Healer of Gondor comes into play, gain 3 life Santum- T: Prevent the next 2 damage to target creature or playerLegendary Land -LOR-When Houses of Healing come into play, sacrifice a plains T: Add W into your mana pool Sanctum- XWWW T: Choose a color. X target creatures gain protection from that color until end of turnCreature- Orc -LOR-R1/1IFirst Strike Sanctum- T: Hunting Orc deals 1 damage to target creatureCreature- Elf Legend -LOR-GGG2/2First Strike T: Legolas Greenleaf deals 2 damage to target creature Sanctum- T: Legolas Greenleaf deals 1 damage to target player X T: Legolas Greenleaf deals X-1 damage to target creature. Spend only green mana this way>"... And send Legolas of Mirkwood for the elves..." - ElrondEnchant Creature -LOR-1WTEnchanted creature gets +1/+2 and attacking does not cause enchanted creature to tapCreature- Elf -LOR-G1/1RMirkwood Elf may block as if it had flying Sanctum- T: Add GG to your mana poolLegendary Land -LOR-When Mount Doom comes into play, sacrifice a mountain. T: Add R into your mana pool Sanctum- XRR T: Mount Doom deals X damage to upto 2 target creatures divided any way you chooseCreature- Goblin Beast -LOR-3RR4/4R: Mutant Goblin gains flying until end of turn RR: Mutant Goblin gains protection from the color of your choice until end of turn. Use this ability only once each turn.Creature- Elf Beast -LOR-3GG3/4GG: Regenerate Mutant Elf GG: Mutant Elf gains flying until end of turnCreature- Zombie Beast -LOR-3BB5/4B: Mutant Zombie gains trample until end of turn BB: Mutant Zombie gains protection from the color of your choice until end of turn. Use this ability only once each turnD"They don't get much uglier than this" - The Necromancer of the EastCreature- Cleric Beast -LOR-3WW4/3SW: Mutant Healer gains first strike until end of turn WW: Regenerate Mutant HealerCreature- Bird Beast -LOR-3UU5/5jU: Mutant Seabird gains trample until end of turn UU: Mutant Seabird gains first strike until end of turnCreature- Beast -LOR-4BB4/4Flying Mountable When Mounted, gives rider +2/+3, flying and whenever the rider deals combat damage to a player, you may choose and discard a card from his or her player's hand Instant -LOR-BB[Destroy target creature with mounting Sanctum- Also destroy the mounted creature's riderEnchant Creature -LOR-1R'Enchanted creature gets +2/+1 and hasteLegendary Land -LOR-When Orthanac comes into play, sacrifice an island. T: Add U into your mana pool Sanctum- UUU T: Discard a card from your hand then draw 2 cardsCreature- Specter -LOR-1B4/3At the beginning of your upkeep pay 2 life. First Strike Sanctum- Ringwraith may only be blocked by black and artifact creaturesLegendary Land -LOR-When Rivendell comes into play, sacrifice 2 forests. Rivendell comes into play tapped. T: Add GG into your mana pool Sanctum- GGG T: Permanents you control can't be the targets of spells or abilities until end of turnCreature- Bird -LOR-U1/1`Flying Sanctum- T: Look at target player's hand or the top 3 cards of target player's libraryEnchant Creature -LOR-1U(Enchanted Creature gets +1/+2 and flying6"One puff and then you really get flying" -Pippin TookCreature- Wizard Legend -LOR-1UUU2/31UU T: Untap target creature and gain control of it until the beginning of your next upkeep. That creature gains haste until end of turnCreature- Illusion -LOR-2UU1/1UU T: Shapeshifting Apparition becomes a copy of target creature. At the beginning of your upkeep, you may pay UU to end this effect.Enchant Creature -LOR-1B/Enchanted Creature gets +1/+1 and B: RegenerateLegendary Artifact -LOR-4WWhenever The One Ring is put into your graveyard from play, return it to your hand. T: Target creature with power 3 or less is unblockable this turn. Sanctum- 3 T: The One Ring becomes an enchant creature that reads: Enchanted creature gets +3/+3. At the beginning of its controller's upkeep, put a -1/-1 counter on enchanted creature.{"Three Rings for the Elven-Kings under the sky, Seven For the Dwarf-lords in their halls of stone, Nine for the Mortal Men doomed to die, One for the Dark Lord on his dark throne. In the Land of Mordor where the Shadows lie. One Ring to rule them all, One Ring to find them all and in the darkness bind them In the Land of Mordor where the shadows lie"Creature- Wurm -LOR-3U3/3wMountable When mounted, gives rider +4/+4 and the rider can't attack or block unless an opponent controls an island. Instant -LOR-2UUqUntap target creaute and gain control of it until your next upkeep. That creature gains haste until end of turn. Instant -LOR-2G:2 Target creatures get +2/+2 and trample until end of turnEnchantment -LOR-3BBAt the beginning of your upkeep, pay 1 life. Attacking creatures you control get +3/+0 and may be blocked only by black and artifact creatures. Blocking creatures you control get -2/-0Creature- Bird -LOR-BB3/3{Flying At the beginning of your upkeep, sacrifice Circling Scavengers unless you randomly discard a card from your hand.YThe vultures saw the armies preparing for battle; so they prepared for an upcoming feast.Creature- Legend -LOR-4BBB7/6The Dark Lord Sauron can't be the target of spells or abilities. BBB T: Untap target creature and gain control of it until end of turn. That creature gains haste Lose life equal to half the creature's power rounded up.Creature- Legend -LOR-3WWW6/4XWW T: X Target creatures gain protection from the color of your choice until end of turn. WW: Aragon, King of Gondor gains protection from the color of your choice until end of turn.TypeCostP/TTextCommentArtifact -LOR-2When Eye of THE LEMMING comes into play, draw a card. All players play with the top card of their library revealed. 3 T: Sacrifice Eye of THE LEMMING, remove from the game the top card of all players' libraryDo you see what I see? Sorcery -LOR-2RRThe BIG Sneeze deals 4 damage divided any way you choose among any number of creatures or players. Sanctum- The BIG Sneeze deals 5 damage insteadCreature- Legend -LOR-3WWW5/4When Adum Moron comes into play, remove a creature of your choice from the game. You gain life equal to that creature's toughness.("Stupid Gain life decks" - Some wandererCreature- Legend -LOR-3RRR6/4]Sanctum- When Soss "Make-luc" comes into play, destroy upto 2 target lands with the same name("I hate land destruction"- Some wandererCreature- Legend -LOR-3UUU3/3cSanctum- All your opponents play with their hands revealed. When Apu comes into play, draw 2 cards.*"Come to the Kwik-E-Mart!" - Some wandererCreature- Lemming Legend -LOR-3GGG5/5Haste Sanctum- Whem Mosher, The Lemming comes into play, 2 target creatures you control get +2/+2 and trample until end of turn.""AHH!!! HE BIT ME!!!" - Adum MoronCreature- Legend -LOR-2BBB3/4Sanctum- When Wes comes into play, search your opponent's library for a creature and put it into play. You loose life equal to that creature's converted mana cost combined.7"It's WEST that makes people evil, you idiot! Not Wes!"Creature- Legend -LOR-WBUGR4/5Andrew can't be the target of spells or abilities When Andrew comes into play, you may search your deck for Mosher, The Lemming, Adum Moron, Wes, Soss "Make-luc" or Apu and put it into play.'"You Idiot... Get over here" [Dopeslap] Sorcery -LOR-UUUUUEach player shuffles his or her hand and graveyard into their deck and draws 6 cards. You untap upto 3 lands. Remove When Pigs Fly from the game. Sorcery -LOR-BBBFSanctum- Destroy 2 target creatures if one is a color the other isn't. Sorcery -LOR-GGPSearch your library for a basic land and put it into play tapped. Draw a card Instant -LOR-2UhReturn target creature to it's owner's hand Sanctum- Return 2 target creatures to their owners' hands Sorcery -LOR-1GGGCreatures you control get +2/+2 and trample until end of turn Sanctum- You may cast Dances of the Lemming at any time you may cast an instantEnchantment -LOR-2BBfEach creature gains: When another creature is put into a graveyard from play, sacrifice this creature.Creature- Lemming Horse -LOR-1G3/2When another creature is put into a graveyard from play, sacrifice Lemming Steed Mounting When mounted, rider gets +2/+0 and when another creature is put inot a graveyard from play, sacrifice the rider.Creature- Lemming -LOR-2GGG4/4!When a creature other than Lemming Lord is put into a graveyard from play, sacrifice Lemming Lord Lemmings get +1/+1 Sanctum- Whenever a Lemming you control other than Lemming Lord is put into your graveyard from play, you may put it on top of your library instead of your graveyardEnchantment -LOR-2GG1Sanctum- Lemmings you control gain GG: RegenerateCreature- Lemming -LOR-2G5/2^Trample When another creature is put into a graveyard from play, sacrifice Lemming EnforcerCreature- Lemming -LOR-G2/1RWhen another creature is put into a graveyard from play, sacrifice lemming soldierCreature- Lemming -LOR-2G1/3GG T: Target Lemming gains +2/+0 until end of turn Whenever a creature other than Lemming Sorcerer is put into a graveyard from play, sacrifice Lemming SorcererCreature- Lemming -LOR-1GGG3/3When another creature is put into a graveyard from play, sacrifice Lemming Bezerker Santum- Lemming Bezerker gets +1/+0, first strike and trampleCreature- Lemming -LOR-GG1/1G: Regenerate When another creature is put into the graveyard from play, sacrifice Lemming Suicider. GG T: Destroy target blocking creature with power greater than 3 and Lemming SuiciderCreature- Lemming -LOR-1G2/3TWhen another creature is put into a graveyard from play, sacrifice Lemming Commoner.Creature- Hobbit -LOR-WW1/35When Hobbit Soldier comes into play, you gain 1 life.Creature- Hobbit -LOR-2WW4/2 First StrikeCreature- Hobbit -LOR-WW1/1T: Tap target creatureCreature- Hobbit -LOR-1W1/2 First strikeCreature- Hobbit Legend -LOR-1WWW2/4iAttacking doesn't cause Frodo Baggins to tap T: Prevent the next 3 damage to target creature or player Instant \/\/UUOTarget creature gains flying. Sanctum: A second target creature gains flyingA"Take a puff, Now that's enough, Pass it to a friend" -Adum MoronStudent Legend \/\/2GB4/32: Regenerate Andrew (2) gains first strike as long as Ross is in play. Andrew (2) gains flying as long as Apu (2) is in play. Andrew (2) gains trample as long as Mosher is in play. When Adam is in play, Andrew (2) gains: 0:choose a color Andrew(2) gains protection from that color as long as Adam is in play. Use this ability only once when Andrew (2) is in play Andrew (2) gets +1/+1 for each other student in play upto +2/+2 Andrew (2) gets -1/-1 for each teacher in play upto -2/-2Student Legend \/\/2UW3/3Flying Apu (2) gains first strike as long as Ross is in play. Apu (2) gains 2: Regenerate as long as Andrew (2) is in play. Apu (2) gains trample as long as Mosher is in play. When Adam is in play, Apu (2) gains: 0:choose a color Apu (2) gains protection from that color as long as Adam is in play. Use this ability only once when Andrew (2) is in play Apu (2) gets +1/+1 for each other student in play upto +2/+2 Apu (2) gets -1/-1 for each teacher in play upto -2/-2Student Legend \/\/2WG2/4When Adam comes into play, choose a color. Adam gains protection from that color Adam gains first strike as long as Ross is in play. Adam gains 2: Regenerate as long as Andrew (2) is in play. Adam gains trample as long as Mosher is in play. Adam gains flying as long as Apu is in play. Adam gets +1/+1 for each other student in play upto +2/+2 Adam gets -1/-1 for each teacher in play upto -2/-2Student Legend \/\/2GR3/4Trample Mosher gains first strike as long as Ross is in play. Mosher gains 2: Regenerate as long as Andrew (2) is in play. When Adam is in play, Mosher gains: 0:choose a color Mosher gains protection from that color as long as Adam is in play. Use this ability only once when Mosher is in play Mosher gains flying as long as Apu is in play. Mosher gets +1/+1 for each other student in play upto +2/+2 Mosher gets -1/-1 for each teacher in play upto -2/-2 Student Legend \/\/2BR5/2First Strike Ross gains trample as long as Mosher is in play. Ross gains 2: Regenerate as long as Andrew (2) is in play. When Adam is in play, Ross gains: 0:choose a color Ross gains protection from that color as long as Adam is in play. Use this ability only once when Ross is in play Ross gains flying as long as Apu is in play. Ross gets +1/+1 for each other student in play upto +2/+2 Ross gets -1/-1 for each teacher in play upto -2/-2 Enchant Creature -LOR-GG-Enchanted creature gets +3/+3 and can't block[Troy's laugh]Student Legend \/\/2WW2/2T: Gloria deals 2 damage to target student. This doesn't work on Ross. Gloria gets +1/+1 for each other student in play upto +2/+2 Gloria gets -1/-1 for each teacher in play upto -2/-2 Artifact Legend \/\/3/T: Deals 1 damage to target student X T: Search target player's deck for a student with converted mana cost X or less and put it into play under their owner's control. Gloria's Bag doesn't untap during your untap phase as long as there is a teacher in play unless you pay 2 during your untap phase.Teacher Legend \/\/3WW3/3 When Mrs. Anderson comes into play, tap a number of students equal to the number of other teachers in play plus X. The equation for X: 2X+2+5+20 = 2X+9-15-(2-19)+3 Students don't untap during their controller's untap step unless they pay 1 for each student.Mrs. Anderson: "The answer to number one is 1" Adam: "What!? How do you get that!?!?" Mosher: "I dunno... Point Circle!" Adam: "AAAAAHHHH!!!"Enchant Creature \/\/2UEnchanted creature can't attack or block unless its controller pays 3 At the beginning of enchanted creature's controller's upkeep, roll a 6 sided die. On 1, sacrifice You Idiot Syndrome and dope slap your opponent after saying "You Idiot". You IdiotTeacher Legend \/\/WWW2/2When Mrs. Willson comes into play, all students get -1/-1 until end of turn. 1, Stand up and say a poem: Target student gets -1/-0 until end of turn Students \/\/2BB3/3?When THEM come into play, Teachers get -1/-1 until end of turn Student Legend \/\/2BW3/4As long as there is a teacher in play, Paul doesn't untap during your untap step unless you pay 3 to get him out of 107. Pay 2 life T: Destroy target Teacher Paul, what did you do this time? Sorcery \/\/X1GW2Put X 1/1 Green and White Student tokens into play Sorcery \/\/1RBPay 1 for each teacher in play as an additional cost to The Teachers Strike Back. Deal 1 plus X damage to any number of students where X is the number of teachers in play.7What do you think they plan during their break periods?Enchantment \/\/3BEach player must use at least 1 ghettish word in every sentence they say. The first player not to do this looses 3 life and sacrifice Do You Speak Ghettish? Sorcery \/\/XGGGFlip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Student token into play. Treat these tokens as 2/2 green creatures that count as Students. Sorcery \/\/X2R}Roll a 6 sided die. If it comes up odd, this spell does nothing Ghetto Gamble deals X damage to target creature or player. Instant \/\/RRChoose one effect: Deal 3 damage to target student, Deal 2 damage to target player or Poke your opponent. He or she must stay still while you poke them.([Poke] "Aaaah! You got my eye!" -Mosher Instant \/\/UUNTap target student. It doesn't untap during its controller's next untap phase.Not another project!Creature- Hobo1B4/4cAt the beginning of your upkeep, sacrifice Hobo unless you give something of value to your opponentCreature- Beast \/\/4BB6/6When Crap Beast comes into play, roll two six-sided dice. On a total of 2, 3, or 12, sacrifice Crap Beast. On a total of 7 or 11, do not roll dice for Crap Beast during any of your following upkeep phases. If you roll any other total, note it. During your upkeep, roll two six-sided dice. On a total of 7, sacrifice Crap Beast. If you roll the noted total, do not roll dice for Crap Beast during any of your following upkeep phases. On any other roll, there is no effect.|The Crap Beast was created by too many lost games of craps in the bathroom... "Ah, so that explains the smell" - MosherCreature- Teacher Beast \/\/3BBB5/4Flying, First Strike When Infernal Spawn of Eeeeevillll (Mr. Lucido) comes into play, all students get -2/-2 until end of turn. Infernal Spwan of Eeeeevillll (Mr. Lucido) gets -1/-0 for each student in play.Legendary Artifact \/\/3p3, Sing at least 1 line from the CD Running with Scissors: Target student gets +1/+1 or -1/-1 until end of turn.Legendary Artifact \/\/01: Roll a 6 sided die. If 1 or 6, sacrifice Adam's point circle If 2 or 5, add 1 mana of any color into your mana pool If 3 or 4, add 2 mana of any color into your mana pool, Adam's Point Circle deals 1 damage to you and sacrifice Adam's Point Circle3"But... but it DOESN'T EXIST!!!!" -Adam's ramblingsLegendary Artifact \/\/2T: Roll a 6 sided die. If it is even, target student gets +2/-2 until end of turn. If it is odd, Apu's Brain deals 3 damage to target student and sacrifice Apu's Brain("What's that thing supposed to do?" -ApuLegendary Artifact \/\/32 T: Ross' Scissors deal 3 damage to target student. Ross' Scissors don't untap during your untap phase as long as there is a teacher in play.o"Ya better watch out or you'll poke somebody's eye out when you spin it like that..." "OOOWWW!!" "Told ya..."Legendary Artifact \/\/3)2: Both you and your opponent choose a creature in play. Flip a coin and call it in the air. If you win the flip destroy your chosen creature, it can't be regenerated. If you opponent wins the flip, he or she does the same. Use this ability only once each turn when you could play a sorcery.)"Uh-oh... this could be trouble" - MosherCreature- Legend -LOR-1GW2/1'First Strike, Trample GW: Regenerate Sorcery \/\/BBBBBBRDopeslap your opponent; then bury all creatures, artifacts, enchantments and lands Oh NOOOO!!!! Fungus \/\/GGX0/1jWhen Fungus Monster comes into play, pay X amount of life. Put that many +1/+1 counters on Fungus Monstery"Hey... what's that on your arm?" "Huh??" [looks down] "Aarrrggh!!!" "Aaahhhh! HHHHHEEEEELLLLPPP!!!!" "....." "....." Instant \/\/RBBSing at least 1 line from "Another One Bites The Dust" Destroy target creature; it can't be regenerated then deal 2 damage to target creature or playerI"Another one bites the dust, bum bum bum, Another one bites the dust...." Instant \/\/UUWSing 1 line from "Can't Touch This" Target creature can't be the target of spells or abilities until end of turn. Prevent the next 2 damage to another target creature or player5"Duh nah nah... Can't Touch This... Can't Touch This" Instant \/\/WGGSing at least 3 lines from "Albuquerque" Whenever target creature deals damage this turn, you gain that much life. Another target creature gets +3/+3 until end of turn"Al-Al-Al-ALLL- buquerque...." Artifact \/\/32X: Add X mana of any one color into your mana poolEnchantment \/\/1RRRAt the beginning of your turn, put a burning counter on Hot Glass Burns Flesh. At the beginning of each player's upkeep and at the end of turn, each player must say "Hot glass burns flesh". If a player doesn't, sacrifice Hot glass burns flesh and the player who said it first deals X damage to target creature where X is the number of burning counters on Hot glass burns flesh."Now remember kids; Rule #1: Hot Glass Burns Flesh." -Mr. Talor "Huh?" -Some idiot [grabs hot glass] "OH CRAP! IT'S BURNING MY FLESH!!" "I told you so..."1996 World Champion?PR-R Abandon HopeTE-UAbbey Gargoyles HL,5E-U Abbey Matron?HL-C AbductionHWL,6E-UAbeyance)WL-RAbjureWL,D2-CAbolish'PY-U Abomination LG,4E-UAboroth WL-R About Face UY,D2-CAbsolute Graceo US-U Absolute LawB US-U Abu Ja'far AN,CH-U Abundancef US-RAbyssal GatekeeperWL-CAbyssal Horror~ US,P4,7E-RAbyssal HunterRMI,6E-RAbyssal NightstalkerP2-UAbyssal Specter IA,5E,6E,7E-UAcademy RectorUD-RAcademy Researchers US-U,D1,D2-CAccumulated KnowledgeNE-C Acid RainLG-R Acidic Dagger@MI-R Acidic Sliver,ST-U Acidic SoilUS-UAcridianUS-CActive VolcanoLG,CH-CAdarkar Sentinel{@IA-UAdarkar UnicornOIA-CAdarkar Wastes9 IA,5E,6E,7E-RAdun Oakenshield<LG-R Advance ScoutTE-CAdventurers' GuildhouseLG-UAegis of the Meek@IA-R Aeolipilez@FE-Urathi Berserker6LG-UAerial Caravan& MM-RAesthir Glider @AI-C ther Barrier4"NE-R ther Fart#D2-C ther Flash?$ WL,6E,7E-U ther Sting$UD-U ther Storm%HL,5E-U ther Tide&EX-C Afiya Grove'MI-R Afterlife(MI,MM-U Aftershocky)TE-CAgent of Shauku*PY-CAgent of Stromgald*AI-C Aggression4,IA-UAgilityI-MI-CAgonizing Memories- WL,6E,7E-U Air Bladder.NE-C Air ElementalI/AL,BE,UL,RV,4E,5E,P2,6E,P4,7E-UAisling Leprechaun0LG-CAkron Legionnaire 1LG-R,CH-U,5E-R Aku Djinn1VI-RAl-abara's Carpetq2@LG-RAlabaster DragonH3P1,WL-RAlabaster Potion3 LG,4E,5E-CAlabaster Wall4MM-CAlaborn Cavalier5P2-UAlaborn GrenadierW6P2-CAlaborn Musketeer6P2-CAlaborn Trooperu7P2-CAlaborn Veteran7P2-RAlaborn Zealotl8P2-UAladdin8AN,CH-UAladdin's LampL9@ AN-U,RV,4E-RAladdin's Ring;@AN-U,RV,4E,5E,6E,7E-RAlarum<MI-C Albino Troll=US-U Alchor's Tomb=@LG-RAleatory1>MI-UAlert Shu Infantry ?P3-UAlexi, Zephyr Mage?PY-R Alexi's Cloak@PY-CAli BabaAAN,4E-UAli from CairoRBAN-UAliban's TowerBHL-CAll Hallow's EveDLG-RAllay EEX-CAlley GriftersYEMM-CAlluring ScentF P1,P2,P4-RAlmsFWL-C Altar of BoneG1IA-RAltar of DementiaH@TE-RAlurenITE-R Amber PrisonJ@MI,6E-RAmbition's CostKP3-R Ambush Party+L HL,5E,D1-CAmbushMHL-CAmnesia@NDK-UAmokOST-R Amrou KithkinO LG,4E,D2-CAmulet of KroogP@ AQ,4E,5E-CAmulet of QuozQ@IA-RAmulet of Unmaking[S@MI-RAnaba Ancestor:THL-UAnaba BodyguardTHL,6E-C Anaba ShamanUHL,6E-CAnaba Spirit CrafterVHL-UAnacondaWP1-C,P1,US,7E-U AnarchistX EX,D1-C,OD-CAnarchyYIA-UAncestral Knowledge+ZWL-RAncestral MaskP[MM-CAncestral Memories[ MI,P1,6E,7E-RAncestral Recall ] AL,BE,UL-RAncient CravingR]P2,P4-R Ancient Hydra]NE-U Ancient RunesR^TE-UAncient Silverback1_UD,7E-R Ancient Tomb_TE-U Angel of Fury`P2-RAngel of LightNE-R Ashen GhoulץIA-U Ashen PowderMI,6E-RAshes to Ashesg DK-C,4E,5E-UAshnod's Altarè@AQ-U,CH-C,5E,6E-UAshnod's Battle Gear@AQ,4E-UAshnod's Coupon@UG-RAshnod's Cylixm@AI-RAshnod's Transmogrant@ AQ-U,CH,5E-CAsmira, Holy Avengerծ1MI-RAspect of WolfAL,BE,UL,RV,4E,5E-RAssassin's BladeP1-U Assembly Hall @MM-R Astrolabeͱ@AI-CAtogc AQ,RV-C,5E-U Attrition=UD-R AttunementUS-R Aura FluxUY-C Aura Fracture~PY-CAura of Silence%WL-U Aura ThiefɶUD-RAuratogs TE-R,D1,D2-CAurochs IA,5E-CAuspicious AncestorǸMI-R Autumn WillowHL-UAvalanche of SquirrelsD2-CAvalanche RidersTUY-U AvalancheIA-UAvatar of FuryPY-RAvatar of HopeRPY-RAvatar of MightPY-RAvatar of Will|PY-R Avatar of WoePY-RAvenger en-DalNE-RAvenging AngelTE-RAvenging DruidNEX-CAvizoaHWL-R Avoid Fate"LG-C AwakeningST-RAwesome PresenceAI-CAxelrod Gunnarson, LG-R,CH-U Ayesha Tanaka# LG-R,CH-U Aysen Abbey)HL-UAysen BureaucratsHL,5E-CAysen CrusaderHL-U Aysen HighwayRHL-U Azimaet DrakeMI-C Azure Drake LG,CH,5E-UB.F.M. 1 (Big Furry MonsterUG-RB.F.M. 2 (Big Furry MonsterUG-RBack to BasicsUS-R BackdraftxLG-UBackfireLG,4E-UBad MoonAL,BE,UL,RV,4E,5E-R Bad RiverMI-U Baki's Curse{HL-UBalance of PowerLP1,P3-RBalanceAL,BE,UL,RV,4E-RBalduvian Barbarians IA,6E,7E-CBalduvian BearsIA-CBalduvian Conjurer%IA-UBalduvian DeadAI-UBalduvian HordeAI,6E-RBalduvian HydraIA-RBalduvian ShamanIA,D2-CBalduvian Trading PostAI-RBalduvian War-MakersAI-C Baleful Stare P1,7E-UBall Lightning DK-U,4E,5E-RBallista SquadMM-UBalloon PeddlerMM-CBalm of RestorationG@FE-UBandage|ST,D1-C Banding LicidkD1-CBansheeQDK,CH-UBarbarian GeneralP3-UBarbarian Guides<IA-CBarbarian HordeP3-C Barbary ApesLG-C Barbed FieldPY-UBarbed FoliageMI-UBarbed SextantU@IA,5E-C Barbed SliverTE-U Barbed Wire@MM-UBarbed-Back WurmMI-UBarbtooth Wurm]P2,P4-CBargainP2,P4-UBargaining TableP@MM-RBarishiWL-UBarktooth Warbeard,LG-U Barl's Cage>@ DK,CH-U,5E-R Baron SengirHL-UBarreling AttackMI-RBarrin, Master WizardUS-RBarrin's Codex@US-R Barrow GhoulgWL,D1-CBartel Runeaxez<LG-R Basal ThrullEFE-C Basalt Golem@MI-UBasalt Monolith@ AL,BE,UL,RV-UBaton of Morale@IA-U Battering RamS@ AQ,4E,5E-C Battle Cry=IA-U Battle Frenzy5IA-CBattle Rampart:MM-CBattle SquadronMM-RBattlefield PercherDNE-U Bay FalconMI-CBayou DragonflyTE-CBazaar of Baghdad AN-UBazaar of WondersSMI-RBear Cub)P2-CBeast of Burden@UY,7E-R Beast WalkersqHL-UBeasts of BogardanDLG,CH-UBedlamUS,7E-R Bee Sting|P1,P2-UBefoulC US-C,7E-UBeing an Evil Minion SucksD2-C Belbe's Armor@NE-UBelbe's PercherNE-CBelbe's Portal@NE-RBellowing FiendTE,7E-R Benalish Hero1AL,BE,UL,RV,4E,5E-CBenalish Infantry WL-CBenalish KnightWL-CBenalish Missionary\ WL-CBenevolent UnicornS MI-CBenthic Behemoth6 TE,7E-R Benthic Djinn &MI-RBenthic Explorers AI-C BequeathalZEX,D2-C Bereavement:US,7E-UBerserk AL,BE,UL-U Bestial FuryAI-CBetrayalVI-CBetrothed of FireWL-C BifurcateEMM-R Binding AgonyMI-C Binding GraspIA,5E-U Bird Maiden AN,4E,5E-CBirds of ParadiseAL,BE,UL,RV,4E,5E,6E,7E-RBlack CarriageHL-U Black KnightAL,BE,UL,RV,4E,5E-U Black Lotus@ AL,BE,UL-RBlack Mana Battery@ LG-U,4E-R Black MarketMM-R Black ScarabIA-U Black Viseg@AL,BE,UL,RV,4E-U Black WardBAL,BE,UL,RV,4E-U Blacker Lotus@UG-RBlanchwood ArmorCUS,7E-UBlanchwood TreefolkUS-CBlanket of NightpVI-UBlasted Landscape/US-U Blaster MagetMM-C BlastodermNE-CBlaze of GloryW  AL,BE,UL-RBlaze P1-C,P1,P2,P3,6E,7E-UBlazing Effigy"LG-CBlessed Reversal" P1,UY,7E-R Blessed Windt#PY-R Blessed Wine#IA,5E-CBlessing%AL,BE,UL,RV,4E-RBlight^% LG,4E,5E,6E-UBlighted Shaman%MI,6E-U Blind FuryP&MI-UBlinding Angel>'NE-RBlinding Light (MI,IN-U,P1,P4-RBlinking Spiritt)IA,5E-RBlistering Barrier*MI-CBlizzard Elemental*UD-RBlizzardk+IA-R Bloated Toad ,UY-UBlockade Runner],MM-C Blood Frenzy-TE-C Blood Hound- MM-R,D2-C Blood Lust. LG-U,4E,5E-C Blood Moon@/DK,CH-U Blood Oath/MM-RBlood of the Martyrv0DK,CH-U Blood Petd1 TE,6E,D2,7E-C Blood Vassalt2US-CBloodcurdling Scream3P2-UBloodrock Cyclops3WL-CBloodshot Cyclopse4UD,7E-RBlossoming Wreath;5WL-CBlue Elemental Blast6AL,BE,UL,RV,4E-CBlue Mana Battery`6@ LG-U,4E-R Blue Scarab.7IA-U Blue Ward7AL,BE,UL,RV,4E-UBoa Constrictor8MM-U Body Snatcher8UD-R Bog Elemental9PY-R Bog Glider:PY-CBog Impm;DK,4E,5E,P1,6E,P4,7E-C Bog Raiders< P1,US,P4-CBog RatsK= DK,CH,5E,6E-C Bog Smugglers=MM-C Bog WitchG>MM,D2-C Bog Wraith?AL,BE,UL,RV,4E,5E,P1,6E,P4,7E-UBogardan Firefiend"@WL-CBogardan PhoenixAVI-RBoil>B TE,6E,7E-U Boiling BloodBWL-C Boiling SeasvCP1-U Bola WarriorCNE-C Bone DancerDWL-R Bone FlutepE@DK-U Bone Harvest FMI-C Bone MaskF@MI-R Bone Shaman&HIA-C Bone ShredderIUY-U Booby TrapI@TE-R Book of RassJ@DK,CH-U BoomerangJLG,CH,MI,5E,6E,7E-C Border GuardLP1,P4-CBoris DevilboonyL,LG-RBorrowing 100, 000 ArrowsLP3-UBorrowing the East WindMP3-R Bosium StripN@WL-R Bottle Gnomes$O@TE-UBottle of SuleimanP@AN-U,RV,4E,5E,6E-R,D2-CBottomless PitPST-UBottomless VaultQ FE-U,5E-RBouncing BeeblesSUY-C Bounty HunterSTE-RBounty of the HuntTAI-U Braidwood Cup+V@UD-UBraidwood SextantV@UD-U BraingeyserkW AL,BE,UL,RV-R BrainstormW IA,5E,MM-C BrainwashX DK,4E,5E-CBrand of Ill OmenYIA-RBrandZUS-RBranded Brawlers%[PY-C Brass Man \@ AN,RV,4E-UBrass Secretary\@UD-UBrassclaw OrcsX]FE,5E-CBrass-Talon Chimera_@VI-UBravadoV`US-CBrawl aMM-RBreachaUS-CBreath of DreamsmbIA-UBreath of Life&cP1,P2-C,P4,7E-U BreathstealerqcMI-CBreathstealer's CryptKd&VI-R Breeding PitOeFE,5E-U BreezekeeperafVI-C Briar PatchfMM-U Briar ShieldgWL-CBriberyZhMM-RBrilliant HaloIiUS,D1-CBrilliant PlaniP3-UBrimstone DragonjP2-R Brine HagjLG-U Brine SeerYk UD-U,D2-C Brine ShamanlIA-CBrink of MadnessmUY-R Broken DamnP3-C Broken FallnTE-C Broken Visageo HL-U,5E-RBronze Calendarp@UG-U Bronze Horsekq@ LG-R,CH-U Bronze Tablet r@ AQ-U,4E-RBrood of CockroachesIsVI-UBrothers of FireZt DK-U,4E,5E-C Brown OuphetIA-CBrowseuAI,6E-UBrush With DeathvST-C Brushlandw IA,5E,6E,7E-R BrushwaggwMI-RBrutal NightstalkerxP2-UBrutal SuppressionLyPY-U Bubble Matrixz@WL-RBubbling BeebleszUD-C Bubbling Muck{UD-CBuilder's Bane|MI-C Bull Elephant`}VI-C Bull Hippo:~ P1,US,P4,7E-UBullwhip @ST-UBulwarkUS-RBunch of ElephantsӀD2-CBuoyancytMM-C BureaucracyHUG-R BurgeoningWST-R Buried AliveC WL-U,OD-UBurning Cinder Fury of CrimUG-R Burning Cloak5P1-CBurning FieldsP3-CBurning of XinyeVP3-RBurning Palm EfreetMI-UBurning Shield AskariMI-CBurnouttAI-UBurnt Offering IA-C BurrowingAL,BE,UL,RV,4E,6E-UBurst of Energy@UY-CCackling FiendUS-CCackling WitchtMM-UCadaverous Bloom,4MI-RCadaverous KnightʏMI-C Caldera LakeSTE-RCall of the WildWL,6E-R Call to ArmsIA-RCaller of the Huntܒ MM-R,D2-C Calming LicidST-U Calming VersePY-CCaltropsS@UD,7E-UCamelAN-C Camouflage AL,BE,UL-UCandelabra of Tawnos@AQ-U CannibalizeST-C Canopy Dragon)MI-R Canopy Spider TE,7E-C Canyon Drake  TE-R,D1-CCanyon WildcatTE-CCao Cao, Lord of WeipP3-RCao Ren, Wei CommanderP3-RCapashen KnightUD-CCapashen StandardxUD-CCapashen TemplarNUD-CCapricious SorcererџP1-RCapsizekTE-CCapture of JingzhouP3-RCarapaceHL,5E-CCardboard CarapacerUG-R Caribou RangeaIA,5E-R Carnassid"ST-RCarnival of SoulsФUD-RCarnivorous PlantDK,4E-C CarnophagekEX-CCarpet of FlowersUS-UCarrier PigeonsAI,D2-C Carrion Ants6 LG-R,4E,5E-UCarrion BeetlesEUS,D2-C Carrion WallNE-UCarrionMI-R Carrionette>TE-R Cartographer EX-U,OD-CCasting of BonesíAI-C Castle SengirHL-UCastleAL,BE,UL,RV,4E,5E,6E,7E-U Cat BurglarEX-C Cat Warriors LG,CH,5E,6E-C Cataclysm8EX-RCatacomb Dragon$MI-RCatalogUS-C CatastropheUS-R Cateran BrutejMM-CCateran EnforcerPMM-UCateran KidnappersUMM-UCateran Overlord$MM-RCateran PersuaderMM-CCateran SlaverMM-RCateran SummonsjMM-UCathedral of Serra3LG-U Cathodion{@US-U Caustic Wasps\MM-U Cave People7 DK,4E,5E-U Cave SenseڽMM-C Cave Tiger)US-CCave-InMM-RCavern CrawlerݿMM-CCaverns of Despair:LG-RCelestial ConvergencePY-RCelestial Dawn7MI,6E-RCelestial PrismV@AL,BE,UL,RV,4E-UCelestial Sword@IA-R Cemetery GateHL-C Censorship`UG-UCentaur Archerp8IA-UCeremonial GuardYMM-CCerulean WyverneMI-U CessationUY-CChain LightningxLG-C Chain StasisHL-UChains of Mephistopheles}LG-RChambered NautilusMM-UChameleon SpiritMM-UChampion Lancer^P4-RChampion's VictoryP3-UChandlerHL-CChange of HeartRST,D1-CChannelAL,BE,UL,RV,4E-U Chaos CharmMI-CChaos Confetti@UG-CChaos HarlequinAI-R Chaos LordIA-R Chaos MoonqIA-R Chaos Orb@ AL,BE,UL-R ChaoslaceAL,BE,UL,RV,4E-R Chaosphere=MI-R Chaotic GooTTE-RCharcoal Diamond^@ MI,6E,7E-UCharge!D1-CCharging Bandits"P1-UCharging PaladinP1-U,EX-C,P4-UCharging Rhino P1-R,TE-UChariot of the Sun@MI-UCharismaMM-R Charm PeddlerxMM-C Charm School+UG-UCharmed Griffin MM-UChecks and BalancesUG-UChicken a la KingUG-R Chicken Egg!UG-CChieftain en-Dal!NE-U Child of GaeaUS-RChillbTE,6E-UChilling ApparitionPY-UChime of NightUD-C Chimeric Idolr@PY-UChimeric Sphere3@WL-UChimeric Staff@US-RCho-Arrim Alchemist\MM-RCho-Arrim BruiserMM-RCho-Arrim LegateMM-UChokeTE-U Choking Sands1MI-C Choking Vines1WL-CCho-Manno, RevolutionaryMM-RCho-Manno's BlessingMM-C Chorus of WoeP2,P4-CChromatic Armor&#IA-RChromiums' LG-R,CH-U ChronatogVI-R Chub ToadIA,5E-C Cinder CloudMI-UCinder CrawlerDEX-CCinder ElementalEMM-U Cinder GiantWL-U Cinder MarshTE-U Cinder SeerUD-U Cinder StormBP4-U Cinder WallWL,D2-CCircle of Despair% MI-R,D2-CCircle of Protection: Artif AQ,4E,5E-UCircle of Protection: BlackBE,UL,RV,4E,IA,5E,TE,6E,7E-CCircle of Protection: BlueAL,BE,UL,RV,4E,IA,5E,TE,6E,7E-CCircle of Protection: GreenAL,BE,UL,RV,4E,IA,5E,TE,6E,7E-CCircle of Protection: RedAL,BE,UL,RV,4E,IA,5E,TE,6E,7E-CCircle of Protection: Shado TE-CCircle of Protection: White"AL,BE,UL,RV,4E,IA,5E,TE,6E,D2,7E-CCircling Vultures WL-U,D1-CCitadel of PainPY-UCitanul CentaursUS-R Citanul DruiddAQ-U Citanul Flute&@US-RCitanul HierophantsUS-RCity in a Bottle@AN-U City of BrassnAN,CH-U,5E,6E,7E-RCity of ShadowsDK-UCity of SolitudeVI-RCity of TraitorsuEX-RCivic GuildmageMI-C ClairvoyanceIA-C Clam SessionUG-C Clambassadors UG-C Clam-I-Am UG-C Claws of Gix @US-U Clay Pigeon @UG-U Clay Statue @ AQ,4E,5E-CCleanseLG-R CleansingBDK-UClear the LandMM-RClearA US-U,D1-C Clergy en-VeczTE-CClergy of the Holy Nimbus>LG-CCloak of ConfusionIA,5E-CCloak of FeathersP1-CCloak of InvisibilityiMI-CCloak of Mists US-CClockwork Avian@ AQ-U,4E-RClockwork Beast@AL,BE,UL,RV,4E,5E-RClockwork Gnomes|@HL-CClockwork Steed*@ HL-C,5E-UClockwork Swarm@HL-CCloneM AL,BE,UL,RV-UClose QuartersMM-U Clot SliverTE-C Cloud DjinnaWL-U Cloud DragonP1-RCloud ElementalOVI-CCloud of FaeriesUY-C Cloud PiratesP1-C Cloud Spirit  P1-U,ST-C Cloud Sprite MM-CCloudchaser Eaglev!TE,7E-CCloudchaser Monk"D2-C Cloudskate"NE-C Coal Golem#@DK-UCoastal Hornclaw$PY-CCoastal Piracy$MM-UCoastal Wizard%P2-R Coat of Arms&&@EX,7E-R Cockatrice&AL,BE,UL,RV,4E,5E-RCocoonp'LG,CH-UCoercion)VI,TE-C,P2,P3-U,6E-C,P4-UCoffin PuppetsH+PY-R Coffin Queen,TE-RCoiled Tinviper-@TE-CCoiling Woodworm.NE-UCoils of the Medusa.WL-C Cold Snapb/IA-U Cold StorageB0@TE-RCollective Unconscious0MM-RColos Yearling1UD-CColossus of Sardia2@ AQ-U,4E,5E-R Combat Medic3FE-CCommand of Unsummoning5P1-UCommander Greven il-Vec#6TE-R Common Cause7MM-RCommon Courtesy7UG-UComplex Automatonz8@NE-RCompostS9UD,7E-U Conch Horn9@FE-UConcordant Crossroads: LG-R,CH-U Cone of Flame:WL-U Confiscate;US,7E-U Congregate<US-CConquer|= IA,5E,6E-UConsecrate Land? AL,BE,UL-U Conservator?@AL,BE,UL,RV,4E-U Conspiracy? MM-R,D2-CConstant Mists@ST-UConsuming FerocityA MI-U,D2-C ContagionBAI-U ContaminationYCUS-R Contemplation#DST-UContemptDST-CContract from BelowE AL,BE,UL,RV-R Control MagicwFAL,BE,UL,RV,4E-UControl of the CourtFP3-U ConvalescenceGEX-R ConversionHAL,BE,UL,RV,4E-U ConvictionHST-CConvulsing LicidIST-U CooperationJIA-C Copper GnomesOK@US-R Copper TabletBL@ AL,BE,UL-UCopper-Leaf AngelL@PY-R Copy ArtifactM AL,BE,UL,RV-R Coral AtollMVI-U Coral Eel OP1,P4-CCoral FightersO MI-U,D2-C Coral HelmKP@ AQ-U,4E,5E-R Coral MerfolkPUS,7E-C Coral ReefQHL-CCornered MarketRMM-R Corpse DanceSTE-R CorrosionYT,VI-RCorrupt Court OfficialUP3-UCorrupt EunuchsdVP3-UCorrupt OfficialVMM-RCorruptWUS,7E-CCorrupting LicidxXST-U Cosmic HorrorYLG,4E-RCouncil of Advisors[P3-UCounterintelligence\P3-U Counterspell]0PR-R,AL,BE,UL,RV,4E-U,IA,5E,TE,6E-C,P4-U,MM,7E-CCovetous Dragon^UD-R Cowardice_MM-R Crackdown~`MM-R Cradle GuardHaUS-U Crag SaurianaMM-RCrash of RhinosbMI-CCrashcMM-CCrashing BoarscEX-UCrater Hellion;eUS-R Craven GianteP1,ST-C Craven KnightifP1-C Craw Giantf LG,CH,5E-U Craw Wurm}gAL,BE,UL,RV,4E,5E-C Crawlspaceh@UY-RCrazed ArmodonCiTE-R Crazed Skirge-jUS-U Creature BondjAL,BE,UL,RV,4E-CCredit Voucherck@MM-U Creeping Moldk VI,6E,7E-UCrenellated Wall_l@MM-UCrevasselLG-UCrimson HellkiteZm MI,6E,7E-RCrimson KoboldsnLG-CCrimson Manticoreyn LG,4E,5E-R Crimson RocoMI-UCrooked Scales~p@MM-RCrookshank KoboldsPqLG-C Crop RotationqUY-CCrossbow AmbushrST-CCrossbow Infantry`sMM,7E-C Crosswinds>tUS-UCrovax, The Cursed u ST-R,D1-CCrown of Flames;vTE,IN-CCrown of the Ages+w@IA,5E-R Cruel BargainwP1-R Cruel EdictwP2-C Cruel FateqxP1-R Cruel Tutor#yP1-RCrumbleyAQ-C,RV,4E,5E-UCrumbling SanctuaryB{@MM-RCrusade{AL,BE,UL,RV,4E,5E,6E-R Crypt Cobra|MI-U Crypt Rats|| VI-C,7E-UCrystal Chimest}@US-U Crystal Golem9~@MI-U Crystal RodP@AL,BE,UL,RV,4E,5E,6E,7E-U Crystal VeinMI,6E-UCrystalline Sliver3#ST-UCulling the Weak߀EX-CCunning AdvisorρP3-U Cunning Giant`P2-RCunning#EX-CCuombajj WitchesAN,CH-CCurfewUS-C CuriosityEX-UCurse ArtifactDDK-UCurse of Marit LageˆIA-R Cursed FleshEX,IN-C Cursed LandAL,BE,UL,RV,4E,5E-U Cursed Rack@ AQ-C,4E-U Cursed Scroll@TE-R Cursed Totemt@MI,6E-R Customs DepotdMM-U Cycle of LifeMI-RCycloneAN,CH-UCyclopean Mummy0LG,4E-CCyclopean Tomb*@ AL,BE,UL-RDakkon Blackblade\' LG-R,CH-U Dakmor BatvP2-C Dakmor GhoulÒP4-U Dakmor Lancer P4-R,7E-U Dakmor PlagueFP2,P4-UDakmor Scorpion֔P2,P4-CDakmor SorceressaP2,P4-RDamping EngineǕ@UY-R Damping FieldAQ-U Dance of Many^ DK,CH-U,5E-RDance of the DeadIA-UDancing ScimitarҚ@AN-U,RV,4E,5E,6E-RDandan AN,CH,5E-CDaraja Griffin6VI,6E-UDarba+PY-UDaring Apprentice؝ MI,6E,7E-RDark Banishingl IA,MI,TE,7E-CDark Hatchling'US-RDark Heart of the Wood4DK-C Dark MazehHL,5E-C Dark OfferingP2,P4-UDark PrivilegeVI-C Dark RitualU"AL,BE,UL,RV,4E,IA,MI,5E,TE,US,MM-C Dark Sphere@DK-UDark TransformationĨD1-C Dark TriumphNE-U Darkest HourjUS,7E-RDarkling StalkerTE-CDarknessܫLG-CDarkpact AL,BE,UL,RV-RDarkwatch ElvesZUY-UDarting MerfolkMM-CDaughter of AutumnHL-UDauthi CutthroatOEX-UDauthi EmbraceTE-U Dauthi GhoultTE-U Dauthi HorrorTE-C Dauthi Jackal\EX-C Dauthi KnightD1-CDauthi Marauder8TE-CDauthi Mercenary߲TE-UDauthi MindripperTE-U Dauthi ShadeAD1-C Dauthi SlayerTE-CDauthi Trapper,ST-UDauthi WarlordEX-UD`Avenant Archerb LG,CH,5E,6E-C DawnstriderIMM-RDazeNE-CDazzling BeautyMI-CDeadfallVLG-UDeadheadUG-C Deadly Insect AI-U,MM-CDeadshotWTE-R Death Charmer PY-CDeath Pit OfferingƽNE-RDeath Pits of RathTE-R Death SparkAI-UDeath Speakers{ HL-U,5E-C Death StrokeST-C Death WardtAL,BE,UL,RV,4E,IA,5E-C Death Watch0VI-CDeathcoil WurmDP2-R DeathgazerMM-U DeathgripVAL,BE,UL,RV,4E,5E-U Deathlace AL,BE,UL,RV,4E-R Death's DuetZEX-CDebt of LoyaltyWL-R DeceptionP3-C DecompositionMI-U Deep SpawnpFE-U Deep WaterDK-C Deep Wood/P1,P2-UDeep-Sea SerpentP1-UDeepwood DrummerDMM-CDeepwood ElderMM-RDeepwood GhoulMM-CDeepwood LegateMM-UDeepwood TantivMM-UDeepwood Wolverine]MM-CDefender en-VecBNE-CDefender of ChaosUY-CDefender of LawUY-C Defense GridZ@UY-RDefense of the Heart@UY-RDefensive FormationDUS-UDefiant Falcon@NE-C Defiant StandP1-UDefiant VanguardNE-U Deflection IA,5E,6E,7E-R Dehydration4MM-CDeja VuP1,P2-C Delif's Cone@FE-C Delif's Cube@FE-UDelirium,MI-UDelraichMM-RDelusions of MediocrityGUY,7E-RDemonic Attorney AL,BE,UL,RV-RDemonic ConsultationzIA-UDemonic Hordesy AL,BE,UL,RV-RDemonic TormentLG-U Demonic Tutor AL,BE,UL,RV-UDenied!NUG-CDenizen of the DeepRP2,P4-R Dense FoliageWL,6E-R Denying WindPY-RDeranged HermitUY-RDerelor FE-U,5E,6E-R Desert DrakeP1-U Desert Nomads AN-CDesert SandstormzP3-CDesert TwisterAAN,RV,4E,5E,MM-UDesertUAN-C DesertionVI,6E-R DesolationVI-UDesperate ChargeP3-UDesperate Gambit{WL-UDespoilPY-C DespondencyUS-CDespotic Scepter@IA-RDestructive Urge US-U,D1-CDetonateB AQ,4E,5E-U DevastatePY-C DevastationP1,P4-R Devoted Hero0P1,P4-CDevouring DeepLG-CDevout HarpistUY-C Devout Monk:P4-CDevout WitnessMM-CDiabolic Edict^TE,D1-CDiabolic Machine@ DK,4E,5E-UDiabolic ServitudeUS-UDiabolic Vision>&IA-UDiamond KaleidoscopeC@VI-RDiamond ValleyAN-UDiaochan, Artful BeautyxP3-R Didgeridoo @HL-UDiminishing ReturnsAI,6E-R Dingus Egg}@AL,BE,UL,RV,4E,5E,6E,7E-R Dingus Staff@WL-UDiplomatic EscortMM-UDiplomatic ImmunityJMM-C Dire WolvesIA-C Dirtcowl WurmTE-RDirtwater WraithMI-C DisappearUD-UDisciple of Grace7US,D1-CDisciple of LawUS-CDiscordant DirgeUS-RDiscordant Spirit,,MI-RDisease CarriersUD-CDiseased VerminAI-U DisempowerMI-C Disenchant(AL,BE,UL,RV,4E,IA,MI,5E,TE,US,6E,MM,7E-C Disharmony LG-R DisintegrateG AL,BE,UL,RV,4E,5E-CDismiss TE-UDisorder US,7E-UDisruptd  WL-C,IN-UDisrupting Scepterh @AL,BE,UL,RV,4E,5E,6E,7E-RDisruptive Student US,D1-C DissipateMI-UDistorting Lens@MM-RDisturbed BurialCTE-CDivine InterventionLG-RDivine Offering LG,CH,MI,5E-CDivine RetributionMI-RDivine Transformation_LG-R,4E,5E,6E-UDiving GriffinPY-CDivining WitchNE-R Dizzying GazeEX,D2-CDjinn of the LampP1-RDominateONE-UDominating LicidEX-RDonate UD-R,D2-CDong Zhou, the TyrantP3-RDoomsday+WL,6E-RDormant VolcanoVI-U Double Cross$UG-C Double DealUG-C Double DipXUG-C Double Play UG-C Double TakeM!UG-CDouse!US-U Downdraft"WL-UDownhill ChargeV#NE-CDraconian Cylix$@FE-U Dracoplasm$* TE-R,D2-CDrafna's Restoration%AQ-C Dragon Blood&@US-U Dragon EngineG'@AQ-C,RV,4E,5E,6E-R Dragon Mask(@VI,6E-U Dragon Whelp})AL,BE,UL,RV,4E-U Drain Life*AL,BE,UL,RV,4E,MI,5E-C Drain Power+AL,BE,UL,RV,4E,5E-RDrake Hatchling,MM-C Dread ChargeT-P1-RDread of Night.TE,6E-U Dread Reaper.P1,P4-R Dread Specter*/MI-U Dread Wight/IA-R Dream Cache91 MI,TE,6E-C Dream Coat?2LG-U Dream Fighterm3MI-C Dream Halls!4ST-R Dream Prowler 5ST-C Dream Tides5VI-UDreams of the DeadS6IA-UDregs of Sorrow"7TE,7E-RDrift of the Dead7IA-UDrifting Djinn8US-RDrifting Meadow!9US-C Dromosaur~9US-C Drop of HoneyZ:AN-UDroughte;IA-UDrowned<DK-CDrudge Skeletons5=AL,BE,UL,RV,4E,5E,6E,7E-C Drudge Spell>HL-U Dry Spell?HL-C,P1-U,6E-C Dual Nature>APY-R Duct CrawlerBST-C Dungeon ShadePCST-C DuplicityC TE-R,D2-CDuressEUS,7E-CDurkwood BoarsF LG,4E,5E,P4-CDuskrider Falcon4GWL-C Dust BowlGMM-R Dust to DustCH DK-C,5E-UDwarven ArmoreruIFE-UDwarven ArmoryJIA-RDwarven BerserkerKWL-CDwarven CatapultELFE,5E-UDwarven Demolition TeamHM AL,BE,UL-U Dwarven Hold.N FE-U,5E-RDwarven Lieutenant|OFE-U Dwarven MinerUPMI-U Dwarven NomadPMI-C Dwarven PonyQHL-U Dwarven RuinsQR FE,5E,6E-UDwarven Sea ClanRHL-UDwarven SoldierSFE,5E-C Dwarven SongxVLG-UDwarven ThaumaturgistVWL-RDwarven TraderWHL-CDwarven VigilantesRXVI-CDwarven WarriorsQYAL,BE,UL,RV,4E,5E-CDwarven WeaponsmithYAQ,RV-U Dying WailZUD-CDystopiab[AI-R Eager Cadet[P4,7E-C Early Harvest\ MI,6E,7E-REarth Elemental]AL,BE,UL,RV,4E,P4-U Earthbind<_ AL,BE,UL,RV-C Earthcraft_TE-R Earthlink`<IA-R EarthlorenaIA-C EarthquakeObAL,BE,UL,RV,4E,5E,P1,P2,6E,7E-REastern PaladinbUS,7E-REater of the Dead{cDK-U Ebon DragonfdP1-R Ebon PraetoreFE-UEbon Strongholde FE,5E,6E-U Ebony CharmfMI-C Ebony Horseg@ AN-U,RV,4E-R Ebony Rhinoh@HL-C Echo Chamberh@TE-REightfold MazeiP3-REkundu Cyclops7jMI-CEkundu GriffinjMI,6E-CEladamri, Lord of LeaveskTE-REladamri's Vineyardml TE-R,D2-C Elder Druid@m IA,5E,6E,7E-RElder Land WurmnLG,4E-R Elder SpawnhoLG-R Electric Eel,pDK-U ElectrytepUS-RElemental Auguryq.IA-RElephant GrassrVI-UElephant GraveyardsAN-UElephant ResurgenceDtPY-R El-Hajjaju AN-U,RV,4E-R Elite ArchersvUS,7E-RElite Cat WarriorvP1-CElite JavelineerwTE-CElixir of Vitalityw@MI-U Elkin Bottlex@IA,5E-R Elkin LairyVI-R Elven Cache{ VI-C,P1,6E-UElven Fortress{FE-C Elven Lyre}@FE-UElven Palisade~EX-U Elven RidersLG-R,4E,5E,6E-U Elven RitegST-UElven WarhoundsTE-RElves of Deep ShadowDK-UElvish ArchersAL,BE,UL,RV,4E,5E,6E,7E-R Elvish BardЃAI-UElvish BerserkerEX-C Elvish FarmerׄFE-U Elvish FuryȅTE-C Elvish HealerIA-C Elvish HerderJUS,D1-C Elvish Hunter-FE-CElvish Impersonators<UG-CElvish Lookout$UD-C Elvish Lyrist US-C,7E-U Elvish PiperUD,7E-R Elvish RangerAI,P1-C Elvish Scout1FE-CElvish Spirit GuideAI-UEmbargoMM-REmberwilde Caliph*MI-REmberwilde DjinnNMI-R Emerald Charm7VI-CEmerald DragonflyƔLG,CH-CEmerald Medallion@TE-R Emmessi Tome@TE-REmperor CrocodileUD-REmpty City RuseYP3-UEmpyrial Armor?WL-CEnchanted Being!LG-CEnchanted SteedsD1-CEnchantment Alteration LG,CH,US-UEncroachiUD-UEndangered Armodon@ ST,D1,D2-CEndbringer's Revel$PY-UEndless CockroachesP1-REndless ScreambTE-C Endless Wurms US-R,D1-C EndoskeletonW@US-UEnduring RenewalIA-R Energizer0@TE-R Energy Arc#AI-U Energy Bolt)MI-R Energy Field;US-R Energy FluxޣAQ,RV,4E,5E,MM-U Energy StormIA-R Energy TapLG,4E-C Energy VortexGMI-REnervateۧIA,5E-C Enfeeblement MI,TE,6E-CEngineered PlagueUY,7E-UEnlightened TutorުMI,6E-UEnraging LicidTE-UEnslaved HorrorMM-UEnslaved Scout%AI-CEnsnareNE-UEnsnaring Bridgel@ST,7E-R EntanglerPY-UEntropic SpecterٰEX-R Ephemeron EX-R EquilibriumEX,7E-REquinox>LG-C EquipoiseVI-R EradicateUD-UEraseUY-C Erg RaidersB AN,RV,4E,5E-C Erhnam Djinn AN,CH-U,JD-R ErithizonķMM-REron the RelentlessHL-UErosion(DK,4E-CErrand of DutyAI-C Errant MinionֺIA-CErrantryܻIA,5E-CErratic Portal@EX-R Ersatz Gnomes@MI-UErtai, Wizard AdeptrEX-RErtai's FamiliarپWL-RErtai's MeddlingTE-REscaped ShapeshifterTE-REssence Bottle@TE-UEssence FilterIA-C Essence FlareIA-CEssence Vortex&IA-U Eternal FlameDK-UEternal Warrior* LG-U,4E,5E-C Ether WellMI-UEthereal ChampionMI,6E-REunuchs' IntriguesP3-UEurekaLG-R EvacuationST,7E-R EvaporateHL-U EvergladesVI-UEvil Eye of Orms-By-Gore LG,5E,6E-U Evil PresenceAL,BE,UL,RV,4E,5E-UEvincar's JusticeTE-C EvisceratorFUY-RExalted Dragon.EX-R ExcavationPY-U Excavator@TE-UExcise0PY-C ExhaustionP1,P2-R,US-U,P3-R,P4-UExhumeOUS-CExileAI,6E-RExorcistcDK-UExpendable TroopsUY-C ExplorationUS-RExpungeUS-C ExtinctionTE-R Extinguish P2,P3,P4-C ExtortionMM-RExtravagant SpiritMM-RExtruderb@UD-UEye for an EyeAN-U,RV,4E,5E-R Eye of Ramos@MM-REye of SingularityhVI-REye of Yawgmoth@NE-REye Spy_P2,P4-U Fade AwayEX-CFaerie ConclaveUY-U Faerie NobleHL-U Faith Healer US-R,D1-C Fallen AngelkLG,CH,5E-U,6E,7E-R Fallen Askari`VI-C Falling StarLG-R Fallow EarthMI,6E-U Fallow WurmWL-U False DefeatP3-C False Demise AI,MM-UFalse MourningP3-U False Ordersa AL,BE,UL-C False Peace P1-C,P4-U False Prophet6UD-RFalse SummoningP2-CFalterUS-CFamiliar Ground WL,6E,7E-UFaminegP3-UFanatical Devotion2NE-CFanatical FeverIA-UFanning the FlamesST-U Farmstead  AL,BE,UL,RV-RFarrelite PriestFE-UFarrel's MantleFE-UFarrel's ZealotFE-CFastbond AL,BE,UL,RV-RFastingHDK-U Fatal BlowN WL,6E,D2-C Fatal LoreAI-RFatigue:UD-C Fault LineUS-R Fault Riders=PY-CFavorable DestinyMI-UFearAL,BE,UL,RV,4E,IA,5E,6E,7E-CFeast of the UnicornHL,6E-CFeast or FamineAI-U Fecundity US-UFeedbackAL,BE,UL,RV,4E,5E-UFeintMLG-C Feldon's Cane@ AQ,CH-C,5E-U Fellwar Stone@ DK,4E,5E-UFemeref Archers MI,6E,7E-UFemeref Enchantress1 VI-R,D2-CFemeref HealerMI-CFemeref KnightMI-CFemeref Scouts`MI-C Fen StalkerzPY-CFend OffJUD-CFeral InstinctVI-C Feral Shadow MI,P1,6E,P4-C Feral ThallidFE-UFerocity MM-C Feroz's Ban @ HL-U,5E,7E-RFertile Ground/  US,D1,IN-CFervorn  WL,6E,7E-RFestering Evil WL-UFestering Wound UD-UFestival of TrokinP2-CFestivalVDK-C Fetid HorrorBMI-CFevered ConvulsionsmTE-RFevered StrengthAI-C Fickle EfreetPY-RField of DreamsILG-RField of Souls!TE-R Field SurgeonUD-C Fiery Justice9IA-R Fiery MantleUS-CFighting ChanceJEX-RFighting DrakeTE,7E-U Final FortuneMI-R,D1-C,6E,7E-R Final Strike&P1-R Finicky Mob,D2-C Fire AmbushP3-CFire and BrimstoneDK-U Fire AntsfUS-U Fire BowmanP3-U Fire Covenant,IA-U Fire Diamondk@ MI,6E,7E-U Fire DragonP1-R Fire Drake| DK,CH,5E-UFire Elemental AL,BE,UL,RV,4E,6E,P4,7E-UFire Imp!P1-U Fire SnakeH"P1-C Fire Sprites"LG-C Fire Tempest0#P1,P4-R Fire Whip#WL-CFireballt$PR-R,AL,BE,UL,RV,4E,5E-C Fireblast$VI-C Firebreathing%AL,BE,UL,RV,4E,MI,5E,6E-CFirefly@'TE-U Fireslinger'TE-CFirestorm Hellkite(*VI-RFirestorm PhoenixW)LG-R Firestorm*WL-R Fishliver Oil+AN,CH-CFissure,DK,4E-C Fit of Rage:-WL,6E-CFlailing Drake-TE-UFlailing Manticore.MM-R Flailing Ogre|/MM-UFlailing Soldier<0MM-CFlame Elemental1MI-U Flame Jet1UD-C Flame Rift2NE-C Flame Spirit3 IA,5E-U,6E-C Flame Wave3ST-U Flameshot4PY-U Flaming SwordC5MM-CFlanking Knight6D1-CFlanking Licid6D1-CFlanking Troops7P3-UFlare8 IA,MI,5E-C Flash Counter9LG-C Flash Flood:LG,CH-CFlashe;MI,6E-R Flashfires,<AL,BE,UL,RV,4E,5E,P1,6E-UFlay<PY-CFledgling Djinn=WL-CFledgling OspreyJ>UD,D2-CFleet-Footed Monk>P1-CFleeting Image?UY,7E-R Flesh ReaverA@ US-U,D1-CFlickerBAUD-RFlickering WardATE-UFlightBAL,BE,UL,RV,4E,5E,6E,7E-CFlingCST-C Flint GolemC@NE-UFlock of Rabid SheepnDUG-U Flood Plain|EMI-UFlood)F DK-U,4E,5E-CFlooded ShorelineFVI-RFlooded WoodlandsG&IA-R FloodgatexHMI-UFloodwater DamsI@AI-RFloral SpuzzemILG-UFlow of MaggotsJIA-RFlowering FieldKPY-UFlowstone ArmormL@NE-UFlowstone BladeMST-CFlowstone CrusherMNE-CFlowstone FloodNEX-UFlowstone GiantNTE-CFlowstone HellionOST-UFlowstone MauleryPST-RFlowstone Overseer"QNE-RFlowstone SalamanderQTE-UFlowstone SculptureR@TE-RFlowstone Shambler|SST-CFlowstone SlideTNE-RFlowstone Strike}TNE-CFlowstone SurgeTNE-UFlowstone Thopter`U@NE-UFlowstone WallUNE-CFlowstone WyvernVTE-R FluctuatorjMM-RForced RetreatjP3-C Forcefieldk@ AL,BE,UL-R Foreshadow*lVI-U ForesightlAI-C Forest BearmP3-CForestnEAL,BE,UL,RV,4E,IA,MI,5E,P1,MI,TE,P2,UG,US,P3,6E,P4,MM,IN,LD,7E-L,OD-LForethought Amulet?n@LG-RForgeto HL-U,5E,6E-RForgotten HarvestoPY-RForgotten Lore/pIA-UForiysian Brigade?qWL-UForkr AL,BE,UL,RV-RForked LightningrP1-R FormationsIA-RForsaken WastesFtMI-RFortified Areau LG-U,4E-C Fortitude\uUS-CFostervMM-R Foul FamiliarvIA-CFoul Impw ST-C,7E-U Foul SpiritLxP2-UFountain of ChoxMM-UFountain of Youthy@DK-U,CH-C,5E,6E-UFountain WatchQzMM-R Fowl Play{UG-CFoxfire{IA,5E-CFrankenstein's Monster|DK-UFrantic Search}UY-C Free-for-Allx~UG-RFree-Range ChickenUG-CFreewind FalconhVI-CFrenetic Efreet*MI-RFresh VolunteersMM-CFreyalise SupplicantUIA-UFreyalise's Charm{IA-UFreyalise's WindsIA-R Frog Tongue-TE-C Frost GiantLG-U Frozen ShadeAL,BE,UL,RV,4E,5E-CFruitionP1-CFugitive DruidM TE-R,D1,D2-CFugueFEX,7E-UFumarole',IA-U Fuming GiantD1-C Funeral Charm\VI-C Funeral March HL,5E,D1-C Fungal BloomIFE-UFungus ElementalWL-R FungusaurAL,BE,UL,RV,4E,5E-RFurious AssaultMM-C Furnace BroodEX-CFurnace of Rath: TE-R,D1-CFurnace SpiritɒST-C FylamaridYTE-UFylgjaIA-C Fyndhorn Bowє@IA-UFyndhorn Browniev IA,6E,D2-CFyndhorn Druid`AI-CFyndhorn Elder IA,5E,6E,7E-UFyndhorn ElvesUIA-CFyndhorn Pollen IA-RGabriel Angelfire1 LG-R,CH-UGaea's AvengerAQ-UGaea's BlessingÛWL-U Gaea's BountyUS-C Gaea's CradleUS-RGaea's EmbraceMUS-U Gaea's LiegeAL,BE,UL,RV,4E-R Gaea's TouchdDK-C Gallantry TE-U,OD-U GallowbraidɡWL-RGambleSUS-R Game of Chaos2IA,5E-R Game Preserve=MM-R GamekeeperUD-U Gang of Elk<UY,7E-UGangrenous ZombiesIA-CGargantuan GorillaAI-R Gaseous FormLG,4E,5E,TE,6E-CGate to PhyrexiaAQ-UGauntlet of Mightګ@ AL,BE,UL-RGauntlets of ChaosK@LG-R,CH-U,5E-R Gaze of Pain8IA-C Gemstone MineCWL-UGeneral Jarkeld-IA-RGeneral's Regalia@MM-RGerrard's Battle CryTE-RGerrard's IrregularsjMM-CGerrard's WisdomWL-U,P4-R,7E-UGerrymanderingUG-U Get a LifeUG-U Ghazban Ogre\ AN,CH,5E-CGhazban OgressUG-CGhitu EncampmentvUY-UGhitu Fire-EaterPUY,7E-U Ghitu Slinger!UY-C Ghitu War CryٸUY-U Ghost HoundsRHL-U Ghost Ship DK-C,4E-U Ghost TownߺTE-U Ghostly Flame,IA-R Ghostly Visit^P3-CGhosts of the DamnedLG-C Ghoul's FeastMM-UGiant AlbatrossrHL-C Giant BadgerPR-RGiant CaterpillarXVI,MM-CGiant CockroachUY,7E-C Giant CrabcTE-C Giant Fan,@UG-R Giant Growth=AL,BE,UL,RV,4E,IA,5E,6E,7E-C Giant MantisMI-C Giant Octopus P1,P4,7E-C Giant OysterHL-U Giant SharkDK-C Giant SlugPLG,CH-C Giant SpiderAL,BE,UL,RV,4E,5E,P1,6E,7E-CGiant StrengthLG,4E,5E,TE,6E-CGiant TortoiseAN,4E-CGiant Trap Door Spider/8IA-U Giant TurtleLG-CGibbering HyenasMI-CGift of EstatesP1-RGift of the WoodsyAI-C Gilded DrakeUS-R Glacial Chasm=IA-UGlacial CrevassesOIA-R Glacial Wallq IA,5E,6E,7E-UGlaciers#IA-RGlasses of Urzaz@AL,BE,UL,RV,4E,5E,6E,-U Gliding LicidST-UGlittering LionPY-UGlittering LynxmPY-CGloomOAL,BE,UL,RV,4E,5E-UGlorious AnthemUS,7E-RGlowing Anemone^MM-UGlyph of DelusionLG-CGlyph of Destruction<LG-C Glyph of DoomLG-C Glyph of LifeLG-CGlyph of ReincarnationaLG-CGoblin ApprenticeD2-CGoblin ArtisansAQ,CH-UGoblin Balloon BrigadeAL,BE,UL,RV,4E-UGoblin Berserker~UD-U Goblin BombWL-RGoblin BombardmentBTE-U Goblin BookieUG-CGoblin Bowling TeamUG-C Goblin BullyP1-C Goblin Cadets=US-UGoblin CavaliersP2,P4-C Goblin CavesDK-CGoblin ChariotMP4,7E-CGoblin Chirurgeon.FE-CGoblin CommandoP4-UGoblin Digging TeameDK,CH,5E,6E,7E-CGoblin Elite Infantryh MI,D1,6E,7E-CGoblin FestivalBUD-RGoblin Firestarter'P2-UGoblin FlotillaFE-UGoblin Gardener/ UD,D2,7E-CGoblin General/ P2-R,P4-U Goblin Glider P2-C,P4,7E-UGoblin GrenadeFE-CGoblin GrenadiersWL-U Goblin HerogDK,5E,6E-C,P4-R Goblin KingAL,BE,UL,RV,4E,5E,6E,7E-R Goblin Kites\FE-U Goblin LackeyUS-U Goblin LoreP2,P4-U Goblin Lyref@IA-RGoblin MarshalzUD-R Goblin Masons UD-C Goblin MatronP2-U,US-C,7E-U Goblin MedicsUY-CGoblin MountaineercP2,P4-C Goblin MutantIA-UGoblin OffensiveUS-U Goblin Patrol US-C Goblin PikeryP2-C Goblin Raider P2,US,7E-CGoblin Recruiter5 VI,6E-U,D2-CGoblin Rock SledDK,4E-CGoblin SappersIA-C Goblin ScoutsMI-UGoblin SettlerP4-U Goblin ShrineDK,CH-CGoblin Ski PatrolIA-CGoblin Snowman IA-UGoblin Soothsayer  MI-U,D2-CGoblin Spelunkers US,7E-CGoblin Swine-Rider VI-CGoblin Tinkerer MI-C Goblin Tutorn UG-U Goblin VandalWL-CGoblin War BuggyUS,D1-CGoblin War Cry P2-UGoblin War Drums FE,5E-C,7E-UGoblin War StrikeFP2-CGoblin Warrens FE-U,5E,6E-R Goblin WelderUY-R Goblin WizardDK-UGoblinUG-UGoblins of the FlargDK,CH-C Golden BearP2-CGolgothian Sylex@AQ-UGoliath BeetleYUD-CGorilla BerserkersAI-CGorilla Chieftain AI,6E,7E-C Gorilla Pack(IA-CGorilla ShamanAI-UGorilla War Cry AI-CGorilla Warrior P1,US,P4-CGossamer ChainsVI-C Gosta Dirk #LG-RGrafted Skullcap!@US,7E-RGrandmother Sengir!HL-UGranger Guildmage"MI-CGranite Gargoylew# AL,BE,UL,RV-R Granite Grip$UY,7E-CGrapeshot Catapultv%@AQ,4E,5E-C,7E-U Grasslands6'MI-U Grave Pact'ST-R Grave Robbers(DK-UGrave ServitudeP)MI-CGravebane ZombieD* MI-C,6E-U GravebindP+IA-R Gravedigger+P1-U,TE,6E-C,P4-U,7E-C,OD-CGravity Sphere,LG-R Gray Ogre-AL,BE,UL,RV,4E-CGreat Defender.LG-U Great Wall/LG-U Great Whalej/US-R Greater GoodA0US-RGreater Realm of Preservati1LG,5E-UGreater Werewolf1 HL-C,5E-UGreed2 LG,4E,6E,7E-RGreel, Mind RakerG4PY-RGreel's Caress5PY-CGreen Mana Battery5@ LG-U,4E-R Green Scarab6IA-U Green Ward97AL,BE,UL,RV,4E-UGreener Pastures7US-RGriffin Canyon48VI-R Grim Feast94 MI-R,D2-C Grim Monolith9@UY-R Grim Tutor:P4-R Grindstone+;@TE-RGrinning Totem<@MI,6E-RGrizzled Wolverinea=IA-C Grizzly Bears>AL,BE,UL,RV,4E,5E,P1,6E,P4,7E-CGrollub6@EX,D1-C Groundskeeper@AMM-U Growth SpurtAUG-CGuan Yu, Sainted WarriorBP3-RGuan Yu's 1, 000-Li MarchGCP3-RGuardian AngelC AL,BE,UL,RV-CGuardian BeastpDAN-UGuerrilla TacticsSEAI-C Guided StrikeIFWL,JD-CGuiding SpiritG#VI-R Gulf Squid{HPY-CGuma IUS-UGusIUG-CGushJMM-CGustha's Scepter}K@AI-RGwendlyn Di CorciL.LG-R Hail StormMAI-UHakim, LoreweaverN MI-R,D1-CHalfdaneO'LG-RHall of GemstonePMI-RHallowed GroundaQIA-U Halls of Mist9RIA-R Hammer MageRMM-UHammer of BogardaneSMI,6E-RHammerhead Shark.TST-C HammerheimTLG-U Hand of DeathU P1,P2,P4-CHand of JusticeOVFE-U Hand to Hand WTE-R HandcuffsWUG-UHanna's CustodyXTE-RHarbinger of NightYMI-RHarbor Guardian(Z#MI-UHarmattan Efreet3[MI,6E-UHarmonic Convergence#\ UY-U,D2-CHarmony of Nature\P2-UHarrow7] TE-U,IN-C Harsh Justice9^P1-R Harvest Mage^NE-C Harvest Wurm_ WL,D1,D2-C Hasran Ogress`AN,CH-CHatredaEX-RHaunted CrossroadscbMM-UHaunting Apparitionc&MI-UHaunting MiserydWL-C Haunting Wind+eAQ-UHavenwood Battlegroundjf FE,5E,6E-UHavocgTE-UHawkeater Mothg US-U,D1-CHazduhr the AbbothHL-UHazerider Drakei#MI-U Hazezon Tamar0j9LG-RHazy Homunculus~kPY-CHeadless Horseman+lLG-C Headlong RushmUS-C HeadstonemHL-CHealnIA,5E-C Healing SalveoAL,BE,UL,RV,4E,MI,5E,US,6E,7E-C Healing Soil=qD1-CHeart of BogardanqWL-RHeart of RamosUr@MM-RHeart of YavimayarAI-R Heart SliversTE-C Heart WardentUD-C Heart WolfuHL-U Hearth CharmWvVI-C Heartstone w@ST-UHeartwood DryadwTE,D1-CHeartwood GiantxTE-RHeartwood TreefolkMyTE-UHeat of Battle zST-UHeat RayzUS-C Heat StrokeY{WL-R Heat Wave|VI-U Heaven's Gate|LG-UHeavy BallistaK} WL-C,6E,7E-U Heavy Fog~P3-UHecatomb~ IA,5E,6E-RHeightened AwarnessGPY-R Hell SwarmLG-CHellfireLG-RHell's CaretakerÁ LG-R,CH-UHelm of Awakening@VI-UHelm of ChatzukS@AL,BE,UL,RV,4E,5E-RHelm of Obedience@AI-RHelm of Possessionj@TE-RHematite TalismanM@IA-UHenge Guardian@MM-UHenge of RamosUMM-UHerald of SerraUS-RHermetic StudyNUS-C Hermit Druid ST-RHeroismFE-UHero's ResolveҊTE,6E-C HesitationST-UHibernation Sliverh&ST-U Hibernation9US,7E-UHickory WoodlotMM-CHidden Ancients US-U,D1-CHidden GibbonsUY-RHidden GuerillasUS-U Hidden HerdVUS-R Hidden HorrorߑWL-U,P2-R,6E-U Hidden PathDK-UHidden PredatorsmUS-RHidden RetreatST-R Hidden SpiderUS-C Hidden Stag US-R High GroundEX-U High MarketmMM-R High SeasMM-U High TideFE-CHighland GiantSP1-CHighway RobberMM-C Hill GiantZAL,BE,UL,RV,4E,5E,P1,7E-C Hipparionw IA-U,5E-CHippo CompatriotqD1-C Hired GiantŝMM-UHivis of the ScalezMI-R Hoar ShadeEIA-C Hollow Dogs' US,P4,7E-C Hollow TreesҠ FE-U,5E-RHollow Warrior @PY-U Holy Armor2AL,BE,UL,RV,4E-CHoly DayLG,IN-C Holy LightDK-C Holy StrengthjAL,BE,UL,RV,4E,5E,7E-CHomarid ShamanFE-UHomarid Spawning BedFE-UHomarid Warrior`FE,5E-CHomarid FE-C Honor GuardST,7E-CHonor the FallenMM-RHonorable PassageSVI-UHoodwinkRMM-CHope and GloryUY-U Hope CharmVI-CHopping Automaton)@US-UHorn of Deafening@ LG-R,CH-U Horn of Greed@ST-RHorn of Plenty@MM-R Horn of Ramos@MM-R Horned SliverTE-U Horned Troll MM-C Horned Turtle P1,TE,6E,7E-C Hornet Cannonj@ST-U Hornet CobraLG-CHorrible HordesҴ@MI-UHorror of Horrors#LG-UHorseshoe Crab۵US-C Hot SpringsIA-RHowl from BeyondqAL,BE,UL,RV,4E,IA,5E,6E,7E-C Howling Fury P1-C,P4-U Howling Mine@AL,BE,UL,RV,4E,5E,6E,7E-R Howling WolfMM-CHua Tuo, Honored PhysiciangP3-RHuang Zhong, Shu GeneralP3-RHulking Cyclops VI,P1,6E-UHulking GoblinP1,P4-C Hulking Ogre, UD-C,P4-UHumbleDUS-UHumilityTE-RHunding Gjornerseni#LG-UHungry Hungry HeiferUG-U Hungry MistHL,5E-C Hunted WumpusMM-UHunting CheetahPP3-U Hunting MoaUD-UHurkyl's RecallAQ-U,RV,4E,5E-RHurloon MinotaurAL,BE,UL,RV,4E,5E-CHurloon Shaman WL-U,D1-CHurloon WranglerUG-C Hurr JackalY AN-C,4E-R Hurricane$AL,BE,UL,RV,4E,IA,5E-U,P1,P2,6E,7E-RHush6US-CHyalopterous LemuremIA-U Hydroblastu IA-C,5E-UHymn of Rebirth~1IA-UHymn to TourachKFE-CHyperion Blacksmith)LG-UHypnotic Specter-AL,BE,UL,RV,4E-UI Don't Think So6D2-CIcatian InfantryFE-CIcatian JavelineersFE-CIcatian LieutenantFE-UIcatian MoneychangerFE-CIcatian PhalanxZFE,5E-UIcatian PriestoFE-U Icatian ScoutFE,5E-CIcatian SkirmishersuFE-U Icatian Store FE-U,5E-R Icatian Town FE-U,5E,6E-R Ice Cauldron@IA-RIce FloeIA,5E-U Ice Storm AL,BE,UL-UIceberg"IA-UIcequakeIA-UIchneumon DruidLG-UIcy Manipulator@ AL,BE,UL,IA-U Icy PrisonIA-RIfh-Biff EfreetAN-U Igneous Golem"@MI-UIgnoble Soldier MM-U,D2-C Ihsan's ShadeHL-UIll-Gotten GainsUS-RIllicit AuctiontMI,6E-RIlluminated WingsUD-C IlluminationK MI-U,D2-CIllusionary ForcesUIA-CIllusionary MaskQ@ AL,BE,UL-RIllusionary PresenceTIA-RIllusionary TerraincIA-UIllusionary WallIA,D2-CIllusions of GrandeurIA-RI'm Rubber, You're GlueTUG-R Imaginary PetjUS-R ImmolationLG,4E-C ImpatiencePUD,7E-RImpending Disaster$UY-RImperial EdictP3-CImperial RecruiterP3-U Imperial SealP3-RImplements of Sacrifice`@FE-UImposing Visage1IA,5E-CImprisonLG-R Imps' TauntiTE-UImpulseVI-CIn the Eye of ChaosLG-R IncendiaryUD-U IncineratePR-R,IA,MI,5E-C Incoming!XUG-RIndentured Djinn)MM-UIndependent TroopsP3-CIndestructible AuraHLG,CH-CInfantry Veteran)VI,6E-CInfernal Contract MI,6E,7E-RInfernal DarknessLIA-RInfernal Denizen}IA-RInfernal GenesisPY-RInfernal HarvestVI-CInfernal MedusaS LG-UInfernal Spawn of Evil UG-RInfernal Tribute WL-RInferno DK-U,4E,5E,6E,7E-R Infiltrate NE-CInfinite Authority LG-RInfinite Hourglassm@IA,5E-RInflamePY-CInfuseIA-CIngenious Thief P1-U,P4-C InheritancezAI-UInitiates of the Ebon Hand@FE,5E-C Inner SanctumWL-R InquisitionDK-CInsidious BookwormsAI-CInsightTE,6E-U InspirationW VI,6E,7E-C InstigatorMM-RInstill EnergyAL,BE,UL,RV,4E,5E-UInsubordination9MM-C InterdictTE-U InterveneVUY-C Intimidation MM-U Intrepid HeroUS-R,D1-C,7E-RIntruder AlarmST-R Intuition TE-R,D1,D2-CInvasion PlansQST-R Invigorate<MM-C InviolabilityMM-C Invisibility  AL,BE,UL-CInvoke Prejudice LG-RInvulnerability!TE-UIridescent Drake+"UD-U Irini Sengir"HL-U Iron Lance#@MM-U Iron Maiden$@UY-R Iron Starj%@AL,BE,UL,RV,4E,5E,6E,7E-UIron Tusk Elephant%MI-U Iron Will&UY-CIronclaw Curse& HL-U,5E-R Ironclaw Orcs'AL,BE,UL,4E,5E-CIron-Heart Chimera(@VI-U Ironhoof Ox)P2-UIronroot Treefolk'*AL,BE,UL,RV,4E,5E-CIsland Fish Jasconius3, AN-U,RV,4E-RIsland of Wak-WakT-AN-UIsland Sanctuaryb.AL,BE,UL,RV,4E,5E-RIslandB/EAL,BE,UL,RV,4E,IA,MI,5E,P1,MI,TE,P2,UG,US,P3,6E,P4,MM,IN,LD,7E-L,OD-L Ivory Charmk/MI-C Ivory Cup%0@AL,BE,UL,RV,4E,5E,6E,7E-UIvory Gargoyle0AI-RIvory Guardiansl1 LG,CH,5E-U Ivory Mask2MM-R Ivory Tower3@ AQ-U,RV,4E-RIvy Seerq4UD-UJabari's Banner&5@WL-UJabari's Influencep5MI-R Jackal Pupn6TE-UJackalope Herd,7EX,D1-CJack-in-the-Mox7@UG-RJacques le Vert[99LG-R Jade Monolith2:@AL,BE,UL,RV,4E,5E,6E-R Jade Statue:@ AL,BE,UL-UJagged Lightning; P2,US,P4-U Jalum Grifter<UG-R Jalum Tome0>@AQ,CH-U,5E,6E,7E-R Jamuraan Lion>VI-C Jandor's Ring?@ AN-U,RV-RJandor's Saddlebags?@AN-U,RV,4E,5E,7E-RJangling Automaton@@WL-CJasmine BorealA1LG-U Jasmine Seer BUD-U Jayemdae TomeB@AL,BE,UL,RV,4E,5E,6E,7E-R Jedit OjanenB#LG-UJerrard of the Closed FistC8LG-U Jester's Cap2MI-RMammoth Harness?HL-U Mana Breach@EX,7E-U Mana CacheQANE-R Mana ChainsBWL-C Mana Clash^CDK-U,4E,5E,7E-R Mana Crypt)D@PR-R Mana Drain,ELG-U Mana FlareEAL,BE,UL,RV,4E,5E-R Mana Leak;FST-C Mana LeechFUS-U Mana MatrixG@LG-R Mana PrismG@MI,6E-UMana SeverancekHTE-R Mana Short*IAL,BE,UL,RV,4E,6E,7E-R Mana VaporsIPY-U Mana Vault(J@AL,BE,UL,RV,4E,5E-R Mana VortexEKDK-UMana Web+L@WL-R ManabarbsLAL,BE,UL,RV,4E,5E,6E-RManabond:MEX-RManakinM@TE-CMangara's BlessingNMI-UMangara's EquityOMI-UMangara's TomeP@MI-R Maniacal RageUY-CMultani's DecreeUD-CMultani's Presence\UY-UMundungu& VI-U,D2-C Mungha WurmPY-RMurderous BetrayalNE-R Murk Dwellers DK,4E,5E-C Muscle SliverTE-CMusicianrIA-RMutated CockroachD2-CMuzzleMM-C Mwonvuli Ooze=WL-RMystic Compass@AI,6E-U Mystic DecreeHL-U Mystic Denial: P1,P2,P3-U Mystic MightwIA-R Mystic RemoraIA-C Mystic VeilVI-CMystical TutorMI,6E-UNacre Talisman@IA-UNafs Asp!AN,4E-C Nakaya ShadePY-UNaked Singularity@IA-RNalathni DragonB PR-R,D1-C Nameless RaceDK-UNarwhalHL-UNatural AffinityMM-RNatural BalanceP MI-R Natural Order VI,P1-RNatural Selection  AL,BE,UL-RNatural Spring@ P1-U,TE,P2-C,P4-UNature's Blessing 1AI-UNature's ChosenAI-UNature's CloakP1,P4-R Nature's Kiss&WL-C Nature's LoreIA-U,5E,P1,P2,P4-CNature's Resurgence WL,6E,7E-RNature's RevoltTE,7E-R Nature's Ruin?P1-UNature's WrathAI-RNauseaEX,7E-CNebuchadnezzar& LG-R,CH-UNecratogWL-UNecrite(FE,5E-C NecrologiaEX,7E-U NecromancyVI-U Necropolis@DK-U Necropotence<IA,5E-R Necrosavant?VI,6E-R Needle Storm)P1,TE-U NekrataalVI-U Nesting Wurm NE-U Nether Shadown!AL,BE,UL,RV,4E,5E-R Nether Spirit$"MM-R Nether Void#LG-R Netter en-Dal#NE-CNettletooth Djinn$MI-U Nettling Imp% AL,BE,UL,RV-UNever Trust a Blue Mage&D2-CNevinyrral's Disk'@AL,BE,UL,RV,4E,5E-R Niall Silvain'DK-U Nicol Bolas(. LG-R,CH-U Night Soil~)FE-C Nightmare +AL,BE,UL,RV,4E,5E,6E,7E-RNightshade Seer,UD-UNightstalker Engine4-P2-RNightwind Glider-MM-CNo MercyV.UY-R No Quarter.TE-RNo Rest for the Wicked&0US-UNoble Benefactor1WL-UNoble Elephant2MI-C Noble Purpose2MM-U Noble Standx3NE-U Noble Steeds 4AI-CNocturnal Raid5MI,7E-U Noetic Scales5@US-R Nomads en-Kord6ST-CNorritt7IA-C North Star8@LG-RNorthern Paladinp9AL,BE,UL,RV,4E,7E-RNorwood Archers:P2,P4-CNorwood Priestess:P2-RNorwood Ranger=;P2,P4-CNorwood Riders~;P2-CNorwood Warrior%<P2-CNotorious Assassin<MM-R Nova Pentacle=@LG-R Noxious Field>>PY-U Noxious Toad>P1-U Null Broochy?@EX-R Null Chamber@ MI-R,D2-CNull RodA@WL-RNurturing LicidATE-UOasisBAN,4E-UOath of DruidsBEX-ROath of Ghouls3DEX-ROath of LiegesNEEX-ROath of Lim-Dul^FIA-R Oath of MagesGEX-ROath of ScholarsGEX-RObelisk of UndoingH@ AQ,CH-U,5E-RObsianus GolemdI@AL,BE,UL,RV,4E,6E-UObsidian GiantJP2-U Odylic WraithrJWL-U Off Balance;KNE-C Ogre ArsonistKP2-UOgre Berserker2LP2-C Ogre EnforcerLVI-R Ogre ShamanzMEX-ROgre TaskmasterVN P2,MM,7E-U Ogre Warrior;OP2,P4-COkk~OUS-R,D2-C,7E-ROld Man of the Sea$PAN-U Omen of FireaQAI-ROmenARP1-COnce More with FeelingRUG-R OnslaughtSEX-COnuletwT@ AQ-U,RV,4E-R Onyx TalismanfU@IA-U Opal AcrolithUUS-UOpal ArchangelVUS-R Opal AvengerCWUY-R Opal CaryatidXUS-C Opal ChampionXUY-C Opal Gargoyle3YUS-C Opal TitanYUS-R OpalescenceZ UD-R,D2-COphidian*[WL-C Opportunist[TE-U Opportunity\UY,7E-U Oppositiont]UD,7E-R Oppression@^US,7E-R Oracle en-Vec^TE-ROracle's Attendants `NE-ROraxid`NE-C Orc GeneralaDK-UOrcish ArtillerynbAL,BE,UL,RV,4E,5E,6E,7E-UOrcish CannoneerscIA-UOrcish CaptaindFE,5E-UOrcish ConscriptsTeIA,5E-C Orcish FarmerfIA,5E-C Orcish Healer0gIA-UOrcish LibrariangIA-ROrcish LumberjackhIA-COrcish MechanicsiAQ-C Orcish Mine'jHL-UOrcish OriflammerkAL,BE,UL,RV,4E,5E,6E,7E-UOrcish SettlerskWL-U Orcish SpyKlFE-COrcish SquattersTnIA,5E-ROrcish VeteranNoFE-COrder of LeitburqFE-COrder of the Ebon Hand,tFE-COrder of the Sacred TorchPv IA,5E,6E-ROrder of the White ShieldvIA,5E-UOrder of YawgmothPxUS-U Organ Harvest0yUG-COrggy FE-U,5E-ROrim, Samite HealerzTE-R Orim's Cure{MM-C Orim's Prayer|TE-U Ornithopter4}@AQ-C,RV,4E,5E,6E-U Osai Vultures~ LG-C,4E-U Ostracize UY,7E-C OublietteAN-COutbreakPY-U OutmaneuverUS-U OverburdenDPY-R Overgrowth'ST-COverlaid TerrainNE-ROverrunl TE-U,OD-U Overtaker*MM-ROverwhelming Forces P3-R OvinomancerVI-UOwBUG-R Owl Familiar3 P1-C,P4-UPacifismMI,TE,US,6E,7E-C Pack Hunt NE-RPainful MemoriesČ MI-U,6E-CPaladin en-VecEX-R Pale Bears(IA-R Pale MoonǎNE-R PalinchronUY-R Palladia-MorsZ9 LG-R,CH-UPallimudܐTE-RPanacea@MM-U PandemoniumEX-RPang Tong, "Young Phoenix"P3-R PangosaurMM-R Panic Attack2PY-CPanicIA,5E-CPanther Warriors͖ VI,P1,6E-C Paper Tiger@UG-CParadigm ShiftWL-RParallax DementiaNE-CParallax Inhibitor@NE-RParallax NexusENE-R Parallax TideNE-R Parallax WaveNE-RParalyzeAL,BE,UL,RV,4E,5E-CParapetVI-CParasitic BondUS-UParchUY-CPariahQUS,7E-RParoxysm EX-U Part Water!LG-U Patagia Goleṃ@ MI,6E,7E-UPatchwork Gnomesb@TE,OD-U Path of Peace[ P1,P2,US,P4-CPattern of RebirthUD-R Paupers' Cage@MI-R Pavel Maliki,LG-UPeace and QuietsUY-U Peace of MindEX-U Peace TalksVI-U PeacekeeperWL-RPeach Garden OathP3-U Pearl DragonMI,6E-RPearl Medallion@TE-RPearled UnicornǮAL,BE,UL,RV,4E,5E,D2-CPeat BogMM-CPegasus ChargerͱUS-CPegasus RefugeTE-RPegasus StampedelEX-UPegasus׳UG-UPenanceEX-U PendelhavenLG-UPendrell DrakeUS-C Pendrell FluxBUS-CPendrell Mists&WL-RPentagram of the Agesɷ@ IA,5E,6E-RPeople of the WoodsDK-UPeregrine DrakeUS-UPerishTE,6E-U PersecuteUS,7E-RPersonal IncarnationAL,BE,UL,RV,4E,5E-RPersonal TutorP1-UPestilence Rats_IA-C PestilenceǾAL,BE,UL,RV,4E,5E,US-C,6E-U Petra Sphinxg LG-R,CH-UPhantasmal FiendAI-CPhantasmal ForcesAL,BE,UL,RV,4E,5E-UPhantasmal MountIA-UPhantasmal SphereAI-RPhantasmal TerrainAL,BE,UL,RV,4E,5E,6E,IN-CPhantom MonsterAL,BE,UL,RV,4E,5E-UPhantom WarriorP1-R,WL,6E-U,P4-R,7E-U Phantom WingsWL-C Phasing LicidD1-C Phelddagrif3AI-RPhyrexian BoonAI-CPhyrexian BroodlingsIUY-CPhyrexian Colossus@US,7E-RPhyrexian DebaserUY-CPhyrexian DefilerUY-UPhyrexian Denouncer}UY-CPhyrexian Devourer9@AI-RPhyrexian Dreadnoughti@MI-RPhyrexian DriverlNE-CPhyrexian Furnace6@WL-UPhyrexian GhoulUS-CPhyrexian GremlinsAQ-CPhyrexian Grimoire~@TE-RPhyrexian HulkU@TE,7E-UPhyrexian Marauder@VI-RPhyrexian MonitorUD-CPhyrexian Negator%UD-RPhyrexian PlaguelordUY-RPhyrexian Portal@AI-RPhyrexian ProcessorK@US-RPhyrexian ProwlerNE-UPhyrexian Purge,MI-RPhyrexian Reclamation@UY-UPhyrexian Splicer@TE-UPhyrexian TowerUS-RPhyrexian Tribute$MI-RPhyrexian Vault@MI,6E-UPhyrexian Walker@VI-CPhyrexian War Beast@AI-CPietyAN,4E-CPikemen DK,4E,5E-CPillage AI,6E,7E-UPillaging HordeP1-RPillar Tombs of AkuYVI-RPincher BeetleszTE-C Pine Barrens#TE-R Pious WarriorMM-CPiracynP2,P4-R Pirate ShipxAL,BE,UL,RV,4E,5E-RPit ImpTE-C Pit RaptorPY-U Pit ScorpionT LG,4E,5E-C Pit Spawn EX-RPit Trap@ IA,US,7E-U Pixie QueenLG-R Plague BeetlefUY,7E-C Plague Dogs4UD-U Plague Fiend PY-C Plague RatsAL,BE,UL,RV,4E,5E-C Plague WindPY-R Plague WitchjNE-C PlaguebearerEX-RPlainsEAL,BE,UL,RV,4E,IA,MI,5E,P1,MI,TE,P2,UG,US,P3,6E,P4,MM,IN,LD,7E-L,OD-L Planar BirthUS-RPlanar CollapseUY-R Planar Gate@LG-R Planar Void US-UPlant ElementalP1-UPlateaul AL,BE,UL,RV-RPlated RootwallaEX-C Plated SpiderUD-C Plated WurmIP2-C Plow UnderUD-R Poison ArrowGP3-U Polar KrakenIA-RPolitical TrickeryMI-R Polluted MireUS-C PolymorphMI,6E-RPort InspectorOMM-C Portcullis' @ST-RPortent2 IA,5E-C Poultrygeist( UG-CPouncing Jaguar US-C Powder Keg @UD-RPower Artifact BAQ-U Power Leak) AL,BE,UL,RV,4E-C Power Matrix  @MM-R Power Sink 'AL,BE,UL,RV,4E,IA,MI,5E,TE,US,D1-C,6E-U Power Surge AL,BE,UL,RV,4E-R Power Taint US-C Powerleech! AQ-UPox" IA,5E-RPradesh Gypsies$ LG-U,4E,5E,6E-CPreacher DK-U Precognition TE-RPredator, Flagship @NE-RPredatory Hunger EX,D1-CPredatory Nightstalker. P2-UPreemptive Strike  P3-CPreferred Selection< MI-RPresence of the Master? LG,US-UPretender's Claim MM-UPrice of Progress EX-UPride of Lions3 P4,7E-U Priest of Gix US-UPriest of Titania US-CPriest of Yawgmoth8 AQ-C Primal Clay @AQ-U,RV,4E,5E,6E-R Primal Order  HL-U,5E-R Primal Rage ST-UPrimeval Force P1-RPrimeval Shambler MM-UPrimitive Justice AI-UPrimordial Ooze1  LG,CH,5E-UPrincess Lucrezia &LG-UPrismatic Boon6 #MI-UPrismatic Circle MI-CPrismatic Lace MI-RPrismatic Ward IA,5E-CPrismatic Wardrobe/ UG-CPrivate Research! UD-UProdigal Sorcerer! AL,BE,UL,RV,4E,5E,6E,7E-C Propaganda*# TE-UProphecy $ HL-CProposal$ PR-R Prosperity% VI-U,P1-R,6E-UProvoke"' ST-CProwling Nightstalker' P2-C Psionic Blastx(  AL,BE,UL-UPsionic Entity( LG,4E-RPsychic Allergy) DK-UPsychic Network* UG-R Psychic Purge+ LG-C Psychic Theft, PY-RPsychic Transfer-  MI,6E,P4-R Psychic Venom. AL,BE,UL,RV,4E,5E,6E-CPsychic Vortex-/ WL-RPuffer Extract/ @MM-U Pulverize0 MM-R Puppet Master1 LG,CH-UPuppet Strings1 @TE-UPuppet's Verdictc2 MM-RPurelace63 AL,BE,UL,RV,4E-R Purgatoryw3 %MI-RPurging Scythex4 @US-RPurify:5 UY,7E-RPurraj of Urborg5 MI-RPursuit of Knowledge6 ST-R Putrefaction7 MM-UPygmy AllosaurusW8 IA-R Pygmy Hippo9 2VI-RPygmy Pyrosaur: UY,7E-CPygmy Razorback^; PY-C Pygmy Troll; EX-CPyknite< IA-CPyramids_= @AN-UPyric Salamander= MI-C Pyroblast>  IA-C,5E-U Pyroclasmw? IA-U,P1-R,7E-U Pyrokinesis6@ AI-U Pyromancy7A UY-R PyrotechnicsB LG-C,4E-R,5E-U,6E-C,7E-UPythonC  VI,P1,6E-CQuagmire Lamprey D  MM-U,D2-CQuagmireD LG-UQuarum Trench GnomesD LG-RQuashF UD-UQuickening LicidF TE-U QuicksandG VI-UQuicksilver Amulet~H @UY-RQuicksilver WallI PY-U Quirion DruidI VI-R Quirion ElvesJ MI,IN-CQuirion Ranger,K VI-C Rabid Rats&L ST,D1-CRabid WolverinesL EX-C Rabid WombatjM  LG,CH,5E-U Rack and RuinM UY-URacklingN @NE-URadiant EssenceO 1MI-URadiant, ArchangelqP UY-RRadiant's DragoonsQ UY-URadiant's JudgementsQ UY-C Radjan SpiritQ LG-U,4E-R,5E,6E-URag ManR DK-U,4E,5E,6E-R,D2-C,7E-R Raging BullS LG-C Raging Cougar2T P1-C Raging GoblinT P1,EX,P2,6E,P4,7E-CRaging MinotaurU P1-C Raging RiverLV  AL,BE,UL-R Raging SpiritYW MI-CRagnar,X 3LG-RRaiding NightstalkerX P2-C Raiding Party-Y FE-URain of DaggersZ P2-R Rain of Filth@[ US-U Rain of Salt\ P1,US-U Rain of Tears\  P1,TE,MM-URainbow Efreet^ VI-R Rainbow Vale^ FE-U Raise Deadi_ "AL,BE,UL,RV,4E,5E,P1,P2,6E,P4,7E-CRakalitez` @AQ,CH-URally the Troopsa P2,P3-URallyb IA-CRamirez DePietrob &LG-URamosian CaptainVc MM-URamosian Commander5d MM-URamosian Lieutenant e MM-CRamosian Rallye MM-CRamosian Sergeantf MM-CRamosian Sky Marshalg MM-RRampant Growthxh  MI,TE,6E,7E-CRampart Crawleri MM-CRamses OverdarkMj &LG-RRancorj UY-C Ranger en-VecMk 1TE-U Rank and Filek UY-URansackl  ST-U,P4-R Rapid Decaykm UD-R Rapid Firen LG-RRappelling Scoutsn MM-RRashida ScalebaneTo MI-RRashka the Slayersp HL-URasputin Dreamweaverfq #LG-RRathi Assassin's NE-R Rathi Dragont TE-R Rathi Fiendt NE-URathi Intimidatoru NE-C Rath's Edgev NE-U Rats of Rath3w TE-CRavages of Warw P3-RRavaging Hordex P3-URaven Familiary UY-URavenous Baboonsbz EX-R Ravenous Rats({ P2,UD-C,P4-U,IN-CRavenous Skirgep| US-CRavenous Vampire} MI-URay of Command}  IA,MI,5E-CRay of Erasure~ IA-CRayne, Academy Chancellor UD-RRaze US-CRazor PendulumN @MI-RRazorclaw Bear P2-RRazortooth Rats  WL,6E,7E-CReality Anchor TE-CReality Ripplea MI-C Reality Twist IA-R Reanimate TE-UReap TE-UReaping the Rewards EX-CRebel Informer؇ PY-RRebirth LG,4E-RRebound ST-URebuildP UY-URecall LG-R,CH-U,5E,6E-R Recantation@ US-RReckless Abandon0 UD-CReckless Embermage  MI,6E,7E-R Reckless Ogre EX-CReckless Spite7 TE,IN-UReclaim* EX,7E-C Reclamationˏ 1IA-RReclusive Wight  US-U,D2-CReconnaissance EX-UReconstructiong AQ,RV-CRecurring Nightmare EX-RRecycle% TE-RRed Cliffs Armada P3-URed Elemental Blastu AL,BE,UL,RV,4E-CRed Mana BatteryЕ @ LG-U,4E-R Red Scarab IA-URed Ward7 AL,BE,UL,RV,4E-URedeem} US-URedwood Treefolkz  P1,WL,6E,7E-C Reef Piratesљ HL,5E-CReflect Damageכ )MI-RReflecting Mirror @DK-UReflecting Pool2 TE-RReflexesݝ US,7E-CRefreshing RainĞ NE-U Regal Unicornh P1,6E-C Regeneration AL,BE,UL,RV,4E,IA,MI,5E,6E,7E-CRegrowthF  AL,BE,UL,RV-UReign of Chaos MI-UReign of Terror MI-U Reincarnation LG-UReinforcements9 AI-CReins of Power ST-R Rejuvenate; US-CRejuvenation Chamberi @NE-URelearn  WL,6E,P4-URelentless Assault VI,P2,P3,6E,P4,7E-R Relic BarrierR @LG-U Relic Bind| B LG-U,4E-R Relic WardZ AVI-UReliquary Monkd UD-CRemedy, VI,6E-C Remembrance9 US-R Remote Farm= MM-C Remote Isle( US-CRemove Enchantments LG-C Remove Soul LG,CH,5E,6E,P4,7E-CRemove P2-URenegade Troops P3-URenegade Warlord TE-URenewal^ HL-C Renewing DawnE P1-URenewing Touch P2,P4-URenounceN MM-U Reparations# #MI-R RepentanceӶ TE-URepentant Blacksmith  AN,CH-U,5E-C Repercussion\ UD-R Replenish UD-R Repopulate UY-CReprisal  AI,6E,7E-U Reprocess{ US,7E-RRescind4 US-CRescue UD-CReset\ LG-UResistance FighterԽ VI,6E-CRespite TE-C Restless Dead~ MI-C Resurrection  AL,BE,UL,RV-U Resuscitate EX-U RetaliationJ US-URethink? PY-CRetribution of the Meek VI-R Retribution HL-U Retromancer US-CReturn of the Nightstalkersn P2-RReturn to Battle P3-CReveille Squad PY-UReveka, Wizard Savantj HL-U Revelation  LG-R,CH-URevenant< ST,7E-R Reverberation LG-R Revered Elderp MM-CRevered Unicorn&  WL-U,D1-CReverent Mantra' MM-RReverent Silence NE-CReverse Damage AL,BE,UL,RV,4E,5E,6E,7E-RReverse Polarity4  AQ-C,RV-URevive MM-URewind US-CRhox0 NE-R Rhystic Cave PY-URhystic Circle PY-CRhystic Deluge PY-CRhystic LightningV PY-CRhystic Scrying) PY-URhystic Shield PY-C Rhystic Study PY-CRhystic SyphonO PY-U Rhystic Tutor PY-RRib Cage Spider PY-C Ribbon Snakec PY-CRicochet UG-URidgeline Rager PY-CRiding Red Hare P3-CRiding the Dilu Horse P3-RRighteous Aurar  VI-C,MM-URighteous Avengers LG-URighteous Charge&  P2-C,P4-URighteous Fury P2,P4-RRighteous Indignation MM-U Righteous War %VI-R Righteousness AL,BE,UL,RV,4E,5E-R Rime Dryad IA-C Ring of Gix @UY-RRing of Immortals @LG-RRing of Ma'rufc @AN-URing of Renewal @FE-URipple D1-CRiptide7 DK-CRishadan Airship` MM-CRishadan Brigand MM-RRishadan Cutpurse MM-CRishadan Footpad MM-URishadan PawnshopI @MM-R Rishadan Port MM-R Rising Waters| NE-RRitual of Steel@ MI-CRitual of Subdual/ IA-RRitual of the Machine, AI-RRivalryQ UY-RRiven Turnbull4 &LG-U River Bear P2-U River Boat  VI-C,6E-U River Delta( IA-R River Merfolk FE-U Robber Fly MM-URobe of MirrorsU EX,D1-C Roc Hatchling  WL-U,D1-CRoc of Kher Ridges  AL,BE,UL,RV-R Rock Badger MM-U Rock Basilisk 8MI-R Rock Hydra  AL,BE,UL,RV-R Rock Lobster @UG-C Rock SlideY VI-CRocket Launcher" @ AQ-U,RV-RRockslide AmbushN P3-U Rocky Tar Pit MI-U Rod of Ruinq @AL,BE,UL,RV,4E,5E,6E,7E-URofellos, Llanowar Emissary UD-RRofellos's Gift* UD-CRogue Elephant WL-CRogue Skycaptain AI-RRohgahh of Kher Keep ,LG-RRolling Earthquake7 P3-RRolling Stones ST-R,D2-C,7E-RRolling ThunderN TE-C Root Cage7 PY-U Root Maze TE-R Root SpiderU HL-URootbreaker Wurm TE-C Roots of Life MI-URootsY HL-U Rootwalla^ TE-CRootwater Alligator3 EX-CRootwater Commando NE-CRootwater Depthsh TE-URootwater Diver TE-URootwater Hunter TE-CRootwater Matriarch  TE-R,D1-CRootwater Mystic EX-CRootwater Shaman TE-RRootwater Thiefx NE-R Roterothopter @HL-CRouse MM-CRowan TreefolkA P1-CRowen  VI,6E,7E-RRoyal Assassinu AL,BE,UL,RV,4E-R Royal DecreeW AI-R Royal Falcon  P4-CRoyal HerbalistX AI-C Royal Trooper P4-URubinia Soulsinger7 3 LG-R,CH-URuby Medallion @TE-R Ruination9 ST-RRuins of Trokair FE,5E,6E-URukh EggP AN-CRumbling Crescendo US-RRune of Protection: Artifac US-URune of Protection: Black\ US-CRune of Protection: Blue US-CRune of Protection: Greenm US-CRune of Protection: Lands US-RRune of Protection: Red~ US-CRune of Protection: White US-C Runed Arch @IA-R Runesword# @ DK-U,CH-CRupture NE-URushwood Dryad| MM-CRushwood Elemental MM-RRushwood Grovee MM-URushwood HerbalistU MM-CRushwood Legate MM-URust! LG-C Rusting Golemg" @NE-URysorian Badger" HL-U Saber Ants$ MM-USabertooth Cobra$ MI-CSabertooth Wyvern% EX-USabretooth Tigerj&  IA,5E,6E,7E-C Sacred Boon' IA,5E-U Sacred Ground( ST,7E-R Sacred Guide)  TE-R,D2-C Sacred Knightf* P1-C Sacred Mesa* MI-R Sacred Nectar,  P1,P4,7E-C Sacred Prey, MM,D2-C Sacrifice4-  AL,BE,UL,RV-U Sadistic Glee- TE,D2-C Safe Haven. DK,CH-U Safeguard/ TE-RSage of Lat-Namf0 AQ-CSage Owl0  WL,6E,7E-CSage's Knowledgeb1 P3-C Sailmonger2 MM-U Salt Flats2 TE-RSalvagem3 P2-CSamite Alchemist3 HL,D1-CSamite Blessingh5 ST-C Samite HealerS6 AL,BE,UL,RV,4E,5E,6E,7E-CSamite Sanctuary7 PY-R Sanctimony[8 UD,7E-USanctum Custodian8 US-CSanctum Guardian9 US-U Sand Golem}: @MI-U Sand SilosZ; FE-U,5E-R Sand Squid< MM-RSandals of Abdallah= @AN-USandbar Crocodile&> MI-CSandbar Merfolk> US-CSandbar Serpent? US-U Sands of Time? @VI-RSandstone NeedleA MM-CSandstone WarriorB TE-C SandstormB  AN,4E,MI-CSanguine GuardD US-USapphire CharmD MI-CSapphire MedallionE @TE-RSaprazzan BailiffE MM-RSaprazzan BreakerF MM-USaprazzan CoveG MM-USaprazzan HeiryH MM-RSaprazzan Legate[I MM-USaprazzan OutriggerI MM-CSaprazzan RaiderJ MM,D2-CSaprazzan SkerrysK MM-CSaproling BurstlL NE-RSaproling ClusterM NE-R SarcomancyZN TE-R Savaen Elves&O DK-CSavage TwisterO 8MI-USavannah LionsP AL,BE,UL,RV,4E-RSavannahQ AL,BE,UL,RV-RSawback ManticoreR 8MI-R Sawtooth Ogre S WL-CScabland T TE-RScaldT US-UScalding SalamanderkU EX-UScalding Tongs V @TE-RScalebane's EliteV 1VI-U Scaled WurmW  IA,5E,6E-C ScandalmongerX MM-U ScapegoatY ST-UScarab of the UnseenZ @AI-U Scare Tactics_[ EX-C Scarecrow[ @DK-UScars of the Veteran\ AI-UScarwood Bandits] DK-UScarwood Goblins^ 8DK-C Scarwood Hag_ DK-UScathe Zombies_ AL,BE,UL,RV,4E,5E,6E,P4,7E-CScavenger Folka DK,CH,5E-C,7E-UScavenging Ghoulb AL,BE,UL,RV,4E-UScent of Brineb UD-CScent of Cinderc UD-C Scent of Ivy5d UD-CScent of Jasmined UD-CScent of NightshadeFe UD-CSchool of Piranhae EX-CSchool of the Unseen{f AI-UScissors Lizardg @UG-CScorched Earthh TE-RScorched Ruinsh WL-RScorching Speari P1,P4-CScorching Windsjj P1-U Scoria Catj PY-U Scoria Wurmzk US-RScourgl UD-U ScragnothZm TE-UScrapm US-C Scrapheapn @UY-RScreeching Draken P2-CScreeching HarpySo TE-U Scrivenero EX-U,D1-C,OD-C Scroll Rackp @TE-R Scrublandq AL,BE,UL,RV-R Scryb Spritesq AL,BE,UL,RV,4E,5E-C Scrying Glassr @UD-R Sea Drakes P2-U Sea Eagle_t P4-CSea Kings' Blessingt LG-U Sea Monstert  TE,6E,7E-C Sea Scryeru MI-C Sea Serpent0v AL,BE,UL,RV,4E,5E-C Sea Spiritv IA,5E-U Sea Spritew HL,5E-U Sea Troll"x HL-USeafarers' Quay6y LG-U Seahunter}y NE-RSeal of CleansingDz NE-C Seal of Doomz NE-C Seal of Fire{ NE-CSeal of RemovalT| NE-CSeal of Strength| NE-C Sealed Fate} &MI-USearch for Survivors~ PY-RSearing Spear Askari MI-C Searing Touch TE-U Searing Wind PY-R Seasinger FE,5E-USeason of the Witch DK-USeasoned Marshal  P1,US,7E-USeasoned TacticianT AI-U Second Chance UY-RSecurity Detail܅  MM-R,D2-C Sedge Trollt  AL,BE,UL,RV-RSeedling Charm MI-CSeeds of InnocenceS MI-RSeeker of Skybreakc TE,7E-CSeekerc  LG-U,4E-CSeething Anger؊ ST-CSegmented Wurm" 8TE-USegovian Leviathan  LG,4E,5E,6E-USeismic Assault EX,7E-R Seismic Magey MM-RSeizures* IA-CSelenia, Dark Angel! %TE-RSengir Autocrat  HL-U,5E,6E-R Sengir Batsc HL-CSengir Vampire~ AL,BE,UL,RV,4E-U,TO-RSentinelO @ LG-R,CH-USeraphԓ IA,5E-RSerendib Djinn AN-USerendib Efreet  AN-U,RV-R Serene Heart MI-CSerene Offering  TE-U,D1-CSerenityZ WL,6E-RSerpent Assassin) P1-RSerpent Generator @LG-R,CH-U,5E-RSerpent Warriorw  P1,ST,P4,7E-CSerra Advocate UD,7E-U Serra AngelJ AL,BE,UL,RV,4E-U,7E-R Serra Avatar US-R Serra Aviary HL-USerra Bestiary  HL-C,5E-USerra Inquisitorsz HL-U Serra Paladin  HL-C,5E-U Serra Zealot US-CSerra's Blessing] WL,6E-USerra's EmbraceZ US,7E-U Serra's Hymn? US-USerra's Liturgyx US-RSerra's Sanctumq US-RSerrated Arrows @HL-CSerrated Biskelion @WL-UServant of Volrathӧ TE,D1-C Sever Soul MM-C Sewer Ratsj MI-CSewers of Estark1 PR-R Sex Appeal UG-CShackles EX,IN-CShadow Guildmage MI-C Shadow Licidح D1-C Shadow Rider WL-C Shadow Rift TE-C Shadowbanej MI-U Shadowstorm TE-U ShahrazadA AN-U Shallow Grave MI-R Shaman en-KorT ST-RShambling Striderc IA-CShanodin Dryads AL,BE,UL,RV,4E,5E,6E,7E-CShaper GuildmageB MI,D1-C Shapeshifter @ AQ,4E,5E-U Shard Phoenix ST-R Share My Pain D2-CShatterI AL,BE,UL,RV,4E,IA,5E,TE,6E,7E-CShattered Crypt WL-CShattering Pulse EX-C Shatterstorm AQ,RV,5E-U,6E-RShauku, Endbringer MI-RShauku's Minion ,MI-USheep8 UG-UShelkin BrownieG LG-CSheltered Valley AI-RSheltering Prayers PY-R Shield Bearer IA,5E-C Shield Dancerl PY-U Shield MateO EX-CShield of the Ages @IA-U Shield Sphere @AI-U Shield Wall` LG,CH-U,5E,7E-C Shifting Wall @ST-UShimian Night Stalker LG,CH-UShimmer MI-RShimmering Barrier US-UShimmering Efreet VI-UShimmering Wings TE,IN-C Shivan Dragonn AL,BE,UL,RV,4E,5E,7E-R Shivan Gorge US-RShivan Hellkite9 US-RShivan Phoenix UY-R Shivan Raptor US-UShiv's Embrace US-U Shock Troops MM-CShock  ST,6E,7E-CShocker  TE-R,D2-C Shoving Match MM-U Show and Tell` US-RShower of Sparks US,D1-CShrieking Drake VI,D2-CShrieking Mogg NE-RShrieking Spectero P4-UShrink HL,5E-CShrouded Serpent PY-R Shu Cavalry P3-C Shu Defenderl P3-CShu Elite Companionsn P3-UShu Elite Infantry P3-C Shu Farmer P3-CShu Foot Soldiers P3-C Shu General P3-UShu Grain Caravan P3-CShu Soldier-Farmers P3-UShyftz IA-RSibilant Spirit  IA,5E,6E-RSick and Tired UY-CSicken] US-C Sidar Jabari MI-RSift ST-CSigil of Sleep2 UD-CSilent Assassin MM-RSilent Attendanty US,D1-C Silhouette6 LG-USilk Net UY-CSilkenfist Fighterc NE-CSilkenfist Order NE-U Silt Crawler PY-C Silver Erneg IA-U Silver Wyvern$ ST-RSilverback Ape P4-USilverglade Elemental MM-CSilverglade Pathfinder MM-USima Yi, Wei Field Marshal P3-R Simian Gruntsn UY-CSimoon 8VI,IN-U Simulacrum AL,BE,UL,RV,4E-USindbad AN,4E-U Singing Tree AN-USinkhole  AL,BE,UL-CSir Shandlar of Eberyn 1LG-U Siren's Call0 AL,BE,UL,RV,4E-USirocco MI-U Sisay's Ring @ VI-C,7E-USisters of the FlameD  DK-U,4E-CSivitri Scarzam & LG-U,CH-C Sivvi's Ruses NE-U Sivvi's ValorG NE-RSizzle% MM-CSkeletal Crocodile P1-CSkeletal Snake2 P1-CSkeleton Scavengers ST-R Skeleton Ship &IA-RSkirge Familiarb  US-U,D1-CSkittering Horror/ UD-CSkittering Skirge US-CSkulking Fugitive MM-CSkulking GhostD MI-CSkull Catapult @ IA,5E,6E-U Skull of Orm @DK-USkull of Ramos@ @MM-R Sky Diamond @ MI,6E,7E-U Sky Spirit/ #TE-U Skyknight D1-C Skyshaper @EX-USkyshroud Archer ST-CSkyshroud BehemothM NE-RSkyshroud Claim NE-CSkyshroud Condor`  TE-U,D1-CSkyshroud Cutter  NE-C Skyshroud Elf TE-CSkyshroud Elite? EX-USkyshroud Falcon ST,7E-CSkyshroud Forest TE-RSkyshroud PoacherH NE-RSkyshroud Ranger TE-CSkyshroud Ridgeback NE-CSkyshroud Sentinel NE-CSkyshroud Troll TE-CSkyshroud Troopers ST-CSkyshroud Vampire% TE-USkyshroud War Beast EX-RSlashing Tiger P3-R Slaughter EX-U Sleeper Agent, US-RSleeper's Guile UY-CSleight of Hand  P2,P4,7E-CSleight of Mind AL,BE,UL,RV,4E,IA,5E-RSlinking Skirge  UD-CSlippery Karst US-CSlippery Licid2 D1-CSliptide Serpent9 NE-R Sliver Queen ?ST-R Slow MotionX UY-C SluggishnessQ UY-CSmite/ ST-CSmoke AL,BE,UL,RV,4E,5E-R Smokestack @US-RSmoldering Crater US-CSnag= PY-U Snake Basket @VI,6E-R Snake Pit MM-USnap UY-CSnapping Drake P1,P4-C Sneak AttackI US-RSneaky Homunculus NE-C Snorting Gahr MM-C Snow DevilN IA-C Snow Fortresse @IA-R Snow HoundB IA-U Snowblind3 IA-RSnow-Covered Forest! IA-CSnow-Covered Island! IA-CSnow-Covered Mountain0" IA-CSnow-Covered Plains" IA-CSnow-Covered Swamp" IA-CSnowfall# IA-C Snuff Out$ MM-CSoar$ MI-C Sol Grail% @AI-RSol Ring& @ AL,BE,UL,RV-USoldevi Adnate' AI-CSoldevi Digger( @AI-RSoldevi ExcavationsW) AI-R Soldevi Golem* @IA-RSoldevi Heretic+ AI-CSoldevi Machinist, IA-U Soldevi Sage-  AI-C,6E-USoldevi SentryM/ @AI-CSoldevi Simulacrum0 @IA-USoldevi Steam Beast;1 @AI-CSoldier of Fortune2 AI-USoldierW3 UG-U Solfataraf3 VI-C Solidarityu4 UD-CSol'kanar the Swamp King4 . LG-R,CH-USoltari ChampionR5 ST-RSoltari Crusader5 TE-USoltari Emissary6 TE-RSoltari Foot Soldier?7 TE-CSoltari Guerrillas7 )TE-RSoltari Lancer8 TE-C Soltari Monkf9 TE-USoltari Priest9 TE-USoltari SergeantQ: D1-CSoltari Trooper: TE-CSoltari Visionary#; EX-C Somnophore; US-R Song of Blood< VI-CSong of Serenity=  EX-U,D2-CSongs of the DamnedB> IA-C Songstitcher> US-U Sonic Burstw? EX-C Soothing Balm6@ MM-C Soothsaying@ MM-USoraya the FalconerA HL-USorceress QueenKB AN-U,RV,4E,5E-RSorcerous SightJC P1-C Sorrow's PathC DK-USorryD UG-U Soul Barrier'F  IA-U,5E-CSoul ChannelingG MM-C Soul CharmerbH PY-C Soul EchoI MI-R Soul ExchangeJ FE-U Soul FeastK  UD,P4,7E-U Soul KissWL IA-CSoul NetL @AL,BE,UL,RV,4E,5E,6E,7E-U Soul Rend\M MI-U Soul Sculptor>N US-R Soul ShepherdN WL-C Soul ShredO P1-C Soul StringsgP PY-C Soul WardenQ EX-C SouldrinkerQ TE-U SoulshriekR MI-CSouthern ElephantR P3,P4-CSouthern PaladinS WL,7E-R Sowing Salt|T UD-U Spark FiendjU UG-RSpatial BindingfW &MI-USpatula of the AgesX @UG-U Spawning PoolX UY-USpecter's WailY MM-CSpectral BearsZ HL-USpectral Cloak[ LG-USpectral Guardian[ MI-RSpectral Shield\ #IA-U Speedy Zombie] D1-C Spell Blast^ AL,BE,UL,RV,4E,5E,TE,6E-C Spellbook^ @EX,7E-U Spellshocko_ EX-USphere of Resistance_ @EX-R Spider ClimbK` VI-CSpidersilk Armora MM-C Spike Breedera ST-RSpike Cannibalb EX-U Spike Colonyqc ST-C Spike Drone"d TE-C Spike Feederd ST-U Spike Hatchere EX-R Spike Roguef EX-U Spike Soldierg ST-U Spike Weaverh EX-R Spike Workeri ST-CSpiketail Drakej PY-USpiketail HatchlingKk PY-C Spinal Graftk TE,D1-CSpinal Villainm LG-RSpindrift Drakem ST-C Spined FlukeSn US-U Spined Slivero 8ST-U Spined Wurmo  P1,ST,7E-CSpineless Thugq NE,7E-CSpinning Darknessr WL-CSpiny Starfishs AI-U Spire Owlnt US-C Spirit en-Koru ST-C Spirit Leechu D1-C Spirit Linkv LG,4E,5E,6E,7E-U Spirit Mirrorw TE-RSpirit of the Nightlx MI-RSpirit Shackle y LG,4E-U Spirit Shieldoy @FE-USpiritual AsylumHz NE-RSpiritual Focus{ MM-RSpiritual Guardian{ P1-RSpiritual Sanctuary>| LG-RSpiteful Bully| NE-CSpitting Drake} VI,6E-USpitting Earth=~ MI,P1,P2,6E-C,P4-U,7E-CSpitting Hydra ST-R Spitting SlugQ DK-USpitting SpiderH PY-USplendid Genesis PR-RSplinter$ UD-USplintering Wind AI-RSpoils of Evil IA-RSpoils of Victory P3-U Spoils of War IA-RSpontaneous Combustion ,TE-USpontaneous GenerationH MM-R Spore Cloud FE-C Spore Flower FE-U Spore Frog PY-C Sporogenesis4 US-RSpotted Griffin P1-CSpreading Algae US-USpring of Eternal PeaceǍ P3-C Spur Grappler- PY-CSquall؎  P4,MM,7E-C Squallmonger> MM-USquandered Resources 4VI-RSquee, Goblin Nabob MM-R Squee's ToyÒ @TE-CSqueezeՓ MM-RSquirek DK-CSquirming Mass3 UD-C Squirrel Farm UG-RSquirrel Wrangler( PY-RSquirrel UG-UStaff of the Ages @IA-RStaff of Zegon @AQ-CStalking Stones TE-UStalking Tigern  MI,P1,P3,6E-CStaminaț MM-UStampede DriverI NE-UStampede IA,5E-RStampeding Wildebeests VI-UStanding StonesA @DK-UStanding Troops  EX,6E,7E-CStangg 8 LG-R,CH-UStarke of Rath TE-R Starlightݡ P1,7E-U Starlit Angel| P1-UStasisע AL,BE,UL,RV,4E,5E-R Statecraft[ MM-R Static Orb @TE,7E-RStaunch Defenders  TE,6E,7E-USteadfast Guardi MM-C Steadfastness P1,P4-CSteal Artifact BAL,BE,UL,RV,4E,5E,7E-USteal Enchantmentۦ  TE-U,D2-CSteal Strength PY-C Steam BlastO US-USteam Catapult P2-R Steam Frigate P2-C Steel Golemd @WL-UStench of DecayF AI-CStench of Evil IA-U Stern Marshal( P1-R Stern Proctor  US-U,D1,D2-CStinging Barrier MM-CStinging Licid TE-U Stolen Grain( P3-UStone Calendar @DK-UStone Catapult P3-R Stone Giant$ AL,BE,UL,RV,4E,5E-U Stone Rain 1AL,BE,UL,RV,4E,IA,MI,5E,P1,TE,P2,P3,6E,P4,MM,7E-C Stone Spirit< IA,5E-U Stonehands IA-CStone-Throwing Devils AN-CStorage MatrixV @UD-RStorm CauldronY @ AI,6E,7E-R Storm Crow AI,P1,6E,P4,7E-CStorm ElementalT AI-U Storm Frontf TE-U Storm Seeker߻ LG,CH-U Storm ShamanR  AI-C,7E-U Storm Spirit 3IA-R Storm World LG-R Stormbind> 8IA-RStormwatch Eagle$ PY-C Story Circle MM-UStrands of Nightx  WL,6E,7E-UStrategic Planning] P3-UStrategy, Schmategy UG-R Straw Golem @WL-UStraw Soldiers? P3-CStream of Acid P4-UStream of Life AL,BE,UL,RV,4E,5E,6E,7E-C Strip MineN AQ,4E-U Striped Bears WL-CStroke of Genius US-RStromgald Cabal  IA,5E,6E-R Stromgald Spy AI-UStrongarm Thug  MM-U,D2-CStronghold Assassin ST,7E-RStronghold BiologistL NE-UStronghold Discipline NE-CStronghold Gambit NE-RStronghold Machinist NE-UStronghold TaskmasterV ST-UStronghold Zeppelin NE-UStun TE,IN-CStunted Growth IA-RStuporG MI,6E-USubdue LG-CSubmerge NE-USubterranean Hangart MM-USubterranean Spirits MI-R Subversionh UY-RSu-Chi- @AQ-U Sudden Impact- TE,7E-U Suffocation AI-USuleiman's Legacy )VI-RSulfuric Vapors US-RSulfurous Springs IA,5E,6E,7E-R Summer Bloomk VI-U,P1-R,6E-U,P4-RSun Ce, Young Conqueror P3-R Sun Clasp4 VI-CSun Quan, Lord of Wu P3-RSunastian Falconer 8LG-USunderd US-RSunglasses of Urza/ @AL,BE,UL,RV,4E-R Sunken City] DK,4E-C Sunken Field PY-USunstonet @IA-USunwebv  MI,6E,7E-RSuperior Numbers& MI-USuq'Ata Assassin VI-USuq'Ata Cavalier D1-CSuq'Ata Firewalker MI-USuq'Ata Lancer VI-CSurge of Strength~ 8 AI-U,D2-CSurvival of the FittestR EX-RSustainer of the Realm UY,7E-USustaining Spirit AI-R Sustenance MM-USvyelunite Priest< FE-USvyelunite TempleX FE,5E,6E-USwamp Mosquito AI,D2-CSwampk EAL,BE,UL,RV,4E,IA,MI,5E,P1,MI,TE,P2,UG,US,P3,6E,P4,MM,IN,LD,7E-L,OD-L Swarm of Rats P2-CSwat UY-C Sword DancerC PY-USword of the Ages @LG-RSword of the Chosen* @ST-RSwords to Plowshares AL,BE,UL,RV,4E,IA-USworn Defender AI-RSylvan Basilisk P2,P4-RSylvan Hierophant; WL-USylvan Library  LG-U,4E,5E-RSylvan Paradise LG-U Sylvan Tutor P1-R Sylvan Yeti P2,P4-R Symbiosis@ US-CSymbol of Unsummoning P1-C Syphon Soul LG,6E-CTablet of Epityr @AQ-CTahngarth's Rage TE-UTaiga/ AL,BE,UL,RV-R Tainted ther{ US,7E-RTainted SpecterR MI-R Takklemaggot LG,CH-UTalas Air Shipn P2-CTalas Explorer P2-CTalas Merchantz P2-CTalas Researcher P2-R Talas Scout{ P2-C Talas Warrior P2-R Talon Sliver_ TE-CTalruum Champion$ VI-CTalruum Minotaur MI,6E-C Talruum Piperv VI-U Tangle Kelp0 DK-U Tangle Wire @NE-RTaniwha MI-R Taoist Hermit| P3-U Taoist MysticV P3-RTar Pit Warrior$ VI-CTariff WL,6E-RTarpan IA,5E-C Task Force MM-CTask Mage Assembly PY-RTaste of Paradise AI-CTaunt, P1-RTaunting Challenge P3-R Taunting Elft UD-CTawnos's Coffin= @AQ-U Tawnos's WandG @AQ,4E-UTawnos's Weaponry @ AQ,4E,5E-UTeacher D1-C Team Spirit UG-CTectonic Break MM-RTeeka's DragonZ @MI-RTeferi's Curse MI-CTeferi's Drake MI-CTeferi's Honor Guardc VI-U Teferi's Imp  MI-R Teferi's Isle MI-RTeferi's Puzzle Box @ VI,6E,7E-RTeferi's Realm; VI-RTeferi's Thalakos Subjects* D1-C Teferi's Veil[ WL-U Telekinesis) LG-RTelepathic Spies UD,7E-C Telepathy US,7E-UTeleport  LG-R,CH-U Telethopter @TE-U Telim'Tor MI-RTelim'Tor's Darts~ @MI-UTelim'Tor's Edict MI-RTemp of the Damned UG-CTemper! ST-U Tempest Drake" #VI-UTempest Efreet# LG,4E-RTemple Acolyte% P2-C Temple Elder% P2-UTemporal Adeptw& UD,7E-RTemporal Aperture6' @US-RTemporal ManipulationD( P2-RTemporary Truce( P1-RTempting LicidQ) ST-UTendrils of DespairF* WL-CTeremko Griffin:+ MI-CTerrain Generator, NE-UTerritorial Dispute, MM-RTerror- AL,BE,UL,RV,4E,5E,6E-CTethered Griffin- UD-RTethered Skirge. UY-UTetravusD/ @ AQ-U,4E-RTetsuo Umezawa71 .LG-RThalakos Deceiver1 ST-RThalakos Dreamsower2 TE-UThalakos Drifters3 EX-RThalakos Lancerj4 D1-CThalakos Lowlands4 TE-UThalakos MistfolkB5 TE-CThalakos Scout5 EX-C Thalakos SeerO6 TE,D1-CThalakos Sentry 7 TE-CThallid Devourer7 FE-UThallid8 FE-C That Stings9 D2-CThawing Glaciers9 AI-R The Abyss; LG-R The Brute(<  LG,4E,5E-CThe Cheese Stands Alonew= UG-R The Fallen6> DK,CH-UThe Hive> @AL,BE,UL,RV,4E,5E,6E-RThe Lady of the Mountain? 8LG-UThe Rack@ @ AQ,RV,4E-UThe Tabernacle at Pendrell A LG-RThe Ultimate Nightmare of W6B UG-U The WretchedC LG-R,CH-U,5E-RTheft of DreamsD  P1,EX,P2-CThelonite DruidE FE-UThelonite MonkF FE-UThelon's Chant G FE-UThelon's Curse#H FE-UThermal GliderH MM-C Thermokarst|I IA-UThicket BasiliskBJ AL,BE,UL,RV,4E,5E,6E-UThieves' AuctionKK MM-RThieving MagpiefL UD,7E-UThing from the Deep.M P1-RThirstM MI-CThopter SquadronN @EX-RThorn ElementalP  UD,P4,7E-R Thorn ThallidfQ FE-CThornwind FaeriesS UY-C Thought LashT AI-R ThoughtlaceU AL,BE,UL,RV,4E-R ThoughtleechV IA,7E-U Thran DynamoV @UD-U Thran ForgeqW @WL-U Thran FoundrymX @UD-U Thran GolemY @UD-R Thran LensY @UY-R Thran QuarryZ US-R Thran Tomer[ @WL-R Thran TurbineL\ @US-UThran War Machine$] @UY-UThran Weaponryu] @UY-RThrashing Wumpus^ MM-R Three Visits^ P3-C Three Wishes_ VI-RThresher Beast a PY-CThrivea PY-CThrone of Bone7b @AL,BE,UL,RV,4E,5E,6E,7E-UThrull Championb FE-UThrull Retainerbc FE,5E-UThrull Surgeon]d EX-C Thrull WizardMe FE-U ThumbscrewsHf @TE-RThunder Dragonf P4-RThunder Spiritzg LG-R Thunder WallSh IA-U Thunderbolt[i WL-C Thunderclap6j MM-CThundering Giantj US-UThundering Wurmk P1-R Thundermarek P1,WL-RThwartl MM-UTicking Gnomes m @UY-U Tidal Borem MM-C Tidal Controlpn AI-R Tidal Flats6o FE-CTidal Influenceo FE-U Tidal Krakenq MM-R Tidal Surger  P1,ST,P2,6E-C Tidal Warrior t ST-C Tidal Wavet MI-UTidingsNu P4-U Tiger Clawsu MM-C Timber Wolvesv AL,BE,UL,RV,4E-RTimberline Ridgetw IA-R Time and Tidew VI-U Time Bombx @IA,5E-RTime Ebbyy  P1,TE,P2,P4-CTime Elementalz  LG,4E,5E-R Time Spiral]{ US-R Time Vault| @ AL,BE,UL-R Time Walkd}  AL,BE,UL-R Time Warp} TE,P4-R Timetwister~  AL,BE,UL-R Timid Drake~ WL,MM-UTimmerian Fiends HL-UTimmy, Power Gamer UG-R Tinder Wall{ IA-CTinker UY-UTin-Wing Chimera @VI-UTitania's Boon US-UTitania's Chosenh US-UTitania's Song1 AQ-U,RV,4E,5E-RTithe VI-RTivadar's Crusade DK-UTobias Andrion1 # LG-U,CH-CTolaria܇ LG-UTolarian Academyވ US-RTolarian Drake_ WL-CTolarian Entrancer WL-RTolarian Serpent WL-RTolarian Winds US,7E-CTombstone StairwellŌ MI-R Tonic PeddlerM MM-UToo. . Many. . Words D2-CTooth and Clawo  TE-R,D2-CTooth of RamosM @MM-RTopple NE-C Tor Giant IA-C Tor Wauki` , LG-U,CH-C Torch Songǒ US-UTorment ST-CTormented Angel4 UD-CTormod's Crypt @ DK-U,CH-CTornadoe AI-RTorrent of Lava, MI-RTorsten Von UrsusV 1LG-UTorture Chamber @TE-RTortureI HL,5E-CTortured ExistenceU ST-C Total War IA-RTouch of Brilliance  P1,P2,P4-CTouch of Darkness̜ LG-UTouch of Death IA,5E-CTouch of Vitae IA-U Touchstone> @WL-UTourach's Chantݟ FE-UTourach's Gate FE-UTower of CoireallQ @DK-UTower of the Magistrate MM-R Town SentryH P2-CToymaker @MM-UTracker DK-U Trade Caravan HL,D2-C Trade Routesy MM-RTradewind RiderC TE-R Tragic Poet UY,D2-C Trailblazer IA-RTrained Armodon  TE,6E,7E-CTrained Cheetah P3-UTrained Jackal P3-C Trained Orgg0 P4,7E-RTranquil Domain MI,D2-CTranquil Grove WL,6E-R Tranquility9 %AL,BE,UL,RV,4E,5E,TE,D1,6E,MM,IN,7E-CTransmogrifying Licid @EX-U Transmutation3 LG,CH-CTransmute Artifact> AQ-U Trap Runneró MM-UTreacherous Link  UY-U,D2-C Treacheryn UD-RTreasure Hunter[ EX-UTreasure Trove; EX,7E-U Tree Monkeyȷ P2-CTreefolk Mystice UY-CTreefolk Seedlingsf US-U,D2-C,7E-UTreetop BracersK NE-CTreetop Defenseۺ P1-RTreetop Rangers0 US-CTreetop Village UY-UTremorϼ VI,P2,6E,P4,MM,7E-CTrenching Steed PY-CTriangle of Warm @VI-R Triassic Eggq @ LG-R,CH-UTrickster Mage] NE-C Trip Wire P3-U Triskelion @ AQ-U,4E-RTrokin High Guard P2-CTropical Storm# MI-UTroubled Healer PY-CTroublesome Spirit PY-RTrucee  HL-U,5E-R Trumpet Blast UD-CTrumpeting Armodon TE-UTsunami AL,BE,UL,RV,4E,5E-UTuknir Deathlock 8LG-R Tundra Wolves  LG,4E,5E,6E-CTundra& AL,BE,UL,RV-RTunnelr AL,BE,UL,RV,4E-U,D2-C Turnabout US-UTwiddle< AL,BE,UL,4E,5E,7E-CTwisted Experiment~ UD-CTwitch+ TE,D1-CTwo-Headed Dragon MM-RTwo-Headed Giant of Foriys  AL,BE,UL-RTyphoonY LG-R Uktabi EfreetN WL-C Uktabi Faerie MI-CUktabi Orangutan VI,6E-UUktabi WildcatsW  MI,6E,7E-R Umbilicus @US-R Uncle Istvan DK,4E-UUndercover Disguise D2-CUnderground Riverf IA,5E,6E,7E-R Undergrowth AI-C Undertakere MM-CUndertow LG-UUnderworld Dreams LG-UUndiscovered Paradiseh VI-RUndo  VI-C,P2,P4-U Undying Beastj P1-CUnearth UY-CUnerring Slingg @MI-UUnfulfilled Desires &MI-RUnholy Citadel# LG-UUnholy Strengthk AL,BE,UL,RV,4E,5E,7E-CUnlikely Alliance AI-UUnmask MM-RUnnatural Hunger| MM-RUnnerveZ US-C Unseen Walker MI,6E-UUnstable Mutation  AN,RV,4E,5E-CUnstable Shapeshifterd TE-RUnsummon: AL,BE,UL,RV,4E,5E,6E,7E-C Untamed Wildsw LG,4E,5E,P1,P2,6E,P4,7E-U Unworthy Dead US-CUnyaro Bee Sting MI-UUnyaro GriffinS MI,6E-UUpdraft  IA-U,5E-C Uphill Battle MM-UUrborg Justice_ WL-RUrborg Mindsucker, VI-CUrborg PantherO MI-CUrborg Stalkerm WL-RUrborgH LG-UUr-Drago &LG-R Urza's Armor+ @US-UUrza's Avenger# @ AQ-U,4E,5E-R Urza's Bauble @IA,5E-UUrza's Blueprints @UY-RUrza's Chalice @AQ-CUrza's Contact Lenses @UG-U Urza's Engine @AI-RUrza's Incubator @UD-R Urza's Mine AQ,CH,5E-C Urza's Miter @AQ-UUrza's Power Plantw AQ,CH,5E-CUrza's Science Fair Projectu @UG-U Urza's Tower AQ,CH,5E-C Uthden Troll AL,BE,UL,RV,4E-UVaevictis AsmadiE < LG-R,CH-UValorous ChargeZ P1-U Vampire Bats  LG,4E,5E-CVampire Hounds EX-CVampiric Embrace US-UVampiric FeastY P1-UVampiric Spirit P2-RVampiric Toucha P1-CVampiric Tutor VI,6E-R Vampirism VI-U Vanishing VI-CVaporous Djinn@ MI-UVarchild's Crusader AI-CVarchild's War-Ridersp AI-RVebulidj  US-R,D1-C Vec TownshipsD TE-U Veil of Birds US-CVeiled Apparition US-UVeiled Crocodile US-R Veiled Sentryf US-UVeiled Serpent3 US-CVeldrane of Sengir HL-UVeldt IA-R Venarian GoldK LG-CVendetta MM-CVenerable Monkk P1-U,ST,6E-C,P4-U,7E-C Vengeance> P1,P2,P3,P4,7E-UVenomf  DK,4E,5E-CVenomous Breath IA,MM-UVenomous Dragonflyc MM-CVenomous Fangs US-CVentifact Bottle @MI-R Verdant FieldC PY-U Verdant Force TE-RVerdant Guardian D1-C Verdant Touch1 ST-R Verdigris TE-UVerduran Enchantress2 AL,BE,UL,RV,4E,5E,6E,7E-R Vernal Blooma US,7E-RVernal Equinox! MM-RVertigo IA,6E-UVery Strict Tutor D2-CVesuvan DoppelgangerG  AL,BE,UL,RV-RVeteran Bodyguard  AL,BE,UL,RV-RVeteran Brawlers$ PY-RVeteran Cavalier P4-UVeteran Explorer! WL-UVeteran's Voice" AI-CVexing Arcanix$ @IA-R Vhati il-Dal% 4TE-R Viashino Bey% UY-CViashino Cutthroat~& UY-UViashino Heretic4' UY-UViashino Outrider( US-CViashino Runnerp( US-CViashino SandscoutQ) UY-CViashino Sandstalker) VI-UViashino Sandswimmer* US-RViashino Warrior\+ MI,6E-CViashino Weaponsmith=, US-CViashivan Dragon(- 8VI-RVibrating Sphere- @IA-RVicious Hunger. NE-C Victimize/  US-U,D1-CVictual Sliver0 1ST-UVigilant Drake1 UY,7E-CVigilant Martyr'2 MI-U Vile Requiem2 US-U Village Elder3 MI-C Vine Dryad4 MM-R Vine Trellis5 MM-CVintara Elephant6 PY-CVintara Snapper6 PY-U Virtue's Ruin7 P1-UVirtuous Charge78 P3-CViscerid Armor8 AI-CViscerid Drone9 AI-UViseling: @NE-U Vision Charm; VI-CVisionsu< LG,4E-UVitalize^= WL,6E-CVitalizing Cascade= 1MI-UVitalizing Wind[> PY-R Vizzerdrix> P4,7E-RVodalian IllusionistV? WL-UVodalian Knights? FE-U Vodalian Mage*A FE-CVodalian Soldiers C  FE,5E,6E-CVodalian War Machine0E FE-U Voice of DutyzF UD-UVoice of Grace=G US-U Voice of LawH US-UVoice of ReasonH UD-UVoice of TruthI NE-UVolcanic DragonJ  MI,P1,6E,P4-RVolcanic EruptionJ AL,BE,UL,RV,4E-RVolcanic GeyserK MI,6E-UVolcanic HammerL  P1,P2,P4,7E-C Volcanic WindXM MM-UVolrath the FallenN NE-RVolrath's CurseN TE,D1-CVolrath's DungeonO EX-RVolrath's GardensQ ST-RVolrath's LaboratoryQ @ST-RVolrath's Motion SensorR UG-UVolrath's ShapeshifterS ST-RVolrath's StrongholdT ST-R Voltaic KeynU @US-UVolunteer MilitiaU P2,P3-CVolunteer ReservesV WL-U Voodoo DollTW @ LG-R,CH-U Vug LizardX US-UWaiting in the WeedsX MI,6E-RWake of DestructionY UD-RWake of VulturesgZ VI-C Walking Dead[ LG-C Walking Dream[ ST-UWalking Sponge\ UY-U Walking Wall.] @IA-U Wall of Air#^ AL,BE,UL,RV,4E,5E,6E,7E-UWall of Blossoms^_ ST-U Wall of Bone_ AL,BE,UL,RV,4E,5E,7E-UWall of Bramblesa AL,BE,UL,RV,4E,5E-UWall of Caltropsb LG-CWall of Corpsesb MI-CWall of Diffusionc TE-CWall of Distortion|d MM-C Wall of Dust+e LG,4E-U Wall of Earthf LG-CWall of Essencef ST-U Wall of Fire|g AL,BE,UL,RV,4E,5E,6E,7E-U Wall of Glareh UD-CWall of Granitehi P1-U Wall of Heati LG,CH-C Wall of Icej AL,BE,UL,RV,4E-U Wall of Junkj @US-U Wall of Kelpk HL-U Wall of Laval IA-U Wall of Light*m LG-U Wall of Netsm EX-RWall of Oppositionn  LG-R,CH-UWall of Pine Needles|o IA-UWall of Putrid Fleshp LG-UWall of Razorsp ST-UWall of Resistance@q MI-C Wall of Rootsr MI-CWall of Schizophreniar D2-CWall of Shadowss LG,CH-CWall of Shieldst @IA-U Wall of Soulsu ST-UWall of Spearsu @AQ-U,4E,5E-C,7E-U Wall of Stonev AL,BE,UL,RV,4E,5E-UWall of Swordsx AL,BE,UL,RV,4E,5E,P1,6E,7E-U Wall of Tearsz ST-UWall of Tombstones{  LG-U,D2-C Wall of Vapor | LG,CH-CWall of VipersU} PY-U Wall of Water~ AL,BE,UL,RV,4E-UWall of Wonder  LG,CH-U,7E-R Wall of Wood AL,BE,UL,RV,4E-CWand of Denial @VI,6E-R Wand of Ith @DK-U Wandering Eye NE-CWandering Mage5 'AI-R Wanderlust AL,BE,UL,RV,4E,5E-U War Bargek @DK-U War Cadence% MM-U War Chariot @IA-U War Dance҇ US-U War Elephant AN,CH-C War Mammoth* AL,BE,UL,RV,4E,5E-CWar Tax) MM-UWard of Lights MI-C Warmonger MM-UWarmthی TE,6E-UWarningw IA-C Warp ArtifactC DAL,BE,UL,RV,4E,5E-RWarpath͎ MM-U Warping Wurm 2MI-R Warrior Angelh ST-RWarrior en-Kor  ST-U,D1-CWarrior's Charge P1-CWarrior's Honor VI,6E-CWarrior's OathH P3-RWarrior's Stand P2,P3-UWarthog  VI-C,6E-U WastelandM TE-UWatchdog @TE-UWater Elemental AL,BE,UL,RV,4E,P4-U Water Wurmn DK-CWaterfront Bouncer˘ MM-CWaterspout Djinnr VI-UWave Elementala MI-UWave of Reckoning2 MM-RWave of Terror  WL-R,D1-CWaylayœ US-U Wayward Soul EX-CWeakness AL,BE,UL,RV,4E,5E-C WeakstoneU @AQ-UWeatherseed Elf, UY-CWeatherseed Faeries UY-CWeatherseed Treefolk UY-RWeb AL,BE,UL,RV,4E-RWei Ambush Forcez P3-C Wei AssassinsQ P3-UWei Elite Companions P3-U Wei Infantry P3-CWei Night Raiders P3-U Wei Scout P3-CWei Strike ForceQ P3-C Welkin Hawk) EX-CWell of Discovery @PY-RWell of Knowledge @WL-R Well of Life @PY-U Wellspringƨ 1MI-RWestern Paladin US,7E-RWhalebone Gliderj @IA-UWheel of Fortune  AL,BE,UL,RV-RWheel of Tortureg @UY-R Whetstone( @US-RWhim of VolrathƬ TE-R Whip Sergeantf PY-U Whip Vine AI-C Whippoorwill DK-UWhipstitched Zombie PY-C Whiptail Wurm P1,P4-UWhiptongue Frogi EX-CWhirling Catapult۱ @AI-RWhirling Dervish  LG,4E,5E-U WhirlwindZ US,P4-RWhispers of the Muse TE-U White Knight[ AL,BE,UL,RV,4E,5E-UWhite Mana Batteryw @ LG-U,4E-R White ScarabG IA-U White Ward AL,BE,UL,RV,4E-UWhiteout. IA-U Wicked Pact P1,P4-R Wicked Reward VI-CWielding the Green Dragonϸ P3-CWiitigo IA-R Wild Aesthir AI-C Wild Colos UD-C Wild Dogs US,D1-C Wild Elephant MI-C Wild Griffinr P2,P4-C Wild Growth AL,BE,UL,RV,4E,IA,5E,6E,7E-C Wild Jhovall MM-C Wild Mammoth NE-U Wild MightB PY-CWild Ox P2,P4-U Wild Wurm[ TE-UWildfire Emissary& MI-UWildfire  P2,US,7E-RWill-O'-The-Wisp AL,BE,UL,RV,4E-R Willow Dryad P1-C Willow Elf P4-C Willow Faerie< HL-CWillow Priestess HL-U Willow Satyr LG-R Wind Dancer TE,7E-U Wind DrakeT P1,TE,6E,P4,7E-C Wind Sail{  P2-C,P4-U Wind Shear VI-U Wind Spirit  IA,5E,6E-UWindfallM US-UWinding Canyons( WL-R Winding Wurm US-CWindreaper Falcon0 8MI-UWinds of Change LG-U,4E,5E,P1-R Winds of Rath TE-R WindscouterE PY-UWindseeker Centaur PR-R Wing Snare UY,7E-U Wing StormF PY-U Winged Sliver TE-CWings of Aesthir #IA-U Winter Blast4  LG-R,4E,5E-U Winter Orb @AL,BE,UL,RV,4E,5E-R Winter Sky8 HL-UWintermoon Mesa PY-RWinter's Chill IA-RWinter's Graspa P1,TE-UWinter's Night 9AI-RWirecat @US-U Wishmongerh MM-U Witch Engine> US-R Witch Hunter DK,CH-UWithdraw PY-CWithering Boonq MI-UWithering Gaze P1-UWithering Wispsp IA-U Wizard Mentorq US-CWizards' SchoolC HL-U Wolf Pack P3-RWolverine PackT  LG-C,5E-UWood Elemental LG-R Wood Elves P1-R,EX,D1-C,P4-U,7E-C Wood Sage 2 TE-R,D2-C Wooden Sphere @AL,BE,UL,RV,4E,5E,6E,7E-U Woodripper/ NE-UWoolly Mammoths IA-C Woolly Spiderr IA-CWord of Binding DK,4E-CWord of Blasting^  IA,5E,MM-UWord of CommandB  AL,BE,UL-RWord of UndoingT IA-C Workhorse? @EX-R Worldly Tutor MI,6E-UWorms of the Earth DK-UWormwood Treefolk DK-UWorn Powerstone @US-U Worry Beads7 @MM-RWorship US,7E-R Worthy Causev TE-U Wrath of God AL,BE,UL,RV,4E,5E,P1,6E,7E-RWrath of Marit Lage IA-R Wu Admiral} P3-UWu Elite Cavalry] P3-C Wu Infantry% P3-CWu Light Cavalry P3-C Wu Longbowman P3-UWu ScoutV P3-CWu Spy P3-U Wu Warshipr P3-C Wyluli Wolf9  AN-C,5E,6E-RXanthic Statue @WL-RXenic Poltergeist  AQ-U,4E,5E-RXiahou Dun, the One-Eyed P3-R Xira ArienC < LG-R,CH-UXun Yu, Wei Advisor P3-RYare MI-RYavimaya Ancients AI-C Yavimaya AntsAI-UYavimaya ElderTUD-CYavimaya Enchantress\UD,7E-UYavimaya GnatsIA-UYavimaya GrangerUY-CYavimaya HollowUD-RYavimaya ScionwUY-C Yavimaya WurmUY-CYawgmoth DemonyAQ,CH-UYawgmoth's Bargain"UD-RYawgmoth's EdictUS,7E-UYawgmoth's Will4US-R Ydwen EfreetAN-UYellow Scarves Cavalry P3-CYellow Scarves General P3-RYellow Scarves Troops P3-CYotian SoldierG @AQ,4E-CYoung Wei Recruitss P3-CYouthful Knight ST-CYuan Shao, the Indecisive P3-RYuan Shao's Infantry&P3-UZealots en-DalEX-U Zebra Unicorng1MI-U Zelyon SwordB@FE-UZephidUS-RZephid's EmbraceUS-U Zephyr FalconY LG,4E,5E-CZerapa MinotaurPY-CZhalfirin CommanderMI-UZhalfirin CrusaderVI-RZhalfirin KnightMI-CZhang Fei, Fierce WarriormP3-RZhang He, Wei GeneraltP3-RZhang Liao, Hero of HefeiP3-RZhao Zilong, Tiger GeneralP3-RZhou Yu, Chief Commander]P3-RZhuge Jin, Wu Strategist7P3-RZirilan of the Claw2MI-R Zodiac Dog P3-C Zodiac DragonP3-R Zodiac GoatP3-C Zodiac HorseP3-U Zodiac MonkeyP3-C Zodiac Ox8P3-U Zodiac PigP3-U Zodiac RabbitU P3-C Zodiac Rat P3-CZodiac Roosterw!P3-C Zodiac Snake"P3-C Zodiac Tiger"P3-U Zombie Master1#AL,BE,UL,RV,4E,5E,6E-R Zombie Mob$MI-UZombie Scavengersp%WL-CZombiea&UG-UZuberi, Golden Featherp&MI-RZuo Ci, the Mocking Sage"'P3-RZuran Enchanter'IA-C Zuran Orb(@IA-UZuran Spellcaster9)IA-CZur's Weirding) IA,5E,6E-R Coastal Tower*IN-UElfhame Palace+IN-U Salt Marsht,IN-UUrborg Volcano,IN-U Shivan Oasis-IN-UVoidM.,IN-RFact or FictionD/IN-U Obliterate/IN-R Meteor Storm08IN-R Tsabo's Webd1@IN-R Samite Archer2#IN-USkizzik2IN-RTeferi's Responsex3IN-RSleeper's Robe94&IN-U Urza's Rage5IN-RSunscape Apprentice6IN-CGlimmering Angel6IN-CRampant Elephantw7IN-CArdent Soldier8IN-CBenalish Lancer8IN-CRazorfoot Griffinr9IN,7E-CCrimson Acolyte9IN-CObsidian Acolyte:IN-CCapashen Unicorn;IN-CBenalish TrapperV<IN-CPrison Barricade<IN-CStrength of Unity}=IN-C Reviving Dose3>IN-CRestrain>IN-CProtective Spherek?IN-C Orim's Touch$@IN-CDismantling BlowAIN-CBenalish HeraldsAIN-UBenalish EmissaryBIN-U Ruham DjinnBIN-U Spirit Weaver5CIN-UWayfaring GiantCIN-ULiberateSDIN-USamite MinistrationEIN-U Teferi's CareEIN-URewards of Diversity{FIN-UPledge of Loyalty!GIN-UAlabaster LeechHIN-RSunscape MasterHIN-RCrusading KnightdIIN-RAtalya, Samite MasterJIN-RReya DawnbringerKIN-RPure ReflectionKIN-RDeath or GloryLIN-R Global RuinhMIN-RSpirit of ResistanceGNIN-RDivine PresenceNIN-RFight or FlightOIN-RRoutPIN-RWinnowIN-R Utopia TreeIN-RElvish ChampionIN,7E-R Kavu Titan-IN-R Kavu LairIN-RRestockIN-RBindOIN-RSaproling InfestationIN-RSaproling SymbiosisIN-RSeashell Cameox@IN-UDrake-Skull CameoG@IN-UBloodstone Cameo@IN-UTroll-Horn Cameo@IN-UTigereye Cameo@IN-U Power Armor@IN-UChromatic Sphere+@IN-U Alloy Golem@IN-USparring Golem@IN-UDromar's Attendant@IN-UCrosis's Attendant2@IN-UDarigaaz's Attendant@IN-URith's Attendant@IN-UTreva's Attendant3@IN-UPhyrexian Altar@IN-R Urza's Filterz@IN-RTek@IN-R Juntu Stakes;@IN-RPhyrexian Lens@IN-R Planar Portal@IN-RLotus Guardianh@IN-RSterling Grove1IN-UAbsorb#IN-RIrrigation DitchLIN-CAncient SpringIN-CGeothermal CrevicebIN-C Tinder FarmIN-CArchaeological DigvIN-UKeldon NecropolisIN-RLlanowar Knight1IN-CGalina's Knight#IN-CVodalian Zombie&IN-C Shivan Zombiek,IN-CYavimaya Barbarian8IN-CArmadillo Cloak1IN-C Plague Sporesn,IN-CRecoil&IN-C Wings of Hope#IN-CFrenzied Tillingt8IN-C Aura ShardsP1IN-U Yavimaya Kavu#8IN-U Urborg Drake&IN-U Riptide Crab#IN-U Vicious Kavu6,IN-UAngelic Shield#IN-U Seer's Vision&IN-USmoldering Tar,IN-UFires of Yavimayai8IN-UCharging Troll1IN-UHorned Cheetah1IN-UHeroes' Reunion[1IN-UReviving Vapors#IN-UOrdered Migration#IN-USlinking Serpent&IN-ULobotomy&TE,IN-UBacklashJ,IN-U Cinder Shade,IN-UCauldron Dance,IN-UVoracious Cobra8IN-U Hunting Kavu8IN-U Noble Panther1IN-R Captain Sisay:1IN-R Aura Mutation1IN-RHanna, Ship's Navigator#IN-RKangee, Aerie Keeper#IN-R Teferi's Moat#IN-RVile ConsumptionC&IN-RSpinal Embrace&IN-R Undermine&IN-RReckless Assault,IN-RBlazing Specter5,IN-R Tsabo Tavoc,IN-R ther Rift8IN-RArtifact Mutation^8IN-RArmored GuardianK#IN-RBarrin's Spite&IN-RStalking Assassin&IN-R Pyre ZombieT,IN-R Overabundancea8IN-R Raging Kavu8IN-RDueling Grounds1IN-RSabertooth Nishoba1IN-RDromar, the Banisher'IN-RCrosis, the Purger\.IN-RDarigaaz, the IgniterF<IN-RRith, the AwakenerU9IN-RTreva, the RenewerB3IN-RCoalition Victory ?IN-RLajiskin .PR-R Sulfur Vent IN-CPain/SufferingA ,IN-UWax/Wane 1IN-U Spite/Malice &IN-UAssault/Battery 8IN-U Stand/Deliver( #IN-UTaiga AL,BE,UL,RV,DL-RTropical Island AL,BE,UL,RV,DL-RTundraaAL,BE,UL,RV,DL-RUnderground SeaAL,BE,UL,RV,DL-RVolcanic IslandAL,BE,UL,RV,DL-RBadlandsXAL,BE,UL,RV,DL-RBayouAL,BE,UL,RV,DL-RPlateauAL,BE,UL,RV,DL-RSavannah;AL,BE,UL,RV,DL-R ScrublandAL,BE,UL,RV,DL-R Dralnu's PetPS-RErtai's TrickeryPS-CGainsayPS-U Hunting Drake"PS-CPlanar OverlayPS-RPlaneswalker's MischiefPS-R Shifting SkyvPS-USisay's Ingenuity/PS-CSleeping PotionPS-CStormscape BattlemagePS-UStormscape Familiar PS-C Sunken HopePS-RWaterspout ElementalPS-RBog DownrPS-CDark Suspicions;PS-RLord of the UndeadPS-RMaggot CarrierPS-C Morgue ToadPS-CNightscape BattlemageY PS-UNightscape Familiar!PS-CNoxious Vaporst"PS-UPlaneswalker's ScornA#PS-RShriek of Dread$$PS-CSinister Strength$PS-CSlayQ%PS-U Caldera Kavu&PS-CFlametongue Kavu&PS-U Goblin Game'PS-RImplode(PS-U Insolencex)PS-C Kavu RecluseQ*PS-C Keldon Mantle*PS-C Magma Burst+PS-C Mire Kavuo,PS-C Mogg Jailer-PS-UPlaneswalker's Fury-PS-RSlingshot Goblin.PS-CStrafe)/PS-UTahngarth, Talruum Hero/PS-RThunderscape Battlemagew0PS-UThunderscape Familiar1PS-CFalling Timberm2PS-C Gaea's HeraldE3PS-R Gaea's Might3PS-CMultani's Harmony4PS-UNemata, Grove Guardian&5PS-R Primal Growth5PS-C Pygmy Kavu6PS-C Quirion Dryad7PS-RQuirion Explorer8PS-C Root Greevil9PS-C Stone Kavu:PS-C Cavern Harpy:&PS-C Cloud Cover;#PS-RErtai, the CorruptedU<'PS-RFleetfoot Panther>=1PS-U Lava Zombie>,PS-CMalicious Advice2?&PS-CMarsh Crocodile?&PS-U Urza's Guilt@&PS-R StratadonA@PS-U Aura Blast\BPS-CAurora GriffinBPS-CDisciple of KangeeCPS-CDominaria's JudgmentWDPS-R Guard DogsYEPS-UHeroic Defiance?FPS-CHobble#GPS-CHonorable ScoutGPS-CLashknife BarrierHPS-UMarch of SoulsGIPS-R Orim's ChantIPS-RPlaneswalker's MirthJPS-R Pollen Remedy]KPS-C Samite ElderYLPS-RSamite PilgrimLPS-CSunscape BattlemageMPS-USunscape FamiliarNPS-CSurprise DeploymentcOPS-U Voice of All(PPS-UAllied StrategiesPPS-UArctic MerfolktQPS-CConfound*RPS-C Escape RoutesRPS-C Rushing RiverSPS-C Sea SniddQTPS-C Death BombTPS-CDiabolic IntentUPS-RExotic DiseasepVPS-UPhyrexian BloodstockVWPS-CPhyrexian ScutaWPS-R Volcano ImpXPS-CWarped DevotionYPS-U Mogg SentryYPS-RSinge{ZPS-CAmphibious Kavu[PS-CMagnigoth Treefolk\PS-RMirrorwood Treefolk\PS-UPlaneswalker's Favor_]PS-RSkyshroud Blessing=^PS-UThornscape Battlemage^PS-UThornscape Familiar%`PS-CAncient Spider~`1PS-RCrosis's Charm`.PS-UDarigaaz's Charma<PS-U Daring Leapzb#PS-CDestructive FlowKc<PS-RDoomsday Specterd&PS-RDralnu's Crusade5e,PS-RDromar's Charme'PS-UEladamri's Callpf1PS-RGerrard's Command=g1PS-C Horned Kavug8PS-C Hull Breachh8PS-CKeldon Twilighti,PS-R Meddling Mageaj#PS-RNatural Emergence k8PS-RPhyrexian Tyrannyk.PS-RQuesting Phelddagrifl3PS-R Radiant Kavun9PS-R Razing Sniddn,PS-U Rith's Charmo9PS-U Sawtooth Loonep#PS-U Shivan Wurmfq8PS-R Silver Drakeq#PS-C Sparkcasterzr8PS-USteel Leaf PaladinAs1PS-C Terminates,PS-C Treva's Charmt3PS-UDraco/u@PS-R Mana Cylix>v@PS-USkyship Weatherlightv@PS-R Star Compass x@PS-UCrosis's CatacombsxPS-UDarigaaz's CalderayPS-UDromar's CavernzPS-U Forsaken City{PS-R Meteor Crater~|PS-R Rith's Grove?}PS-UTerminal Moraine~PS-U Treva's Ruins~PS-U Alpha KavuPS-U DeadapultMPS-RRaging GorillaVI-C AnavolverAP-RMinotaur Illusionist҂*AP-U Last Stand?AP-RGerrard Capashen!AP-RAngelfire CrusaderAP-CCoalition FlaguAP-UCoalition Honor GuardyAP-C Dega Disciple|AP-CDega SanctuaryFAP-UDiversionary Tactics AP-U Divine LightAP-CEnlistment OfficerpAP-U Haunted AngelVAP-U Helionaut(AP-CManacles of DecayˍAP-COrim's ThunderlAP-CShield of Duty and Reason?AP-CStandard BearerďAP-C DegavolverAP-R False DawnAP-R Spectral LynxAP-R Ceta Disciple~AP-CCeta SanctuaryQAP-U Coastal DrakeUAP-CEvasive Action AP-UIndex–AP-CJaded ResponseAP-CJiltAP-CLiving AirshipAP-C Reef ShamanwAP-CShimmering Mirage=AP-C Tidal CourierAP-UVodalian MysticAP-UWhirlpool RiderAP-CWhirlpool DrakexAP-UWhirlpool WarriorAP-R CetavolverAP-RIce CaveРAP-RUnnatural SelectionAP-R Dead RingerscAP-C Foul Presence@AP-U Grave DefilerAP-U Last CaressAP-CMind Extraction:AP-CMournful ZombieAP-CNecra DiscipleAP-CNecra SanctuaryAP-UPhyrexian GargantuapAP-UPhyrexian RagerAP-CQuagmire DruidĩAP-CSuppressAP-UUrborg Uprising=AP-C Zombie BoaګAP-CDesolation AngelAP-R NecravolverAP-RPhyrexian ArenaܮAP-RPlanar DespairiAP-RBloodfire DwarfAP-CBloodfire InfusionӰAP-CBloodfire KavuAP-UDwarven Landslide@AP-CDwarven PatrolŲAP-UGoblin RingleaderAP-U Illuminate_AP-U Kavu GliderMAP-CMinotaur TacticianɵAP-C Raka DiscipleAP-CRaka SanctuaryRAP-USmashWAP-CTahngarth's GlareAP-C Tundra KavuAP-CBloodfire Colossus5AP-RDesolation GiantAP-R RakavolverAP-R Wild ResearchAP-R Ana DiscipleWAP-C Ana SanctuaryAP-U Bog GnarrAP-CGaea's BalanceAP-U Glade GnarrAP-C Kavu Howler\AP-ULay of the Land(AP-CPenumbra BobcatAP-C Penumbra KavuAP-USavage GorillaoAP-CStrength of NightLAP-CSylvan MessengerAP-U Tranquil PathAP-C Urborg ElfAP-C Kavu MaulerAP-R Penumbra WurmAP-RSymbiotic DeploymentQAP-Rther Mutation AP-UCaptain's Maneuver)AP-UConsume Strength4AP-CDeath Mutationu4AP-UEbony Treefolk4AP-UFlowstone Charger)AP-UGaea's Skyfolk^2AP-CGerrard's Verdict%AP-UGoblin Legionnaireo)AP-CJungle Barrierq2AP-U Llanowar Dead,4AP-C Martyrs' Tomb%AP-UPutrid Warrior%AP-CQuicksilver Dagger*AP-CRazorfin HunterT*AP-C Soul Link+ AP-CSquee's Embrace )AP-CSquee's Revenge*AP-UTemporal Springu2AP-C Brass Herald@AP-U DodecapodL@AP-U Dragon Arch@AP-UEmblazoned Golem@AP-UFire/Ice*AP-UIllusion/Reality2AP-U Life/Death!4AP-U Night/Day%AP-U Order/Chaos)AP-UCromat?AP-R Death Grasp%AP-RFervent Charge-AP-RFungal ShamblerE6AP-RGoblin Trenches)AP-RLightning Angel+AP-ROvergrown Estate5AP-RPernicious Deed4AP-RProphetic Boltz*AP-RPowerstone MinefieldI)AP-R Spiritmonger4AP-RSuffocating Blast*AP-R Vindicate>%AP-R Mystic Snake2AP-RYavimaya's Embracet2AP-RMask of Intolerance@AP-R Legacy Weapon@AP-RBattlefield ForgedAP-RCaves of KoilosAP-RLlanowar WastesrAP-R Shivan ReefAP-RYavimaya CoastzAP-RGuided Passage:AP-R Life BurstOD-CLieutenant KirtarJOD-RKirtar's WrathOD-RKirtar's DesireOD-CKarmic Justice'OD-RHallowed HealerOD-CGraceful AntelopeOD-REmboldenlOD-CEarnest FellowshipOD-R Dogged HunterWOD-RDivine SacramentOD-RDevoted CaretakerOD-RDelaying ShieldOD-RDedicated MartyrOD-C ConfessorOD-C Cease-FireUOD-C CantivoreOD-RBlessed OratorTOD-UBeloved ChaplainOD-U Balancing ActOD-R Aven ShrineOD-R Aven FlockuOD-CAven CloudchaserOD-C Aven Archer5OD-U AuramancerOD-CAnimal Boneyard8OD-UAncestral TributeOD-RAegis of HonorOD-R ther BurstOD-CAboshan's Desire1OD-CAboshan, Cephalid EmperorOD-R Wayward AngelDOD-RTireless Tribe OD-CTestament of FaithOD-U Tattoo WardOD-U SpiritualizeOD-USphere of Truth,OD-USphere of ReasonOD-U Sphere of LawOD-USphere of Grace=OD-USphere of DutyOD-U SoulcatcherOD-UShelterOD-CSecond ThoughtsOD-C Sacred RitesUOD-CResilient WandererOD-URay of DistortionOD-CPilgrim of VirtueOD-CPilgrim of JusticeOD-CPianna, Nomad Captain7OD-R Patrol HoundOD-C Nomad Decoy& OD-U Mystic Zealot OD-CMystic Visionary OD-CMystic Penitent8 OD-UMystic Crusader OD-RMaster ApothecaryG OD-RLuminous Guardian OD-UImmobilizing Inkw OD-CFervent Denial' OD-UExtracta OD-R Escape Artist OD-C DreamwinderyOD-CDivert(OD-R DematerializeOD-CDelugeOD-UCultural ExchangeOD-R ConcentrateOD-U CognivoreOD-RChamber of ManipulationOD-UCephalid ShrineOD-RCephalid ScoutOD-CCephalid RetainerOD-RCephalid LooterdOD-CCephalid BrokerOD-U Careful StudyDOD-CBattle of WitsOD-R BamboozleOD-UBalshan GriffinOD-UBalshan BeguilerMOD-UAven Windreader(OD-CAven SmokeweaverOD-U Aven FisherOD-C Aura GraftSOD-UAmugabaOD-RZombie CannibalTOD-CZombie AssassinOD-CWhispering ShadeOD-CWords of WisdomOD-CUpheavalBOD-RUnifying TheoryOD-RTreetop SentinelOD-U TraumatizeAOD-RTouch of InvisibilityOD-C Time StretchOD-RThought NibblerEOD-C Thought EaterOD-UThought DevourerOD-R Think Tank7OD-U SyncopateOD-C StandstillsOD-UShifty DoppelgangerOD-RRites of Refusal !OD-CRepel!OD-C Puppeteer!OD-UPulsating Illusion&"OD-U Psionic Gift"OD-CPredict8#OD-U Persuasion#OD-R Phantom Whelp/$OD-CPeek$OD-CPedantic Learning$OD-R Patron Wizard_%OD-RLaquatus's Creativity%OD-UTraveling PlagueZ&OD-RTombfire'OD-RGhastly Demise'OD-C Frightcrawler}(OD-C Fledgling Imp()OD-C Filthy Cur)OD-CFamished Ghoul)OD-U Face of Fearp*OD-UExecute+OD-UEntombg+OD-RDusk Imp+OD-C Dirty Wererat+OD-CDiabolic Tutor,OD-U Decompose-OD-U Decaying SoilX-OD-RCursed MonstrosityI.OD-R Crypt Creeper.OD-C Coffin Purge[/OD-CChildhood Horror/OD-U Caustic Tar 0OD-U Cabal ShrineY0OD-RCabal Patriarch1OD-RCabal Inquisitor1OD-CBraids, Cabal Minion2OD-R BloodcurdlerI3OD-R Tainted PactB4OD-RStalking Bloodsuckerl5OD-RSkeletal Scrying5OD-UScreams of the Damned6OD-USadistic Hypnotist7OD-U Rotting Giant7OD-URepentant VampireO8OD-RPatriarch's DesireN9OD-C Painbringer9OD-UOvereager Apprenticex:OD-CNefarious Lich:OD-R Mortivore;OD-R Morgue Theft<OD-C Morbid Hunger<OD-C Mind Burst`=OD-C Mindslicer=OD-RMalevolent Awakeningc>OD-U Last Rites>OD-CInnocent Blood?OD-CHint of Insanity?OD-RHaunting Echoesv@OD-RMad DogAOD-C Liquid Fire BOD-U Lava BlisterBOD-UKamahl's DesireBOD-CKamahl, Pit FightergCOD-RImpulsive ManeuversCOD-R HalberdierEOD-C Frenetic Ogre1EOD-U Flame BurstEOD-CFirebolt6FOD-C EpicenterFOD-REngulfing FlamesFOD-U Ember BeastoGOD-C Earth RiftGOD-CDwarven Strike ForceGOD-UDwarven ShrinezHOD-RDwarven Recruiter8IOD-U Dwarven GruntJOD-C Demoralize1JOD-CDemolishJOD-UChance EncounterJOD-R ChainflingerKOD-C Burning SandsdLOD-R Bomb SquadLOD Blazing Salvo NOD-C Battle StrainNOD-U Bash to Bits OOD-UBarbarian Lunatic\OOD-CAcceptable LossesOOD-CZombie InfestationvPOD-UAshen FirebeastPOD-R Nut CollectorBQOD-RNimble MongooseQOD-U BearscapeiROD-R WhipkeeperROD-UVolley of BoulderseSOD-RVolcanic SpraySOD-U Thermal BlastiTODTrembleTOD-C Steam Vines!UOD-U Spark MageUOD-UShower of CoalsVOD-U Seize the DayRWOD-RScorching MissileWOD-CSavage FirecatJD-CSeedtime?JD-RSerene Strength"@JD-USudden Strengthw@JD-CSylvan Safekeeper@JD-RThriss, Nantuko PrimusGAJD-R Tunneler WurmAJD-UVenomous VinesAJD-CAncestor's Chosen6BJD-U Aven WarcraftBJD-UBattle ScreechCJD-UBattlewise AvenDJD-CBenevolent BodyguardDJD-C Border PatrolEJD-CCagemailAFJD-CChastiseFJD-UCommander EeshadGJD-R Funeral Pyre3HJD-CGloryHJD-R Golden WishIJD-R Lead AstrayJJD-CNomad MythmakerKJD-R Phantom FlockKJD-U Phantom NomadLJD-CPrismatic StrandsvMJD-CPulsemage AdvocateNJD-RRay of RevelationNJD-CSelfless ExorcistNJD-RShieldmage AdvocateOJD-C Silver Seraph`PJD-RSolitary ConfinementPJD-RSoulcatchers' AerieQJD-U Spirit CairnrRJD-USpurnmage AdvocateSJD-U Suntail HawkSJD-CTest of EnduranceeTJD-RTrained PronghornTJD-CUnquestioned AuthoritySUJD-UValorUJD-UVigilant SentryvVJD-CHunting GroundsW1JD-RAnurid BrushhopperW1JD-R Mirari's WakezX1JD-RPhantom Nishoba`Y1JD-R Krosan VergeZJD-UNantuko Monasterys[JD-URiftstone Portal0\JD-UTelekenetic Bonds\JD-RWonder]JD-USmaug the Destroyer^LOR- R Cave Goblinw_LR- RArmored Warhorse_LR- C Carrier WargH`LR- C Barad-dur`LR- R Barrow-wight|aLR- C Dwarven Steed bLR- C Ent DrinkbLR- CGimli, Son of GloinbLR- RHealer of GondorcLR- CHouses of HealingEdLR- R Hunting Orc%eLR- CLegolas GreenleafeLR- RLembasfLR- C Mirkwood ElfQgLR- C Mount DoomgLR- R Mutant GoblinhLR- R Mutant ElfriLR-R Mutant ZombieiLR- R Mutant HealerjLR- RMutant Seabird{kLR-RNazgullLR- RNullifying FrightlLR- U Orcish Potion\mLR- COrthanacmLR- R RingwraithXnLR- R RivendelloLR- RSaruman's FamiliarpLR- CSaruman's Longbottom LeafpLR- CSaruman the TraitorqLR- RShapeshifting ApparitionqLR- RSmeagol's FoodjrLR- C The One RingrLR- RTrained Sea WurmuLR- UVoice of SarumanJvLR- UWarg GatheringsvLR- CGathering Darkness(wLR- RCircling ScavengersxLR- CThe Dark Lord SauronxLR- RAragon, King of GondorzLR- RNew cardzEditionEye of THE LEMMING{LR- UThe BIG Sneeze|LR- U Adum Moron|LR- RSoss "Make-luc"}EditionApu3~LR- RMosher, The Lemming~LR- RWesLR- RAndrew Ā LR- R When Pigs FlyՁLR- RKiller InstinctLR- CSong of Tom BombadilLR- CThe Lemming Strikes AgainOLR- CDances of the LemmingЃLR- ULemming Influences{LR- RLemming's SteedLR- C Lemming LordLR- RLemming ShrineDLR- ULemming EnforcerLR- CLemming SoldierLR- CLemming SorcererLR- ULemming BezerkerWLR- ULemming SuiciderLR- RLemming CommonerLR- C Hobbit HealersLR- CHobbit Warrior͋LR- CHobbit CitizenLR- CHobbit Rock Tosser:LR- C Frodo BagginskLR- RWhat are you smoking!?WU- C Andrew (2) WU- RApu (2) WU- RAdam WU- RMoshert WU- RRossi Edition Troy's CursePLR- UGloriaWU- R Gloria's Bag@WU- R Mrs. AndersonܙWU- RYou Idiot SyndromeWU- C Mrs. WillsonWU- RTHEM -->sWU- CPaulϝ%WU- R Student Mob WU- UThe Teachers Strike Back WU- UDo You Speak Ghettish?WU- RFlock of Rabid StudentsWU- U Ghetto GambleWU- UPokeWU- C Homework!WU- CHobolWU- C Crap BeastR- WU#Infernal Spawn of EVIL (Mr. Lucido)dWU- R Mosher's CDfWU- UAdam's Point CircleWU- U Apu's BrainK@WU- URoss' Scissors>WU- CAndrew's Metal Nails of Doom`@WU- RTroy the Widdle BoyԬ LR- R Wrath of Boyd!WU- RFungus MonsterWU- UAnother One Bites The Dust WU- CCan't Touch This WU- C AlbuquerqueWU- C Glass PrismuWU- RHot Glass Burns FleshWU- R